Thumbnail Rich just saw a slug in the kitchen. Thumbnail John just stepped on a slug in the kitchen while barefoot. Thumbnail Alex: Placer of said slugs.
I think what Alex says about Jedi Survivor and UE here is further evidenced by the last-gen ports: they seem to run mostly fine at 30fps even though they’re running on vastly inferior, much much underpowered CPUs and memory subsystems; but what’s really enlightening there, I think, is actually where they struggle the most: doors take ten to fifteen SECONDS (hundreds of frames!) to open, camera cuts leads to severe hitching and pop-in is visible everywhere - all most certainly caused at least in part by UE’s poor asset management system. CD Projekt’s presentation showed us just how much CPU performance is left on the table by UE’s (UE5 in that case) current asset management code.
@@78njh33 I don't think you can link in most youtube comment sections but the title is: How Small Open Doors Can Lead to Better CPU Utilization and Bigger Games | Unreal Fest 2024 though I believe this is superseeded by a first party solution possibly already in UE5.5 through scene graph or mass entity or both
The asset management code of ue4 isn't great, but Respawn decided to basically do everything custom which further introduced many more issues, you can't really entirely blame UE here
@@V3NOMOUS22 Well unlike Apple, there’s no real alternative product. The “Nintendo fanbase” are mostly just people myself who enjoy their first party software. I’ve been PC and Switch for over 6 yrs now and i have 0 complaints.
@@Feanaro5503 Its presentation is maybe closer to what I might like, but the game itself as a whole- not especially alluring to me, and as a result- there's pretty much nothing on Wiis and Switch that I'd actually want to play. Add things like questionable business policies, underwhelming hardware and (mostly) device software and as a result I might be less interested in N platform than Alex.
We suspect that Rich is suffering from a less-than-optimal implementation of subsurface scattering. Whether this is due to low graphics settings or other bespoke factors is a subject for a future video.
Alex blows out the light because he is the way and the light, John's balance is strictly neutral, for pure, impartial neutrality, and Rich's white balance is way down because he is the one true dark lord.
Nintendo first party software attachment rate is so incredibly high, that they can afford to a hit on the hardware side. They are doing software numbers that Sony and MS only dream of.
@@strangestecho5088yeah. they didn't take a hit at any point during switch's lifecycle. they make low double digits profit on each switch sold ($15-30)
Xbox can afford to take a hit because Microsoft is huge, PlayStation can somewhat take a hit they are a media conglomerate. Nintendo can’t they are a console maker and game maker unless they’re make millions from underground ties to the yakuza they are 100% dependent on their consoles.
@@NaviRyan Considering that Microsoft and Sony are continuing to lay off thousands of employees left and right while Nintendo isn't, I would say that Nintendo is in a stronger position than ever to be taking a hit on each console. They won't. But they can.
Nintendo has little choice, Nintendo knows they can't compete directly with the PC, PS and Xbox, so Nintendo does its own thing whiles staying behind the curve, this also means putting a lot more focus on the quality of the games, whiles also making sure the hardware isn't directly competing with the other 3. The problem for Nintendo is with things heating up in the PC portable gaming space, that isn't a threat for now, but it looks like it's a growing threat to them, it is, after all, competing directly in the same portable gaming space as Nintendo are doing, whiles offering far more advantages. So I expect the Switch 2 to do well, but I highly doubt it will be like it was with the Switch 1 that Nintendo had that space all for its self, things are heating up in the portable PC gaming space and that's likely going to continue over the next decade, if that continues, it likely will eat into Nintendo's market share, especially when you consider that the majority of Switch games are on PC and that the PC also has access to PS and Xbox games, as well as its own exclusives, and when you throw in other things like emulators and it's openness, there are a lot of advantages over these compared to what Nintendo is offering.
This guy Jack from AMD is a total visionary. Foresaw AI image reconstruction as the future a whole 9-12 months ago. Through sheer force of will he steered his team in the right direction when nobody else could see what was going to happen. At least that’s how he imagines it in his head instead of admitting he is 3 years late.
@@echoshatter a decade isn't that long if you've been in tech since the 80s or 90s. And AMD just acquired ATI and rebranded it, so it's not an irrelevant comparison.
I think John is hitting peak retro hipster now. High praise for the Virtual Boy? I have one myself, and it only good quality is as a display piece on the shelf.
Yeah, the Virtual Boy was bad even when it was marketed as the cool new thing from Nintendo. I remember as a little kid not being too impressed with it trying it out at a Blockbuster.
Virtual boy had too many downsides to make it a viable product. However there are a lot of cool aspects to the core tech an ideas. Considering it's one color, graphics mostly wireframe, and somehow they were able to give you a sense of depth that made you feel like you were peering into another world, it's pretty crazy. It at was part channeling the 3DS and modern VR. But after 45mins I'd always have to stop playing Tennis due to the headaches and neck strain.
I was impressed by the 3d. I still think it looks neat. But my eyes can't handle it anymore. Still got mine from when they were on sale for $25. For that price, I was happy with the purchase. I like to imagine how a starfox and Zelda would look on it.
They need to make the joycons more _ergonomic._ The OG Switch joycons are useless to me. I use the Pro controller when it's docked, and 3rd party Split Pad Pros in handheld mode. After using the PS Portal, the bar has been raised even higher for hand comfort on a portable device.
Completely agree. One of my absolute biggest gripes with the Switch is that in both handheld and docked play using the joy cons is downright miserable after a few minutes. No palm grip, the buttons are tiny and the way the button is designed they dig into the bone of the thumb, and the position of the right stick is so awful (aided by the lack of a palm grip) that you have to either bend your thumb into an uncomfortable position or completely reposition/slide down your hand which isn't ideal during intense gaming moments (which is where the ergonomics matter the most).
@@desmondbrown5508 I never got the tiny buttons criticism. It's a handheld, the buttons are the same size of the Game Boy, DS, 3DS, PSP, and Vita, but nobody's btching about those.
Personally, they need to REDESIGN the Joycon and especially with regards to the sticks. The drifting of the sticks is a major issue and could happen to brand new joycons within months of usage. And these controllers aren't exactly cheap. That's honestly what I hope will be done for the Switch 2 else I'll just buy 3rd party controllers since the originals were so unreliable.
I have doubts that they'd take a loss on Switch 2. Didn't the interim president Kimishima say they weren't going to sell the original Switch at a loss because of what happened with the Wii U?
@@thelegendgamer33 Uh, no. They were nowhere close to bankruptcy. At the end of 2015 their current financial forecasts were bleaker than normal, but it was stated that “…they’d have to lose $15 million a month for 83 years to go completely bankrupt.”
I loved my virtual boy. Used to lay down in the back seat of the family's minivan, on my back, and hold it in a way so I could comfortably play pinball on long drives. Never gave me headaches, though we brought it to a family gathering once, and nearly everyone that tried it had to stop cause it hurt their eyes or caused a headache.
Yeah, the virtual boy is way better than it gets credit for. I remember we rented one when it was brand new from Blockbuster and we fought over it so much that my parents had to write a list and schedule our play time. It's a real shame we didn't get to see any really good software for it.
@@anonony9081 Wario Land VB is a masterpiece IMO. It can be emulated on a 3DS, with 3D parallax scrolling visual effect and all, and its glorious. You don't get the full visual effect of using the 3D headset, but there's no neck pain with using a 3DS. Too bad Wario Land VB is officially locked to a console that was almost dead on arrival.
