Making Animated Percussion In Real Life - Animusic Pipe Dream Tribute
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- เผยแพร่เมื่อ 18 ก.ย. 2024
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100 Year old self playing violin - ”The eight wonder of the world”
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I was wondering when someone would attempt this. I should have known it would be you 🤣
I'll keep watching... never not-interesting.
Intel Animusic Demo look it up. Intel made the full machine.
Well... Intel did it 11 years ago.
@@GirlOnAQuest The Intel demo is neat, but watch it again. It's similar to a water fountain putting on a show synced to a music track. It's very neat, but it's not actually playing music.
@@0LoneTech Well Intel's wasn't actually playing the instruments, it was just a flashy robot that moved along through an animation while sound effects played. Impressive, but nothing compared to actual instruments producing sound mechanically.
@@Zappr I wouldn't say nothing. It did a fine job of a hard part - getting balls to fly and hit consistently. I got the year wrong, btw, it's from 2011, and was a fairly hastily assembled demo. Making good sound out of it is a distinct challenge, though.
Perhaps more notable, what they did replicated what Animusic did, more than its illusion. Animusic had the music sequence driving the animation, not physics driving the sound.
3 minutes in and I think this is the highest production quality we’ve ever seen in a WW
At least a few years ago.
Yeah, more precisely from 2:41 to 3:15 right ?
Oh man when he was going hard on MMX more often than not the production quality was like that. He admitted toward the end though that it took way too much time to make the videos and he wanted to focus more on working on the machine. Glad to see he’s making art with the video itself again tho, he’s so good at it.
@@bencressman6110 yes that’s always been my stance, for a while he failed to understand that the videos were his art as well. I empathize with the conundrum of balancing making videos with making MMX/MM3, but for many of us, the vast majority of which will never get the chance to see him on the future world tour, the videos were the only art of his we would be able to consume. Very glad to see we’ve moved away from videos that are 80% CAD drawings and spreadsheets, to videos that can be enjoyed on their own merits.
Oh, how much I have missed the musical and rhythmic scenes
Seems like Martin is feeling more and more inspired
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To automatically control the rotation of the percussion carousel, I recommend looking into the torque amplifier mechanism (the capstan-like one, not the tractor one) which would allow controlling such with a single cam and follower track on the programming wheel. Smaller rotational torques from the respective programming wheel reader can be amplified to rotate the carousel to the desired position.
I bet he'll use a hand lever to switch instruments... With detents!
why not a geneva drive?
@@g_glop A Geneva drive may technically increase the torque requirements compared to a direct coupling between a mechanical torque amplifier and the carousel, and this amplified cam and follower control may allow more random-access switching between instruments. It might be a reasonable alternative to detents under the case of manual control.
Or maybe a sprocket to rotate exactly 1/4 every time
musician, editor and engineer
I'm jealous
Plus actor.
Instantly recognized that percussion carousel from Animusic’s Pipe Dream, fantastic inspiration to work from.
I LITERALLY was just telling my son that someone needed to make the Animusic in real life!
@Martin‘s Mom: Thank you for making your son play the guitar every episode ❤️
I am happy that he plays music for us!😊Thank you for the comment.
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It is so wonderful to have skillfully produced videos again. We all so missed those. These musical edits are so breathtaking and soul filling. It puts a big happy grin on my face.
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needs more cowbell
2 cowbells, minimum
Needs a cowbell carousel, all sizes.
The marble machine gun. What makes it exciting is you don’t know which spinning instrument is going to smash the marble at you. Entertaining as always Martin!
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love watching Marcus play in old live Wintergatan shows. He's sooo in the groove.
Loving the Alex French Guy-esque montage from 2:40-3:12!
Martin, you’ve nailed the format in this video. Love to see music engrained into the editing itself. My favourite video yet after 6 years of following the project!
I need to hear a longer version of the song at 9:20!
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06:05 "This is so stupid but also not stupid" should be the whole project's tagline! In this one phrase is all the glory and all the trauma and all the tension and all the marbles on the floor. And that's just the audience!
