Also the Vietnamese for seeing your opponents tc, cheap eco upgrades, and solid archers AND cavalry. You can go for pretty much anything and be fine, there's nothing that doesn't work.
I disagree. The Viet are SUPER flexible. Thus making them rather difficult...especially for beginners. You have good archers, solid infantry and cav...however all of them are worse that other civs. You wont win by just spamming 1 Unit...like the Franks can do...or the Britons. You have to choose an good compesition against your enemy. And what begginer would know that against the Mayan u want Champions against eagle for example? Or light Cav against Siege? Or when do you want Archers and when Skrims...and when Handguns? And when do you want to include siege? And when do you go knights and when do you go elephants? Dont get me wong the Viet are my 2nd most played Civ, and i love them. But if someone doesn't know what they are doing just yet...i dont think Viet are the way to go.
My personal honorable mention: Saracens It is the most forgiving civ. If you mismanage your economy (which happens to me all the time when i am under pressure), you can adjust your ressources through the market with far less waste than other civs. You are floating wood and need an defensive castle even though your forward stone is denied? Just buy it! Their archer rush is also "easy" in the sense that it's the only archer rush that can easily overcome walling due to the building bonus damage AND have an easy transition to castle age by just buying food. Other civs have to do far more difficult decision making when to stop/slow down their archer production, start building farms and transition to castle age At least in castle age, you can do whatever you want, just like Magyars. Just remember that your knights should not survive castle age😅
I think Lithuanians as well are really easy to master. Good cav, free food, good trash, and it encourages you to pick up relics, which beginners usually just forget about.
I find noobs in team games are obsessed with relics, as well as trade carts and of course walls. Always making trade carts too early and valuing picking up relics over doing other more important stuff. You know who the noobs are on your team when trade carts start rolling through your base in early castle age. Or a player researches loom at the very start of the game and sends all three villagers and scout off to wall, leaving no working economy. Then the walling villagers have to walk all the way home again to collect food to keep the TC running. All that walk time when if they just waited a bit they could go wall and then place a lumber camp so no long walk home after. But yeah, a very new player is different to a "noob" in a 1200-1600 team game.
Magyars being #4 is absolutely no surprise. They're one of my favorite civs specifically because they feel easy to play. I find it very easy to be aggressive early on as the Magyars compared to other civs, so if players want to learn early aggression, I think they're the best civ to teach that.
Same, even at 1500 elo I find them very fun and easy to play with. I get hate from some people telling me I should play with better civs but it’s just so easy to play for me.
@@PunicCurse Don't let other people try to pressure you into playing more meta civs. Playing off-meta is how the game develops and the pro scene grows.
I see someone ask about the Mongols: Mongols is a great civ, but they are an attacking civ that demands your ability to raid while also managing your economy. And their best build, 18 pop (8 min blank) has little room for error. Furthermore, the strengths are dependent on your micro abilities. Mangudai is great because they’re easy to micro. Siege Onagers are fantastic when microed. Steppe Lancers are good at raiding, but you want to micro them, so you can pick the fights on the hills (Hill Lancers) or in the bottle necks.
@@undefined6341 They’re literally the only civ I use, and the strategy that works best for me is an aggressive early outpost close to the enemy base. It’s a high risk/high reward strat though, and often blows up in my face.
@@sewersideproductions2606 I think you can do some fun feudal Age plays because you have cheap farms, so you can use that to sustain a decent feudal rush, but the lack of options to deal with ranged units becomes very painful by late castle
People are strange. I don't think there'd be a single sentence on this entire website that would compell me to spit on my keyboard, or at all for that matter.
Byzantines are I think the best "not-fall-into-bad-habits" civ, you don't have any specific bonuses like huns/saracesns, you just do everything well, you can go pala, you can go arb, you can play monks, you can do skirms, you can learn counters, you can learn defensive style, you can do monk siege. Buildings having more hp helps you to survive, it's just such a nice civ.
They are, and I was playing them, but I'm starting to think that it would be much better to focus on one easy civ to hammer in the necessary basics, such as NOT IDLING MY $#&@$%! TC...
*this guy is on here trying to help everyone enjoy the game (which I played whem it 1st came out) meanwhile so many players online putting you down and sh"tting on people* Respect to HERA
Magyars were the ones I picked myself when I tried getting into the game a while ago, also because just focusing on stable units, and not having to worry about running out of gold sounded good.