@@goonerlee Breath of The Wild Mario Odyssey Tears of The Kingdom Xenoblade Chronicles 2 and 3 and their DLC Metroid Dread Splatoon 2 and 3 Mario Wonder Astral Chain Bayonetta 3 Pikmin 4 Luigi's Mansion 3 Smash Bros. Ultimate Legends Arceus Fire Emblem Three Houses Echoes of Wisdom (soon) Metroid Prime 4 (Retro never disappoints) Hollow Knight Hades Celeste Pizza Tower Steam World Dig 2 TMNT SR Streets of Rage 4 ... Want more?
@@XiTSlash You start with breath of the wild (a rerelease) then procede with a bunch of games that almost all are available on other platforms in better versions. Is that really the best you could come up with for these all amazing Switch games? Really? Streets of rage 4?? fuckin really???? In over 7 years????
Ernest definitely deserved a game. The most likely choice that would make a decent video game would have been based off the movie Ernest Scared Stupid.
DF talks about this months ago. With portables, it's harder to make them more graphically capable and retain the smaller size. So if this leak is true, it totally makes sense that the switch 2 has to be quite a bit bigger. If anything I'd like to take it as good news, that Nintendo didn't want to compromise system capability or battery life. So opted for a larger size.
I don't think size is that much of an issue for consumers. Tablets have proven that people are willing to carry large devices for bigger screen/form factor even if that device does something their phone already does.
Nintendo doesn't really like doing Mario sequels unless they really really want and it's far to late to make a sequel to those games I'd imagine the next Mario game is gonna be very open ended and galaxy is very linear
@@mechanicalmonk2020 Mario Odyssey doesn't need a remaster none of the other Mario games have gotten their remasters yet just HD ports id imagine Odyssey is just gonna run at a higher res on the new system
My friend rented one when they were current, and we had a great weekend playing Wario and Tennis. More and more I think the idea was ahead of its time, held back by the size of components.
It's amazing they're sitting on these essentially flagship IPs not doing anything, especially with cod moving under Microsoft. Imagine betting on Concord over Killzone.
Would they carry the multiplayer over though? I’ve noticed that Sony has cut out the MP modes out of remasters of The Last of Us and Uncharted. Hopefully that would change with a Killzome remake. It’s be cool to see a Resistance trilogy remake as well, BTW.
the switch 2 proto shell has a battery tray only slightly bigger than the original switches battery. but it's worth pointing out amd was gunning for the switch 2 soc manufacturing but lost out to nvidia due to not having as good efficiency at 4-10watts. they're targeting far lower min wattage in handheld, so the battery life will probably be more of the same as the og switch, despite the larger screen and cooling setup.
Im sure bluepoint will do bloodborne remake. Same as demon souls remake, bloodborne belongs to sony. And we dont have any info from bluepoint what they working on. And its been 3 years. Bluepoint is like flagship remake studio for sony. What different remake can they work on if not this?
@BlackPaperMoon18 God of War Days Gone Uncharted 4 Horizon Zero Dawn The Last of Us Part 2 Demon's Souls Remake Ratchet and Clank Rift Apart Marvel's Spider-Man Astro's Playroom Concord Or any other PlayStation game you can think of that absolutely doesn't need a remake
I mean, 7 inches across is already sufficient, most would prefer more breadth than depth at that point lol But yeah, a lot of Switch consoles are gonna get NTR'ed
I bought a Virtual Boy when Electronics Boutique were blowing them out for $29 brand new in New York City. (The one that was by Broadway off Bond Street.) Played with it for about 30-40 minutes and yes, it gave me a massive headache. Red was the absolute worst color they could have gone with. Sold it 2 days later to a collector I knew for $50. No regrets.
Rockstar never targets 60fps. Especially for how crazy and packed the world of Gta6 will probably be. Guarantee it will only target 30fps at launch. Maybe when Ps6 comes out they can remaster it
Virtual Boy: I was hopelessly addicted to Mario Tennis. As someone who happened to be just getting into actual tennis at the time, the depth perception effect on gameplay was next level. Compared to NES tennis for example, it was like stepping into a whole new world. The system itself was too expensive, and I could only play for 45mins before getting intense headaches, so I never bought one myself and only played it at a friends house. It was an insane console, and the tech was not ready, but there were some completely prescient experiences to be had on it.
Remasters of Horizon Zero Dawn and Days Gone? Why? Why not remaster and port Bloodborne and The Order: 1886? What about a remaster/remake/port of Killzone 2 & 3? It's time for Killzone to return. An open-world Killzone could be cool, like the first Division but less bullet-spongey.
Yeah, Alex and Rich are weirdly down on it. I'm neutral on DR and looking at footage while they are talking badly about it, I'm like "...I mean, it looks pretty good to me". Expecting RE level budget remake for DR is arguably insane. Its popular, but not RE popular.
I agree completely with you guys on Days Gone. It’s a fantastic game and if anything needs a sequel then it’s Days Gone. I’ve never felt the urge to back to HZD especially since it got a sequel.
"Don't be worried about it if it is 8nm". Absolutely. Say what you will about Switch being old hardware, but the level of output they've gotten from the Mariko variant where the SoC runs at 1.5-2 watts and total system draw is only 3 watts in handheld is truly impressive. It is an efficiency beast despite being an ancient chip on ancient 16nm process. Imagine if the Steam Deck OLED's 6nm APU was as performant at only 1.5 or 2 watts. Yes Nintendo is using old Ampere-level hardware but they and Nvidia are going to get so much performance out of it.
I think your God of War segment answers your question why Sony greenlit that Horizon Zero Dawn remaster and you didn't even realize it. These ports are cheap to produce with relatively little manpower necessary.
Wait, you say the switch 2 is smaller than the steamdeck, using those dimensions that were taken from the customs shipping manifest.... then say nintendo made a bigger screen because they needed more room to cool the large soc because it's 8nm. And wow is it waaaaaayyyy smaller depth wise than the steamdeck. 14 mm? Vs what nearly 50mm? So it's smaller than the steamdecks housing which is a 7nm 4 core cpu and 512 shader gpu..... but it's soc is an 8core cpu and 1536 shader gpu...... a gpu 3x the size of the tsmc 7nm steamdecks. Not even including tensor cores or rt cores..... and it's samsung 8nm? Shouldn't your logic dictate a considerably *larger* volume of housing than the steamdecks, rather than a considerably smaller one? I think yall need to go back to the drawing board to try this one again lol.
DF has been extremely stupid concerning this node discussion. Their "arguments" for 8nm just boils down to "Nintendo is cheap". When otherwise it doesnt make any sense in chip design and battery consumption with what we know about the chip
@stephkm3655 Yeah, I don't really see how nintendo has ***that*** much to even do with it. They are nvidias client, they would have given a pitch before anything even started containing price, size, and performance range they wanted, and nvidia would have taken the lead from there. It's not like nintendo and nvidia just made everything up as they went seat of their pants improv style lol.
@@Nobody-sp7ug Yeah. Nvidia is designing the chip. Nintendo's only input was maybe a particular performance, consumption and heat target. Then Nvidia told them if it is possible or not with the price. Nintendo had no input when choosing the node or designing the chip. DF is just ridiculous when talking about this.
Ernest never getting a game is odd to me too. It's also odd that there was never a Thundercats game. That was huge when I was a kid. Seems like an easy formula for a sidecrolling action game back then.
