My lord, this video continues to grow each time I check up on it. Appreciate you all for stopping by, and a big thanks to all of you who stayed and ended up subbing. Hope you all enjoy the content and there's much more to be made in the future. :D Part 2 of the video: th-cam.com/video/sI5EzLuxTwc/w-d-xo.html
Rage Wars isn't precisely multiplayer only. There is a single player mode ("1 Player Trials"), but obviously it's not the main focus because multiplayer is the first option in the main menu. It's also not just a barebones deathmatch-but-with-bots -- though the only enemies are bots (AI-controlled player characters) in this mode, there's a whole progression system, unlocks, and separate campaigns for each character. Sort of like a fighting game, but each "stage" has its own preset parameters. Oh and there's also a two player version of the trials mode too. Also, N64 emulation isn't in the same state it was over a decade ago. For most games, it's pretty much solved, and even with a 19 year old version of Project64 I have lying around (v1.6b) it's only got a couple things you have to change in the settings (which the "GameFAQ" included with the emulator tells you) for the Turok games, it even worked fine with the default plugins out of the box. Though I find the N64 FPS controls to be godawful for these games. Of course it's hard to go back to anything after mouse and keyboard.
Turok is an underrated series, and it's fun to find a video that talks about the lore and the comics. Congrats and hope you can do another video like this.
One of the big selling points of the original Turok game was the specific area/limb damage to enemies. So them asking you to shoot certain spots makes sense against the bosses. We take this thing for granted in todays games but back then this was a new feature.
Actually this feature didn't appear until Turok 2. In the first game, it didn't matter where you hit an enemy, all damage would be the same regardless of whether you shot them in the head or the foot. Even the bosses worked the same. The death animations afterward were random (for regular enemies anyway). Even so, the original Turok was considered groundbreaking for its time due to the quality of its graphics and animations, the unique and fun weapon arsenal, and the unique setting. Turok 2 upped the ante on the technical front in massive ways - though it was criticized for its difficulty, obtuse level design and monotonous mission objectives. Was still one of the most impressive games for its day, especially for a FPS on a console - and back in the day, rivaled even Goldeneye in terms of appreciation.
@@Costin1289 I’ve played them all as well and Turok 1 is still my favorite. Turok had an open world feel to it, while Turok 2 felt like it was just copying the success of Golden Eye by having painful mission objectives. Not to mention the music in Turok 1 is phenomenal.
Same here, we rented the game ALOT and it was in the rental case. I always wondered how they figured out about it im guessing Nintendo power or something
As someone who played 1, 2, and Rage Wars to death on the N64- I can confirm they controlled really well with the N64 controller at the time. Even just playing the single player Rage Wars vs bots was a great time for child me.
Ah, good memories. *Takes a brief hit* Turok 1, I cheated that game to death. Pretty colors mode, free flying, no clipping all weapons/ammo, you name it. Of course, I meet the Campaigner who I totally wrapped too, have no idea what this place here, and this guy screams at me in a tiny high pitched voice, "Whaaha! The universe is mine!" Hysterical really, it was more of a death animation/cutscenes when you died. It was so hilarious I gave myself lives just to see his tiny head face shriek at me as he attempts to club me in a wee little _"Huiigh!"_ Seeds of Evil ...Turok, that is. Was that the one where you were also rescuing kids, and they'd say, _"Thank you Turok!"_ I seem to have less memories of this one, I fear. I particularly remember the eye ball boss. Besides the above I mentioned, I lack the memory capacity for it. But I do recall being disappointed in what I hopped would be a skirmish pve mode, but was actually a pvp. Rage Wars ... --Turok-- Raptor, that is. A joke son, it's a joke. Well, okay, not really. I loved playing as that damned raptor. Loved it. Who needs a Cervical transplant gun or high powered plasma rifle when you can flail your flanges and toss talony fisty-cuffs at any passerby? Got all three skins for 'em because I wanted special bois. Also there was a character you could be in Rage Wars...Mite? Mites. Well, they start off as a swarm of bugs. Their second skin are tiny dinos, they probably have a name. But the third skin is just the cherry on top. They turn into a swarm of teddy bears. Still...I always had a thing for those thrown booby traps.
I always enjoyed watching the Raptor bots fight each other, some cases they ended up running in a circle trying to catch each other My version was bugged that I couldn't unlock the Teddies skin
What was your way of playing? I remember i had to switch the control layout to be able to move with the C buttons and aim with the controller. That was the best setting for me to play.
I just want to write here and tell you, I was in 4th grade when Turok 1 came out. It was LATE. It was delayed SO MANY TIMES. I waited like 18 months longer than it was supposed to be, (and N64 was the first console my parents ever bought me, this, after intentionally not being allowed to have a console to that point. I had saved my money for this game, and had to keep saving it because the game kept getting delayed. It was an eternity. I eventually spent the money on Shadows of the Empire, and had to settle for renting my dream) and when it finally did come out, _and_ _it_ _showed_ _up_ _at_ _Blockbuster_ (which was another 3 months later), I *finally rent it,* get in the car on the way home and I say out loud, as I read the box on the way home "M for mature... _huh!_" and my parents simultaneously Eye-Of-Sauron to the back seat and _snatched_ _that_ _shit_ _out_ _my_ _hand_ and went back in and just dropped it in the return bin. I've still not recovered. This game was everything to 10 year old me.
Man, I remember the days of renting games for my GameCube and PS2. So crazy now how we have any game we want right in our libraries. Thanks for sharing your story. :D
Turok 2: Seeds of Evil used to scare me to death as a kid. I remember trying to save some kids in cages and one yells "Turok help me!" and some dino dude ran me down.
FWIW from someone who started gaming in the mid-90s, the lack of story in Turok 1 was just because it was the style at the time, at least for first person shooters. There usually was a paragraph or two in the manual you'd get with a physical boxed copy of the game where the overall setting and premise of the game is explained and after that you're just on your own. This only really changed after Half-Life came out in '98 and showed people that storytelling is indeed a thing you can do in an FPS without taking control away from the player.
Turok 2 feels so good to play. Awesome shotgun and blood. But man I've never beaten it because I always get to a point where I'm missing something somewhere
I got a Nintendo 64 in 1999 for my birthday i was 3 lol & I remember in 2000 my parents got me Turok 2, only way i remember it was because it was an such an awesome game for me even though I only played the first stage because i didn't know how to progress lmao. I didn't even get tired of it either.
