hi guys! 10 year commercial animator here to explain what arlo did not mention, but movies like the gran turismo movies are literally 2 hour commercials for nissan. these movies are lucrative for combining their IP with other IP. it’s also why you see so many ads for brands in their first party game trailers now. these movies are essentially pitches to other brands lol
This is why I'm not a big fan of Naughty Dogs new game. Not because of the main character or anything, but because of all the product placement all over the trailer. It's so gross.
Yeah, reminded when everybody was criticizing sony for re-remastering the Last of Us for PS5. But when the show got released a half year later the game sold like hot cakes at full price.
@@petrasbirthdaygoblinhoney4565 we do but I guess I would call it politeness, maybe? like some people might watch a slasher flick with their dad but not cuss around him. there's probably a better word than "politeness" but it definitely extends beyond business scenarios
@@dylantortosa7678 SotC isn't a movie-gone-game. It's just mainly UI minimalism and cinematic framings. And just because a game is more of a cinematic experience doesn't mean it's a bad game. There's just this prominent idea that cinematic games are THE standard for "modern" games. Which let's be honest stemming from the western side of the industry, because hollywood.
The only reason they make those movies is so they can keep the Spider-Man movie rights, it's part of their contract with Marvel. I imagine they will care more about making these video game movies actually palatable to general audiences.
@1NotN "As a general rule, SPE must (a) commence production of each Picture within 3 years and 9 months after the release of the preceding Picture and (b) release each Picture within 5 years and 9 months after the release of the preceding Picture." The contract is very clear and applies to Spider-Man and other Spider-Man characters
8:00 Warner cancelled both "Bat Girl" and "Wile E Coyote vs Acme" after they were already completed. They get a tax write off, can the film, and most of the people get paid Base but they lose all Risiduals, which most people in Hollywood rely on to make ends meet.
@@dannybright8708 They also cancelled Black Widow 2 in favor of Mufasa. Never forget. However, it made way less than The Lion King (2019) and underperformed on opening weekend so chances are, they will uncancel Black Widow 2
audience vs commercial success Sony is doing fine, but I think Nintendo fans were equally dissatisfied during the Wii U days as PlayStation fans are now. At least for the company itself, since third party studios are providing plenty of good games on PS5 if that’s your only console.
Sony’s greatest mistake of the last ten years was moving their executive PlayStation HQ from Japan to California. Greedy American businessman and short sighted investors are in the driver’s seat.😢
I can smell the Mountain Dew & BO on this post from here. Sony has made a ton of mistakes this generation, but the move to California is not one of them. The only people parroting that talking point are the neckbeards crying “woke” at the slightest appearance of anything that doesn’t cater to them.
The main issue is there was really no gain for the move. There was nothing they could do from Cali that they couldn't manage from Japan. So the only thing the move did was piss off the Japanese ppl and make them switch to Nintendo.
Now we have short sighted US Investors in Sony and Microsoft, medium sighted Japanese Investors controlling Nintendo, and unknown-sighted private ownership of Steam and the Steamdeck, I'm leaning towards the last one where I can.
The Gravity Rush movie is the weirdest one to me. The games are super stylized with a distinct cel shaded art style, but the footage they've shown of the movie suggests that it's going to be live action with a realistic style. Looking at the footage, I can't really see it being faithful to the games at all or retain much of their identity beyond the basic concept, and I doubt that many fans of the series are going to enjoy it if it's reflective of the final product. I love the series, so I'm glad it's getting some attention from Sony, but I think a stylized animated movie or an anime series would fit Gravity Rush far better. We already got an OVA, so... Just make more of that, or better yet make Gravity Rush 3.
I keep telling people that the Mario movie would be an anomaly for Video game movies, simply because suits will see video games as the new comics and give none of the care needed to make it great. Just something to pump out to please shareholders. Even Sonic movies needed to be bullied until the studio started to put care into it.
I still find it incredible that there's an almost 900 million dollar gap between The Super Mario Bros. Movie and the second highest-grossing film based on a video game, which is Warcraft, even the latest Sonic movie, despite having good reviews and great fan reception only managed to gross 430 million dollar as for the time I'm writing this Don't know if there's another gaming IP which can manage to gross over a billion dollars at the internaional box-office
Mario just also picked a good studio. Like em or not, Illumination knows how to make profitable movies. And Mario has never needed this grand plot to move games. Also also, gotaa keep in mind they didn't just let Illumination run wild. It's very clear Nintendo was very hands on to make sure the movie didn't damage the brand.
It’s weird to me that people aren’t picking up on Hollywood needing to rely on game IPs to have successful movies, and game publishers are having to make movie adaptations because the games aren’t reliably selling. I can’t imagine a more precarious position where both industries are relying on each other and largely failing on their own.
@@Joshua-x1w5v Not to mention post-pandemic, mass audiences are just way too conditioned to the convenience of streaming and the era where films were a prestige experience you had to physically show up to a theater to indulge in, is rapidly being phased out. Movies are being commoditized honestly in a lot of the same way video games are and it's very disappointing. Unless it's a proven IP with legs anything original has to work way harder to attract visibility and it's unfortunate, especially since a lot of the movies I loved last year were all one-off, just well made original concepts like A Different Man, Challengers, A Real Pain and The Substance
@@BugsyFoga That's actually not a bad idea considering Until Dawn is so similar to a movie already, but the movie not being a direct adaptation is what people are complaining about.
It is impossible to do worse than concord because you cannot refund movie tickets unless the movie physically cannot be played. The reason why refunds are such a big deal is that it actively COSTS money to issue refunds. The process isn't as simple as "you gave me $5, i give you that same $5 back. With refunds, you have things like processing fees associated with reversing a transaction, including credit card interchange fees, bank fees, the cost of restocking returned items/the absence of product left after discontinuing a product that was meant to take up that position, and the potential loss of customer acquisition costs incurred when the customer returns the product. Which means it's more like "you lost $5, I shall now lose $7 to pay you back the $5 that you lost". Ultimately, the worse case scenario for a movie that "ships" is no where near as bad as the worse case scenario for a "game" that ships.
Hey, Sony, here's a crazy idea: how about instead of making all these adaptations, how about you, I dunno, make new non-live service VIDEO GAMES for these video game IPs? Bit of a stretch, I know, but could be worth a try.
@@d5dizzler962It should be easy. They just have to copy Nintendo. It worked with Astro Bot. They took a lot of ideas from Nintendo games and people loved it.
“Hey, a ledge. Give me a boost.” “There he is! Get him!” *shoots enemy, 15 XP gained, level up! Pause and hold button to unlock next node on skill tree* “Don’t these guys ever take a day off? Hahahaha” *shoots bloody headshot, enemy screams and falls, +15 XP!*
A Helldivers movie already exists, it's called Starship Troopers, the movie the game is already based on. They really will just greenlight anything I guess
unfortunately that one guy will NEVER let go of the Starship Troopers IP. An ironically he doesnt even really understand the source material was already a parody compared to the Author's in real life political views. The Author wrote a non-fiction political book, which he almost never does for any other subject. It is Really relevant in the current political environment, which he predicted and labelled "The Crazy Years" on his timeline.
I think this is just the whole “brand synergy” thing that entertainment companies especially seem to strive toward nowadays. Like how Disney usef to have rides unrelated to their movies but now every new ride needs to be a tie in
Pirates of the Caribbean was the other way around. It was an original ride, then a billion dollar film franchise. Almost like it pays to be creative in all areas…
I think movies and shows are in much less direct competition with each other compared to live service games. The games require so much of your time to have you constantly buying the battle pass/cosmetics. With movies and shows you only need a few hours of someone’s attention
Good point but I still disagree. People often decide to go to the movies before deciding what to see. Then you can only pick one movie, especially if it's not a habit or a very infrequent habit.
