I did that once, corrupted the save. It was marvelous, named the rocket the "fuckitall 1" pure bliss and 5g until the rocket failed to enter orbit and the sats glitched when they burned ul
Private Division should hire *you* to design and narrate the tutorial missions for KSP2, Mr. Aben. Your instruction has really helped ease me past the learning curve and opened up KSP for me in all the ways its own inbuilt tutorials had not, even after years of occasional dabbling.
This was fantastic! Well paced and explained. I've now watched this several times and it keeps making more sense each time. Thank you so much for this excellent video.
One of the Mods I really wanted to use was RemoteTech but found it a little unforgiving. So when they added a "lite" version to stock KSP, it was one of my KSP dreams come true (still waiting for life support). This video certainly made the basics come to life, instead of simply adding "moar boosters". Thanks.
I really like the stock comm system. It's the biggest reason why I wanted to start a new career with 1.2. Life support would be nice, but I wonder if the devs worry it may be too much when under budgeting fuel has a good chance of producing dead Kerbals. I really want to give Kerbalism a go. That combined with a part mode like MOLE sounds like a blast, but with three KSP builds on the go right now, perhaps I should wait.
Kerbalism is very cool, but it override some game mechanics (for ksp 1.2.2, not sure for newer versions) like science transmit, isru and doesn't have very good mod compatibility.
I just watched the whole series. Thanks so much for the great information. You are a wonderful teacher. Any plans on going a bit further with the series?
Thanks, and yes, I plan to continue with it. I have a close to vanilla series ( goo.gl/OS8zrX ) that I'm currently working through. I figure as I encounter situations that warrant a separate tutorial or math video, then I'll make one. That way, I hope, this playlist will be in a sensible order.
You have earned yourself a subscriber! Extremely useful, you are literally the ONLY person who I've found explaining how multiple antennas affect signal strength. I'll get to work on my Desmos calculator now :D
omg.. mike aben with the answers.. the entire internet doesnt have these answers.. thats why i subscribed to you and no one else.. i feel like im in 6th grade again reading forums getting no answers.. why does no one just explain how all of this works easily? thanks mike aben..
Thank you very much for this video. I read the Wiki about antennas but felt like I didn't understand how it works, your video helped me to finally understand. Thanks.
s But also thanks! This is super helpful. And I've been really loving how you present some of your tutorials; best example I've seen of "tell them what you're going to tell them, tell them, then tell them what you told them." Learning a lot from you and I hope to apply it when I next do a teach-in or similar at work!
been mad binging your content. It's great stuff trying to step up my KSP game. My only critique would be that sometimes you show things without defining them. Especially in terms of units. For example, in this video at 9:40 you show the formula for the ranges but I'm wondering what units you are working in and how or why the 2.0G = 2e9? Although as I type this out now, that is giga and the K is kilo? so power ratings expressed in the game are distances? thanks and keep up the great work.
Thanks for the constructive feedback. The units are meters by the way. I presented the numbers as the are in the game, but I should have added on units as I've done in other similar situations. And I certainly did jump around with metric prefixs. I'll keep what you said in mind in the future.
@@MikeAben now if I can only manage a way to sort these 10 browser tabs of your videos that are open so I can reference them better as I work on my excel sheets. =) I never got into sats and coms when the game first came out but I started playing this game again with some of the recent expansions and updates. Wanted to make a legit com network as I play. thanks again!
Watched this with KSP playing in the background... meaning I was hearing both your and my KSP theme music played over one other, about 5 seconds apart lol. Wouldn't recommend! As for the video,,, I would ;)
For the connection to the KSC, I would guess the antennas would combine as described. I'm not sure for a signal relayed to another antenna. My guess would be only the relay antennas would count. A little experimentation would answer the question.
@@MikeAben Yeah, I will try. Because It would be great to use one relay antenna and a bunch of Communotron 88-88 because they are easy to put on sides.
given that i said this an hour ago, i may have lost probe control around minmus... it might be smart to bring an antenna next time... or just get relay satellites there... the rocket that i designed for kerbin relays was big enough for the mun so minmus should be no issue.