As a long time Ernest fan, a game on Ernest has never cross my mind. I didn't think such a concept is possible. Also, we were supposed to get an Ernest reboot movie but so far, I haven't heard anything since back in 2012
It feels weird for Nintendo to not standardize on OLED screen now. Like... Why release an inferior product out the gate? They usually standardize on those optional upgrades for the next gen. On the point of price.. Nintendo has typically tried to make profit on hardware, but Nintendo has released multiple BILLION+ dollar sellers on Switch; BotW, Mario Kart, TotK, Mario Odyssey, Animal Crossing.. Animal Crossing alone has made about 2.7Bn in sales.. So yeah.. Nintendo is killing it on software sales; they may be willing to go break-even on the hardware.
Back in the 90s, Blockbuster video had expected to have a market in renting the Virtual Boy. So they had nice carrying cases made up with all the accessories, especially the AC adapter. When the time came to give up on the Virtual Boy, though blew them out, in the carrying case with all the extras, for $20 each. The games were marked down to $2 each. I bought over a dozen of the Virtual Boys and a like number of each game where possible. These made fantastic gifts for friends who weren't into console gaming and had never heard of the Virtual Boy.
It’s going to kill me going from the Mobapad M6 HD’s (mechanical buttons, hall effect sticks, lovely in the hand) to the flat, likely quite crappy default joycons.
I'm so happy Nintendo chooses cheap and affordable first. I'm not looking for a powerful handheld / PC. I got a gaming PC and a laptop for that. I'm looking to play those incredible games that most of the industry are incapable or unwilling to provide.
PRICE PRICE PRICE! That's really all that matters. People will pay $10 or maybe $20 for the upgrades... but if they attempt to ask for normal full release price points - then it's a problem.
Dude are you not noticing how everything is fucking expensive now ? Electronics will never be cheap again. At minimum the switch 2 will be $400 and some upgraded/pro version around $500.
@@alexv5581oh I am! I’m talking about new remasters/refreshes/remakes.. As long as they release those games at a low cost - people will buy them. $70 remakes? People will pass on them and understandably so.
@@alexv5581 You can get a decent 4k monitor for below 200 dollars new now. How much did good 4k monitors cost like 5-10 years ago? Tech is getting cheaper in some ways.
I remember when people said the vita was too big and they killed it the greatest handheld ever made up until that point.then the switch came out and people gushed how it could still fit in a pocket.
I think whats frustrating about the AMD story is that AMD is damned if they do damned if they dont. If they abandon the high end market well its a mistake and nvidia doesnt have a competitor If they do make a high end card and it once again fails to move the needle then its oh what were AMD thinking of course they couldnt compete with nvidia. I think focusing on the mid and low range is probably their best choice from a market and financial point of view
Just like Intel supposedly being in the running for PS6 but losing out, the winner for the Switch 2 was almost undoubtedly going to be Nvidia even if AMD was in the contest just like the winner for the PS6 was undoubtedly going to be AMD. Sometimes companies have more of a competition for it to keep everyone honest and get themselves the better deals, with their prime candidate knowing other major companies are in the running. You might have x86/ARM, but for full compatibility the same company is still the most surefire bet, especially where using bespoke graphics APIs like NVN.
Completely agree with Alex, PS’s games are pretty much single player, cinematic third person story games. I would also love a truly revived Killzone. It’s basically Nintendo for cartoon, family friendly, Mario/Pokémon games. PS for single player story games in third person and Xbox/PC for everything else.
My hype level heavily relies on backward compatibility. If it’s not there it’s a wait and see device, possibly a couple years so I can wait for the library to build up. If it’s backwards compatibility compatible and improves performance I’ll vie for one on release day.
Apologies for the harsh language but.... What the fuck is Sony doing this generation? We're 4 years in. Their first party output is incredibly poor. Their presentations are basically carried by third party partners. Their prices have risen across the board for even existing products. Their last boss made a failed pivot to live services which has now resulted in at least one flop, one cancellation, and one dying game. And they're desperately trying to patch the holes with endless remasters. If ps5 couldn't play ps4 games but better I'd likely not even consider getting the system. I love fighting games but not so much that I'm willing to spend 500$ on a console and 150$ annually to play them
For Dragon's Dogma 2 performance with NPCs, to Alex's point, you could have NPCs with lower bone counts and lower animation rates (animating every other frame) at a distance, and then the skeleton could be swapped out for a higher quality one with more bones and then the animation rate could increase.
It's possible on "select" titles. ZEN 2 isn't really upto it if we look at RPCS3 on the PC but maybe they can offload some off the parallel work to the GPU unlike the PC side. Having said that my legion go using a zen 4 CPU can do things like fight night champions at 1600p 30fps locked or 720p 60fps. So who knows but I'd side of the edge of doubt with this.
Mashing X to doubt as hard as possible Even if Sony has the power in a console that they COULD doesn't mean that they'll spend the time and money to actually do it
I don't see how switching to Intel would have been a problem for backwards compatibility since they share the same traditional x86 architecture. My guess is that it would have only required a bit more work from Sony on the software side, maybe. The problem with the PS3 was the fondamental difference in CPU architecture.
15:23 on the motherboard picture, you can see the card slot has the connectors for the old Switch game cards, with 19 pins instead of 17 pins, also adds 6 new larger pins right next to them for a whole new system with different speeds. This indicates BC, it also indicates that old memory was not nearly fast enough.
Surely the the yen losing value vs the $ would make a low price MORE feasible, not LESS feasible? Because the $ they would be getting are worth more to them?
Yes, except for the Japanese market. So I get it if the pricing in Japan would be higher, but globally? Doesn’t make sense. I also didn’t get this argument by Rich.
You can't enforce patents on game design. That's what the whole issue with D&D open license debacle was about. The only thing WOC could protect was the actual visuals of the rule book (custom fonts, images, layout graphic design), but they can't patent the rules themselves because you can't protect game design... you can make a 1to1 copy of Monopoly with different words and images and there's nothing anyone can do about it.
If anything, lowering the value of the Yen means it should be cheaper in USD . What actually matters is what currency the underlying costs are of the Switch vs the USD. E.g. if 95% of the manufacturing costs of the switch are tied to Chinese suppliers paid in Yuan , then the Yen is mostly irrelevant. What matters to US consumers is if the Chinese Yuan is increasing or decreasing against the USD. I know their thought process is Nintendo needs to provide more Yen to their suppliers, but they are missing that it gets counteracted when Nintendo gets more Yen back for the same USD.
You forgot one key point in comparing the GTX 960 to the RX 280: power. The RX 280 used DOUBLE the power of the GTX 960, and you could also get the 960 with 4 GB of VRAM vs the 280's 3 GB. You have to go back to the Radeon 7970 at least to find a time when AMD was truly competitive, and even then it took them 25% more power to provide the same performance. AMD always had driver issues looming over them back then too.
I heard about leaks for so long....i just take everything with a massive grain of salt lol...and so much has been guessed and speculated that they could be right just by sheer luck 😅
Man, the Switch 2 leak got me hyped! If it’s as powerful as they say, we might finally get games that do justice to their potential. Also, the idea of an AI-based FSR is super intriguing! Who knows, maybe we could see some mind-blowing graphics soon! 😲🎮
@@Arcona I just think they won't want to hurt their holiday period Switch sales. That wasn't a concern last time around, because the Wii U was already dead in the water by that point.
@@captainthunderbolt7541 Fair point, but everyone has a Switch by now. I'd imagine it's mostly software sales compared to hardware, so they could announce it and also that it's backwards compatible. Hell that might even drive software sales up.
