Let's Play: Dark Souls - The Board Game [Part One]

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 61

  • @PBoogerwood
    @PBoogerwood 7 ปีที่แล้ว +4

    If you're a fan of DS, this board game is a MUST! I think others will enjoy it, but they keep to the spirit of Dark Souls WAY more than I every could have dreamed. Well done SteamForged. Glad to be a backer!

  • @woltergeist9175
    @woltergeist9175 7 ปีที่แล้ว +21

    I've played this game for 40+ hours and highly recommend it.

    • @timbobumbo
      @timbobumbo 7 ปีที่แล้ว +1

      cool, I can't find the time, it takes me 5 hours for me just to get trough the winged knight xD

    • @chadvader974
      @chadvader974 5 ปีที่แล้ว +1

      @@timbobumbo 5 hours just on the boss?

    • @timbobumbo
      @timbobumbo 5 ปีที่แล้ว

      ​@@chadvader974It's been a while but I don't think just the boss, I think I ment the dungeon mobs as well.
      even if I did it was probably because I was reading the rules as I went, takes a long time that way.
      The game could take a long while if you want a lot of treasure before a boss, especially if you're unfamiliar with the rules, but it's a great time if you and maybe a couple of friends are willing to spend a saturday smacking monsters

    • @quickstrike7777
      @quickstrike7777 4 ปีที่แล้ว

      timbosix
      , "dungeon mob" this isn't an MMO! This is a board game! You wouldn't call them "dungeon mobs" in the Dark Souls games, would you? Obviously you wouldn't...

  • @ElChivez
    @ElChivez 7 ปีที่แล้ว +15

    I've been on the fence about this game for a while now. After hearing about the colour choices being specific to assist colourblind people (myself included) I'm picking this up immediately. Its the easiest thing in the world to use colours that cannot be confused (Such as red and blue instead of red and green) but it is almost never considered by developers.

  • @pschwag1965
    @pschwag1965 7 ปีที่แล้ว +11

    Great game and great Let's Play. I think you have convinced me to lay my hands on this game. Nice job fellas

  • @FrozenFlesh
    @FrozenFlesh 7 ปีที่แล้ว +27

    I love this game, and I'm almost done. painting all of the base game minis. Aim ready for the add ons! :D

    • @DethCricket
      @DethCricket 7 ปีที่แล้ว +1

      Nice! I painted all mine too... i cant wait for all the KS stretch goals!!!!

    • @quickstrike7777
      @quickstrike7777 4 ปีที่แล้ว

      Frozen Flesh
      , expansions.

    • @rowshak
      @rowshak 3 ปีที่แล้ว

      I'm late but I just got the board game a and a few of the expension!
      The minis in the main game are insanely beautifull, well worth for the models.
      Sadly I wasnt that impress with the ghost/invader expension...they arent as details sadly

    • @spawnlordgaming7826
      @spawnlordgaming7826 ปีที่แล้ว

      Finished most of the painting of mine too, the gargoyle was the most difficult so far. But it turned out nice

  • @BlueArrowII
    @BlueArrowII 6 ปีที่แล้ว +3

    A great playthrough, Although I never played the video game, I quite enjoy the boardgame.

  • @gabrielfehlau8626
    @gabrielfehlau8626 2 ปีที่แล้ว +2

    This would make for a great video game

  • @ogram008
    @ogram008 7 หลายเดือนก่อน +1

    I prefer knight or warrior to assassin. Dodge is risky. When taking all of blank dices in dodge, I'm really pissed off! Block and resist are assured.
    Just I want to say that. Sorry...

  • @RageBadgerGaming
    @RageBadgerGaming 4 ปีที่แล้ว +1

    What do you think of the extended ruleset that was posted? Do you think that improves the randomness of the game?

  • @JeanneFeisont
    @JeanneFeisont 6 ปีที่แล้ว +4

    Love this game but have nobody to play with anymore- Any ideas to spice up solo play?

  • @Randallsilver
    @Randallsilver 5 ปีที่แล้ว +5

    Oh yaaay, Dark SOuls. It's on my shelf gathering dust until I get all expansions in 2031...

