Basically I copied the inner portion of the front of the headstock, then using "vertex snapping" I moved it into position to the back face of the headstock. This will result in some overlapping vertices, which I make sure to merge and then just filled in the rest... Hope that helps... 👍
Not sure which part you mean exactly... I first selected the edges I want to bridge hit "F" to fill, then "cntr-R" to add edge loops... hope that helps
Hi... I just added it to the Google Drive file where all the textures are... link it in the video description... let me know if you have any problems...
If I remember correctly, I added some extra loop cuts close to the edges from either side where the banding should be, then I just added a basic RGB shader and assigned black to only those faces... hope that makes sense...
this job is insane i really liked it
thanks, learned a lot of stuff during this tutorial, i also appreciate how you didnt use a boolean modifier, i need to start using them less :)
Thanks for this tutorial
Thank you! Awesome guide!
You're welcome... glad you enjoyed it!
Could you please explain what is happening on 15:34 - 15:37?
Basically I copied the inner portion of the front of the headstock, then using "vertex snapping" I moved it into position to the back face of the headstock. This will result in some overlapping vertices, which I make sure to merge and then just filled in the rest... Hope that helps... 👍
how do i do that part in 15:24?
Not sure which part you mean exactly... I first selected the edges I want to bridge hit "F" to fill, then "cntr-R" to add edge loops... hope that helps
thank u so much!
Excelente amigo
thank you man :)
Amazing video 😊 is it me or is there scary music in the background?
Hi Macon, where can I find the reference image of the guitar you used? Thx.
Hi... I just added it to the Google Drive file where all the textures are... link it in the video description... let me know if you have any problems...
@@maconSTUFF Thx!!
Hi a small question how did you create the black lines wrapping the guitar?
If I remember correctly, I added some extra loop cuts close to the edges from either side where the banding should be, then I just added a basic RGB shader and assigned black to only those faces... hope that makes sense...
What version are you using?
Hi Dale... I'm using version 3.1.2