Articulating Hand Part 4 Fusion 360

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  • เผยแพร่เมื่อ 4 ม.ค. 2025

ความคิดเห็น • 11

  • @SAOS451316
    @SAOS451316 3 ปีที่แล้ว +3

    it sure takes some experimentation to see what kind of tolerance you can get away with. i can't usually go smaller than 0.25mm lol. there's no shame in filing parts if you need to.

    • @everydaynerdy1619
      @everydaynerdy1619  3 ปีที่แล้ว +1

      I get nervous filing parts down. I tend to break them when I do that. I am trying to learn how to sand them down without destroying them.

    • @SAOS451316
      @SAOS451316 3 ปีที่แล้ว

      @@everydaynerdy1619 if you're using PLA that's probably why; it's an awful material to sand. either way it's just a matter of practice! :D

  • @davidhunger3622
    @davidhunger3622 3 ปีที่แล้ว +2

    Hey Everyday can you and Melissa do movie reaction videos from time to time it could be really fun!!

    • @everydaynerdy1619
      @everydaynerdy1619  3 ปีที่แล้ว +1

      We will see what the future holds! Thanks for the input!!!!

    • @Gunplameli
      @Gunplameli 3 ปีที่แล้ว +1

      I have no idea how to edit something like that :/

    • @davidhunger3622
      @davidhunger3622 3 ปีที่แล้ว

      @@Gunplameli it's just you and Everyday Nerdy looking at movies and reacting to them. Check out Reaction videos it looks relatively fun to do. Star Wars reaction video SP38 is a great way to start.

  • @juancarlos-bq6ew
    @juancarlos-bq6ew 3 ปีที่แล้ว +1

    de solo verlo igual me duelen los dedos ajaja saludos !

  • @tetsujin_144
    @tetsujin_144 3 ปีที่แล้ว +1

    It doesn't look great, honestly. I would suggest bringing it a bit more in line with the actual shape and proportion of a human hand, or use an existing anime robot hand design as a starting point and replicate that.

    • @everydaynerdy1619
      @everydaynerdy1619  3 ปีที่แล้ว

      Thanks! I used my imagination for the portions which is why is was out of wack. I mainly wanted to have something with functionality joints! Thanks for the input.