Stuff That Bugs Me About the Thing Everyone Likes Right Now

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  • เผยแพร่เมื่อ 24 ส.ค. 2024
  • SPOILERS for The Thing Everyone Likes Right Now. If you're halfway through it, you should be good. If not, you might wanna wait till you are.
    In celebration of World Poetry Day, here's a video deliberately optimized to be seen by as few people as possible.

ความคิดเห็น • 4.1K

  • @Fragdemented
    @Fragdemented 6 ปีที่แล้ว +1346

    "Perfect games don't exist, good criticism shouldn't make you pissed, and different tastes can happily coexist."
    I love this quote. This was extremely well done. I usually give up on rhymes around the second verse. Good work man!

    • @devinward461
      @devinward461 5 ปีที่แล้ว +1

      I'm a year late but yes that is such a perfect quote

    • @belltowersubductions5104
      @belltowersubductions5104 5 ปีที่แล้ว +2

      Except Portal.

    • @angelcannon922
      @angelcannon922 3 ปีที่แล้ว

      @Beau Israel definitely, been using Flixzone} for since november myself =)

  • @Blaze2132Blogspot
    @Blaze2132Blogspot 7 ปีที่แล้ว +1552

    "In celebration of World Poetry Day, here's a video deliberately optimized to be seen by as few people as possible."
    rofl, the video tags are:
    "fishing advice"
    "how to do taxes"
    "Dark Sector"

    • @100XP
      @100XP 7 ปีที่แล้ว +152

      He only wants fans to watch this, because the internet is terrible and Zelda fanboys are worse.

    • @riftenguard2233
      @riftenguard2233 7 ปีที่แล้ว +69

      ACE Tactical He also doesn't have Zelda in the title, and the thumbnail is a tree. Ha ha!

    • @MisterHeroman
      @MisterHeroman 7 ปีที่แล้ว +18

      How so? Why is everyone afraid of the nintendo fanboy boogeyman? I've seen plenty of critiques and complaints without any of them getting killed.

    • @GibusWearingMann
      @GibusWearingMann 7 ปีที่แล้ว +62

      Category: News and Politics
      Should've been automobiles.

    • @applefacemoron
      @applefacemoron 7 ปีที่แล้ว +106

      MisterHeroman Jim Sterling gave the game a 7/10 and his website got DDOSED. I can understand why you would be afraid of some Zelda fanatics here.

  • @Izolus
    @Izolus 6 ปีที่แล้ว +1030

    I enjoyed this video, and the critique was fair.
    But I have one complaint, which is a side effect where
    I read all the comments, expecting some form of rhyme
    But I leave feeling disappointed, at least most of the time.

    • @ryanb2751
      @ryanb2751 5 ปีที่แล้ว +5

      Eric Martin II Oh yeah? Crime.
      you can’t even touch me

    • @lucca8709
      @lucca8709 5 ปีที่แล้ว

      Yikes

    • @themightyjagrafess8596
      @themightyjagrafess8596 5 ปีที่แล้ว +10

      I realise I'm late, and for that I apologise
      but even after a year, there's something I must scrutinise
      "the comments don't rhyme", I hear you complain,
      but the comments are uniform, it's really quite plain
      as I read your comment, I can't help but frown
      as the comments rhyme down, and down, and down

  • @sasoriharuno2898
    @sasoriharuno2898 5 ปีที่แล้ว +10

    I found almost all of my fun in Breath of the Wild, by searching about like a newborn child. Just take a stroll and forget about questing, honestly Ganon just keeps on resting.

  • @tcbvgames
    @tcbvgames 7 ปีที่แล้ว +495

    How can one state an unpopular opinion without appearing contrarian? Rhymes, apparently.

    • @geneirai
      @geneirai 7 ปีที่แล้ว +64

      I don't feel like his opinion is unpopular at all. I mean he obviously loves the game, he just has a few choice critics about legitimate things, and preferences. honestly you're gonna be seeing a lot of it on the internet, I'd try and enjoy the more level headed ones like this before 4chan tries to dox your wii u or something

    • @tcbvgames
      @tcbvgames 7 ปีที่แล้ว +21

      Oh, I definitely appreciated the nuanced review here. Especially the final 60 seconds, where the dude pleaded for a take on the game that wasn't drowning in nostalgia or fanboyism..Ii have felt the same way about Zelda games for decades.

  • @myspacebarbrokenevermindif9892
    @myspacebarbrokenevermindif9892 7 ปีที่แล้ว +72

    "Haha, he's not gonna rhyme through the whole video"
    *rhymes through whole fucking video*

  • @GuyWithBadHair
    @GuyWithBadHair 7 ปีที่แล้ว +75

    Your criticisms didn't bother me. In fact, I appreciate your honesty. After all, my mother always said that was the best policy.

  • @TapuCocoa
    @TapuCocoa 5 ปีที่แล้ว +27

    nice tags.
    "fishing advice"
    "how to do taxes"
    "Dark Sector"

  • @toastmaster6300
    @toastmaster6300 7 ปีที่แล้ว +645

    I think you rhymed the entire video so people would get mad at that instead of your opinion

    • @Pan_Z
      @Pan_Z 7 ปีที่แล้ว +117

      Fucking modern-day Sherlock here

    • @FarikoWishless
      @FarikoWishless 7 ปีที่แล้ว +5

      Toast Master Smart.

    • @polofreeze1258
      @polofreeze1258 7 ปีที่แล้ว +14

      True.. the rhyming was cringe

    • @CrankyLocket
      @CrankyLocket 7 ปีที่แล้ว +2

      Sounds legit to me

    • @farhanrafee9316
      @farhanrafee9316 7 ปีที่แล้ว +6

      Overall I liked the rhyming. But yeah, I think he purposely did it cuz he knew the consequences and at the end he would say "Its just my opinion so dont hate on me".

  • @Tardsmat
    @Tardsmat 7 ปีที่แล้ว +847

    I love how you intentionally chose the most boring thumbnail possible.

    • @DJogdog
      @DJogdog 7 ปีที่แล้ว +36

      He doesn't want people to see the video clearly. Kind of an oxymoron for a TH-camr.

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 7 ปีที่แล้ว +146

      For some reason the anti-clickbaitness made me click

    • @rutabaga9863
      @rutabaga9863 7 ปีที่แล้ว +43

      +Wulbulbul Lubbubwublub Reverse psychology? Is this the new TH-cam meta?

    • @aleckbo
      @aleckbo 7 ปีที่แล้ว +1

      Yes.

    • @BlitzIn4
      @BlitzIn4 7 ปีที่แล้ว +2

      His tongue is still attached to his head.
      I'm still able to hear the words it spoke.
      Mission accomplished.
      If you don't understand that, google holds the answers why he did what he did.

  • @solsticeofsins6039
    @solsticeofsins6039 7 ปีที่แล้ว +238

    (Read's Title) Well, I hope that Bunnyhop's invested in bulletproof windows.

    • @mr.kenway4554
      @mr.kenway4554 6 ปีที่แล้ว +4

      Drew Kopp He might have constructed adamantium windows.

