What Went Wrong with Street Fighter 2 on the C64 | Nostalgia Nerd

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  • เผยแพร่เมื่อ 27 เม.ย. 2019
  • Street Fighter 2 on the Commodore 64? Nah mate, you must be having a laugh. But yet, in 1992, Street Fighter II: The World Warrior did indeed land on the humble 8 bit system, along with the ZX Spectrum and almost Amstrad CPC. This video takes a look at the Creative Materials SF2 versions, released by US Gold, with an emphasis on the Commodore 64 release. It then explores how this version came to be and the story of what went wrong. Also, we also take a look at a new version of Street Fighter 2 in development for the C64 by Paco. NICE.
    Find out more on the new SF2 at www.pacoblog64.com/
    Thank you to www.lemon64.com/ for having such a great and useful resource
    Some details of James Macdonald's involvement: www.gamesthatwerent.com/gtw64...
    Commodore Format archives: archive.org/details/commodore...
    Check out the original Street Fighter arcade machine at • Street Fighter 1 Dedic...
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ความคิดเห็น • 1.4K

  • @Nostalgianerd
    @Nostalgianerd  5 ปีที่แล้ว +117

    Note to self... th-cam.com/video/WNsX54JILz4/w-d-xo.html

    • @garethfairclough8715
      @garethfairclough8715 5 ปีที่แล้ว +19

      Emergency power to the hyper-bowl, Commander Nerd!
      :D

    • @arpz
      @arpz 5 ปีที่แล้ว +11

      Came to the comments to say this. Well nullified :)

    • @projectalpha22_va
      @projectalpha22_va 5 ปีที่แล้ว +7

      Nostalgia Nerd It’s pronounced, sti-hl ah Fan-Tahs-tick vih-dee-oh.

    • @jamieh9351
      @jamieh9351 5 ปีที่แล้ว +5

      What about the S-N-E-S? We always said "snez". A bit like the strange people who ask for W-K-D at the bar instead of "wicked" lol

    • @Rationalific
      @Rationalific 5 ปีที่แล้ว +6

      You appear to have gotten through the 1980s, 1990s, 2000s, and nine years of the 2010s using hyper-bowl. So why quit now? :)

  • @colinmackenzie4231
    @colinmackenzie4231 4 ปีที่แล้ว +30

    I remember seeing this in a shop with my cousin who had a SNES persuading me to buy this for my C64. It was £12 when most games were

  • @TheImpaler27
    @TheImpaler27 5 ปีที่แล้ว +373

    This version of the game wasn't released, it escaped.

    • @MarxasThomas
      @MarxasThomas 5 ปีที่แล้ว +5

      😆

    • @povnw8985
      @povnw8985 5 ปีที่แล้ว +27

      Out the back door, bare assed, with a pair of flip flops 😹

    • @XBASS247
      @XBASS247 5 ปีที่แล้ว +11

      It’ did Escape, my boy had this version , I wanted to Lend it , so I could copy it on my State of the art Hi-fi system double twin cassette deck, 😂😂😂😮😢getting old ,😢,the bastard said no.

    • @lardosian
      @lardosian 4 ปีที่แล้ว +4

      @@povnw8985 lol!!!

    • @blackflagqwerty
      @blackflagqwerty 4 ปีที่แล้ว +5

      .....the same landfill all the ET games were buried in!

  • @LilleTotte
    @LilleTotte 5 ปีที่แล้ว +164

    US Gold reviews are more often than not just a lot of hot air written by their own PR department.
    I was at a lecture by the editor of my favourite C64/Amiga Magazine from the 90's (that's the Swedish Datormagazin) almost two years ago, and he told us how he lost them US Gold as an advertiser and any pre release review sendouts from them.
    He was at a convention (pre E3) and vas promised an interview with a developer about the up and coming game. He was led to a hotel room where the head of PR handed him a paper and said "Here is the review you are going to print, complete with pictures and rating".
    "Can I at least try a beta to form an opinion on the game?" "No need, it's all there."
    He looked at the paper and after the first line he said "I can't print this bullshit, our readers will see through this before completing the first sentence."
    "You can tell your editor to print this and to send a _real_ journalist next time, or we will stop buying ad space in your paper, and you won't get any promo copies pre launch."
    "I _am_ the editor, and I have a degree in journalism. I can tell you that we don't need your ads. We are turning advertisers down since we have enough subscribers to break even without any ads, and we will gladly publish late reviews of your games as long as it means we are honest to our readers."
    And that is the story of how Datormagazin never again had an ad for US Gold and never reviewed a US Gold published game pre launch again. And that's probably for the best.

    • @deusexaethera
      @deusexaethera 5 ปีที่แล้ว +22

      "Here is the review you are going to print, complete with pictures _and rating."_
      The gall.

    • @Ndlanding
      @Ndlanding 5 ปีที่แล้ว +21

      A true hero! Back in the day, certain mags swore that their reviews were independent, but in some cases I had my doubts...

    • @scottbreon9448
      @scottbreon9448 4 ปีที่แล้ว +6

      I will say, some of their early stuff was actually pretty decent, especially when they were just importing US/Canada games like Ace of Aces, Spy Hunter, and Bounty Bob Strikes Back for example and PAL fixing them to run on PAL machines, and even their port of Gauntlet wasn't that bad and of course stuff like Turbo Outrun were pretty good on the C64, but for every Gauntlet and Turbo Outrun there were like 10 Street Fighter IIs and Breakthrus.
      They did some some good releases under their KIXX budget label though, but those were pretty much all re-releases of games initially put out by other publishers

    • @germain83
      @germain83 4 ปีที่แล้ว +3

      That's gold. PURE GOLD!!!

    • @davidjames579
      @davidjames579 4 ปีที่แล้ว +6

      @@deusexaethera Should have exposed them over it.

  • @neo1711
    @neo1711 5 ปีที่แล้ว +263

    Home computer owners: we want a good port of street fighter
    US Gold: *I don't remember asking you a goddamn thing*

    • @TUUK2006
      @TUUK2006 5 ปีที่แล้ว +10

      Where's your better version of an arcade game on the C64?