I remember the civ difficulty tier list for beginners. I always wondered what the list looked like at the top level, like surely Chinese get at least a little bit easier when you can do a proper opening. Regardless, good vid as always!
I played Byz for years, and there were times I was unbeatable, of course talking like 20 yrs ago and The Conquerors pack, and our single or mp games. Here and there are flaws like having no blast furnance and wtf you got best fire ships when you have no cannon galleon, but besides that all in all I would recommend Byz to every beginner. Pretty much all rounded civ for beginners. And I think Franks need to be a bit nerfed with something some day, bcs sometimes they are unfair (although I always find the way to beat em 11).
as soon as Magyars #4 I said to myself "don't just be cav civs Hera 😂😂" and then he checked me the next 3 seconds. I was 100% thinking it was gonna be Huns, Magyrs, Khmer, Berbers and Franks
For the Goths, I'd like to add that the lack of walls forces you to go for the early attacks that are meant to slow down the enemy ( you know, the usual feudal age shenanigans) because just staying in your base and being passive will lead to your defeat otherwise, wich is a nice habit to pick. The main flaw of picking them to learn the game is that you're not going to learn how to use stone walls any time soon...
Same thing with Huns and not learning to build houses like all the other civs. If it's your first couple of games, Huns and Goths would be great, but once you start to figure out the mechanics of it, Huns and Goths might actually set you back.
My top 1 Civ for noobs is Byzantines. > No eco bonuses means all standard build orders apply. > Highly versatile, can try out many strats with them and adapt to any pressure. > Their defensive bonuses can really safe your butt when things go south. > Their bonues help you even if you don't think about a strategy to use them, they are simply there for you. > Commonly picked by pros in competitive situations but not considered OP, literally the most perfectly balanced civ. > What reasonable person doesn't want to roleplay some iteration of the Imperium Romanum.
Mastering civilizations with a clear game plan like Franks and Britons should definitely be done first before going for civilizations with broader tech trees like Magyars and Byzantines. It helps circumvent being overwhelmed with choices as you’ll know what to build and how to set up the economy for the composition you choose.
Dont fully agree with the list. I would definitely include teutons and vikings and remove goths/Britons. Cheaper farms, tons of free techs and free armor on your units is really nice, basically only countered by archers and archers are quite bad at low level. Free wheel and hand is an insane bonus at a lower level and means you're going to be miles ahead economically. All the other bonuses are passive as well.
Ethiopians feel a bit easier to me as an archer civ. It can tolerate build order inaccuracies with the eco bonus and for a beginner, transitions are a bit challenging and takes so much time. Free pikeman line is good when you got overwhelmed by knights at that level
Nice video , love it. Even tough I am new to the game (I have under 300 multiplayer games under my belt) , I like civs more tricky like chinese. I have tenedency to like the higher sealing civs. Maybe you can do a Top 5 High Sealing civs and a video why meso civs is strong in pro level but do not work well at low elos.
A bit of late reply but I love the mesos so I have to write it lol. In my low elo around 1k, I had the most success with the Incas. They have a great dark age and amazing counter units in the rest of the game to deal with what enemy throws at you. I'm more of a defensive player and they fit me well. But funny enough I think the reason why Mesos perform differently in different elo ranges is related to the their inherit fast paced archers to eagles game. In high elo arabia, faster paced civs are always better but in low elo we give so much time to our opponent. And eagles are a bit tricky to play. They are amazing at raiding but countered hard by other gold infantry and knights which requires you to know when to do the switch correctly.
I'm surprised Berbers aren't there. They have basically nothing until Castle, and then the plan it's simple; you have cheaper cavalry, so just spam the most ideal one for the situation. Unique techs are as streamlined as possible too.
That’s why I put Goths in S tier- A tier Vic, since they have answers to everything… literally everything as just Hera mentioned!!! That’s why I feel Goth is underrated
Alot of civs just kill goths. Japanese/Teutons/Dravidians/Byzantines/Armenians/Slavs These civs eat goths - that's 6 civs that I can think of right of the bat. It's not a good look
The Byzantines underrated bonus for beginners is the cheapest Imp, beginners often can’t destroy TC and win without trebs. That would put them in #5 imo
FRANKS! BRITONS! HUNS! GOTHS! MAGYARS! Knight rush, archer boom, no houses, imp rush and barracks, can do everything. I guessed them all before watching. Thing is, these civs cover all the fundamentals you need to understand the game and are mostly one trick ponies with consistent learning curves and results.
