I owned both of these ports when they were new. Final Fight for the Snes was one of the very first games I got for it back in 1991. I really wanted to see what a Genesis could do with Final Fight especially after playing Streets of Rage 2. When it dropped for the Sega CD I jumped at the chance and wow was it amazing. It beats the ever loving sh*t out of the Snes port in every conceivable way.
The Sharp X68000 version is an almost arcade perfect version, the only differences are that there are a few less enemies on the screen at any one time and the music is very slightly different, apart from that though it is absolutely identical to the arcade version. Back in 1992 it would have been like having an arcade machine in your home.
That version don't had the time atack mode whit 3 new stages,this mode is a 3 in one,becuse is time attack,survival and versus at the same time,this mode is exclusve for the sega cd;the music are very cool too;I think,sega do a very good port, for the sega cd system;for me,the sega cd is the best version.
The X68000 is a perfect conversion from the graphic point of view, but in gameplay is sightly different due to its limitation of a max of 3 enemies at the same time. Don't forget that
There is so much better in the SEGA-version. These little details: that they go into that basement and in the basement break the door to come in. In the SNES-version they just teleport or what. Same with leaving the basement. It's just so cool.
I owned the original SNES version, but I acknowledge Sega Mega CD was a superior port. As a kid I never knew how butchered and censored the SNES port was.
Sega CD Wins Everything : Graphics , Soundtracks music , Voice act , 3 Characters Guy , Cody Mike Haggar 2 players like a Arcade plus another stage adding and music unbelievable Sega CD superior
Some very poor choice on char pallete sometimes, like Trasher. Too much yellowish everywhere. Bad taste. But everything else Sega CD version was really much better.
@@rodrigomendes3327 Unfortunately the Sega CD was limited visually by the Sega Genesis color palette which itself was limited because of the insistence of Sega of Japan in making it backwards compatible with the Master System. It's possible that maybe the palette didn't have the colors to do it justice? Only about 512 colors in standard mode, to choose from. In comparison I think the Snes had a palette of over 32,000 colors. Which is why Final Fight does look more closer, in terms of colors, to the arcade. But I agree, everything else is better on Sega CD. I bought this game when it came out and my only gripe was the washed out look but otherwise, I prefer this to the arcade because of the superior soundtrack and time attack mode. Great conversion by SEGA.
@@axelfoley20 That's not the problem. The Mega Drive/Genesis texas instruments vdp allowed for Cram (color ram) expansion, greatly expanding the color palette, but because of a bad decision by sega, these pins were unused, not connected to the logic board.
In fairness, we are comparing an early 1990 SNES game to the Sega CD hardware assisted 1992 Sega port which you would expect to be better. For all it's cutbacks and flaws, the SNES version was impressive when it first appeared.
These people weren't alive in the late 80s and early 90s. All they know are the roms they have and can compare games directly as if they arrived in a vacuum. Two years was an eternity back then in terms of the evolution of video games. The SNES made far more on Final Fight when it was relevant than the Sega CD did when beat-em-ups were well past their prime.
streets of rage, released in 1992 from around the time final fight snes arrived in europe demolishes it in comparison. Not only that, the snes is substantially stronger than the genesis, and could have received a slightly better port. It was an early snes game, but for sure a sloppy one (and port).
The Mega CD was released in 1991, but still... And it wasn't impressive i mean Rival Turf was similar and had 2 player mode. And Streets of Rage was better in every way, every magazine at the time thought the same.
DasNukem no it definitely isn't, it's one player, missing a character in the selection screen and a stage from the game itself. Plus it is heavily censored. With Poison and Roxy being replaced with Sid and Billy. It also had heavy slowdown to boot. Loved the SNES but this conversion was an absolute bust. The Sega CD version is the best one outside the arcade.
Maybe he's thinking of Final Fight 2 or 3. Anyway, I think the SNES/SFC port was pretty solid based on the fact that it was released in 1990, even before the North American SNES release, and before Konami had a solid grasp on how programming on the 6502 hardware. I mostly played single player on the SNES back then and my goto player was always Haggar.. so Guy missing was OK. I also didn't really realize the censorship issues. I was too busy kicking Mad Gear ass to notice I guess. :P More likely because I didn't play it much in the arcade since they were pretty dead around here in the early 90's. The Sega CD version is also great, especially if you want player co-op, but sadly the color palette does take a hit and looks pretty drab.
@@marcosvander2479 desculpa amigo, mas a versão do Sega CD é melhor em absolutamente TUDO. ate a paleta de cores, inferior no Sega, consegue fazer um trabalho gráfico melhor que no Snes.
@@lemarechaltateau concordo e ainda adiciono que a versão do snes e capada, foi um péssimo Port o cara tem quer noosense de falar que nesse Port o snes ganhou
@@robsonsp3 exatamente. nao tem nada na versao snes que faça jus ao arcade. O Sega tem, alem da qualidade sonora (obvio) um trabalho de cores que faria qualquer nintendofã ficar quieto. Sem contar o dual player. O snes JAMAIS conseguiria, com seu processador inferior, aguentar o que o Sega CD (e mesmo o Mega) aguentam em termos de quantidade e qualidade de personagens on screen.
jaj please and where sega genesis version? and besides snes version was released in 1990 , sega cd 1993 or 1994 ,,,and cd this is the prove that snes was powerfull than sega genesis because was imposible on mega drive cartridge
I played both version before both good. In the end Sega Cd takes the win for having two players co ops and especially having a third character select GUY!!!!!.
