DatGameh Okay, smartypants, listen to Dr. Common Knowledge: 1.) A magnet could lift the hovercraft in the air only _and just only_ if there's an inverted magnet in the ground as well. These hovercrafts however hover not only on race tracks and city roads, but also on rocky valley surfaces (as seen in F0GX) which are certainly not magnetized, so I don't know what ideas of science you have, but hovercrafts ceratinly don't "run on magnets". 2.) And even if there's just one magnet, it would actually pull the hovercraft down onto a surface made of nickel, cobalt, or iron (even just partly). Your stupid answer indicates that these "slippery ground" is just made of any other metal or substance than the three I just mentioned, but since 1 magnet alone wouldn't work, the hovercraft would sit on every other surface as well. 2.1.) Also, if there'd actually be a magnet underneath the layer of non-magnetic metal, it'd still affect the one inside the hovercraft _(if there's any...)_ which renders your whole rushed secretion of rubbish pointless and moronic. Ω) Next time read a science book before you answer questions that you can't even comprehend in terms of content, you little moron. No one wants to hear your obnoxious and unfounded smartassing... or your stupid assumptions. Keep 'em for yourself, if you don't even know what the smart people are talking about.
Upside down fern Oh, now intellectuals who scientifically think through things are morons in the eyes of the rabble? _What has this sick world degenerated to?..._
+VisualGourmet Heard about a "Super conductor" before? It only works in certain metals, but with different degrees. The road isn't really a magnet, but a metal. Sorry if I said magnet. I previously thought it was called a "Super magnet". In my point of view, I think magnets are instead, used to stabilize the machines to prevent it from tipping too much or drifting away (The magnet is in the front, back and sides). So, if the machine tips or detects that it is "sliding" sideways, the magnet of the opposite side (along with the others) will work to bring the machine back to balance and/or will pull the machine to stabilize it. Now the blue road (in my theory again) will not allow the magnets to work well, but will still allow levitation by the superconductor. Maybe an electromagnet is placed in the road. Not a strong one though, but enough to make the ride slippy. In the other hand, the gravel ground (or something like it) and borders lacks flat metal to allow proper levitation, but still has enough metal for stabilization through the magnets. Sorry if I didn't reply. I forgot to...
DatGameh Now we're talking! *That's* an intellectual dialogue! Sorry for insultung you earlier, but your 1st comment just seemed so supernaive... Honestly, I was just talking out of the knowledge stored in my mind and hadn't researched anything. And I didn't know about superconductors until yet. That theory would be quite reasonable then. Thank for the lesson. And now you, _honestly_: Have you really forgotten to answer or just researched that one for 18 days? ;-)
@@arcaderabconfirmed, I had my 2 young nephews play this game on the switch and then when I asked them if F-Zero was any harder than playing Mario Kart, they both said yes.
Examples: When Don Genie hates you... Why go Silver Rat? Fail an ultra. Rebounding kill. Spin attack in a narrow track. Landmine. Get out of my way! Stupid Space Angler. Too fast at Double Branches. Watch for falling rocks. (I actually like the Silver Rat)
@@PresMan36 The Misery of Phantom Road Port Town - Long Pipe of doom Just Green Plant - Mobius Ring Some how dying on the very first track, Mute city, in the Ruby cup. That one bit in Green Plant - Intersection When your side attack fails. Trying to fly on Big Blue - Ordeal
Let's start now: 1.) Forgetting that Boost drains health. 2.) Playing the final Story Chapter (no rails). 3.) Not using the bumpers to turn. 4.) Boosting on Trident (I hate this track). 5.) Grinding against the rails (this is somehow common for *_ALL_* new players). 6.) Flying off the tube of Fire Field. 7.) Being bad at snaking. 8.) Being aggressive on Trident (I *_REALLY_* hate this track). 9.) Flying into a wall on Big Blue. 10.) Crashing into Ron's Mute City apartment while playing as Billy (Ron never payed Billy for breaking his roof).
@@2ndsnake899 11.) Using Spark Moon on a track with rail-less curves 12.) Grinding snaking records for hours (RIP hands) 13.) Shift-Boosting too much 14.) Playing Story Mode Chapter 5 on Very Hard 15.) Using Wild Goose on a track with rail-less curves 16.) Being Deathborn 17.) Using Silver Rat on a course with long straights 18.) Using Fat Shark in a friendly VS match 19.) Trusting the displayed stats 20.) Using Air Emperor-V2 on ANY track.