Grats on your Virtual Boy, John. I'm surprised you never really played one before. I remember it being a pretty interesting experience. I still have my Virtual Boy that I bought from K-Mart for $20 brand new after it flopped. The games were either $2.50 or $5 each and I grabbed a handful of those. I can't find the games, unfortunately. I think they are still in storage at my parents' house, but that's not easy to get to. The biggest problem is that the shutters on mine don't work, so I need to get that new solder kit to repair it. Hopefully I can get that done someday.
That would be a truly stupid move. Very unlikely, It has been 7 years since OG Switch was released. Nor I think Nvidia would be than dense to let those levels of incompetency slide.
I disagree on the AMD vs Nvidia section very strongly. AMD refocussing on the midrange is smart. Most PC gamers that already have a system have had deliberately flawed GPUs and/or massively overpriced GPUs dangled in front of them since 20 series, and have simply said "no thanks". All AMD have to do is make a competent, well-rounded, good value and power efficient card with no deliberate design flaws (e.g. insufficient VRAM), and all the 1070-2070 and XX60 owners will say "finally, some good fucking food" and start actually buying. If they focus on a mass market product that doesn't suck and isn't insulting, that's been a totally underserved market for years and years, and is the product most of us have been waiting for. Like a 4070ti for 500, or a 6900XT with a 200W TDP for 500. All we want is a good product at a good price, that doesn't make us cringe at any aspect of it. Nobody wants to fork over 500 for a product they already know has problems. If I spend 500 on something, it better be damn near perfect because that is no small amount of money!
I mostly agree with you, but they'll need to also make an upscaling technology that is at LEAST as good as XESS. The technology is too good of a selling point. But otherwise, yes. The Polaris generation was the last time AMD was doing well, and it's still their most popular discrete GPU.
Then Nvidia will simply release a card that matches the performance at a slightly higher price and people will pick that as always. Nvidia is swimming in money, they can do whatever they want. They will not let AMD take 40% of the market or more like Intel did back in the day. AMD has to beat them technologically or match them and offer a better price to get people to buy their products.
AMD won't gain any market share giving up on 40-50% of the market! 7900xtx was the best seller or close second this generation for AMD. While potentially stagnating performance if Nvidia has no competition.
I agree, although DLSS is another big draw for me. The RT performance is an okay bonus but I wouldn’t mind giving that up for the better drivers (I use Linux). Like it is now though, for me getting an 7900 GRE instead of a 4070 Super would mean to give up DLSS and have to change PSU, which in turn would make the upgrade more expensive. They cost the same in my country. It is kind of a no brainer to go for the 4070 Super.
In the TV space, Sony has been the upscaling leader for years. They are the gold standard there. I feel that Sony's dedication to quality visuals should spill over to the gaming sector.
Thumbnail Rich just saw a slug in the kitchen.
Thumbnail John just stepped on a slug in the kitchen while barefoot.
Thumbnail Alex: Placer of said slugs.
That’s brilliant
hahahhaa nice one
Amazing
This is great 😂
Weirdo
I think what Alex says about Jedi Survivor and UE here is further evidenced by the last-gen ports: they seem to run mostly fine at 30fps even though they’re running on vastly inferior, much much underpowered CPUs and memory subsystems; but what’s really enlightening there, I think, is actually where they struggle the most: doors take ten to fifteen SECONDS (hundreds of frames!) to open, camera cuts leads to severe hitching and pop-in is visible everywhere - all most certainly caused at least in part by UE’s poor asset management system. CD Projekt’s presentation showed us just how much CPU performance is left on the table by UE’s (UE5 in that case) current asset management code.
Anyone got a link to that CD Projekt Red talk please? Sounds interesting
@@78njh33 I don't think you can link in most youtube comment sections but the title is: How Small Open Doors Can Lead to Better CPU Utilization and Bigger Games | Unreal Fest 2024
though I believe this is superseeded by a first party solution possibly already in UE5.5 through scene graph or mass entity or both
@@maxmustsleepThank you!
@@maxmustsleepamazing thanks!
The asset management code of ue4 isn't great, but Respawn decided to basically do everything custom which further introduced many more issues, you can't really entirely blame UE here
Imagine Nintendo announces the Switch XL and it's the same Switch but 8"
would be very Nintendo if them
i want a switch but I'm putting off buying it for the new Nintendo console so if that's actually the case I'll be pissed xd
@@Boots43096same , still on my wiiu and ps4 slim
And like apple products, their fanbase will eat it up.
@@V3NOMOUS22 Well unlike Apple, there’s no real alternative product.
The “Nintendo fanbase” are mostly just people myself who enjoy their first party software.
I’ve been PC and Switch for over 6 yrs now and i have 0 complaints.
Alex I don’t think I’ve ever met a person who’s less interested in Nintendo Switch as you.
Alex: Wellll….. I mean… yes.
I’ve only played one game on Switch - Bayonetta 3. The rest of the library is totally uninteresting to me.
@@Feanaro5503 Just Zelda for me. Nothing else I really care. Same I can say for PS4/5. Just Ghost and Horizon.
Honestly I'm pretty uninterested in the Switch as well. If Nintendo did official PC ports, I would not buy a Switch 2.
@@Feanaro5503 Its presentation is maybe closer to what I might like, but the game itself as a whole- not especially alluring to me, and as a result- there's pretty much nothing on Wiis and Switch that I'd actually want to play. Add things like questionable business policies, underwhelming hardware and (mostly) device software and as a result I might be less interested in N platform than Alex.
I’m there with Alex, Nintendo doesn’t get me excited in the slightest.
I love the triflecta of white balance on the three cameras. Everyone is having their own hue
We suspect that Rich is suffering from a less-than-optimal implementation of subsurface scattering. Whether this is due to low graphics settings or other bespoke factors is a subject for a future video.
@@phexitol 😂
@@phexitolIn the here and now
Alex blows out the light because he is the way and the light, John's balance is strictly neutral, for pure, impartial neutrality, and Rich's white balance is way down because he is the one true dark lord.
I want rich to make his lighting softer, it’s too intense for me haha
Lets do this! Shadow squinting, pixel peeping, polygon peering squads UNITE!
DF peeps please heart this so homie can get his likes 😂
Wrong video !!
Fancy seeing you around here.
More collabs please! Loved your conversation with John
Nintendo first party software attachment rate is so incredibly high, that they can afford to a hit on the hardware side. They are doing software numbers that Sony and MS only dream of.
They could. But they won't. That's not how Nintendo rolls.
@@strangestecho5088yeah. they didn't take a hit at any point during switch's lifecycle. they make low double digits profit on each switch sold ($15-30)
Xbox can afford to take a hit because Microsoft is huge, PlayStation can somewhat take a hit they are a media conglomerate. Nintendo can’t they are a console maker and game maker unless they’re make millions from underground ties to the yakuza they are 100% dependent on their consoles.
@@NaviRyan Considering that Microsoft and Sony are continuing to lay off thousands of employees left and right while Nintendo isn't, I would say that Nintendo is in a stronger position than ever to be taking a hit on each console. They won't. But they can.
Nintendo has little choice, Nintendo knows they can't compete directly with the PC, PS and Xbox, so Nintendo does its own thing whiles staying behind the curve, this also means putting a lot more focus on the quality of the games, whiles also making sure the hardware isn't directly competing with the other 3.
The problem for Nintendo is with things heating up in the PC portable gaming space, that isn't a threat for now, but it looks like it's a growing threat to them, it is, after all, competing directly in the same portable gaming space as Nintendo are doing, whiles offering far more advantages.