I've got a contract to put up the SENTINEL Scope in an orbit just this side of EVE. I'm going to go about it, but I'd like to see you do a vid on the same contract (The orbit is always slightly different, but everybody gets the contract offered at some point), from determining what is needed to fulfill the contract, to building the probed and launch vehicle to putting it successfully in orbit. No pressure. BWAHAHAHAHAHAAAA!!!!!
I've not gotten to that in the tutorials yet and it may be a bit before I do. Today's video is more advance rendezvousing and next I want to get into RCS and docking. My most recent let's play series has a lot of interplanetary stuff, but they're not really set up as tutorials.
@@MikeAben About sixteen hours later and it no longer matters. I went ahead and built it and launched it. I got it going in the right direction past the Mun and Minmus and in between the orbits of Kerbin and Eve. Then I did something I kind of wish I'd recorded. I had a pair of contracts for sats going to Minmus in opposing orbits, and decided to try sending them along with a set of communications network sats. So 4 definite sats, plus the launch vehicle with an antenna on it to be the 3rd and final comms sat and I was off. Burned so my PE was coming more or less equatorial and moving EAST around Minmus, then released the first sat. Then burned to get the PE to come back through Minmus and go WEST around Minmus, then released that one. Then burned to put the launching craft back roughly equatorial and going East when it got to Minmus. At this point I checked their Minmus PE's and adjusted as necessary. I then pre-programmed their capture burns and left each with JUST a capture. They all arrived within minutes of each other, so I had to figure out which was arriving 1st, which 2nd and which 3rd, then did each burn and switched to the next craft as quickly as possible. Then set-up the comms network, then did the eastbound satellite (interestingly all I had to do was get the inclination set and it completed. Then I switched to the westbound sat and... did nothing. Apparently it got there close enough to be considered in the proper orbit. By the time I got done with that the Infrared Sat was well past the orbit of Minmus. I set up a retrograde node to bring the Ap in and switch it with the PE and took the PE down as close as I could to it's designated distance from the sun. That burn is 18 days away in game time. I've been sitting in front of my computer for about 20 hours right now, alternately watching vids to brush up, and playing Kerbal. I can't even remember what else I got accomplished today, but I got a LOT done. I'm through talking. Keep the vids coming and take care.
Lol, seems like you dont get the joke. Its a meme. Here are some links: knowyourmeme.com/memes/mans-not-hot--2 th-cam.com/video/3M_5oYU-IsU/w-d-xo.html
Up Next: Orbital Period - th-cam.com/video/xNiFcI-fcmA/w-d-xo.html
ive always wanted to reach a level in ksp where i needed to do calculations irl to do a successful mission , thank you
I'm just going to launch 50 Sats and hope for the best
Spam-Sat 1, Spam-Sat 2, Spam-Sat 3, Spam-Sat............
Probe control solar panner battery and antenna put 50 on a rocket and decouple 2-3 at different trajectory/ orbit time warp and boom spam sat
I did that once, corrupted the save. It was marvelous, named the rocket the "fuckitall 1" pure bliss and 5g until the rocket failed to enter orbit and the sats glitched when they burned ul
Private Division should hire *you* to design and narrate the tutorial missions for KSP2, Mr. Aben. Your instruction has really helped ease me past the learning curve and opened up KSP for me in all the ways its own inbuilt tutorials had not, even after years of occasional dabbling.
This was fantastic! Well paced and explained. I've now watched this several times and it keeps making more sense each time. Thank you so much for this excellent video.
EXCELLENT!!! I need to watch it again but this is by far the best tutorial on communications I've seen by far.
One of the Mods I really wanted to use was RemoteTech but found it a little unforgiving. So when they added a "lite" version to stock KSP, it was one of my KSP dreams come true (still waiting for life support).
This video certainly made the basics come to life, instead of simply adding "moar boosters". Thanks.
I really like the stock comm system. It's the biggest reason why I wanted to start a new career with 1.2. Life support would be nice, but I wonder if the devs worry it may be too much when under budgeting fuel has a good chance of producing dead Kerbals.