Suggestions: Super mario world Super mario bros Legend of zelda oot Super paper mario Super smash bros melee Splatoon (when it comes out) Super mario bros 3 Metroid prime Donkey kong country returns
The way to not die in F-Zero while taking the shortcuts; Hold down. Seriously, that lets you fly for longer in the air so you can reach those seemingly-unreachable places. The other way not to die; Quit playing the game if you suck at it. Later incarnations of the F-Zero franchise are easier to play, and more fun at the same time.
I hated How You Couldn't Make The Other Drivers Crash, for example Dr. Stewart, Goroh, and Pico, why is it that they can make you mess up and crash but you can't make them mess up crash?
1. Not a Nintendo game 2. Just because he uses flash mans theme doesn't mean he's gonna play it. 3. The channel is called Nintendo unity not Capcom unity.
How to die in F-Zero:
Play on Fire Field.
Mavka1997 Is it really THAT bad?
MasterZebulin Yup. Especially the blast track in gp legend
It is worse than any Rainbow Road.
Fire field 😑
Correction. Play on Fire Field on Master difficulty
2:40 I always wondered how slippery ground can affect a hovercraft...
+VisualGourmet That's not really ice.
Just a material that the hovercraft's magnet cannot really get a grip on.
DatGameh Okay, smartypants, listen to Dr. Common Knowledge:
1.) A magnet could lift the hovercraft in the air only _and just only_ if there's an inverted magnet in the ground as well.
These hovercrafts however hover not only on race tracks and city roads, but also on rocky valley surfaces (as seen in F0GX) which are certainly not magnetized, so I don't know what ideas of science you have, but hovercrafts ceratinly don't "run on magnets".
2.) And even if there's just one magnet, it would actually pull the hovercraft down onto a surface made of nickel, cobalt, or iron (even just partly). Your stupid answer indicates that these "slippery ground" is just made of any other metal or substance than the three I just mentioned, but since 1 magnet alone wouldn't work, the hovercraft would sit on every other surface as well.
2.1.) Also, if there'd actually be a magnet underneath the layer of non-magnetic metal, it'd still affect the one inside the hovercraft _(if there's any...)_ which renders your whole rushed secretion of rubbish pointless and moronic.
Ω) Next time read a science book before you answer questions that you can't even comprehend in terms of content, you little moron.
No one wants to hear your obnoxious and unfounded smartassing... or your stupid assumptions. Keep 'em for yourself, if you don't even know what the smart people are talking about.
Upside down fern Oh, now intellectuals who scientifically think through things are morons in the eyes of the rabble?
_What has this sick world degenerated to?..._
+VisualGourmet
Heard about a "Super conductor" before?
It only works in certain metals, but with different degrees.
The road isn't really a magnet, but a metal.
Sorry if I said magnet. I previously thought it was called a "Super magnet".
In my point of view, I think magnets are instead, used to stabilize the machines to prevent it from tipping too much or drifting away (The magnet is in the front, back and sides). So, if the machine tips or detects that it is "sliding" sideways, the magnet of the opposite side (along with the others) will work to bring the machine back to balance and/or will pull the machine to stabilize it.
Now the blue road (in my theory again) will not allow the magnets to work well, but will still allow levitation by the superconductor.
Maybe an electromagnet is placed in the road. Not a strong one though, but enough to make the ride slippy.
In the other hand, the gravel ground (or something like it) and borders lacks flat metal to allow proper levitation, but still has enough metal for stabilization through the magnets.
Sorry if I didn't reply. I forgot to...
DatGameh Now we're talking! *That's* an intellectual dialogue! Sorry for insultung you earlier, but your 1st comment just seemed so supernaive...
Honestly, I was just talking out of the knowledge stored in my mind and hadn't researched anything. And I didn't know about superconductors until yet. That theory would be quite reasonable then. Thank for the lesson.
And now you, _honestly_: Have you really forgotten to answer or just researched that one for 18 days? ;-)
the explosion sound affect is so fuckin loud in this game like the game's yelling at you for losing
This was intentional in development.
"Old games are easy, you should play new games, they're harder"
Old games:
Nobody says that
most of the children nowadays compare the games like this
@@arcaderabconfirmed, I had my 2 young nephews play this game on the switch and then when I asked them if F-Zero was any harder than playing Mario Kart, they both said yes.
F-Zero 99 made this video relevant again!
About 8 of those were the same thing -- hitting the side rails.
It also boils down to knowing when to release the throttle (accelerator) to regain control of the vehicle.
That damn jump at White Land 2! >:(
Hold Down On The D-Pad
Same with taking the shortcut on Red Canyon.
Now do "100 ways to die in F-Zero GX"
Ch7 on very hard makes you die irl
Examples:
When Don Genie hates you...
