Plok - Beach - Oscilloscope Deconstruction

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 108

  • @rngsilvercraft3995
    @rngsilvercraft3995 4 ปีที่แล้ว +385

    TIM IT'S JUST A BEACH

    • @SkyeBlueLily
      @SkyeBlueLily 4 ปีที่แล้ว +98

      TIM THIS IS A SNES YOU DON'T HAVE TO ARPEGGIATE NOTES ANYMORE

    • @DerpDerp3001
      @DerpDerp3001 4 ปีที่แล้ว +32

      Imagine if this was done by a regular composer.

    • @frannielmartinez
      @frannielmartinez 4 ปีที่แล้ว +17

      @@DerpDerp3001 It WAS a regular composer... I mean, he composed for that shitty Silver Surfer NES Game

    • @erm_ok
      @erm_ok 3 ปีที่แล้ว +43

      @@frannielmartinez
      >calling tim follin "regular"

    • @matthewmiguel8108
      @matthewmiguel8108 3 ปีที่แล้ว +14

      @@frannielmartinez lol! He was one of the best game composers out there.

  • @Nobody-xe9fc
    @Nobody-xe9fc 2 ปีที่แล้ว +99

    Rumor is that Shigeru Miyamoto was astonished that this was being done on just SNES hardware and nothing else.

    • @hudde814
      @hudde814 9 หลายเดือนก่อน +24

      Yeah so much so that when the game was released in Europe, *Nintendo* was the one that published it and not Tradewest here in the States

  • @TheSuperPlayer707
    @TheSuperPlayer707 4 ปีที่แล้ว +222

    I like how a such complex track like this one can be made by using only 5 channels. Tim Follin is a genius!!

    • @novaexplosion3273
      @novaexplosion3273 3 ปีที่แล้ว +24

      Considering he used to work on 8-bit chips, it both doesn't surprise me and amazes me at the same time. Looking at it from a technical perspective, the way of doing this also allows not only room for free-priority sound effects, but also the ability to allocate more processing power to the chip to use higher quality samples, since only 5 are being used instead of the usual 8. Doing so lets the samples the ability to almost emulate multiple pitches at once (shown by channel 5) and reduce the need for layering. He truly is a genius.

    • @UserSniper
      @UserSniper 2 ปีที่แล้ว +1

      @@novaexplosion3273 he used arpeggios on channel 5 for that one bit i think

    • @spritesensation
      @spritesensation 2 ปีที่แล้ว +5

      The follin brothers did that so you could hear the sound effects and the music at the same time

    • @muuid1sk
      @muuid1sk ปีที่แล้ว +6

      And don't forget Geoff Follin! I'm pretty sure he actually composed most of the Plok ost and Tim helped him a bit.

    • @Color_Splsh
      @Color_Splsh 3 หลายเดือนก่อน

      ​@@novaexplosion32738 bit chips? Haha, he used to work on 1 bit beepers! 😂
      He's an insane tech wizard.

  • @jet_punch6872
    @jet_punch6872 3 ปีที่แล้ว +117

    0:49 is an out of body experience

  • @novaexplosion3273
    @novaexplosion3273 3 ปีที่แล้ว +92

    Tim Follin never ceases to amaze me with channel usage. Using a limited number to make room for sound effects and reducing the need for priorities, all while using high quality samples.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 7 หลายเดือนก่อน +4

      5 channels was around what a lot of European composers were used to working with, the Amiga had only four. The SNES’s biggest limitation was sample memory: Follin relied quite heavily on short, looping samples. Psudeo-wavetables, as I’d call them. (e.g. the guitar & low bass. the sine lead is a literal wavetable)

  • @ChrisRichmond
    @ChrisRichmond 4 ปีที่แล้ว +97

    That guitar solo!
    The attention to detail is amazing for its time- you can hear the sound of the "strum" at the start of every note and the pitch bends as though it's on a real fretboard!

    • @albertnortononymous9020
      @albertnortononymous9020 ปีที่แล้ว +13

      I think I read that his method was to play the guitar part himself and transcribe what he played into the SNES

  • @IvysChannel-kb9sn
    @IvysChannel-kb9sn 4 หลายเดือนก่อน +10

    One thing I always notice with this track is how misleading it is once you look into it.
    It is faster at the start, but has a steady tempo through the whole thing once it loops.
    Mixing time signatures. Sounds that you don't even notice the presence unless you isolate them.
    The first signature change takes too many listens for you to get comfortable with. It took me about 5 hours worth of listening to the tune and to this deconstruction in order to know what was actually happening. The channel managing as well, the channels don't stick to a sound, but you never feel like they interupt each other either.
    Overall, this track shows how thought out the whole soundtrack actually is.
    10/10, best track in the whole game and tieing with Akrilyc.