Actually the remaining people that worked on Turok 1+2 through 3 and Evolution are a tiny amount. Iguana became Retro Studios who made (the) Metroid Prime (Trilogy) and the 2 great modern Donkey Kong Country games. vast majority of devs for Turok 3 and Evolution in particular were Acclaim themself
T1 through Evolution were all the same 'team', technically. Although the team got rebranded by the time of T3, it was still the same group, they were just given a different name. Granted, I'm sure there were some devs who came and left during that period, but overall, it was mostly the same talent. But yeah, the original founders of Iguana would go to found Retro Studios, who would go on to be bought out by Nintendo and are famous for developing the Metroid Prime trilogy, which could in many ways be seen as a successor to both the 2D Metroid series as well as Turok.
You can definitely see elements in the Turok games that would pass on to the Metroid Prime games. I don't know why, but since I was a kid, I always felt there was something similar between Turok and Metroid Prime. Now that I know it was the same guys behind the scenes, it makes a lot more sense.
I didn't play Turok 1 when it was new, but I ended up with an N64 and a copy during the mid-00's after a garage sale run. The controls were surprisingly modern, though backward from modern twin-stick setups: the C buttons controlled running, backpedaling, and strafing, while the thumbstick was used to aim. The framerate of the first game was surprisingly stable, too, though that was down to a very low render-fog distance.
Turok 1 was only 8MB in size due to limits of the N64 cartridge at the time of its release. Turok 2 was put on a 12MB cartridge, which is why you get more game. Shadow of Oblivion used a 32MB cartridge, the developers had 4 times the space to add features to the game. I just started binging this game 2 days ago, and found your video. Glad to see a younger generation play this series!
I'm actually really impressed with your production quality, description, intro and in-depth analysis of the nuances regarding your psychological experience through your playthroughs. That kind of thing isn't spoken about enough. It seems like some people don't really get how much of a toll it takes to undertake these... adventures. You're basically throwing your psyche into another universe, that requires hyper-vigilance... threading needles at 50 meters using a tiny joystick or mouse... Your emotions take on the characters to a certain extent.. there's a bit of psychological imprinting. If that isn't happening, the games usually aren't that fun. You'll get adrenaline rushes sometimes at least in PvP titles, which is your body actually having a full flight or flight response.. like it thinks it's going to die. Your whole body literally believes it's going to die, and your heart will pump, extremities will get cold, etc. So I say all this just as pretext to my honest expression of gratitude for your contribution to the gaming community here. Us gamers don't get enough credit for the work we put in, and gaming in and of itself is actually proving to be incredibly important in the context of the sciences, and psychology. It's not just all fun and games, and even so, this was extremely entertaining. Great to see your viewcount reflecting the quality of your content just 4 weeks in. Great job. 2-27-24, 7 : 54 pm est -AB
the first Boss in D.H. is called Longhunter the 2nd shotgun in Turok 2 is called Shredder, not "Scattergun". thats the name of the shottie in Timeshift (lol)
Turok Evolution is one of my favorites, also I loved the flying sections. The flying sections were one of my favorites actually. Evolution is underrated imo.
26:45 the chant that is also in borderlands is also in that one muliplayer Turok game as well. So I'd say Turok had that chant first since it was originally on the N64.
The chant and any other vocals is from a copyright free native indian sounds sample pack that you can get on the internet. It's quite hard to find but there are reddit forums where people have links where you can get the whole pack. I think these days though it's changed to being paid last i checked for some soundtrack legal stuff.
@FelixS. no I actually missed that. I am thrilled to hear that it has been remastered. Thanks for the reply. I will probably pick up the remastered version soon.
Was my first M rated game too, lol. It's funny, my mom wouldn't let me play or watch anything with course language (and especially anything remotely sexual), but violence and gore was awwwright. In fact, my mom used to play the game too!
Dang i didn't know it was m rated... I have no clue how i got it then because my mom would definitely not have bought it for me lol. I wasn't even allowed to watch good burger! LMFAO
Oh man this was nostalgic. I remember playing Turok 2 split screen with my friends in junior high. Seeing somebody pick up the Cerebral Bore was terrifying and always made for excellent shenanigans.
13:08 Getting lost is the key to immersion. Forcing the player to map out the game world in their mind, literally puts the game world in their mind, and therefore the player into the game world. IMO, the navigation is a part of the challenge, not a flaw. Modern games consider it a flaw, so I have almost no fun games to get lost in, because the lowest common denominator is the target audience I guess. Nightdive did make it easier though, in a select number of tricky spots.
I LOVED the original Turok when i was a teen it came out and my dad bought it for me from media play in denver CO. I loved turok such a slept on franchise
26:21 what do you mean, A reference to borderlands 2? turok 3 initially released in 2000, borderlands 2 initially released in 2012. Did you mean to say the opposite?
All the turok games are masterpieces. Some very memorable weapons, music, enemies, and good graphics for the time. My biggest complaint is the Big Confusing labyrinth level maps As well. I was also so confused and lost most of the time. Hoping a Remake comes out in the future. An open world Turok would be awesome 🙏😎
I remember Turok 2 coming out on the N64 and playing it over a friends house who had an expansion pack, damn that was a fun time. For the time and my age, the cerebral bore was brutal. Good video and thanks for the nostalgia!
The first five Turok games were fun. Not perfect but really fun. Seeds of Evil is my favorite because I like the setting alot. Evolution was also really fun but it was really unfinished and had no real end. I hope Rage Wars gets an Remake with online MP. It was fun back than. Or if they could finish Evolution.
There's a video on TH-cam of a behind the scenes of turok evolutions development and yeah it was very messy and rushed. There were massive problems from the higher ups who kept asking how the game is going and when it will be done and the dev team kept trying to get more time. But every recall with the higher ups would keep cutting down the time for the games release.
Like most games of the time the original Turok story was in the manual. It had story, characters, and both weapon/area descriptions. If my memory serves me correctly the n64 manual actually had parts of the comic too.
And also they had still images in the game that do a good job of summarizing the story of the game. If I remember right it was in the loading screens but you can unlock them after you beat the game.
You really should experience these games on the N64. The fog made dinosaurs charging at you from out of nowhere much more scarier. Also trying to play on a N64 controller vs mouse and keyboard is a whole different experience.
