I've been keeping up with this project since the start and I'm still always impressed with these updates. Let alone that it still gets updates, such a cool software.
Thanks! I answered the question on the Blender thread: the symm. shaders don't work on SDFs, since SDF hierarchies use their own custom shader, that is not (yet) editable. Still thinking of ways of generalizing these shaders, and adding new models to the editable part. Maybe for SDFs I'll just add some checkbox for symmetry per hierarchy, that could work quite easily. I have some extra functionality for SDFs that could include that for 1.0.
I've been keeping up with this project since the start and I'm still always impressed with these updates. Let alone that it still gets updates, such a cool software.
please PLEASE dont ever stop updating this amazing software !
Super-cool! 🤌
Thanks! I answered the question on the Blender thread: the symm. shaders don't work on SDFs, since SDF hierarchies use their own custom shader, that is not (yet) editable. Still thinking of ways of generalizing these shaders, and adding new models to the editable part. Maybe for SDFs I'll just add some checkbox for symmetry per hierarchy, that could work quite easily. I have some extra functionality for SDFs that could include that for 1.0.
@@Clavicula Cool! Extensions of Clavicula's SDF functionality are always very welcome! And PLY export with vertex colors. 🙏😊
What the hell. This is amazing
Man. I’m pretty speechless. 😮
Cool stuff...
How many people are working on this? This is very impressive stuff!
just me 😅
@@Clavicula Thats amazing, you are one very talented person! It’s like watching a wizard work. I will follow your progress with great interest!
Wow
It is happening. Can we become a tester or come work?
since this is still a personal project, I don't have any money to hire someone :)