How To Use Eclipse Effectively After Major Missile Overhaul In 3.23.1a | Star Citizen Torpedo Guide

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 133

  • @roninspoon3935
    @roninspoon3935 6 หลายเดือนก่อน +18

    4th torpedo! When did the eclipse ge- oh, I see now. 😂

  • @igamewhenimbored7696
    @igamewhenimbored7696 6 หลายเดือนก่อน +16

    I am a new player and have launched dozens of torpedoes with a 0% hit rate.
    What the patch actually did was remove torpedoes from the game

  • @TheSiriusEnigma
    @TheSiriusEnigma 6 หลายเดือนก่อน +41

    The Eclipse 4th torpedo….

    • @BigUpVideo
      @BigUpVideo 6 หลายเดือนก่อน +3

      it’s a self driven technology that we can’t talk about…😂

    • @alesnikodim1406
      @alesnikodim1406 6 หลายเดือนก่อน +6

      The only one that can hit ...... something. 🥲

    • @epicmarksman7257
      @epicmarksman7257 6 หลายเดือนก่อน +5

      Crew: We've exhausted our payload!
      Captain: We still have a size 10 torpedo
      The size 10 toerpedo:

    • @undeadkitty334
      @undeadkitty334 6 หลายเดือนก่อน +3

      That made me laugh so hard. well done. Happy Fathers Day.

    • @-HRSH-
      @-HRSH- 6 หลายเดือนก่อน

      the only guided torpedo gameplay right now

  • @iKennectz
    @iKennectz 6 หลายเดือนก่อน +21

    New Meta - Just park the ship behind the target in stealth mode and dumb fire the torpedos right up their cargo ramp without locking them.

    • @undeadkitty334
      @undeadkitty334 6 หลายเดือนก่อน +9

      Can you imagine if you were able to fly by wire the Torps and manual control them into a target.

    • @-HRSH-
      @-HRSH- 6 หลายเดือนก่อน +5

      @@undeadkitty334 it can be a gameplay for a co pilot to steer the guided missile/torpedo

  • @philswift791
    @philswift791 6 หลายเดือนก่อน +9

    You could set up a Torp Barrage. It is a tactic I have used in wargames. Traveling at the speed of your torp you launch one then another. Until as many as you want are traveling with you.
    This allows you to to add fire to the barrage and make them make a choice.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +2

      Exactly, but you have to switch to NAV mode after the torp launch, the ship will not have enough boost to catch up with the torp

    • @BeEzLeBoSs2010
      @BeEzLeBoSs2010 4 หลายเดือนก่อน

      Can you elaborate on this? Add fire to the barrage?

    • @philswift791
      @philswift791 4 หลายเดือนก่อน

      @BeEzLeBoSs2010 This is a tactic from a science fiction series and one I have used in Star fleet battles.
      Traveling at the speed of the torps. You laugh one, then another so that they and even you if you so choose would arrive at the target at the same time.
      Instead of trailing out one after another. Like a bad martial arts movie.

  • @BigJohnno66
    @BigJohnno66 6 หลายเดือนก่อน +4

    I was using the "4th torpedo technique" at the XenoThreat Idris. They don't even let you see the shield or damage levels on the Idris, so you don't know how far you have to go to kill it.

  • @Karrson11
    @Karrson11 6 หลายเดือนก่อน +16

    Guess it is time to melt another ship due to “Balancing”

    • @davewills6121
      @davewills6121 4 หลายเดือนก่อน

      Rebalancing

    • @slothysoap4589
      @slothysoap4589 3 หลายเดือนก่อน

      ​@@davewills6121"Rebalancing"

  • @Zagor24
    @Zagor24 6 หลายเดือนก่อน +6

    Interesting... this hasn't been my experience at all. As soon as the patch hit the PU first thing I did was try the Argos torps and they got instantly shot down by not just the Hammerhead but all the support ships as well. But then I swapped to my tried and true Typhoons and they got ignored completely. Still 100% kill ratio even with the latest changes.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +2

      Really! I gonna check that out.