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The marble catch isn't going to be easy as every instrument will give a different marble bounce. Also seems really easy to get in a position where the machine is rotating while marble is dropping, so it just misses entirely.
It will definitely not be easy but I think a large collection container below should be sufficient as long as you can cover the area of all of the potential ball paths
@@anonony9081maybe a big angled tray with a foam pad to reduce noise and bounce?
a big bucket and a cage painted red and blue like the board game mousetrap
It is only simpler if the rotation and syncing of the carousel to the programming is simpler than to program 3 more lanes of marbles. It also comes with the drawback that you can't use them simultaneously or in quick succession
but it's fun!
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I bet they will just rotate it manually. That the machine is interactive (starting/stopping channels, playing the bass, etc) is part of the design.
Just build four carousels and the sounds can be played simultaneous ;-)
We are back to the old video format. More music, more fun 👌
It is so wonderful to have skillfully produced videos again. We all so missed those. These musical edits are so breathtaking and soul filling. It puts a big happy grin on my face.
Seeing you having fun is really heart warming
I think it brings a necessary amount of whimsy to the project. I love it!
he's going insane
Going?
Why do you say that? Hasn't he always been insane?
To a ball everything is music.
Or something like that.
He’s inspired
Maybe only to Narnia and back.
The carousel doesn't allow for any of those instruments to be played at the same time as the other instruments. hopefully that limitation is something hes ok with because I feel like hes had similar problems with other aspects with the marble machine that he felt like he had to fix. I can totally see him bringing this up later and either over engineering it to the point its not really a carousel anymore or scrapping the idea entirely
i was thinking the same, he include in this video a music example of the use and that is really hard to do you can se how much cut and speed needs to be for it to work with only one marble channel
Yeah, unless he thinks it will help him develop music because sometimes it isn't what you can play but what you can't that can help the creative process. If the artistic aspect of the thing is worth the constraints it imposes, then keeping it is a good idea.
I would expect it to be used e.g. one instrument for chorus, another for bridge etc. Switching every once in a while, not every measure.
And even the Cabasa isn't fast enough. To play it fast enough for the song, he needed to cut the return of the lever. So there is a limitation there also. That one maybe could be overcome with a different design, but that also makes this prototype hard to use.
Crazy idea: make the carousel modular so each song could have have a different arrangement of instruments and arm angles. Then a specific quick sequence of different percussion could be played by dropping multiple marbles while the carousel is turning at a carefully controlled speed. I'm sure Martin could devise a method to play the cabasa with multiple separate arms.
oh my goodness gracious. pipe dream has always been my favorite song from animusic
Martin, don't deny your urge to sometimes tinker. Artists tinker. Embrace the tinker!
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Awesome progress, I'm still getting that "I need to stop what I'm doing, at watch the new Wintergatan video now!" when you show op. Thank you Martin !
The amount of energy required to operate all of the elements of this machine continues to grow with each additional feature. Martin should include an energy budget in his design. (That is, how many calories will be required to operate each component of the machine. The budget should also assume losses due to friction and to overcome inertia.) With the number of marble channels, rotating mass, etc., he will likely need one or more additional people providing power to keep everything in motion. An interesting example of this was the first human-powered flight across the English Channel. It was the Gossamer Albatross, in 1979. The plane was extraordinarily light, but the energy required to sustain flight was such that they had to recruit a world-class cyclist to pilot the thing.
I think he solved the limitation of human power by creating a system that would wind up a weight and let the weight power the machine
@@solinus7131-- That won't decrease how much energy the machine uses though. At some point the weight will fall faster than a human can wind it up.
Unless you pre-wind the machine, but that's a deliberate step away from being human powered.
I just love how Martin made the same thing from the AniMusic!
So much creature feep. Makes me despair of Martin ever getting done. But on the other hand, Martin having fun and making entertaining videos is a win in itself.
He won’t ever be done.
The TH-cam videos are the final product.
He is a content creator…
@@mrbfox1775 youre just gonna doubt forever arent you? no changing your mind no matter what
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I love the montage of you building the carousel. I love how it hits the beat and it makes the video just fun to watch! Feel free to make more things like that. It really contributed to the videos quality! ❤
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Oh no, he is making instruments complex again 😫
He sometimes needs to remember the KISS principle. 😅
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This phase is always the best though!
