Thanks for watching! Corrections: Embrassingly, during the [Power Standards] section, i did some of the math wrong and said 11+ 7 is 16. 11 + 6 is actually 18. Thankfully, the guarding math remained the same in those examples. Sorry about that! Will be correct in further versions of this video, and will triple check any math I do in the future of this series. Addtional Info: None (Yet...) Next I'll be talking about Set 6, VGE-BT06 "Breaker Of Limits" which released on May 19, 2012. Were you a player around this time? Would you like to share your experience with me for the next video?► forms.gle/SwEGJSnKdNsoQoDb7
What a great watch!!! Thank you for making this video. This video really reminded how the BT01-BT05 meta was a big part of my childhood! I remember trying out a bunch of random deck that doesn't work (like early OTT, Amon, GIraffa etc,) until I get the hang of Tsukuyomi in BT-05 format and starts to compete in card game (not just vanguard) ever since! I would lab out my theory every week in the local card shops. Now that this card shop is now closed and Vanguard game change into completely different beast. This video just takes me back to when I was young and playing in tournaments in that card shop all over again. Hopefully you make other part soon!
I've seen an attempt here or there, but most channels don't get past the first set or two for some reason. Heck, I've got a retrospective series ongoing rn on my channel too, gonna be dropping a vid on Set 5 soon (went with JP release schedule). Nothing as well edited as yours but it'll be fun to record nonetheless lol. Keep up the good work, looking forward to your Set 6 vid!
Super good video again, I love looking at some of these old cards and imagine what a modern day card would do with the price of something like a mega blaster. But on the topic of your video very thorough and informative!
One of the things in early Vanguard that I wish could have learned about are the multi-clan that were played at the time. I now know, of course, about the "Abyss Thing Saver" deck that was the reason behind introduction of Clan Fight, but I was always curious about whay came before and Invincible Overlord is definitely the kind of jank I was wondering about. I really appreciate you doing this series
Yeah DO and Invincible 😀 that's what I like to see One thing to note about the deck was that it could afford to run 2-3 Twin Bladder since the main VG is supposed to be Invincible anyways. Set 1 tho, no PGs were used due to budget reasons and PGs only guarded the clan it was used for. Set 2 tho it became more of an option. I think it's not bad to look back at Japanese lists for set 1 and set 2 if we exclude the promo cards of the time, since the card pool is basically the same besides the promos. Also the thing that made Royal Paladins even more dangerous was that if they went first, the Kagero player would be in a catch-22 situation: they can't Gatling Claw cuz they're at 0 damage but if they don't swing into vanguard they lose out on a drive check, but if they swing out then the Llew Superior Ride is guaranteed. Also, Soul Saver Dragon's effect was live from the get-go if the superior ride went off because of the grade 1 ride, Barcgal, Flogal, Llew, and Blaster Blade all fueling the soul for a nice 5 cards. Margal was still important for Alfred or 18k columns to swing for 21k though.
Context: Basskirk's main purpose was to keep soulcharging to fuel Dancing Cutlass to draw cards then you turn the Cutlass into a Samurai Spirit. The soulblast did double duty to put Samurais and Nightmists in the drop. Jank not really a wincondition: Yes. Kinda worked: Somewhat Did it actually matter: Barely the screwed up release schedule gave Granblue their season 2 wave support way earlier so this Set 2 deck was short lived.
@@CurlyHairedVanguard Just 1 set later Granblue already had Cocytus which, maybe was not great, but was a more cohesive boss monster. Cutlass indeed was a vital part of Granblue for a while for soulblasting stuff you want to revive which is a trick still done today.
Bit of insight: Before Imaginary Gift or Persona Ride there was no incentive to reride so while you had to run your boss monster at 4 copies, once you ride it the remaining 3 copies were effectively dead cards with no value other than desperation vanilla rearguards or discard cost fodder. Some players would resort to those discard & draw G1s to ditch excess G3s in hand for similar reasons. This also means that decks that could get away with running a lower G3 count but still get consistently to their boss monster had more shield value and less bricks overall, another factor for Pongal being so high value since you could run just 2 Soul Savers. Wingal Brave would do the same later on, if I recall there were some MLB decks that outright did not run a any G3s besides 2 copies of MLB because Wingal Brave could search it Turn 2.
I know this is kindof early, but I got some deck codes you can use for when set 5 and set 8 hit. Set 5: 4TXH Set 8: 6QF7 7N7K 970D little obvious what clan they are.
still got my old nova grappler deck from that era assembled... got a lion heat ,Mr. invince, and asura Kaiser for vanguard choices in there.. also i hnever played much at tournaments so it might not be meta...
