This Mod Adds Electricity and a Lot More To Create Mod! - The Factory Must Grow

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ก.ย. 2024
  • If enjoyed the video and would like to support me on Patreon: / kwizzlehazzizle
    TFMG tutorial on Oil, Gas, Engines and More:
    • This Minecraft Create ...
    Download the mod on modrinth or curseforge:
    modrinth.com/m...
    www.curseforge...

ความคิดเห็น • 134

  • @girrion_
    @girrion_ 2 วันที่ผ่านมา +226

    This is becoming closer and closer to Immersive engineering, I'm expecting it to be bigger at some point

    • @lightmaker5648
      @lightmaker5648 2 วันที่ผ่านมา +19

      Considering Immersive Engineering isn't on Forge anymore, it's the best w'ere getting.

    • @jackdesanta69
      @jackdesanta69 2 วันที่ผ่านมา

      ​@@lightmaker5648just move to neoforge if you're playing beyond 1.20.1

    • @Dovahpork
      @Dovahpork 2 วันที่ผ่านมา

      ​@@lightmaker5648 Yes it is

    • @DeeDoubleYous
      @DeeDoubleYous 2 วันที่ผ่านมา

      ​@@lightmaker5648Latest version is on Neoforge which I believe a lot of forge mods are moving to.

    • @wapiti3895
      @wapiti3895 2 วันที่ผ่านมา

      @@lightmaker5648 Immersive engineering still work on forge 1.20.1 : Neoforge was 1 to 1 compatible with Forge in 1.20.1
      and after that the great majority of mod devs are moving to NeoForge for their 1.21 release

  • @Pepagg8
    @Pepagg8 2 วันที่ผ่านมา +173

    Hello! Tfmg dev here, wonderful video! A thing id like to note, the accumulators main disadvantage is that it outputs power much slower than the capacitor making it meant for longer term storage instead of something within an electric network.
    Also i respect you for making this as i personally have made most of the tooltips not function properly making the mod a pain in the ass to learn

    • @bigmike98k
      @bigmike98k 2 วันที่ผ่านมา +10

      pepagg you and mango need to keep shooting high and outdo all these other addons i believe you'll be most downloaded of 2025 keep up the updates 😁

    • @marianandnorbert
      @marianandnorbert 2 วันที่ผ่านมา +5

      is this a new update of TFMG? me and a friend are playing on 1.19.2 and are wondering if we can also enjoy this

    • @God-q7u
      @God-q7u 2 วันที่ผ่านมา +1

      ADD FABRIC SUPPORT

    • @God-q7u
      @God-q7u 2 วันที่ผ่านมา +1

      MAKE IT FOR FABRICC

    • @God-q7u
      @God-q7u 2 วันที่ผ่านมา +1

      I HATE FORGE

  • @toastydevil
    @toastydevil 2 วันที่ผ่านมา +88

    Saying the water wheels cause a lot of lag while running shaders is wild

    • @nobodycarewho
      @nobodycarewho 2 วันที่ผ่านมา +9

      yeah he needs to turn off shaders they are killing his pc and the game looks fine without them

    • @collinkaufman2316
      @collinkaufman2316 2 วันที่ผ่านมา +6

      ​@@nobodycarewhoor run potato pc shaders

    • @maruf4395
      @maruf4395 2 วันที่ผ่านมา

      The rotor😊

  • @PINPAL
    @PINPAL 2 วันที่ผ่านมา +88

    You should install "Flywheel + Iris Compat" Mod to allow Flywheel optimisation shaders for Create components to work alongside your normal shaders. It will drastically increase FPS when you have lots of waterwheels for example. When you enable shaders in just base vanilla Create, it disables Flywheel which means your FPS goes down considerably.

    • @osloomortan9571
      @osloomortan9571 2 วันที่ผ่านมา +4

      If I remember correctly flywheel is packaged in the create mod so installing flywheel separately is a mistake

    • @uncraftbar
      @uncraftbar 2 วันที่ผ่านมา

      @@osloomortan9571 You arent installing flywheel, youre installing "Flywheel + Iris Compat"

    • @Konomi_io
      @Konomi_io 2 วันที่ผ่านมา

      @@osloomortan9571 not to be rude, but i dont think the comment was saying to do that at all
      btw the mod name on modrinth is "Iris & Oculus Flywheel Compat" if anyone wants to look it up, it does seem to support at least one version of kappa (which is used in the video)

    • @osloomortan9571
      @osloomortan9571 2 วันที่ผ่านมา

      @@Konomi_io oh yes, my bad. I got mislead by the +

  • @FNAFPIZZAFAN
    @FNAFPIZZAFAN 2 วันที่ผ่านมา +5

    I love how the create mod went from simple pully systems with windmills and waterwheels, to the 1st industrial revolution with steam and trains to the 2nd with electricity and light, industrial evolution at it's peak

  • @MrAntiKnowledge
    @MrAntiKnowledge 2 วันที่ผ่านมา +40

    Must. Gregify. Create.