  • @gentlemanscarecrow5987
    @gentlemanscarecrow5987 5 ปีที่แล้ว +15

    I know you'll probably never read this comment, but this may be the most gratifying video I've ever watched. Your critique of this game is completely on point, and I wholeheartedly agree with each of your points (it almost scares me how much I agree with you). I love your channel and careful approach to journalism. You're fair and honest about your opinions, you thoroughly cover interesting topics, and most of all, you keep your videos focused, entirely avoiding endlessly repeating the same point for 10-20 minutes (kinda hyperbolic, but it's the biggest pet peeve I have with a great deal of video essays and reviews). I really appreciate your high standards. Thanks.

  • @TheFarSideNoob
    @TheFarSideNoob 7 ปีที่แล้ว +274

    (All the negative comments are people complaining about the rhyming)George: It's working! It's working!

    • @geneirai
      @geneirai 7 ปีที่แล้ว +5

      unfortunately I'm too much of an arsehole not to post a 5 paragraph montrosity in reply to the video.

  • @WritingOnGames
    @WritingOnGames 7 ปีที่แล้ว +675

    Thank you for this review, I enjoyed it oodles
    Now answer me this where are the fucking NOODLES

    • @rudyhero1995
      @rudyhero1995 7 ปีที่แล้ว +36

      If you were patient for just a little bit more
      you would get get what the entire comment section asked for

    • @MrLCGO
      @MrLCGO 7 ปีที่แล้ว +13

      Writing on Games
      In the last second before the credits.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      Sup Scotsman

    • @simplyethan
      @simplyethan 7 ปีที่แล้ว

      Ahh Mark, you made me laugh!

    • @GMTK
      @GMTK 7 ปีที่แล้ว +14

      Divayth wrong one

  • @CanadaGradeEh
    @CanadaGradeEh 5 ปีที่แล้ว +47

    You can't just rhyme "off" with "off."

    • @sound_soup
      @sound_soup 5 ปีที่แล้ว +3

      Cedstick or point with point

    • @MiguelBaptista1981
      @MiguelBaptista1981 4 ปีที่แล้ว +6

      If you think that's off
      Try putting it off
      Go somehwere a bit off
      Do something on or off
      Or you will off yourself.

    • @ashmitpattnayak8060
      @ashmitpattnayak8060 4 ปีที่แล้ว +1

      He can rhyme off with off,
      If you don't agree, you're welcome to fuck off.

  • @donis6283
    @donis6283 7 ปีที่แล้ว +370

    This video is WAAAAY ahead of its time. Respect.

    • @NaikoArt
      @NaikoArt 6 ปีที่แล้ว +12

      what does that mean?

    • @clashmanthethird
      @clashmanthethird 6 ปีที่แล้ว +4

      ???

    • @GlobusTheGreat
      @GlobusTheGreat 5 ปีที่แล้ว +47

      Yes, now that a year has passed, video game critique videos in the form of 10 minute poetry slam essays are EVERYWHERE. This video was just ahead of its time.

  • @TenaciousTinkerer
    @TenaciousTinkerer 7 ปีที่แล้ว +49

    The description explains why he's rhyming if anyone happens to catch this comment.

    • @dede1485
      @dede1485 7 ปีที่แล้ว

      TenaciousTinkerer It's like poetry, it rhymes.

    • @TenaciousTinkerer
      @TenaciousTinkerer 7 ปีที่แล้ว +1

      Well obviously. And it was world poetry day.

    • @dede1485
      @dede1485 7 ปีที่แล้ว

      Jar Jar is the key to all of this.

    • @agatonspik
      @agatonspik 6 ปีที่แล้ว

      It's so dense, every single image has so many things going on.

  • @Hanbei
    @Hanbei 7 ปีที่แล้ว +344

    >rhyming "points" with "viewpoints"
    Is it bad that this bothers me much more than anything else in this video

    • @Velindian
      @Velindian 7 ปีที่แล้ว +10

      no

    • @MMock
      @MMock 7 ปีที่แล้ว +22

      Nice greentext on youtube you professional homosexual, is it the new popular trend at ebaums world?

    • @Hanbei
      @Hanbei 7 ปีที่แล้ว +9

      +Mocky Oh fuck off with that shit, it's fun to use and practical for quoting things.

    • @osimmac
      @osimmac 7 ปีที่แล้ว +1

      "it's fun to use and practical for quoting things"
      you're thinking of quotation marks m8.
      go back to 8chan.

    • @rubenfigueiredo3458
      @rubenfigueiredo3458 7 ปีที่แล้ว +11

      It's pretty common to do this kind of rhymes in English, it's a shitty language for poetry.

  • @silverion2608
    @silverion2608 6 ปีที่แล้ว +60

    It took me a few months for the initial hype to wear off on BotW. Coming back to this video over a year later I find myself not only agreeing with most of George's points, but also having a handful of my own he doesn't mention.
    I still think BotW is wonderful and a step in the right direction for open world games. Yet, retrospective has made me realize there's so many places it could improve and some blatantly obvious improvements make me think the devs were either very tight on time or SOMEHOW managed to overlook simple issues.

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 5 ปีที่แล้ว +13

      The problem was that the Zelda team had no experience with open world games and yet decided to make the game bigger than Skyrim. They created an open world and then found out how long it took to fill it with good content. On top of that they had to struggle with the Wii U's hardware and they had to port it to the Switch.

    • @benlink202forever
      @benlink202forever 5 ปีที่แล้ว +10

      Hubblebub Lumbubwub That gives good context. But that doesn’t mean the criticism is off the table.

    • @gabedresen592
      @gabedresen592 5 ปีที่แล้ว +8

      Repetitiveness, horrible story, great map, boring movement, bad bosses, no dungeons ( arguably the best part of Zelda before) great game with some seriously overlooked problems

    • @lime2779
      @lime2779 5 ปีที่แล้ว +7

      Gabe Dresen I can see why you think the bosses and dungeons are bad, but how is the movement boring? For me, moving around the map was so fun. I could climb a giant mountain then paraglide off to a nearby shrine or stable. Then I could jump on my horse and ride to a nearby river.

    • @benlink202forever
      @benlink202forever 5 ปีที่แล้ว +4

      Lime 27 I think maybe the problem is climbing? Trying to interpret his reasoning. But tbh I think the worse part about movement is the rain that hinders you from climbing, everything else is pretty enjoyable.

  • @ShadowErus
    @ShadowErus 6 ปีที่แล้ว +307

    "115 hours over 2 weeks" see, i think thats where the issue is. If you eventually get sick of shrines, or seeds, or grinding out equipment upgrades, im not exactly sure why you keep on doing it. I feel like this game is suited towards doing things as you play, rather fulfilling than specific objectives as fast and efficient as possible, which allows the interesting quests and secrets to refresh you quite often. You said it yourself, you feel as if it is suited for a shorter game, but i felt as if the tight polish of the older format was swapped for one that allows you the freedom to do what you find fun, and stop if you find a certain aspect draining. Most of your points i agree with in one sense or another, i just feel as if either your tastes or your playstyle soured them more than most people

    • @ZeonXGR
      @ZeonXGR 5 ปีที่แล้ว +15

      If you're a completionist, and you like aspects of the game you're playing, then you'll most likely grind it out despite it's flaws.

    • @Tyan0A
      @Tyan0A 5 ปีที่แล้ว +12

      This is a year old now, but exactly... I'm still playing this game and am still finding things I haven't seen after 280ish hours of hanging out with Link. There's always something else to do if you feel burned out of shrine quests, side quests, the main quest, beating up Lynels, Maldugas, Guardians, seeing what crazy things you can do with your runes, playing with glitches, etc. The criticism was funny and understandable in certain aspects, but it just seems extremely exaggerated.