  • @snowmind
    @snowmind 6 หลายเดือนก่อน +4

    I've been using the Typhoomerang torpedoes, as they seem to be having the highest success rate against ERT targets.
    And just as a matter of note, I've never used my 4th torp, as I usually prefer to re-arm, rather than wait for the round trip ;)

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +2

      I must check out the Typhoon

    • @Fluke2SS
      @Fluke2SS 6 หลายเดือนก่อน

      It is more efficient to use the 4th torpedo, Use the 4th torpedo saving you the time it takes to travel back to rearm.

  • @damaddmann
    @damaddmann 6 หลายเดือนก่อน +2

    thanks again for the amazing work, 3x torps the one that got threw was amazing

  • @amusedmojo8666
    @amusedmojo8666 6 หลายเดือนก่อน +5

    I own 3 ships, An eclipse, firebird and andromeda...so yeah, these missile changes are confidence inspiring by the balance team and the ai's abillity to become a literal C-RAM whenever a red triangle is 3km away is impressively dumb.

  • @Tacticalpanda757
    @Tacticalpanda757 6 หลายเดือนก่อน +9

    They have to do something about the constant shooting down of torpedos. Either make a type thats harder to pick up which seeker 9s are supposed to be but as we can tell almost every torpedo gets shot down. So something has to be done to make the Eclipes worth the cost

    • @Fluke2SS
      @Fluke2SS 6 หลายเดือนก่อน +1

      The fix is simple, Increase missile speeds. 500m/s is a joke for a S9 torpedo. Think about travel time for example: 10km = 20 seconds of travel time. Furthermore, AI turret gunners are better against things like this than human turret gunners due to the nuance of targeting mechanics not to mention human error. That said however, Human turret gunners are better in terms of target priorities when it comes down to combat scenarios that do not involve torpedos.

    • @lss247
      @lss247 5 หลายเดือนก่อน

      O think this behavior real cool. The thing is. You will need more than just click, wait and kill. I usually try to do torp barrage or Get the turrets attention, using another ship.

  • @Jean-GERNE
    @Jean-GERNE 6 หลายเดือนก่อน +3

    With my Reteliator i fly to the target, boost the last kilometers and around 3.5 to 3.2 kilometers i fire my tropedo... often i kill Hammerhead or 890 with one shot. You just have to quickly turn upwards or you'll hit yourself...^^

    • @deslth
      @deslth 25 วันที่ผ่านมา

      This was my tactic awhile back when I got both eclipse and tally, uncouble and fly just above the target, turn off most system to minimize em and heat signature, when near minimum launch range fire all missile, turn all system and engine back on, then boost right over the target and speed away

  • @LittleTed2
    @LittleTed2 6 หลายเดือนก่อน +8

    In XenoThreat only 1 of 3 Seekers hit the Idris. :(

    • @janschmid281
      @janschmid281 6 หลายเดือนก่อน

      I guess bad server performance?

    • @zeroneutral
      @zeroneutral 6 หลายเดือนก่อน +1

      The Idris has good missile defenses.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน

      I think that's intended, it is very hard to land a torp hit, the best way is blind firing.

  • @Chaffee738
    @Chaffee738 6 หลายเดือนก่อน +16

    Man I love that IAE paint on the Eclipse.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +3