@ I can only speak to my own experience but I don’t know a single person who does. None of my friends, none of my family. The movies are very expensive and I think people only go when there’s something they really want to see. That’s why IPs that already exist, like adaptations and sequels have completely dominated the box office. But even if you only go to the movies once per month without knowing what you’re going to see you could reasonably have 12 movies spaced out that won’t compete with each other in a year. If you put out even 6 service games in the same time and expect people to pay for battle passes for all of them every 2-3 months you won’t have the time to justify all of those purchases and unlock everything in each pass
Sony DESPERATELY needs to clean house. Their current leadership is WB levels of incompetent. Everything from their games department to their film and television studios are just pumping out failure after failure. It's a shame too, because they have a lot of IPs under their belt (both film and video games) that they could make bank with, if they just hired people that knew wtf they were doing. Imagine an HBO style Ghostbusters TV series or a God of War movie trilogy or a new Spider-Man with Andrew Garfield reprising his role. There's so much opportunity, but they just completely fumble the bag every time
I'm sorry sony IP's are becoming movies? Most of their first party triple A output essentially ARE movies already, the 3rd person over the shoulder glorified movie game is the only thing they know how to make anymore. Look at until dawn, that game isn't even a game, it's literally just a movie where you choose the outcomes. It could have been a tv series where you skip episodes based on your desired choice, and the experience would have been the EXACT same.
@ What I mean is, Team Asobi's work wasn't sony's priority. Studios have a lot of projects under the belt, but usually have to can them in order to be funnelled into bigger releases (a.k.a live service games) Astro bot being a smash hit took everyone by surprise, sony heads being the last one to even bet on it. And a huge part of that success was because it had pretty much zero competition on Sony's own hardware. The current theme of sony for the past decades is: "Eats All the I . P s , does nothing with them and feast over a crippling waste of human potential."
@Zenbrey Don’t know if I would call Astro bot selling 1,5 million in 2 months a smash hit. That’s pretty much on par witht the lowes selling nintendo IP:s (with a few exeptions like the advance wars reboot). Unless you’d like to call every nintendo game a smash hit.
I just don't really understand the creative purpose for some of these movies existing. A Helldivers movie kind of already exists in Starship Troopers, and Until Dawn is basically a movie already.
There is no creative purpose. The purpose is money. Executives are afraid of failing their shareholders so they only make things with known IP people are already invested in. So now everything’s a Fortnite skin, no soul of what made the IP great, just everything mixed together to make suits money.
They pushed super realistic graphics so much that they just made them real! But on a serious note, this made me wonder: "why should I buy the game that's basically just a movie, when I can just watch the actual movie?" The movie wont sell me on the already movie-like game. It'll just make me not buy said games since i already experienced them in movie form. Because those games don't have much in the way of gameplay.
i don't think it's exactly the same issue because movies aren't like live service games where you can really only have so many around. people aren't going to see the Horizon movie coming out and say "well I already watched the Uncharted movie so I guess I'll skip that"
Whenever someone is happy that xbox is doing badly I have to remember them this is the kind of things that Sony does when there is no direct competition.
I think it’s easier for a bunch of executives to “greenlight” a movie and start “pre production” which ends up in “production hell” for 5 years and everyone gets paid somehow
Yeah, the Until Dawn movie does just seem like a completely unrelated horror movie with the UD IP slapped on it for brand recognition despite having basically nothing to do with the game at all. Like I understand that it couldn't be exactly the same as the game, but they could very easily have adapted the same plot. As it stands, apart from the name the only things in the movie that are remotely UD related are the killer wearing Josh's mask, and the wendigo. It's really dissapointing.
And the weird thing is, like... Until Dawn isn't even _that_ big of an IP, that the brand recognition could make the movie successful. The only people who would be interested in it on the basis of it being an Until Dawn movie are the fans. The same fans who would not want to watch a movie that has nothing to do with the games.
the latest sales figure we have for days gone is 7.32 million copies sold as of february 2022, from a ransomware attack that happened that year, and user reviews for the game are consistently very positive. so it was actually a good success, just not with the publications, which i'm guessing is the reason why the pitch for the sequel was rejected
You know what they say: ‘time flows like a river and history repeats.’ They saw how good TLOU and Uncharted did and went ‘Yes! More of that please and screw the consequences!’
Sony is a movie company before a game company and the Sony cinematic universe shows us they don’t care about their movies flopping as long as it leverages IP. They can take a loss as hard as Concord on movies because losing 400 million on a movie isn’t unheard of at all. Sony not going to pump the brakes on this stuff, even if everything flops. It’s reminds me of when Morbius bombed and people were like “Well Sony has to sell the Spiderman rights now, right?”. The IP is too valuable to just give up over a flop.
Eh, to an extent. They still care about making money. I mean the Sony marvel universe is reportedly over, they’ve finally given up after failing over and over. They made 3 semi-successful venom movies that kept the idea afloat but the other 3 movies finally forced their hand. If all these game movies flop, they’ll follow through on the ones already planned but probably give up as well
"and the Sony cinematic universe shows us they don’t care about their movies flopping as long as it leverages IP" They had to make Spider-Man related movies in order to keep the right but that does not apply to their video game licences.
@@Adeseo”The Sony Cinematic Universe is reportedly over” dude how are people still talking about this. In the original article they said they’re just taking a break to focus on actual Spiderman projects and people ran with it saying it’s dead. The SCU is not over.
@@sacha9593 true but it’s either that or give these games to other studios, which if you’re a company like Sony that doesn’t make any sense because you already have everything you need to make those movies.
Sony is an electronics company. They make TVs, radios, and such. They just happened to diversify their portfolio in games, movies, and music. Before they made the PlayStation they were known for the Walkman.
Why does Sony think any of these movies are going to do well when the games they're adapting didn't even do well? Like who the heck wants a Days Gone movie?
@@Link_1129not to mention that Sony Pictures (i.e. Columbia and Tri Star Pictures) aren't that closely related to Sony Computer/Interactive Entertainment, they do belong to the same parent company, but their corporate structure is very complicated and they do not work that closely unless they need to, I think that's a reason why there isn't a lot of Sony product placement in the MCU Spider-Man movies, despite them being made by Sony, while the Amazing Spider-Man movies had an obscene amount of Sony product placement
Movies don't usually get canceled since it would be an absolute PR disaster, usually they end up in "development hell" where they're "waiting on something" for eternity. Doesn't mean that they won't *eventually* be canceled, just that it tends to happen over a much longer time.
Gravity Rush especially is kind of a low blow as a big fan of the games, given that Sony had so little faith in the series that they killed the online functionality for the second game less than a year after release.
Coming after the studios pulling off that marvel is defunct is a special kind of evil. They develop a entire console and kill the things that would make it succeed.
Gravity Rush is *SUPER FUN.* It's such a wonderful set of games. Not sure how a film and/or anime would work, but don't sleep on the games. They're unique, whimsical, fun, and Kat is such a likeable character 💙
My issue with Until Dawn adaptation isn’t the characters not returning for the movie, it’s the entire “reviving” concept in general. Until Dawn does have multiple paths, but you are stuck with the consequences of your actions. It’s not a matter of “oh lemme push a button and retry this”. Idk, it just seems like a gimmick to try to be “just like the video game” rather than trying to find the core appeal of the game in the first place. The revival concept would make much more sense in something like a Crash Bandicoot movie than it would in an Until Dawn movie.