    • @Mikhailstrubler
      @Mikhailstrubler 5 ปีที่แล้ว +13

      @@Tyan0A don't forget, he's not condemning the game, he's just explaining his gripes that prevent it from being G.O.A.T.
      Personally, I agree that sacrificing story and reusing too many assets kills a game's potential. Even if the gameplay is mechanically satisfying

    • @connora770
      @connora770 5 ปีที่แล้ว +2

      Daniel Murray
      I have 330 hours and never got bored of it. I don’t think it’s more of the fact that he got bored of it after so long, but the fact that he didn’t savor everything he did, only beating it in 150.

    • @bouncycreepy
      @bouncycreepy 5 ปีที่แล้ว +14

      Ya see, but when I first got this game I had a lot of free time. I was able to play it a lot, and since I was prioritising side quests, I burned through them faster than any other part of the game. The worst part was, I actually did all the interesting ones first- they were the easiest to find. How could I not?
      But once you've done
      Buying a house
      Terry town
      Purah's upgrades
      Hyrule compendium
      Hestu's Quest (I didn't actually finish this I heard the reward was crap and gave up)
      Wait-
      I thought this list would be longer?
      The rest of the side quests felt so mundane. I burned right through those first few, so all the less important, almost filler side quests just weren't fun anymore. And there were no new items to keep me going. I mean, yeah I loved a small number of the characters I met- Terry, Purah, Hestu, and Paya, but once I had gotten past those parts and hadn't gotten a super substantial reward, I gave up. At that point, I didn't know what to do.
      So I legged it to the end of the game and barely played it since.

  • @MatrixEvolution17
    @MatrixEvolution17 7 ปีที่แล้ว +422

    If BotW is the Ocarina of this generation, the next must be on par with Majora's Mask to serve full penetration. Personally I really enjoyed Breath of the Wild, but I can see how others would find it to be quite mild.

    • @banana1231234
      @banana1231234 7 ปีที่แล้ว +15

      BubbleButt TV I hope they do make a game like Majoras Mask again. Maybe ape more witcher 3 than skyrim next time, that would be cool

    • @farhanrafee9316
      @farhanrafee9316 7 ปีที่แล้ว +7

      Yeah I hope so too. So far gameplay wise BotW has been phenomenal and storywise I think its not the best in the series but its good. In an interview, I saw that they focused the game to be more like skyrim and they think Western audience isnt fond of heavy narrative story telling(which is quite doubtful). Im sometimes off by how detached Nintendo remains with the world.

    • @RicardoCon94
      @RicardoCon94 7 ปีที่แล้ว +3

      BubbleButt TV I can totally understand where you're coming from. I personally haven't liked a Zelda game since Majora's Mask. I hope we get something dark like it sometime soon.

    • @pizzatron3850
      @pizzatron3850 7 ปีที่แล้ว +3

      Ricardo Contreras twilight princess is way darker than mm tho

    • @illjudgeyou4301
      @illjudgeyou4301 7 ปีที่แล้ว +9

      Ocarina of time is the single most overrated game of all time. It cannot hold up to today's standards

  • @batman88891
    @batman88891 7 ปีที่แล้ว +187

    I think people think it's one of the best games not because it's lacking in flaws, but because the positives far, far outweight the negatives, at least for them - and personally I think the same too.

    • @DarkBlackStudios
      @DarkBlackStudios 7 ปีที่แล้ว +25

      I agree. The game has flaws, but most of the time I see them as little nitpicks. After all, like George said, no game is entirely perfect

    • @Big_Dai
      @Big_Dai 7 ปีที่แล้ว +3

      Agreed.
      You still see what it lacks and hope for the future, as enjoyed what you were given any way. Can't bite the hand that just fed you (or something).

    • @noblealfred5010
      @noblealfred5010 7 ปีที่แล้ว +1

      Nailed it.

    • @caseymoore4097
      @caseymoore4097 7 ปีที่แล้ว +11

      Even more, criticisms for even excellent games are important. I think if nothing else, BotW is a gigantic step in the right direction and it got more right that anyone could have reasonably expected of something so ambitious. It's only right that fans give feedback to make sure the next Zelda is even better.

    • @batman88891
      @batman88891 7 ปีที่แล้ว +3

      Oh yeah, I definitely agree. I do think the story could be better and I'm not a huge fan of the way the sidequests were handled, but nearly every problem people have with the game comes down to their own expectations they set up for the game and/or their play style. Me, for example, I didn't really see the lack of payoff for each little journey as a problem, since I had a lot of fun doing everything I did and generally speaking I did think each little journey had a good amount of payoff, but a large part of that came down to the way I viewed the game and each little thing I was doing (where I had the perspective I think the devs were going for, of each and every thing you do in the game isn't necessary and is just you doing what you think you need to do before defeating Ganon), but from the way George was playing and thinking about the game probably made that experience different for him.

  • @synysterdawn8913
    @synysterdawn8913 ปีที่แล้ว +8

    Would love to see a follow-up to this video now that the sequel is out and it’s just 90% the same game with all the same problems, and it’s the same overwhelmingly positive critical reception with barely any dissent.

  • @shadowwwq
    @shadowwwq 5 ปีที่แล้ว +6

    Imo this is a game you start playing again from time to time.
    I can see grinding it get boring, but I played it over a whole year which was really fun.

  • @Nazareadain
    @Nazareadain 7 ปีที่แล้ว +186

    I love how you actually committed to the fucking rhyming.

  • @HaikuOezu
    @HaikuOezu 7 ปีที่แล้ว +61

    I think all these complaints are irrefutable as long as you're intellectually honest, the only variable is whether they bother you enough to prevent you from enjoying the game or not.
    The loading times on the Switch version aren't as bad as the Wii U version thanks to the flash storage medium, but the fade in/out durations are hardcoded and cannot be escaped no matter where you play.
    It's definitely a very commendable first attempt at a (truly) open world Zelda game, I hope they learn from their obvious mistakes and deliver much more in the inevitable sequel.

    • @robohex6
      @robohex6 6 ปีที่แล้ว +9

      you try way too hard to look smart

  • @clairebun
    @clairebun 7 ปีที่แล้ว +6

    I actually don't think the enemy variety is too bad; when you consider that, because there's different types of lizalfos, moblins, and bokoblins who hold different types of weapons or even have different abilities (in the case of lizalfos), each fight creates a bit of a different experience. I think the real problem is that the humanoid enemies are the only ones that matter -- keese are nerfed, chuchus are meaningless, octoroks are minor nuisances at worst, and bears and wolves simply aren't the least bit intimidating after a single encounter. So, it FEELS like all you're playing against are lizalfos, moblins, and bokoblins with the occasional lynel or guardian thrown in.
    It all comes down to the fact that BotW has rather poor difficulty scaling. The hardest variant of slime does not compare to a humanoid with a half-decent weapon, and without great fairy upgrades, humanoid combat feels incredibly fatal. If they gave the other monsters a little more presence, that would probably make the combat feel more varied.

  • @SilverNuclear
    @SilverNuclear 7 ปีที่แล้ว +68

    The Anju and Kafei quest.. I'm off to play the Majora's Mask remake. There's a little girl that needs to be saved from cow abducting aliens.