This makes a lot of logical sense, even if you did not mention all the underlying reasons - Huns: it's super easy for inexperienced players to get housed way too often - Magyars: Low ELO games usually tend to last very long, and that's where the Magyars shine, without having big gaps in the tech tree, and having a "trash" unique unit super helpful in those late game treb wars. - Britons: just like above, as low ELO games tend to last long, they have the time to reach their full potential with their super long ranged archers, and the slow careful defensive push very common for beginners. Assaulting is risky and feels scary, so why not whittle down their forces slowly and carefully? - Goths: low ELO games tend to float a lot of resources. Often games are decided by who can replenish the army quicker after a big battle in the center killed off almost every military unit. And if both players have thousands of resources in the bank, guess which civ can rebuild their army the fastest... - Franks: having all bonuses automatic is a huge thing, as low ELO, and even some mid ELO players often completely forget about researching upgrades, especially when the game gets chaotic enough.
The reason beginners love the Byzantines: Cataphracts. Spamming cheap trash units? Yawn. Spamming Cataphracts. Let's go, baby. Oh I'm sorry Coach Hera what's that? I'm floating too much gold this late in the game? Oh no problem. Let me just research Elite Cataphract and Logistica and *poof* all the gold is gone. Floating resources weakness resolved.
What about the same concept applied to water civ ? Got a lot of beginner friends that are now somewhat fixed on what they like as land play, but I'd love to introduce them to water play, but they're scared and wouldn't know where to start
Khmer are really good too but you get spoiled with the buildings and farms. other civs I would recommend are spanish, persians, malians, incas, ethiopians and maybe vikings for the free wheelbarrow and handcart.
What do you think is the easiest "learning to boom civ"? Britons? Cheaper tc Persians? Can boom with less TCS? Hindustani? Cheaper vill Khemer? Farm placement doesn't matter, fast castle doesn't require other buildings Franks? All those passive bonuses just smooth out the eco for a newer player Something else?
Tatars are ez to master as well imo, I prefer them to play scouts into skirms into a ranged option that benefits from the free thumbring, similar to huns with the goal of creating many cav units and take control of the game but with better options and boom potential
I like to play random civ so i can develop game sense and better responses as the civ changes and i have to adapt, do you recommend to better learn game sense and all of that with just one civ? thanks for your videos
> Please like the video because the like ratio is getting much lower these days. Might have something to do with youtube removing the like button. I don't know whether it's still there on other platforms, but I'm using desktop firefox and there is literally no like button for me to press.
Shoutout to berbers... just play defensive scouts in feudal and spam cav in castle age... very basic and effective game plan at low ELO. Also think Mayans are fairly straightforward, though not top 5 by any means.
Magyar is a off pick imo i say this as someone who just picked the game up like 3+~ weeks ago tho lol. I agree they have access to everything but bc they have 0 eco. but i get that a good scout rush puts you at more of a eco advantage than any bonus aswell. i feel like any civ w a decent eco bonus is "easier". but that advantage relies on a good scout rush, making them harder to play imo. ive been trying to play every civ since, i would say for infantry Sicillian is INSANE if you can pull off the 3-4tc searjent rush, I just had my most dominant victory ever w them. cav/siege Mongols for cav is insane, mangudai mass feels like cheating to me so i dont even play them. 40% faster hunting is just.. wat lol Same w Persians for cav, wood archers is literally the easiest strat in the game, with hussars for 0 gold, so you can have infinite elephants.. i dont play them aswell cuz theyre so cheap. khmer for infinite food is very ez and lots of options. tbh i tried playing a lot of the "classic but good" civs ie slavs and found them WAY more rough than the top tier civs. just my 2 cents. good content keep it rollin'.
Japanese deserve at least an honourable mention. They're about as versatile as the Byzantines, and their cheap eco buildings make them especially forgiving to play when building an early economy, which is probably the hardest part of the game for inexperienced players.
alguém me ajuda? , no meu age ( defiti edition 2) não aparece o tempo passando e não sei como abilitar para poder ver . se alguém puder ajudar agradeço
What about the Mayans? I know the fact of having no cav can be disturbing but I think it can be a great advantage as well since you do not have to think of getting these upgrades at the blacksmith or building stables. You have cheaper archers and eagles are such a good unit and even though it is a costly combination, especially goldwise, you have your ressources lasting longer. What I think is the easiest with the Mayans is that you always make more or less the same units and the same start: open archers and mix it with eagles in the Castle age. You can even start to mass eagles before castle age unlike knights. It is very straightforward in my opinion.