Okay, I can kind of understand where an outsider would be coming from about the Until Dawn movie, here's the fan perspective: It makes sense someone would think that the main appeal of Until Dawn is the interactivity, and that definitely is *an* appeal, but it's not the *main* appeal. The main appeal to the fanbase, at least from my understanding, is the characters. All of the characters are so interesting and compelling and funny, and in a sense the interactive elements are simply a vessel to see the different paths the characters can take. And that's just on a surface level, when you look closer, pretty much all of the characters are a really interesting deconstruction of horror tropes. And that's of course not mention the appeal of the setting, the story, the monster lore; It's not like the original game was perfect, not every character got as much screentime as they deserved, but ultimately they were and are the best part of the game to most fans. "Oh but fans wouldn't just want a rehash of the game, would they?" That's the thing, a game like Until Dawn is PERFECT for an adaptation like this because it has a premise that wouldn't be super alienating to newcomers AND that would be exciting for fans because, going in, they'll be speculating about what moments in the game will be included, which choices will the characters make, what new unexpected moments will they add? Hell, would they pull a Clue and have multiple endings? The possibilities felt so endless. Like, when it was announced, there was such a huge wave of revitalised excitement about the original game and speculating about how it would be adapted, it was such a fun time. Only for most of that excitement to be ripped away when they announced more and more about the "adaptation." That it wouldn't be set on a Mountain. That it would be about Time Loops without the monsters in the original game. That it would have none of the original characters (sans one cameo). That it had basically not a single thing in common with the game. Like, the trailer just came out and it's actually impressive the degree to which an "Until Dawn" has literally nothing to do with Until Dawn. And the thing is, they such a perfect out for this: Just name it "The Dark Pictures Anthology: [subtitle]!" Or if the anthology part is "too alienating," just call it "The Dark Pictures!" If you don't know, The Dark Pictures Anthology is a series of Until Dawn-type games made by the same studio. The reception to them has been somewhat mixed, but if they wanted to make a movie with vaguely similar elements to Until Dawn but that does "it's own thing," just make it a The Dark Pictures movie instead! And like, I'm sure it could be a really fun movie, if it gets good reviews I'll probably check it out. But it's seemingly not going to be in any way an Until Dawn movie, so why call it Until Dawn, especially when the studio had another connected IP? And I guess that's simply because Sony doesn't own Supermassive, but they do own Until Dawn, so let's just make a The Dark Pictures Anthology movie but call it Until Dawn.
10:31 Both of these would be considered middling at best in Hollywood though. Like a studio would expect more revenue-and could get more revenue from other projects-with budgets of that size.
is it bad that, for as cynical i am feeling about this whole thing, i kind of want them to announce something Littlebigplanet related? If it's a movie, they'd probably make it awful for no reason, but part of me was kinda wanting to hear LBP in that list of IPs they want to adapt into movies and shows, even though all those were stuff with humans in them that wouldn't take much effort to adapt to live action because "Animation is for baby children people" or whatever....
My honest opinion: GOOD. Let’s face it, Sony Pictures has fewer IP than PS5 has games, they pretty much ONLY have Spider-Man and nothing else. So if they can actually leverage their game IP into their movie business in a way that actually works, I’d say all the better, maybe this time they can finally give up on trying to build a whole cinematic universe around one superhero IP. I might be in the minority on this but I actually didn’t mind the Uncharted movie as much as everyone else did, I thought it was a pretty decent origin movie that got at least parts of the original spirit in there. I understand that it isn’t the most faithful adaptation and I get that turns off a lot of fans, but I also feel like people were too quick to write the whole off the whole thing when we haven’t even seen how they’d handle a proper post-origin story with these actors. So I’m really glad to hear that they didn’t give up on a sequel, I want them to have at least one more chance to see if they can actually strike that balance between what fans want to see and what would actually appeal to general audiences. Honestly just strike that classic Indiana Jones vibe and that will work on most people lol.
Honestly I think most of these movies will be fine. I don’t think the Until dawn movie will be good and I think it will flop but the ghost of Tsushima movie is directed by the guy who did John wick so I bet it will be good. I mean Sony owns a movie studio so I think they have better experience with this.
If they end up resurrecting Ratchet & Clank as a film series and bring back the Sly Cooper movie from the dead, I will be amazed if those work this time when the rest of their movies and TV show adaptations are possibly succeeding in years time.
I’m sorry, a Gravity Rush show?? Don’t get me wrong, Gravity Rush 2 is single handedly one of my favorite games. But we best not forget that Sony shut off the games online servers after like four months of the game being out. Perhaps less.. point being, I don’t think it sold particularly well.
From the conceptual footage they showed, it's going to be a live action movie... I really don't see it being well received by fans, and for general audiences it's going to have to rely on its own two feet with how niche the games are
Uncharted did well because it had the uncharted ip name attached to it, plus Tom Holland. Who literally just came off of no way home. It also launched a year after Arcane, which made a lot of people take video game adaptations more seriously. I honestly am not sure if going into these adaptions is necessarily a bad idea. I think the biggest key factor on their success will be the quality of the shows/movies themselves.
They really think Horizon is the greatest thing ever. Or they are coping and crossing their fingers that shoving it in our face in as many forms as possible will cement it in pop culture.
My uncle worked in Hollywood from the beginning of the 80s until the pandemic doing everything from storyboards to writing to producing and even directing in TV and film. First of all, yes, projects get canceled all the time at every stage of production. Some movies even get finished and just never released. But that’s more rare now since they can dump it on streaming. Some projects get made and not released and then sold to other companies that do release it. “Sound of Freedom” was one of those. Fox made that and after Disney bought fox, they didn’t want to release an action movie about child trafficking and sold the finished film to Angel Studios. Secondly, according to my uncle, the studios are completely run by corporate suits now. Accountants, MBAs, marketing executives are running the show. And it’s completely warped the film industry to the point that the only thing the studios are willing to make are paint-by-numbers focus-grouped products that they can spin off into a bunch of merchandise tie-ins. My uncle would pitch all sorts of great ideas for films and TV shows and get shut down by the suits at every pitch. So if you’re wondering why everything is bad, it’s because the artists aren’t the one selling the ideas to the executives anymore. It’s the executives telling the artists what to make and under paying them to do it so that anybody good has left and the studios broke the apprenticeship system so the new blood isn’t learning from the old guard like they used to. The studio mergers and private equity meddling have completely broken the filmmaking process. Sony is one of the worst offenders and all these movies will underperform.
Sony kinda seems to have a history of overinvesting in stuff, churning out some to general negative reception and having to cancel a lot of things. It's Happened with The Amazing Spider-man, which had a whole cinematic universe planned but shut down due to integrating Spider-man into the MCU being a better offer, then they tried to make a universe out of other characters they had the rights to and recently announced that too is cancelled. Many of these projects are unrelated IP aside from being on PlayStation, so obviously it's a little different but i think it's still possible a string of bad ones could easily cause them to scale back.
Rojo: probably in the next decade or two, at least one video game character/series/world will go from being known primarily as a video game character (etc.) to being mostly a movie character, and that would be very interesting to watch happen...
It kinda happened with Sonic with the movie adaptation. Edit: It wasn't the movie adaptation but one of the TV adaptations. Still, I can see it happening with the movies at some point.
@@ConcavePgons I know and I have seen that clip, but not everyone can be as ignorant on the subject. And that can go both for Sonic and for any other videogame character that isn't Mario or Pikachu.
A day is gone movie is actually not the worst idea on this list. I played that game and it absolutely had a lot of flaws relating to gameplay and it’s use of the world, but the story while simple, was a good heartfelt story that I was engaged with. And since so much of the story has told and cut scenes, I didn’t have a thought that it might work better as a movie than a video game That being said, since that story was already told in the game, I’m curious to see if they adapt it directly or do a different story inside that world
Sony is Also making the Zelda Movie Which simply from IP alone has a much higher chance of Success then most of there's, I'd like a comedic and action focused Helldivers movie but yeah there's WAY too many movies
I used to be a proper Sony fan boy… I don’t really like Sony at all anymore. From creativity going down the toilet in place of live services or remasters of remasters, to even navigating the PS5 UI (an advertisement riddled mess) with a controller that doesn’t last more than a few hours. Sony as we once knew it, is gone. I’ll stick with my reliable Nintendo, and everything else can be played on my trusty computer.
for that helldivers movie, they really gotta make sure they have the original creativegs on board because helldivers hasn't made a campaign mode-like story yet
The only movie I’m really concerned about is Horizon. I love those games, but a 2.5 hour movie is not enough time to properly adapt the first game’s story. I’m hoping that, rather than do an adaptation of Aloy’s story, they instead do a movie about Elisabet Sobeck and the formation of Project Zero Dawn to counter the disaster of the Faro Plague.