    • @Vanyel_K
      @Vanyel_K 5 ปีที่แล้ว +2

      Be warned if you playing the 3ds remake they did something stupid to the boses in swsmp and stone temple. Plus swimming fast is more of a chore now. Not well optomised

    • @Lockn3s5
      @Lockn3s5 5 ปีที่แล้ว +1

      @@Vanyel_K was totally gonna buy Majoracs Mask 3DS until I found out what they changed. No thanks. I'll stick to the N64 version. Big no for me was the Zora swimming which was one of the best parts of the game.

    • @Lucrei.
      @Lucrei. 5 ปีที่แล้ว +1

      @@Vanyel_K They also broke the Deku Link spin into water bounce tech
      I was pretty happy with Grezzo's remake of Ocarina (not perfect, but acceptable), but they really dropped the ball with Majora

    • @GreenEyedDazzler
      @GreenEyedDazzler 5 ปีที่แล้ว

      Damn that’s one of the worst remakes ever bro

    • @Jdudec367
      @Jdudec367 3 ปีที่แล้ว

      @@GreenEyedDazzler don't think I would say that...but it's kinda a weird remake in a way it improves stuff while also making things worse

  • @jackapplebaum5678
    @jackapplebaum5678 7 ปีที่แล้ว +174

    A super level and fair analysis of a beloved game that isn't inflammatory or hyperbolic? This is the internet George, that's not allowed here.
    Great script btw.

    • @MisterHeroman
      @MisterHeroman 7 ปีที่แล้ว +5

      The rhymes were kind of half assed, as good as the intentions were.

    • @Rihcterwilker
      @Rihcterwilker 7 ปีที่แล้ว +1

      The game is getting alot of hate (from sony fanboys and people that doesn't agree with the 10/10 it is getting). It's not a "universal loved game" as he made it look.

    • @dylansmith5161
      @dylansmith5161 7 ปีที่แล้ว

      No, but it is universally acclaimed by critics. Much like all Zelda games, it got a few extra points that it didn't really deserve because it reminds everyone of their childhood and when gaming was innocent.
      That is the argument at least. I can't speak for myself as I have yet to play it.

    • @bro748
      @bro748 7 ปีที่แล้ว

      Dylan Smith I hate it when you use the 'oh, it's just nostalgia' argument. The only thing that I like about Zelda games were their story, but I hated their gameplay. This is the first Zelda game that I've actually enjoyed the gameplay of, and it's one of my favorite games. Since I didn't enjoy playing Zelda games I didn't play them all that much. As a result, I cannot be nostalgic, yet I still think that it's one of the best games ever made. If I can think that it's one of the best games ever made without being nostalgic so can other people.
      I remember seeing a video a couple weeks ago that talked about why Zelda games usually get higher scores than they should, and it was a really good video. It talked about how the Zelda formula worked really well with reviewers who have to review a game after playing it for about a week. Since the Zelda formula worked so well with the way reviewers play video games it makes them enjoy it more, so they'll give it more points than normal. He then talked about how BoTW doesn't have that formula, so the usual bonus points that a game would get for being a Zelda game wouldn't be there.
      Even then, how can you be nostalgic from playing a game that's unlike almost every single Zelda game? You could claim that it's like the first one, but it's not as the first one didn't allow you to pick up any enemy's weapon, do any environmental damage, it didn't have weather, it didn't have the runes, it didn't have a paraglider, it wasn't in 3D, it didn't have fleshed out NPCs, it didn't have food, it didn't have weapon durability, and the list of things that it didn't have that BotW has just goes on and on. I doubt that many people had nostalgia while playing this, as there isn't much to be nostalgic about, other than the characters.

    • @dylansmith5161
      @dylansmith5161 7 ปีที่แล้ว

      Except of course that I didn't use the nostalgia argument, I simply explained it. I even said that I can't speak one way or the other because, unlike most gamers, I reserve judgement until I have actually played a game.
      Good points though.

  • @Suuhls
    @Suuhls 7 ปีที่แล้ว +565

    This guy has an opinion, in 2017, this is hate speech

    • @jan050375
      @jan050375 7 ปีที่แล้ว +16

      he is a guy, everything he says is hate speech and sexist, and he is probably white too.

    • @theblocksays
      @theblocksays 7 ปีที่แล้ว +3

      OPINIONS ARE TRIGGERING! :-p

    • @handgrenade5018
      @handgrenade5018 7 ปีที่แล้ว +6

      circlejerk.jpg

    • @shayoko6
      @shayoko6 7 ปีที่แล้ว +3

      everyone has a opinion. their isn't a single living person that doesn't...

    • @RandomTwat
      @RandomTwat 7 ปีที่แล้ว +4

      I think there are more people having problems with the rhymes instead of his opinions on BotW

  • @adambergeron3289
    @adambergeron3289 7 ปีที่แล้ว +6

    RPG with no exp points? I've been waiting so long for a game like this!!

  • @envviro
    @envviro 5 ปีที่แล้ว +5

    Botw would be a lot better if it had alligators. Refrigerators.

    • @StarFox85
      @StarFox85 5 ปีที่แล้ว

      and some more jabronis

  • @Delzak1
    @Delzak1 7 ปีที่แล้ว +323

    I respect your experimentation, but it's hard to overcome automatically anticipating the next word in the rhyme scheme. Makes it hard to focus on your points.

    • @theobscurestash6537
      @theobscurestash6537 7 ปีที่แล้ว +13

      True, and hopefully if he continues these rhyme reviews he will develop a style and be able to twist the verses better instead of sounding like he's reading a poem he was forced to write for school. I enjoyed it though.

    • @JohnDoe-pk8lc
      @JohnDoe-pk8lc 7 ปีที่แล้ว +2

      Agreed

    • @noosetime9423
      @noosetime9423 7 ปีที่แล้ว

      Derek N wanted to say the same. Rhyming was cool, but distracting

    • @furyberserk
      @furyberserk 7 ปีที่แล้ว +10

      What a horrible night to be cursed,
      when your points are missed because you rehearsed.

    • @denius1704
      @denius1704 7 ปีที่แล้ว

      +Derek N This. Was about to post the same thing. When we speak to others there's a reason we don't do it in rhymes, it's harder to focus on what is being said while anticipating the next rhyme.

  • @Fux704
    @Fux704 7 ปีที่แล้ว +93

    What the hell guys. I loved this video, the game's critique is well explained and George put quite the effort into making everything rhyme. It's fun.

    • @jaewoo123
      @jaewoo123 6 ปีที่แล้ว +4

      i loved his thoughts (even if i didnt quite agree with everything he said) but i abhored the rhyme.