Nr1. Franks same reasons as in the video with the castle forward added Nr.2 berbers. Cheap knights go brrr. You can get away with worse eco management and you are basicallly guaranteed to be the agressor Nr3. Hindustanis. Everybody goes knights so i go camels. If they switch to halb i habe three great options. Plus great eco Nr.4 byzantine. Stronger building are great in the beginning and everything seems cheap. Nr.5 incas. Very easy concept to understand
"Huns might build some bad habits, so when you switch to another civ you might get housed in the ass" 😂 Also, I cannot believe Hera has only been playing since 2014.
I strongly disagree with the list except Franks. Easiest civs should have passive advantages and eco bonuses like Franks. The better list should be Franks, Romans, Vikings, Ethiopians, Mongols, Tatars, Celts.
I strongly disagree with Byzantines. If you arent the first one to IMP and put pressure you will absolutely lose. Their counter units don't get full upgrades and lose 1v1 late game. They are cheaper but it doesn't matter since both players have a 200 pop cap. I don't recommend any new players playing Byzantines.
Now do a top 5 HARDEST civs to master video please!
Chinese #1
Britons #1
I think Poles are pretty hard to play correctly
Cuman 2nd TC timing can be tough
Saracens market is hard as well
Also the Vietnamese for seeing your opponents tc, cheap eco upgrades, and solid archers AND cavalry. You can go for pretty much anything and be fine, there's nothing that doesn't work.
agree on what you said, but elephants are kinda hard to play with
Nobody says you have to play elephants@@pikilic4481
Vietnamese are solid, my favorite civ. The only problem is they're too predictable in PvP.
I disagree. The Viet are SUPER flexible. Thus making them rather difficult...especially for beginners.
You have good archers, solid infantry and cav...however all of them are worse that other civs.
You wont win by just spamming 1 Unit...like the Franks can do...or the Britons. You have to choose an good compesition against your enemy.
And what begginer would know that against the Mayan u want Champions against eagle for example?
Or light Cav against Siege?
Or when do you want Archers and when Skrims...and when Handguns? And when do you want to include siege?
And when do you go knights and when do you go elephants?
Dont get me wong the Viet are my 2nd most played Civ, and i love them. But if someone doesn't know what they are doing just yet...i dont think Viet are the way to go.
My personal honorable mention: Saracens
It is the most forgiving civ. If you mismanage your economy (which happens to me all the time when i am under pressure), you can adjust your ressources through the market with far less waste than other civs. You are floating wood and need an defensive castle even though your forward stone is denied? Just buy it!
Their archer rush is also "easy" in the sense that it's the only archer rush that can easily overcome walling due to the building bonus damage AND have an easy transition to castle age by just buying food. Other civs have to do far more difficult decision making when to stop/slow down their archer production, start building farms and transition to castle age
At least in castle age, you can do whatever you want, just like Magyars. Just remember that your knights should not survive castle age😅
I think Lithuanians as well are really easy to master. Good cav, free food, good trash, and it encourages you to pick up relics, which beginners usually just forget about.
I find noobs in team games are obsessed with relics, as well as trade carts and of course walls. Always making trade carts too early and valuing picking up relics over doing other more important stuff. You know who the noobs are on your team when trade carts start rolling through your base in early castle age. Or a player researches loom at the very start of the game and sends all three villagers and scout off to wall, leaving no working economy. Then the walling villagers have to walk all the way home again to collect food to keep the TC running. All that walk time when if they just waited a bit they could go wall and then place a lumber camp so no long walk home after.
But yeah, a very new player is different to a "noob" in a 1200-1600 team game.
I guess that for really low levels Goths are actually easier to play than Franks, just because you can spam forever once you're imperial
Until you face an inca player
Magyars being #4 is absolutely no surprise. They're one of my favorite civs specifically because they feel easy to play. I find it very easy to be aggressive early on as the Magyars compared to other civs, so if players want to learn early aggression, I think they're the best civ to teach that.
Same, even at 1500 elo I find them very fun and easy to play with. I get hate from some people telling me I should play with better civs but it’s just so easy to play for me.