Mankind will never understand why that moronic decision was done Golds just became Tier 0 because it was a season 2 deck competing against season 1 decks. And Narukami was there too but Vermillion was baaaaaad so it was largely irrelevant
@@elin111 overstatment. Golds wasnt tier 0. It was definitely BDIF, more like best clan in format since it had 3 separate builds.. But the format was diverse with ott tsuk, royals with soul saver, even azure dragon was topping. World wss like 3 different gold paladin builds(ezel, bunny hop and SDD) and vermillion got the 4th. Vermillion also secured a wcq win. So did other decks like ott and spikes. Also i believe that because they wanted to meta to shift, they put set 6 first to combat set 3 and set 5's super broken cards( the big 3 of mlb dote and tsuk)
@@redfallangeles-reyes9722 First Worlds had like5 Gold Paladins on top cuts. If the idea was to counter the problematic set 5 the solution was not a good one, all you did was replace one problem with another one.
@@elin111 it was different gold decks. It wasnt a single deck. Top 4 was Duke, pellinore, ezel, vermillion. If the top 4 of worlds was willista, kairi, herminia and youthberk, it wouldnt be a tier 0 format just different lyrical decks. If the problem that it was all gold paladin, then the problem was gold being an oversupported clan. But there was no tier 0 deck at this time.
Thanks for watching!
Corrections: Embrassingly, during the [Power Standards] section, i did some of the math wrong and said 11+ 7 is 16. 11 + 6 is actually 18. Thankfully, the guarding math remained the same in those examples. Sorry about that! Will be correct in further versions of this video, and will triple check any math I do in the future of this series.
Addtional Info: None (Yet...)
Next I'll be talking about Set 6, VGE-BT06 "Breaker Of Limits" which released on May 19, 2012.
Were you a player around this time? Would you like to share your experience with me for the next video?► forms.gle/SwEGJSnKdNsoQoDb7
As a relatively new vanguard player, these videos are fantastic, hope to see more.
Love to hear it! I made this video with new players in mind so glad you enjoyed it!
Ah, the set that introduced my absolute favorite boss: Scarlet Witch, Coco. Keep up the good work, this brings back so much nostalgia.
Will do! should be able to cover Coco in this series soon!
What a great watch!!! Thank you for making this video.
This video really reminded how the BT01-BT05 meta was a big part of my childhood!
I remember trying out a bunch of random deck that doesn't work (like early OTT, Amon, GIraffa etc,) until I get the hang of Tsukuyomi in BT-05 format and starts to compete in card game (not just vanguard) ever since!
I would lab out my theory every week in the local card shops. Now that this card shop is now closed and Vanguard game change into completely different beast. This video just takes me back to when I was young and playing in tournaments in that card shop all over again. Hopefully you make other part soon!
Great video, hope to see the continuation of this amazing series
Defintely will! Planning on going on for a long time
Still remember buying a single pack of this set and pulling an SP Soul Saver Dragon. Good times.
wow well done! hopeyou still have it!
Wow now that's an amazing pull!
Listening to this while working got me reliving my highschool all over again. The days of playing vanguard on the school field was so much fun
Such an awesome series, excited to see the next one!
Thank you! should hopefully be soon!
i love this series, it brings back such good memories please do not stop making it my guy
No worries, I dont planning on stopping!
Oh sweet, glad to see another channel tackle the history of vanguard, it's really interesting when you get into it!
Another?
I've seen an attempt here or there, but most channels don't get past the first set or two for some reason.
Heck, I've got a retrospective series ongoing rn on my channel too, gonna be dropping a vid on Set 5 soon (went with JP release schedule). Nothing as well edited as yours but it'll be fun to record nonetheless lol. Keep up the good work, looking forward to your Set 6 vid!
Super good video again, I love looking at some of these old cards and imagine what a modern day card would do with the price of something like a mega blaster. But on the topic of your video very thorough and informative!
Thank you very much! and thank you helping make this video possible with your input on the form!
I never got to play Vanguard so videos like these help me appreciate it more. I've only watched the anime
One of the things in early Vanguard that I wish could have learned about are the multi-clan that were played at the time. I now know, of course, about the "Abyss Thing Saver" deck that was the reason behind introduction of Clan Fight, but I was always curious about whay came before and Invincible Overlord is definitely the kind of jank I was wondering about. I really appreciate you doing this series
Thank you! I've always wonder the same which is partly why Im doing this!
I will never forget this set
It has my favorite art in the game (Blazing Flare Dragon)
Did you ever get to own it?
@@CurlyHairedVanguard YES! along with many other cards drawn by the same artist (Takayama Toshiaki)
Yeah DO and Invincible 😀 that's what I like to see
One thing to note about the deck was that it could afford to run 2-3 Twin Bladder since the main VG is supposed to be Invincible anyways. Set 1 tho, no PGs were used due to budget reasons and PGs only guarded the clan it was used for. Set 2 tho it became more of an option.
I think it's not bad to look back at Japanese lists for set 1 and set 2 if we exclude the promo cards of the time, since the card pool is basically the same besides the promos.
Also the thing that made Royal Paladins even more dangerous was that if they went first, the Kagero player would be in a catch-22 situation: they can't Gatling Claw cuz they're at 0 damage but if they don't swing into vanguard they lose out on a drive check, but if they swing out then the Llew Superior Ride is guaranteed.