  • @0ctopusComp1etely
    @0ctopusComp1etely 7 ปีที่แล้ว +97

    This. This video is necessary.
    I'm the 3rd in my string of friends to actually put my hands to playing the game, and I deliberately beat it first among us because I didn't want this video to become my experience.
    I watched my first friend slowly shift his experience from "explore" to "explore EVERYTHING". Admittedly, he's still having a blast doing it, but I quickly realized I would go insane if I spent all my time in-game worrying about trying to collect or research every little trinket and facet of the game. I don't want to 100% this game.
    I watched my second friend try to focus on completing the story (and memories by extension) because that's what he likes to focus on. By the end, we were both pretty underwhelmed. It makes sense to have what story exists be optional because, well, it is by default. But what IS there is so short-lived and quickly-paced (except for Zelda screen-time and the Zora's, which I still could have used more of just because I liked them), that practically any world-building with actual impact is over before it even starts. Yes, environments and communities speak volumes in this game which is more the focus, but it would have been nice to have a more cohesive narrative to support it.
    So I, being third, decided I would focus on some head-cannon role-playing and only focus on what I thought my Link would care about. And I had a blast! Did a little exploring along the way of following some basic plot, got about low-mid tier strength, reclaimed one divine beast, and killed Ganon. It was fun. It was MY journey.
    I think that's where the game is "supposed" to build its strength for everyone: play the story that you want to, then finish it when you are ready. The biggest flaw I can see with the game, ironically, is that its sheer length of extra content almost dilutes that purpose by default. It wants you to get lost in its amazingly fun world and find your own entertainment value, but even if you find something you like to do, something that sparks a little magic in you, you'll probably be a little sick of it by the end if you don't cut if off early. The game is just that big of a time sink if you go all-in.
    Still, I'd rather have it with too much content versus too little. I'm incredibly impressed with this game, and hope future installments can refine its style even more.

    • @FinalFinale
      @FinalFinale 5 ปีที่แล้ว +4

      Memories is what intrigued me the most while starting the game but I'm in the same boat as you and your second friend. What could have been great involvement story and world-building amounted to 12-not-so-great cutscenes (not to mention the really awkward repetitive scene prior to Link remembering it), the 12 scenes just seemed disconnected and offered very little story. They're all unmemorable and I don't recall liking any of them. Even the Champion memories in DLC 2 felt weird to me.

    • @TheLifeisgood72
      @TheLifeisgood72 3 ปีที่แล้ว +4

      Among us

    • @gideo
      @gideo 3 ปีที่แล้ว +4

      Among us

    • @TheArchsage74
      @TheArchsage74 2 ปีที่แล้ว +2

      Among us

  • @Eggscargot
    @Eggscargot 7 ปีที่แล้ว +70

    You just expressed all of my negative feelings toward Breath of the Wild in rhyme. I'm impressed.

  • @IjiModo
    @IjiModo 7 ปีที่แล้ว +308

    Your review was quite tame, despite the trouble you went through to present your issues with the game. I'd say that Breath of the Wild is babied much too heavily by critics and fans. You made great points and I really hope you don't get backlash for what has to be the most tame review in history.
    I'd have tried to rhyme in this comment, but that's what everyone else is doing.

    • @mattyboypr2
      @mattyboypr2 7 ปีที่แล้ว +24

      I love how you rhymed your first line, then went 'fuck it' and just wrote a standardized constructive comment instead.

    • @CyrilZhe
      @CyrilZhe 7 ปีที่แล้ว +6

      The funny thing is that even thou the review is watched mainly by his fans there are still a lot of top comments with angry fans trying to justify why BotW > Witcher 3.

    • @SteamDeckGameplay
      @SteamDeckGameplay 7 ปีที่แล้ว +1

      "Your review"
      This is not a review.

    • @armoredp
      @armoredp 7 ปีที่แล้ว +5

      Almost nobody that likes BOTW tries to compare BOTW to the Witcher 3, the only ones doing that are people that are trying to hate on BOTW. Which then starts an argument about which is better by both. They are 2 different games and not only that, they are 2 year apart and I think there is space on the market for 2 amazing games.

    • @revolvingworld2676
      @revolvingworld2676 7 ปีที่แล้ว +4

      Кирил Желязков
      From what I played it's better than Witcher 3

  • @Kittyman9000
    @Kittyman9000 7 ปีที่แล้ว +505

    Call me a liar, but I thought your rhymes were fire.

    • @Solrex_the_Sun_King
      @Solrex_the_Sun_King 5 ปีที่แล้ว +1

      Call me a liar, but I thought your rhymes were on fire.
      Or
      Call me a liar, but I thought your rhymes were straight fire.
      FTFY.
      The reason it sounds better is because in your rhyme, the syllables go 4,7, while in mine, it goes 4, 8.

    • @static2140
      @static2140 5 ปีที่แล้ว

      Solrex the Sun King damn you ruined the train should’ve kept it going. now its lame and simply boring

    • @Solrex_the_Sun_King
      @Solrex_the_Sun_King 5 ปีที่แล้ว +1

      Titanium Mobile Gaming sorry, but number of syllables is kinda important.

  • @kingdavid7516
    @kingdavid7516 7 ปีที่แล้ว +10

    I played Horizon Zero Dawn and only stopped because it was dawn. I haven't played Breath of the Wild and I don't own a Switch, but I think you should consider a switch.
    I can only rhyme a word with the same exact word, but like what you like. Alligators.

  • @dachking6657
    @dachking6657 4 ปีที่แล้ว +33

    I personally loved this game. I understand where you’re coming from here, but I think most of your problems could be solved by simply not binging the game for weeks, only taking breaks for food and bathroom usage.

  • @PlagueOfGripes
    @PlagueOfGripes 7 ปีที่แล้ว +681

    Breath of the Wild is a nine point five. But that extra half point is full of collecting bee hives and a grotesque amount of dragon parts. The last twenty hours is spent mainly looking at charts.

    • @Archany
      @Archany 7 ปีที่แล้ว +22

      Funny seeing you here woolie watcher

    • @Big_Dai
      @Big_Dai 7 ปีที่แล้ว +3

      Charts? Do detail that further Plague.

    • @beno86hi1
      @beno86hi1 7 ปีที่แล้ว +2

      Is it true that you're working on an hour long animation?

    • @LandOfTheFallen
      @LandOfTheFallen 7 ปีที่แล้ว +12

      I think he's referring to upgrading your armour to completion, which I'm doing and yeah, it's long! But what rpg doesn't end up feeling long when you're doing the superfluous activities.

    • @WhyDoINeedToPutThisGarbageHere
      @WhyDoINeedToPutThisGarbageHere 7 ปีที่แล้ว +17

      Didn't expect so much positivity from you Plague. Are you ok? Are you eating well? Is the fence painted?

  • @johngreen8465
    @johngreen8465 7 ปีที่แล้ว +96

    ryhming points with points
    winds with trends
    meter with meter
    This is the "Stuff That Bugs Me About the Thing Everyone Likes Right Now"

    • @billygoatguy3960
      @billygoatguy3960 7 ปีที่แล้ว +2

      winds with trends works if you don't spell it out, it's called a slant rhyme, using the same word is called an identical rhyme

    • @johngreen8465
      @johngreen8465 7 ปีที่แล้ว +8

      slant ryhme also called LAZY RYHME
      identical ryhme more like LAZY WRITING
      ryhming so bad it's out done by LAZY TOWN
      all joking aside, it just bugs me

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      BARZ

  • @DarthJulia
    @DarthJulia 5 ปีที่แล้ว +2

    I loved the game and do agree with you for the most part. The only thing I disagreed with was your first point, that exploring becomes tedious after a while. Cause it was my favourite thing about the whole game! I love exploring and I think they did it wonderfully. That's also the reason I didn't have trouble finding the ingredients for my armour enhancements. I always had like 200+ of what I needed anyway 😅

  • @lukes.3679
    @lukes.3679 6 ปีที่แล้ว +5

    That was a great video! I loved the heck out of BOTW but I completely agree with the points you mentioned. However, I feel as though we played the game wrong, at least from Nintendo's point of view. I, too, binged the game, and I feel that Nintendo doesn't ever test that experience. They constantly put reminders in games to stop playing. Nintendo (and most likely the reviewers) probably missed these issues by only playing in short segments. I do hope they start expecting players to spend hours on end playing and work around that.
    BTW, TH-cam recommended this video to me somehow. Felt like sharing after reading the description.