So I expect the Switch 2 to do well, but I highly doubt it will be like it was with the Switch 1 that Nintendo had that space all for its self, things are heating up in the portable PC gaming space and that's likely going to continue over the next decade, if that continues, it likely will eat into Nintendo's market share, especially when you consider that the majority of Switch games are on PC and that the PC also has access to PS and Xbox games, as well as its own exclusives, and when you throw in other things like emulators and it's openness, there are a lot of advantages over these compared to what Nintendo is offering.
This guy Jack from AMD is a total visionary. Foresaw AI image reconstruction as the future a whole 9-12 months ago. Through sheer force of will he steered his team in the right direction when nobody else could see what was going to happen. At least that’s how he imagines it in his head instead of admitting he is 3 years late.
Bingo !
5+ years too late, actually. DLSS came out in early 2019
Wrecked a whole console cycle too with the ridiculous instability of FSR upscaling.
The guy referenced "ATI" - ATI stopped existing a looooong time ago in the tech world.
@@echoshatter a decade isn't that long if you've been in tech since the 80s or 90s. And AMD just acquired ATI and rebranded it, so it's not an irrelevant comparison.
This week’s DF is a right Chonker! 😂
The Virtual Boy was a chonker of a Peep-Box, that's for sure.
I think John is hitting peak retro hipster now. High praise for the Virtual Boy? I have one myself, and it only good quality is as a display piece on the shelf.
Yeah, the Virtual Boy was bad even when it was marketed as the cool new thing from Nintendo. I remember as a little kid not being too impressed with it trying it out at a Blockbuster.
ngl, I also have one that just sits on my shelf. always next to me, on guard duty while I sleep...
Virtual boy had too many downsides to make it a viable product. However there are a lot of cool aspects to the core tech an ideas. Considering it's one color, graphics mostly wireframe, and somehow they were able to give you a sense of depth that made you feel like you were peering into another world, it's pretty crazy. It at was part channeling the 3DS and modern VR. But after 45mins I'd always have to stop playing Tennis due to the headaches and neck strain.
I was impressed by the 3d. I still think it looks neat.
But my eyes can't handle it anymore. Still got mine from when they were on sale for $25. For that price, I was happy with the purchase.
I like to imagine how a starfox and Zelda would look on it.
I agree I had one for 5 years. It is awesome that they did it but the end product was not viable. Its cooler as a display piece then a console
The bespoke bros are back together
i need Bespoke Bros on a t shirt
@@mo-akif Super Bespoke Bros
@@mo-akifwho cares what you need
"Look at my peep-box, boy!" The purest of Alex gold right there 😄😂🤣
They need to make the joycons more _ergonomic._ The OG Switch joycons are useless to me. I use the Pro controller when it's docked, and 3rd party Split Pad Pros in handheld mode. After using the PS Portal, the bar has been raised even higher for hand comfort on a portable device.
And analog triggers, please and thank you.
Completely agree. One of my absolute biggest gripes with the Switch is that in both handheld and docked play using the joy cons is downright miserable after a few minutes. No palm grip, the buttons are tiny and the way the button is designed they dig into the bone of the thumb, and the position of the right stick is so awful (aided by the lack of a palm grip) that you have to either bend your thumb into an uncomfortable position or completely reposition/slide down your hand which isn't ideal during intense gaming moments (which is where the ergonomics matter the most).
@@desmondbrown5508 I never got the tiny buttons criticism. It's a handheld, the buttons are the same size of the Game Boy, DS, 3DS, PSP, and Vita, but nobody's btching about those.
@@MrPoeGhost amazing, literally everything you said is wrong
Personally, they need to REDESIGN the Joycon and especially with regards to the sticks. The drifting of the sticks is a major issue and could happen to brand new joycons within months of usage. And these controllers aren't exactly cheap. That's honestly what I hope will be done for the Switch 2 else I'll just buy 3rd party controllers since the originals were so unreliable.
I have doubts that they'd take a loss on Switch 2. Didn't the interim president Kimishima say they weren't going to sell the original Switch at a loss because of what happened with the Wii U?
No from memory it was the opposite and they daid they wouldnt sell it at a loss becaude they were already so close to bankruptcy
@@thelegendgamer33 Uh, no. They were nowhere close to bankruptcy. At the end of 2015 their current financial forecasts were bleaker than normal, but it was stated that “…they’d have to lose $15 million a month for 83 years to go completely bankrupt.”
Did Rich get an update for either lighting or camera? Looking great!!!
RTX ON.
Looking rather pink
He hired make up ladies
Looks cromulent
Looks like he got a new light
I loved my virtual boy. Used to lay down in the back seat of the family's minivan, on my back, and hold it in a way so I could comfortably play pinball on long drives. Never gave me headaches, though we brought it to a family gathering once, and nearly everyone that tried it had to stop cause it hurt their eyes or caused a headache.
Yeah, the virtual boy is way better than it gets credit for. I remember we rented one when it was brand new from Blockbuster and we fought over it so much that my parents had to write a list and schedule our play time. It's a real shame we didn't get to see any really good software for it.
@@anonony9081 Wario Land VB is a masterpiece IMO. It can be emulated on a 3DS, with 3D parallax scrolling visual effect and all, and its glorious. You don't get the full visual effect of using the 3D headset, but there's no neck pain with using a 3DS. Too bad Wario Land VB is officially locked to a console that was almost dead on arrival.
The switch era lives Its last days what an incridible genertion with a lot masterpices
Nah, it'll still be in the market for at least 2 more years
Name them. No remasters or remakes or rereleases. List those classic games that everyone loved....
@@goonerlee
Breath of The Wild
Mario Odyssey
Tears of The Kingdom
Xenoblade Chronicles 2 and 3 and their DLC
Metroid Dread
Splatoon 2 and 3
Mario Wonder
Astral Chain
Bayonetta 3
Pikmin 4
Luigi's Mansion 3
Smash Bros. Ultimate
Legends Arceus
Fire Emblem Three Houses
Echoes of Wisdom (soon)
Metroid Prime 4 (Retro never disappoints)
Hollow Knight
Hades
Celeste
Pizza Tower
Steam World Dig 2
TMNT SR
Streets of Rage 4
...
Want more?
@@XiTSlash You start with breath of the wild (a rerelease) then procede with a bunch of games that almost all are available on other platforms in better versions. Is that really the best you could come up with for these all amazing Switch games? Really? Streets of rage 4?? fuckin really????
In over 7 years????
@@goonerlee I only mentioned 7 indies that run perfectly fine on Switch (1080p 60fps) lol BoTW isn't a rerelease you fool...
Ernest definitely deserved a game. The most likely choice that would make a decent video game would have been based off the movie Ernest Scared Stupid.
I recently saw Earnest goes to africa..
DF talks about this months ago. With portables, it's harder to make them more graphically capable and retain the smaller size. So if this leak is true, it totally makes sense that the switch 2 has to be quite a bit bigger. If anything I'd like to take it as good news, that Nintendo didn't want to compromise system capability or battery life. So opted for a larger size.
I don't think size is that much of an issue for consumers. Tablets have proven that people are willing to carry large devices for bigger screen/form factor even if that device does something their phone already does.
@@agromchung have they though? tablets are a dying breed, pretty much kept afloat by corporations and artists
@@goofygoober875are they? Pretty much everybody has a tablet. It’s like the best way to consume content at home
Somebody in the comments mentioned, is it possible it's just the "Switch XL" lol
I mean Nintendo has done this.
@@christianr.5868 I have never bought one, desired one, or needed one. My phone and gaming setup covers everything I need.
Shoutout to the instant notifications.