      Thank you

    • @Sinzbad
      @Sinzbad 5 หลายเดือนก่อน

      Baller paint. So expensive on gm

  • @RnjarraSC
    @RnjarraSC 6 หลายเดือนก่อน +1

    Any idea how the size 5 torps are performing when compared to the size 9s? From a price point, they only cost around 470 aUEC a piece. They only do 16k in damage though. Four of them would (theoretically) do roughly 10% of the damage that a size 9 torp would do. Those four size 5 torps would cost about half of what a size 9 torp costs. Does that mean they have only a fraction of the bang for the buck of size 9s? Or do they have some advantage that compensates for the relatively low damage per aUEC, e.g. are not being shot down or can be used to sub-target vital components?
    The Gladiator's signature should allow it to fire its four size 5s from around 8 km undetected, just in case that makes a difference. As far as I know, the Hammerhead is the ship that can be converted to carry the most size 5s, which is 8 (at least it used to be). That may be better for testing a large volley. Alternatively, you can use a Ballista to test size 5s and even 7s. I have successfully fired at targets from a Ballista parked on the ramp of a Hercules Starlifter. I have also seen others park a Ballista on the extended landing pad of an 890 Jump.
    Based on the comments regarding the Typhoon IXs, it may also be interesting to see if there are any differences between the three types of size 5s.

  • @khronyk6139
    @khronyk6139 5 หลายเดือนก่อน

    hey man, how do you track with the camera you missiles ?? that was neat :)

  • @starrusgaming
    @starrusgaming 6 หลายเดือนก่อน

    Thanks! I'll try these tips.

  • @adambomb42x
    @adambomb42x 6 หลายเดือนก่อน +2

    I do not like the long minimum range. I haven't done anything with the eclipse in 3.23, but in the past, I was very successful with high-speed torpedo runs and launch just before minimum distance. This change nullifies the high-speed tactic and makes torpedo gameplay boring and very dumbed down.

  • @Summers-K
    @Summers-K 5 หลายเดือนก่อน

    LOL THATS WHAT I DO i always use my ship as a TORP but i was wondering were you going to get the 4th one then you use the ship as one ... brings back so much memories

  • @mefaronichandelans1392
    @mefaronichandelans1392 6 หลายเดือนก่อน +7

    Try XT Idris. Yesterday I launched about 10~ torps and none hit. I'm really annoyed by such 'balancing'. I don't understand why inertia don't exist. If it does, at least some gliding launch would be possible.(And this require skill, not imbalance)

  • @grievousminded7517
    @grievousminded7517 6 หลายเดือนก่อน

    I don't know what you guys want, this is kinda realistic. You want stuff to come through the defenses, you have to oversaturate them. Works like this in real life as well.

  • @nickstinger4709
    @nickstinger4709 6 หลายเดือนก่อน

    Turrets need to make a choice between a point defense mode and an attack mode. I feel like there's some gameplay still missing they need to develop.

  • @spacecowboy4804
    @spacecowboy4804 หลายเดือนก่อน

    Do torpedos inherit parent ship velocity?

  • @alexpetrov8871
    @alexpetrov8871 6 หลายเดือนก่อน

    2:50 "Fire this torpedo at 20km" - this is bad idea in asteroid field and sometimes at low altitude above planets. Target can be obscured by metal junk or by asteroid. Better come to min distance, see if line of fire is clear then increase distance to 5km then fire. It is a bit awkward but it helps save missiles.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน

      In this video, I am testing all firing ranges, and yes the best firing range is firing as close as possible while the ship is flying at boost speed

  • @Revster
    @Revster 5 หลายเดือนก่อน

    For me it’s just been locking from as far away as possible and hovering around until I hear “missile locked”

  • @larrymitchell6470
    @larrymitchell6470 6 หลายเดือนก่อน

    I was in my 600i had an eclipse fire at me and I was able to avoid all 3 Torps
    He QT’d out asap as I located him and started to fire.

  • @little-wytch
    @little-wytch 4 หลายเดือนก่อน

    When did the Prowler lose its turret?

  • @reltius2993
    @reltius2993 6 หลายเดือนก่อน

    How did you get the missile tracking camera to work? I have it bound but it never works for me

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +1

      th-cam.com/video/XNjUX4scsiE/w-d-xo.html
      This video will help you set up your missile cam

  • @DomBogey94
    @DomBogey94 2 หลายเดือนก่อน

    How do you track the torpedo???