Unlike Nintendo and Microsoft, Sony had their Sony Pictures branch that made movies, plus they own Crunchy Roll/ Funimation/ and parts of Kadokawa anime division so none of this seems shocking or newsworthy to me 🤷🏾♂️ Also Days Gone Sold over 10 million units, it was buggy at launch which contributed to its lower metacritic score, which was still a high 70 if I remember correctly
A 3rd game would be way more well received, but unfortunately a movie will do better money-wise. At least maybe they’ll have a reason to put the games on PC if they make a movie. I still haven’t played GR2 because I don’t have a PS4 but GR1 on the PSTV was amazing
Pretty much the only horse I have in this race is God of War. I loved GoW 4, Ragnarok, and especially Valhalla. But i legitimately am at a loss as to what they could do with Kratos for a series AND a movie… Like, don’t get me wrong, there’s lots of different ideas they could go with (maybe focus on Faye’s backstory, maybe it’s broadly about the subjugation of the Jotnar at the hands of the Aesir, maybe it’s about Tyr’s journeys to other pantheons and his failed attempt to unite the realms against Odin, maybe it’s focusing on Greece after Kratos’ rampage and the handful of Gods that laid low to survive, maybe it’s about Atreus’ journey to find the remaining Jotnar…) But i legitimately do not know where they could take Kratos from here without somehow retconning or undermining his character development in the later games. The setting itself is fascinating and I’d love to see more of what other gods would look like when given the same treatment as the Norse pantheon but I think ultimately they story would have more potential if it wasn’t centered on Kratos himself.
The one thing I will give Sony with these adaptations of their games is that a lot of them are highly cinematic, story-driven experiences. The Last of Us, Uncharted, Days Gone (I think? I never played that one), Until Dawn. These games were basically interactive movies at many points, so it stands to reason that they would make at least decent movies on their own. As for Helldivers, that would definitely make a good movie. Because it already is a movie. It's called Starship Troopers.
What hurts about all this is that we got an announcement for a Sly Cooper movie ages ago. It got canceled, shifted to a TV adaptation, then that got canceled. Fans like me have been waiting for over a decade for anything substantial from our beloved franchise. 😭
While the possibility of some epic flops exist for these upcoming films and anime series, I think the *big* difference is that there is no need to have people playing each consistently and it big numbers to offset the costs of both original/ongoing development and running the service as you do with the games. Plus, no $70 price tag for the end user. For a film with a pretty mediocre box office return, or even an overall loss, this can be offset by a combination of: Creative Hollywood accounting; some trickle of ongoing income when it inevitably gets released on a streaming platform; and the fact the movie can simply be seen as a loss leader which is advertising the IP/franchise itself.
It's about getting more of the public to be aware of the IP in a world where just getting some visibility through all of the noise is the toughest part. Even the failures raise the profile of the brand.
Feels like us fans wanted Videogames adapted into movies for decades. We had a couple successful game films around 2020, and now there is a glut of them; an avalanche of videogame movies. The soft reboot trend seems like it's being replaced by the videogame adaptation trend.
A Gravity Rush live-action adaptation feels like an extra slap in the face, given that the studio that made the games shut down, basically all the key staff who works on it (who does not now work for Team Asobi) no longer works for Sony, AND because the second game had an animated short made to promote it. So much about the world and character designs feels like it would be so much extra work to do in live action, and like it would alienate audiences who are put off by animation, and thus are the Market Research reason for doing it in live action. Just seems like a lot of consecutive and easy to anticipate missteps.
I feel like TV and movie projects are started and canceled all the time and they're usually canceled earlier in development than something like a video game. So they might just be throwing stuff at the wall seeing what can make it into production and rolling with it. especially since you release a movie and it continues to make you money over the years without any maintenance like a video game might need.
You said this about Days Gone in your last video also. Days Gone from my knowledge didn’t do well upon release, but then was released as one of the free games of the month for online PSN members. Then it got a lot of praise and gameplay. But then the creative director of the game released a statement bashing fans saying if they want to play a game, they should pay for it. It was a great game.
Movies go through development hell more than they get canceled. Discovery Time Warner axed bat girl and a wil e coyote movie that were basically ginished.
4:33 I wish they'd be that generous to some of the actually popular IPs that they've left to rot like Sly Cooper or Jak and Daxter. Glad to see they're actually acknowledging the existence of Gravity Rush though
hi guys! 10 year commercial animator here to explain what arlo did not mention, but movies like the gran turismo movies are literally 2 hour commercials for nissan. these movies are lucrative for combining their IP with other IP. it’s also why you see so many ads for brands in their first party game trailers now. these movies are essentially pitches to other brands lol
Thank you, I watched and hated that corporate slop so much
i expect nothing less from our good friends at sony
I assume that's the reason why the Intergalactic teaser trailer had several Real Life brands, such as Porsche and Adidas. It's all a commercial.
This is why I'm not a big fan of Naughty Dogs new game. Not because of the main character or anything, but because of all the product placement all over the trailer. It's so gross.
Yeah, reminded when everybody was criticizing sony for re-remastering the Last of Us for PS5. But when the show got released a half year later the game sold like hot cakes at full price.
A second disaster has hit the Sony
I dont think Arlo knows Sony has a movie studio.
(released kraven)
A third disaster has hit the Sony
@@chiquita683he absolutely does… he mentions it in the video
lolololol
This would be funny if it was Warner Bros. You know, cos of the Warner Tower?
Having to blur out the swears in Uncharted 4 but leaving in copious amounts of violence is very funny
Uncharted doesn't have blood so it's A OK for TH-cam
I thought the blurs were because of spoilers or something
US culture moment
@@ribbranatbh I feel like it’s more a business culture thing considering Americans swear quite a lot
@@petrasbirthdaygoblinhoney4565 we do but I guess I would call it politeness, maybe? like some people might watch a slasher flick with their dad but not cuss around him. there's probably a better word than "politeness" but it definitely extends beyond business scenarios
Sony took the "their games are just movies" a little too literal 😅
What about AstroBot or Helldivers
They only have to cut out just a teeny bit of their games to make them ALL movie.😂
@@dylantortosa7678 90% of their games are just movies cosplaying as games
@victime4360 Does that make games Shadow of the Colossus bad?
@@dylantortosa7678 SotC isn't a movie-gone-game. It's just mainly UI minimalism and cinematic framings.
And just because a game is more of a cinematic experience doesn't mean it's a bad game. There's just this prominent idea that cinematic games are THE standard for "modern" games. Which let's be honest stemming from the western side of the industry, because hollywood.
Arlo, look at how Sony is handling their Spider-Man villain movies. Multiple failures will not deter them.
The only reason they make those movies is so they can keep the Spider-Man movie rights, it's part of their contract with Marvel. I imagine they will care more about making these video game movies actually palatable to general audiences.
@xenopixel8877 that is no excuse for such bad movies.
@@xenopixel8877 those movies do not apply to Spider-Man movie contract, you're just making stuff up or assuming.
@1NotN "As a general rule, SPE must (a) commence production of each Picture within 3 years and 9 months after the release of the preceding Picture and (b) release each Picture within 5 years and 9 months after the release of the preceding Picture."
The contract is very clear and applies to Spider-Man and other Spider-Man characters
@@xenopixel8877What happens when the contract lapses?
Making movies for their game IPs make sense, but how can I trust Sony when they are so bad at making movies?
You can’t
Sony isn’t making all the movies
Spiderverse is a little good actually
@biomseed Yeah, but they also made Morbius.
@biomseed Lord/Miller defy the usual Sony rules
8:00 Warner cancelled both "Bat Girl" and "Wile E Coyote vs Acme" after they were already completed. They get a tax write off, can the film, and most of the people get paid Base but they lose all Risiduals, which most people in Hollywood rely on to make ends meet.
Not to mention the SEVERAL Star Wars movies that have been cancelled under Disney…
@@dannybright8708 They also cancelled Black Widow 2 in favor of Mufasa. Never forget. However, it made way less than The Lion King (2019) and underperformed on opening weekend so chances are, they will uncancel Black Widow 2
Sony just noticed the reception towards game movies has gotten a little too positive recently and wants to balance things out
Sony is in its own Wii U era
Except the PS5 just hit 70M consoles sold.... I feel like the youtube comments are living in a different world sometimes.
audience vs commercial success
Sony is doing fine, but I think Nintendo fans were equally dissatisfied during the Wii U days as PlayStation fans are now. At least for the company itself, since third party studios are providing plenty of good games on PS5 if that’s your only console.
fake numbers, nobody knows a single person that has a PS5 @@cosmic_drew
Yeah but the Wii U had good games
It’s more like Xbox One era. Instead of Kinect and TV, it’s live service games and movie adaptations.