    • @ShiroCh_ID
      @ShiroCh_ID 2 วันที่ผ่านมา +2

      lol its really looks like Greg and Industrial revolution mod

    • @LineOfThy
      @LineOfThy 2 วันที่ผ่านมา +1

      GREG FOREVa

    • @-J8-
      @-J8- 2 วันที่ผ่านมา +10

      Every tech mod will eventually become gregtech it is crab of tech mods

    • @Sedna1694
      @Sedna1694 2 วันที่ผ่านมา +3

      ​@@-J8- nah, gregtech is just ugly pipes

    • @Mekanized_world
      @Mekanized_world 2 วันที่ผ่านมา +1

      ​@@Sedna1694 they ain't that ugly

  • @wikt0r3
    @wikt0r3 2 วันที่ผ่านมา +6

    finaly someone who show how electricity work in tfmg ❤

  • @bucketbuoyancy235
    @bucketbuoyancy235 2 วันที่ผ่านมา +14

    Omg, YES
    Now with the electricity stuff, I’m definitely putting this in my server!

  • @knoa1061
    @knoa1061 2 วันที่ผ่านมา +9

    I thought this mod would take a while to figure out, but this video was very helpful.

  • @BlueDavrial
    @BlueDavrial 2 วันที่ผ่านมา +17

    1- Editing mishap early on as you talk about cables vs connectors
    2- The waterwheel lag would have been massively reduced by turning off your shaders
    3- Once you were done demonstrating, you should have removed the waterwheels, as they made the following sections unnecessarily choppy.
    Good video in regards to covering the mod features, but could have used some major fixes

    • @Konomi_io
      @Konomi_io 2 วันที่ผ่านมา +1

      for 2, as another comment said, "Iris & Oculus Flywheel Compat" compat mod may fix the waterwheels with shaders

  • @Konomi_io
    @Konomi_io 2 วันที่ผ่านมา +2

    as soon as you mentioned voltage i had greg flashbacks. cant wait for this pack to add electric machines that can be used as alternatives for the vanilla create ones, with teirs that require you to use the correct voltage lol
    (actually, adding that to some degree would be super interesting)

  • @cobymccarthy1581
    @cobymccarthy1581 2 วันที่ผ่านมา +3

    We are one helldivers reference away from factorio

  • @BlockTechnology
    @BlockTechnology 2 วันที่ผ่านมา +5

    0:15 I saw a valkyrien skies car...
    It will be a good video :D

  • @happyhippoeaters4261
    @happyhippoeaters4261 2 วันที่ผ่านมา +2

    1:15
    Immersive Engineering.
    Okay, yeah, not a Mod for Create, but it does share alot of similarities, especially to create addons

  • @Devit42
    @Devit42 2 วันที่ผ่านมา +3

    7:48 you could also just toggle shaders because thats whats causing all that lag.
    Most likely you dont have iris flywheel compat mod

  • @KefkeWren
    @KefkeWren 2 วันที่ผ่านมา +1

    This might have just become my preferred bridge to other mods.

  • @bengoodwin2141
    @bengoodwin2141 วันที่ผ่านมา

    This mod seems really cool! I'll probably include it in my modpack, but I might have to remove or rework some things to make it fit the vibe I'm going for

  • @luckyowl859
    @luckyowl859 2 วันที่ผ่านมา +7

    0:58 this section repeats

  • @venividivicigaming2746
    @venividivicigaming2746 2 วันที่ผ่านมา +2

    The only problem I have with this mod is the voltage system, it makes compatibility with other mods very annoying and doesn’t seem to add much in terms of gameplay

  • @madisontara5717
    @madisontara5717 2 วันที่ผ่านมา

    I like these generators. There are so many ideas of what could be done with them.
    One time we will be able to make a nuclear Power plant with create things.
    Imagine a reactor where you need to build the Control Rods yourself with the create linear pistons
    And Having Turbines who turn the superheated steam created by the reactor into massive amount of create rotational forced that can be put into these generators.