That's like saying a computer now wins over a computer from 10 years ago. You can't seriously expect two products made at different times and on differently powered systems to compete with each other. Context of era is important.
A lot better. Sega cd should have stuck with these type of games. Side scrollers, beat em ups and not that full motion video crap. This would have outsold thesnes had they done that.
O único bom Final Fight para consoles está no Sega CD. Só de rodar sem slowdown, ter todas as fases do fliperama, mais inimigos na tela e suporte para 2 players já mata completamente o game do Super Nintendo. *Não tem nem o que discutir*
Since most people don't even know about the Sharp x68000 which is almost arcade perfect graphics because it used similar hardware, it's not really considered and on top of that it couldn't produce as many sprites so really the Sega Cd version was the best version next to the arcade as far as being complete. The graphics are great too and the music is better than the arcade. The lack of colors is evident but it's not enough to really damage it so compared to the Snes port, the Sega Cd is far more complete and arcade accurate.
The SNES and Sega CD had a wider distribution than the Sharp x68000 did back then. To my knowledge, the x68000 was only sold in Japan, but it was an incredible computer, using many of the same components as arcade machines at the time.
This is exhibit 1A of what Sega CD could have been had Sega not botched it so horribly. Imagine a CD library of excellent titles like this instead of the morass of redbook and FMV sewage we got.
Some titles were good. Mickey Mania, Smurfs, NBAJam, Earthworm Jim, Sonic CD, the driving-sequence of Batman Returns, the other Batman-game, Spiderman was solid, Terminator was solid, Golden Axe, Revenge of Shinobi, this RPG which name I forgot, Mortal Kombat.... Streets of Rage... maybe even Ecco... And: the CDs were like 20-30% cheaper than the cartridges. I think, they did it the right way in Final Fight and Smurfs to use the movies.... But it had huge potential and not everybody had a CD-player in 1993, that was still walkman-time, so that was a nice feature all in all. Oh, I think that Jurassic Park was good too. Sherlock Holmes was a personal taste.
@@MrZillasdon’t forget Eternal Champions. Unfortunately the FMV drama made people overlook it had more quality 2D sprite games than assumed. Also not all FMV games were bad like Dracula Unleashed was intriguing and I enjoyed the encyclopedia discs as a kid. What I think is hilarious is all these modern games like Call of Duty or God of War are glorified QuickTime Events now and know one bats an eye.
Sega version is definitely superior. Too bad Sega didn't bother to upgrade the color palette for the Sega/Mega CD. That's the one knock against the Sega port. Well, that and the arranged CD soundtrack isn't that great IMO. Should've just used the arcade soundtrack. One thing I think would being interesting is how an SNES port done later in the console's life would've turned out. Instead of using a tiny 8 meg cartridge, how might Final Fight have turned out on a 32 meg cartridge. Later SNES beat 'em ups had two player simultaneous gameplay so Final Fight could've been so much better if it wasn't almost a launch title.
If Nintendo & Rare had developed it, using 32 megs, it would've been way better than the arcade. I would've loved to see what a collaborative effort between Nintendo, Rare & Konami could've produced with a Donkey Kong Country style graphics 32-meg Castlevania game on the SNES. Or even a Nintendo, Rare & LucasArts team up for Super Return of the Jedi using 32 megs instead of 16. I wonder if they ever thought about doing something like that.
RyuHayabusa06 Later SNES brawlers were slighly better but still limited to 3 enemies on screen at the same time. Only game I can think of that wasn't was Turtles in Time, really great stuff there.
Merluza Congelada Still, given the extra memory all the missing details, three playable characters, and the Industrial stage could've been included. Makes me think of Ghouls N' Ghosts for the Supergrafx and how much more was included due to it being 8 meg vs. 6 meg for the Genesis.
It would have the restored content but still crippled in performance/sprites, the big deal of the arcade was having 8-10 enemies on screen while the SNES sequels had only 3 enemies.
No, the big deal of the arcade was having such large sprites in a detailed world, especially compared to earlier games like Double Dragon. Rarely did the arcade version have more 5 enemies on screen, and NONE of the contemporary home ports had nearly as many characters on screen as the arcade. Even the X68000 port had less characters on screen. A 32 meg SNES cartridge could've been better than the Sega CD if done properly. Sega CD is very nice but those missing colors look rough.
I had one and it was ahead of it's time had true 3d in some games scrolling, texturing, all sorts of technology just came out too soon if they waited it may have rivaled PlayStation
WINNER: SEGA CD. ... The Sega CD version is so many light years beyond the Super Nintendo version that if you have a telescope nearby you can point it to the sky and see for yourself! ... This came be said in every area: Graphics, Sound, and Gameplay. The Sega CD version allows you to be all three characters from the arcade, while the SNES version only allows you to be two of the characters. The Sega CD version allows 2-Player Co-Op gaming, while the SNES does not. The Sega CD version has excellent voices, while the SNES does not. Final Fight on Sega CD is absolutely amazing.
The Sega CD version is superior. Not on par with the arcade but still better than the SNES version. That being said, it has slowdowns and flickering glitches.