My Turok ranking.. On N64; Turok 1>2>3 Turok 2 and 3 run at like 5fps, ruining them. Remastered; Turok 2 > 1 > 3 Turok 2 takes the cake at 60fps, with 1 close behind it, and 3 a distant third. Turok 1 = Jungle Quake Turok 2 = Jungle Unreal Turok 3 = Poor Man's Half-Life
The Indian Yell/Chant actually came from Turok Rage Wars which came out BEFORE Turok 3 Shadow of Oblivion. Borderlands 2 might have actually Stolen it aka Plagiarized from Acclaim/Iguana, but those Companies went down or merged with Different Companies. But last I checked the Turok IP is "Owned", loosely, by Universal Studios.
@@wavykay3228well I did play Turok Rage Wars like way back in the days of the N64. But Turok 2 Seeds of Evil was my First ever Turok Game. Later on I got Turok Dinosaur Hunter. I regretted trading in Turok Rage Wars though because when I wanted to Play it I didn't have it. Lmao But Turok Evolution was my 4th Turok Game before Turok 2008, then finally got Turok Rage Wars back and Turok 3 Shadow of Oblivion. Never owned a GameBoy though so I didn't play the GameBoy Versions. But yeah, Turok Rage Wars was the First Time I heard the Native American Yell/Chant and it had a Killer Beat, before T3 SoO came in and the Music was kinda Meh and Mid.
The chant at 26:30 was actually in Turok Rage Wars first. It's the first thing you hear at the start of the game's main menu music 'Rage'. The chant was then carried over and used in Turok 3's main theme music. I heard the chant used in BL2 back when it came out and I knew where it originated - Turok. It sounds out of place in Borderlands thou. I have no idea why they put it in that game.
It very well could be a reference? Borderlands whole shtick is adding references of pop culture in their game. Though it's a very odd and obscure one at that.
I'm guessing the chant comes from a sound collection. I bet Gearbox used it thinking it sounded pretty cool and didn't know where the chant was used first (or at least where it was most well known). The chant is altered a bit in BL2. And you hear it in BL2 in the area near the first secret boss - a worm. So I dunno, I haven't heard of anything else linking it to a reference. Either way, I'm glad it wasn't just me who noticed lol. BTW did enjoy the vid!@@TruePatriotGaming
Heyo, I replied. As someone who makes music for video games I can confirm it is just a really popular sample. It's in thousands of games. @@TruePatriotGaming
26:44 those sounds (samples) are already made. They come in sample packs which are either bought by the company, studio or producer that will handle the soundtrack. Think of an album with soundbites and sound effects instead of songs ❤ love the video btw
Yeah this is just like how that Arabic(?) chant got added and then quickly removed from Ocarina of Time. There were hundreds of these "royalty-free" audio CDs out there, and they frequently contained copyrighted material anyway despite claiming freeware status. It was the wild west for audio copyright back then!
@lilyeet1980 dude you go ahead and make a video since you have such impeccable knowledge on the series. This guy put effort into making an entertaining and informative video and 14 of your comments on this channel are you just being a nitpicking douche
Turkok 1/2 are masterpieces. 3? Not so much. I like to pretend it doesn't exist. Also, Turok is a title, not a name. It is passed down by the descendants of that tribe. That includes the comics Turok.
Great vid but i love turok evolution so much and i can never go back and play it because it'll ruin it for me lol One of my favorite glitches to abuse in the multiple was on one if the ruins maps, the one with opposing temples, theres a pool in the center and if you went into it as a raptor and held both triggers, you just fly up into the skybox, i remember calling it "the great oreo in the sky" because how the skybox would squish down
I honestly don't blame you. Before I played Evolution for this video I was blinded by rose tinted glasses with that game. I still don't hate it but I can't love as unconditionally as I did before.
The Games when they came out had a comic book that came with the game in addition to the manuals. There was a 4 part novel series as well that serves as a back round of the Storyline and history. The one thing I want to mention is that The Lair of the blind ones was a lot bigger but with the remaster some of the level was reworked so lair of the blind ones wasn't as confusing
Hot Take: I love Turok Evolution. It does seem rushed but I think one thing they were sure to get right was fun action. When I'm shooting and fighting someone in that game, it's more enjoyable than in Turok 1 and 3 and I'm not really sure why. It might have to do with the damage animation, which is best in Evolutions and Seeds of Evil. I really just wish they would have made the flying levels a bonus game you unlock afterwards. Making them necessary levels to beat in order to progress in the main story really killed that game I think. My least fav chapter is chapter 7 when you go back to flying for the second time.
I remember Turok evolution very fondly. Played it so much when it came out. Replayed it several time with my brother and its a core memory for me at this point. As kids playing it, we never had too much trouble and we played constantly.
Love the video and just discovering it. Turok 2 was amazing and the boss hit boxes was rewarding as you learned how to use the ninteno 64 joystick which made it feel like an arcade shooter and not the typical fps. It was easy on controller.
Man the Dinosaur Hunter remaster is so good looking. The original had a horrible fog to help performance, and being like 5 when i played, i never got far
I just got the Turok 3 remastered last night. It's incredibly different than the previous two and I'm having a blast with it. Looking forward to Turok: Origins.
I couldn’t imagine playing these again now as an adult!!! These are some of the most difficult games ever!!! It does seem mentally taxing as you said my head spinning just thinking about it
its funny you seemed to of hated evolution but i loved it, games were new to pre rendered cutscenes so thats how the story was told and through loading screen, guns were really cool and all had alt fire which was mindblowing at the time, levels were memorable and it really built up from being easy to hard, you said yourself you didnt conplete it as a kid and it shows but i managed it okay it was a challenge for 7 year old me but i loved this one 👍
Honestly if 08 wasn't such a pain in the ass to get the pc version working I would've. And I sadly don't have a 360 so I can't use that. I hope one day we see it on pc where it isn't a bitch to setup.
I can second this, multiplayer was forgettable but it had a pretty good cast with fun weapons. I say the only annoying part was the final Trex fight, and Ron Pearlman's character gets tedious to listen to when he's all "you traitor, hurr durr". Not perfect, but a earnest attempt to put a new spin on the IP. It's just a shame Disney won't rerelease the game anytime soon since it understandably didn't sold well and the game is an anomaly for fans of the OG. Edit: Got the actor name wrong for some reason. Really goes to show that getting little sleep can make your system do the raw blink on Hara Kiri rock. *I NEED SCISSORS! 61!*
As someone who played Turok 3 to death when I was little, choosing between Joseph and Danielle only really changes 1 cutscene at the start of chapter 2, showing who splits off while the other investigates the blood drawing of 'The Child'...and even then in the original N64 version, the cutscene was the same regardless of who you chose. As for the vocals in the main menu, those were there in the original version too.