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 5 ปีที่แล้ว +2

      Reviewers certainly don't play in short segments. They are in a rush to complete the review before the deadline.

  • @infl8ablecat69
    @infl8ablecat69 7 ปีที่แล้ว +15

    It's one of my favorite games I've ever played, but I'm not blind to the flaws either. I'm glad you're helping to point them out to people.

  • @hazardousjazzgasm129
    @hazardousjazzgasm129 7 ปีที่แล้ว +162

    I think the game is awesome but certainly not flawless:
    -terrible voice acting
    -no zoom in/out with the scope
    -a slight delay with trying to make Link move
    -dungeons are a little short and aesthetically the same
    -no more stabbing or vertical sword slices
    It's a dope game, but 10/10? Naw.

    • @josetato
      @josetato 7 ปีที่แล้ว +12

      Well, some people think Nioh is a 10/10 (a game I love) and I very much disagree. Arguing about numbers is pointless when literally everybody is saying this is a great game. Even those that gave it a 7.
      I think the fact everybody likes/love this game should be indication that Nintendo did something extremely right here.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว +13

      10/10 should mean one of two things:
      1) the game is perfect and flawless and impossible to improve (lol)
      2) it's your favorite game of all time, i.e better than 100% of all other games you have played (fair)

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      Not being able to use the stab with the Master Sword makes me fail to see why it's the "Master" Sword. Many enemies in the game would benefit from being able to attack in all 3 directions like Keese or the legs of guardians.
      And are you playing on Wii U or Switch? Because I can't speak for any other players but it sure ain't a lie as far as my 70 hours are concerned.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      The best acting in the game is meh. Zelda and Impa and Mephia are horrible.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      Oh and there's no excuse for the lack of zooming considering the telescope from WW back in 2003 had it...

  • @ethanhudson2009
    @ethanhudson2009 5 ปีที่แล้ว +80

    TH-cam 2017: no way
    TH-cam 2018: not yet buddy
    TH-cam 2019: now

    • @inigo137
      @inigo137 5 ปีที่แล้ว +10

      Shitty meme is shit.

    • @o.602
      @o.602 4 ปีที่แล้ว

      yeah man

    • @hadikanaan7357
      @hadikanaan7357 4 ปีที่แล้ว

      Hehehe

  • @JumbaJumby
    @JumbaJumby 7 ปีที่แล้ว +1

    Captured my thoughts exactly. I do feel like the issue with the shrine quests is partly an extension of the breakable weapon system though. If you got something that didn't break after 10 minutes of gameplay and actually felt unique, you would actually feel compelled to do all the shrines. As it stands, they become stagnant and boring over time.
    You can keep the breaking weapons system, but you would need some sort of progression. Perhaps unlock different sheikah slate powers once you hit certain milestones of shrines, for example.

  • @Disturbed_PT
    @Disturbed_PT 7 ปีที่แล้ว +26

    To be fair loading times in shrines aren't that bad when pretty much everything else is already loaded.
    Houses, shops, you name it, I'm sure whoever managed to code this was generously promoted.

    • @NaikoArt
      @NaikoArt 7 ปีที่แล้ว +2

      Aonuma was happy and Miyamoto too, now we have to wait, until Breath of the Wild 2 :(

    • @Disturbed_PT
      @Disturbed_PT 7 ปีที่แล้ว +2

      If Ocarina of Time is anything to go by
      I believe that next time expectations will be incredibly high

    • @Mrmtjones
      @Mrmtjones 7 ปีที่แล้ว +2

      It's not really the loading times that bothers me. It is the mini cut-scenes they play when you activate, enter, and complete a shrine. After the first 3 I've mashed X every single time. I KNOW THIS IS CREATING A TELEPORT. I KNOW I'M GOING DOWN AN ELEVATOR. I KNOW YOU ARE GIVING ME A ORB.
      The loading only bothers me because 1/4 times I am leaving a Shrine I want to head to a statue to spend my orbs. They should give the options when leaving: "Return to Surface" or "Open Map" so we can teleport wherever we want rather than load to the surface, then open map and load again after a teleport.

    • @agressivejello
      @agressivejello 7 ปีที่แล้ว

      I agree, people love to make this multiplicative point about loading times in long games, but thats only because the resulting number is large due to the length of the game. Much better to think about the ratio between load times and gameplay than simply total load time.

    • @Disturbed_PT
      @Disturbed_PT 7 ปีที่แล้ว

      agressivejello Yeah, I brought this up today and came to the conclusion that in average during my BOTW sessions which usually last 2-3 hours I come across 1-3 shrines, wasting 3 minutes in loading times in a 3 hour session isn't that big a deal.

  • @MCCanaryVideos
    @MCCanaryVideos 7 ปีที่แล้ว +268

    there's so much
    god
    Damn
    WAITING

    • @jaewoo123
      @jaewoo123 6 ปีที่แล้ว +17

      well, you are absolutely not allowed to complain about the skippable cutscenes because they are well, skippable. shrine starting and ending cutscenes are skippable.
      also, although everyone hates load times, theres really not much we can do about it. hardware just isn't advancing as fast as software is. it's easy to make a new algorithm for program optimization but not so easy to make electrons move faster in the circuit board (ok, its not exactly easy to come up with better or new algorithms but it's much easier than trying to bend physics, you get the point).

    • @AquaSG.
      @AquaSG. 6 ปีที่แล้ว +6

      My problem with the skipping cutscenes is at the end of each shrine, you have to wait for the box to shatter, and the first text box appears. And then, ONLY THEN, can you skip...

    • @aragoonn
      @aragoonn 6 ปีที่แล้ว +3

      And even then sometimes the fade to black, load time, fade back is feels like you saved maybe... 2-3 seconds at most skipping the cutscene.

    • @luneth770
      @luneth770 6 ปีที่แล้ว +13

      Holy shit, how did this comment go over all the heads in here?

    • @Unexpectedstuff
      @Unexpectedstuff 6 ปีที่แล้ว +11

      Chill guys, it’s quote from Sequilitis.
      It’s a joke, okay...sheeeesh

  • @Muirbidul
    @Muirbidul 6 ปีที่แล้ว +14

    If Majora's Mask and Witcher III had a baby, it would be... good I hope.

  • @Wiziliz
    @Wiziliz 5 ปีที่แล้ว +4

    The loading times aren't nearly as shit on the Switch, they're pretty reasonable ninety percent of the time.

    • @mooganify
      @mooganify 4 ปีที่แล้ว +1

      Yeah exactly
      >playing Wii U

  • @JusticeHails
    @JusticeHails 7 ปีที่แล้ว +297

    Hey Bunnyhop, if it makes you feel any better, I liked your rhyming 👍

    • @JulmaJohan
      @JulmaJohan 7 ปีที่แล้ว +22

      There was some serious effort put into the script.

  • @jordangordon2350
    @jordangordon2350 7 ปีที่แล้ว +254

    your rhyming made it hard to focus on what you're saying maybe that's just me

    • @joedough5230
      @joedough5230 7 ปีที่แล้ว +3

      maybe that's the point lolololololol

    • @jordangordon2350
      @jordangordon2350 7 ปีที่แล้ว

      Joe Dough probs

    • @herpsenderpsen
      @herpsenderpsen 7 ปีที่แล้ว

      I gotta agree with George here, the rhymes made it very easy to follow what he said.

