Coop sometimes much harder to do by modding than pvp. If tho brotato multiplayer wont be abandoned it would be very good, bcs brotato can be fully decompiled
This is some wizardy soldat yo, totally new. Wand making is sweet, and now we can decide which ones to kill eachother with? That. Is. Wild. Awesome work!!
Man, if only I had any time on my hands to make music for this mod. Imagine really intense music like in Smash Bros., getting more wild for each progressing round
18:00 - ed script can bug out only when owner of ed is the same person that owns the projectile to destroy. i.e it will always destroy enemy projectiles no matter what. So you are guys right, its pretty op in this mod. Especially if you can run it every frame with fast enough wand.
I liked the little bombergame easteregg in the lobby list when you had to join the lobby at the start 😉 you happened to record this while i was working on that
Huh, I think the teleportitus dodge is actually super good for pvp.. in a way at least. I think it teleports you the frame you take damage so something that deals damage per frame like contact damage/damage field wouldn’t get fully effectiveness
I agree it felt amazing, that said in its current form you can abuse people who have it very easily by setting a trap on 0,0 which basically can cause it to be instant death.
thankfully you don't need friends to play this mod because there are going to be a bunch of rabid pvp hungry random people in the discord specifically for this game mode if that interests you. (also I need people to play against on stream as well)
Я хочу увидеть hunter vs speedruner в noita, это будет прекрасно и увлекательно интересно. Только, конечно, нужно настроить несколько вещей: 1. Heal. В игре сложно исцелятся, а это важно, когда против тебя другие игроки, так что разумно будет разбросать по миру (встроить в генерацию) яйца с бумерангом и исцеляющим болтом. А так же несколько капель лечиниума повсюду. 2. Физический урон. Чтобы табличка могла убивать других игроков, а они не смогли её подобрать, к примеру пока она не коснётся земли. В таком случае можно будет взять табличку и всех выносить. Или кидать камень и тоже всех выносить. Идеи для правил в такой режим прошу ещё
@@AliasGaming0, Да. Но пока приходится довольствоваться просто разными speedruns. Сейчас пытаюсь пройти afraid%, очень весело, мой рекорд - 43 минуты. Но когда нибудь... Когда нибудь смогу сыграть в hunters vs speedruner
Definitely a combo I will need to try. I just find people so often grab explosion immunity as fast as possible. The spirits is definitely an interesting idea since it would mess with people's aim though.
It is substantially more developed now than in this video. Tons of great features and improved stability. That said I believe the project is sitting complete for now, maybe more features added in the future?
It might be possible with a ton of doing but it will take a lot of time if it even is possible. It's definitely a question best asked to Evasia in her discord (link in the description) she is the black magic wizard who has managed to get this working in the first place!
@@AliasGaming0 me reference? Honestly full coop is not something i personally ever plan to make because of the sheer amount of things to sync and keep track up
Hey, im new in noita community i have installed noita together to play with friends but the seed/enviroment is not shared, is there another mod to accomplish that?
Currently the only other mod that comes close to accomplishing that is the noita couch coop mod which could be played through steam remote play, though you will have to adapt to some rather janky controls.
Noita multiplayer seem to be progressing a lot steadier than other games multiplayer mods. I hope one day we will get a true coop mode.
Coop sometimes much harder to do by modding than pvp.
If tho brotato multiplayer wont be abandoned it would be very good, bcs brotato can be fully decompiled
aaand it's there now :)
@@massiminogutierrezmantione1405 👀?
@@Laban6112 Search for Entangled Worlds, I'm playing with a friend with that mod and it works smooth as butter.
@@Laban6112 Quant's entangeled worlds
that's possibly the most accurate depictions of what a wizard fight would be
i was thinkin the same especially the 1 hit kills
That was amazing!
Having identical shops might not be intended, but it does keep the balance somewhat fair!
There will be an option to pick between random or identical shop in the future I believe which will be super nice!
This is some wizardy soldat yo, totally new. Wand making is sweet, and now we can decide which ones to kill eachother with? That. Is. Wild. Awesome work!!
This is the best news since the update, thank you for showcasing it!
It's some truly exciting stuff!
Man, if only I had any time on my hands to make music for this mod.
Imagine really intense music like in Smash Bros., getting more wild for each progressing round
soon!
This is really cool! So I know that Noita Together exists, but do you think this is the first step to TRUE co-op?
If it's not it is at very least the first step to a lot of really goofy game modes that people can play together.
Noita PVP is REAAAAAAAL
can we get much higher?
18:00 - ed script can bug out only when owner of ed is the same person that owns the projectile to destroy. i.e it will always destroy enemy projectiles no matter what. So you are guys right, its pretty op in this mod. Especially if you can run it every frame with fast enough wand.
This game honestly has the potential to be one of the best games ever made, should they just add multiplayer!