This was a great video, and although Turok 2 is by far my favorite of the trilogy, I can respect and agree with your criticisms of it. Lair of the Blind Ones is especially a long haul pain in the ass. But anyways, great job regardless. One of, of not the best Turok retrospectives out there. Also good to see another man of culture 🫡
@TruePatriotGaming, hey I'm glad I'm not the only one who picked up on the sound cues with Borderlands 2 and Turok 3. So I looked up this connection a while back because it was driving me up a wall; turns out some of the developers and sound design people at Gearbox were former employees of Acclaim Studios and worked on the original Turok games. It's a nice nod and Easter Egg, definitely tickles the nostalgia bone.
The Nuke was far from useless but like the cerebral bore it had a windup... only the cerebral bore had a wind up WHILE you were shooting and the nuke had it AFTER you shot it (basically it had to fully explode for its effect to take place)... With the primogen jumping and flying around a lot it certainly wasn't the easiest weapon to kill him with but it was doable
For sure. And you can even see in the clip that it does big damage to him when it hits his hit box. The clip of course doesn't show the full fight and I found it be somewhat inconsistent most of the time. Plus he does that stupid shit where he heals back some of health. I think the nuke weapon was more supposed to be something to supplement damage on him rather than completely kill him outright like the chronoscepter.
I remember playing the first Turok game for the 64 in my early teens. The soldiers running out of the fog to be slaughtered. And the first time you draw the bow and hit a dude in the neck…. Traumatically awesome.
The comic for the Turok 1tie in was called "Spring Break in the Lost Land", and the first issue called "Way of the Warrior" was only printed in the original N64 manual for Turok AFAIK. So yeah, finding it is more than a little difficult lol.
My lord, this video continues to grow each time I check up on it. Appreciate you all for stopping by, and a big thanks to all of you who stayed and ended up subbing. Hope you all enjoy the content and there's much more to be made in the future. :D
Part 2 of the video: th-cam.com/video/sI5EzLuxTwc/w-d-xo.html
Rage Wars isn't precisely multiplayer only. There is a single player mode ("1 Player Trials"), but obviously it's not the main focus because multiplayer is the first option in the main menu. It's also not just a barebones deathmatch-but-with-bots -- though the only enemies are bots (AI-controlled player characters) in this mode, there's a whole progression system, unlocks, and separate campaigns for each character. Sort of like a fighting game, but each "stage" has its own preset parameters. Oh and there's also a two player version of the trials mode too.
Also, N64 emulation isn't in the same state it was over a decade ago. For most games, it's pretty much solved, and even with a 19 year old version of Project64 I have lying around (v1.6b) it's only got a couple things you have to change in the settings (which the "GameFAQ" included with the emulator tells you) for the Turok games, it even worked fine with the default plugins out of the box. Though I find the N64 FPS controls to be godawful for these games. Of course it's hard to go back to anything after mouse and keyboard.
Turok is an underrated series, and it's fun to find a video that talks about the lore and the comics. Congrats and hope you can do another video like this.
Adon is Cortana before halo.
I played every one of these as a kid, loved all 4. You should do a video over the 360 reboot.
Turok is so nostalgic for me! I'm 38 and these and the golden eye and 007 games were the founding fathers of shooters
One of the big selling points of the original Turok game was the specific area/limb damage to enemies. So them asking you to shoot certain spots makes sense against the bosses. We take this thing for granted in todays games but back then this was a new feature.
Actually this feature didn't appear until Turok 2. In the first game, it didn't matter where you hit an enemy, all damage would be the same regardless of whether you shot them in the head or the foot. Even the bosses worked the same. The death animations afterward were random (for regular enemies anyway).
Even so, the original Turok was considered groundbreaking for its time due to the quality of its graphics and animations, the unique and fun weapon arsenal, and the unique setting.
Turok 2 upped the ante on the technical front in massive ways - though it was criticized for its difficulty, obtuse level design and monotonous mission objectives. Was still one of the most impressive games for its day, especially for a FPS on a console - and back in the day, rivaled even Goldeneye in terms of appreciation.
yeah but imo turok 2 is the best clearly
@@Costin1289
I’ve played them all as well and Turok 1 is still my favorite. Turok had an open world feel to it, while Turok 2 felt like it was just copying the success of Golden Eye by having painful mission objectives. Not to mention the music in Turok 1 is phenomenal.
@@Costin1289turok 2 is damn good but 1 or 3 are the best
I remember seeing that for the first time and thought it was so cool!
as a kid I always though that when he revived and went " I am Turok" was the coolest thing.
They need the same system for fromsoftware games 😂 you’d be a little more hyped than demeaned
The cheat code "Beware Oblivion is at hand" is forever burned into my memory from playing Turok 2 as a kid.
Same here.
Shit was crazy. Final boss was underwhelming
nthgthdgdcrtdtrk
Lol I remember this too.😅
Same here, we rented the game ALOT and it was in the rental case. I always wondered how they figured out about it im guessing Nintendo power or something
As someone who played 1, 2, and Rage Wars to death on the N64- I can confirm they controlled really well with the N64 controller at the time. Even just playing the single player Rage Wars vs bots was a great time for child me.
Ah, good memories.
*Takes a brief hit*
Turok 1, I cheated that game to death. Pretty colors mode, free flying, no clipping all weapons/ammo, you name it.
Of course, I meet the Campaigner who I totally wrapped too, have no idea what this place here, and this guy screams at me in a tiny high pitched voice, "Whaaha! The universe is mine!"
Hysterical really, it was more of a death animation/cutscenes when you died. It was so hilarious I gave myself lives just to see his tiny head face shriek at me as he attempts to club me in a wee little _"Huiigh!"_
Seeds of Evil ...Turok, that is.
Was that the one where you were also rescuing kids, and they'd say, _"Thank you Turok!"_
I seem to have less memories of this one, I fear. I particularly remember the eye ball boss. Besides the above I mentioned, I lack the memory capacity for it. But I do recall being disappointed in what I hopped would be a skirmish pve mode, but was actually a pvp.