    • @Rationalific
      @Rationalific 5 ปีที่แล้ว +4

      Haha. Yep!

    • @yellowblanka6058
      @yellowblanka6058 5 ปีที่แล้ว +7

      I'm all for shitting on US Gold, as they've released shit games/ports on platforms with more than enough power, but in this case we're talking about the C64, so I doubt anybody could have done much better. It was simply asking too much for the hardware. Even the 16-bit ports made compromises (namely cut down animation and sound sample quality), so it should hardly be surprising that an 8-bit computer port would be a mess.

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว +3

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      US Gold did infact release shitty ports, save for their early years when the just imported American games like Spy Hunter. However most of their own ports (save for maybe gauntlet) were trash

    • @loopymind
      @loopymind 5 ปีที่แล้ว +6

      US Gold sounds like Samuel L Jackson... Cool

  • @subroutinestv5017
    @subroutinestv5017 4 ปีที่แล้ว +164

    I don't know who looks at SF2 and says to themselves, "Yes, that will run on a 1MHz processor with 16 colors."

    • @MatthewCobalt
      @MatthewCobalt 4 ปีที่แล้ว +25

      I'm guseeing you never saw a person run Doom on a printer before.

    • @guspaz
      @guspaz 4 ปีที่แล้ว +17

      You think that's bad? The ZX Spectrum port used just two colours. They didn't even try to change the colours between screen blocks, just two colours for the entire playfield, and they changed the colours for each stage. It ran at something like 5 FPS, if I try to eyeball the framerate?

    • @youtubeadmin1588
      @youtubeadmin1588 4 ปีที่แล้ว +2

      Subroutines TV Amiga version is 16 colors also

    • @simonebernacchia5724
      @simonebernacchia5724 4 ปีที่แล้ว

      @@youtubeadmin1588 some copper here and there and could have been MUCH better

    • @paulgraves1392
      @paulgraves1392 4 ปีที่แล้ว +3

      @@MatthewCobalt
      Depends on how you look at it, a printer made now would likely have a more powerful CPU than the 386/486 machines DOOM was targeted to run on

  • @mathewgallimore1484
    @mathewgallimore1484 5 ปีที่แล้ว +268

    I bought this for the C64 after playing it on the SNES at my friends. I died a little inside......true story.

    • @ravengaming2597
      @ravengaming2597 5 ปีที่แล้ว +11

      I feel your pain. But at least the free Blanka badge was a small consolidation.

    • @gideonwaxfarb
      @gideonwaxfarb 5 ปีที่แล้ว +8

      Don't feel too bad. I bought Ikari Warriors and Double Dragon on the C64... and both were the shittier of the two ports. After that, I just stuck with the NES :P

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว +12

      I felt the same way when I asked for Turbo Outrun on the C64 for Christmas one year and my computer illiterate parents bought me the C64 version of Chase HQ
      LMAO

    • @Sh-hg8kf
      @Sh-hg8kf 4 ปีที่แล้ว +3

      @@scottbreon9448 Turbo outrun had some kickass music

    • @Darkmetamorphosis1
      @Darkmetamorphosis1 4 ปีที่แล้ว +3

      @Lassi Kinnunen I paid 39 dollars for sf2 on snes on launch day, maybe you are referring to the pcengine version, that fetched me over 200 dollars imported when it came out... and I liked it more than other versions, with an Avenue pad 6, it was glorious

  • @jsc315
    @jsc315 5 ปีที่แล้ว +180

    This honestly looks like a Booleg NES ROM Hack of Street Fighter 2

    • @johnknight9150
      @johnknight9150 5 ปีที่แล้ว +12

      The machine spec is somewhat similar, so yeah, kinda. They're both using a 6502 variant for one thing.

    • @MatekPL100
      @MatekPL100 5 ปีที่แล้ว +9

      Ive been playing on famiclones a lot !!! Cuz i m a estern european guy and we ve never had an original nes.

    • @ericsbuds
      @ericsbuds 5 ปีที่แล้ว +5

      not that far from the truth really!

    • @PablojRomero402
      @PablojRomero402 5 ปีที่แล้ว +6

      Its worse i think. Even Street Blaster V looked better (gameplay was probably the same or worse) Super Fighter III on the other hand its a lot better.

    • @rashidisw
      @rashidisw 5 ปีที่แล้ว +1

      NES/Famicom clones is a slightly better 8-bits system than C64.

  • @jonwilliams6996
    @jonwilliams6996 5 ปีที่แล้ว +65

    I had a NES and then a SNES growing up and I was always jealous of home computer owners... until SF2 came out lol.

    • @youtubeadmin1588
      @youtubeadmin1588 4 ปีที่แล้ว +1

      Jon Williams “always jealous of home computers” why?

    • @marcopiras7681
      @marcopiras7681 4 ปีที่แล้ว

      When i had my c64 i felt always jelous of all my friends who own a console, from the NES, to Snes and MS and go on... but the real beat i had was when one of them showed me the Pc Engine and street fighter on it TT_TT.
      I was a kid and with all of pals we compared the PC/Consolle entirely from the number of bits. Image when they say to me the pc engine was a 8bit like my c64...

    • @youtubeadmin1588
      @youtubeadmin1588 4 ปีที่แล้ว

      Marco Piras youd have thought them to be liars/misinformed which they are

    • @benjib2691
      @benjib2691 3 ปีที่แล้ว +1

      @@youtubeadmin1588 PC Engine isn't fully 16 bit. Its graphics chip is 16 bit, but the CPU is effectively an 8 bit one, so his friends weren't completely wrong when they were saying that PC Engine is an 8 bit console

  • @Ecidemon
    @Ecidemon 5 ปีที่แล้ว +241

    I remember buying the disk version for my c128 back in the day. I made backups of the disk and swapped some file names around and could then play as the bosses.

    • @flashclynes
      @flashclynes 5 ปีที่แล้ว +28

      Ecidemon genius

    • @blueluny
      @blueluny 5 ปีที่แล้ว +56

      but for the quality of experience That's like saying you shit your pants and pissed in your shoes so you could swap places with a tramp.

