Great info & exactly what I needed! I was over here evaluating the various asset packages I've got to see if something would fit the bill for my current project & didn't realize that HDRP already had a perfectly viable solution built right in. Fantastic! Can't wait to get this going in my new game. Thanks a million! 👏
that might be because of the noise texture. download the samples of Volumetric Fog and use other textures to see what it looks like. if it is the same go to HDRP assets and in the Volumetric Fog section increase the Max Local Fog On screen. Thanks for watching!
check the color in Global Fog, and make sure the setup is correct and you have lights in your scene. Increase Volumetric light in Direction light. if none of them works test it on another unity version. Thanks for watching!
That removing Part was so helpful man Really Thanks
Glad it helped 💙
Great info & exactly what I needed! I was over here evaluating the various asset packages I've got to see if something would fit the bill for my current project & didn't realize that HDRP already had a perfectly viable solution built right in. Fantastic! Can't wait to get this going in my new game. Thanks a million! 👏
Glad it helped 🧡
thanks mate, you have helped me on several aspects :)
You're welcome I'm glad it helped 💙
Hi! Is there a way to remove those circles as u had on 3:02? Standing in that fog is ok, but seeing from above - horrific :(
that might be because of the noise texture. download the samples of Volumetric Fog and use other textures to see what it looks like. if it is the same go to HDRP assets and in the Volumetric Fog section increase the Max Local Fog On screen. Thanks for watching!
@@GameDevBox thx for tutorial :)
Thanks, this was very helpful!
glad it helped
Why does my volumetric fog appear black instead of white like in this video? Any ideas?
check the color in Global Fog, and make sure the setup is correct and you have lights in your scene. Increase Volumetric light in Direction light. if none of them works test it on another unity version. Thanks for watching!
not working, it's do pidor
make sure to enable the volumetric fog and local volumetric fog in the HDRP asset and in Volume Settings add Fog and tick the Volumetric fog.
Remove part of fog not works !!!!!!!!!!!!!!!!!!
sorry for late replay, if blend is not working it's due to priority of that volumetric fog