I love the cleverness of using last week's little song, but with a new layer to show how it can sound, and how it can improve the quality. Just fun.
This is awesome. I hope he realised the project just got six-months longer!
On the efficiency point… When you have 50 marble channels, adding 8 more will be more efficient than engineering another whole one-off turning mechanism with all the alignment issues that will bring. Don't get me wrong, I think he should do it, but I also think he's lying to himself about it being in any way more efficient… Which means in a year or so he'll be beating himself up again about putting form (fun) ahead of function.
The goal is the TH-cam videos, not the marble machine.
He is a content creator…
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If you ever get a chance to come to the US midwest, be sure to add "The House on the Rock" to your agenda. The animatronic music rooms will absolutely inspire you.
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Absolutely love it but but but but but isn't the rotation of the carousel and all the problems it can carry (rotating it fast and catching the marbles) more difficult than just having a marble channel for each instrument???
Meh, what am I saying, probably you have already thought about this. I'll be waiting for next Wednesday!!
If he spins it quickly and stops it quickly that’s going to be a lot of energy and shaking. Maybe he is going to give it a lot of space between instruments. I could see an early marble being hammered into the crowd by the wood block. Could be fun. As long as they are anticipating it.
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anyone else remember the "real life" version intel made to promote one of their processors? The "instruments" weren't making the music but it is still impressive to get all of the electronics/engineering in sync with the music.
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9:56 one marble track? Definitely not! For cabasa you need one additional track for big marbles.
and one more to switch the instruments I suppose
no reason he cant have a marble relay with a single big marble elevator. use small marbles to control the drop times of the big ones
@@jackradzelovage6961 That's the same complexity, or even biger, than controlling each instrument with a separate track and gate.
@@DanyWay well its an option to keep the reader designs and functions identical
Kudos to the editor of this video, that was a lot of tedious work creating the layers of the carousel and all the different instruments to create a song. I love it!
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I am scared... From all the demo songs you spliced using this new rotating part we see it's impossible to play them on the final machine. The time for it to spin/change instrument will be too much for your song tempo. I think it will limit your music more than benefit it. I like the cabasa, but again, you would need a different system to play so fast as in the demo. I don't know. You need to convince me more.
Animusic is the reason I got into prog. Not directly-but it planted that weird time signature seed in my head when I was a kid
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I'm only 30 seconds in -- someone please tell me this is also giving you MGM vibes - mystery guitar man!!
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A suggestion for you, Martin:
When creating the "real" percussion carousel for the MM3, design it so that it's _modular,_ so you can quickly and easily swap out what 4 percussion instruments are on the carousel. That will give you more options.
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i am a bit concerned about adding so many new things to the project.
i remember how you struggled with reliability on MMX and every new subsystem you add is a potential failure point.
i enjoy these videos from an entertainment perspective, but i do wonder if the machine will even be viable to tour with if you manage to finish it.
i'm not doubting you because i don't like the project, it would just be a shame to have an MMX situation again since you're putting a lot of effort in.
This feels like an old school wintergatan video, I just love when you, not only play music, but instead you play with music, it's so invigorating and makes me want to put a little extra in the things I create. Thank you Martin.
That is so cool Martin!
3:31 That is huge marble, imagine marble machine XXXL with this size marble. lol
"What's his name?" "Markus B." "What's the B stand for?" "Markus BestDrummerInTheWorld"
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The number one question he should be getting when people see the marble machine is "are you actually going to finish it?"
No.
The actual product is the TH-cam revenue.
He is a content creator.
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He finished the first one but it was so unreliable that the video is not one take. The second one was too ambitious for his skill set. The third one is supposed to be all the lessons learned from the two previous ones. That is also why it changed shape from being a one man instrument to a band size instrument: more space to work with, simpler marble routing, modular components so he doesn't have to worry so much about total weight, etc, etc.
Give it 3-5 years.
@@andersjjensen that’s the grift….
@@mrbfox1775how is that a grift?
