Because games nowadays are usually just rehashes and reskins of existing titles with barely any innovation. Back then entire new genres were born that still influence games to this day.
I happened to discover what you can do when you have a bunch of harvesters and no ore left. If you have a service depot, you can put any vehicle on it and then SELL the vehicle. It refunds you a portion of what you put into it. Of course, you have to be careful not to sell your service depot itself and not sell all of your harvesters. lol Hope this tip helps you Brian, I'm sure you could have used the 500 each harvester could give you in this game
@@kyoai RA was originally going to be just an expansion to TibDawn. But they changed it in production when they realised it was big enough to be it's own game. In Tib Dawn, both Nod and GDI can build the Commando. Tanya is literally just a sprite swap of the Tib Dawn Commando. As a unit she works identically (though they did change the C4 logic so infantry escaping destroyed buildings wouldn't get free hits on her, as they do on TibDawn Commando). She's just a cosmetic change.
@@kyoai For the same reason why soviets get rocket soldiers, which is an allied unit: game balance. If Soviets had no rocket soldiers, they could only use mammoth tanks an SAM sites as AA. Similarly, in the campaigns the soviets have no equivalent for Tanya, which means she'd be a massive advantage for allies in multiplayer. Later RA games fixed this by giving a special, named unit for each side.
@@ChromeDrakeGaming A tripple pack like that with all expansions would be a great thing. Its essentially the 3 best games in the franchise maybe CC2 could be switched with CC3 tiberium wars... I do think the third entry was really well made and improved on the formula it also had a greater campaign than 1 and 2. But 2 is in most need of a remaster.
Even though the graphics aren't the biggest upgrade, having this game on steam, the accessibility and easy access to multiplayer makes this release very welcomed.
@@LeningradetZ It was so brutal they decided to censor it in Germany: they replaced all the soldiers by robots and made the blood black and called it oil.
@@f_f_f_8142 There was even more Drama with C&C: Generals. It was actually rated at first but then it had to be taken off the shelves because of the Invasion of Iraq and there was a GLA unit in the game that blew itself up. EA had to do a new version of Generals for Germany, called "Generäle" (which is just "Generals" in German), where that unit was replaced with a drum on wheels and explosives in it. They also changed every unit (and General!) to be a cyborg. And changed the context of the GLA to make it not resemble a terrorist group as much (by changing names and such). They really went overboard there...
@@hudo108 such a shame too, the GLA were an unapologetically glorious faction that today's political climate would never allow. Most people who played the game can still recall many of the GLA unit voice lines
It really sucks how Starcraft became the model for RTS games: long unit recruitment time, high unit cost, low unit HP, APM, macro/micro. It takes all the fun and turns it into speed dueling with calculators. Take this match for instance. If this were SC, you'd have gg'd the first time you lost your power plants. You take out your opponent's first units, and it's gg. RA lets you build faster and force out attackers by dumping resources into producing units on the fly, making the attacker suffer attrition. Winning a single engagement doesn't decide the match unless you completely overwhelm the enemy. That back and forth I saw in this match is why I love the game. It makes things so much more interesting than doing the exact same meta rush in every match and just trying to squeeze out more APM.
Tiberian Sun was always my favorite. I used some pseudo-hack that let me run it at a higher resolution than the game originally allowed. This made it look amazing and you could see so much.
I loved Tiberian Sun. It strikes a perfect middle ground between C&C 1 and 2 and Red Alert 2. Red Alert could lack variety while Red Alert 2 (especially Yuri's revenge) was just batshit insane. Tiberian Sun brought lots of new, cool units and advanced the sci-fi aesthetic of the original C&C without becoming silly.
tesla coils kill tanks very quickly but don't work when low powered. put them on choke points and guard them with tanks. for allies, turrets work even when low powered. a game can be set to regrow ore. tesla tanks are fast and have high dps. for me they are the best candidate for iron curtain. nukes are effective against infantry and buildings. they can insta kill adv power plants. allied helicopters fire rockets, soviet helicopters only have machine guns. i think you can fill an apc with engineers, then chronoshift beside your enemy's construction yard. evacuate the engineers then click them on the conyard to capture. to prevent this from happening, enclose your conyard with walls.