  • @abraham3673
    @abraham3673 3 ปีที่แล้ว +51

    the bassline at 5:50 sounds so badass

  • @Part_Time_Fox
    @Part_Time_Fox 4 ปีที่แล้ว +55

    You know a song is good when every part of it is awesome

  • @coltonriffle2310
    @coltonriffle2310 3 ปีที่แล้ว +75

    Huh, I didn't expect the electric guitar waveform to be so simple. It's just a square wave with a small notch in it.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 7 หลายเดือนก่อน +16

      subtractive synthesis + single cycle loop. he basically turned the SPC into a wavetable synth lmao

    • @dracokinerek
      @dracokinerek 2 หลายเดือนก่อน +1

      it’s an imitation of a single pickup guitar with overdrive

  • @PigletTube
    @PigletTube 2 ปีที่แล้ว +23

    DSP 3 is where the waveform constantly assigns itself 2:41

  • @horsepie1279
    @horsepie1279 4 ปีที่แล้ว +54

    Words cannot describe the joy this deconstruction brings me! Geoff and Tim Follin made some truly fantastic music and hearing each part by itself made me appreciate one of my favourite OST's even more! Please consider more Plok/Follin deconstructions. :)

  • @kpdelaney6460
    @kpdelaney6460 2 ปีที่แล้ว +30

    this is fascinating to hear what each channel is doing. I love how he's able to have multiple sounds at the same time on a single channel. This is especially evident in some of his 3-channel pieces (i.e. "LED Storm (ZXS 128k) - Title Theme" and "Gauntlet III - Title Theme") where he has the drumming in between the waves of the bassline on a single channel. It's extremely impressive, especially because he did this all through the code without any previous physical drafting. He's a true genius, along with his brothers.

  • @Asterra2
    @Asterra2 3 หลายเดือนก่อน +5

    Some of that percussion is stuff I used in my own MODs back in the day. During the golden years of the Amiga's existence, most people didn't have samplers and/or the correct equipment to make good use of them, myself included, so what happened was that the same handful of really well-done sample collections, as scavenged from landmark mods like Space Debris or soundtracks like Psygnosis' _Awesome,_ got shared among all would-be composers who really only possessed ProTracker and whatever they borrowed from preexisting work.

  • @ChristerMr6414
    @ChristerMr6414 3 ปีที่แล้ว +25

    Hmm, only 5 channels. DSP 3 is killing it.
    9:56 EVERYBODY NOW!!

  • @mikethe2238
    @mikethe2238 4 ปีที่แล้ว +121

    This kinda sounds like a Past track on Sonic CD

    • @streeterville773
      @streeterville773 4 ปีที่แล้ว +7

      @CreepimusGaming That's awesome

    • @Plasmariel
      @Plasmariel 3 ปีที่แล้ว +12

      @CreepimusGaming True, 8 PCM Channels each

  • @daandanx
    @daandanx ปีที่แล้ว +13

    5:32 This part is absurdly amazing to look at. The whole song is! But the movement here looks so oddly smooth

  • @NoraQRosa
    @NoraQRosa 3 ปีที่แล้ว +24

    This is one of my favorite pieces of music of all time, and this gives me so much more appreciation for all its little intricacies. This is fascinating and beautiful here.

  • @m_5373
    @m_5373 3 ปีที่แล้ว +26

    Eargasmic, *TIM FOLLIN IS A GENIUS!*

    • @codfishcore
      @codfishcore ปีที่แล้ว

      Para de usar palavras difíceis e só fala que a música é boa meu

    • @ericjohnson6634
      @ericjohnson6634 8 หลายเดือนก่อน +1

      @jang69420 Mas em inglês não é uma palavra difícil, e o inglês é a língua mundial. Não ouviu falar, cara?
      (Greetings from USA 😁)

  • @Rael0505
    @Rael0505 4 ปีที่แล้ว +31

    this song rocks

    • @segaking5846
      @segaking5846 4 ปีที่แล้ว +2

      Hey youre the second one here!

    • @Mizu2023
      @Mizu2023 3 หลายเดือนก่อน +2

      It progressively rocks

  • @erm_ok
    @erm_ok 4 ปีที่แล้ว +24

    This has such a namco sound to it.