My daughter was obsessed with the Animusic videos when she was younger, so I've seen them hundreds of times, and yet they never got old. Love that you did a tribute to that inspiration!
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I feel like 4 marble drops would be simpler and easier than 1 marble drop and a rotating mechanism.
The machine keeps growing . . . consider the idea: less is more
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It is wonderful to see Martin's playfulness and creativity has survived his long dark period of self doubt and commitment to becoming a better engineer. Wiser but still weird Martin is the best Martin!
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The carousel makes no sense (besides being fun) it’ll make the system way more complex and limit what can be played, ie you’ll never be able to play the tambourine and cowbell at the same time.
He is less wise wintergatan wednesday per wintergatan wednesday. May the wintergatan god help him.
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huge props on that build montage, extremely well produced
I mean, it reminds me of form from function... I don't like the rotating part, don't make it a requirement - you will drown again
keep up the good work Martin!! Love from Poland!
Martin literally said this is more efficient than just using separate marble tracks for each of those percussion instruments. So no, this is not even close to being just form over function where it's only there because it "looks pretty". It is rather form 'and' function, both, together.
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@@justinnaramor6050 my point of view is that he already will design a reliable marble drop and gathering system, designing a spinning thing is a new design, not a copy paste of dropper + funnel
@@justinnaramor6050and if Martin actually believes that then he is lying to himself.
In no way is this more efficient.
@@Jehty_ In "no way"? Seriously, you say in "no way" is this more efficient? That is actually preposterous! If having more instrument sounds with fewer marble tracks doesn't count as "more efficient", then I don't know what to tell you. It is honestly absurd that anyone would make such an argument.
Also, please note that this idea could be expanded upon. Here Martin discussed only 1 marble track for the carousel, but that could easily be expanded to 2 tracks, for example, for added polyphony, and to allow a very quick transition between instruments without very quickly rotating the carousel (such as when transitioning between instruments every quarter note, or eighth note or whatever). Then, in another part of the song, such as a chorus or bridge, you'd rotate the carousel to access other instruments. And this is all while using the same marble tracks. It still requires fewer marble tracks overall, than it would if you recreated that musical result without the carousel.
Making the build even more complicated than it was before.
He is going down the rabbit hole again.
Reminds me on myself: doing all the side quests instead of following the main route and add the sides later.
Rewriting my working program code, “just to have all the same way”. 🤦♂️
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Scope creep!
Catching the marbles on this will be interesting.
Maybe like the centrifuge/drain thing they have in science museums
Pretty sure this component was always in the spec.
Oh my god you remembered. As a wee little child i was obsessed with marble based videos. And you are making them real. Thank you good sir
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MM3 on the horizon!! The proof of concept is awesome!!
He wont ever finish a machine..
Rotating that carousel at precise timing would be an interesting challenge. 😁
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Holy shit, 40 seconds from upload
Never been this early
Did I really just hear Martin quoting Paul Simon's "The Boxer?!" That was a surprise...
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Feature creep Wednesdays
I'm here for it. :)
When I build project I get the thing working in a form then i add features.
HE ACTUALLY ACKNOWLEDGED IT!!!!! I’ve been waiting for years for this moment! Keep up the awesome work, Martin!
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What is this "nanana" Song at 0:33 ? I know it from the radio back in the day
Simon & Garfunkel - The Boxer
The Boxer, by Simon and Garfunkel
@@finnp god bless you
Opus - Live is Life
@@bjensen347 god bless you
Tell me why I always have this stupid smile on my face throughout the entirety of every one of these videos. I wouldn't be here without the main goal but it's all the little things that make me smile. Impressive feat in and of itself, very few youtubers possess that kind of magic.
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I just skipped through tbh. Let me guess: He is still getting lost in Details and probably will never finish any Marblemachine for any World tour? 😓
It is just rediculous. He isnt focused on the target. He just builds, no matter what
its all ogre meow
Great video ! I detected a strong "Lasse Gjertsen, amateur" vibe ! love it !
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It's Wednesday, my dudes. ❤
This is the kind of Wintergatan I was missing for so long! Less theoretical engineering. More music. More fun.