If Im not mistaken, an important point about the ore fields is that the speed at which they generate is related to how much is left. If you entirely deplete a field it will grow back super slow. You have to leave bits of ore around so that its regeneration rate is optimal. That will give you a advantage in the long run.
@@BryanVahey I should mention that I havent played the game in a decade and im not sure exactly how the programming works behind the scenes. But im pretty sure the code does something like: "Look at current tiles with gold. Choose a certain percentage of empty gold tiles and add more gold there." If someone really wanted to they could play a singleplayer game against an easy ai or whatever and see what happens. Just watch a full gold area until the gold increase commes and see how many tiles get gold or more gold, then check the same thing on a totally empty one. And also, the usefulness of this kinda depends, because you are expending more effort to micromanaging in some form, and if you avoid taking some gold youll be at a disadvantage in the short term until it starts giving you the upper hand.
As Russian i liked that in all time Russia evil so we have a lot of games about Russia 🇷🇺 Всем Привет, Я рад, что ремастер вышел:) all Hi i am Happy, that Remaster has come:)
I got the original red alert for christmas back in the day. Installing was always a big risk, never knew if you could actually play the game you bought. when installing, it stopped several times. Only had a 2x CD ROM on our 486, and it was so slow some times, it felt like it went to sleep. Had to hit the top of the computer every time it stopped, then it proceeded. Tough love! So happy after it finally was installed and was working. Then I had to leave for a family dinner. Best times !
You can build across water by using silos in the squares closest to the stream on both sides as long as the stream isn’t too wide. Some trees can be destroyed using tanks, flame units or Tesla units force attack mode
This is correct. She was basically the sprite replacement for the Commando, whom also was on both sides. This is why. Soviet also get Rocket Infantry, whom are allied only in campaign. Presumably so they have an AA infantry unit.
@@BryanVahey Troll? Playing since you were 10 years, and you learned 2 days ago how to sell vehicles + Service depo???? Huh??? Plus your game play, Doesn;'t at all look like gameplay from a 10+ year old CNC gamer Sorry but.... Bullshit.
Apparnetly, they couldn't test the LAN functionality because of the lockdowns and quarantines caused by COVID-19, because you know they need to be in the same room to test that, they they are working to bring it up to speed ASAP.
As a guy who played too much RA2/YR, this game is really hard. Maybe it's the lack of commands and bigger building space but i really just can't beat this game without retries. lmao
i started out on these games oooooo so long ago, they werent easy back then either. but not like nintendo hard. the gameplay is very specific and you need to adapt to it, not bring your modern sensibilites. also if your playing "hard" mode on the campaign, enemy units do like 4x damage and take half damage, but no unit or ai changes. so once you figure out how the ai reacts you can kinda cheese most levels
Try to play Lunar Battle Field map it's special Map 51 from PSX where most of the units have been changed. Technology previously exclusive to Soviets might also available to the Allies, and vice versa. Hind helicopters launch fireballs, light tanks spew bullets, APCs unleash a rocket barrage, and so on.
low power is brutal, for sure. Once I saw red not repairing their construction yard, I knew they were broke and you had a good chance. they had all the struggles you had but thought they didn't. I would have sold the Missle silo, you can't generate an A-bomb with low power and they take a ton of power. Tech center didn't help you either and those pretty much take an entire power plant and don't really help you at that stage of the game.
Soviets had Tanya in multiplayer in the original as well. Don't know why the devs felt that needed to be the case. It's not like the Soviets were underpowered in RA1.