Rage Wars ... --Turok-- Raptor, that is.
A joke son, it's a joke.
Well, okay, not really. I loved playing as that damned raptor. Loved it. Who needs a Cervical transplant gun or high powered plasma rifle when you can flail your flanges and toss talony fisty-cuffs at any passerby?
Got all three skins for 'em because I wanted special bois.
Also there was a character you could be in Rage Wars...Mite? Mites.
Well, they start off as a swarm of bugs. Their second skin are tiny dinos, they probably have a name.
But the third skin is just the cherry on top. They turn into a swarm of teddy bears.
Still...I always had a thing for those thrown booby traps.
Bruh my copy of rage wars was bugged. It was impossible to beat a chase the monkey lvl on split screen making the game unbeatable with friends 😢.
I always enjoyed watching the Raptor bots fight each other, some cases they ended up running in a circle trying to catch each other
My version was bugged that I couldn't unlock the Teddies skin
I played them back then too. After playing nightdives rerelease im sorry but no, the n64 controls are terrible.
What was your way of playing? I remember i had to switch the control layout to be able to move with the C buttons and aim with the controller. That was the best setting for me to play.
God, I love Turok 1. That game rocked my world when I was a kid. And my dad really enjoyed playing it while drunk one time.
Honestly, boomer shooters feel fucking amazing when intoxicated. Especially the newer doom games.
I just want to write here and tell you, I was in 4th grade when Turok 1 came out.
It was LATE. It was delayed SO MANY TIMES. I waited like 18 months longer than it was supposed to be, (and N64 was the first console my parents ever bought me, this, after intentionally not being allowed to have a console to that point. I had saved my money for this game, and had to keep saving it because the game kept getting delayed. It was an eternity. I eventually spent the money on Shadows of the Empire, and had to settle for renting my dream) and when it finally did come out, _and_ _it_ _showed_ _up_ _at_ _Blockbuster_ (which was another 3 months later), I *finally rent it,* get in the car on the way home and I say out loud, as I read the box on the way home "M for mature... _huh!_" and my parents simultaneously Eye-Of-Sauron to the back seat and _snatched_ _that_ _shit_ _out_ _my_ _hand_ and went back in and just dropped it in the return bin.
I've still not recovered.
This game was everything to 10 year old me.
Man, I remember the days of renting games for my GameCube and PS2. So crazy now how we have any game we want right in our libraries. Thanks for sharing your story. :D
Learned to have inside thoughts after that lmao
That's exactly what happened with childhood me and Halo: Combat Evolved. Wasn't allowed to play it until I was 16.
@@ClarkKentaibro halo? lol I got lucky with my mom. She didn’t care unless there was nudity. But god of war changed that 😂 she quit caring
@@mileshawkins6225 My mom was very much a non-violence hippie. I wasn't even allowed to have Nerf guns.
With Turok Origins announced,ive benn going down the turok rabbit hole. So glad it has returned
Fun fact, in evolution you can one shot the final boss with a falling tree :)
I think I remember hearing about that, but if I did, I sure as hell didn't remember when fighting the boss. 🤣
Lmao, i remember fighting tooth and nail with the him
And i only learned about that insta gib ny accident.
Aftee that, it was always "TO THE TREEEE"
Turok 2: Seeds of Evil used to scare me to death as a kid. I remember trying to save some kids in cages and one yells "Turok help me!" and some dino dude ran me down.
what was scary was the flesh eaters portals
It was the mother boss for me
Me too!!! I would only play it during the day because I was too scared to play it at night lol
The music in those portals was pretty dope though.
Man i swear turok help I'm like ok then I hear a mean deep hateful growl and then I'm like f them kids😂😂
I remember getting a 64 in 97 and turok was the second game I owned. The graphics for me was mind blowing! 97 was a badass year for gaming history!
2nd game for me too that year, 1st was snowboard kids.
Mariokart/Mario 64 next
then............GOLDENEYE!!!!!!!!!! 😄
FWIW from someone who started gaming in the mid-90s, the lack of story in Turok 1 was just because it was the style at the time, at least for first person shooters. There usually was a paragraph or two in the manual you'd get with a physical boxed copy of the game where the overall setting and premise of the game is explained and after that you're just on your own.
This only really changed after Half-Life came out in '98 and showed people that storytelling is indeed a thing you can do in an FPS without taking control away from the player.
Turok 2 feels so good to play. Awesome shotgun and blood. But man I've never beaten it because I always get to a point where I'm missing something somewhere
I found Lair of the blind ones the biggest ' what am I not finding or seeing here' bastard of a level in that game.
True managed to finish that level with luck but hive of the mantis was dead end for me@@dorkbrandon4422
I got a Nintendo 64 in 1999 for my birthday i was 3 lol & I remember in 2000 my parents got me Turok 2, only way i remember it was because it was an such an awesome game for me even though I only played the first stage because i didn't know how to progress lmao. I didn't even get tired of it either.
I have the Turok game manuals proudly displayed on my wall, love this series
The guns in evolution were so cool. The rocket laucher had a nuke and another weapon that would slowly kill enemies
Actually the remaining people that worked on Turok 1+2 through 3 and Evolution are a tiny amount. Iguana became Retro Studios who made (the) Metroid Prime (Trilogy) and the 2 great modern Donkey Kong Country games. vast majority of devs for Turok 3 and Evolution in particular were Acclaim themself
@lilyeet1980 no, Turok 1+2 were 100% developed by Iguana. Acclaim was publisher
T1 through Evolution were all the same 'team', technically. Although the team got rebranded by the time of T3, it was still the same group, they were just given a different name.
Granted, I'm sure there were some devs who came and left during that period, but overall, it was mostly the same talent.
But yeah, the original founders of Iguana would go to found Retro Studios, who would go on to be bought out by Nintendo and are famous for developing the Metroid Prime trilogy, which could in many ways be seen as a successor to both the 2D Metroid series as well as Turok.
You can definitely see elements in the Turok games that would pass on to the Metroid Prime games. I don't know why, but since I was a kid, I always felt there was something similar between Turok and Metroid Prime. Now that I know it was the same guys behind the scenes, it makes a lot more sense.
@@Crichjo32 also, i REALLLY would love a PC port by nightdive from those Prime beautys... one can always dream, aye?