Sony’s greatest mistake of the last ten years was moving their executive PlayStation HQ from Japan to California. Greedy American businessman and short sighted investors are in the driver’s seat.😢
Those exist in Japan too, but yes I agree never should have moved it.
Not to mention JapanStudio shut down right after the HQ switch.
I can smell the Mountain Dew & BO on this post from here. Sony has made a ton of mistakes this generation, but the move to California is not one of them. The only people parroting that talking point are the neckbeards crying “woke” at the slightest appearance of anything that doesn’t cater to them.
The main issue is there was really no gain for the move. There was nothing they could do from Cali that they couldn't manage from Japan. So the only thing the move did was piss off the Japanese ppl and make them switch to Nintendo.
Now we have short sighted US Investors in Sony and Microsoft, medium sighted Japanese Investors controlling Nintendo, and unknown-sighted private ownership of Steam and the Steamdeck, I'm leaning towards the last one where I can.
The Gravity Rush movie is the weirdest one to me. The games are super stylized with a distinct cel shaded art style, but the footage they've shown of the movie suggests that it's going to be live action with a realistic style. Looking at the footage, I can't really see it being faithful to the games at all or retain much of their identity beyond the basic concept, and I doubt that many fans of the series are going to enjoy it if it's reflective of the final product. I love the series, so I'm glad it's getting some attention from Sony, but I think a stylized animated movie or an anime series would fit Gravity Rush far better. We already got an OVA, so... Just make more of that, or better yet make Gravity Rush 3.
Didn't know there's a Gravity Rush OVA. Thanks for letting us know.
Yes, please!
Gravity rush 3 is literally my number 1 most wanted Sony game
@@BenjaMan64Yeah, it's on PlayStation's official channel. It's called "Gravity Rush: Overture"
@@dapperfan44 Awesome. Thanks for letting us know.
I keep telling people that the Mario movie would be an anomaly for Video game movies, simply because suits will see video games as the new comics and give none of the care needed to make it great. Just something to pump out to please shareholders. Even Sonic movies needed to be bullied until the studio started to put care into it.
I still find it incredible that there's an almost 900 million dollar gap between The Super Mario Bros. Movie and the second highest-grossing film based on a video game, which is Warcraft, even the latest Sonic movie, despite having good reviews and great fan reception only managed to gross 430 million dollar as for the time I'm writing this
Don't know if there's another gaming IP which can manage to gross over a billion dollars at the internaional box-office
Mario just also picked a good studio. Like em or not, Illumination knows how to make profitable movies. And Mario has never needed this grand plot to move games.
Also also, gotaa keep in mind they didn't just let Illumination run wild. It's very clear Nintendo was very hands on to make sure the movie didn't damage the brand.
@@pablocasas5906 Update: Sonic Movie 3 beat Warcraft
The Sony Situation is Unfathomable 2
Director's Cut
Electronic Expo Boogaloo
2 Un 2 Fathomable
The Sony Situation Is Crazy
It’s weird to me that people aren’t picking up on Hollywood needing to rely on game IPs to have successful movies, and game publishers are having to make movie adaptations because the games aren’t reliably selling. I can’t imagine a more precarious position where both industries are relying on each other and largely failing on their own.
People will watch a bad Mario movie in droves, but not a masterpiece A24 movie. It's partly the audiences fault really.
@@Joshua-x1w5v Not to mention post-pandemic, mass audiences are just way too conditioned to the convenience of streaming and the era where films were a prestige experience you had to physically show up to a theater to indulge in, is rapidly being phased out. Movies are being commoditized honestly in a lot of the same way video games are and it's very disappointing. Unless it's a proven IP with legs anything original has to work way harder to attract visibility and it's unfortunate, especially since a lot of the movies I loved last year were all one-off, just well made original concepts like A Different Man, Challengers, A Real Pain and The Substance
@@Joshua-x1w5vyup the mario movie was mid. I hope Zelda is treated better than just a bunch of cameos slopped together with famous actor voices
@@chiquita683 It's being produced by Avi Arad. Keep your expectations unfathomably low.
I think the games are selling fine but they just want to keep making more profit.
*Sony conveniently ignoring the not-canceled Sly Cooper movie*
Sony: Let's make a redundant movie for Until Dawn!
Actually It’s story in the universe rather than a redundant retelling
Still waiting for anything good to come out of the sly Cooper IP since sly 3. At least sly 3 was really, really good.
Let's not forget that Shadow of the Colossus movie either
How is it redundant?
@@BugsyFoga That's actually not a bad idea considering Until Dawn is so similar to a movie already, but the movie not being a direct adaptation is what people are complaining about.
It is impossible to do worse than concord because you cannot refund movie tickets unless the movie physically cannot be played. The reason why refunds are such a big deal is that it actively COSTS money to issue refunds. The process isn't as simple as "you gave me $5, i give you that same $5 back.
With refunds, you have things like processing fees associated with reversing a transaction, including credit card interchange fees, bank fees, the cost of restocking returned items/the absence of product left after discontinuing a product that was meant to take up that position, and the potential loss of customer acquisition costs incurred when the customer returns the product. Which means it's more like "you lost $5, I shall now lose $7 to pay you back the $5 that you lost".
Ultimately, the worse case scenario for a movie that "ships" is no where near as bad as the worse case scenario for a "game" that ships.
Hey, Sony, here's a crazy idea: how about instead of making all these adaptations, how about you, I dunno, make new non-live service VIDEO GAMES for these video game IPs? Bit of a stretch, I know, but could be worth a try.
Whoa there! Next thing you’re gonna say is that they should actually get creative with their game design?
@@d5dizzler962It should be easy. They just have to copy Nintendo. It worked with Astro Bot. They took a lot of ideas from Nintendo games and people loved it.
“Hey, a ledge. Give me a boost.”
“There he is! Get him!”
*shoots enemy, 15 XP gained, level up! Pause and hold button to unlock next node on skill tree*
“Don’t these guys ever take a day off? Hahahaha” *shoots bloody headshot, enemy screams and falls, +15 XP!*
Make video games… without micro transactions? Yeah okay, next thing you’re gonna tell me is you need to breath oxygen in order to live
@@silvskill5358Bro, I'm about to blow your mind...
A Helldivers movie already exists, it's called Starship Troopers, the movie the game is already based on. They really will just greenlight anything I guess
This is the one and only truth that exist, all else is heresy!
unfortunately that one guy will NEVER let go of the Starship Troopers IP. An ironically he doesnt even really understand the source material was already a parody compared to the Author's in real life political views. The Author wrote a non-fiction political book, which he almost never does for any other subject. It is Really relevant in the current political environment, which he predicted and labelled "The Crazy Years" on his timeline.
I think this is just the whole “brand synergy” thing that entertainment companies especially seem to strive toward nowadays. Like how Disney usef to have rides unrelated to their movies but now every new ride needs to be a tie in
It worked well for Pirates of the Caribbean
Pirates of the Caribbean was the other way around. It was an original ride, then a billion dollar film franchise. Almost like it pays to be creative in all areas…
I think movies and shows are in much less direct competition with each other compared to live service games. The games require so much of your time to have you constantly buying the battle pass/cosmetics. With movies and shows you only need a few hours of someone’s attention
Good point but I still disagree. People often decide to go to the movies before deciding what to see. Then you can only pick one movie, especially if it's not a habit or a very infrequent habit.
@ I can only speak to my own experience but I don’t know a single person who does. None of my friends, none of my family. The movies are very expensive and I think people only go when there’s something they really want to see. That’s why IPs that already exist, like adaptations and sequels have completely dominated the box office. But even if you only go to the movies once per month without knowing what you’re going to see you could reasonably have 12 movies spaced out that won’t compete with each other in a year. If you put out even 6 service games in the same time and expect people to pay for battle passes for all of them every 2-3 months you won’t have the time to justify all of those purchases and unlock everything in each pass
Oh gosh this thumbnail. We have a new meme template.
This is Playstation's worst ever gen. Thanks Jim Ryan and live service, you really wasted so time tim and effort.