Apesar da qualidade dos BGM do Sega CD, os gráficos do SNES são mais coloridos e os samples PCM das vozes melhores(baixa resolução). O Snes com sua limitação de Hardware foi mais eficiente, na minha opinião.
O F.F do Sega CD parece o original. Ou será o próprio? Tô curioso se ele é 16 ou 32 bits em rodar o original ou refeito como original para a sua plataforma!
Noticeable differences, but let's not forget that there was a three year gap between the two game's development and the power of the systems was vastly different.
I used to imagine the SNES version had better graphics, but it really doesn't. the two are very close... clearly the Sega CD version is pulling off all kinds of tricks to make up for the color palette limitations, but on a good CRT a lot of the pixelation is going to be hidden. the SNES images were zoomed in to make them fill the screen and it still seems like a more claustrophobic picture. It's like the snes games had black bars around the edges while the Genesis games often part of the picture was cropped off via overscan. the voice acting is pretty cheesy added to the CD version but at least it's something new. Final Fight was a great arcade game and thanks for doing these comparison videos that help show the strengths and weaknesses of each port! generally I prefer the sega version of all these games, they just made it closer to the arcade original, or if they couldn't do that they made sure the gameplay was tighter and better while the SNES always strove for graphics and sound above all (looks great in a demo but doesn't always play better). of course a few games it seems the sega ports were sabotaged to be "lesser" when the hardware was able to handle a more accurate conversion (Here I'm thinking of the Street Fighter games and Turtles in Time/HyperStone Heist). I feel like Konami and Capcom either didn't try very hard there or were pressured to do a rush job and not their best work. thankfully many hackers have updated the graphics and tweaked the games to show that they really would have been worthy on both consoles back in the day!
Sega CD! I like the colors better on the SNES, but the SNES looks a tad blurry, missing background art/characters, and not nearly as enemies on screen as the Sega CD. The only thing I dislike about the SCD is the artificial sharpening look.
Sega CD wins this one, although the SNES version has the graphical upper hand (in theory). The Sega CD version however, is more complete and sounds better.
The snes version has a bigger color pallet making the sprites smoother and with more details... the CD version has less colors and its uses a lot of dithering to make a 3rd color... kind of ugly for details. But the rest the CD version is better.
Snes port is horrendous 1 player only and only 3 enemies Snes can handle on screen. The sprite are also the character sprite are smaller and the sound is way better than snes. The snes is missing a lot of background detail the Sega CD smokes the Snes.
Capcom needed to get this into a 1MB slow rom cart in 1991 - considering the limitations, it's not bad. It looks and sounds great. The Sega CD has the advantage of limitless storage, and two additional years of in house development at SEGA - I mean, by the time this game out in mid-1993 it was super ancient, falling way behind games like Streets of Rage 2. It's a big nothing burger, FF.
The SEGA CD version because of everything and that highly "inspiring" introduction which made me roll on the ground laughing my a$$ off!!! Classic, how much did they pay that guy for the intro lolz?!!
The only things the Snes has over the SCD is load times (kinda) and extra colors. Other than that it's a wrap. Wish I knew of the sega cd version back in the day.
I had a sega CD it wasn't just fmv games it had a bad wrap... I had 104 games roughly half the library and it was a TRULY AMAZING experience for about 5 years of my life until ps1 I recently sold it ALL off for about 6500 bucks it was worth holding onto.
Do you know with what money I bought the mega cd? With which I saved buying sega instead of nintendo. ¿Sabéis con qué dinero me compré el mega cd? Con el que me ahorré comprando sega en vez de nintendo.
Segacd vence fácil, ainda acho que esse Port do snes foi feito nas pressas sem capricho e daria para ter portado algo melhor ao snes, nessa vez o segacd venceu
To all the Sega fanboys in the comments: the SNES version was released in late 1990 in Japan and 11 months later in the U.S. The arcade original was released in 1989, so the SNES port was current and relevant, and sold 1.5 million copies overall. The Sega CD--the entire add-on system--sold 2.2 million units and its best selling game, Sonic CD, sold 1.5 million copies. So Final Fight for the SNES (not even its best selling game by far) made more money for Nintendo (cartridges were more expensive) than Sonic CD did for Sega. Final Fight CD has all the cut-out content returned to it that the SNES was forced to cut out, which is great. It was released on a 700 MB storage medium whereas the SNES cart of the time was 8 mb (tiny by comparison). Still the games are comparable, and here's the kicker: the Sega CD version came out in April 1993--an eternity of game evolution time back in those days. In May 1993 Final Fight 2 came out for the SNES, which is only slightly larger in cartridge size, has 3 characters, 2 player-at-the-same-time, and 6 stages; and it looks and plays better than Final Fight CD in every single facet. It is for making decisions to put out games at the right time (as Nintendo did with Final Fight) that Nintendo is still in business and Sega... well, we all know the history.
The MCD version of Final Fight is very good, even if it has a 4 enemy limit. Capcom should have teamed up with these Sega developers to do The Punisher's MD port.
Sega CD had more stages,good remixed music,more enemies and two player co-up. In the other hand SNES had more vibrant colors and is a little bit faster but lacks Rolento stage, the co-up and had fewer enemies per screen. A shame Nintendo of America cut Roxy and Poison,they were present in the Super Famicom release.