I grew up playing these games, and it's rad to see someone younger than me giving them a shot today. Keep making videos. You're very good at it.
Game awards 2024 gang😎
I miss the times when men of culture made games of culture. When it was some harmless physics to add some spice to a game.
This...... now this is a comment full of culture.
Its culturing time
New turok game needs to come out
there was one for the xbox 360 but its not mentioned here. not sure why because it IS a turok game.
@moviemaker2011z he actually says why he didn't want talk about it at very end of video....
@Watermindflux89 time stamp? I may have missed it. Granted I was listening to this while at work so that's very likely why I didn't catch it
@@moviemaker2011z 37.34
@@moviemaker2011z 37.34
I didn't play Turok 1 when it was new, but I ended up with an N64 and a copy during the mid-00's after a garage sale run. The controls were surprisingly modern, though backward from modern twin-stick setups: the C buttons controlled running, backpedaling, and strafing, while the thumbstick was used to aim. The framerate of the first game was surprisingly stable, too, though that was down to a very low render-fog distance.
Turok 1 was only 8MB in size due to limits of the N64 cartridge at the time of its release. Turok 2 was put on a 12MB cartridge, which is why you get more game. Shadow of Oblivion used a 32MB cartridge, the developers had 4 times the space to add features to the game. I just started binging this game 2 days ago, and found your video. Glad to see a younger generation play this series!
Turok would make a great movie or series. 😁
Check out the animated Turok son of stone movie. It's free on youtube
I'm actually really impressed with your production quality, description, intro and in-depth analysis of the nuances regarding your psychological experience through your playthroughs. That kind of thing isn't spoken about enough. It seems like some people don't really get how much of a toll it takes to undertake these... adventures. You're basically throwing your psyche into another universe, that requires hyper-vigilance... threading needles at 50 meters using a tiny joystick or mouse... Your emotions take on the characters to a certain extent.. there's a bit of psychological imprinting. If that isn't happening, the games usually aren't that fun. You'll get adrenaline rushes sometimes at least in PvP titles, which is your body actually having a full flight or flight response.. like it thinks it's going to die. Your whole body literally believes it's going to die, and your heart will pump, extremities will get cold, etc.
So I say all this just as pretext to my honest expression of gratitude for your contribution to the gaming community here. Us gamers don't get enough credit for the work we put in, and gaming in and of itself is actually proving to be incredibly important in the context of the sciences, and psychology.
It's not just all fun and games, and even so, this was extremely entertaining.
Great to see your viewcount reflecting the quality of your content just 4 weeks in.
Great job.
2-27-24, 7 : 54 pm est
-AB
the first Boss in D.H. is called Longhunter
the 2nd shotgun in Turok 2 is called Shredder, not "Scattergun". thats the name of the shottie in Timeshift (lol)
It appears I mixed them up very badly. 😅
@@TruePatriotGamingfix it
fix it
it fix
Turok franchise needs another reboot
I honestly hope (unlikely) that retro studios gets the franchise so it can be in good hands aka the OG hands
GUESS WHAT!!!!!
Turok 1 still my favorite. It doesn’t waste time throws you right into the action and just let you have fun.
nice but as content overall i d say turok 2 is best of all
Turok Evolution is one of my favorites, also I loved the flying sections. The flying sections were one of my favorites actually. Evolution is underrated imo.
Turok Dinosaur Hunter was one of the first games I got that really showed what a 3Dfx Voodoo 1 could do
26:45 the chant that is also in borderlands is also in that one muliplayer Turok game as well.
So I'd say Turok had that chant first since it was originally on the N64.
Turok Rage Wars yes right when the title menu appears.
Can confirm the chant was originally in Turok 3, I played it on the N64, and it was there, too.
The chant and any other vocals is from a copyright free native indian sounds sample pack that you can get on the internet. It's quite hard to find but there are reddit forums where people have links where you can get the whole pack. I think these days though it's changed to being paid last i checked for some soundtrack legal stuff.
Turok was such a good game. It was revolutionary for its time in my opinion. We need a remaster.
Not sure if trolling, but we have remasters, those are the versions he played, he explicitly stated this at the beginning.
@FelixS. no I actually missed that. I am thrilled to hear that it has been remastered. Thanks for the reply. I will probably pick up the remastered version soon.
@@BlueCollarBibleStudy Have a great time, the remasters are excellent :)
Dinosaur hunter was my first M rated game and I still have the 1st edition comic. Great vid you brought the nostalgia.
Was my first M rated game too, lol.
It's funny, my mom wouldn't let me play or watch anything with course language (and especially anything remotely sexual), but violence and gore was awwwright.
In fact, my mom used to play the game too!
Dang i didn't know it was m rated... I have no clue how i got it then because my mom would definitely not have bought it for me lol. I wasn't even allowed to watch good burger! LMFAO
Haha same very Christian household. My parents thought pokemon cards were the devil lol.
Dude my parents were exactly the same. Vulgar language or a boob no way Jose but Gladiator and Doom, no problem lol.
Played them all as a kid when they first came out and was great for its time. I still got them all in a box
Oh man this was nostalgic. I remember playing Turok 2 split screen with my friends in junior high. Seeing somebody pick up the Cerebral Bore was terrifying and always made for excellent shenanigans.
13:08 Getting lost is the key to immersion. Forcing the player to map out the game world in their mind, literally puts the game world in their mind, and therefore the player into the game world. IMO, the navigation is a part of the challenge, not a flaw. Modern games consider it a flaw, so I have almost no fun games to get lost in, because the lowest common denominator is the target audience I guess. Nightdive did make it easier though, in a select number of tricky spots.
As someone who played Turok 1 & 2 originally on the N64, I am so glad they added a hint system to seeds of evil.
The Sound Track of Turok 2 is a total banger
The Port of Adia music is incredible.
Cerebral Bore was unique. Only way to avoid it is to quickly find yourself a body of water lol 😂
I LOVED the original Turok when i was a teen it came out and my dad bought it for me from media play in denver CO. I loved turok such a slept on franchise
26:21 what do you mean, A reference to borderlands 2? turok 3 initially released in 2000, borderlands 2 initially released in 2012. Did you mean to say the opposite?
He's playing a remaster, dipshit, they could have added it in then. Use your brain.
Oh man I remember getting turok for the 64 as a kid. Thanks for the nostalgia blast.