  • @BossClown9
    @BossClown9 5 ปีที่แล้ว +2

    This is amazing and make me want to buy the game

  • @1punkonly
    @1punkonly 7 ปีที่แล้ว +1

    I've always thought that even if in the videogame the knight starts with the longsword and is also the starting weapon here, the damage and level requirements for the short sword are higher than the longsword which in my opinion dont make sense.
    I'd personally have them inverted so that the knight started the game with a shortsword with the reqs and damage of the longsword and viceversa.

    • @JTMC93
      @JTMC93 7 ปีที่แล้ว

      The shortsword is more geared towards fencing and is a Dex oriented weapon. Longsword is Strength oriented. Two weapons for two different builds.

  • @aereoka
    @aereoka 7 ปีที่แล้ว +4

    i played solo the campaign mode and i got fire ball in the 3rd room so the game was soooo easy until i got a magic staff and it was more easy

    • @OnTableTop
      @OnTableTop  7 ปีที่แล้ว +1

      Fireball; got it! Time to go easy mode!

  • @stanleywee7140
    @stanleywee7140 5 ปีที่แล้ว

    I have a question about Pushing. How does Push-Move and Push-Attack work and differ from each other? Do you Push all Characters in a Node? Do they get pushed to a Node that is farther away? Or that only applies for Push-Attack?

  • @bizziecaptain8728
    @bizziecaptain8728 3 ปีที่แล้ว

    After watching this am defeated and will be getting this game

  • @TableTopTransformer
    @TableTopTransformer 6 ปีที่แล้ว +2

    Estus is bestus - Jim Sterling 2017

  • @stanleywee7140
    @stanleywee7140 5 ปีที่แล้ว +1

    When Dodging a Boss' Attack, can you move through it to the opposing Arc?

    • @brandonberisford
      @brandonberisford 2 ปีที่แล้ว

      I believe you have to stay within the arc you're in.

  • @RESTITVTOR_TOTIVS_HISPANIAE
    @RESTITVTOR_TOTIVS_HISPANIAE 5 ปีที่แล้ว +2

    Praise the sun

  • @patrickpoh79
    @patrickpoh79 7 ปีที่แล้ว

    I need this game!

  • @HistoricalConflict
    @HistoricalConflict 5 ปีที่แล้ว +3

    Great game. If you read the Boardgame geek reviews all you see are cry baby meeple lovers that either play wrong or don't get the mechanics

  • @DarkCrowI
    @DarkCrowI 5 ปีที่แล้ว

    The exact moment you put down the Sentinel's Wrath I killed a Sentinel in Anor Londo

  • @kyuusei19
    @kyuusei19 7 ปีที่แล้ว

    There is something I'm not sure I understand.
    Bosses drop 1 soul per spark for every player.
    Encounters drop 2 souls for every players.
    With 4 players, the bonfire has only 2 sparks.
    Does that mean that bosses will always drop the same or less than an encounter with 4 players?

    • @Hailtothegun
      @Hailtothegun 7 ปีที่แล้ว +7

      This is one of the things I disliked most about the game and came up with a house rule change for (to note, I do very much like the game as a whole, just elements that don't feel are right).
      Tougher encounters should offer greater rewards. With the current way souls are earned, a boss could potentially give you 0 souls if you have 0 sparks left (i.e. your last possible attempt). How is that fair? Dark Souls is tough, but fair. So my soul system is as follows:
      - 2 souls per character for encounter level 1 rooms (no change, same as regular rules)
      - 3 souls per character for encounter level 2 rooms
      - 4 souls per character for encounter level 3 rooms
      - 5 souls per character for mini-boss and bosses (ignore sparks)
      Because of this increased soul gain, I also changed the way the item deck works, the other big area where I felt the board game drastically differed from the video game). Previously, it was just way too random. No where in any Souls game do you ever have to buy gear randomly and hope you get something that you can use.
      So I created a shop. I split the item deck into three tiers (as shown by this spreadsheet docs.google.com/spreadsheets/d/1Zs8eZmzGKgLbSP6UTXEzxZfU3YoVDWnvqxqICAHLcbQ/edit#gid=0). I then flip over a certain amount of cards from each deck to be available, almost like window shopping: 3 cards from tier 1, 2 from tier 2, and 1 from tier 3. Each deck also increases in cost, respective to their tier. In other words, items from tier 1 costs 1 soul, from tier 2 costs 2, and tier 3 costs 3. Players may also pay 1 soul and "reset" one of the shops of their choosing, returning all cards to the bottom of the deck and revealing the appropriate amount of new ones.
      Treasure chests also received a slight modification because of this. Chests in Encounter levels 1 and 2 rooms will have players draw 2 cards from the top of the Tier 1 and 2 decks, respectively, while Encounter level 3 chests will yield a single card from the tier 3 deck.
      I've played the game numerous times prior to these changes with only the regular rules, and after adding these house rules, and I feel the game flows so much more smoothly and is more in the spirit of the video game.