You must do like 3 giveaways. You hit 2 birds with one stone. Support the game(in order for the to make red alert 2, any contribution matters) by buying multiple games and by satisfying your fans:)
Experiencing huge problems with online play. Unable to match now or join any lobby games. Expected from EA. Not shitting on the game btw. Just EA servers.
And make use of that 'Q' key. Those two heavy tanks could have taken that attacking force of 6 tanks or so if he had used q key micro. Stationary tanks are dead tanks in RA.
No its just as bad as it always was in the 90s. It was TRASH against non infantry and structures. It wasn't strong enough to destroy a war factory or a adv power. So it just got a graphics boost.
You might be thinking of Nod's nuke in Tiberium Dawn (single player, not multiplayer). You could only use it once per mission, but it could one-shot Construction Yards. They changed it in TD multiplayer though. You could use it more than once (infinitely), but they lowered the damage.
I am not an old-timer like most people commenting here.As a result the most vivid memory of CnC to me is tib wars and Kane's Wrath.Great games btw.I hope EA will try to Remaster them too.However just a heads-up: Dont believe these originals will ignite a wave of CnC emergence.They are just too old of a game to do that. As a young adult I can't pay too much attention since the gameplay for me seems archaic.If EA wants to revive the franchise it needs to remaster the most recent games and ,in the case of CnC4, remake it to appear to modern or fairly young generations. This is however a good start.
I remember cheating by modifying the *.ini file making the A bomb damage value like a million and making it super powerful. the map basically shaking a few seconds. the point is so that you can play like in a relax way and when the enemy get too strong a nuke will slow them down considerably and they have to rebuilt but it won't destroy them completely. fun times.
@@danielpayne1597 It was more than a screen length away. just plonk the refinery, then move the MCV back. Atleast you can mine enough to make up for the refinery + then some.
What I dont understand about this game when I play against the computer I can win from 3 hard opponents at the same time but whem I'm playing online I don't stand a change.
Hi , I am new to the whole thing , I bought this game on steampower.com , but I can’t download the game as I am on a Mac , is there a way to play it on Mac ??
i hope they consider a workaround to ballance multiplayer without touching the singleplayer ... otherwise i´m afraid i gonna stick with openRA .. grafical fidelity is not what impresses me .. .. also no one is playing allies, despite what they were saying in the video ... just so happens that soviets have tanja for some reason ...
What in the hell? These are considered the remastered graphics? Its how I remember it looking to begin with! This was my favorite RTS game until I realized I can win against highest difficulty CPU within mins of the game starting by destroying their miners/refinery with hit n run tactics
Annoyingly mine seems to be lagging even on Skirmish. Soon as there is more than one player or a big open field battle. Anyone experiencing similar? My computer is pretty decent so not sure why..
From the videos I've seen the Red Alert on the remaster suffers from the ore regeneration going too slow. I'm not sure if it's the same for Tiberium on the first C&C because I haven't watched enough videos yet.
Man, I played this game as a kid ages ago. Now I got the remastered and tried multiplayer. I’m so lost I don’t even know what’s hitting me. Could you please give some tips on that? My opponent kept attacking me with a ver overpowered weapon that looked like a satelite missile
this game was so amazing when it was out. people today just dont know
Because games nowadays are usually just rehashes and reskins of existing titles with barely any innovation. Back then entire new genres were born that still influence games to this day.
Yes indeed
i played RA on my windows 95 pc...lol
@@kyoai Better stick to formula and remasters than the apocalyptic visceroid that was C&C 4.
@@MrKratosndante same on my old windows 98, my god the nostalgia. I was only 6 years old and used to be so much better than I am now 😂
"Silos needed" has the same energy as "We must construct additional Pylons"
But theres no wife for hire in C&C
I happened to discover what you can do when you have a bunch of harvesters and no ore left. If you have a service depot, you can put any vehicle on it and then SELL the vehicle. It refunds you a portion of what you put into it.