  • @PigletTube
    @PigletTube 2 ปีที่แล้ว +10

    3:03 is where dsp 3 is a sine wave

  • @TheRealLumpySpirit
    @TheRealLumpySpirit 4 ปีที่แล้ว +26

    I didn’t even notice this song had bass before! That’s a good deconstruction!

  • @ObviousYM
    @ObviousYM 4 ปีที่แล้ว +26

    4:41 Thats in one of the time trax tracks that tim composed

    • @ItssCurlyFries
      @ItssCurlyFries 20 วันที่ผ่านมา +1

      Yeah true I never noticed that!

  • @Hibbibi
    @Hibbibi 6 หลายเดือนก่อน +6

    Miyamoto needs to see this just to double make sure its possible

  • @albertnortononymous9020
    @albertnortononymous9020 ปีที่แล้ว +8

    “How am I hearing 4 notes from 2 channels?” you ask. Neat little hack, actually. Instead of having the sample be a single note, he put in samples that were full chords, so when you program one note in the sequence, the sound consists of 3 pitches. This way, you could get as many voices of harmony as you want AND drums with only 5 channels of sound. Nobuo Uematsu also did this with a choir sound singing a major 7th chord Final Fantasy V. The only limit to this is that the chords have to move in parallel motion, so you can’t have 8 independent melodies AND a drum track, but I and most people think parallel motion sounds cool, so this gets a pass.

  • @MrSKWLMC
    @MrSKWLMC 4 ปีที่แล้ว +65

    And he didn't even use all the channels??

    • @recklesflam1ngo968
      @recklesflam1ngo968 3 ปีที่แล้ว +18

      Probably others left for sound effects

    • @nyancat.123
      @nyancat.123 3 ปีที่แล้ว +11

      @@recklesflam1ngo968 yep because who wants to hear cartoon sound effects over the bass/percussion?

    • @albertnortononymous9020
      @albertnortononymous9020 ปีที่แล้ว +13

      @@nyancat.123more like “Who wants the game to mute the bass and percussion so it can play cartoony sound effects?”

    • @Cyrinil142
      @Cyrinil142 3 หลายเดือนก่อน +2

      He's not even using his full power.
      Tim Follin composed this in a cave! With a box of scraps!

  • @frannielmartinez
    @frannielmartinez 4 ปีที่แล้ว +24

    Fact: Some good shit right there! Underated SNES Gem!

  • @schoolgyrl6
    @schoolgyrl6 หลายเดือนก่อน +1

    5:48 Best Section 😃

  • @adamator00
    @adamator00 3 ปีที่แล้ว +5

    Woah, i watched the entire video, guess you deserve a new sub!

  • @elpound4388
    @elpound4388 4 ปีที่แล้ว +33

    Hey man, would you mind doing the Boss theme to this game? That would be awesome! Thanks.

  • @bluecoldtails6884
    @bluecoldtails6884 4 ปีที่แล้ว +6

    Never heard it, but MAN is it good.

  • @ashkirby8896
    @ashkirby8896 3 ปีที่แล้ว +7

    Nice oscilloscope view of the song!😄🤩😎👌

  • @Arcad3n
    @Arcad3n 4 ปีที่แล้ว +4

    Sounds really interesting broken up like this!

  • @jacobybennett8163
    @jacobybennett8163 4 ปีที่แล้ว +6

    Just Awesome 0:49

  • @DerpDerp3001
    @DerpDerp3001 4 ปีที่แล้ว +34

    Could you do Plok Boss next?

    • @horsepie1279
      @horsepie1279 4 ปีที่แล้ว +4

      Yeah!

    • @Thot_Patrol_USA
      @Thot_Patrol_USA หลายเดือนก่อน

      from the future: he did but you must wait 4 years

  • @J.R-Himself
    @J.R-Himself 4 ปีที่แล้ว +6

    0:00 My only favorite

  • @LeonardoMaster2006
    @LeonardoMaster2006 4 ปีที่แล้ว +7

    YEEEESSS FINALY!!!
    THANKS YOU!

  • @nessexceptless
    @nessexceptless ปีที่แล้ว +2

    DO THE WHOLE OST I BEG OF YOU

  • @jirehjirehjirehjireh
    @jirehjirehjirehjireh 3 ปีที่แล้ว +11

    A samplers wet dream

  • @alexohkay
    @alexohkay 4 ปีที่แล้ว +6

    I'VE BEEN DIDDLED AGAIN!