All the turok games are masterpieces. Some very memorable weapons, music, enemies, and good graphics for the time.
My biggest complaint is the Big Confusing labyrinth level maps As well. I was also so confused and lost most of the time. Hoping a Remake comes out in the future. An open world Turok would be awesome 🙏😎
I remember Turok 2 coming out on the N64 and playing it over a friends house who had an expansion pack, damn that was a fun time. For the time and my age, the cerebral bore was brutal.
Good video and thanks for the nostalgia!
To answer your question about the "assets" In three. Yes they were vibrant in the original game.
Good times playing Turok 1 on N64.
The first five Turok games were fun. Not perfect but really fun. Seeds of Evil is my favorite because I like the setting alot. Evolution was also really fun but it was really unfinished and had no real end.
I hope Rage Wars gets an Remake with online MP. It was fun back than. Or if they could finish Evolution.
There's a video on TH-cam of a behind the scenes of turok evolutions development and yeah it was very messy and rushed. There were massive problems from the higher ups who kept asking how the game is going and when it will be done and the dev team kept trying to get more time. But every recall with the higher ups would keep cutting down the time for the games release.
Can you link me that video? That sounds very interesting and I'd like to see that.
Like most games of the time the original Turok story was in the manual. It had story, characters, and both weapon/area descriptions. If my memory serves me correctly the n64 manual actually had parts of the comic too.
Yup!
And also they had still images in the game that do a good job of summarizing the story of the game. If I remember right it was in the loading screens but you can unlock them after you beat the game.
You really should experience these games on the N64. The fog made dinosaurs charging at you from out of nowhere much more scarier. Also trying to play on a N64 controller vs mouse and keyboard is a whole different experience.
My Turok ranking..
On N64;
Turok 1>2>3
Turok 2 and 3 run at like 5fps, ruining them.
Remastered;
Turok 2 > 1 > 3
Turok 2 takes the cake at 60fps, with 1 close behind it, and 3 a distant third.
Turok 1 = Jungle Quake
Turok 2 = Jungle Unreal
Turok 3 = Poor Man's Half-Life
26:50 a lot of game music uses audio samples from the same few sample pools / cds
The Indian Yell/Chant actually came from Turok Rage Wars which came out BEFORE Turok 3 Shadow of Oblivion. Borderlands 2 might have actually Stolen it aka Plagiarized from Acclaim/Iguana, but those Companies went down or merged with Different Companies. But last I checked the Turok IP is "Owned", loosely, by Universal Studios.
Yeah I was looking for this comment lmao I'm like pls tell me someone knows about this and says something before I do 😂😂
@@wavykay3228well I did play Turok Rage Wars like way back in the days of the N64. But Turok 2 Seeds of Evil was my First ever Turok Game. Later on I got Turok Dinosaur Hunter. I regretted trading in Turok Rage Wars though because when I wanted to Play it I didn't have it. Lmao
But Turok Evolution was my 4th Turok Game before Turok 2008, then finally got Turok Rage Wars back and Turok 3 Shadow of Oblivion. Never owned a GameBoy though so I didn't play the GameBoy Versions.
But yeah, Turok Rage Wars was the First Time I heard the Native American Yell/Chant and it had a Killer Beat, before T3 SoO came in and the Music was kinda Meh and Mid.
Turok Evolution is about 50% of my childhood. A majority of my taste in videogames can be attributed directly to Turok Evolution
Playing turok with no hints/markers is the best way. !
Turok is really a gem from back then... its so funny to see where gaming has grown and the old gameplay makes me miss them days
The chant at 26:30 was actually in Turok Rage Wars first. It's the first thing you hear at the start of the game's main menu music 'Rage'. The chant was then carried over and used in Turok 3's main theme music. I heard the chant used in BL2 back when it came out and I knew where it originated - Turok. It sounds out of place in Borderlands thou. I have no idea why they put it in that game.
It very well could be a reference? Borderlands whole shtick is adding references of pop culture in their game. Though it's a very odd and obscure one at that.
I'm guessing the chant comes from a sound collection. I bet Gearbox used it thinking it sounded pretty cool and didn't know where the chant was used first (or at least where it was most well known). The chant is altered a bit in BL2. And you hear it in BL2 in the area near the first secret boss - a worm. So I dunno, I haven't heard of anything else linking it to a reference. Either way, I'm glad it wasn't just me who noticed lol. BTW did enjoy the vid!@@TruePatriotGaming
Heyo, I replied. As someone who makes music for video games I can confirm it is just a really popular sample. It's in thousands of games. @@TruePatriotGaming
@TurtleBoxOfficial thats all the conformation I need now.
I have very fonds memories of loading Turok: Dinosaur Hunter just to jump off the ledge 😂. That scene always makes me crack tf up
I played OG Turok when came out! The graphics blew my mind! 🤣
Hearing him talk about him being too young to see Turok release, reinforces how old I’ve become
26:44 those sounds (samples) are already made. They come in sample packs which are either bought by the company, studio or producer that will handle the soundtrack. Think of an album with soundbites and sound effects instead of songs ❤ love the video btw
Yeah this is just like how that Arabic(?) chant got added and then quickly removed from Ocarina of Time. There were hundreds of these "royalty-free" audio CDs out there, and they frequently contained copyrighted material anyway despite claiming freeware status. It was the wild west for audio copyright back then!
New Turok game announced :)
19:15 - They are called Flesh Eaters and not Demons btw, but you know this already.
Eh, same thing in my book. :)
@lilyeet1980 dude you go ahead and make a video since you have such impeccable knowledge on the series. This guy put effort into making an entertaining and informative video and 14 of your comments on this channel are you just being a nitpicking douche
@lilyeet1980Bro has decided to become a professional hater 💀
Turkok 1/2 are masterpieces. 3? Not so much. I like to pretend it doesn't exist. Also, Turok is a title, not a name. It is passed down by the descendants of that tribe. That includes the comics Turok.
Great vid but i love turok evolution so much and i can never go back and play it because it'll ruin it for me lol
One of my favorite glitches to abuse in the multiple was on one if the ruins maps, the one with opposing temples, theres a pool in the center and if you went into it as a raptor and held both triggers, you just fly up into the skybox, i remember calling it "the great oreo in the sky" because how the skybox would squish down
I honestly don't blame you. Before I played Evolution for this video I was blinded by rose tinted glasses with that game. I still don't hate it but I can't love as unconditionally as I did before.