Of course, you have to be careful not to sell your service depot itself and not sell all of your harvesters. lol Hope this tip helps you Brian, I'm sure you could have used the 500 each harvester could give you in this game
You can sell infrantry by placing them next to wall, i think its a glitch and ive never seen anything about it online
Bro, I knew that in 1996 lol
A TRUE DISCOVERY !
You're right, completely forgot about that little nugget.
For anyone wondering, Tanya is trainable by the Soviets in multiplayer ONLY.
Why the Soviets? That seems rather... odd.
@@kyoai RA was originally going to be just an expansion to TibDawn. But they changed it in production when they realised it was big enough to be it's own game.
In Tib Dawn, both Nod and GDI can build the Commando. Tanya is literally just a sprite swap of the Tib Dawn Commando. As a unit she works identically (though they did change the C4 logic so infantry escaping destroyed buildings wouldn't get free hits on her, as they do on TibDawn Commando). She's just a cosmetic change.
@@kyoai For the same reason why soviets get rocket soldiers, which is an allied unit: game balance. If Soviets had no rocket soldiers, they could only use mammoth tanks an SAM sites as AA. Similarly, in the campaigns the soviets have no equivalent for Tanya, which means she'd be a massive advantage for allies in multiplayer. Later RA games fixed this by giving a special, named unit for each side.
@@kyoai soviets AND allies. but the the soviets only get her in muliplayer
Waiting for the best sound in the world OH there it is "Silos needed."
means u arnt expanding quick enough
@@philpants44 That's what she said
Just bought this about an hour after it came out! Really glad they made this and hope they continue with the rest of the series.
hell yeah!
@@BryanVahey Gimme Tiberium Sun, Red Alert 2... And then if they really want to spoil us, Generals.
@@ChromeDrakeGaming A tripple pack like that with all expansions would be a great thing. Its essentially the 3 best games in the franchise maybe CC2 could be switched with CC3 tiberium wars... I do think the third entry was really well made and improved on the formula it also had a greater campaign than 1 and 2. But 2 is in most need of a remaster.
i can find players to play with when i buy it on steam ?
"Akhnowledge" One of my favorite quotes
affirmitive
affillghmahtive
Scouser as Russian 🤣🤣🤣
ECHknowledge
Eyunguhneering
Even though the graphics aren't the biggest upgrade, having this game on steam, the accessibility and easy access to multiplayer makes this release very welcomed.
@Brian Jones not building unit by one. Shift clicking units, shift drag units, group numbers. New ui. Expanded graphics options. Dunno what else
@Brian Jones quality of life improvments.. So much it makes modern strategy game
After watching this, RA2 is such a huge improvement wow
You can't appreciate RA2 fully until you have had to build every single unit yourself.
In comparison with RA2, RA1 looks more brutal and serious.
@@LeningradetZ It was so brutal they decided to censor it in Germany: they replaced all the soldiers by robots and made the blood black and called it oil.
@@f_f_f_8142 There was even more Drama with C&C: Generals. It was actually rated at first but then it had to be taken off the shelves because of the Invasion of Iraq and there was a GLA unit in the game that blew itself up. EA had to do a new version of Generals for Germany, called "Generäle" (which is just "Generals" in German), where that unit was replaced with a drum on wheels and explosives in it. They also changed every unit (and General!) to be a cyborg. And changed the context of the GLA to make it not resemble a terrorist group as much (by changing names and such). They really went overboard there...
@@hudo108 such a shame too, the GLA were an unapologetically glorious faction that today's political climate would never allow.
Most people who played the game can still recall many of the GLA unit voice lines
Stone cold classic. Glad they preserved the more understated visuals.
It really sucks how Starcraft became the model for RTS games: long unit recruitment time, high unit cost, low unit HP, APM, macro/micro. It takes all the fun and turns it into speed dueling with calculators. Take this match for instance. If this were SC, you'd have gg'd the first time you lost your power plants. You take out your opponent's first units, and it's gg. RA lets you build faster and force out attackers by dumping resources into producing units on the fly, making the attacker suffer attrition. Winning a single engagement doesn't decide the match unless you completely overwhelm the enemy. That back and forth I saw in this match is why I love the game. It makes things so much more interesting than doing the exact same meta rush in every match and just trying to squeeze out more APM.
