5:45 About the blocking. The normal rule is: If you attack the Chimera, only Aspect with the Defender ability will block (p.8 of the Chimera rulebook). Grave Knight's ability is forcing any non-exhausted Aspect to block. From page 14 of the same rulebook: "Blocking: If a card effect forces the Chimera to block an attacking unit and it has no eligible Defender units, it will block with the first eligible non-Defender unit, assigning from left to right. If a unit can choose its blocker, you may choose any eligible unit, including non-Defenders." Like KeithM75 said, it is more meaningful in PvP but still useful in PvE. :)
Small oversight at 9:46. Taking a Pass action while there are 1 or more face down aspect cards on the opposing battlefield, the Chimera raises 1 basic rage die one level. You forgot to do it. :) Also, and i know what you meant but at 11:00, you used the term "Block" when it should be "Guard" about rolling to see if the Chimera "jump" in front of your Grave Knight attack. This doesn't change the mechanic (having to roll a die) or the result but they are two separates things. Cards can refer to one or the other, or both. :) Small error at 18:20 & 27:30. Fallen is a conjuration and only Ally cards put token on Summon Fallen when destroyed. :) Small error at 23:22 & 34:00. You don't put an Exhaustion token when using Summon Fallen.
I just bought this game and played some if it today. I really like how this game plays. I'm still getting the rules down, but it's been pretty fun so far. It reminds me of Marvel Champions where the swing of the tempo can be RIDICULOUS, regardless of the direction it's going.
5:45 About the blocking. The normal rule is: If you attack the Chimera, only Aspect with the Defender ability will block (p.8 of the Chimera rulebook). Grave Knight's ability is forcing any non-exhausted Aspect to block. From page 14 of the same rulebook: "Blocking: If a card effect forces the Chimera to block an attacking unit and it has no eligible Defender units, it will block with the first eligible non-Defender unit, assigning from left to right. If a unit can choose its blocker, you may choose any eligible unit, including non-Defenders."
Like KeithM75 said, it is more meaningful in PvP but still useful in PvE. :)
Small oversight at 9:46. Taking a Pass action while there are 1 or more face down aspect cards on the opposing battlefield, the Chimera raises 1 basic rage die one level. You forgot to do it. :)
Also, and i know what you meant but at 11:00, you used the term "Block" when it should be "Guard" about rolling to see if the Chimera "jump" in front of your Grave Knight attack. This doesn't change the mechanic (having to roll a die) or the result but they are two separates things. Cards can refer to one or the other, or both. :)
Small error at 18:20 & 27:30. Fallen is a conjuration and only Ally cards put token on Summon Fallen when destroyed. :)
Small error at 23:22 & 34:00. You don't put an Exhaustion token when using Summon Fallen.
I just bought this game and played some if it today. I really like how this game plays. I'm still getting the rules down, but it's been pretty fun so far. It reminds me of Marvel Champions where the swing of the tempo can be RIDICULOUS, regardless of the direction it's going.
James is The worst to play against chimera? Or should be Jessa?
I agree with chat. That was an uncharacteristically bad & unlucky game of yours. Hope you try again and get a better result. :)