@@PunicCurse Don't let other people try to pressure you into playing more meta civs. Playing off-meta is how the game develops and the pro scene grows.
Magyar and Mongols are dream civs for aggressive players
@@SvanTowerMan I like the name btw, I’m enjoying Svan towers recently.
Tbh it kind of suprisied me, yes feudal and imperial are fairly straight forward and somewhat easy, but castle age is pretty difficult with magyars
I see someone ask about the Mongols:
Mongols is a great civ, but they are an attacking civ that demands your ability to raid while also managing your economy. And their best build, 18 pop (8 min blank) has little room for error.
Furthermore, the strengths are dependent on your micro abilities. Mangudai is great because they’re easy to micro. Siege Onagers are fantastic when microed. Steppe Lancers are good at raiding, but you want to micro them, so you can pick the fights on the hills (Hill Lancers) or in the bottle necks.
10:35 automangoneled castle
The Teutons used to be awesome for beginners back in the day when defensive play wasn’t certain death.
Still is top tier
@@skipper472 Teutons are very difficult to play compared to the options on this video.
@@undefined6341 They’re literally the only civ I use, and the strategy that works best for me is an aggressive early outpost close to the enemy base. It’s a high risk/high reward strat though, and often blows up in my face.
@@sewersideproductions2606 I think you can do some fun feudal Age plays because you have cheap farms, so you can use that to sustain a decent feudal rush, but the lack of options to deal with ranged units becomes very painful by late castle
"housed up the ass" literally made me spit over my keyboard lol wasnt expecting that
Let me tell you a short story about Knights....
Same
People are strange. I don't think there'd be a single sentence on this entire website that would compell me to spit on my keyboard, or at all for that matter.
I read your comment first and it killed the surprise element. Gotta give a spoiler alert! 😂
@@NowhereMan7 from laughter if you didnt understand, I was taking a drink
I play this game since 1999 when it first came out. Literally double the time Hera plays it. Still couldn't do sht against him hahaha ❤
9:11 Aha! Now I know who to blame for all these Franks on the lower-end of the ladder!
Britons have always been one of my favorites. Enough good options and easy economy with cheap TCs.
Byzantines are I think the best "not-fall-into-bad-habits" civ, you don't have any specific bonuses like huns/saracesns, you just do everything well, you can go pala, you can go arb, you can play monks, you can do skirms, you can learn counters, you can learn defensive style, you can do monk siege. Buildings having more hp helps you to survive, it's just such a nice civ.
They are, and I was playing them, but I'm starting to think that it would be much better to focus on one easy civ to hammer in the necessary basics, such as NOT IDLING MY $#&@$%! TC...
#1 Franks.
Edit : Yep, I was right.
Franks are just sick with their cavalry but also good eco and axe throwers / cannons.
You need to do a top 5: 10x shared civ bonus list! That game mode is always fun to watch due to how it breaks all the rules (and balance) of the game.
*this guy is on here trying to help everyone enjoy the game (which I played whem it 1st came out) meanwhile so many players online putting you down and sh"tting on people*
Respect to HERA
the persians and the mongols are also super easy to master. Great civs.
I just realized Hera ends a video about a war game saying “Peace”
"to peace"-Tony Stark after a weapons demonstration
Omg so crazy 🤯🤯🤯😱😱😱😱😱
If this isn't Mbl rant reference then I don't know what is.
Magyars were the ones I picked myself when I tried getting into the game a while ago, also because just focusing on stable units, and not having to worry about running out of gold sounded good.
Just the video I was looking for. Thanks a tonne, Hera!
I remember the civ difficulty tier list for beginners. I always wondered what the list looked like at the top level, like surely Chinese get at least a little bit easier when you can do a proper opening. Regardless, good vid as always!
Chinese are still challenging with a wide open game plan and decent unique unit, and a terrible post imp meaning you have a window to close in.
Great video. I have been enjoying all your content as I get back into AoE2
Those were the realest closing comments. I pretty much never like anything, but you are right that it just makes sense to support ya boi. Done 👏
I played Byz for years, and there were times I was unbeatable, of course talking like 20 yrs ago and The Conquerors pack, and our single or mp games. Here and there are flaws like having no blast furnance and wtf you got best fire ships when you have no cannon galleon, but besides that all in all I would recommend Byz to every beginner. Pretty much all rounded civ for beginners. And I think Franks need to be a bit nerfed with something some day, bcs sometimes they are unfair (although I always find the way to beat em 11).
as soon as Magyars #4 I said to myself "don't just be cav civs Hera 😂😂" and then he checked me the next 3 seconds. I was 100% thinking it was gonna be Huns, Magyrs, Khmer, Berbers and Franks
Love this sort since I am so bad in general. But watching your vids gets me beating more and more games.