And now we await remasters of Tiberian Sun and RA2.
Tiberian Sun was always my favorite. I used some pseudo-hack that let me run it at a higher resolution than the game originally allowed. This made it look amazing and you could see so much.
My God if they remaster RA2... just take my money.
I loved Tiberian Sun. It strikes a perfect middle ground between C&C 1 and 2 and Red Alert 2. Red Alert could lack variety while Red Alert 2 (especially Yuri's revenge) was just batshit insane. Tiberian Sun brought lots of new, cool units and advanced the sci-fi aesthetic of the original C&C without becoming silly.
Remaster these and add a map editor.
tesla coils kill tanks very quickly but don't work when low powered. put them on choke points and guard them with tanks.
for allies, turrets work even when low powered.
a game can be set to regrow ore.
tesla tanks are fast and have high dps. for me they are the best candidate for iron curtain.
nukes are effective against infantry and buildings. they can insta kill adv power plants.
allied helicopters fire rockets, soviet helicopters only have machine guns.
i think you can fill an apc with engineers, then chronoshift beside your enemy's construction yard. evacuate the engineers then click them on the conyard to capture. to prevent this from happening, enclose your conyard with walls.
All of the vehicles appear to be drifting on ice, looks great and sounds great, noticing the subtleties.
If Im not mistaken, an important point about the ore fields is that the speed at which they generate is related to how much is left. If you entirely deplete a field it will grow back super slow. You have to leave bits of ore around so that its regeneration rate is optimal. That will give you a advantage in the long run.
interesting tip. ill try to keep an eye on that
@@BryanVahey I should mention that I havent played the game in a decade and im not sure exactly how the programming works behind the scenes. But im pretty sure the code does something like:
"Look at current tiles with gold. Choose a certain percentage of empty gold tiles and add more gold there."
If someone really wanted to they could play a singleplayer game against an easy ai or whatever and see what happens. Just watch a full gold area until the gold increase commes and see how many tiles get gold or more gold, then check the same thing on a totally empty one.
And also, the usefulness of this kinda depends, because you are expending more effort to micromanaging in some form, and if you avoid taking some gold youll be at a disadvantage in the short term until it starts giving you the upper hand.
Looks dope! I bought it today before work, but wont be off until later. Excited to play when I get home!
sounds fun!
Interesting, didn't realize they updated the weapon sound effects too. So far I like what I hear.
Ah man, if I'd known you were recording this I wouldn't have pretended to suck... cause that's what I was doing I swear.
hahaha SHHHHH NOBODY HAS TO KNOW
Plays "Free-for-all" and then says "Let's attack him together"...
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
This is what we call the "smash bros strategy"
That's what a total scrub who doesn't know what he's doing looks like on youtube for you. Usually call them noobs.
That's pretty cool that you can hear TD music on RA maps.
As Russian i liked that in all time Russia evil so we have a lot of games about Russia 🇷🇺 Всем Привет, Я рад, что ремастер вышел:) all Hi i am Happy, that Remaster has come:)
Acknowledged, comrade lol
My fav RTS game is this. LOVE IT
I got the original red alert for christmas back in the day. Installing was always a big risk, never knew if you could actually play the game you bought. when installing, it stopped several times. Only had a 2x CD ROM on our 486, and it was so slow some times, it felt like it went to sleep. Had to hit the top of the computer every time it stopped, then it proceeded. Tough love! So happy after it finally was installed and was working. Then I had to leave for a family dinner. Best times !
You can build across water by using silos in the squares closest to the stream on both sides as long as the stream isn’t too wide.
