It's not just you CJ! Haven't played a heap of Uprising but seems like I often get stuck between two paths, and both feel bad vs Imperium + Ix it's a decision between two paths that both feel like they could work (and are fun). And you always feel like you have a shot, not so much with Uprising. Looking forward to Bloodlines though. There were a couple of times in this one where some very interesting topics were raised e.g. "you have to unlearn things from dune imperium to do well in uprising", would've loved to hear what those things were :) maybe this is Cheesable making sure he is cross-selling to his channel lol, it worked, fair enough. I'm sure I will find the discussion in there.
I've seen it done in other digital games like Hearthstone and MTG Arena. It would work well in this game as well. I only need an extension for those long shipping turns haha
Those big shipping turns still come down to a hair even if you know exactly what you are doing. They need to change it so that the timer stops during the animations or let you do the next thing before the animation has finished playing. This way it only extends the turn time when you are actually doing stuff. Also I completely agree that if the AI takes over it should not touch your intrigues. I've lost a game once because AI burned all my spice buying a tech that was completely useless for me and I couldn't go to Highliner in the next round because of that which would have won me the combat.
Personally I love the cards, spies and contracts from Uprising, but the worms and combats ruin it for me. With my friends, I play a (TTS) homebrew where I added spies and contracts to the base game ix/immo board so it feels like we're playing uprising minus the worms/combats. Playing Rise of Ix with Uprising is interesting because shipping kinds of balances out the worms, but then other parts of the game feel very imbalanced, like Dreadnoughts are utterly useless in Uprising because troops are so much easier replaceable.
Thanks for having me on, dune is something we could talk about for ages
I was one of those people when complained when Cheesable tried changing the music. 😄It's great.
It's not just you CJ! Haven't played a heap of Uprising but seems like I often get stuck between two paths, and both feel bad vs Imperium + Ix it's a decision between two paths that both feel like they could work (and are fun). And you always feel like you have a shot, not so much with Uprising. Looking forward to Bloodlines though.
There were a couple of times in this one where some very interesting topics were raised e.g. "you have to unlearn things from dune imperium to do well in uprising", would've loved to hear what those things were :) maybe this is Cheesable making sure he is cross-selling to his channel lol, it worked, fair enough. I'm sure I will find the discussion in there.
The BG music in the cheesable videos is a banger. I can't help but hum along
@@reptar5695 totally, it's like comfort music for me.
@@hidden-assets agreed
Regarding timers, maybe 1-2 time extensions per game would help.
@@m0rph1ing agree. Time bank is my preferred solution too.
I've seen it done in other digital games like Hearthstone and MTG Arena. It would work well in this game as well. I only need an extension for those long shipping turns haha
Nice one!
Nice talk. And yes we have some nice features on Uprising to come.
Good information CJ...nice video!!!
Those big shipping turns still come down to a hair even if you know exactly what you are doing. They need to change it so that the timer stops during the animations or let you do the next thing before the animation has finished playing. This way it only extends the turn time when you are actually doing stuff.
Also I completely agree that if the AI takes over it should not touch your intrigues. I've lost a game once because AI burned all my spice buying a tech that was completely useless for me and I couldn't go to Highliner in the next round because of that which would have won me the combat.
Personally I love the cards, spies and contracts from Uprising, but the worms and combats ruin it for me. With my friends, I play a (TTS) homebrew where I added spies and contracts to the base game ix/immo board so it feels like we're playing uprising minus the worms/combats. Playing Rise of Ix with Uprising is interesting because shipping kinds of balances out the worms, but then other parts of the game feel very imbalanced, like Dreadnoughts are utterly useless in Uprising because troops are so much easier replaceable.