Slightly harsh comparing the Mega CD assisted Sega version to a a very early SNES title. The Sega version is the better game thanks to its inclusion of the 2 player mode but the SNES game does have the slightly superior, more colourful visuals. A hack has been released recently which adds the 2 player mode back into the SNES game (some of code for the 2 player mode is actually in the game ROM) which demonstrates the SNES COULD handle the 2 player mode, albeit with less sprites on the screen than the Sega version. Timescales and unfamiliarity with the SNES hardware along with the limited ROM size were as much to do with the butchered SNES game as much as the slow CPU.
sega cd version was released 3 o 4 years then jaja so where mega drive version or cartridge version ,, snes version was released when snes was starting
Don't hang up! But wait! There's more! Voice-acting courtesy of the master of unlocking. Having the first thug showing up on the TV being a ghetto banger would never get through today.
The color seems closer to arcade on snes and if your only 1 play choosing Cody on original or guy if you have final fight guy the snes port is still great
Snes loses easy? Snes can handle only 3 enemies on screen while being only a solo game because of slow cpu, Snes is missing Guy, Snes is missing a lot of background detail, Sega CD has bigger sprites, smoother animations, better color, and sound not even close.
I owned both of these ports when they were new. Final Fight for the Snes was one of the very first games I got for it back in 1991. I really wanted to see what a Genesis could do with Final Fight especially after playing Streets of Rage 2. When it dropped for the Sega CD I jumped at the chance and wow was it amazing. It beats the ever loving sh*t out of the Snes port in every conceivable way.
Sega Cd version is so great, amazing sound and style. The best final fight version, to me.
The Sharp X68000 version is an almost arcade perfect version, the only differences are that there are a few less enemies on the screen at any one time and the music is very slightly different, apart from that though it is absolutely identical to the arcade version. Back in 1992 it would have been like having an arcade machine in your home.
Ok, but the best version is in X68000, the japanese computer.
That version don't had the time atack mode whit 3 new stages,this mode is a 3 in one,becuse is time attack,survival and versus at the same time,this mode is exclusve for the sega cd;the music are very cool too;I think,sega do a very good port, for the sega cd system;for me,the sega cd is the best version.
The X68000 is a perfect conversion from the graphic point of view, but in gameplay is sightly different due to its limitation of a max of 3 enemies at the same time. Don't forget that
but the midi music (mt32) is very bad. i prefer the megacd version for it (and the time attack mode too ^^).
There is so much better in the SEGA-version. These little details: that they go into that basement and in the basement break the door to come in. In the SNES-version they just teleport or what. Same with leaving the basement. It's just so cool.
I owned the original SNES version, but I acknowledge Sega Mega CD was a superior port. As a kid I never knew how butchered and censored the SNES port was.
HadoukenDude It's still an alright version if you wanna do single player.
@@alritedave right esp final fight guy.
The punching on SEGA CD almost KILLS the WHOLE GAME.
When you punch, it's so slooooooooooow and you can't even label the port a "button masher".
We played it like 3 years in a row in 2-player-mode. Cant agree with that.
Mesmo sendo um antigo dono de SNES, aqui não tem conversa, a versão do Sega CD ganha de longe!
E meio injusto
Sega CD Wins Everything : Graphics , Soundtracks music , Voice act , 3 Characters Guy , Cody Mike Haggar 2 players like a Arcade plus another stage adding and music unbelievable Sega CD superior
Some very poor choice on char pallete sometimes, like Trasher. Too much yellowish everywhere. Bad taste. But everything else Sega CD version was really much better.
@@rodrigomendes3327 Unfortunately the Sega CD was limited visually by the Sega Genesis color palette which itself was limited because of the insistence of Sega of Japan in making it backwards compatible with the Master System. It's possible that maybe the palette didn't have the colors to do it justice? Only about 512 colors in standard mode, to choose from.
In comparison I think the Snes had a palette of over 32,000 colors. Which is why Final Fight does look more closer, in terms of colors, to the arcade. But I agree, everything else is better on Sega CD. I bought this game when it came out and my only gripe was the washed out look but otherwise, I prefer this to the arcade because of the superior soundtrack and time attack mode. Great conversion by SEGA.
@@axelfoley20 Thanks for this info! Very accurate
But not on Colors,
@@axelfoley20 That's not the problem. The Mega Drive/Genesis texas instruments vdp allowed for Cram (color ram) expansion, greatly expanding the color palette, but because of a bad decision by sega, these pins were unused, not connected to the logic board.
i like how you chose 2 players on sega cd side as a F YOU to the snes version. well played sir.
Chosing Guy was the cherry
Sega CD version by a mile. I remember renting this and playing for hours with my friends.
In fairness, we are comparing an early 1990 SNES game to the Sega CD hardware assisted 1992 Sega port which you would expect to be better. For all it's cutbacks and flaws, the SNES version was impressive when it first appeared.
These people weren't alive in the late 80s and early 90s. All they know are the roms they have and can compare games directly as if they arrived in a vacuum. Two years was an eternity back then in terms of the evolution of video games. The SNES made far more on Final Fight when it was relevant than the Sega CD did when beat-em-ups were well past their prime.
streets of rage, released in 1992 from around the time final fight snes arrived in europe demolishes it in comparison. Not only that, the snes is substantially stronger than the genesis, and could have received a slightly better port. It was an early snes game, but for sure a sloppy one (and port).