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Fun fact: The huge bang in the chorus of Simon and Garfunkel’s hit song The Boxer is actually the pop of a talkback mic disengaging. Wiki says it was just a really hard snare hit, but the story I heard from producer Dan Thompson was that there had been a PA speaker setup along with the drums so that the recording engineer could speak with the artist who was recording the drums near an empty elevator shaft to get the natural reverb in the recording. Every time the engineer released the button for the talkback mic, the grounding circuit would make an audible pop which when amplified by the PA and then recorded through the mics on the drums near the elevator shaft made this crazy bang, and they decided to use it in the recording. I can’t confirm this story, but it sure doesn’t sound like a snare hit to me!
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I love the "Lasse Gjertsen - Amateur" cutting technique. That's one of the few videos that amazed me as much as Animusic.
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YES. Videos like this make me smile. I don't care if this introduces more challenges to the build. THIS is what makes the project fun. You aren't trying to build the next Tesla, you're building a carnival spectacle.
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I'm so happy you took your mums advice and added the music to your videos! Also kuddo's for Hannes for the editing.
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Wilson: “no need to refine, it’s already perfect!”
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It’s funny, the animusic pipe dream music video is what inspired me to become a robotics and automation engineer. It is wild to me that something so niche could have inspired more than just myself.
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I love how your years of designing the perfect marble release mechanism has been reduced to wood blocks🤣
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Martin is back!!! These remind me of your peak MMX videos. I can tell you’re really enjoying yourself. Keep this #1 priority!
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Wait. Martin's finally just making cool music machines again?? This is why I subbed originally haha. Really happy to see you enjoying yourself again!!
I was thinking as well, like, this whole project is so "inspirational". Your musical style and actual experimentation always feels like its inspiring and pushing boundaries [kinda in the spirit of space exploration or travelling out in the universe etc]. Again, really cool to see you 'tinkering', being curious and inspirational - I think those kinds of feelings are at the heart of your project after all.
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I'm so glad to have these type of videos like back in the old days, I'm less worried about the machine itself being built!
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2:39 getting some real vibes of Weird Al Yankovic's "Hardware Store"
Great to see how "legendary" from years back has simply become "casual" for you today... congratz, keep it up
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The amount of work that goes into these videos is mesmerizing
Best build-montage music award
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0:33 I bet most people doesn't know this is a real song, and more doesn't even know the name and the artist
I love this being incorporated! I cant shake the idea that two balls should hit two positions a half beat apart and be able to mute either or both if desired.
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"It's not a Pipe Dream anymore!" 🤣🤣🤣
The application of the Geneva mechanism in this case should not be forgotten.
‘So stupid but also not stupid.’ Reads like a quote that fits a T Shirt just fine!
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It’s so good when you do music when building stuff!
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This one sparks joy! I've been waiting to see work on this module and am quite happy to see it coming along.
I remember running the Animusic Pipe Dream on a friend's computer that was just good enough to run it when the ATI demo first came out.
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It's nice to see the Martin energy and creativity is back!
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Martin: best part is no part
Also martin: hey build a carussell
I have to say. I am loving all the music while you build and test. Its like a tease into the future
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Programming the carousel position will be an interesting challenge due to weight and inertia, I think you'll need some sort of mechanism that clicks the instruments into place one at a time, in sequence. One channel could be used just to advance the mechanism, this would have to happen well in advance of the ball drop. This seems very complicated and error prone, there must be a more novel solution, I'll keep thinking.
Awesome insight into what it takes to become an Olympic gold medal winner. Thanks!
That musical build cut was pure bliss
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Really loved the section with Marcus. Such a fun and talented guy. Bring other Wintergatan members to videos more often!
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Man, drumming on those boxes on top of the drums sounded amazing!
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Martin, your videos are getting a lot better - including more music makes a huge difference. Also great to see you in an upbeat mood and determined to finish this in grand style. Go for it! This machine is going to be awesome!! (And, please, do include a cowbell on the > 4-armed version of the carrousel.)
It's the "this is so stupid but also not stupid" said with full sincerity for me
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OMG building the thing to music is the best thing ever. So well done, I am in awe.
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