    • @milanstevic8424
      @milanstevic8424 5 ปีที่แล้ว +1

      +TheNastyBAGL
      You're right.
      It's you.
      Take me, for example -- I can't even understand English, but had no problems understanding his rhymes.
      I literally don't know what I'm typing right now. It's all like gibberish to me. My fingers just type type type.
      Who knows what I'm typing here. Is it even English? Beats me.

  • @davidw9751
    @davidw9751 5 ปีที่แล้ว +16

    After watching this video every comment feels like a rhyme. Maybe I'm just reading it at the wrong time.

  • @Mayeur000Donz
    @Mayeur000Donz 7 ปีที่แล้ว +1

    I really hoped this would be the open world game to finally get sidequests right.
    Sadly, like other open world games, the variation most of the sidequests bring is contextual, and the mechanics are no different than just wandering around, swiping your sword and gathering shrooms.

  • @niiiiintendooo
    @niiiiintendooo 7 ปีที่แล้ว +178

    This review was amazing!
    I really enjoy Breath of the Wild and its easily ONE of my favorite Zelda games. But the points you make are the exact same negative points I have for the game.
    When I found out about the Shrine system I was really concerned about the lack of visual Variety they have. In the end the many unique puzzles made up for this, but its still sad that every shrine (and dungeon) looks basically the same. Considering previous dungeons, which all had their own themes and music, for me this is a downgrade.
    Also the Sidequest can feel like Grind work sometimes, and that's not something I like either, they lack the kind of uniqueness previous Zelda sidequests had ( Although I loove the unique charakter and npc designs in this game, they bring me back to Windwaker. So creative).
    All in all the things I like most about this game are the Unique things like Puzzles, Armor, special weapons, Towns and NPC. These were always the strength of Zelda games imo..

    • @niiiiintendooo
      @niiiiintendooo 7 ปีที่แล้ว +20

      Also the rhymes were great. I really don't get all the hate .. :/

    • @Big_Dai
      @Big_Dai 7 ปีที่แล้ว +3

      For how vast the game is, there are still maaaany little details to be enjoyed. Paya's interactions were lovely, and even though the dialogue was short, I still fell in love with her. But my favorite NPC has to be Kass! Not only is he helpful, but also hit me on an emotional level.
      The game may be lacking in a loooot of parts, but I still love what it did right.

    • @summitsummit3634
      @summitsummit3634 7 ปีที่แล้ว +1

      Dai 大 why the character for big?

    • @Big_Dai
      @Big_Dai 7 ปีที่แล้ว +1

      Severussnake Because of the name, mate. Same thing

    • @summitsummit3634
      @summitsummit3634 7 ปีที่แล้ว +2

      Dai 大 ah! I see, I thought it was Chinese, in which the pinyin is 'Da' whereas I'm assuming this is Japanese, and the kanji is 'Dai'?

  • @TwilightLink338
    @TwilightLink338 7 ปีที่แล้ว +256

    I cant believe you rhymed THE WHOLE VID!!! How long did it take to write this? Lol

    • @themadhattress5008
      @themadhattress5008 7 ปีที่แล้ว +29

      Probably not very long considering how easy it is to write in rhymed verse, especially when you're not worrying about a set structure, like you'd see in sonnets or limericks. I'd wager it took him about 20 minutes, more or less, of actually sitting down and compiling any thoughts, notes, or reflections he had on the game.

    • @Archangelm127
      @Archangelm127 7 ปีที่แล้ว +12

      If you want an even more skillful example of this (with a set structure like Mad Hattress alluded to): www.escapistmagazine.com/videos/view/zero-punctuation/916-Wolfenstein
      Very much a classic.

    • @rasmus7493
      @rasmus7493 6 ปีที่แล้ว

      Archangelm127 i just wanted to post that

  • @DLDrillNB
    @DLDrillNB 5 ปีที่แล้ว +2

    I can't stop hearing rhymes everywhere. You rhymed me to the brink of despair.

  • @Katie-hj5eb
    @Katie-hj5eb 3 ปีที่แล้ว +1

    I love breath of the wild but it had a real reward problem. Outside of korok seeds, spirt orbs and outfit there wasn't much else interesting to stumble on. Knowing that chests kind of become boring since there isn't much you can get in them that will surprise you.

  • @Mirlo2hu
    @Mirlo2hu 7 ปีที่แล้ว +384

    I was honestly expecting a Nier Automata video.

    • @electricant55
      @electricant55 7 ปีที่แล้ว +12

      hardly anybody heard about Nier

    • @zbombzbyhislonesome
      @zbombzbyhislonesome 7 ปีที่แล้ว +6

      Rafał Sobczyk r/rule34 did 👀

    • @theDiReW0lf
      @theDiReW0lf 7 ปีที่แล้ว +56

      Mirlo NieR is superior to both Horizon/Zelda. Feel like no one's taking about it.

    • @lindthechaoticheretic8708
      @lindthechaoticheretic8708 7 ปีที่แล้ว +26

      +theDiReW0lf
      Agreed, and as someone who despises open world games and fetch side quests, NieR Automata managed to make both of those not suck in a unique way, while also being a great evolution in gameplay to the original NieR.

    • @HectorDRdz
      @HectorDRdz 7 ปีที่แล้ว +5

      I don't like Nier as much as I wanted to, the open world is dull, too many fetch quests and other annoying shit prevent me from having fun 100% all the time which is a shame because the game is good.

  • @GameBreaker1055
    @GameBreaker1055 7 ปีที่แล้ว +1

    the one thing I will always be salty about is that you grab tons of wood and farm for 3k rupees just to have a house which only ue is to sleep in until you pay even more just to save up to 9 weapons and 3 shields in there.
    I love that you can color your cloths to make to give Link a more individual style, so why not give the house some possabilities?
    A table or a backdoor to a garden with a kitchen?
    The whole flair of a own home is ruined when you have to cook next to these 2 builders...

  • @dbhlnn
    @dbhlnn 7 ปีที่แล้ว +12

    different tiers of shrines (lesser, medium and greater) each varying in length, complexity and the longer ones featuring combat - in turn less shrines - each exposing bits and pieces of shiekah lore.
    that would have made the shrines much more fun for everyone, I presume

  • @nomk4416
    @nomk4416 7 ปีที่แล้ว +13

    I myself am utterly amazed, good constructive critisism should be praised!
    This review i find helpful and enlightening, as game design can really be frightening.
    And before someone might write mean doodles, remember that George presented us with noodles...

  • @denizonmus6288
    @denizonmus6288 7 ปีที่แล้ว +9

    ı didnt mind the rhymes. we love you, George.

  • @Nikelaos_Khristianos
    @Nikelaos_Khristianos ปีที่แล้ว +3

    So, sequel? 😁

  • @jamescole2550
    @jamescole2550 6 ปีที่แล้ว +1

    Oh jeez this isn’t just the freaking intro it’s the whole video.

  • @xboxgamer474246
    @xboxgamer474246 7 ปีที่แล้ว +308

    This rhyme scheme cements you as a legend amongst game critics.

    • @NathanielJordan85
      @NathanielJordan85 7 ปีที่แล้ว +1

      I forgot he was rhyming partway through... now I'm rewatching it and I can't believe I was missing it. O_o

    • @Mezurashii5
      @Mezurashii5 7 ปีที่แล้ว

      I bet rhyming to the same words more than one time was an analogy to the gameplay too.