The Mega CD was released in 1991, but still... And it wasn't impressive i mean Rival Turf was similar and had 2 player mode. And Streets of Rage was better in every way, every magazine at the time thought the same.
The actual comparison starts at 4:00
snes is only one player, censored, and less enemies on screen. snes loses, disqualified and kicked out of the stadium
snes is 2 player.
DasNukem No 2 Player Mode In Snes Port
I own both versions, but when I play it today I just play Double Impact on the PS3. It's the definitive way to play Final Fight.
DasNukem no it definitely isn't, it's one player, missing a character in the selection screen and a stage from the game itself. Plus it is heavily censored. With Poison and Roxy being replaced with Sid and Billy. It also had heavy slowdown to boot. Loved the SNES but this conversion was an absolute bust. The Sega CD version is the best one outside the arcade.
Maybe he's thinking of Final Fight 2 or 3.
Anyway, I think the SNES/SFC port was pretty solid based on the fact that it was released in 1990, even before the North American SNES release, and before Konami had a solid grasp on how programming on the 6502 hardware.
I mostly played single player on the SNES back then and my goto player was always Haggar.. so Guy missing was OK. I also didn't really realize the censorship issues. I was too busy kicking Mad Gear ass to notice I guess. :P More likely because I didn't play it much in the arcade since they were pretty dead around here in the early 90's.
The Sega CD version is also great, especially if you want player co-op, but sadly the color palette does take a hit and looks pretty drab.
Final Fight CD é um dos jogos que fazem valer a pena comprar o Sega CD para quem já tem o Mega drive. Ótima versão!
Me de dicas então , pois o jogo tem a colisão bem ruim , joguei a do arcade é igual do snes , a do sega cd ta com delay
@@marcosvander2479 desculpa amigo, mas a versão do Sega CD é melhor em absolutamente TUDO. ate a paleta de cores, inferior no Sega, consegue fazer um trabalho gráfico melhor que no Snes.
@@lemarechaltateau concordo e ainda adiciono que a versão do snes e capada, foi um péssimo Port o cara tem quer noosense de falar que nesse Port o snes ganhou
@@robsonsp3 exatamente. nao tem nada na versao snes que faça jus ao arcade. O Sega tem, alem da qualidade sonora (obvio) um trabalho de cores que faria qualquer nintendofã ficar quieto. Sem contar o dual player. O snes JAMAIS conseguiria, com seu processador inferior, aguentar o que o Sega CD (e mesmo o Mega) aguentam em termos de quantidade e qualidade de personagens on screen.
No contest here, Sega CD version is Papa of SNES version by mile.
jaj please and where sega genesis version? and besides snes version was released in 1990 , sega cd 1993 or 1994 ,,,and cd this is the prove that snes was powerfull than sega genesis because was imposible on mega drive cartridge
I played both version before both good. In the end Sega Cd takes the win for having two players co ops and especially having a third character select GUY!!!!!.
this just goes to show you that arcade perfect could have been done on sega cd in this era if programmed correctly
The sprite animation is really great on Sega CD
sega cd wins by a mile
That's like saying a computer now wins over a computer from 10 years ago. You can't seriously expect two products made at different times and on differently powered systems to compete with each other. Context of era is important.
@@Syklonus Sega CD by a mile. Don't be mad Sylvester.
Syklone Streets of Rage 2...
@@Syklonus Context of era? The Sega CD came out 1 year after the SNES lol Not to mention the SNES still has many technical advantages of the Sega CD
A lot better. Sega cd should have stuck with these type of games. Side scrollers, beat em ups and not that full motion video crap. This would have outsold thesnes had they done that.
Characters are slightly bigger in sega cd version. The sega cd screen also does not have the black bars on the top and bottom of screen.
O único bom Final Fight para consoles está no Sega CD.
Só de rodar sem slowdown, ter todas as fases do fliperama, mais inimigos na tela e suporte para 2 players já mata completamente o game do Super Nintendo. *Não tem nem o que discutir*
Doctor Eggman™ verdade, uma pena as outras versões sairem só pro Snes. Imagina elas no Sega Cd ?
Tiago Lemes lembra do final fight 3?que é igual ao street of rage 3?
Eu lembro que quando era criança, achava muito estranho não ter o Guy. Lembro que depois lançaram o Final Fight Guy que não tinha o cody. que viagem.
Not even a contest. Final Fight CD was the best conversion of the game outside of the arcade.
What about sharpx6800
One of the good reasons of owning a Sega CD.
The Sega CD version somehow looks more...solid to me. Maybe because it's darker, I don't know. I like it better visually.
Since most people don't even know about the Sharp x68000 which is almost arcade perfect graphics because it used similar hardware, it's not really considered and on top of that it couldn't produce as many sprites so really the Sega Cd version was the best version next to the arcade as far as being complete. The graphics are great too and the music is better than the arcade. The lack of colors is evident but it's not enough to really damage it so compared to the Snes port, the Sega Cd is far more complete and arcade accurate.
The SNES and Sega CD had a wider distribution than the Sharp x68000 did back then. To my knowledge, the x68000 was only sold in Japan, but it was an incredible computer, using many of the same components as arcade machines at the time.
This is exhibit 1A of what Sega CD could have been had Sega not botched it so horribly. Imagine a CD library of excellent titles like this instead of the morass of redbook and FMV sewage we got.