Some trees can be destroyed using tanks, flame units or Tesla units force attack mode
It appears that my eyes in the 90s were less sophisticated in terms of graphics, so this game back then looked as crisp and flawless as it looks now
From what I remember Tanya was allied in campaign, but in skirmish any side had access to her.
This is correct. She was basically the sprite replacement for the Commando, whom also was on both sides. This is why. Soviet also get Rocket Infantry, whom are allied only in campaign. Presumably so they have an AA infantry unit.
played this on ps1 lol , my love!
thats a huge improvement to the side panel, also 10:29 is actually hella cool
Ahhhhhknowledged!!!!!
Did you know you can sell vehicles when you position them on your repair depot and click the "sell" button?
I learned that yesterday! So technically yes but no!
@@BryanVahey Yet you've been playing for over 4 years? What's wrong with you dude?????? You're actually a huge liar lol.
@@XedilianI've been playing red alert 2 and yuris revenge since I was 10 years old, and I've been uploading for 4 years. Troll.
@@BryanVahey Troll? Playing since you were 10 years, and you learned 2 days ago how to sell vehicles + Service depo????
Huh???
Plus your game play, Doesn;'t at all look like gameplay from a 10+ year old CNC gamer Sorry but....
Bullshit.
@@Xedilian Red Alert 2 not 1
I was throughly disappoint by lack of LAN :/ The dev team need to get on that asap imo
As far as I can tell from their updates. they couldnt get it in the game on time. Im sure it gets added later.
@@Erikcleric NOW ITS OPEN SOURCE, lets hope we can look at it and improve it together
Apparnetly, they couldn't test the LAN functionality because of the lockdowns and quarantines caused by COVID-19, because you know they need to be in the same room to test that, they they are working to bring it up to speed ASAP.
As a guy who played too much RA2/YR, this game is really hard. Maybe it's the lack of commands and bigger building space but i really just can't beat this game without retries. lmao
i started out on these games oooooo so long ago, they werent easy back then either. but not like nintendo hard.
the gameplay is very specific and you need to adapt to it, not bring your modern sensibilites.
also if your playing "hard" mode on the campaign, enemy units do like 4x damage and take half damage, but no unit or ai changes. so once you figure out how the ai reacts you can kinda cheese most levels
"This is such an old school video game" - Oh how young you must be
the game is almost 25 years old. That is considered oldschool regardless of age.
If you dont find this old then youre the video game equivalent of a boomer
he's an RTS player. he's specifically referring to the RTS genre.
@@BryanVahey cnc is one of the first rts ever man. the other one that I know is older than cnc is Dune
I mean it's not as old as Dune II, but not by much. What do you count as old school RTS?
one of my favorites games from ps1 also play a lot on pc, ost music is insane
haha played on both to good times xD one of my most played games as kid XD
Been so long since I heard "silos needed." And the A-bombs in this game are very useful against power plants and very little else.
Remastered soundtrack is DOPE AF
Paratroops are the biggest game changer anytime I've played the game.
yeah they can be OP especially when you don't get notified that your base is under attack
i still enjoy the original graphics, its nice you can just click a button to live in the old days
Long life to Command & Conquer!!!
Try to play Lunar Battle Field map it's special Map 51 from PSX where most of the units have been changed. Technology previously exclusive to Soviets might also available to the Allies, and vice versa. Hind helicopters launch fireballs, light tanks spew bullets, APCs unleash a rocket barrage, and so on.
I really hope Red Alert 2 gets remastered, that will probably hinge on how well this sells though. I didn't start playin C&C until Red Alert 2.
Good thing neither opponent figured out how to use paratroopers.
I AM ADDICTED TO THIS GAME NOW...
excellent comrade
Looks great! Anyone else think they should have made supers a bit more powerful though? The nuke was a bit pathetic and IC for one unit..