  • @corbett666
    @corbett666 6 หลายเดือนก่อน

    Great tests as always. I've found I need to fire a couple off when I go for heavily gunned targets! I was just looking at erkul and noticed that ALL the shields of each size are now the same!!! Have you seen that? I wonder if there is any difference at all between each of them? Sounds like a test worthy of you! :)

  • @g3nerik
    @g3nerik 6 หลายเดือนก่อน

    How do you camera track the torpedo?

    • @raymondape
      @raymondape 6 หลายเดือนก่อน

      Look in keybindings.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +1

      at the beginning of this video will show you how to set your missile cam: th-cam.com/video/XNjUX4scsiE/w-d-xo.html

    • @g3nerik
      @g3nerik 6 หลายเดือนก่อน

      @@cpt_foxyloxy amazing thank you! Always struggled with the camera options.

  • @Krieghandt
    @Krieghandt 6 หลายเดือนก่อน

    They mentioned stealth for torps. Did you try launching torps after the enemy saw you? The EM and CS of a torp must be pretty low.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +1

      Don't think that is implemented yet

  • @Fotomoloman
    @Fotomoloman 25 วันที่ผ่านมา

    The 4th torpedo is the mightiest. It can even take out a Polaris in one hit🤣

  • @a-x5t8
    @a-x5t8 4 หลายเดือนก่อน

    Wow they real done it. They genuinely destoryed a type of ship class in game. 5km to react and 5km to shot down the third slowest thing in game. Well I think its time to change the game I play until they un-do these things. Thanks for the video tho.

  • @silus73
    @silus73 6 หลายเดือนก่อน +1

    Umm, correction Reclaimer has 7 turrets.

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน

      Yes indeed, but on the Ai ship, only one is working.

  • @Wortho27
    @Wortho27 6 หลายเดือนก่อน

    I found that this patch torps are being shot out of the air way too much and the best way to use them was to just dumb fire them from 100m away

  • @major3336
    @major3336 6 หลายเดือนก่อน +8

    Amazing that a human can become a phalanx system in those turrets. Glad to see another useless ship added to the graveyard. Technically two counting the Retaliator.

  • @outlawjaw1639
    @outlawjaw1639 6 หลายเดือนก่อน

    Wait can you no longer dumbfire the torps? The eclipse meta should be to hit an afterburner speeds and dumbfire around 1km, using the bottom of the cross to aim the dumbfire

  • @olhaonaipe
    @olhaonaipe 6 หลายเดือนก่อน

    How did you get this white and gold livery? I've searched the entire shop but couldn't find it...

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +1

      It is Best In Show 2950, it is not on sale on the store, the paints came with the ship.

    • @olhaonaipe
      @olhaonaipe 6 หลายเดือนก่อน

      @@cpt_foxyloxy got it, thanks

  • @NozomuYume
    @NozomuYume 6 หลายเดือนก่อน

    Use spviewer not erkul for stats, it has many stats that erkul doesn't. Interesting stat that isn't listed on erkul is proximity fuse. Typhoon IX has weird proximity fuse that is larger than its blast radius. 21M.

    • @nickstinger4709
      @nickstinger4709 6 หลายเดือนก่อน

      How can I use that?

    • @NozomuYume
      @NozomuYume 6 หลายเดือนก่อน

      @@nickstinger4709 Can't post links in the comments, just google for it.

  • @txsicshooter
    @txsicshooter 6 หลายเดือนก่อน

    Missiles and Trops have not been thought out very much. Why the continuous engine burn in space? Does it really need to speed up the whole way to target? Why not a Torp that goes cold and floats in only to reactivate its engine within 1 km of the target? Why not cluster 200 size 1 warheads into a size 9 body and have massive AOE coverage? Where are the missiles that detonate a tiny explosive inside a thick dense casing early to create sharpnel stream that cannot be defeated, Kinda like all modern G2A missiles function. I'd rather the implement some iron dome laser thingy for all ship that makes all missiles useless and just bail on their have baked implementation of missiles.