Some titles were good. Mickey Mania, Smurfs, NBAJam, Earthworm Jim, Sonic CD, the driving-sequence of Batman Returns, the other Batman-game, Spiderman was solid, Terminator was solid, Golden Axe, Revenge of Shinobi, this RPG which name I forgot, Mortal Kombat.... Streets of Rage... maybe even Ecco... And: the CDs were like 20-30% cheaper than the cartridges. I think, they did it the right way in Final Fight and Smurfs to use the movies.... But it had huge potential and not everybody had a CD-player in 1993, that was still walkman-time, so that was a nice feature all in all. Oh, I think that Jurassic Park was good too. Sherlock Holmes was a personal taste.
@@MrZillasdon’t forget Eternal Champions. Unfortunately the FMV drama made people overlook it had more quality 2D sprite games than assumed. Also not all FMV games were bad like Dracula Unleashed was intriguing and I enjoyed the encyclopedia discs as a kid. What I think is hilarious is all these modern games like Call of Duty or God of War are glorified QuickTime Events now and know one bats an eye.
Nesta disputa a versão de Sega CD é infinitamente superior à de Snes, francamente!!!
Nem terminei de ver o vídeo já votei no Sega CD, não tem nem comparação.
Os inimigos na versão Snes é toda equivocada onde já se viu um El Gado junto com o Tharaher ele só tem sua aparição no final da fase do Metro....
Sega version is definitely superior. Too bad Sega didn't bother to upgrade the color palette for the Sega/Mega CD. That's the one knock against the Sega port. Well, that and the arranged CD soundtrack isn't that great IMO. Should've just used the arcade soundtrack. One thing I think would being interesting is how an SNES port done later in the console's life would've turned out. Instead of using a tiny 8 meg cartridge, how might Final Fight have turned out on a 32 meg cartridge. Later SNES beat 'em ups had two player simultaneous gameplay so Final Fight could've been so much better if it wasn't almost a launch title.
If Nintendo & Rare had developed it, using 32 megs, it would've been way better than the arcade. I would've loved to see what a collaborative effort between Nintendo, Rare & Konami could've produced with a Donkey Kong Country style graphics 32-meg Castlevania game on the SNES. Or even a Nintendo, Rare & LucasArts team up for Super Return of the Jedi using 32 megs instead of 16. I wonder if they ever thought about doing something like that.
RyuHayabusa06 Later SNES brawlers were slighly better but still limited to 3 enemies on screen at the same time. Only game I can think of that wasn't was Turtles in Time, really great stuff there.
Merluza Congelada Still, given the extra memory all the missing details, three playable characters, and the Industrial stage could've been included. Makes me think of Ghouls N' Ghosts for the Supergrafx and how much more was included due to it being 8 meg vs. 6 meg for the Genesis.
It would have the restored content but still crippled in performance/sprites, the big deal of the arcade was having 8-10 enemies on screen while the SNES sequels had only 3 enemies.
No, the big deal of the arcade was having such large sprites in a detailed world, especially compared to earlier games like Double Dragon. Rarely did the arcade version have more 5 enemies on screen, and NONE of the contemporary home ports had nearly as many characters on screen as the arcade. Even the X68000 port had less characters on screen. A 32 meg SNES cartridge could've been better than the Sega CD if done properly. Sega CD is very nice but those missing colors look rough.
Apesar da versao snes ser bem nostalgica p mim, quando joguei a versão do sega cd no emulador curti muito. Sem duvidas sega cd wins perfect.
Sem chance pro snes!!! Um ótimo título do sega cd!!
sega CD!!!!!!!!
Never knew Sega CD was this awesome!
I had one and it was ahead of it's time had true 3d in some games scrolling, texturing, all sorts of technology just came out too soon if they waited it may have rivaled PlayStation
@@Godzillafan1980 i had a sega cd and a playstation back then and,believe me,playstation was way better than sega cd and snes combined.
@@rainor77 well YEAH... I had a ps1 also but first came the sega cd in 91 had to start somewhere ps1 didn't arrive until 96
Sega Cd version appears to be running 60fps with the snes version @ 30 fps as it looks significantly smoother on the Sega Cd
WINNER: SEGA CD. ... The Sega CD version is so many light years beyond the Super Nintendo version that if you have a telescope nearby you can point it to the sky and see for yourself! ... This came be said in every area: Graphics, Sound, and Gameplay. The Sega CD version allows you to be all three characters from the arcade, while the SNES version only allows you to be two of the characters. The Sega CD version allows 2-Player Co-Op gaming, while the SNES does not. The Sega CD version has excellent voices, while the SNES does not. Final Fight on Sega CD is absolutely amazing.
The Sega CD version is superior. Not on par with the arcade but still better than the SNES version. That being said, it has slowdowns and flickering glitches.
Its ARCADE PERFECT!
Sports Video Games
Wow, you obviously don't know what you're talking about.
tetsuokenpachi
I could say the sound is different but still arcade perfect. I know this because here in the Philippines I played both.
Sports Video Games
I've owned both. The Sega CD version is nowhere near the arcade version.
It is near the arcade version.... not perfect but it's easy to say it's near the arcade.
watching this makes me want a sega cd ,genesis
Não tem nem comparação a versão do Sega CD é muito melhor,eu lembro quando peguei meu primeiro Mega CD e junto dos jogos veio Final Fight CD...