Lolol😂
@@cameron_scott
"Notionally"
Damn you! I was just about to write this 😂@@aaz1992
Mario Galaxy 3 on the Switch 2 as a launch title would be glorious but I doubt it’s going to happen
Or Sumer Mario 64 2
Nintendo doesn't really like doing Mario sequels unless they really really want and it's far to late to make a sequel to those games I'd imagine the next Mario game is gonna be very open ended and galaxy is very linear
But what about a Mario Odyssey Remastered?
@@mechanicalmonk2020 Mario Odyssey doesn't need a remaster none of the other Mario games have gotten their remasters yet just HD ports id imagine Odyssey is just gonna run at a higher res on the new system
@@The_MEMEphisthat’s what a remaster usually is. Higher resolution, with some higher res textures
Alex will NEVER know the joys of the Virtual Boy. What a sad existence...
My friend rented one when they were current, and we had a great weekend playing Wario and Tennis.
More and more I think the idea was ahead of its time, held back by the size of components.
Killzone 2 multiplayer was the most fun I ever had in a videogame. Still waiting for a remake, I wouldn't need another game for several years.
Same brother
It's amazing they're sitting on these essentially flagship IPs not doing anything, especially with cod moving under Microsoft. Imagine betting on Concord over Killzone.
Would they carry the multiplayer over though? I’ve noticed that Sony has cut out the MP modes out of remasters of The Last of Us and Uncharted. Hopefully that would change with a Killzome remake. It’s be cool to see a Resistance trilogy remake as well, BTW.
KZ2 MP has been revived by PSone. It's not exactly the same on private servers, but it's something.
Killzone isn’t the hit you all think it would be
the switch 2 proto shell has a battery tray only slightly bigger than the original switches battery. but it's worth pointing out amd was gunning for the switch 2 soc manufacturing but lost out to nvidia due to not having as good efficiency at 4-10watts. they're targeting far lower min wattage in handheld, so the battery life will probably be more of the same as the og switch, despite the larger screen and cooling setup.
Bloodborne fans seething at all these remaster news.
We know it’s never gonna happen until Sony gets someone to do a remake
Im sure bluepoint will do bloodborne remake. Same as demon souls remake, bloodborne belongs to sony. And we dont have any info from bluepoint what they working on. And its been 3 years. Bluepoint is like flagship remake studio for sony. What different remake can they work on if not this?
What's so special about bloodborne compared to other From Software games?
@BlackPaperMoon18
God of War
Days Gone
Uncharted 4
Horizon Zero Dawn
The Last of Us Part 2
Demon's Souls Remake
Ratchet and Clank Rift Apart
Marvel's Spider-Man
Astro's Playroom
Concord
Or any other PlayStation game you can think of that absolutely doesn't need a remake
@@pratyushkumar885 Nothing really, it's just a good Game stuck in Ps4 Resolution & Performance
Can't wait for the: "The guy she tells you not to worry about" Switch 2 jokes
I mean, 7 inches across is already sufficient, most would prefer more breadth than depth at that point lol
But yeah, a lot of Switch consoles are gonna get NTR'ed
I bought a Virtual Boy when Electronics Boutique were blowing them out for $29 brand new in New York City. (The one that was by Broadway off Bond Street.) Played with it for about 30-40 minutes and yes, it gave me a massive headache. Red was the absolute worst color they could have gone with. Sold it 2 days later to a collector I knew for $50. No regrets.
Rockstar never targets 60fps. Especially for how crazy and packed the world of Gta6 will probably be. Guarantee it will only target 30fps at launch. Maybe when Ps6 comes out they can remaster it
Or when PC versions launches alongside the PS6 version then we will get 60+ fps options.
Virtual Boy: I was hopelessly addicted to Mario Tennis. As someone who happened to be just getting into actual tennis at the time, the depth perception effect on gameplay was next level. Compared to NES tennis for example, it was like stepping into a whole new world. The system itself was too expensive, and I could only play for 45mins before getting intense headaches, so I never bought one myself and only played it at a friends house. It was an insane console, and the tech was not ready, but there were some completely prescient experiences to be had on it.
Virtual Boy
@@DeviantDork Haha, thanks, I was thinking Virtua Tennis and typed that instead ;)
The comic relief in these episodes absolutely glues it all together. That last question had me howling so unexpectedly. 😅
Remasters of Horizon Zero Dawn and Days Gone? Why? Why not remaster and port Bloodborne and The Order: 1886? What about a remaster/remake/port of Killzone 2 & 3? It's time for Killzone to return. An open-world Killzone could be cool, like the first Division but less bullet-spongey.
Thank you John for defending my beloved Dead Rising.
Yeah, Alex and Rich are weirdly down on it. I'm neutral on DR and looking at footage while they are talking badly about it, I'm like "...I mean, it looks pretty good to me". Expecting RE level budget remake for DR is arguably insane. Its popular, but not RE popular.
I agree completely with you guys on Days Gone. It’s a fantastic game and if anything needs a sequel then it’s Days Gone. I’ve never felt the urge to back to HZD especially since it got a sequel.
I personally think the top usb is for connected tv play via a cable, to emulate wiiu/3ds/ds games. Top screen is tv, lower switch is bottom screen.
Thank you for the comment about Dead Rising John.
The whole peep box part made me laugh out loud 😂. Love DF ❤
LOL I am imagining somebody's hard-of-hearing grandmother yelling through the phone, "WhAAAAAT??? DrAGon'S DOgMa's?"
Anyone else who'd never heard of Ernest?
I think I've seen some of those movies as a kid in the 90s, but I've completely forgotten about this character.
"Don't be worried about it if it is 8nm".
Absolutely. Say what you will about Switch being old hardware, but the level of output they've gotten from the Mariko variant where the SoC runs at 1.5-2 watts and total system draw is only 3 watts in handheld is truly impressive. It is an efficiency beast despite being an ancient chip on ancient 16nm process.
Imagine if the Steam Deck OLED's 6nm APU was as performant at only 1.5 or 2 watts. Yes Nintendo is using old Ampere-level hardware but they and Nvidia are going to get so much performance out of it.
I think your God of War segment answers your question why Sony greenlit that Horizon Zero Dawn remaster and you didn't even realize it.
These ports are cheap to produce with relatively little manpower necessary.
Wait, you say the switch 2 is smaller than the steamdeck, using those dimensions that were taken from the customs shipping manifest.... then say nintendo made a bigger screen because they needed more room to cool the large soc because it's 8nm. And wow is it waaaaaayyyy smaller depth wise than the steamdeck. 14 mm? Vs what nearly 50mm?
So it's smaller than the steamdecks housing which is a 7nm 4 core cpu and 512 shader gpu..... but it's soc is an 8core cpu and 1536 shader gpu...... a gpu 3x the size of the tsmc 7nm steamdecks. Not even including tensor cores or rt cores..... and it's samsung 8nm? Shouldn't your logic dictate a considerably *larger* volume of housing than the steamdecks, rather than a considerably smaller one?
I think yall need to go back to the drawing board to try this one again lol.
DF has been extremely stupid concerning this node discussion. Their "arguments" for 8nm just boils down to "Nintendo is cheap". When otherwise it doesnt make any sense in chip design and battery consumption with what we know about the chip
@stephkm3655 Yeah, I don't really see how nintendo has ***that*** much to even do with it. They are nvidias client, they would have given a pitch before anything even started containing price, size, and performance range they wanted, and nvidia would have taken the lead from there. It's not like nintendo and nvidia just made everything up as they went seat of their pants improv style lol.
SD is nowhere near 50mm, more like 20mm, the handles are thicker, but they are handles and a separate discussion from heat dissipation, etc.