Damaged buildings look SO GOOD!!
low power is brutal, for sure. Once I saw red not repairing their construction yard, I knew they were broke and you had a good chance. they had all the struggles you had but thought they didn't. I would have sold the Missle silo, you can't generate an A-bomb with low power and they take a ton of power. Tech center didn't help you either and those pretty much take an entire power plant and don't really help you at that stage of the game.
such an epic play bro
Soviets had Tanya in multiplayer in the original as well. Don't know why the devs felt that needed to be the case. It's not like the Soviets were underpowered in RA1.
You must do like 3 giveaways. You hit 2 birds with one stone. Support the game(in order for the to make red alert 2, any contribution matters) by buying multiple games and by satisfying your fans:)
I'm convinced that the announcer is Paul Bettany (aka Jarvis, Vision, etc). I know it's likely not, but it's so close.
This looks so much better than the original.
The fact that you won is a miracle
IM OFFENDED
Haha 😂
13:12 10/10 to your friend
Experiencing huge problems with online play. Unable to match now or join any lobby games. Expected from EA.
Not shitting on the game btw. Just EA servers.
You need to creep your base closer to the Ore, and make more Heavy tanks.
And make use of that 'Q' key. Those two heavy tanks could have taken that attacking force of 6 tanks or so if he had used q key micro. Stationary tanks are dead tanks in RA.
That end tho😂
I never asked for this... all I want is RA2 Remaster :'(
If this remaster does well, you will get your RA2 remaster. It makes complete sense to start from the very beginning of the franchise.
1 Q
You can only buy / download this game from steam or is it also available in your local shop as disc?
Steam or Origin.
Can see an influx of nurple maps that at least increase the rate of ore regen.
Tanya is available to both sides in multiplayer and skirmish because she's so OP. soviet can't build them in single
Iirc, the Soviet in Ra1 does have a unit like Tanya called Volkov. But sadly, he only appears in campaign
I seem to remember the nuke being more deadly in the original RA... but it's possible i'm misremembering, it's been a while
Not your imagination at all, super weapons were just that, super weapons, don't like that they nerfed them.
the nuke is meh against concrete and heavy armor. but nice to snipe power and kill infantry
No its just as bad as it always was in the 90s. It was TRASH against non infantry and structures. It wasn't strong enough to destroy a war factory or a adv power. So it just got a graphics boost.
Nope. it was the same crap.
You might be thinking of Nod's nuke in Tiberium Dawn (single player, not multiplayer). You could only use it once per mission, but it could one-shot Construction Yards. They changed it in TD multiplayer though. You could use it more than once (infinitely), but they lowered the damage.
Low Power... well, and thats it for Your Tesla Coil xD ... well, at least in December it could be used as Christmas Tree for Decoration xD
Dude V2's in this game are nasty against tanks.
V2 is actually much better than V3 and V4.
I like the original toggle menu much better. There should be an option to enable to classic toggle menu
I am not an old-timer like most people commenting here.As a result the most vivid memory of CnC to me is tib wars and Kane's Wrath.Great games btw.I hope EA will try to Remaster them too.However just a heads-up: Dont believe these originals will ignite a wave of CnC emergence.They are just too old of a game to do that.
As a young adult I can't pay too much attention since the gameplay for me seems archaic.If EA wants to revive the franchise it needs to remaster the most recent games and ,in the case of CnC4, remake it to appear to modern or fairly young generations.
This is however a good start.
Looks great, not sure I'm a fan of the new tank firing sound though.
Ah yes memories, that gay civilians "Yeah, Okay"
I AM BOTH OFFENDED AND HUMORED AT THE SAME TIME.
damn, those resolutions...
EDIT: also, Bryan..me n my pal are following you on youtube n twitch now. :D
Tanya was a merc in RA1
nah it's for multiplayer only because Volkov is too powerful..)
@@TeHbTeHb in the manual, tanya was listed as a merc
@@TeHbTeHb Volkov did not exist in vanilla Red Alert. Tanya did. Volkov wasn't introduced until Counterstrike expansion.
