6:22 I would have just made all of these hard blocks, letting the player know up front there is no way to break through this ceiling, though you probably do appreciate the extra coins.
0:50 Geez, why couldn't the creator have just put one-ways one block off the ground? Or better yet, just put a pit there if the player is not supposed to fall off the blue blocks? I would have sacrificed one life just to be able to Boo this. (I'm assuming there are I-blocks between all the other groups of blocks as well) I basically Boo every level I encounter now that uses I-blocks for anything other than a secret reward like a 1-up, with few exceptions. Use them to trap the player, hide a dev exit, hide a powerful item clearly meant for dev clear-check purposes, or hide something required to beat the level? I Boo in all of those cases. Give the player some kind of clue that an I-block exists (i.e. it's part of a level's theme) and I may give you a pass.
lazyness, intentional harm to the player, etc etc. there are many reasons but I gotta say it's probably mostly lazyness or unaware of what happens when they do that. when it's a softlock pit with invisible blocks, well I mean that was intent for sure.
0:18 - YLV-R9K-43G - 51 - Skipped - stage
0:32 - J7L-7H9-D0G - 51 - Skipped - Speedrun (Normal)!-?
0:59 - VTV-3NS-K4G - 51 - Cleared - lift course
5:32 - LK6-1KQ-0PF - 47 - Skipped - sorta undertale (tough)
5:52 - VSG-GFQ-JHG - 47 - Cleared - Speedrun with lots of triple jumps
14:29 - LG7-YP2-2QG - 44 - Skipped - test 3
15:38 - 9V5-MW5-RNG - 43 - Cleared - Platforming like a monkey [hard]
19:16 - 4R4-CTD-Q0H - 44 - Skipped - It's Not You, It's Buzz | #TS
19:29 - P2J-KKK-VKF - 44 - World Record - Quicker Castle
23:11 - 5Y5-D4R-N7G - 39 - Skipped - No. 36 Shell City kaizo #1
24:07 - Y31-1S6-MRG - 37 - Cleared - Athletics in the cave
26:52 - 5TS-5LM-B5G - 40 - Skipped - twomp run
27:37 - WCV-1D4-RLG - 40 - Cleared - It's simple, but it requires a lot of technique.
30:01 - 01K-3YX-9MG - 39 - Skipped - SPIN CHALLENGE
30:43 - 2DC-RHF-9XG - 37 - Cleared - Canyon Blitz
34:20 - GL0-1B2-7FG - 37 - First Clear - Smb2 Puzzle
37:25 - BP7-5SL-5RG - 40 - Skipped - Arguing With Thermometers
37:55 - 6YQ-M4F-Q1H - 38 - Skipped - NEW #DGR TROLL LEVEL
38:07 - DWL-Y9D-3CG - 38 - Cleared - 2001: A Space Mario Odyssey
39:55 - KSX-1W5-DTF - 38 - Skipped - Not bad for a first time? A 70 second speedrun!
40:47 - QTV-3MS-98G - 36 - Skipped - Only people who play Mario Maker a lot can play this!?
41:59 - RDB-BRX-JVF - 35 - Skipped - WarioWare, Inc.
42:24 - GJH-TYQ-SSF - 35 - Skipped - King Boo's Cathedral Redux
43:05 - 7X6-Q7K-WKG - 34 - Skipped - Press the P switch and hurry! Run!
43:49 - QVN-4FC-N5G - 34 - Skipped - San Francisco TA
44:07 - T0Q-G1C-KRG - 34 - Cleared - Lil Timmy's kaizo
45:34 - 347-JR6-GMG - 33 - Cleared - create your own course
47:53 - VHK-QSS-DQF - 35 - Skipped - 10 stages of hell
48:10 - WSR-R9C-PHF - 35 - Skipped - Kinopico's commute ~overslept ver~
48:23 - VBK-0R1-NXG - 35 - Skipped - PIXEL PERFECT
48:37 - JXL-JNC-HKG - 35 - Skipped - Indulgence
48:50 - V84-DQP-B1G - 35 - Skipped - aerial p-jump
49:03 - 606-F6R-FRG - 35 - Skipped - 10000 Second Speedrun (Hell)
54:55 - GWL-VXL-YJG - 35 - Skipped - Ludwig's Library
Ended lives with 35
I finally got a switch today. And mm2. I now have infinitely more respect for you abilities when playing.
I'm grateful when people realize the levels I play are (mostly) hard levels and that's why I skip when I know it's impossible in 3+ lives
Luckily I've watched you for awhile so I understand some tech. But pulling it off like you do is still a ways away. Thanks for the content. :)
6:22 I would have just made all of these hard blocks, letting the player know up front there is no way to break through this ceiling, though you probably do appreciate the extra coins.
0:50 Geez, why couldn't the creator have just put one-ways one block off the ground? Or better yet, just put a pit there if the player is not supposed to fall off the blue blocks? I would have sacrificed one life just to be able to Boo this. (I'm assuming there are I-blocks between all the other groups of blocks as well) I basically Boo every level I encounter now that uses I-blocks for anything other than a secret reward like a 1-up, with few exceptions. Use them to trap the player, hide a dev exit, hide a powerful item clearly meant for dev clear-check purposes, or hide something required to beat the level? I Boo in all of those cases. Give the player some kind of clue that an I-block exists (i.e. it's part of a level's theme) and I may give you a pass.
lazyness, intentional harm to the player, etc etc. there are many reasons but I gotta say it's probably mostly lazyness or unaware of what happens when they do that.
when it's a softlock pit with invisible blocks, well I mean that was intent for sure.
Hi royru plus
hi philly234