*So, more movies with Jack Black, Star Lord and that Rock guy. Great.* 😑
Ft. Awkwafina
More like Maga Lord, considering he and his brother are far right supremacists
@WahooMarioIsBack bahhahahahahahaah
Star Lord is Marvel, so he's part of Disney, technically. :)
You forgot Jared Leto.
Feels like Sony thinks the next “big film thing” is video game adaptations ah la superheroes in the 2010s
At this point I keep wondering if Sony's not just constantly trying to pull The Producers kinda scams.
I would LOVE an animated Gravity Rush movie!!! It’s such a great series that deserves more love.
I miss Sly Cooper so much
I don't cause I understand that they wanted to make a trilogy with that IP and it ended perfectly
NO WE DO NOT TALK ABOUT THIEVES IN TIME
Sony DESPERATELY needs to clean house. Their current leadership is WB levels of incompetent. Everything from their games department to their film and television studios are just pumping out failure after failure. It's a shame too, because they have a lot of IPs under their belt (both film and video games) that they could make bank with, if they just hired people that knew wtf they were doing. Imagine an HBO style Ghostbusters TV series or a God of War movie trilogy or a new Spider-Man with Andrew Garfield reprising his role. There's so much opportunity, but they just completely fumble the bag every time
I'm sorry sony IP's are becoming movies? Most of their first party triple A output essentially ARE movies already, the 3rd person over the shoulder glorified movie game is the only thing they know how to make anymore.
Look at until dawn, that game isn't even a game, it's literally just a movie where you choose the outcomes. It could have been a tv series where you skip episodes based on your desired choice, and the experience would have been the EXACT same.
They literally made astro bot and won goty
@@ba_wolf6573
Astro bot was team Asobi's long term project. Nothing aligned with Sony's current direction.
@@Zenbrey and who owns team asobi ?
@
What I mean is, Team Asobi's work wasn't sony's priority. Studios have a lot of projects under the belt, but usually have to can them in order to be funnelled into bigger releases (a.k.a live service games)
Astro bot being a smash hit took everyone by surprise, sony heads being the last one to even bet on it.
And a huge part of that success was because it had pretty much zero competition on Sony's own hardware.
The current theme of sony for the past decades is: "Eats All the I . P s , does nothing with them and feast over a crippling waste of human potential."
@Zenbrey Don’t know if I would call Astro bot selling 1,5 million in 2 months a smash hit. That’s pretty much on par witht the lowes selling nintendo IP:s (with a few exeptions like the advance wars reboot). Unless you’d like to call every nintendo game a smash hit.
I just don't really understand the creative purpose for some of these movies existing. A Helldivers movie kind of already exists in Starship Troopers, and Until Dawn is basically a movie already.
There is no creative purpose. The purpose is money. Executives are afraid of failing their shareholders so they only make things with known IP people are already invested in. So now everything’s a Fortnite skin, no soul of what made the IP great, just everything mixed together to make suits money.
They pushed super realistic graphics so much that they just made them real!
But on a serious note, this made me wonder: "why should I buy the game that's basically just a movie, when I can just watch the actual movie?"
The movie wont sell me on the already movie-like game. It'll just make me not buy said games since i already experienced them in movie form. Because those games don't have much in the way of gameplay.
That’s me with The Last of Us. Now that the TV show exists, I have no motivation to play the games.
i don't think it's exactly the same issue because movies aren't like live service games where you can really only have so many around. people aren't going to see the Horizon movie coming out and say "well I already watched the Uncharted movie so I guess I'll skip that"
They might if they actually watched the Uncharted movie
Whenever someone is happy that xbox is doing badly I have to remember them this is the kind of things that Sony does when there is no direct competition.
the sony "cinematic-game" has now finally transitioned into just "cinematic"
Sony choose to adapted smaller Video Game IP into a film has the same energy as their decision to make a film out of Morbius and Madame Web.
I 100% expect to see a repeat video of the game situation in a few months for the movies
I think it’s easier for a bunch of executives to “greenlight” a movie and start “pre production” which ends up in “production hell” for 5 years and everyone gets paid somehow
Yeah, the Until Dawn movie does just seem like a completely unrelated horror movie with the UD IP slapped on it for brand recognition despite having basically nothing to do with the game at all. Like I understand that it couldn't be exactly the same as the game, but they could very easily have adapted the same plot. As it stands, apart from the name the only things in the movie that are remotely UD related are the killer wearing Josh's mask, and the wendigo. It's really dissapointing.
And the weird thing is, like... Until Dawn isn't even _that_ big of an IP, that the brand recognition could make the movie successful. The only people who would be interested in it on the basis of it being an Until Dawn movie are the fans. The same fans who would not want to watch a movie that has nothing to do with the games.
the latest sales figure we have for days gone is 7.32 million copies sold as of february 2022, from a ransomware attack that happened that year, and user reviews for the game are consistently very positive. so it was actually a good success, just not with the publications, which i'm guessing is the reason why the pitch for the sequel was rejected
@@sveningvardentredje Not true. The sequel pitch was rejected. Sony wanted them to reboot syphon filter..
You know what they say: ‘time flows like a river and history repeats.’
They saw how good TLOU and Uncharted did and went ‘Yes! More of that please and screw the consequences!’
We all knew PS leaving Japan was a mistake
The John Wick director is in charge of the Ghost of Tsushima movie from what I heard. So honestly I think that has potential to be phenomenal.
Sony is a movie company before a game company and the Sony cinematic universe shows us they don’t care about their movies flopping as long as it leverages IP. They can take a loss as hard as Concord on movies because losing 400 million on a movie isn’t unheard of at all. Sony not going to pump the brakes on this stuff, even if everything flops.
It’s reminds me of when Morbius bombed and people were like “Well Sony has to sell the Spiderman rights now, right?”. The IP is too valuable to just give up over a flop.
Eh, to an extent. They still care about making money. I mean the Sony marvel universe is reportedly over, they’ve finally given up after failing over and over. They made 3 semi-successful venom movies that kept the idea afloat but the other 3 movies finally forced their hand. If all these game movies flop, they’ll follow through on the ones already planned but probably give up as well
"and the Sony cinematic universe shows us they don’t care about their movies flopping as long as it leverages IP"
They had to make Spider-Man related movies in order to keep the right but that does not apply to their video game licences.
@@Adeseo”The Sony Cinematic Universe is reportedly over” dude how are people still talking about this. In the original article they said they’re just taking a break to focus on actual Spiderman projects and people ran with it saying it’s dead. The SCU is not over.
@@sacha9593 true but it’s either that or give these games to other studios, which if you’re a company like Sony that doesn’t make any sense because you already have everything you need to make those movies.
Sony is an electronics company. They make TVs, radios, and such. They just happened to diversify their portfolio in games, movies, and music. Before they made the PlayStation they were known for the Walkman.
Why does Sony think any of these movies are going to do well when the games they're adapting didn't even do well? Like who the heck wants a Days Gone movie?
Is it true The Uncharted movie teased Wahlberg’s Sully mustache in a post-credits scene, as if the mustache were a Marvel character or something? 😂
Sony: We have no IP apparently… what can we adapt?
*mustache cinematic universe intensifies*
And they're making a Zelda movie on top of all this too. Do they even have enough studios to make everything?
Nintendo's overseeing and producing that one, though. Sony's basically just the distributor.
@@Link_1129not to mention that Sony Pictures (i.e. Columbia and Tri Star Pictures) aren't that closely related to Sony Computer/Interactive Entertainment, they do belong to the same parent company, but their corporate structure is very complicated and they do not work that closely unless they need to, I think that's a reason why there isn't a lot of Sony product placement in the MCU Spider-Man movies, despite them being made by Sony, while the Amazing Spider-Man movies had an obscene amount of Sony product placement
Movies don't usually get canceled since it would be an absolute PR disaster, usually they end up in "development hell" where they're "waiting on something" for eternity. Doesn't mean that they won't *eventually* be canceled, just that it tends to happen over a much longer time.
Gravity Rush especially is kind of a low blow as a big fan of the games, given that Sony had so little faith in the series that they killed the online functionality for the second game less than a year after release.
Coming after the studios pulling off that marvel is defunct is a special kind of evil.