    • @paulymc
      @paulymc 5 ปีที่แล้ว +9

      @@blueluny hahaha quality! 😂

    • @XxHordakxX
      @XxHordakxX 5 ปีที่แล้ว +11

      I felt always like a big hacker as a child doing such things :D

    • @AstralStriderZ
      @AstralStriderZ 5 ปีที่แล้ว +5

      OP was like: "OK, I'm in..."

  • @Verbalaesthet
    @Verbalaesthet 3 ปีที่แล้ว +4

    Im actually impressed that they managed to pull of a conversion to C64 at all. I would think that it would be impossible just from the huge difference in hardware capablitly.

  • @ravengaming2597
    @ravengaming2597 5 ปีที่แล้ว +63

    I ordered this as soon as it was available after having spent months playing the coin op and my mates SNES version. Was the biggest waste of £10.99 possible. Ah well, at least I got a free Blanka pin badge.

    • @swampdonkey4919
      @swampdonkey4919 5 ปีที่แล้ว +11

      This reminds me of the time my dumb 13-year-old ass bought mortal kombat on the game boy and expected it to be good.

    • @Tubeite
      @Tubeite 5 ปีที่แล้ว +13

      Well technically, you paid £10.99 for the pin badge and got a free worthless game.

    • @jonjoe138
      @jonjoe138 4 ปีที่แล้ว

      swampdonkey491 lmao... I had a few games, only game I could remember was Tetris

    • @SlackrUk
      @SlackrUk 2 ปีที่แล้ว

      This reminds me... back in 1986 I went with my brother to WH Smith and he bought World Cup Carnival and Booty for the C64, and also the latest issue of Zzap! 64 magazine. We get home, open the magazine... read the reviews... oh dear! Both really awful games! At least World Cup Carnival came with a free sew on patch...

  • @customtoggle7938
    @customtoggle7938 3 ปีที่แล้ว +135

    "It spread around the world like a pandemic"
    Why hello there from August 2020, in the midst of the covid 19 pandemic

  • @chrishopkins209
    @chrishopkins209 5 ปีที่แล้ว +47

    Whenever you see the default Commodore character set used instead of a custom font, you know it's a rush job

  • @Bassquake76
    @Bassquake76 4 ปีที่แล้ว +5

    23:00 Dang. That CPC version looks amazing for the limitations of the time!!

  • @JannPoo
    @JannPoo 4 ปีที่แล้ว +14

    I played this at my friend's house, while I was owning a MD version.
    I felt pity for him...

  • @captaincorleone7088
    @captaincorleone7088 5 ปีที่แล้ว +23

    £65 for the UK SNES version and prior to its release, the Japanese import went for up to £100. Expensive hobby. As for the U.S. Gold conversions: the company did not care about quality control, they knew that no matter how bad the end result, it would sell on the arcade association.

    • @fwef7445
      @fwef7445 2 ปีที่แล้ว +2

      I imported a japanese snes/super famicom copy back in 1992 for £100 from a company called console concepts that used to run ads in popular games magazines back in the day, I never regretted it because for me sf2 on the snes gave me countless hours of fun, you had to be alive back then to fully appreciate how far ahead of its time SF2 was, the arcade/snes game was a masterpiece

    • @captaincorleone7088
      @captaincorleone7088 2 ปีที่แล้ว

      @@fwef7445 I remember Console Concepts and their adverts! Gosh, I even remember reading a mini-interview with one of the founders about his role in the grey-import scene. You had an advantage with SF2 on your SFC because it ran considerably slower on PAL machines.

  • @Commander64
    @Commander64 5 ปีที่แล้ว +91

    I remember bieng so dissaointed by the C64 conversion of SFII, but really what was I expecting, 16 bit systems should have been the minimum requirement for this game. Even the Amiga had too many disks I seem to remember.

    • @eval_is_evil
      @eval_is_evil 5 ปีที่แล้ว +12

      Amiga had like 5 disks or something...but it was a serviceable port. Back then I thought it was awesome (it wasn't). But yeah the C64 version was pretty bad. Sorry you had to go through with it

    • @Commander64
      @Commander64 5 ปีที่แล้ว +2

      @DejaVoodooDoll that's actually a fair point, I had Mortal Kombat on my gameboy and it was pretty dam good, so yeah this could have been better.

    • @FluffyGameplay
      @FluffyGameplay 5 ปีที่แล้ว +2

      The US version of the original Street Fighter for C64 is really good.

    • @KuraIthys
      @KuraIthys 5 ปีที่แล้ว +4

      @@eval_is_evil 5 Disks? That's quite a lot, come to think of it.
      Yeah, I would have expected the Amiga could've done a half-decent version.
      Same CPU as a Mega Drive, fairly decent graphical capabilities (even if it falls slightly short of what the Mega Drive and SNES were capable of in some ways, though perhaps better in others.)
      Still... 5 disks is a lot.
      Amiga disks are what, 880k?
      The SNES version comes on a 2 megabyte cartridge. Admittedly it's missing the intro though, and I believe the Mega Drive one that does have it is 3 megabytes...
      5 disks is like 4.3 megabytes...
      Either there's a lot of duplication, some weird inefficiencies are being introduced, or it's just poorly made...
      Sure a cartridge simplifies some things in practice over disks, but still...

    • @HasneyZone
      @HasneyZone 5 ปีที่แล้ว +3

      Super Street Fighter 2 Turbo was 11 disks... And managed to play just as well as the C64 game

  • @specr242
    @specr242 5 ปีที่แล้ว +36

    Slay that person who messaged you at 22:03 during voice over recording. Cracking video nevertheless.

    • @Nostalgianerd
      @Nostalgianerd  5 ปีที่แล้ว +27

      It was Capcom. They were concerned I was talking about an unlicensed product.

    • @Omnituens
      @Omnituens 5 ปีที่แล้ว +5

    • @kasuraga
      @kasuraga 5 ปีที่แล้ว +4

      That shit tripped me up so bad cause I use the whatsapp desktop client on my pc and started looking around like, "Wtf I CLOSED that thing cause the only person that messages me went to bed"

    • @fiereke
      @fiereke 4 ปีที่แล้ว

      @@kasuraga Yeah had me looking also for my Whatsapp, even though I had just closed it minutes before, I was looking for it to be minimised in the taskbar somewhere.