Why go Silver Rat?
Fail an ultra.
Rebounding kill.
Spin attack in a narrow track.
Landmine.
Get out of my way!
Stupid Space Angler.
Too fast at Double Branches.
Watch for falling rocks.
(I actually like the Silver Rat)
@@PresMan36 The Misery of Phantom Road
Port Town - Long Pipe of doom
Just Green Plant - Mobius Ring
Some how dying on the very first track, Mute city, in the Ruby cup.
That one bit in Green Plant - Intersection
When your side attack fails.
Trying to fly on Big Blue - Ordeal
@@Sans-Soucii
Boosting on Trident.
Being aggressive on Trident.
Just playing on Trident.
Fzero GX has a difficult, yet tight gameplay mechanic, so I can imagine you can come up with possibly 200 and above funny ways to die.
Let's start now:
1.) Forgetting that Boost drains health.
2.) Playing the final Story Chapter (no rails).
3.) Not using the bumpers to turn.
4.) Boosting on Trident (I hate this track).
5.) Grinding against the rails (this is somehow common for *_ALL_* new players).
6.) Flying off the tube of Fire Field.
7.) Being bad at snaking.
8.) Being aggressive on Trident (I *_REALLY_* hate this track).
9.) Flying into a wall on Big Blue.
10.) Crashing into Ron's Mute City apartment while playing as Billy (Ron never payed Billy for breaking his roof).
@@2ndsnake899
11.) Using Spark Moon on a track with rail-less curves
12.) Grinding snaking records for hours (RIP hands)
13.) Shift-Boosting too much
14.) Playing Story Mode Chapter 5 on Very Hard
15.) Using Wild Goose on a track with rail-less curves
16.) Being Deathborn
17.) Using Silver Rat on a course with long straights
18.) Using Fat Shark in a friendly VS match
19.) Trusting the displayed stats
20.) Using Air Emperor-V2 on ANY track.
@@VestedUTuber I respect you for responding to a year-old comment (this isn't sarcasm, by the way).
Oh how I miss this game! I had a SNES, long ago, now I don't, but hey, that's why emulaters exist right?
Dont forget #17 being a terrible driver
do [insert number here] ways to die in earthbound!
By a new age retro hippie -_- again and again and again.
it hurts so much in my eyes to watch this! :D It's impossible to be that bad
Nobody can be this bad at fzero
True, Even I'm better at it and I suck at f-zero
Cause they don't show their moves
yep!
Ermmmm. I was
Im the worst
This video is a good way to avoid dying on any track in F-Zero 99, especially for beginners
It seems so that...
Rainbow Road < F-Zero
I must confess, if you are in 9th place on the 3rd lap of Sand Ocean, get good.
Ways to die in F-Zero X or F-Zero GX?
Death Wind II, Red Canyon II & White Land II, the two tracks where I lost most of my lives back in the day.
Don't tell me Michael Bay has some thing to do with this!
I was driving really fast on a narrow road during a hurricane and I fell off the map
I miss this game so much
Kicked off the Track It happens to all of us at Some Point Oh hey I’m gonna win Oh no you don’t And I’m in a wall thanks Dude
you killing yourself on purpose ! the name of the vid should be '' how to deliberatly die in F zero ''
Actually, most of these can happen due to bad driving.
Believe me those happen a lot. Especially when you have high momentum
I'm pretty sure that I felt victim to these deaths, except the last one. since I haven't unlocked it yet.
Bumping into the rails nonstop
128 Ways to White Out in Pokémon Red/Blue!
Ways to die or fail in Splatoon! That would be great because it´s one of the lastest games.
Took me years of praticing. For me it's childplay( But Port Land II and Fire Land stills kicking my arse )
Ways to die in f zero:
Hit walls
Hit walls
Hit walls
Etc.
Death Wind will be happy to send you to the rails for a happy price!
I love playing pinball on the tracks!
When Nintendo makes another
F-zero, ( if they do.) they gotta bring back magnetic trap.
Riches of glitches Kirby's return to dreamland
Here is my question, how can they slip if they're above the ground?
Numbers 6, 9, and 12 always get to me on F-Zero.
"Mute City remix by Magical Trick Society" link is off. How else can I get this?
Suggestions:
Super mario world
Super mario bros
Legend of zelda oot
Super paper mario
Super smash bros melee
Splatoon (when it comes out)
Super mario bros 3
Metroid prime
Donkey kong country returns
1:11 Wheeeeeeeeee-BOOM!
16-BIT era lol. 16 ways
My game style in a nutshell.
