@@MillerTheOriginal I've never played AC: Origins (or any AC game btw) but I've seen LPs. World and setting: Both are incredibly well-built, but the setting lacks a bit of variation. While TW3 has different European-style landscapes (Scandinavian islands, middle and eastern European dry and wetlands, and vineyards like in Cote d'Or/France) AC shows Egypt and Libya (desert, oasis, coast) with grand and believable cities. Imo AC is lagging behind in this regard but the difference is so minute it could be my personal preference. Fight and enemy design: Though both are restricted in their fighting system (AC sneaking - sword/spear/bow, no alchemy, no magic - TW sword [cross-bow with specialized use], alchemy with potions, sword-oils, and bombs, rudimentary magic with 5 "signs" [protection, fire, push, slow, manipulation] TW is more varied and (for me) very fun. AC is more restricted with enemies (humans and the animals of Egypt in regular fights - fantastic and massive enemies in some special boss fights) while TW as a fantasy world has all sorts of enemies (humans, elves, dwarves, "normal" animals [wolfs, dogs, wild boar, panther, bears], arachnids, insectoids, ogroids, necrophages, draconids, hybrids, constructs, vampires, ghosts, relics, and cursed beings]. This category is a clear win for TW. Navigation and exploration: in AC your loyal eagle helps you to locate enemies, treasures etc. and you have a radar and a map. You can fast-travel from any point to specific locations. In TW you have a map with (optional) quest-markings and a (optional) mini-map. Fast travel is possible only from and to special fast-travel locations. Geralt uses his "Witcher-senses" (smell, hearing, and seeing) to discover clues and traces. Story, characters, romance: AC is a classic revenge story, whereas TW is the story of finding your adopted daughter and helping her fulfill her destiny or rebel against said destiny. Both have a predefined playable character with Geralt and Bayek. The difference is that Bayek is a new character whereas Geralt is known from a slew of short stories, 8 novels, and 2 games. On the other hand, AC's story is very linear with few if any meaningful decisions. Bayek is deeply in love with his wife Aya and immune to temptation. Geralt is bound to Yennerfer by magic but you can choose Triss instead. In fact, you can in a quest dissolve the magic binding and redirect your life. And many other women to shag, if you so desire. There are many meaningful decisions that change the world (state) from small to world-shattering. As Geralt you can act within the confinement of his character but as Bayek you are like a train on rails. Imo TW is the better game but I may be biased to a game I played extensively (app. 1200 hours) and a franchise I'm very invested in. For me as a linguist and Slavist, both games have a fascinating feature. When Bayek moves through villages and cities you will hear people talking. But it's not the language you play in - it's either Egyptian in the villages and cities in Egypt, Greek in Alexandria and the Northern parts of Egypt, and Latin in Libya. And I'm amazed censors didn't catch on the Greek swear-word "metro koites" (mf) a quest-giver uses to curse on his enemy. TW has "runes" as a script. But they are not inspired by Nordic runes. They are a Croatian version of the Glagolitic script (developed in the 9th ct by St.Cyrill) which was the main script for Slavic languages for a century until Cyrillic (developed by Cyrill's younger brother St.Method) in the Orthodox East and Latin script in the Catholic West took over.
The Witcher wiki has pages with complete lists of Main Quests, *Secondary Quests* (like this one), Contracts and Treasure Hunts. If a player considers them "spoilers" or is too lazy to read through, they can potentially miss out on excellent game content even after 90 years. *Serves them right* For how many more years will we be stumbling upon this clickbait video title?
9 years of playing, still walks to the wrong end of the boat to steer it. Classic
Don’t we all? 🤣
The best comments are always the ones which speak the ridiculous truth! 😅
I am from 2050 and we are still finding new witcher 3 scenes
That music touches my soul every freaking time.
Some Skellige tracks are very similar to those from Medieval Total War 1. Did anyone else notice?
Every single time, kaer morhen and fields of ard skellige are my top two.
Found the quest in my first playthru in 2015. But yeah, I have a feeling I still haven't seen everything in the game after over 1200 hours.