I really want to give Kerbalism a go. That combined with a part mode like MOLE sounds like a blast, but with three KSP builds on the go right now, perhaps I should wait.
Kerbalism is very cool, but it override some game mechanics (for ksp 1.2.2, not sure for newer versions) like science transmit, isru and doesn't have very good mod compatibility.
I just watched the whole series. Thanks so much for the great information. You are a wonderful teacher. Any plans on going a bit further with the series?
Thanks, and yes, I plan to continue with it. I have a close to vanilla series ( goo.gl/OS8zrX ) that I'm currently working through. I figure as I encounter situations that warrant a separate tutorial or math video, then I'll make one. That way, I hope, this playlist will be in a sensible order.
You have earned yourself a subscriber! Extremely useful, you are literally the ONLY person who I've found explaining how multiple antennas affect signal strength. I'll get to work on my Desmos calculator now :D
Thanks. There really ought to be more in game to help judge the range of antennas. The wiki, link in the description, does explain it, though.
omg.. mike aben with the answers.. the entire internet doesnt have these answers.. thats why i subscribed to you and no one else.. i feel like im in 6th grade again reading forums getting no answers.. why does no one just explain how all of this works easily? thanks mike aben..
At last i could understand the idea of combining antennas. I couldnt find it anywhere. Thanks for that!
No problem.
Thank you very much for this video. I read the Wiki about antennas but felt like I didn't understand how it works, your video helped me to finally understand. Thanks.
I loved your math example to calculate signal strength! Excellent example of the affects of orbital dynamics on signals.
Thanks a lot Mike. Knowing these formulas is going to be very useful! And your explanation was great as well.
s
But also thanks! This is super helpful. And I've been really loving how you present some of your tutorials; best example I've seen of "tell them what you're going to tell them, tell them, then tell them what you told them." Learning a lot from you and I hope to apply it when I next do a teach-in or similar at work!
Great information. I would have been banging my head against the wall trying to figure this stuff out on my own.
deadly video man! Helped alot. First of yours i've seen and it was top notch! Thank you!
This is like Khan Academy for Kerbal Space Program!! :P
Thank you so much for this, communication has never been explained well in game and is such an annoying hurdle towards going interplanetary.
It’s nice to learn about new things in something I feel (but I’m not) filmier with
Whoa I needed this video like 2 Launches to Duna ago... THANKS!!!!!
You're welcome.
You deserve more than this likes and subscribes
Thank you! Only think I missed was how to easily build a relay network around planets. Thank you again!
You're welcome again.
Finally someone make tutorial about this. where you finde this formulas?
There's a link to the KSP wiki in the description where I get the formulas from.
been mad binging your content. It's great stuff trying to step up my KSP game. My only critique would be that sometimes you show things without defining them. Especially in terms of units. For example, in this video at 9:40 you show the formula for the ranges but I'm wondering what units you are working in and how or why the 2.0G = 2e9? Although as I type this out now, that is giga and the K is kilo? so power ratings expressed in the game are distances? thanks and keep up the great work.
Thanks for the constructive feedback. The units are meters by the way. I presented the numbers as the are in the game, but I should have added on units as I've done in other similar situations. And I certainly did jump around with metric prefixs. I'll keep what you said in mind in the future.
@@MikeAben now if I can only manage a way to sort these 10 browser tabs of your videos that are open so I can reference them better as I work on my excel sheets. =) I never got into sats and coms when the game first came out but I started playing this game again with some of the recent expansions and updates. Wanted to make a legit com network as I play. thanks again!
@@mtstans You're very welcome, but you're on your own with tab management.
@@MikeAben lol =)
Great tutorial! Thanks!
Watched this with KSP playing in the background... meaning I was hearing both your and my KSP theme music played over one other, about 5 seconds apart lol. Wouldn't recommend! As for the video,,, I would ;)
"You don't want to ridiculosuly oberbuild"
Bill Kerman: _Are you sure on that, buddy?_
Mike when you adjust the commutatron angle in little descreet steps when building in the VAB, what key is that?