Also, Soul Saver Dragon's effect was live from the get-go if the superior ride went off because of the grade 1 ride, Barcgal, Flogal, Llew, and Blaster Blade all fueling the soul for a nice 5 cards. Margal was still important for Alfred or 18k columns to swing for 21k though.
Amazing video!
Context: Basskirk's main purpose was to keep soulcharging to fuel Dancing Cutlass to draw cards then you turn the Cutlass into a Samurai Spirit. The soulblast did double duty to put Samurais and Nightmists in the drop.
Jank not really a wincondition: Yes.
Kinda worked: Somewhat
Did it actually matter: Barely the screwed up release schedule gave Granblue their season 2 wave support way earlier so this Set 2 deck was short lived.
Oh right I forgot to mention cutlass in more detail but I'll try and bring it up when it becomes more relevant.
@@CurlyHairedVanguard Just 1 set later Granblue already had Cocytus which, maybe was not great, but was a more cohesive boss monster.
Cutlass indeed was a vital part of Granblue for a while for soulblasting stuff you want to revive which is a trick still done today.
Bit of insight:
Before Imaginary Gift or Persona Ride there was no incentive to reride so while you had to run your boss monster at 4 copies, once you ride it the remaining 3 copies were effectively dead cards with no value other than desperation vanilla rearguards or discard cost fodder. Some players would resort to those discard & draw G1s to ditch excess G3s in hand for similar reasons.
This also means that decks that could get away with running a lower G3 count but still get consistently to their boss monster had more shield value and less bricks overall, another factor for Pongal being so high value since you could run just 2 Soul Savers.
Wingal Brave would do the same later on, if I recall there were some MLB decks that outright did not run a any G3s besides 2 copies of MLB because Wingal Brave could search it Turn 2.
i want to see more content like this to vanguard
You will, I dont plan on stopping
hey! im really curious what were the cards you had to change out of the soul saver deck? I dont remember any relevant promos out at this time
It was Lion Mane Stallion, and I added an additional heal.
@@CurlyHairedVanguard so he only ran 15 triggers in total? lion mane stallion is a grade 1 right
@@CurlyHairedVanguard anyway really great videos, and thanks for the reply! really excited to see the rest of this series
@@milkcarton2907 no he played 16 triggers, just only 3 heals. He played an extra crit or something. I sont remember off the too my head.
Hey, is it cool if I use some of the decklists you showed in this video for a some fight replay videos?
Of course, go for it!
But do watch out, some of his decklists omitted the Forerunner or First Vanguard.
I know this is kindof early, but I got some deck codes you can use for when set 5 and set 8 hit.
Set 5:
4TXH
Set 8:
6QF7
7N7K
970D
little obvious what clan they are.
Thank you so much for this! I'll save this for when it comes up!
still got my old nova grappler deck from that era assembled... got a lion heat ,Mr. invince, and asura Kaiser for vanguard choices in there.. also i hnever played much at tournaments so it might not be meta...
Sb5 to retire one was crazy. Now, even 1 cb can retire a unit
Yea times have definetly changed
Back then, there was one unit than can CB1 to retire a unit. But it was restricted to Kagero, need to put itself to soul, and only targets Grade 1s.
I am gonna spoil the next episode.
Set 6 breaker of limits 😂😂😂
Mankind will never understand why that moronic decision was done Golds just became Tier 0 because it was a season 2 deck competing against season 1 decks.
And Narukami was there too but Vermillion was baaaaaad so it was largely irrelevant
@@elin111 overstatment. Golds wasnt tier 0. It was definitely BDIF, more like best clan in format since it had 3 separate builds.. But the format was diverse with ott tsuk, royals with soul saver, even azure dragon was topping.
World wss like 3 different gold paladin builds(ezel, bunny hop and SDD) and vermillion got the 4th.
Vermillion also secured a wcq win.
So did other decks like ott and spikes.
Also i believe that because they wanted to meta to shift, they put set 6 first to combat set 3 and set 5's super broken cards( the big 3 of mlb dote and tsuk)
@@redfallangeles-reyes9722 First Worlds had like5 Gold Paladins on top cuts.
If the idea was to counter the problematic set 5 the solution was not a good one, all you did was replace one problem with another one.
@@elin111 it was different gold decks. It wasnt a single deck. Top 4 was
Duke, pellinore, ezel, vermillion.
If the top 4 of worlds was willista, kairi, herminia and youthberk, it wouldnt be a tier 0 format just different lyrical decks.
If the problem that it was all gold paladin, then the problem was gold being an oversupported clan. But there was no tier 0 deck at this time.
Engagement engagement engagement
Engagement engagement engagement Engagement engagement engagement Engagement engagement engagement
11000 + 7000 is 18000 lol
yea this comment made me wanna punch myself in the face at 6am lmao
@@CurlyHairedVanguard
No self harm buddy everybody gets 1 Idiot Pass per week so you're still good (I used mine yesterday)