Thanks for this. I’m not that good at AoE2, so a list of easy civs to master is really helpful
Great content Hera finally able to beat extreme ai 1vs 1 thanks to you
For the Goths, I'd like to add that the lack of walls forces you to go for the early attacks that are meant to slow down the enemy ( you know, the usual feudal age shenanigans) because just staying in your base and being passive will lead to your defeat otherwise, wich is a nice habit to pick.
The main flaw of picking them to learn the game is that you're not going to learn how to use stone walls any time soon...
Same thing with Huns and not learning to build houses like all the other civs.
If it's your first couple of games, Huns and Goths would be great, but once you start to figure out the mechanics of it, Huns and Goths might actually set you back.
My favorite game with these vids is trying to guess the civs. Only 2 of 5 - rough on today 😂. Thanks for the great vid, Hera!
My top 1 Civ for noobs is Byzantines.
> No eco bonuses means all standard build orders apply.
> Highly versatile, can try out many strats with them and adapt to any pressure.
> Their defensive bonuses can really safe your butt when things go south.
> Their bonues help you even if you don't think about a strategy to use them, they are simply there for you.
> Commonly picked by pros in competitive situations but not considered OP, literally the most perfectly balanced civ.
> What reasonable person doesn't want to roleplay some iteration of the Imperium Romanum.
Mastering civilizations with a clear game plan like Franks and Britons should definitely be done first before going for civilizations with broader tech trees like Magyars and Byzantines. It helps circumvent being overwhelmed with choices as you’ll know what to build and how to set up the economy for the composition you choose.
Dont fully agree with the list. I would definitely include teutons and vikings and remove goths/Britons.
Cheaper farms, tons of free techs and free armor on your units is really nice, basically only countered by archers and archers are quite bad at low level.
Free wheel and hand is an insane bonus at a lower level and means you're going to be miles ahead economically. All the other bonuses are passive as well.
Lithuanians I think are also easy to master, the +100 food helps a lot to have a good dark age, and the plan then is also kind of straighforward
Just wanted to let you know I liked the video!
Back in the day, for many, many years #huns
Good list. I agree
Ethiopians feel a bit easier to me as an archer civ. It can tolerate build order inaccuracies with the eco bonus and for a beginner, transitions are a bit challenging and takes so much time. Free pikeman line is good when you got overwhelmed by knights at that level
Nice video , love it. Even tough I am new to the game (I have under 300 multiplayer games under my belt) , I like civs more tricky like chinese. I have tenedency to like the higher sealing civs. Maybe you can do a Top 5 High Sealing civs and a video why meso civs is strong in pro level but do not work well at low elos.
A bit of late reply but I love the mesos so I have to write it lol.
In my low elo around 1k, I had the most success with the Incas. They have a great dark age and amazing counter units in the rest of the game to deal with what enemy throws at you. I'm more of a defensive player and they fit me well.
But funny enough I think the reason why Mesos perform differently in different elo ranges is related to the their inherit fast paced archers to eagles game. In high elo arabia, faster paced civs are always better but in low elo we give so much time to our opponent.
And eagles are a bit tricky to play. They are amazing at raiding but countered hard by other gold infantry and knights which requires you to know when to do the switch correctly.
Surprised Mongol isnt in this list considering how easy it is to play for me when I was new because mongol kiting is so straightforward
Aww Hera I will always Like your videos brother, thank you for the reminder.
I'm surprised Berbers aren't there. They have basically nothing until Castle, and then the plan it's simple; you have cheaper cavalry, so just spam the most ideal one for the situation.
Unique techs are as streamlined as possible too.
That’s why I put Goths in S tier- A tier Vic, since they have answers to everything… literally everything as just Hera mentioned!!!
That’s why I feel Goth is underrated
Alot of civs just kill goths. Japanese/Teutons/Dravidians/Byzantines/Armenians/Slavs
These civs eat goths - that's 6 civs that I can think of right of the bat. It's not a good look
The Byzantines underrated bonus for beginners is the cheapest Imp, beginners often can’t destroy TC and win without trebs.