@@Nobody-sp7ug Yeah. Nvidia is designing the chip. Nintendo's only input was maybe a particular performance, consumption and heat target. Then Nvidia told them if it is possible or not with the price. Nintendo had no input when choosing the node or designing the chip. DF is just ridiculous when talking about this.
@@defeqel6537 Even so, his point still stands
we went through this crap about game patents in the 90's.
Wow. Honestly never thought I'd hear a "Threshold" (VOY) reference on this show.
But I'm here for it.
I just realized I've already seen this because i have the power of Digital Foundry Supporter Program.
Ernest never getting a game is odd to me too. It's also odd that there was never a Thundercats game. That was huge when I was a kid. Seems like an easy formula for a sidecrolling action game back then.
As a long time Ernest fan, a game on Ernest has never cross my mind. I didn't think such a concept is possible. Also, we were supposed to get an Ernest reboot movie but so far, I haven't heard anything since back in 2012
@@davillain9974 What's your fav Ernest movie? I recently saw Ernest goes to africa, not sure how it measures up to the others
1:24:27 - This whole exchange had me rollin' 🤣
Yazeed’s write in gave me that ‘Aha…’ moment. Thats a brilliant observation I hadn’t even considered. Thanks for going over that point, guys!
I thought you might mention Time Ghost, looks pretty great.
It feels weird for Nintendo to not standardize on OLED screen now. Like... Why release an inferior product out the gate? They usually standardize on those optional upgrades for the next gen.
On the point of price.. Nintendo has typically tried to make profit on hardware, but Nintendo has released multiple BILLION+ dollar sellers on Switch; BotW, Mario Kart, TotK, Mario Odyssey, Animal Crossing..
Animal Crossing alone has made about 2.7Bn in sales..
So yeah.. Nintendo is killing it on software sales; they may be willing to go break-even on the hardware.
Because people will buy both
This is what Nintendo does. They'll do an OLED model years down the line to start profits back up.
@@Joostinonline It's really not what they do though is it?
@@rapzid3536 yes, they do
@@teddyholiday8038 Is it though? Is that what they do?
Back in the 90s, Blockbuster video had expected to have a market in renting the Virtual Boy. So they had nice carrying cases made up with all the accessories, especially the AC adapter. When the time came to give up on the Virtual Boy, though blew them out, in the carrying case with all the extras, for $20 each. The games were marked down to $2 each. I bought over a dozen of the Virtual Boys and a like number of each game where possible. These made fantastic gifts for friends who weren't into console gaming and had never heard of the Virtual Boy.
The joy cons need to change.
Yea they're trash.
Awkward baby sticks make 3d games miserable.
It’s going to kill me going from the Mobapad M6 HD’s (mechanical buttons, hall effect sticks, lovely in the hand) to the flat, likely quite crappy default joycons.
@@_Matt_handle_taken_ yep. Hopefully mobapad will have something at launch or the current ones will be compatible some how.
DF doing a good nice roundup.
Good!
I'm so happy Nintendo chooses cheap and affordable first. I'm not looking for a powerful handheld / PC. I got a gaming PC and a laptop for that. I'm looking to play those incredible games that most of the industry are incapable or unwilling to provide.
Wont be cheap though. Will no doubt cost about the same as PS5 Digital.
Im betting for 500$
@@Name-tn3md Doubt that high, would put a lot of customers off. $400 probably.
@@Arcona switch production wont shut off so poor fans still can buy it if they want cheap console
@@Name-tn3md Yeah but Ninty is gonna wanna move people onto the new gen. A steep entry point will put a lotta people off.
Maybe the new cards require that you install the game onto disk to play it.
PRICE PRICE PRICE! That's really all that matters. People will pay $10 or maybe $20 for the upgrades... but if they attempt to ask for normal full release price points - then it's a problem.
Dude are you not noticing how everything is fucking expensive now ? Electronics will never be cheap again. At minimum the switch 2 will be $400 and some upgraded/pro version around $500.
@@alexv5581oh I am! I’m talking about new remasters/refreshes/remakes..
As long as they release those games at a low cost - people will buy them.
$70 remakes? People will pass on them and understandably so.
@@alexv5581
You can get a decent 4k monitor for below 200 dollars new now. How much did good 4k monitors cost like 5-10 years ago?
Tech is getting cheaper in some ways.
Ernest should have got his own game
The Nintendo Peepbox segment was hilarious
Rich at 20:54 though 🧐
I remember when people said the vita was too big and they killed it the greatest handheld ever made up until that point.then the switch came out and people gushed how it could still fit in a pocket.
I think whats frustrating about the AMD story is that AMD is damned if they do damned if they dont. If they abandon the high end market well its a mistake and nvidia doesnt have a competitor
If they do make a high end card and it once again fails to move the needle then its oh what were AMD thinking of course they couldnt compete with nvidia.
I think focusing on the mid and low range is probably their best choice from a market and financial point of view
I have no problem waiting on a main menu for 10 minutes for shaders to load. It guarantees a better experience for my next few hours.
Just like Intel supposedly being in the running for PS6 but losing out, the winner for the Switch 2 was almost undoubtedly going to be Nvidia even if AMD was in the contest just like the winner for the PS6 was undoubtedly going to be AMD. Sometimes companies have more of a competition for it to keep everyone honest and get themselves the better deals, with their prime candidate knowing other major companies are in the running.
You might have x86/ARM, but for full compatibility the same company is still the most surefire bet, especially where using bespoke graphics APIs like NVN.
Did we get a “giggity” out of John around the 1:20 mark?
28:48 seems appropriate
Completely agree with Alex, PS’s games are pretty much single player, cinematic third person story games. I would also love a truly revived Killzone.
It’s basically Nintendo for cartoon, family friendly, Mario/Pokémon games. PS for single player story games in third person and Xbox/PC for everything else.
My hype level heavily relies on backward compatibility. If it’s not there it’s a wait and see device, possibly a couple years so I can wait for the library to build up. If it’s backwards compatibility compatible and improves performance I’ll vie for one on release day.
❤ the earlier time posting
Apologies for the harsh language but....
What the fuck is Sony doing this generation?
We're 4 years in. Their first party output is incredibly poor. Their presentations are basically carried by third party partners. Their prices have risen across the board for even existing products. Their last boss made a failed pivot to live services which has now resulted in at least one flop, one cancellation, and one dying game. And they're desperately trying to patch the holes with endless remasters.
If ps5 couldn't play ps4 games but better I'd likely not even consider getting the system. I love fighting games but not so much that I'm willing to spend 500$ on a console and 150$ annually to play them
I felt that for ps4. Too many ps3 remasters etc
I blame it on the woke American headquarters. See Concorde.
My favourite source for correct and true informations :)
wow another Sony Remaster, cant wait for the Astrobot remaster next month and its remake next year.
I knew having an extra inch made it a chunker!! thank you for confirming this.
Can we have a pc podcast with Alex. Consoles are so not interesting to me and they seem to be the vast majority of recent podcasts
For Dragon's Dogma 2 performance with NPCs, to Alex's point, you could have NPCs with lower bone counts and lower animation rates (animating every other frame) at a distance, and then the skeleton could be swapped out for a higher quality one with more bones and then the animation rate could increase.
Hopefully by the time the PS6 releases, Sony will have figured out a way to allow folks to play PS3 titles locally via backwards compatability.
It's possible on "select" titles. ZEN 2 isn't really upto it if we look at RPCS3 on the PC but maybe they can offload some off the parallel work to the GPU unlike the PC side. Having said that my legion go using a zen 4 CPU can do things like fight night champions at 1600p 30fps locked or 720p 60fps. So who knows but I'd side of the edge of doubt with this.