  • @dominicwebb4416
    @dominicwebb4416 5 ปีที่แล้ว +50

    Wow, even for back then this is pathetic and they knew it hence the lack of screen shots on the box, probably wouldn't have sold a single copy if they had.

  • @kinganarkzie
    @kinganarkzie 4 ปีที่แล้ว +13

    I honestly can't believe that they even got it running as well as it did.

  • @recklesflam1ngo968
    @recklesflam1ngo968 3 ปีที่แล้ว +26

    0:44 "Spread around the world like a pandemic" hmhmh

    • @AlyphRat
      @AlyphRat 3 ปีที่แล้ว +2

      That aged badly, lmao

  • @gleaming999
    @gleaming999 5 ปีที่แล้ว +87

    one button street fighter. What could go wrong?

    • @jmalmsten
      @jmalmsten 5 ปีที่แล้ว +16

      I guess Steve Jobs would have been proud.

    • @common_c3nts
      @common_c3nts 5 ปีที่แล้ว +4

      1 button too many.

    • @slicknicdwyer
      @slicknicdwyer 5 ปีที่แล้ว +2

      When's Divekick coming to C64

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว +2

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      But even a two button joystick isn't much better for a game like SF2

    • @roberthayes6329
      @roberthayes6329 4 ปีที่แล้ว +1

      Would like to know how you get two differnt buttons on a C64? If you know how its wired you'll know there's not enough anything for the c64 to ever have more then one button.

  • @jamesmincks5172
    @jamesmincks5172 5 ปีที่แล้ว +12

    Great video. Street Fighter 2 is my favorite game of all time. Didn't know the Commodore 64 version existed.

    • @peterlamont647
      @peterlamont647 4 ปีที่แล้ว +1

      James Mincks Ive played it...believe me it wasn't that great. I bet someone does a perfect port though. We recently got super mario done by zeropaige and it is perfect down to the last pixel. The C64 is only limited by the programmer.

  • @Dr.Quarex
    @Dr.Quarex 5 ปีที่แล้ว +21

    Wow. Street Fighter II legitimately coming out on tape. Seems like something that would have been a funny Photoshop and yet here we are. Kudos as always for your great work.

  • @nick6var
    @nick6var 5 ปีที่แล้ว +22

    I'm sure that looked awesome in the 1980s. Too bad it came out in 1992.

  • @bastardtubeuser
    @bastardtubeuser 5 ปีที่แล้ว +9

    The home computer conversions of SF2, its like requiring a chamber orchestra but getting Chaz and Dave.

  • @CommodoreFan64
    @CommodoreFan64 5 ปีที่แล้ว +27

    I remember my uncle giving me a disk version of this at the time for my aging C64 which was at that point my secondary system next to an IBM clone my father had gotten me, along with my Genesis model 2 as my main gaming platform but I can still remember bragging to my friends that I had Street Fighter II for FREE!! so I guess that's something LoL!!

  • @ericsbuds
    @ericsbuds 5 ปีที่แล้ว +36

    7 minute stage loading!?!? and I thought GTA5 had a long loading screen!

    • @solarstrike33
      @solarstrike33 4 ปีที่แล้ว +4

      Even Sonic '06 wasn't this rough.

    • @greatgamingendavour
      @greatgamingendavour 3 ปีที่แล้ว

      Then u don't know the pain of sims 3 loading time with full expantions

  • @hut961l
    @hut961l 5 ปีที่แล้ว +8

    i had this on the C64. I remember the pain. amazingly i never owned a street fighter game on any other system after, so it seems to have done some lasting harm. I loved the C64 tho

  • @RobertHalvarsson
    @RobertHalvarsson 5 ปีที่แล้ว +6

    I remember a Street fighter II turbo port to the Amiga which was quite good, my memory might trick me - but I seem to remember that it was better then the vanilla version.

  • @OxKing
    @OxKing 5 ปีที่แล้ว +9

    I still remember me and my friend constantly Asking for SFII on Amiga in the Software Shop.
    My Friend had played it on Vacation at the Arcades. And he was totally Hyped about it. We were so happy as it finally came out.

    • @mattsmedley.onehandedgamin9029
      @mattsmedley.onehandedgamin9029 5 ปีที่แล้ว

      Ox King for the amiga, more fun was found in IK+.
      I had an A500 in the day which was awesome yet purchased a SNES just for this game.

    • @yellowblanka6058
      @yellowblanka6058 5 ปีที่แล้ว

      Until you played it and realized it was hot garbage I imagine (the Amiga port that is).

    • @mattsmedley.onehandedgamin9029
      @mattsmedley.onehandedgamin9029 5 ปีที่แล้ว

      @@yellowblanka6058 that's why I purchased the SNES.

  • @hermanncavalcante7616
    @hermanncavalcante7616 4 ปีที่แล้ว +12

    US Gold is the LJN equivalent to home computers.

    • @solarstrike33
      @solarstrike33 4 ปีที่แล้ว

      Especially Tiertex games. (which actually managed to escape the 8/16-bit era of computers and rampage into as late as the sixth gen of systems!)

    • @Adam-ln4og
      @Adam-ln4og 3 ปีที่แล้ว

      Someone tell the AVGN this, then he will have loads of new games to target. :D

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว

      No, they actually specialized in the profession of turning gold into shit.

  • @kathleendelcourt8136
    @kathleendelcourt8136 5 ปีที่แล้ว +140

    US GOLD, the 8-bit grand masters of horrible ports.

    • @ginkarasu
      @ginkarasu 5 ปีที่แล้ว +3

      true, but Outrun, Turbo Outrun and Outrun Europa were decent... imho.
      And to this day I still listen occasionally to the intro/opening music from Turbo Outrun on C64.
      edit: oops they only published it "Probe" made it.

    • @Embargoman
      @Embargoman 5 ปีที่แล้ว +3

      Same they said about LJN for NES.

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว

      They weren't so much horrible as they were hit or miss. They did have some good ports like Gauntlet, and Spy Hunter but they had some pretty terrible ones as well. They were still better than Domark in my opinion.