  • @BoldTool20
    @BoldTool20 2 ปีที่แล้ว +3

    i wonder what synth settings they used to create that guitar patch

  • @lunitaproductions8290
    @lunitaproductions8290 4 ปีที่แล้ว +4

    Me on drugs

  • @tiles2048
    @tiles2048 3 ปีที่แล้ว +4

    3! = 6
    4! = 24
    5! = 120

  • @J.R-Himself
    @J.R-Himself 4 ปีที่แล้ว +2

    Nice

  • @stalwartneon8251
    @stalwartneon8251 4 ปีที่แล้ว +4

    Hey can you do panic puppet zone act 1 from Sonic 3d blast?

  • @daav2010
    @daav2010 ปีที่แล้ว +1

    can you upload Plok - Akrillic - Oscilloscope Deconstruction please?

  • @gatitorandom
    @gatitorandom 4 ปีที่แล้ว +7

    Me encantan tus videos solo por que desaces las canciones jaja sera que podrías hacerle el soundtrack del jefe

  • @Luna_Blasterr
    @Luna_Blasterr 3 ปีที่แล้ว +10

    I want the extended version with only DSP 4 and 5.. 0:49

  • @thelightningmagnet
    @thelightningmagnet 4 ปีที่แล้ว +2

    Can you do death egg zone act 1 from Sonic and Knuckles but it gets lower every second loop?

  • @xVGAmusicPlayerz
    @xVGAmusicPlayerz 2 ปีที่แล้ว +4

    Sony SPC-700
    Even if its a Sample-Based chip, still the best!
    (I mean yeah but in my opinion the YM2612 (Which is a FM-Synthesis Chip) is better)

    • @FigureFarter
      @FigureFarter ปีที่แล้ว +3

      You can turn FMs into samples. But you'd eat up the SNES's ram quite some

    • @xVGAmusicPlayerz
      @xVGAmusicPlayerz ปีที่แล้ว +2

      Yeah, But I Think that They are Great Chip, YM2612 Is Good For Techno Music As Their Waveforms Can Change Via Patches and SPC700 Is Great Making All Sorts of Song Types (Like Funky, Jazz) But The Problem is With its Limitation.

    • @FigureFarter
      @FigureFarter ปีที่แล้ว +2

      @@xVGAmusicPlayerz A lot of SNES games share the same instruments (Think of that slap bass you hear in early SNES games)

    • @xVGAmusicPlayerz
      @xVGAmusicPlayerz ปีที่แล้ว +1

      @@FigureFarter yeah

    • @FigureFarter
      @FigureFarter ปีที่แล้ว +2

      @@xVGAmusicPlayerz You only have 64 kb to work even though you have 8 channels you can use at a same time, including sound effects which share the audio ram

  • @jasu_kpc
    @jasu_kpc 4 ปีที่แล้ว +2

    Since Battle Network's getting some love next year...
    Red or Blue from Megaman Battle Network 1 is my request! There shouldn't be too many channels iirc

  • @Wheatly_Portal2
    @Wheatly_Portal2 2 หลายเดือนก่อน

    Please tell me how to make the guitar sound with an average synth someone please

  • @Kytk7
    @Kytk7 4 หลายเดือนก่อน

    Geoff Follin es un genio de la música

  • @gamegod4977
    @gamegod4977 ปีที่แล้ว +2

    Do Akrillic PLEASE

  • @crimester
    @crimester 2 หลายเดือนก่อน

    it's missing most of the instruments?

    • @Turbulation1
      @Turbulation1 2 วันที่ผ่านมา +1

      No it intentionally uses just 5 channels.

  • @segaking5846
    @segaking5846 4 ปีที่แล้ว +6

    First! I WIN!

    • @CrispsCrispulent
      @CrispsCrispulent 4 ปีที่แล้ว +14

      You win nothing but the annoyance of others and the *privilege* of being first in a non existent race

    • @segaking5846
      @segaking5846 4 ปีที่แล้ว +4

      Crisps thanks

    • @AHorseThatIsARadish
      @AHorseThatIsARadish 4 ปีที่แล้ว +3

      @@CrispsCrispulent he won chicken.

    • @millythompsonfromtrigun98anime
      @millythompsonfromtrigun98anime 4 ปีที่แล้ว +4

      mario Panic94 lolz he won a pretty lame game

    • @JemZard
      @JemZard ปีที่แล้ว +1

      ​​@@CrispsCrispulentNah I don't find the lil guy's comment annoying...
      You are😊