  • @nuganooch1
    @nuganooch1 6 หลายเดือนก่อน

    This is why I love my Catapillar. Suicide ships bounce off it.

  • @TheCommander1000
    @TheCommander1000 6 หลายเดือนก่อน +1

    dude, the reclaimer literally has SEVEN turrets, not one, while the caterpillar only has 2 wich is definitelly not that many, missiles and ai are simply inconsistent

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน +1

      yes indeed, but if you fight those ships a lot you will know the NPC reclaimer will always and only have one turret working, and all the turrets on the caterpillars are working, that is by experience and observation after many many missions.

    • @alexc9434
      @alexc9434 6 หลายเดือนก่อน

      Only one turret shoots at you tho

  • @Metallas
    @Metallas 6 หลายเดือนก่อน

    I stopped using the eclipse when .23 dropped. No matter what I tried torps got shot down. If I have to launch all 3 and still try to distract with my own ship it is no longer cost effective. Restock/repair vs reward doesn’t balance out to be worth it. Right now in the .23 build laser cannon is the way to go. Sadly the eclipse is mothballed. Way to go CIG “balance”

    • @Shinssue
      @Shinssue 6 หลายเดือนก่อน

      same, think about melt mine

  • @Alexander-z2m8m
    @Alexander-z2m8m 5 หลายเดือนก่อน

    Due the fact, that i have to much money earned with ERT/Vaugnh Mission ;-), i bought yesterday the Eclipse. I test it with different targets @ERT/Vaughn Missions and i have 0% hitrate. I use single, double or tripple shots of torpedos and no hits. Targets are pretty good locked. At Vaugnh mission the target vehicles are "white=friendly" i can close up to 5000m and fire. Nothing. Servers are every time good. I don´t understood...

    • @Alexander-z2m8m
      @Alexander-z2m8m 5 หลายเดือนก่อน

      Meanwhile i see your other Video with Torpedos. I change Torpdos to Typhoon and I'm explicitly waiting for the acoustic message missile lock >> no i shot today 5 Vehicle with 100% hit rate.

  • @RustikMcLovin
    @RustikMcLovin 6 หลายเดือนก่อน

    890 unlockable at 20+km
    Don t feel like much for a ship that size.

  • @bigfoot9049
    @bigfoot9049 6 หลายเดือนก่อน +23

    Wtf, hit twice and no kill. The eclipse is worthless anymore.

    • @SpaceDad42
      @SpaceDad42 6 หลายเดือนก่อน +3

      Guess now you actually will have to develop some skill.

    • @bigfoot9049
      @bigfoot9049 6 หลายเดือนก่อน +30

      @@SpaceDad42 redevelop that hairline

    • @speky5777
      @speky5777 6 หลายเดือนก่อน +5

      890 was always 2-3 torps

    • @igamewhenimbored7696
      @igamewhenimbored7696 6 หลายเดือนก่อน +4

      ​@@bigfoot9049you didn't have to do that in front of everyone 💀💀💀💀💀💀💀💀💀

    • @Lancelotopus
      @Lancelotopus 6 หลายเดือนก่อน

      Yeah, eclipse not good and it's $300. Better off using a constellation Tarus then collecting the cargo and sell.

  • @ashhawk2346
    @ashhawk2346 6 หลายเดือนก่อน +1

    For the cost of re-arming those torpedos.. it's just not worth it.

  • @dailato
    @dailato 6 หลายเดือนก่อน

    So.... just dumbfire it even more than before?

  • @j.d.4697
    @j.d.4697 6 หลายเดือนก่อน +2

    You are confusing damage with DPS with HP.

    • @mymindsecrets
      @mymindsecrets 6 หลายเดือนก่อน

      There is no DPS for torpedo, it’s only dmg to HP, once
      Cheers!