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว

      Embargoman
      Nah, if anyone was like LJN on the micros, it was Domark

    • @Embargoman
      @Embargoman 5 ปีที่แล้ว

      @@scottbreon9448 I live in the US, if Domark was bad, then better yet go see the Angry Video Game Nerd.

  • @JohnHoggard_aka_DaddyHoggy
    @JohnHoggard_aka_DaddyHoggy 5 ปีที่แล้ว +4

    I had both the A500 and the C64 in 1992 - having played a poor version of it on the Amiga, I avoided it on the C64 - so thanks for finally confirming that this was the sensible thing to do.

    • @ryanyoder7573
      @ryanyoder7573 5 ปีที่แล้ว

      What was the worst problem? Or worst problems?

  • @jaybrooks1098
    @jaybrooks1098 4 ปีที่แล้ว +7

    So they animated digitized sprites? It looks like they spent more time cleaning up the stage backgrounds than the characters

  • @maltoma1143
    @maltoma1143 4 ปีที่แล้ว +49

    "It spread around like a pandemic" that didn't age well lmao

    • @nerdicorgi
      @nerdicorgi 3 ปีที่แล้ว +1

      I've recently been diagnosed with Street Fighter 2.

    • @fwef7445
      @fwef7445 2 ปีที่แล้ว

      we all know he's a time traveller

  • @amerigocosta7452
    @amerigocosta7452 5 ปีที่แล้ว +5

    I played it in 1993 with my neighbour and fellow 64 gamer who owned a legitimate copy. We somehow managed to get some entertainment out of it in 2 player mode but we knew the C64 had reached an all time low. The Italian version of Zzap!64 had noted that SF2 on the C64 would beat itself with an autofire joystick. As I had to stick with the machine and a SNES was out of my reach, I used to play a lot the likes of IK, IK+, Exploding Fist and Ye Ar Kung Fu. Oh well.

  • @lobstarooo
    @lobstarooo 5 ปีที่แล้ว +4

    This is a great story, and a well made video. Quality work.

  • @DavidRomigJr
    @DavidRomigJr 5 ปีที่แล้ว +2

    Ooo, a new version. I’ve been wanting to do things like this for a few years. I don’t know if I’ll ever start, and SF2 has never been on my list, but I appreciate those who make the attempt. I can’t wait to see what it looks like.

  • @sabin1981
    @sabin1981 5 ปีที่แล้ว +11

    Yeeeeeup... as a fresh-faced 11 year old, I, too, fell victim to marketing hype and those dodgy - fake - screenshots. I bought SF2 for my C64 and it was not a fun experience :(

    • @doodoostickstain
      @doodoostickstain 5 ปีที่แล้ว +1

      liked just for the Sabin reference. 1981 ftw

    • @sabin1981
      @sabin1981 5 ปีที่แล้ว

      @@doodoostickstain 1981 FTW indeed -- and Sabin is just

    • @michaelmicoowoods712
      @michaelmicoowoods712 3 ปีที่แล้ว

      As said they should be charged with fraud there games where also near unplayable compared to the version they claimed t be like

  • @MrRwk314
    @MrRwk314 5 ปีที่แล้ว +18

    How do I unlock Akuma in C64 version

    • @jasonoreilly6204
      @jasonoreilly6204 5 ปีที่แล้ว +4

      Up up down down left right left right L1 R1 L2 R2 Start

    • @ChanningKing
      @ChanningKing 5 ปีที่แล้ว

      You have to load the game with LOAD "*",1,2

    • @rugga
      @rugga 4 ปีที่แล้ว

      LP LP towards LK HP

    • @jasonoreilly6204
      @jasonoreilly6204 4 ปีที่แล้ว

      @John Stroud unsure bro. I think that was to get the 10 star speed cheet for Street Fighter 2 Turbo on Snes?

  • @BainesMkII
    @BainesMkII 5 ปีที่แล้ว +25

    The girl in the background of Guile's stage has a big head because they used the same color for her skin and her hair. It is kind of interesting that all of the background characters are from the arcade version, but rearranged. The couple on the far right (of the C64 version) are supposed to be on the far left. The guy second from the left has had one of his legs removed. The "big head" girl should be wearing shades, but they've clearly given her individual eyes, presumably because they figured no one would be able to figure out what she was if they'd just give her single black bar.

    • @AlexOjideagu2
      @AlexOjideagu2 5 ปีที่แล้ว

      They were often moved around on even console versions

  • @PardoItalo
    @PardoItalo 5 ปีที่แล้ว +2

    Interesting video. Kind of figures that they went back to the days of lone manic coder. But honestly I’d have cancelled something this bad.
    By the way, what’s the track you use in the background from 15:24?

  • @uwillcxm22
    @uwillcxm22 5 ปีที่แล้ว +1

    Just brought your book, retro tech. Disappointed you missed the oric 1 and oric atmos. Thank you all the same, brought back precious memories

  • @del-boysnostalgiatvads7416
    @del-boysnostalgiatvads7416 4 ปีที่แล้ว +7

    I smashed my C64 against my bedroom wall after waiting 30 min for a game to load the the thing crashed and I went F#*#*#* mad!

    • @davarosmith1334
      @davarosmith1334 4 ปีที่แล้ว +4

      Luvly jublbly! I done the same thing with my Spectrum. I got told I wasn't going to get a mega drive for Christmas as my Spectrum worked fine. I waited until my mum was at work , then I threw my Spectrum down the stairs. I told my mum the cat knocked it off the table. I was playing Sonic the hedge hog at Christmas!

    • @dragonick2947
      @dragonick2947 3 ปีที่แล้ว

      @@davarosmith1334 Well, that's one way to get it...

  • @jamtea573
    @jamtea573 5 ปีที่แล้ว +18

    The HYPERBOWL train! Sounds pretty rad! 🤣

    • @Breakfast_and_Bullets
      @Breakfast_and_Bullets 5 ปีที่แล้ว +3

      Thought I was the only one who heard that.
      hi-PER-bow-lee

    • @doodoostickstain
      @doodoostickstain 5 ปีที่แล้ว +1

      @@Breakfast_and_Bullets i used to say it that way and had to check to make sure i wasn't right before someone corrected me lol

    • @youtubeadmin1588
      @youtubeadmin1588 4 ปีที่แล้ว

      Jam Tea hyper bowl lol. God these British people. This is what happens when you have a Commodore 64 in 1992.