That would put them in #5 imo
I don't understand why I look at a plumed archer instead of a hussar at the end of the video
They're 6 on the list
Love the Huns. Obliterated 2 friends by sniping them with cav archers acroos a pond. Nice.
FRANKS! BRITONS! HUNS! GOTHS! MAGYARS!
Knight rush, archer boom, no houses, imp rush and barracks, can do everything.
I guessed them all before watching. Thing is, these civs cover all the fundamentals you need to understand the game and are mostly one trick ponies with consistent learning curves and results.
5. Huns
4. Magyars
3. Britons
2. Goths
Honorable Mentions
-Byzantines
1. Franks
I liked the video before you asked, so here's a comment 😄
Thanks for the tips!
Thank you :)
This makes a lot of logical sense, even if you did not mention all the underlying reasons
- Huns: it's super easy for inexperienced players to get housed way too often
- Magyars: Low ELO games usually tend to last very long, and that's where the Magyars shine, without having big gaps in the tech tree, and having a "trash" unique unit super helpful in those late game treb wars.
- Britons: just like above, as low ELO games tend to last long, they have the time to reach their full potential with their super long ranged archers, and the slow careful defensive push very common for beginners. Assaulting is risky and feels scary, so why not whittle down their forces slowly and carefully?
- Goths: low ELO games tend to float a lot of resources. Often games are decided by who can replenish the army quicker after a big battle in the center killed off almost every military unit. And if both players have thousands of resources in the bank, guess which civ can rebuild their army the fastest...
- Franks: having all bonuses automatic is a huge thing, as low ELO, and even some mid ELO players often completely forget about researching upgrades, especially when the game gets chaotic enough.
The reason beginners love the Byzantines: Cataphracts. Spamming cheap trash units? Yawn. Spamming Cataphracts. Let's go, baby.
Oh I'm sorry Coach Hera what's that? I'm floating too much gold this late in the game? Oh no problem. Let me just research Elite Cataphract and Logistica and *poof* all the gold is gone. Floating resources weakness resolved.
What about the same concept applied to water civ ? Got a lot of beginner friends that are now somewhat fixed on what they like as land play, but I'd love to introduce them to water play, but they're scared and wouldn't know where to start
What about vikings? Super streamlined, too
Khmer are really good too but you get spoiled with the buildings and farms. other civs I would recommend are spanish, persians, malians, incas, ethiopians and maybe vikings for the free wheelbarrow and handcart.
I would have said Teutons because they're good for turtling.
I always liked Spanish, but that was over a decade ago before they nerfed the Conq's.
@hera can you do one for the top 5 most flexible civs?
Also italians :Cheap HC, Archers anti cavalry, infantry anti HC. Italians are also easy to play.
What do you think is the easiest "learning to boom civ"?
Britons? Cheaper tc
Persians? Can boom with less TCS?
Hindustani? Cheaper vill
Khemer? Farm placement doesn't matter, fast castle doesn't require other buildings
Franks? All those passive bonuses just smooth out the eco for a newer player
Something else?
Great video Hera :), I just emailed you regarding coaching.
@Hera, what time do you stream in your local timezone, of course?
Tatars are ez to master as well imo, I prefer them to play scouts into skirms into a ranged option that benefits from the free thumbring, similar to huns with the goal of creating many cav units and take control of the game but with better options and boom potential
On Byzantines, non-pro tip: beginners don't send weak units back to be healed by monks - even in castle age we're too busy losing our TCs to the boar
You the goat Hera
man nice video, hera is canadian?! I always thought he was australian
Hera is worldwide.
He originates from Palestine, is a Canadian national, and lives in Argentina.
the only man with palestinian descent i actually know of too
_Spirit Of The Hera_
I like to play random civ so i can develop game sense and better responses as the civ changes and i have to adapt, do you recommend to better learn game sense and all of that with just one civ? thanks for your videos
Is this video about Arabia-like maps or only 1v1s?
> Please like the video because the like ratio is getting much lower these days.
Might have something to do with youtube removing the like button. I don't know whether it's still there on other platforms, but I'm using desktop firefox and there is literally no like button for me to press.
Tell me what beginner heals units? I barely use monks and siege at 1000 elo
Yeah all in pushes are OP, I die to them all the time 💀
Just tips before view - Huns, Franks, Britons, some mezo, so I go with Aztecs and Mongols?