They develop a entire console and kill the things that would make it succeed.
Gravity Rush is *SUPER FUN.* It's such a wonderful set of games. Not sure how a film and/or anime would work, but don't sleep on the games. They're unique, whimsical, fun, and Kat is such a likeable character 💙
An animated Jak and Daxter movie would go hard.
My issue with Until Dawn adaptation isn’t the characters not returning for the movie, it’s the entire “reviving” concept in general. Until Dawn does have multiple paths, but you are stuck with the consequences of your actions. It’s not a matter of “oh lemme push a button and retry this”. Idk, it just seems like a gimmick to try to be “just like the video game” rather than trying to find the core appeal of the game in the first place. The revival concept would make much more sense in something like a Crash Bandicoot movie than it would in an Until Dawn movie.
Gravity Rush deserves all the hype it can get. Such a criminally underrated series. Sony's lack of advertising and it starting on Vita didnt help.
Okay, I can kind of understand where an outsider would be coming from about the Until Dawn movie, here's the fan perspective:
It makes sense someone would think that the main appeal of Until Dawn is the interactivity, and that definitely is *an* appeal, but it's not the *main* appeal. The main appeal to the fanbase, at least from my understanding, is the characters. All of the characters are so interesting and compelling and funny, and in a sense the interactive elements are simply a vessel to see the different paths the characters can take. And that's just on a surface level, when you look closer, pretty much all of the characters are a really interesting deconstruction of horror tropes. And that's of course not mention the appeal of the setting, the story, the monster lore; It's not like the original game was perfect, not every character got as much screentime as they deserved, but ultimately they were and are the best part of the game to most fans.
"Oh but fans wouldn't just want a rehash of the game, would they?" That's the thing, a game like Until Dawn is PERFECT for an adaptation like this because it has a premise that wouldn't be super alienating to newcomers AND that would be exciting for fans because, going in, they'll be speculating about what moments in the game will be included, which choices will the characters make, what new unexpected moments will they add? Hell, would they pull a Clue and have multiple endings? The possibilities felt so endless. Like, when it was announced, there was such a huge wave of revitalised excitement about the original game and speculating about how it would be adapted, it was such a fun time.
Only for most of that excitement to be ripped away when they announced more and more about the "adaptation." That it wouldn't be set on a Mountain. That it would be about Time Loops without the monsters in the original game. That it would have none of the original characters (sans one cameo). That it had basically not a single thing in common with the game. Like, the trailer just came out and it's actually impressive the degree to which an "Until Dawn" has literally nothing to do with Until Dawn.
And the thing is, they such a perfect out for this: Just name it "The Dark Pictures Anthology: [subtitle]!" Or if the anthology part is "too alienating," just call it "The Dark Pictures!"
If you don't know, The Dark Pictures Anthology is a series of Until Dawn-type games made by the same studio. The reception to them has been somewhat mixed, but if they wanted to make a movie with vaguely similar elements to Until Dawn but that does "it's own thing," just make it a The Dark Pictures movie instead!
And like, I'm sure it could be a really fun movie, if it gets good reviews I'll probably check it out. But it's seemingly not going to be in any way an Until Dawn movie, so why call it Until Dawn, especially when the studio had another connected IP?
And I guess that's simply because Sony doesn't own Supermassive, but they do own Until Dawn, so let's just make a The Dark Pictures Anthology movie but call it Until Dawn.
10:31 Both of these would be considered middling at best in Hollywood though. Like a studio would expect more revenue-and could get more revenue from other projects-with budgets of that size.
is it bad that, for as cynical i am feeling about this whole thing, i kind of want them to announce something Littlebigplanet related? If it's a movie, they'd probably make it awful for no reason, but part of me was kinda wanting to hear LBP in that list of IPs they want to adapt into movies and shows, even though all those were stuff with humans in them that wouldn't take much effort to adapt to live action because "Animation is for baby children people" or whatever....
A stop motion LBP movie adapting the second game would be an absolute dream come true for me.
My honest opinion: GOOD. Let’s face it, Sony Pictures has fewer IP than PS5 has games, they pretty much ONLY have Spider-Man and nothing else. So if they can actually leverage their game IP into their movie business in a way that actually works, I’d say all the better, maybe this time they can finally give up on trying to build a whole cinematic universe around one superhero IP.
I might be in the minority on this but I actually didn’t mind the Uncharted movie as much as everyone else did, I thought it was a pretty decent origin movie that got at least parts of the original spirit in there. I understand that it isn’t the most faithful adaptation and I get that turns off a lot of fans, but I also feel like people were too quick to write the whole off the whole thing when we haven’t even seen how they’d handle a proper post-origin story with these actors.
So I’m really glad to hear that they didn’t give up on a sequel, I want them to have at least one more chance to see if they can actually strike that balance between what fans want to see and what would actually appeal to general audiences. Honestly just strike that classic Indiana Jones vibe and that will work on most people lol.
Honestly I think most of these movies will be fine. I don’t think the Until dawn movie will be good and I think it will flop but the ghost of Tsushima movie is directed by the guy who did John wick so I bet it will be good. I mean Sony owns a movie studio so I think they have better experience with this.
If they end up resurrecting Ratchet & Clank as a film series and bring back the Sly Cooper movie from the dead, I will be amazed if those work this time when the rest of their movies and TV show adaptations are possibly succeeding in years time.
I’m sorry, a Gravity Rush show?? Don’t get me wrong, Gravity Rush 2 is single handedly one of my favorite games. But we best not forget that Sony shut off the games online servers after like four months of the game being out. Perhaps less.. point being, I don’t think it sold particularly well.
From the conceptual footage they showed, it's going to be a live action movie... I really don't see it being well received by fans, and for general audiences it's going to have to rely on its own two feet with how niche the games are
Uncharted did well because it had the uncharted ip name attached to it, plus Tom Holland. Who literally just came off of no way home. It also launched a year after Arcane, which made a lot of people take video game adaptations more seriously. I honestly am not sure if going into these adaptions is necessarily a bad idea. I think the biggest key factor on their success will be the quality of the shows/movies themselves.
They really think Horizon is the greatest thing ever. Or they are coping and crossing their fingers that shoving it in our face in as many forms as possible will cement it in pop culture.
My uncle worked in Hollywood from the beginning of the 80s until the pandemic doing everything from storyboards to writing to producing and even directing in TV and film. First of all, yes, projects get canceled all the time at every stage of production. Some movies even get finished and just never released. But that’s more rare now since they can dump it on streaming. Some projects get made and not released and then sold to other companies that do release it. “Sound of Freedom” was one of those. Fox made that and after Disney bought fox, they didn’t want to release an action movie about child trafficking and sold the finished film to Angel Studios.
Secondly, according to my uncle, the studios are completely run by corporate suits now. Accountants, MBAs, marketing executives are running the show. And it’s completely warped the film industry to the point that the only thing the studios are willing to make are paint-by-numbers focus-grouped products that they can spin off into a bunch of merchandise tie-ins. My uncle would pitch all sorts of great ideas for films and TV shows and get shut down by the suits at every pitch.
So if you’re wondering why everything is bad, it’s because the artists aren’t the one selling the ideas to the executives anymore. It’s the executives telling the artists what to make and under paying them to do it so that anybody good has left and the studios broke the apprenticeship system so the new blood isn’t learning from the old guard like they used to. The studio mergers and private equity meddling have completely broken the filmmaking process. Sony is one of the worst offenders and all these movies will underperform.
Sony kinda seems to have a history of overinvesting in stuff, churning out some to general negative reception and having to cancel a lot of things. It's Happened with The Amazing Spider-man, which had a whole cinematic universe planned but shut down due to integrating Spider-man into the MCU being a better offer, then they tried to make a universe out of other characters they had the rights to and recently announced that too is cancelled. Many of these projects are unrelated IP aside from being on PlayStation, so obviously it's a little different but i think it's still possible a string of bad ones could easily cause them to scale back.
ratchet and clank music in the background holy moly!
Rojo: probably in the next decade or two, at least one video game character/series/world will go from being known primarily as a video game character (etc.) to being mostly a movie character, and that would be very interesting to watch happen...