  • @Dark.Shingo
    @Dark.Shingo 5 ปีที่แล้ว +2

    As someone who didn't grow up with the C64, seeing that Final Fight port without warning on the video was... a experience.

  • @watcherzero5256
    @watcherzero5256 5 ปีที่แล้ว +12

    I had the PC version of Street Fighter 2 (which came with Street Fighter 1 as well), worked pretty well on my 25mhz 386.

    • @saynotop2w
      @saynotop2w 5 ปีที่แล้ว +1

      I probably had that same one, and while it worked in the sense that it started and played, it was horrible. Anyone could kill anyone else with touch of death combos that are way easier than the arcade versions.

    • @yellowblanka6058
      @yellowblanka6058 5 ปีที่แล้ว +1

      @@saynotop2w Yeah, the PC port of SFII was absolute garbage, I remember being incredibly disappointed in it as a kid. The large sprites and colorful graphics made for good boxshots, but when you actually played the game it was a herky jerky mess of skipped animation frames and terrible improvised MIDI music. PCs of the time were capable of more, and thankfully Gametek would grace us with a faithful port of Super Street Fighter 2 Turbo years later.

    • @justinm2037
      @justinm2037 5 ปีที่แล้ว

      me too got it at costco it was adequate and worked well with my gravis gamepad

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 ปีที่แล้ว

      There were some pretty impressive 286 games you had to hit the slow down turbo button for, so I'm surprised the street fighter games weren't better.

    • @b1ueocean
      @b1ueocean 4 ปีที่แล้ว

      I had a bootleg copy on PC ms-dos, a version some random coder or coders threw together themselves - was pretty good :) SNES/Famicom version was untouchable though...

  • @YosefASelim
    @YosefASelim 5 ปีที่แล้ว +17

    Whoever designed the button layout at 45secs needs to be taken out back and dealt to. Eeeeew

    • @dragonick2947
      @dragonick2947 3 ปีที่แล้ว

      Taken out... to dinner! Nah, just kidding. Probably worked at the time, though.

  • @paulgascoigne5343
    @paulgascoigne5343 5 ปีที่แล้ว +12

    Flesh coloured hair is the next fashion trend

    • @scollurio
      @scollurio 3 ปีที่แล้ว +2

      Paul Gascoigne it’s what bald people have been rocking all along!

  • @nng1979
    @nng1979 5 ปีที่แล้ว +1

    The Megadrive and SNES were Sprite monsters at the time. Their custom VDP and PPU (GPU) made for arcade quality graphics, scrolling and parallax. And each had their own flavor of audio both are awesome. The 8-bit home computers AND the 16-bitters we're no match for the 16-bit consoles.

  • @pauladams2636
    @pauladams2636 5 ปีที่แล้ว

    Another interesting video, remember my friend getting this on snes at launch. Sooo expensive as he got it imported!
    Also got the nostalgia nerd book today, can't wait to have a beer and flick through it

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 5 ปีที่แล้ว +5

    I’m guessing the atrocious loads, even on disc, are the result of severe file compression to cram so much onto one tape.

  • @soulsantos7525
    @soulsantos7525 4 ปีที่แล้ว +3

    I'm in love with the chords that start at 1:50, does anyone know where it comes from? Thanks!

    • @astrideavolta
      @astrideavolta 4 ปีที่แล้ว +1

      I found it months ago via Epidemicsound, then it disappeared. Only now have I found out that it was because it was attributed to the wrong composer on the site. It's by Tayler Watts. Here you go: th-cam.com/video/hXqWRl9gBtA/w-d-xo.html

  • @FatBlokeDoingStuff
    @FatBlokeDoingStuff 5 ปีที่แล้ว +2

    I remember going for a bit of a bike ride whilst waiting for a C64 tape game to load. Sometimes the game would be waiting for me on my return.

  • @Chocomint_Queen
    @Chocomint_Queen 5 ปีที่แล้ว +9

    19:53
    >The hyper bowl train
    Sorry, the what?

  • @MrDazzlerdarren
    @MrDazzlerdarren 5 ปีที่แล้ว +8

    Are you sure that's CPC footage at the end and not pixalated SNES footage, just asking as the highscore still says NIN! :-D

    • @phaikyouser9499
      @phaikyouser9499 5 ปีที่แล้ว +4

      That's the programmer of the original sf2 Japanese arcade version,

    • @MrDazzlerdarren
      @MrDazzlerdarren 5 ปีที่แล้ว

      @@phaikyouser9499 Interesting.

  • @andysimpson8974
    @andysimpson8974 5 ปีที่แล้ว +12

    I'm literally just setting up my C64 for the first time in 20 plus years... I'll not bother looking this game up.

    • @justinium77
      @justinium77 5 ปีที่แล้ว

      Do yourself a favour. Don't bother!

    • @beetooex
      @beetooex 5 ปีที่แล้ว

      I've never touched a C64 but this really wowed me: th-cam.com/video/GPq5xnJRw2w/w-d-xo.html
      The difference in load times is incredible

    • @BrawndoQC
      @BrawndoQC 5 ปีที่แล้ว +1

      It's terrible. There are so many great games on the C64, don't bother with that one.

  • @deanmoncaster
    @deanmoncaster 5 ปีที่แล้ว +4

    I own this on the Sinclair spectrum (in 2019) and wish you had done this review in 1992 :/ however I do have a complaint, the videos you showed of the "amstrad version" looked like you had obtained a 3d virtual reality with upgraded graphics. I call shenanigans ;-)

  • @Darkfiberke
    @Darkfiberke 5 ปีที่แล้ว +2

    great vid again 👍🏻 keep up the good work

  • @RetroGamesBoy78
    @RetroGamesBoy78 5 ปีที่แล้ว +4

    I'd like to once again thank my parents for getting me and my brother a Mega Drive for xmas 92. ;)

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 ปีที่แล้ว +1

      Hey I didn't even see a mega drive until I went to big Dave the bikers house. I absolutely destroyed their sonic the hedgehog scores in my first go on it. 😀

    • @youtubeadmin1588
      @youtubeadmin1588 4 ปีที่แล้ว

      L they just told you that to make you feel good.