It's WASD while holding the shift key.
Brilliant video, very informative
Thanks.
Just finished setting up a relay station in orbit of Kerbin with 475Gs of power, beating the tracking station and increasing my science!
@@alanclark8342 Nice! I've never thought of doing that.
How about combining relays and direct antennas for comunication satellites? How does that work?
For the connection to the KSC, I would guess the antennas would combine as described. I'm not sure for a signal relayed to another antenna. My guess would be only the relay antennas would count. A little experimentation would answer the question.
@@MikeAben Yeah, I will try. Because It would be great to use one relay antenna and a bunch of Communotron 88-88 because they are easy to put on sides.
So nice
it's happened too many times that i lose connection to a probe... i got some relays now, lets me also get a connection from behind the mun!
given that i said this an hour ago, i may have lost probe control around minmus... it might be smart to bring an antenna next time... or just get relay satellites there... the rocket that i designed for kerbin relays was big enough for the mun so minmus should be no issue.
I've got a contract to put up the SENTINEL Scope in an orbit just this side of EVE. I'm going to go about it, but I'd like to see you do a vid on the same contract (The orbit is always slightly different, but everybody gets the contract offered at some point), from determining what is needed to fulfill the contract, to building the probed and launch vehicle to putting it successfully in orbit. No pressure. BWAHAHAHAHAHAAAA!!!!!
I've not gotten to that in the tutorials yet and it may be a bit before I do. Today's video is more advance rendezvousing and next I want to get into RCS and docking. My most recent let's play series has a lot of interplanetary stuff, but they're not really set up as tutorials.
@@MikeAben About sixteen hours later and it no longer matters. I went ahead and built it and launched it. I got it going in the right direction past the Mun and Minmus and in between the orbits of Kerbin and Eve. Then I did something I kind of wish I'd recorded. I had a pair of contracts for sats going to Minmus in opposing orbits, and decided to try sending them along with a set of communications network sats. So 4 definite sats, plus the launch vehicle with an antenna on it to be the 3rd and final comms sat and I was off. Burned so my PE was coming more or less equatorial and moving EAST around Minmus, then released the first sat. Then burned to get the PE to come back through Minmus and go WEST around Minmus, then released that one. Then burned to put the launching craft back roughly equatorial and going East when it got to Minmus. At this point I checked their Minmus PE's and adjusted as necessary. I then pre-programmed their capture burns and left each with JUST a capture. They all arrived within minutes of each other, so I had to figure out which was arriving 1st, which 2nd and which 3rd, then did each burn and switched to the next craft as quickly as possible. Then set-up the comms network, then did the eastbound satellite (interestingly all I had to do was get the inclination set and it completed. Then I switched to the westbound sat and... did nothing. Apparently it got there close enough to be considered in the proper orbit. By the time I got done with that the Infrared Sat was well past the orbit of Minmus. I set up a retrograde node to bring the Ap in and switch it with the PE and took the PE down as close as I could to it's designated distance from the sun. That burn is 18 days away in game time. I've been sitting in front of my computer for about 20 hours right now, alternately watching vids to brush up, and playing Kerbal. I can't even remember what else I got accomplished today, but I got a LOT done. I'm through talking. Keep the vids coming and take care.
@@charlesballard5251 Well done!
wish there was something like this, but for people in a hurry.
Subscribing Now thank you very much.
Glad it helped.
thats what I call quick mafs
Yoshi That's what the pause button is for. 😊
Lol, seems like you dont get the joke. Its a meme. Here are some links:
knowyourmeme.com/memes/mans-not-hot--2
th-cam.com/video/3M_5oYU-IsU/w-d-xo.html
Yeah, cultural references past 1992 pretty much sail by me. :(
I guess I'll have to eyeball it
You could try the signal strength spreadsheet I linked to in the comments. goo.gl/r4b6uo
The music and sound effects are too loud and excessive
Math............ Your generation broke the world its maths.....
i really hate the new management of ksp, this is just a mess
If I didnt know better Id think he is trying to be scott manley. The video was so annoying I had to get out of it.