Does anyone know if there’s a setting to turn the brightness of the dot on the optics up? It’s maddeningly dim and kinda forces you focus on the dot vs the target. Thx
What holster are you using, is it worth upgrading to the Meta 3...I recall someone mentioning there are options in the Meta 3 which aren't available in the Meta 2......This thing looks awesome!😊
I used a trex arms ragnarok holster molded for a weapon light. you should be able to attach your light to the controller and use with your holster. Meta 3 has cameras on the outside so you can do the augemented reality stages/games where you can shoot things that pop up around your house. I don't use that too much. I stick to playing the standard stages which can be done on either Meta 3 and 2. hope that helps.
I typically play/practice every two days for about 30 min. I was able to unlock most of the optics and pistols and completed all the stages with Gold status. It started to become redundant. However, they added a bunch of new stages after Shot Show 2024 and everything was fresh again. If you mix this in with dry firing with your actual pistol, the training will definitely help you improve. This is an invaluable tool and saves a lot of money on ammo. The fun factor will be exponential if you do multiplayer and compete with friends.
Hello. How did you record your video while playing ACE VR? When I record screen cast, it records left eye view so it doesn’t record the red dot aiming at the target. Do you know how to change the view? Thanks.
Sorry I don't. Maybe consider restarting or ensuring you have the latest firmware of the AceVR. It was a still buggy when I was making this video and restarting the game or restarting the metaquest helped.
Why didnt they make a VR recoil version? how is this supposed to simulate if it negatively impacts muscle memory and reflex. Whats your thought on this?
can't speak for the company but i assume they had to start somewhere. The gun-handset is weighted and feels realistic. For recoil management training you should check out the "coolfire trainer" system. It uses co2 to mimic recoil. My thoughts are that there is no perfect training other than going out and competing in matches. Next would be live fire training. This VR setup is the next best thing for dry fire training. Maybe they will have some innovative version down the road with haptic or co2 integration to mimic recoil. For now, I can say this game has helped me learn eye coordination with target, dot acquisition and working with iron sights. Saved a lot of money on ammo.
I'm looking in the headset the whole time. The projection is just a screen record. Although, there is a way to cast it to the TV -- the feed projected to the TV is laggy and only useful to friends and family watching you play.
It's the TREX Arms Ragnarok with the TLR7 light compatibility. It's molded for my CZ SP01 but by putting the light on the VR handset, it helps seat it in the holster. Please note that it doesn't fit perfectly. ACE just released a Staccato 2011 handset, I recommend ordering that and consider getting a 2011 holster. Hope that helps a little.
Negative. There is zero recoil. Recommend trying the CoolFire Trainer which uses co2 gas to simulate recoil. You just swap out your barrel of your handgun with theirs and fill it up with co2 similar to airsoft.
@@justinjenkins3305 For the game, i pull back so i can hit the button to start the next stage. For actual USPSA competition or real self defense scenario, I'll make sure to practice reaquiring. Thanks.
Does anyone know if there’s a setting to turn the brightness of the dot on the optics up? It’s maddeningly dim and kinda forces you focus on the dot vs the target. Thx
@@bdof1 sorry. Would like to know the answer to this question too.
What holster are you using, is it worth upgrading to the Meta 3...I recall someone mentioning there are options in the Meta 3 which aren't available in the Meta 2......This thing looks awesome!😊
I used a trex arms ragnarok holster molded for a weapon light. you should be able to attach your light to the controller and use with your holster. Meta 3 has cameras on the outside so you can do the augemented reality stages/games where you can shoot things that pop up around your house. I don't use that too much. I stick to playing the standard stages which can be done on either Meta 3 and 2. hope that helps.
Can you use the ACE controller for other VR games?
@@JawhBoyLeaf I haven’t but I am sure u can as long as you configure the buttons to your style of play on that particular game.
How you liking it so far?
I typically play/practice every two days for about 30 min. I was able to unlock most of the optics and pistols and completed all the stages with Gold status. It started to become redundant. However, they added a bunch of new stages after Shot Show 2024 and everything was fresh again. If you mix this in with dry firing with your actual pistol, the training will definitely help you improve. This is an invaluable tool and saves a lot of money on ammo. The fun factor will be exponential if you do multiplayer and compete with friends.
Hello. How did you record your video while playing ACE VR? When I record screen cast, it records left eye view so it doesn’t record the red dot aiming at the target. Do you know how to change the view? Thanks.
Sorry I don't. Maybe consider restarting or ensuring you have the latest firmware of the AceVR. It was a still buggy when I was making this video and restarting the game or restarting the metaquest helped.
Why didnt they make a VR recoil version? how is this supposed to simulate if it negatively impacts muscle memory and reflex. Whats your thought on this?
can't speak for the company but i assume they had to start somewhere. The gun-handset is weighted and feels realistic. For recoil management training you should check out the "coolfire trainer" system. It uses co2 to mimic recoil. My thoughts are that there is no perfect training other than going out and competing in matches. Next would be live fire training. This VR setup is the next best thing for dry fire training. Maybe they will have some innovative version down the road with haptic or co2 integration to mimic recoil. For now, I can say this game has helped me learn eye coordination with target, dot acquisition and working with iron sights. Saved a lot of money on ammo.
This is such a misinformed comment.
Don’t dry fire then bud 😂
I'm looking forward to getting this software soon. What are your using to project it so that you're able to see it outside of the headset?
I'm looking in the headset the whole time. The projection is just a screen record. Although, there is a way to cast it to the TV -- the feed projected to the TV is laggy and only useful to friends and family watching you play.
@EliseFilms Mine will arrive today, and I'll do a review in a few days on the entire system.
What holster are you using?
It's the TREX Arms Ragnarok with the TLR7 light compatibility. It's molded for my CZ SP01 but by putting the light on the VR handset, it helps seat it in the holster. Please note that it doesn't fit perfectly. ACE just released a Staccato 2011 handset, I recommend ordering that and consider getting a 2011 holster. Hope that helps a little.
Any recoil?
Negative. There is zero recoil. Recommend trying the CoolFire Trainer which uses co2 gas to simulate recoil. You just swap out your barrel of your handgun with theirs and fill it up with co2 similar to airsoft.
You have a bad habit of pulling the gun back in after the last shot. Always reacquire. Much like an archer after a shot
@@justinjenkins3305 For the game, i pull back so i can hit the button to start the next stage. For actual USPSA competition or real self defense scenario, I'll make sure to practice reaquiring. Thanks.