  • @Danny_Rux
    @Danny_Rux 5 ปีที่แล้ว +6

    "What went wrong?"
    Apparently everything.

  • @badash786
    @badash786 5 ปีที่แล้ว

    Thank you for sharing this video as a SF fan I loved that I got to see this version

  • @pogijuice
    @pogijuice 4 ปีที่แล้ว +3

    I was disappointed when I purchased double dragon on a commodore 120/64
    The graphics were horrific that billy and jimmy lee looked native.

  • @stoicvampirepig6063
    @stoicvampirepig6063 5 ปีที่แล้ว +5

    What went wrong? What apart from the woefully c64 being light years behind a sharp 68k?

  • @thedude5295
    @thedude5295 3 ปีที่แล้ว +6

    0:43 - Demonetized in 2020.

  • @MorganJustGames
    @MorganJustGames 5 ปีที่แล้ว +1

    I had no idea this was released for the C64. Nice video.

  • @bblythe1988
    @bblythe1988 4 ปีที่แล้ว

    Fun episode. New viewer. Love watching these odd, rush, make it happen games for lower machines.

  • @paranormalzen
    @paranormalzen 5 ปีที่แล้ว +3

    It was the final game I bought for C64, shortly before buying a SNES and Street Fighter II.

  • @Minastir1
    @Minastir1 5 ปีที่แล้ว +5

    Actually, many fighting game enthusiasts prefer keyboard for its precise controls compared to say, a game pad.
    They even make keyboard like controllers for consoles called hitboxes.
    Playing on keyboard is all about setting up keybinds so you can control each direction with a separate finger comfortably.

    • @texboy98
      @texboy98 5 ปีที่แล้ว +1

      Back when i was younger I got really good at playing fighting games with a keyboard, i remember being able to do things that i couldn't in a gampad, like zangief's pile driver and pretty any special combo from king of fighters (those Who play kof will know how much of a pain in the ass it is to do those on a dualshock)

  • @jcardboard
    @jcardboard 5 ปีที่แล้ว

    I remember being blown away when I read in one of the magazines the news that this was being ported to the Spectrum. They really ported this to everything and anything. I had forgotten about this version, however.

  • @SeveredLegs
    @SeveredLegs 5 ปีที่แล้ว

    Thanks for stretching 4:3 to widescreen. Looks REALLY great when you do that.

  • @patrickfurlong4276
    @patrickfurlong4276 5 ปีที่แล้ว +4

    Still bitter US Gold kept lying by saying it was to be released on the CPC.. when in reality they admitted in the end, they had no intention. I've played this verison once and finished it first go..

  • @CZPC
    @CZPC 5 ปีที่แล้ว +7

    Sf2 on a Commodore? DEAR GOD MAKE IT STOP.

  • @pierredelectojr6340
    @pierredelectojr6340 5 ปีที่แล้ว +1

    Here’s some nostalgia. I was at Camp Woodward the first time I saw a Street Fighter II arcade machine. The guest pro skaters at camp that week were Danny Way Mike Carroll and their team manager Mike Ternasky (who died a couple years later). They were still the H-Street team at that point. But while at camp, they were secretly plotting to leave H-Street to create what is now Plan B skateboards. Street Fighter II was cool too.

  • @ncf1
    @ncf1 5 ปีที่แล้ว +1

    It was 1992, not only was the C64 long forgotten but even the Amiga was in its last days, so just the fact that anyone even bothered to do such a thankless thing as produce a C64 version of it is a minor miracle, so give it a break I say.

  • @jubeh
    @jubeh 5 ปีที่แล้ว +4

    the game that had us gold laughing all the way to the bank. it's companies like this that makes me wish i could retcon history. it's not that the hardware wasnt capable, look at what they were able to do with the gbc color port of street fighter zero on a z80, it was just creative materials and us gold's shameless cash grab

    • @jamesisaac7684
      @jamesisaac7684 5 ปีที่แล้ว

      The reviews were bad render then. But still people bought it, so who's to blame?

  • @AmigaOmega
    @AmigaOmega 5 ปีที่แล้ว +3

    Also, how many of your snes owning friends were able to go out and buy £60 carts including SFII? The few friends I had that had a snes only had a couple of games. Super Mario world and some random second hand carts from market stalls.

    • @alexjohnward
      @alexjohnward 5 ปีที่แล้ว +1

      Video rental shops did a roaring trade

    • @seymoronion8371
      @seymoronion8371 4 ปีที่แล้ว

      All of them.
      ...To be fair, we were all gainfully employed.

    • @ru55ells
      @ru55ells 3 ปีที่แล้ว

      Three, and two of those had the import version at £100 a cartridge

  • @takedeepshhh
    @takedeepshhh 5 ปีที่แล้ว

    hi, what was the music during end credits? thx

  • @leeh3568
    @leeh3568 5 ปีที่แล้ว

    Does anyone know what that ambient music at the end is please. And to developer Paco well done mate.

  • @rivards1
    @rivards1 5 ปีที่แล้ว +12

    19:55 "the HYPER-BOWL train"? You mean Hi-PER-bo-lee?

    • @wyterabitt2149
      @wyterabitt2149 5 ปีที่แล้ว +1

      No, it's the Hyper Bowl! The Super Bowl is being replaced after the terrible half time show Spongebob incident.

  • @AntoRetroGamer
    @AntoRetroGamer 5 ปีที่แล้ว +7

    Good GOD! How was that ever going to work on a Commodore 64!?!

    • @yellowblanka6058
      @yellowblanka6058 5 ปีที่แล้ว +1

      Execs taking advantage of a popular game and a young, technically naive audience.

    • @scottbreon9448
      @scottbreon9448 5 ปีที่แล้ว

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      But even a two button joystick isn't much better for a game like SF2

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 ปีที่แล้ว

      I thought the c64 had a cartridge system? My friend had one and I remember ghost busters being quite impressive.

