How To Make A Regular Double Door | UE4 Tutorial
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- เผยแพร่เมื่อ 8 ก.ย. 2024
- This is one way of implementing a double hinged door (regular door) in Unreal Engine 4.
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I'm not going to say shit like "OmG thanks bro for helping me out, I've been looking for a solution for 17 hours," no but I will say is thanks, you really helped me out, I've been working on a game and you really did help me and I'm hella grateful, keep it up dude.
Wow I need to announce you in my accounts..you deserve it
Cheers! Tried a few tutorials, but this was the cleanest node flow, much appreciated!
it's working, but mine got "timeline paused" thing at my 'add timeline' box. But it is working...
Oo yeah I forget ....صحا فطورك
SetWorldRotation doesn't work if the door blueprint is not pointing towards world X
but how to turn the door so that it works correctly?
If you have followed the tutorial step by step you’ll be able to have a correctly functioning door. Please keep in mind that to have the door work at any given position, you need to create it as an Actor Blueprint, and not directly inside the scene because the XYZ axis differ from one place to the other.
Hopefully this clears it out for you. If you have any questions please feel free to ask.
@@CrisTechCuts I don't know. In the position in which the actor stands initially - the door works, but if you turn it, it stops working correctly
Hi, sorry for the late reply. I rechecked the project and rotated the door and encountered the problem you faced. I will make an update as soon as I get time to solve this issue. Thank you for pointing it out.