Then, we'll get another Street Fighter: The Movie The Game kinda thing.
It kinda happened with Sonic with the movie adaptation.
Edit: It wasn't the movie adaptation but one of the TV adaptations. Still, I can see it happening with the movies at some point.
@@ConcavePgons people perfectly know that Sonic is a videogame character, they just both complement the series.
@Filon73 I was referencing the time when a VTuber (Bae) legitimately didn't know the Sonic series were originally games.
@@ConcavePgons I know and I have seen that clip, but not everyone can be as ignorant on the subject.
And that can go both for Sonic and for any other videogame character that isn't Mario or Pikachu.
Hey where's my concord movie!!!???
It’s hidden in the TopicArlo videos. The movie has a lot of looping hot sauce footage though.
3:24 It feels like they slapped the name onto an interesting concept. I’m interested in it, but I would prefer it being closer to the games story
Gravity rush is the best, this movie sadly won't bring that series back though
I’m afraid it’s gonna pull another Morbius where they’re too confident in the IP alone.
I dig the Ratchet and Clank soundtrack you used, always great to hear those
A day is gone movie is actually not the worst idea on this list. I played that game and it absolutely had a lot of flaws relating to gameplay and it’s use of the world, but the story while simple, was a good heartfelt story that I was engaged with. And since so much of the story has told and cut scenes, I didn’t have a thought that it might work better as a movie than a video game
That being said, since that story was already told in the game, I’m curious to see if they adapt it directly or do a different story inside that world
I can’t tell if this list made it more apparent if I don’t care about Sony properties, video game movies, or some combination of both
Probably both
Sony is Also making the Zelda Movie Which simply from IP alone has a much higher chance of Success then most of there's, I'd like a comedic and action focused Helldivers movie but yeah there's WAY too many movies
I used to be a proper Sony fan boy… I don’t really like Sony at all anymore. From creativity going down the toilet in place of live services or remasters of remasters, to even navigating the PS5 UI (an advertisement riddled mess) with a controller that doesn’t last more than a few hours. Sony as we once knew it, is gone. I’ll stick with my reliable Nintendo, and everything else can be played on my trusty computer.
for that helldivers movie, they really gotta make sure they have the original creativegs on board because helldivers hasn't made a campaign mode-like story yet
PS5 is turning 5 years old this year. Still see no reason to buy one!
Aside from Astro Bot, there's nothing to get.
I just wish Gravity Rush came to Nintendo already, it's a game that just belongs on Nintendo Hardware
14:45 YESSSSSS THATS WHAT IVE BEEN SAYINGGGGGG
I actually forgot the Uncharted movie was a thing
I remember when they were working on a sly cooper animated movie. Where’s my god damn sly cooper Sony?!
The only movie I’m really concerned about is Horizon. I love those games, but a 2.5 hour movie is not enough time to properly adapt the first game’s story. I’m hoping that, rather than do an adaptation of Aloy’s story, they instead do a movie about Elisabet Sobeck and the formation of Project Zero Dawn to counter the disaster of the Faro Plague.
We’re probably going to get Madame Web levels of bad with these video game adaptations aren’t we?
The last of us serie was great though
@Oldstalk
That was the absolute easiest game to adapt by far.
@@hubblebublumbubwub5215Some shots in the show are like almost 1-to-1 with how they are in the game, too.
Unlike Nintendo and Microsoft, Sony had their Sony Pictures branch that made movies, plus they own Crunchy Roll/ Funimation/ and parts of Kadokawa anime division so none of this seems shocking or newsworthy to me 🤷🏾♂️
Also Days Gone Sold over 10 million units, it was buggy at launch which contributed to its lower metacritic score, which was still a high 70 if I remember correctly
Wouldn’t a Helldivers movie just be Starship Troopers, though?
Also, I’d rather have a third Gravity Rush game or even a collection than a movie.
A 3rd game would be way more well received, but unfortunately a movie will do better money-wise. At least maybe they’ll have a reason to put the games on PC if they make a movie. I still haven’t played GR2 because I don’t have a PS4 but GR1 on the PSTV was amazing
I can hardly imagine all these movies to have been made with passion.
I am afraid they are going to be soulless cash grabs
The Sony-verse Spiderman without Spiderman set of films gives me no confidence in these uncoming films.
Gravity Rush could make such a good animated movie
Unfortunately I'm pretty sure they're going live action
Pretty much the only horse I have in this race is God of War. I loved GoW 4, Ragnarok, and especially Valhalla. But i legitimately am at a loss as to what they could do with Kratos for a series AND a movie…
Like, don’t get me wrong, there’s lots of different ideas they could go with (maybe focus on Faye’s backstory, maybe it’s broadly about the subjugation of the Jotnar at the hands of the Aesir, maybe it’s about Tyr’s journeys to other pantheons and his failed attempt to unite the realms against Odin, maybe it’s focusing on Greece after Kratos’ rampage and the handful of Gods that laid low to survive, maybe it’s about Atreus’ journey to find the remaining Jotnar…)
But i legitimately do not know where they could take Kratos from here without somehow retconning or undermining his character development in the later games. The setting itself is fascinating and I’d love to see more of what other gods would look like when given the same treatment as the Norse pantheon but I think ultimately they story would have more potential if it wasn’t centered on Kratos himself.
The one thing I will give Sony with these adaptations of their games is that a lot of them are highly cinematic, story-driven experiences. The Last of Us, Uncharted, Days Gone (I think? I never played that one), Until Dawn. These games were basically interactive movies at many points, so it stands to reason that they would make at least decent movies on their own. As for Helldivers, that would definitely make a good movie. Because it already is a movie. It's called Starship Troopers.
Ghost, god of war, and gravity rush sound cool. We can scrap the rest
What hurts about all this is that we got an announcement for a Sly Cooper movie ages ago. It got canceled, shifted to a TV adaptation, then that got canceled. Fans like me have been waiting for over a decade for anything substantial from our beloved franchise. 😭
While the possibility of some epic flops exist for these upcoming films and anime series, I think the *big* difference is that there is no need to have people playing each consistently and it big numbers to offset the costs of both original/ongoing development and running the service as you do with the games. Plus, no $70 price tag for the end user.
For a film with a pretty mediocre box office return, or even an overall loss, this can be offset by a combination of: Creative Hollywood accounting; some trickle of ongoing income when it inevitably gets released on a streaming platform; and the fact the movie can simply be seen as a loss leader which is advertising the IP/franchise itself.
It's about getting more of the public to be aware of the IP in a world where just getting some visibility through all of the noise is the toughest part. Even the failures raise the profile of the brand.
Feels like us fans wanted Videogames adapted into movies for decades. We had a couple successful game films around 2020, and now there is a glut of them; an avalanche of videogame movies. The soft reboot trend seems like it's being replaced by the videogame adaptation trend.
A Gravity Rush live-action adaptation feels like an extra slap in the face, given that the studio that made the games shut down, basically all the key staff who works on it (who does not now work for Team Asobi) no longer works for Sony, AND because the second game had an animated short made to promote it. So much about the world and character designs feels like it would be so much extra work to do in live action, and like it would alienate audiences who are put off by animation, and thus are the Market Research reason for doing it in live action. Just seems like a lot of consecutive and easy to anticipate missteps.
Ah, what a lovely industry.
"One game at a time Ralph..."
I feel like TV and movie projects are started and canceled all the time and they're usually canceled earlier in development than something like a video game. So they might just be throwing stuff at the wall seeing what can make it into production and rolling with it. especially since you release a movie and it continues to make you money over the years without any maintenance like a video game might need.
You said this about Days Gone in your last video also. Days Gone from my knowledge didn’t do well upon release, but then was released as one of the free games of the month for online PSN members. Then it got a lot of praise and gameplay. But then the creative director of the game released a statement bashing fans saying if they want to play a game, they should pay for it. It was a great game.
That I played for free as a PSN member hah
Movies go through development hell more than they get canceled. Discovery Time Warner axed bat girl and a wil e coyote movie that were basically ginished.
4:33 I wish they'd be that generous to some of the actually popular IPs that they've left to rot like Sly Cooper or Jak and Daxter. Glad to see they're actually acknowledging the existence of Gravity Rush though