Mashing X to doubt as hard as possible
Even if Sony has the power in a console that they COULD doesn't mean that they'll spend the time and money to actually do it
I don’t think they view that as a priority. Very few people actually would use the feature. As much as I would like to see it and would use it.
@@Donald_Allan theres no need to the solution is emulation which is extremely hard to do
@@xtr.7662 It would be good to see it happen though.
Yall are killing me with the Thumbnails every time man 😂
Thank you chaps, and indeed all involved! ❤
Perhaps the "pivot" to power saving in FSR 4 signals an attempt to secure Microsoft's forthcoming handheld
I don't see how switching to Intel would have been a problem for backwards compatibility since they share the same traditional x86 architecture.
My guess is that it would have only required a bit more work from Sony on the software side, maybe.
The problem with the PS3 was the fondamental difference in CPU architecture.
15:23 on the motherboard picture, you can see the card slot has the connectors for the old Switch game cards, with 19 pins instead of 17 pins, also adds 6 new larger pins right next to them for a whole new system with different speeds. This indicates BC, it also indicates that old memory was not nearly fast enough.
Surely the the yen losing value vs the $ would make a low price MORE feasible, not LESS feasible? Because the $ they would be getting are worth more to them?
Yes, except for the Japanese market. So I get it if the pricing in Japan would be higher, but globally? Doesn’t make sense. I also didn’t get this argument by Rich.
You can't enforce patents on game design. That's what the whole issue with D&D open license debacle was about. The only thing WOC could protect was the actual visuals of the rule book (custom fonts, images, layout graphic design), but they can't patent the rules themselves because you can't protect game design... you can make a 1to1 copy of Monopoly with different words and images and there's nothing anyone can do about it.
Shout out to the most informed game and technology discussion on the internet. DF Direct makes my weekend honey-do list much more enjoyable!
If anything, lowering the value of the Yen means it should be cheaper in USD . What actually matters is what currency the underlying costs are of the Switch vs the USD. E.g. if 95% of the manufacturing costs of the switch are tied to Chinese suppliers paid in Yuan , then the Yen is mostly irrelevant. What matters to US consumers is if the Chinese Yuan is increasing or decreasing against the USD.
I know their thought process is Nintendo needs to provide more Yen to their suppliers, but they are missing that it gets counteracted when Nintendo gets more Yen back for the same USD.
I could see price being $425. Seems weird, but that extra $25 per sale will go along way towards balancing out their currency loss value.
Damn, Audi raises a very good point. Where are all the Ernest games??
I could have sworn there was an Ernest SNES game back in the days of weekend rentals. I searched and yep it was just a figment of my imagination.
Shoutouts to the Patreon insiders
You forgot one key point in comparing the GTX 960 to the RX 280: power. The RX 280 used DOUBLE the power of the GTX 960, and you could also get the 960 with 4 GB of VRAM vs the 280's 3 GB. You have to go back to the Radeon 7970 at least to find a time when AMD was truly competitive, and even then it took them 25% more power to provide the same performance. AMD always had driver issues looming over them back then too.
I heard about leaks for so long....i just take everything with a massive grain of salt lol...and so much has been guessed and speculated that they could be right just by sheer luck 😅
Man, the Switch 2 leak got me hyped! If it’s as powerful as they say, we might finally get games that do justice to their potential. Also, the idea of an AI-based FSR is super intriguing! Who knows, maybe we could see some mind-blowing graphics soon! 😲🎮
I'm getting the sense that the Switch 2 will also be handheld!
Absolutely onboard with all these classics getting remasters. It makes them actually look like you remember them 😉
I have trouble believing that Nintendo will announce before Christmas.
Didn't they already have tweet about it?
Why? They announced the Switch in October.
I had trouble believing Nintendo would experiment with a red, monochrome Peep-Box in the 90s, but here we are.
@@Arcona I just think they won't want to hurt their holiday period Switch sales. That wasn't a concern last time around, because the Wii U was already dead in the water by that point.
@@captainthunderbolt7541 Fair point, but everyone has a Switch by now. I'd imagine it's mostly software sales compared to hardware, so they could announce it and also that it's backwards compatible. Hell that might even drive software sales up.
Great show once again yall. thank you for making mondays tolerable.
Grats on your Virtual Boy, John. I'm surprised you never really played one before. I remember it being a pretty interesting experience.
I still have my Virtual Boy that I bought from K-Mart for $20 brand new after it flopped. The games were either $2.50 or $5 each and I grabbed a handful of those. I can't find the games, unfortunately. I think they are still in storage at my parents' house, but that's not easy to get to. The biggest problem is that the shutters on mine don't work, so I need to get that new solder kit to repair it. Hopefully I can get that done someday.
Imagine if nintendo just announces a thicker switch, with the same chipset but overclocked and better cooling.
That would be a truly stupid move. Very unlikely, It has been 7 years since OG Switch was released. Nor I think Nvidia would be than dense to let those levels of incompetency slide.
I disagree on the AMD vs Nvidia section very strongly. AMD refocussing on the midrange is smart. Most PC gamers that already have a system have had deliberately flawed GPUs and/or massively overpriced GPUs dangled in front of them since 20 series, and have simply said "no thanks". All AMD have to do is make a competent, well-rounded, good value and power efficient card with no deliberate design flaws (e.g. insufficient VRAM), and all the 1070-2070 and XX60 owners will say "finally, some good fucking food" and start actually buying. If they focus on a mass market product that doesn't suck and isn't insulting, that's been a totally underserved market for years and years, and is the product most of us have been waiting for. Like a 4070ti for 500, or a 6900XT with a 200W TDP for 500. All we want is a good product at a good price, that doesn't make us cringe at any aspect of it. Nobody wants to fork over 500 for a product they already know has problems. If I spend 500 on something, it better be damn near perfect because that is no small amount of money!
I mostly agree with you, but they'll need to also make an upscaling technology that is at LEAST as good as XESS. The technology is too good of a selling point.
But otherwise, yes. The Polaris generation was the last time AMD was doing well, and it's still their most popular discrete GPU.
Then Nvidia will simply release a card that matches the performance at a slightly higher price and people will pick that as always. Nvidia is swimming in money, they can do whatever they want. They will not let AMD take 40% of the market or more like Intel did back in the day. AMD has to beat them technologically or match them and offer a better price to get people to buy their products.
@@LightningNavigator Except Sony developed that, not AMD.
AMD won't gain any market share giving up on 40-50% of the market! 7900xtx was the best seller or close second this generation for AMD. While potentially stagnating performance if Nvidia has no competition.
I agree, although DLSS is another big draw for me. The RT performance is an okay bonus but I wouldn’t mind giving that up for the better drivers (I use Linux).
Like it is now though, for me getting an 7900 GRE instead of a 4070 Super would mean to give up DLSS and have to change PSU, which in turn would make the upgrade more expensive. They cost the same in my country. It is kind of a no brainer to go for the 4070 Super.
The rumors say switch 2 will have lower than expected clock speeds in handheld, and higher than expected in docked
PS4+ Level Handheld. PS4 Pro/Series S level docked before DLSS optimizations. That's the educated predictions around.
I can't wait to see all of DF's Switch 2 hardware coverage. To say nothing of the games! Awesome times.
In the TV space, Sony has been the upscaling leader for years. They are the gold standard there.
I feel that Sony's dedication to quality visuals should spill over to the gaming sector.
Congratulations to Rich for mastering his lighting setup