  • @mercurial6480
    @mercurial6480 6 หลายเดือนก่อน

    use Typhoon torpedo, NPC cannot detect it (except Idris PDCs)

  • @DomBogey94
    @DomBogey94 2 หลายเดือนก่อน

    Yeah eclipse kinda socks atm
    My torpedoes ALWAYS and I mean always miss

  • @axelmousti5812
    @axelmousti5812 5 หลายเดือนก่อน

    12:20 make it a clip such clips are good.

  • @chadowen4379
    @chadowen4379 6 หลายเดือนก่อน +2

    2 size 9 on a 400I is just insane.. I miss the pre master mode.

  • @magicalpancake
    @magicalpancake 6 หลายเดือนก่อน

    i like this channel!

  • @RavingNut
    @RavingNut 6 หลายเดือนก่อน

    So what I get from this is, all ships with Size 9 torps are more useless then tits on a bull.
    Also, what ship hase size 7 torps?

  • @merclord
    @merclord 6 หลายเดือนก่อน +3

    The FORUTH torpedo! 🤣🤣🤣 What I learned from this video is that the days of farming millions of aUEC using the Eclipse are pretty much over. Which is a good thing because it was just too easy before.

  • @Syphirioth
    @Syphirioth 6 หลายเดือนก่อน

    I think the AI has great torpedos. I feel like my torpedos hit 90% not. And AI hit 90% of time XD

  • @prizrakodronov6756
    @prizrakodronov6756 6 หลายเดือนก่อน

    All of you who are speaking here, make yourselves heard at the spectrum, thats how theyll change it

  • @tacticaltaco8418
    @tacticaltaco8418 6 หลายเดือนก่อน

    Wtf is the point in changing lock ranges to be larger when the only way to ever hit with a torp is point blank and praying that the server doesnt detect the flairs

  • @KevinG9012
    @KevinG9012 6 หลายเดือนก่อน +3

    White eclipse just looks so strange.

    • @brockoala2994
      @brockoala2994 6 หลายเดือนก่อน

      That's a $600 strange object for you on the grey market. Breathtakingly beautiful is the right word.

    • @KevinG9012
      @KevinG9012 6 หลายเดือนก่อน +3

      @@brockoala2994 I prefer the black one. Looks more like a true stealth bomber.

  • @zeroneutral
    @zeroneutral 6 หลายเดือนก่อน +1

    I can't wait until the Phoenix gets the PDCs.

  • @brady3871
    @brady3871 6 หลายเดือนก่อน

    How do you track the torpedo like that?

    • @shangald
      @shangald 6 หลายเดือนก่อน +3

      You need to keybind that action.
      Advanced Controls > Vehicles - Missiles > Enable Cinematic Camera

    • @brady3871
      @brady3871 6 หลายเดือนก่อน

      Thank you

  • @phoenixsui
    @phoenixsui 6 หลายเดือนก่อน

    Epic

  • @BenitKolburn
    @BenitKolburn 6 หลายเดือนก่อน +1

    o7

  • @rustcohle3088
    @rustcohle3088 6 หลายเดือนก่อน

    Torp ships are just worthless atm. Not best at anything and and one of the least flexible ships. Sad to see

  • @Mecha_Gear
    @Mecha_Gear 6 หลายเดือนก่อน

    Rasterizing everything is so wrong, CIG

  • @MrDreiPner
    @MrDreiPner 6 หลายเดือนก่อน

    jesus just say all 3 have the same stats now and here they are...

  • @janschmid281
    @janschmid281 6 หลายเดือนก่อน

    Honestly thats exactly how these should work. Yes it nerfs the eclips but i have to say great job CIG.

    • @riccardoboom3618
      @riccardoboom3618 6 หลายเดือนก่อน +2

      At least CIG should decrease torpedos costs. It's dumb that you have to fire 3 torpedos to destroy one single target and can't even cover the expenses with those low reward we got

    • @cpt_foxyloxy
      @cpt_foxyloxy  6 หลายเดือนก่อน

      I agree

  • @Zx17OPv57i
    @Zx17OPv57i 4 หลายเดือนก่อน

    stop yelling