  • @prophismusic
    @prophismusic 5 ปีที่แล้ว +1

    The New version that guy is programming actually is quite impressive! I love seeing how far the limits can be pushed.

  • @jcardboard
    @jcardboard 3 ปีที่แล้ว

    I remember seeing screenshots of this port in a magazine at the time... Mean Machines or Gamesmaster I think. I was fascinated by it. My friend who owned a c64 never got it though.
    I played that system at his house until about 1996. You could get games from the library, it was great.

  • @jameslewis2635
    @jameslewis2635 5 ปีที่แล้ว +17

    It's a system with 64kb of ram and a 1mhz CPU. How else would anyone expect it to play a game that made systems like the Atari ST sweat?

    • @Nostalgianerd
      @Nostalgianerd  5 ปีที่แล้ว +9

      That's no excuse for a terrible game. Given time and resources, you reduce it and refine it, until you get something playable, fun, and that pays tribute to the original. For example, Chase HQ on the Spectrum.

    • @PJBonoVox
      @PJBonoVox 5 ปีที่แล้ว +1

      @@Nostalgianerd Agreed. The huge sprites were never going to happen so just focus on the mechanics and the 'feel'.

    • @shaolin95
      @shaolin95 5 ปีที่แล้ว

      @@Nostalgianerd I like this channel but talk is CHEAP mate....technical limitations cannot be workaround for every game no mater how good a coder so please, dont spread BS info. Keep the channel real and not go into the delusional mode of others

    • @KarlHamilton
      @KarlHamilton 5 ปีที่แล้ว +2

      The Atari ST was pure dung to be fair. #Amiga4lyf

    • @SpearM3064
      @SpearM3064 5 ปีที่แล้ว

      ​@@shaolin95
      It is true that there were technical limitations, such as the one-button joystick. The only way I can see around that would be to create a custom controller that plugged into *both* joystick ports (mapping the up/down/left/right/fire of the second joystick to additional buttons). And, of course, the C64 only has a 16-color palette, compared to the 512 colors of the Genesis or the 32,768 colors of the SNES (though the Genesis could only have 482 colors onscreen at once, and the SNES was limited to 256 colors onscreen at once. The point is they had much larger palettes, and much fewer limitations on where those colors could be placed.) To some extent this can be compensated for with creative dithering, but I don't know how anyone could expect any of the 8-bit computer versions to even come close to the quality of the 16-bit console versions.
      HOWEVER. It is obvious to me that you did not watch the whole video. Apparently you missed the part where the developers originally had plans for *much* better graphics, but a change in management forced them to scrap all the work they had done so far, and essentially rewrite the whole thing from scratch in time for Christmas. The result was a shittier version of What Would Have Been. None of his info was BS. Next time, watch the whole video before you start typing, so you won't have to suffer the embarrassment of "open mouth, insert foot".

  • @jesspace4069
    @jesspace4069 4 ปีที่แล้ว +8

    the msdos version looked pretty good actually 2:30

  • @DougMcDave
    @DougMcDave 5 ปีที่แล้ว +2

    I couldn't finish this review. It was too painful! I did play the Sega Genesis version, back then. That was a good port. They even released a new controller with extra buttons which worked well.

  • @Paolo6
    @Paolo6 5 ปีที่แล้ว

    Hey, what was the music played at the end of this? :)

  • @rabidduck1089
    @rabidduck1089 5 ปีที่แล้ว +5

    Anyone else notice that on the back on the C64 box, Blanka has two left feet...? Jus' sayin'

    • @Cl04d
      @Cl04d 5 ปีที่แล้ว

      Lol, thats true.

    • @fishactivation5087
      @fishactivation5087 5 ปีที่แล้ว

      And Chun-Li has the face of a dude.

  • @user-vn7ce5ig1z
    @user-vn7ce5ig1z 5 ปีที่แล้ว +5

    Ah, okay; so that's wha happun with C64-SF2.

  • @mattelectro78
    @mattelectro78 5 ปีที่แล้ว +1

    Really interesting that the manual makes reference to the unreleased Amstrad CPC version. Amstrad Action went through a long phase of constantly promising that it would, "definitely be reviewed in next month's issue" which became a running joke after a while. They eventually reported that US Gold had made a clerical error, and there were no plans to release it on the platform.

  • @robertdaone
    @robertdaone 4 ปีที่แล้ว

    Broke so many joysticks playing my C64. I miss my old C64, Amiga 500 and Amiga 2000. Great computers and ahead of their time especially the Amigas.

  • @PJBonoVox
    @PJBonoVox 5 ปีที่แล้ว +14

    Same story as everyone else. Bought this when i saw it in a shop, having not realised it was even released. Disappointment level was off the charts.
    Also... it's pronounced high-per-beau-lee 😬

  • @Prelmable
    @Prelmable 5 ปีที่แล้ว +3

    4:15 so Street Fighter characters are nowadays in their mid-to-late 50s. Is that still canon?

    • @Sin_Doog
      @Sin_Doog 5 ปีที่แล้ว

      Not only are those never mentioned or brought up ever again after SF2, but the general consensus among fighting game players is that they’re not canon and retconned.

  • @AmigaOmega
    @AmigaOmega 5 ปีที่แล้ว +1

    The only saving grace of the SFII on tape was that it used the Novaload system. With an ActionReplayIII I was able to install the game to disk. (I couldn't afford the actual disk version back then …..not that you could buy them in the high street game shops.) on the Spectrum after taking 10 mins to load the first round , losing and told to rewind the tape that was it. Never to be played again ;)

  • @KelsallsArcade
    @KelsallsArcade 3 ปีที่แล้ว

    Cool video. I never had this on C64, but even though it’s bad I think it’s still an achievement to have even managed any port given the spec divide between snes and c64

  • @burtobm
    @burtobm 5 ปีที่แล้ว +5

    starcitizen's will be out by the time the game loads

  • @anchorbait6662
    @anchorbait6662 5 ปีที่แล้ว +3

    12:06 :( be nice, my girlfriend says that to me all the time and it really hurts my feelings.

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 5 ปีที่แล้ว +2

    Now we need to examine the ZX Spectrum version!