It's already one of the best games ever made!
game simulates every pixel in the world, multiplayer means replicate the simulation of each pixel and recreating it at joined machine
thats actually looks fun, it gives me magicka feeling, playing this games with someone makes them 100 better
Magicka wizard wars was one of my favourite games ever, this definitely brings back some of that feeling.
feel like increasing hp each round would be a good idea to make fights more fun
Some way of scaling defense naturally would be super nice, I agree.
This is amazing.
edit: I wonder how this would be impacted by the different (and more) perks
Edit: holy moly
I liked the little bombergame easteregg in the lobby list when you had to join the lobby at the start 😉 you happened to record this while i was working on that
Huh, I think the teleportitus dodge is actually super good for pvp.. in a way at least. I think it teleports you the frame you take damage so something that deals damage per frame like contact damage/damage field wouldn’t get fully effectiveness
I agree it felt amazing, that said in its current form you can abuse people who have it very easily by setting a trap on 0,0 which basically can cause it to be instant death.
Also, noita modding community is great, much love to them. :)
Wow! Now I can play Noita against a real person.
All I need is a friend...
thankfully you don't need friends to play this mod because there are going to be a bunch of rabid pvp hungry random people in the discord specifically for this game mode if that interests you. (also I need people to play against on stream as well)
Is this what brings me back from retirement?
if this doesn't I don't know what will.
Oh man this looks like so much fun.
alias smoking that diabolical arch necromancer pack
on god
This mod looks cool. Hopefully custom level packs soon.
They are likely going to be holding a level building contest of some sort so I imagine soon we'll have many levels to choose from!
Love this kind of content, keep it up
This is incredible
Я хочу увидеть hunter vs speedruner в noita, это будет прекрасно и увлекательно интересно.
Только, конечно, нужно настроить несколько вещей:
1. Heal. В игре сложно исцелятся, а это важно, когда против тебя другие игроки, так что разумно будет разбросать по миру (встроить в генерацию) яйца с бумерангом и исцеляющим болтом. А так же несколько капель лечиниума повсюду.
2. Физический урон. Чтобы табличка могла убивать других игроков, а они не смогли её подобрать, к примеру пока она не коснётся земли. В таком случае можно будет взять табличку и всех выносить. Или кидать камень и тоже всех выносить.
Идеи для правил в такой режим прошу ещё
A speedrunner vs hunter mode would definitely be super cool, you would definitely need a much larger level I imagine to start!
@@AliasGaming0,
Да.
Но пока приходится довольствоваться просто разными speedruns.
Сейчас пытаюсь пройти afraid%, очень весело, мой рекорд - 43 минуты.
Но когда нибудь... Когда нибудь смогу сыграть в hunters vs speedruner
А если добавлять режимы типо 2 на 2 то дать возможность игрокам выбирать цвет команды (перекрашивать цвет мантии ведьмы)
Holy shit, that's so exciting
Please do more of these :)
More on the way!
that's little insane and i want it
Insane
needs a instant death replay mod so we can see who died and how.
OH MY GOD i this is incredible
Surprised you ignored explosion of spirits - alcohol seems like a powerful debuff for enemy players.
Definitely a combo I will need to try. I just find people so often grab explosion immunity as fast as possible. The spirits is definitely an interesting idea since it would mess with people's aim though.
waowee bigfan
Is it still in development?
It is substantially more developed now than in this video. Tons of great features and improved stability. That said I believe the project is sitting complete for now, maybe more features added in the future?
How do you get this mod
It's available in the description! The Noita Online Discord is the only place to acquire it.
At some point this just becomes whoever presses left click faster wins lol
The end game definitely gets pretty dumb if you don't have any defensive tools to slow down the fights. That is just a side effect of infinite rounds.
Does that mean noita pve (regular runs) are also possible with multiplayer?
It might be possible with a ton of doing but it will take a lot of time if it even is possible. It's definitely a question best asked to Evasia in her discord (link in the description) she is the black magic wizard who has managed to get this working in the first place!
@@AliasGaming0 me reference? Honestly full coop is not something i personally ever plan to make because of the sheer amount of things to sync and keep track up
the issue is that it cant sync all the particles meaning it doesnt really work
I've heard that EVERY single particle is simulated, not even god can sync this. And well the dev him/herself says it's not planned
@@asm7983 Syncing all the pixels is something i can do but it would be too performance heavy
Hey, im new in noita community i have installed noita together to play with friends but the seed/enviroment is not shared, is there another mod to accomplish that?
Currently the only other mod that comes close to accomplishing that is the noita couch coop mod which could be played through steam remote play, though you will have to adapt to some rather janky controls.
@@AliasGaming0 ty and great video!
is there a way to use the mp to work with normal games
not pvp
There is a true multiplayer mod, look up entangled worlds mod and it should show up right away!
@@AliasGaming0 alr i just hope its still being worked on
@@AliasGaming0 btw does it work with mods?
@@mrtrex123 depends on the mods but I believe so.
@@AliasGaming0 oh ok
1v1 me n00b Ez win!!!
Homing is just broken in pvp lmao
There's quite a few broken things in pvp yeah.
love this game but this is corny as fuk