Long-term noob here. Malian also feel super easy to play. Extra pierce armor and gold bonuses make infantry plays and seem a bit more forgiving.
[Tempo] Hera 🥲
I drop a comment because it's free and helps the channel
Ok nice list but are we gonna ignore the curtains? Miss the curtain days
is teutons an easy civ?
even if you play more aggressive
I see a video from someone I'm subscribed to, I like it! It's not hard folks! Help a brother out.
10:35 Why did you cut out the part where you snipe your own castle? So unsatisfying
Shoutout to berbers... just play defensive scouts in feudal and spam cav in castle age... very basic and effective game plan at low ELO. Also think Mayans are fairly straightforward, though not top 5 by any means.
Mongols are esier to play than Magyars. They are just better and the line of sight bonus comes in really handy.
first! No.1 hera fan here (besides Jordan my boi -- wait does that make me no.2 fan? damnit!)
Magyar is a off pick imo
i say this as someone who just picked the game up like 3+~ weeks ago tho lol.
I agree they have access to everything but bc they have 0 eco. but i get that a good scout rush puts you at more of a eco advantage than any bonus aswell. i feel like any civ w a decent eco bonus is "easier". but that advantage relies on a good scout rush, making them harder to play imo.
ive been trying to play every civ since, i would say for infantry Sicillian is INSANE if you can pull off the 3-4tc searjent rush, I just had my most dominant victory ever w them.
cav/siege Mongols for cav is insane, mangudai mass feels like cheating to me so i dont even play them. 40% faster hunting is just.. wat lol
Same w Persians for cav, wood archers is literally the easiest strat in the game, with hussars for 0 gold, so you can have infinite elephants.. i dont play them aswell cuz theyre so cheap.
khmer for infinite food is very ez and lots of options. tbh i tried playing a lot of the "classic but good" civs ie slavs and found them WAY more rough than the top tier civs. just my 2 cents.
good content keep it rollin'.
Japanese deserve at least an honourable mention.
They're about as versatile as the Byzantines, and their cheap eco buildings make them especially forgiving to play when building an early economy, which is probably the hardest part of the game for inexperienced players.
But their UU is situational. Cataphracts is a paradise for nobs.
alguém me ajuda? , no meu age ( defiti edition 2) não aparece o tempo passando e não sei como abilitar para poder ver . se alguém puder ajudar agradeço
Press the F11 key at the top of your keyboard when you are playing.
The Mages?
What about the Mayans? I know the fact of having no cav can be disturbing but I think it can be a great advantage as well since you do not have to think of getting these upgrades at the blacksmith or building stables. You have cheaper archers and eagles are such a good unit and even though it is a costly combination, especially goldwise, you have your ressources lasting longer. What I think is the easiest with the Mayans is that you always make more or less the same units and the same start: open archers and mix it with eagles in the Castle age. You can even start to mass eagles before castle age unlike knights. It is very straightforward in my opinion.
👍🏻
Huh... had to do a double take... since when do Magyars have Paladin? (Or Im just dum and blind)
no mongols ???
also not a single civ from recent DLCs
Nr1. Franks same reasons as in the video with the castle forward added
Nr.2 berbers. Cheap knights go brrr. You can get away with worse eco management and you are basicallly guaranteed to be the agressor
Nr3. Hindustanis. Everybody goes knights so i go camels. If they switch to halb i habe three great options. Plus great eco
Nr.4 byzantine. Stronger building are great in the beginning and everything seems cheap.
Nr.5 incas. Very easy concept to understand
Mongols #1
"Huns might build some bad habits, so when you switch to another civ you might get housed in the ass" 😂
Also, I cannot believe Hera has only been playing since 2014.
Hera has made too many videos to die to all ins kekw except a douche that gets me
Hun steplancer please
I strongly disagree with the list except Franks. Easiest civs should have passive advantages and eco bonuses like Franks. The better list should be
Franks, Romans, Vikings, Ethiopians, Mongols, Tatars, Celts.
I strongly disagree with Byzantines. If you arent the first one to IMP and put pressure you will absolutely lose. Their counter units don't get full upgrades and lose 1v1 late game. They are cheaper but it doesn't matter since both players have a 200 pop cap. I don't recommend any new players playing Byzantines.
For the algo. :)