Realmente a qualidade sonora do Sega CD é incrível!! Mais a versão do SNES não fica atrás não!! São bem próximas!!! Esse jogo é maravilhoso!
Apesar da qualidade dos BGM do Sega CD, os gráficos do SNES são mais coloridos e os samples PCM das vozes melhores(baixa resolução). O Snes com sua limitação de Hardware foi mais eficiente, na minha opinião.
@@rodrigoguimaraesdasilva8543 los efectos de sonido se sienten muy comprimidos
Streets of Rage 2 wins
Kkkk true
O F.F do Sega CD parece o original. Ou será o próprio? Tô curioso se ele é 16 ou 32 bits em rodar o original ou refeito como original para a sua plataforma!
Noticeable differences, but let's not forget that there was a three year gap between the two game's development and the power of the systems was vastly different.
I used to imagine the SNES version had better graphics, but it really doesn't. the two are very close... clearly the Sega CD version is pulling off all kinds of tricks to make up for the color palette limitations, but on a good CRT a lot of the pixelation is going to be hidden. the SNES images were zoomed in to make them fill the screen and it still seems like a more claustrophobic picture. It's like the snes games had black bars around the edges while the Genesis games often part of the picture was cropped off via overscan. the voice acting is pretty cheesy added to the CD version but at least it's something new. Final Fight was a great arcade game and thanks for doing these comparison videos that help show the strengths and weaknesses of each port! generally I prefer the sega version of all these games, they just made it closer to the arcade original, or if they couldn't do that they made sure the gameplay was tighter and better while the SNES always strove for graphics and sound above all (looks great in a demo but doesn't always play better). of course a few games it seems the sega ports were sabotaged to be "lesser" when the hardware was able to handle a more accurate conversion (Here I'm thinking of the Street Fighter games and Turtles in Time/HyperStone Heist). I feel like Konami and Capcom either didn't try very hard there or were pressured to do a rush job and not their best work. thankfully many hackers have updated the graphics and tweaked the games to show that they really would have been worthy on both consoles back in the day!
nothing yet....but we will enjoy the oportunity...xD
MegaCD, Best home version of all time...the japanese one is uncensored
Sega CD! I like the colors better on the SNES, but the SNES looks a tad blurry, missing background art/characters, and not nearly as enemies on screen as the Sega CD. The only thing I dislike about the SCD is the artificial sharpening look.
A one-player beat ‘em up? They should’ve called the SNES version Final Fap! 🤣
Sega CD wins this one, although the SNES version has the graphical upper hand (in theory). The Sega CD version however, is more complete and sounds better.
Just to be clear, the Sega CD version is far superior than the SNES version.
A versão do sega cd embora mais pobres em paleta de cores e muito mais fiel a versão Arcade....
The music in sega cd version destroys any hope of me playing final fight on snes
Mega cd hands down!
I love both of them they have their personal good side
The snes version has a bigger color pallet making the sprites smoother and with more details... the CD version has less colors and its uses a lot of dithering to make a 3rd color... kind of ugly for details. But the rest the CD version is better.
Even if that were true which it is not the Snes is running t a lower resolution which would blur any additional details.
2:30 - Guy white knighting!! 😂😂
Sega CD for sure snes version is rubbish
Snes versión kicks ass, just remember that Sega CD was supposed to be better quality, and actually some voice overs and sounds are better at the Snes.
Snes port is horrendous 1 player only and only 3 enemies Snes can handle on screen. The sprite are also the character sprite are smaller and the sound is way better than snes. The snes is missing a lot of background detail the Sega CD smokes the Snes.
Capcom needed to get this into a 1MB slow rom cart in 1991 - considering the limitations, it's not bad. It looks and sounds great. The Sega CD has the advantage of limitless storage, and two additional years of in house development at SEGA - I mean, by the time this game out in mid-1993 it was super ancient, falling way behind games like Streets of Rage 2. It's a big nothing burger, FF.
sega cd for the win
But you can activate Extra Joy in the SNES port
I thought this was streets of rage. Similar game.
To this day I can't figure out how a beat em up like Final Fight was a one player game on the SNES!!!!!
In Sega CD you can play with Guy. Nothing else to say...
and where sega genesis cartridge version jajaj sega cd was released 3 years then than snes or 4
The SEGA CD version because of everything and that highly "inspiring" introduction which made me roll on the ground laughing my a$$ off!!! Classic, how much did they pay that guy for the intro lolz?!!
Bastante superior la versión de sega cd.
Arcade Wins.
The only things the Snes has over the SCD is load times (kinda) and extra colors. Other than that it's a wrap. Wish I knew of the sega cd version back in the day.
I had a sega CD it wasn't just fmv games it had a bad wrap... I had 104 games roughly half the library and it was a TRULY AMAZING experience for about 5 years of my life until ps1 I recently sold it ALL off for about 6500 bucks it was worth holding onto.
Do you know with what money I bought the mega cd? With which I saved buying sega instead of nintendo.
¿Sabéis con qué dinero me compré el mega cd? Con el que me ahorré comprando sega en vez de nintendo.
Sega cd better graphics, sound and gameplay.