  • @Brunon-bj1hx
    @Brunon-bj1hx 2 วันที่ผ่านมา

    😮most advanced create electro city mod so far

  • @hicak0242
    @hicak0242 23 ชั่วโมงที่ผ่านมา

    /flywheel backend instancing for less lag with water wheels but chests, shafts, belts and some others are glitched.
    if you use this command and want to go back use /flywheel backend batching

  • @xymaryai8283
    @xymaryai8283 2 วันที่ผ่านมา +3

    i'm a little confused about the voltage, because FE is really ambiguous if its a measure of wattage or current. is it actually trying to be accurate or just a sort of enabling layer, you just have to have the right number... i guess thats a close enough approximation for DC electronics

    • @Candlemancer
      @Candlemancer 2 วันที่ผ่านมา +3

      FE is energy, FE/t is power.

  • @toyloliSpare
    @toyloliSpare วันที่ผ่านมา

    You did the water wheels backwards. Your sater and turbines should be stackable

  • @thegreaterclaush8292
    @thegreaterclaush8292 6 ชั่วโมงที่ผ่านมา

    I don't know If its really a level thing, but acumulators store a lot out/input slow, capacitors intake and output fast but store less

  • @authorindisguise5173
    @authorindisguise5173 2 วันที่ผ่านมา +1

    Three electricity mods now and none use voltage and current. My disappointment is immeasurable.

    • @Candlemancer
      @Candlemancer 2 วันที่ผ่านมา +2

      If this one has voltage and power it has current by implication. The same FE/t at higher voltage must necessarily have a lower current, because P=IV

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา +1

      It would be nice to have a realistic electricity mod. That might be quite niche since things could get difficult for the average player.

  • @KhaledFarzat-v4m
    @KhaledFarzat-v4m 2 วันที่ผ่านมา +1

    wouldnt placing 1 small water wheel cause the large wheels to spin at double the starting speed?

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา

      Yes it would, but it would also double the SU requirements so I'd have to place 49 MORE waterwheels!

  • @philippmayenburg7282
    @philippmayenburg7282 2 วันที่ผ่านมา

    This definitely looks much better than create:new age. I hated the aesthetics of that mod

  • @flipz8632
    @flipz8632 2 วันที่ผ่านมา +1

    The real question is why he's at 60 frames with a 4090 💀

    • @musicfox8148
      @musicfox8148 2 วันที่ผ่านมา

      I went scrolling to see if anyone had the same thought like holy bro lol. My man has the Chinese knock off version. Bro needs to get the ryzen 4070 🤣but tbh i think its his 13900k thats doing him in (Assuming since i heard due to the corrosion, they dont perform as well under light loads or maybe not enough/too much allocated ram. (8-16 is the sweet spot)

  • @bkoe4612
    @bkoe4612 2 วันที่ผ่านมา

    7:38 is this depth of field part of your shader? If so what are you using because that looks so good!

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา +1

      Yup! In shader settings for Kappa PT I went to the camera option and put the F-stops to 2.8

  • @Ethan_Winters2
    @Ethan_Winters2 2 วันที่ผ่านมา +1

    Hello, can you do mod showcase for "Create Love and War" pls😊

  • @Infiversal
    @Infiversal 7 ชั่วโมงที่ผ่านมา

    Question; TFMG doesn’t work for me when every other add on does, even teleporters works when it doesn’t for others so is it just my PC telling me to heck off?

  • @MisterHavoc
    @MisterHavoc 18 ชั่วโมงที่ผ่านมา

    20:28 "Some of me fresh explodin taters! Been growin 'em since yesterday!"

  • @Redstoneprofi01
    @Redstoneprofi01 2 วันที่ผ่านมา

    1:07 i think you accidentally put that part in twice

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา

      Oh, thanks for pointing that out! I dunno how I missed that

  • @BranzyYT
    @BranzyYT 2 วันที่ผ่านมา

    Currently im keeping money for pc with Radeon 6750 XT 12gb and Ryzen 5 5600, i hope its enough to run some good create mod based modpack 😅

  • @ATJonzie
    @ATJonzie 2 วันที่ผ่านมา

    Add the flywheel oculus patch. It will fix the lag with create and shaders

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา

      Thanks I'll try that

    • @ATJonzie
      @ATJonzie 2 วันที่ผ่านมา

      @@KwizzleHazzizlelet me know if that helps you

    • @ATJonzie
      @ATJonzie วันที่ผ่านมา

      notice any difference?