    • @kyuusei19
      @kyuusei19 7 ปีที่แล้ว

      I mostly agree with your changes. I would nerf by 1 soul every of your encounter tier.
      I just don't get how they failed the reward/difficulty system. It is an essential part of the Souls universe.
      Also, it feels really wrong that large hollow soldier are stronger that Silver Knights :O
      But overall, the game is very nice.
      Thank you for your answer. I hope they update the game once they release an extension.

    • @raphaelperry8159
      @raphaelperry8159 7 ปีที่แล้ว

      When did normal encounters change to yield souls per character? I might have an outdated rulebook.

    • @kyuusei19
      @kyuusei19 7 ปีที่แล้ว

      I don't know, I just bought it.
      How is it working according to your book?

    • @Hailtothegun
      @Hailtothegun 7 ปีที่แล้ว

      Page 19, under "Ending an Encounter," it specifically says character. The only thing player count affects is the amount of Sparks you have. Soul gain HAS to be character-based because, since this game can be played solo, what's to stop one player from controlling all 4 characters? If souls were player-based, then going by the normal rules, you'd only get 2 souls per encounter even though you're controlling 4 characters. You would NEVER be able to gain enough gear and levels to be worth a damn.

  • @asnpogi
    @asnpogi 6 ปีที่แล้ว

    Question: if you die in an encounter, but you have past other encounters, do you reset the all past encounters?

    • @gargomaxthalus4195
      @gargomaxthalus4195 6 ปีที่แล้ว +1

      That's Dark Souls.

    • @asnpogi
      @asnpogi 6 ปีที่แล้ว

      Gargomaxthalus do you just back to the campfire when you complete?

  • @larvauk
    @larvauk 7 ปีที่แล้ว

    Shame you forgot about his Flying High passive heat up ability. It's one of the things which makes the gargoyle fight a bit different.

  • @chadvader974
    @chadvader974 5 ปีที่แล้ว

    how is this game solo or with 2 players?

  • @callmeandoru2627
    @callmeandoru2627 4 ปีที่แล้ว

    there is always a type of board game player who never role good dices

  • @booooom230
    @booooom230 5 ปีที่แล้ว +1

    i was gonna buy the fuck outa this until i saw it was over 100 dollars lol

  • @stanleywee7140
    @stanleywee7140 5 ปีที่แล้ว

    I believe you made a mistake for Dodging into a Barrel. You need to pay an additional Stamina, on top of the one you make for Dodging.

  • @adzmarsh
    @adzmarsh 5 ปีที่แล้ว

    Why are they not spending 1 stamina each time they attack the Boss? It BLATANTLY says it on the boss’ info card

  • @DiceyGuy
    @DiceyGuy 7 ปีที่แล้ว

    yey! need this

  • @matthelion
    @matthelion 6 ปีที่แล้ว +2

    Strangely attracted to that guy with the tats

  • @Derinma
    @Derinma 6 ปีที่แล้ว

    Note: This game can get very easy when played solo as you get a turn constantly.

  • @mightymurph550
    @mightymurph550 6 ปีที่แล้ว

    Maybe the video just isn’t hooking me in, but the card game seems much better

  • @Syko1985
    @Syko1985 7 ปีที่แล้ว +3

    That could of been such a perfect demo game if you hadnt died at the boss.

    • @crimson4069
      @crimson4069 7 ปีที่แล้ว +3

      Paul Smith sigh....fuck you

  • @LettersAndNumbers300
    @LettersAndNumbers300 2 ปีที่แล้ว +1

    Can't watch those earlobes, sorry, best of luck to y'all.

  • @elementalhit1088
    @elementalhit1088 4 ปีที่แล้ว

    the terrains look bad in my opinion.. uninspired ..