Might be abit of a dumb question, but how does it compare to a game, say, like AC: Origins?
@@MillerTheOriginal I've never played AC: Origins (or any AC game btw) but I've seen LPs.
World and setting: Both are incredibly well-built, but the setting lacks a bit of variation. While TW3 has different European-style landscapes (Scandinavian islands, middle and eastern European dry and wetlands, and vineyards like in Cote d'Or/France) AC shows Egypt and Libya (desert, oasis, coast) with grand and believable cities. Imo AC is lagging behind in this regard but the difference is so minute it could be my personal preference.
Fight and enemy design: Though both are restricted in their fighting system (AC sneaking - sword/spear/bow, no alchemy, no magic - TW sword [cross-bow with specialized use], alchemy with potions, sword-oils, and bombs, rudimentary magic with 5 "signs" [protection, fire, push, slow, manipulation] TW is more varied and (for me) very fun. AC is more restricted with enemies (humans and the animals of Egypt in regular fights - fantastic and massive enemies in some special boss fights) while TW as a fantasy world has all sorts of enemies (humans, elves, dwarves, "normal" animals [wolfs, dogs, wild boar, panther, bears], arachnids, insectoids, ogroids, necrophages, draconids, hybrids, constructs, vampires, ghosts, relics, and cursed beings]. This category is a clear win for TW.
Navigation and exploration: in AC your loyal eagle helps you to locate enemies, treasures etc. and you have a radar and a map. You can fast-travel from any point to specific locations. In TW you have a map with (optional) quest-markings and a (optional) mini-map. Fast travel is possible only from and to special fast-travel locations. Geralt uses his "Witcher-senses" (smell, hearing, and seeing) to discover clues and traces.
Story, characters, romance: AC is a classic revenge story, whereas TW is the story of finding your adopted daughter and helping her fulfill her destiny or rebel against said destiny. Both have a predefined playable character with Geralt and Bayek. The difference is that Bayek is a new character whereas Geralt is known from a slew of short stories, 8 novels, and 2 games. On the other hand, AC's story is very linear with few if any meaningful decisions. Bayek is deeply in love with his wife Aya and immune to temptation. Geralt is bound to Yennerfer by magic but you can choose Triss instead. In fact, you can in a quest dissolve the magic binding and redirect your life. And many other women to shag, if you so desire. There are many meaningful decisions that change the world (state) from small to world-shattering. As Geralt you can act within the confinement of his character but as Bayek you are like a train on rails.
Imo TW is the better game but I may be biased to a game I played extensively (app. 1200 hours) and a franchise I'm very invested in.
For me as a linguist and Slavist, both games have a fascinating feature.
When Bayek moves through villages and cities you will hear people talking. But it's not the language you play in - it's either Egyptian in the villages and cities in Egypt, Greek in Alexandria and the Northern parts of Egypt, and Latin in Libya. And I'm amazed censors didn't catch on the Greek swear-word "metro koites" (mf) a quest-giver uses to curse on his enemy.
TW has "runes" as a script. But they are not inspired by Nordic runes. They are a Croatian version of the Glagolitic script (developed in the 9th ct by St.Cyrill) which was the main script for Slavic languages for a century until Cyrillic (developed by Cyrill's younger brother St.Method) in the Orthodox East and Latin script in the Catholic West took over.
0:31 This blokes from Norn Iron.
You can meet Kurisu first. And then meet the brother afterwards and get a different set of dialogue.
I remember doing this my first playthrough. I found this wandering around.
Bruhhhh I just finished another playthough yesterday, welp guess I'm onto the 6th😂
Damn thanks dude I missed it too
insane game
How many side quests are there?
The Witcher wiki has pages with complete lists of Main Quests, *Secondary Quests* (like this one), Contracts and Treasure Hunts. If a player considers them "spoilers" or is too lazy to read through, they can potentially miss out on excellent game content even after 90 years. *Serves them right*
For how many more years will we be stumbling upon this clickbait video title?