  • @06NinjaKid06
    @06NinjaKid06 วันที่ผ่านมา

    so... do i need new age anymore?

  • @uncraftbar
    @uncraftbar 2 วันที่ผ่านมา +1

    How the hell do you manage to get 70 fps with a 4090, even with shaders rofl

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา +1

      I'm using oculus without any optimisation mods because they don't always play well with Create. I get better performance with Fabric because I can use both the mods for shaders and for optimization (Iris and Sodium)

  • @RaskronShorts
    @RaskronShorts วันที่ผ่านมา

    the bad thing is that its not for fabric

  • @Igor-dd7ru
    @Igor-dd7ru 2 วันที่ผ่านมา

    Electricity in create?

  • @CygnusLaboratorys2056
    @CygnusLaboratorys2056 2 วันที่ผ่านมา

    huh I forgot to subscribe
    edit: fixed

  • @ShiroCh_ID
    @ShiroCh_ID 2 วันที่ผ่านมา

    "Another one"

  • @Ryan_X147
    @Ryan_X147 2 วันที่ผ่านมา

    what is the version?

  • @sergentjohncaptain2557
    @sergentjohncaptain2557 2 วันที่ผ่านมา

    Ngl, TFMG has a lot good ideas but some have their execution is really fumbled.

  • @catbutother
    @catbutother วันที่ผ่านมา

    common misconception:
    tfmg is not new

  • @HownBrash
    @HownBrash 2 วันที่ผ่านมา +1

    i know why your fps instantly drops when you place that many water wheels!
    you're literally using shaders, dude; it's not the water wheels lol

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา +1

      A bit of both :)

    • @eeeguba432
      @eeeguba432 2 วันที่ผ่านมา +1

      ​@@KwizzleHazzizlei have a 1050 in a laptop from 2018, i had my base powered with about 32000SU in small water wheels and it didnt lag
      Its the shaders or their optimisation

  • @pufferfish9166
    @pufferfish9166 2 วันที่ผ่านมา

    I thought there was a new mod... but nope.

  • @eddierice3254
    @eddierice3254 2 วันที่ผ่านมา

    my dude turn off the shaders

  • @dustmang
    @dustmang 2 วันที่ผ่านมา +3

    First

  • @Mekanized_world
    @Mekanized_world 2 วันที่ผ่านมา

    This mod isn't new. In recent time its growing. How unironic

  • @kyona5422
    @kyona5422 2 วันที่ผ่านมา

    wait, wtf? he claims not to know of any mod that adds both electricity and fuel as well as this, then mentions crafts and additions?

    • @KwizzleHazzizle
      @KwizzleHazzizle  2 วันที่ผ่านมา +1

      Crafts and additions while a great little mod doesn't have anywhere near the depth in terms of transforming oil into different fuels nor does it have all the engines that TFMG has. I hope that clarifies what I meant.

    • @kyona5422
      @kyona5422 2 วันที่ผ่านมา

      @@KwizzleHazzizle it does.

  • @_mr._7759
    @_mr._7759 2 วันที่ผ่านมา

    It useless.

    • @Da-Negy-
      @Da-Negy- 2 วันที่ผ่านมา

      No its not, otherwise why would they even develop it

    • @_mr._7759
      @_mr._7759 วันที่ผ่านมา

      Bro it's literally turns water energy into electricity and that's it. Why should I bother when I can use water wheels or oil?

  • @KamikazeCommie501
    @KamikazeCommie501 2 วันที่ผ่านมา +3

    Against the spirit of the Create mod. Just use any of the other mods that do this stuff.

    • @kilnareth7970
      @kilnareth7970 2 วันที่ผ่านมา +4

      and what's the spirit of the Create mod?

    • @milo3733
      @milo3733 2 วันที่ผ่านมา +6

      thats why its an addon... it IS one of the other mods that does this stuff

    • @Candlemancer
      @Candlemancer 2 วันที่ผ่านมา

      Against the spirit of the mod, so use a different addon that does the same? How does that change anything?

    • @LineOfThy
      @LineOfThy 2 วันที่ผ่านมา

      It… it is one of the other mods

    • @KamikazeCommie501
      @KamikazeCommie501 2 วันที่ผ่านมา

      @@kilnareth7970 rotational power