@32:30, Black shifted the pin, and you talk about better options for a few minutes. Instead of this move, Black could have played: bA bB/ (thus freeing the beetle) Moving the white Ant doesn't do much, so you have to move the white Spider to keep the black Beetle immobile. Let's say: wS bA- Then Black drops his last piece freeing the beetle: bG (drop) bB- White can delay the beetle landing in the kill spot by shifting the white Ant (wA -bB), but it's not quick enough to stop both kill spots being filled after a couple of moves.
@32:30, Black shifted the pin, and you talk about better options for a few minutes. Instead of this move, Black could have played:
bA bB/ (thus freeing the beetle)
Moving the white Ant doesn't do much, so you have to move the white Spider to keep the black Beetle immobile. Let's say:
wS bA-
Then Black drops his last piece freeing the beetle:
bG (drop) bB-
White can delay the beetle landing in the kill spot by shifting the white Ant (wA -bB), but it's not quick enough to stop both kill spots being filled after a couple of moves.
Pretty good game, I definitely know what it's like to be near breaking point on a long attack and self destruct at the end.
Yeah it's a common experience, sometimes it's better to pull the brake before it's too late!