You forgot number #17: that stupid jump in white field 2
He covered that one.
many of those looks quite deliberate...and not mentioned fact that if at any time you manage to drop to 20 or lower place race ends authomatically.
Green Car: 1:39 "Suprise!"
Fat video! 👍Surprisingly satisfying after all these years...
128 ways to die in Rayman Legends ! That would be awesome !
On the n64 version, the word RETIRED appears on screen
followed by the announcer saying "too bad, you lost your machine!!"
I wish he tried F Zero X next
Wild goose 💚is my favorite car I don’t like seeing it get destroyed
wait, THIS IS NINTENDO UNITY?
#17 using 16:9 ratio on a 4:3 game.
17 - Failed at ramming opponents
these are all subtitles that can go under the title: F-Zero: Blowing Up
Fire field magnet release :c
[Insert number here] ways to die in Animal Crossing.
anyone else tapping along to the beat??
Ways to Die in Super Smash Bros. and Ways to Die in Super Smash Bros. Melee. I'm surprised those still haven't been done by now.
3:14 that shit right there lol
Anybody know this song remix?
This dude was dying on purpose.
How about ??? ways to die in Kirby Super Star or Kirby Super Star Ultra?
Played on emulator or console Snes?
ways to die in super mario world from snes
Sweet 16:9 aspect ratio, bro! The way the game was always meant to be played.
Ways to die in no time to explain
Fire Field is actually not the hardest track. The hardest track is Death Wind I on Master with the Golden Fox.
humanly impossible to be exact
The way to not die in F-Zero while taking the shortcuts; Hold down. Seriously, that lets you fly for longer in the air so you can reach those seemingly-unreachable places.
The other way not to die; Quit playing the game if you suck at it. Later incarnations of the F-Zero franchise are easier to play, and more fun at the same time.
I hated How You Couldn't Make The Other Drivers Crash, for example Dr. Stewart, Goroh, and Pico, why is it that they can make you mess up and crash but you can't make them mess up crash?
Because the game is unfair as fuck. At least the newest F-Zero, A.K.A Mario Kart 8, is fair.
2 ways to die in F-zero
1. Drive like s#!+
2. Fire field on Master.
Death Wind I on Master is impossible, especially with the Golden Fox.
@@ericnason5583 I beat every track on master except Fire field. I only use the Fire Stingray though. Good times.
Cap. You crashed on purpose
How about ways to die in Super Mario World 2: Yoshi's island?
128 ways to die in super smash bros melee
Ways to Die In Super Punch Out (from SNES)
64 Ways to fail in Kirby and the rainbow curse
Never saw a Dpull kill
Ways to die in Splatoon?
Theme music played by what band?
Slow and steady losses the race
Ways to die in Mario Party 10
Suggestions (ahem...):
# Ways to die in...
Super Mario Maker
Yoshi's Wooly World
Pikmin
And...
Fire Emblem Awakening
:3
What about *that one jump* in White Plane 2 that you have to make?
How about ways to die in Super Mario RPG?
Too many ways to die in Earthbound.
Captain Falcon disliked this!
16 ways to fail in Donker Kong 64
How are u supposed to a make those jumps
3:14 wow rude
Ice physics in game with hover cars -_-
how about ways todie in kirby returns to dream land
Megy: ohhhh gooood
Also Boss Rush Megaman X Street Fighter I'm sure a lot of people would love to see that
Brandon Williams It's not a nintendo game
Well there are boss rushes of Non-Nintendo games
+Brandon Williams It's because he plays boss rushes only on Nintendo consoles
But his intro theme has Flash Man's song so he should play Megaman X Street Fighter.
Brandon Williams There's a slim chance (or 20%) that he might play it.
Either Luigi mansion dark moon or kirby triple deluxe boss rush.
I know this is an old video but I don't suppose anyone has working links for the remixes? :)
All these guys died on purpose lol
Ways to die in Disney bonkers on mega drive plz
Over 9000 ways to fail in mega man 3
I meant Mega Man 2*
Wing GT 1-Airman 2-Airman 3-Airman 4-Don't knowing you can use the leaf shield 5-More Airman
1. Not a Nintendo game
2. Just because he uses flash mans theme doesn't mean he's gonna play it.
3. The channel is called Nintendo unity not Capcom unity.
Green Cheap Well , it was released on a nintendo console ...
Wing GT Just because its released on nintendo doesn't mean he should play it.
You should do Megaman 2 or 3!
Ways to die in super mario 64 Nintendo 64
How to die in Megs Man 7
Anyone who plays like this deserves to get Falcon Pawnched.
16 VERY STUPID WAYS TO DIE IN F ZERO