Great vid. Turok is one of my favorite series and it makes me happy to see people still enjoying it.
I like the Turok remake, its like a blend of Halo, Gears of War and COD. It could have used more enemy varity but still cool
The Games when they came out had a comic book that came with the game in addition to the manuals. There was a 4 part novel series as well that serves as a back round of the Storyline and history. The one thing I want to mention is that The Lair of the blind ones was a lot bigger but with the remaster some of the level was reworked so lair of the blind ones wasn't as confusing
Nope, the maps are pretty much the same. Long term Turok 2 player. There was a minor difference but the general route way is the same
The novels are hard to find but do give a better storyline aspect for the games. I have them all.
R A G E W A R S 💀
Commented as mad respect for getting through the mazes of Turok 2, and all that is Evolution.
In the first Turok there was also an enemy Triceratops with friggn’ missile launchers on it’s back.
Bro I love this game I really need to play it again.
WOW MAN!!! thats great that you went so far into this as to play all of these. I used to love these games when i was a kid.
Hot Take: I love Turok Evolution. It does seem rushed but I think one thing they were sure to get right was fun action. When I'm shooting and fighting someone in that game, it's more enjoyable than in Turok 1 and 3 and I'm not really sure why. It might have to do with the damage animation, which is best in Evolutions and Seeds of Evil. I really just wish they would have made the flying levels a bonus game you unlock afterwards. Making them necessary levels to beat in order to progress in the main story really killed that game I think. My least fav chapter is chapter 7 when you go back to flying for the second time.
I remember Turok evolution very fondly. Played it so much when it came out. Replayed it several time with my brother and its a core memory for me at this point. As kids playing it, we never had too much trouble and we played constantly.
Love the video and just discovering it. Turok 2 was amazing and the boss hit boxes was rewarding as you learned how to use the ninteno 64 joystick which made it feel like an arcade shooter and not the typical fps. It was easy on controller.
Man the Dinosaur Hunter remaster is so good looking. The original had a horrible fog to help performance, and being like 5 when i played, i never got far
I just got the Turok 3 remastered last night. It's incredibly different than the previous two and I'm having a blast with it. Looking forward to Turok: Origins.
Watching this after Turok Origins being announced
I couldn’t imagine playing these again now as an adult!!! These are some of the most difficult games ever!!! It does seem mentally taxing as you said my head spinning just thinking about it
Can we agree that the cover to Turok Evaluation is iconic as heck.
its funny you seemed to of hated evolution but i loved it, games were new to pre rendered cutscenes so thats how the story was told and through loading screen, guns were really cool and all had alt fire which was mindblowing at the time, levels were memorable and it really built up from being easy to hard, you said yourself you didnt conplete it as a kid and it shows but i managed it okay it was a challenge for 7 year old me but i loved this one 👍
Turok 2 was by far my favorite, played the crap out of that game back in the day
I absolutely love the respect you got for the evolution soundtrack 😂 I thought was alone there.
Playing Turok games back to back has to be an endurance man!
i only played 2008 Turok and loved it, space Indians against space dinozors were great idea. you should also add that game to the video
Honestly if 08 wasn't such a pain in the ass to get the pc version working I would've. And I sadly don't have a 360 so I can't use that. I hope one day we see it on pc where it isn't a bitch to setup.
@@TruePatriotGaming yea you are right about that
I can second this, multiplayer was forgettable but it had a pretty good cast with fun weapons. I say the only annoying part was the final Trex fight, and Ron Pearlman's character gets tedious to listen to when he's all "you traitor, hurr durr". Not perfect, but a earnest attempt to put a new spin on the IP.
It's just a shame Disney won't rerelease the game anytime soon since it understandably didn't sold well and the game is an anomaly for fans of the OG.
Edit: Got the actor name wrong for some reason. Really goes to show that getting little sleep can make your system do the raw blink on Hara Kiri rock.
*I NEED SCISSORS! 61!*
Played them all. Evolution is by far the best.
As someone who played Turok 3 to death when I was little, choosing between Joseph and Danielle only really changes 1 cutscene at the start of chapter 2, showing who splits off while the other investigates the blood drawing of 'The Child'...and even then in the original N64 version, the cutscene was the same regardless of who you chose. As for the vocals in the main menu, those were there in the original version too.
Take a drink everytime he says turok
Bottoms up. :)
Turok was the reason why I play invert
What about Turok for the 360?
Turok evolution is the best one
This was a great video, and although Turok 2 is by far my favorite of the trilogy, I can respect and agree with your criticisms of it. Lair of the Blind Ones is especially a long haul pain in the ass. But anyways, great job regardless. One of, of not the best Turok retrospectives out there. Also good to see another man of culture 🫡
@TruePatriotGaming, hey I'm glad I'm not the only one who picked up on the sound cues with Borderlands 2 and Turok 3. So I looked up this connection a while back because it was driving me up a wall; turns out some of the developers and sound design people at Gearbox were former employees of Acclaim Studios and worked on the original Turok games. It's a nice nod and Easter Egg, definitely tickles the nostalgia bone.
Turok 2 was the best game of my childhood. It still has a place in my heart.
The Nuke was far from useless but like the cerebral bore it had a windup... only the cerebral bore had a wind up WHILE you were shooting and the nuke had it AFTER you shot it (basically it had to fully explode for its effect to take place)... With the primogen jumping and flying around a lot it certainly wasn't the easiest weapon to kill him with but it was doable
For sure. And you can even see in the clip that it does big damage to him when it hits his hit box. The clip of course doesn't show the full fight and I found it be somewhat inconsistent most of the time. Plus he does that stupid shit where he heals back some of health. I think the nuke weapon was more supposed to be something to supplement damage on him rather than completely kill him outright like the chronoscepter.
Just played Turok 1 and 2 for the first time, and I can't believe I slept on these games when I was a kid.
Man I loved Evolution
I remember playing the first Turok game for the 64 in my early teens. The soldiers running out of the fog to be slaughtered. And the first time you draw the bow and hit a dude in the neck…. Traumatically awesome.
The comic for the Turok 1tie in was called "Spring Break in the Lost Land", and the first issue called "Way of the Warrior" was only printed in the original N64 manual for Turok AFAIK. So yeah, finding it is more than a little difficult lol.