Segacd vence fácil, ainda acho que esse Port do snes foi feito nas pressas sem capricho e daria para ter portado algo melhor ao snes, nessa vez o segacd venceu
To all the Sega fanboys in the comments: the SNES version was released in late 1990 in Japan and 11 months later in the U.S. The arcade original was released in 1989, so the SNES port was current and relevant, and sold 1.5 million copies overall. The Sega CD--the entire add-on system--sold 2.2 million units and its best selling game, Sonic CD, sold 1.5 million copies. So Final Fight for the SNES (not even its best selling game by far) made more money for Nintendo (cartridges were more expensive) than Sonic CD did for Sega. Final Fight CD has all the cut-out content returned to it that the SNES was forced to cut out, which is great. It was released on a 700 MB storage medium whereas the SNES cart of the time was 8 mb (tiny by comparison). Still the games are comparable, and here's the kicker: the Sega CD version came out in April 1993--an eternity of game evolution time back in those days. In May 1993 Final Fight 2 came out for the SNES, which is only slightly larger in cartridge size, has 3 characters, 2 player-at-the-same-time, and 6 stages; and it looks and plays better than Final Fight CD in every single facet. It is for making decisions to put out games at the right time (as Nintendo did with Final Fight) that Nintendo is still in business and Sega... well, we all know the history.
The MCD version of Final Fight is very good, even if it has a 4 enemy limit. Capcom should have teamed up with these Sega developers to do The Punisher's MD port.
Sega CD had more stages,good remixed music,more enemies and two player co-up. In the other hand SNES had more vibrant colors and is a little bit faster but lacks Rolento stage, the co-up and had fewer enemies per screen.
A shame Nintendo of America cut Roxy and Poison,they were present in the Super Famicom release.
1991...I knew it was garbage after it for Christmas the moment the intro was removed...
Mas quando foi o lançamento do jogo para cada console?
Sega CD win sound and 2 player
Já vi disputas mais equilibradas dos dois consoles, mas nesse jogo o Mega ganha de forma soberana
Mega CD muito SUPERIOR que o snes.
Mega CD é superior até a versão do Sega CD,pois não tem a censura da Poison por exemplo.
O pinto dela aparece?
Pelo jeito você nunca viu a versão de arcade.
3 años despues del lanzamiento oficial puff donde esta la version de cartucho de mega drive ,,
Slightly harsh comparing the Mega CD assisted Sega version to a a very early SNES title. The Sega version is the better game thanks to its inclusion of the 2 player mode but the SNES game does have the slightly superior, more colourful visuals. A hack has been released recently which adds the 2 player mode back into the SNES game (some of code for the 2 player mode is actually in the game ROM) which demonstrates the SNES COULD handle the 2 player mode, albeit with less sprites on the screen than the Sega version. Timescales and unfamiliarity with the SNES hardware along with the limited ROM size were as much to do with the butchered SNES game as much as the slow CPU.
Sega CD clearly wins but snes version was still fun to play
sega cd version was released 3 o 4 years then jaja so where mega drive version or cartridge version ,, snes version was released when snes was starting
Don't hang up! But wait! There's more!
Voice-acting courtesy of the master of unlocking.
Having the first thug showing up on the TV being a ghetto banger would never get through today.
Gotta love that voice acting! 😆
Mega drive was the best system for beat em ups. Even tho I do love the Ninja warriors on SNES, the MD was too strong in this category.
SoR 1 > Final Fight Snes
The NES version Mighty Final Fight yes its one player but its better than the SNES.
Sor2 prolly. Not sor1. Ff1 > sor 1
Streets of Rage & Final Fight (Sega CD) > Final Fight SNES
No
Better color and contrast in SNES version, better detail and music in Sega version
Looks like the genesis could have significantly more sprites on screen at the same time!
*FASTER on SNES.........the punches on SEGA CD, COMPLETLY KILL THE GAMEPLAY*
Someone ATTEMPT to argue this harsh FACT
Now compare tehe Sega Cd vs Sega Cd color hack from Pyron
The color seems closer to arcade on snes and if your only 1 play choosing Cody on original or guy if you have final fight guy the snes port is still great
GENESIS SEGA CD DOES what nintendon't
jaja jwhere sega genesis version ,, i mean sega genesis cartridge ,, sega cd version was released 3 years then than snes version ,,,,,
Final Fight 3 on Sega CD would've been interesting. I love the snes one though.
SEGA CD WINS + MORE THAN LIKE ARCADE BETTER MUSIC SOUNDS & CUT SCENE
alguem sabe me dizer onde posso baixa a iso da versão japonesa do sega cd?,já procurei muito mas não to achando
SCD wins!
This is the color corrected Sega CD port, correct?
The colors on my version don't look nearly this good.
videogameobsession nope, it's the original.
I'm a big fan of SNES and Sega CD.
Deveria fazer a comparação com a versão japonesa recolorida pelo Pyron.
I agree, the colors of this version are beautiful
Snes loses easy? Snes can handle only 3 enemies on screen while being only a solo game because of slow cpu, Snes is missing Guy, Snes is missing a lot of background detail, Sega CD has bigger sprites, smoother animations, better color, and sound not even close.
Overall the game is better on Sega CD, but I prefer the color on the SNES. Sega seems to have a weird yellow tint to it.
SEGAAAAA! Sega CD Wins!!!
Mega CD wins, more Faithful to the arcade. Also has guy. Mega CD has what nindendon'thasn't
Este jogo estava na propaganda do SNEs: "... se não for Nintendo... ?! É nada!"