Ok 👍🏻 everyone getting so bring on the next remastered and a NEW C&C game would also be nice.
Commander? Afelmatilve! Afelmative!
I remember cheating by modifying the *.ini file making the A bomb damage value like a million and making it super powerful. the map basically shaking a few seconds. the point is so that you can play like in a relax way and when the enemy get too strong a nuke will slow them down considerably and they have to rebuilt but it won't destroy them completely. fun times.
Well I guess this remastered nuke need a nudge like that. It's way to weak compared to original.
@@BOTmaster15 It was always like that.
How did you get you mcv to move at 9:40 I can't get mine to move after I place it. I got the option on
Idk if you found out but you can destroy trees and bridges
Looks awesome 👌
haha i enjoyed to watch this much more than any new game stream :D buyed it yesterday so maybe we meet in multiplayer some day ;)
Sounds good!
As for the trees, you can destroy them.
That betrayal, ouch.
Wow!!! :O This amazing game through steam!!! such reward after this $% quarantine, FUCK YEAH!!
Great vid bryan
Is it supporting Widescreen resolutions like 3440x1440??
iirc the more war factories you have will make tank production faster same with infantry
Yep 👍
What do you use for talk with your friend ?
I have my own discord - link in the description!
3:00 that music is sooooo good.
also, why did you expand with your mcv then just... didn't?
I'd have dropped a Tesla Coil in his base
@@danielpayne1597 I don't see how that's relevant, but ok Daniel.
@@oftankoftan Directly related to expanding with the MCV that was parked pretty much right next to blue's base.
@@danielpayne1597 It was more than a screen length away. just plonk the refinery, then move the MCV back. Atleast you can mine enough to make up for the refinery + then some.
Good T-Shirt By The Way... :D
thanks!
DominatorUK should watch you play
who?
What does the Iron Curtain do?
Szia!Magyarul kommunikálni tudnál?Köszi.
Awesome and I hope they remaster ra2
OMG the game is beautifull
Paratrooper MVP
What I dont understand about this game when I play against the computer I can win from 3 hard opponents at the same time but whem I'm playing online I don't stand a change.
Long Live the RTS
YAS!
Hi , I am new to the whole thing , I bought this game on steampower.com , but I can’t download the game as I am on a Mac , is there a way to play it on Mac ??
i hope they consider a workaround to ballance multiplayer without touching the singleplayer ... otherwise i´m afraid i gonna stick with openRA .. grafical fidelity is not what impresses me .. ..
also no one is playing allies, despite what they were saying in the video ... just so happens that soviets have tanja for some reason ...
What in the hell? These are considered the remastered graphics? Its how I remember it looking to begin with! This was my favorite RTS game until I realized I can win against highest difficulty CPU within mins of the game starting by destroying their miners/refinery with hit n run tactics
play against people then
Annoyingly mine seems to be lagging even on Skirmish. Soon as there is more than one player or a big open field battle. Anyone experiencing similar? My computer is pretty decent so not sure why..
Templin Institute. Was that the guy from the youtube channel?
yeah, super nice guy!
@@BryanVahey Cool. Been watching that channel for a while now.
If you guys ever need an extra, feel free to add me. I play a lot online :)
From the videos I've seen the Red Alert on the remaster suffers from the ore regeneration going too slow. I'm not sure if it's the same for Tiberium on the first C&C because I haven't watched enough videos yet.
yeah, I do believe they increased the ore regeneration since I made these vids. I need to check it out to see if its true
@@BryanVahey Hopefully...I prefer seeing games that rely more on the battle strategy than the lack of funds.
Man, I played this game as a kid ages ago. Now I got the remastered and tried multiplayer. I’m so lost I don’t even know what’s hitting me. Could you please give some tips on that? My opponent kept attacking me with a ver overpowered weapon that looked like a satelite missile
Haha I made a tips and tricks vid!