I'm using a game controller for the time being, I have a G29, but haven't tried that yet. Check out his discord, there's a link on the main menu screen, and mention it there. Updates come fast and frequent, I'd bet your able to get some help of some sort there, and feedback is much appreciated.
if someone really has the bermuda triangle depth pocket to do so, and mother nature provided the conditions over arizona for a few days, wild horse pass motorsports park has the shutdown length to hold TF qm runs
I would love to see that. That last few hundred feet would have to happen 'Off the clocks' as long as its an NHRA track though, but it would be really cool.
Why in the game is it idling at 720 rpm these things idle at 2800 and the rpm’s in the run go to 8200 and stay there no dip down as the clutch locks up I know it’s a game but that would add some realism to it
I don't know, the game was/is still in development, maybe that's something that'll get some attention. The incremental times and speeds going down track are similar enough that I think the comparison is still decent.
I cannot get my G 27 logic tech to work with that game. Did you get your wheel set working with that or do you use a game controller or something?
I'm using a game controller for the time being, I have a G29, but haven't tried that yet. Check out his discord, there's a link on the main menu screen, and mention it there. Updates come fast and frequent, I'd bet your able to get some help of some sort there, and feedback is much appreciated.
What about a two mile top speed record ?
Like Bonneville?
if someone really has the bermuda triangle depth pocket to do so, and mother nature provided the conditions over arizona for a few days, wild horse pass motorsports park has the shutdown length to hold TF qm runs
I would love to see that. That last few hundred feet would have to happen 'Off the clocks' as long as its an NHRA track though, but it would be really cool.
Why in the game is it idling at 720 rpm these things idle at 2800 and the rpm’s in the run go to 8200 and stay there no dip down as the clutch locks up I know it’s a game but that would add some realism to it
I don't know, the game was/is still in development, maybe that's something that'll get some attention. The incremental times and speeds going down track are similar enough that I think the comparison is still decent.
1/4
Try stopping them now, lol.