    • @user-zs4rx4xv1x
      @user-zs4rx4xv1x 7 ปีที่แล้ว +3

      Yahtzee did it for Wolfenstein once

    • @christianhansen2569
      @christianhansen2569 7 ปีที่แล้ว +16

      Andrew Thomas Like when Yatzhee did it. Only Yatzhee actually stuck to a consistent meter when he did it.
      I still love you George.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว +3

      I honestly thought it was dumb. Cool idea but lame execution.

  • @Ja3Starr
    @Ja3Starr 7 ปีที่แล้ว +10

    my boy bunnyhop dropping his fire mixtape

  • @unwritten_zephyr
    @unwritten_zephyr 7 ปีที่แล้ว +118

    All good criticisms, but the games gonna get repetitive if you play it like a reviewer. Thats the problem with this game. It's built for an average everyday person, not reviewers. You have to play the game in chunks, not speed through it. And I know that isn't your fault. It's your job. But damn, when I took it slow in this game, its was one of the most enjoyable games I've played in years.

    • @JamesV1
      @JamesV1 5 ปีที่แล้ว +11

      That's a poor defense, to be honest. If a game can't be played for more than 3-4 hours at a time, the game must be inherently flawed, and repepetive.
      There is no evidence that this game was designed to be played in small chunks.

    • @hollandscottthomas
      @hollandscottthomas 5 ปีที่แล้ว +5

      @@JamesV1 That's not what they meant. Reviewers are trying to play through the game to experience all content as quickly as possible in order to get a review out fast, which means working down a list of tasks and being very methodical about clearing content.
      What @unwrittenZephyr means is that it's designed to be played at your own pace, wandered around and gotten lost in. I played for sometimes 6 hours a day but never looked up side-quests or objectives unless I was trying to find something very specific and it was hugely emergent and fun.
      If I'd been trying to grind to the endgame asap then yeah, I'd think it was a shitty and flawed game too because your whole experience is taken up by the least interesting part of what the game has to offer.
      (edit: typos)

    • @Bpointx2
      @Bpointx2 5 ปีที่แล้ว

      Tbh every open world experience gets repetitive at some point, I take the Witcher 3 as an example, great side quest, but the question marks on the map are just repetitive check box chores. The good thing that they've done there was to add a note or some sort of story attached to those question marks to make them feel not so repetitive, wich would be something nice to see in more open world games

    • @Lucrei.
      @Lucrei. 5 ปีที่แล้ว +3

      Then why are all previous Zelda games a blast to marathon?

    • @Bpointx2
      @Bpointx2 5 ปีที่แล้ว

      Lucrei I mean it depends on personal opinion. I personally can't really replay a long open world game, it just feels like a drag "oh, seen that, done that". But in my case I can marathon trough shorter games that I had played already without feeling like it's a drag

  • @vanitymanatee3202
    @vanitymanatee3202 4 ปีที่แล้ว +36

    Your criticisms are fairly made, but I still think it's one of the best games in this decade.

  • @niboe1312
    @niboe1312 7 ปีที่แล้ว +11

    I can't believe I didn't realize he was rhyming for the first half of the vid.

    • @niboe1312
      @niboe1312 7 ปีที่แล้ว +10

      Seriously though, it gave the vid a great flow. It can be shown, because I hadn't known that for the first half.

    • @g.k.9294
      @g.k.9294 7 ปีที่แล้ว

      No videos here sucks to suck

  • @SUNRISE.ONTHEROAD
    @SUNRISE.ONTHEROAD 7 ปีที่แล้ว +15

    George Weedman is a fucking sick rapper.

  • @-nomi.-
    @-nomi.- 7 ปีที่แล้ว

    What I've found is that everyone has come across these issues, but how much it diminishes the value of the experience as a whole depends on the player.
    What frustrates me is that when to one player, these issues diminish the experience for them a lot, suddenly other people are somehow not allowed to feel as though it's the best game ever. Words like that carry weight and are rarely said without purpose.

  • @rpglover101
    @rpglover101 7 ปีที่แล้ว +1

    The rhyming was fun at first, but became heavy handed too quickly.
    edit: good points, though. I started to notice it in Zelda, but it's a huge problem I have with open world games.

  • @TadpoleSuperhero
    @TadpoleSuperhero 7 ปีที่แล้ว +7

    Like you said yourself, most of your issues are massively compounded by binging the game. I think the main criticism that holds the most weight is the enemy variety - why are there no Iron Knuckles? Stalfos and Stalmasters instead of just undead versions of existing enemies? Zelda has such a huge stable of enemies, it's weird there's such a small variety.
    The "checklists" are a personal thing, though I do agree about the Champion's Tunic - it requires the most tedious items to acquire, and yet... it doesn't become the strongest armor piece. That's absurd.
    As for destination stagnation, I think you're missing a lot. Shrines and Korok seeds aren't all there is to find. There are world bosses, the freaking dragons (Naydra has a really exciting discovery moment that leads into a wild and unexpected boss fight in the world, I loved that), and finding strange locations that are about more than shrines - hidden stashes of treasure, collections of rare stones to mine hidden away in alcoves, and really varied locations with different challenges on the journey, from Akkala Citadel and its stable of flying Guardians, to Eventide Island and its shipwrecked insanity, to a hidden temple full of stationary Guardians at the end of a winding, massive canyon - yes, a lot of this leads to shrines and Korok seeds, but you're also having battles against different foes, solving puzzles in the world, figuring out different ways to traverse the world itself, and diving into the nature of the world itself and the reason why different areas exist. I loved getting a sense of the world, from Akkala Citadel and the story of Hyrule's final stand there, to Hateno Village and its story of how it was one of the only places to survive Ganon's attack, with Hateno Fort serving as a grim reminder of the cost of defending it.
    Tarrey Town is a wonderful payoff in itself that doesn't involve a Shrine or Korok, and I do wish there was more of that - I mostly ignored side quests, focusing on travelling through the world, and not getting too caught up in the Shrine destination - especially when, aside from copied textures and music, they're almost all offering completely unique challenges (and I guess I'm weird for enjoying the Tests of Strength? I find combat fun and I'm always glad to get Guardian weapons and materials).
    But when sometimes you're working through one of four unique massive labyrinths, sometimes solving the riddles of the Lost Woods, and other times finding Shrines in so many different ways, I guess I think the "destination stagnation" comes from two places: one is binging. Play that much of Breath of the Wild that fast, and you're going to get sick of the Shrines, despite their unique puzzles. But there also seems to be a lack of joy from the journey itself, a sense of ignoring what brought you to those shrines - once again, I expect, primarily a symptom of binging the game. But it also comes to personal taste, and for me, travelling the world, finding world bosses, navigating through sandstorms, freeing a giant dragon from the Malice corrupting it, navigating gargantuan labyrinths, or fighting a Lynel in the middle of a ruined Coliseum, there are so many exciting stories and experiences I get from the game that 1) I'm not doing Shrines too frequently, and 2) I don't get sick of the Shrines because I'm both excited about what I'm going to find there (once again, I'm a weird one who likes the Tests of Strength) and I get super jazzed by the journey to get there. When I find a Shrine, that itself feels like an accomplishment, and the fact that every bit of "busywork" the game throws at me provides a tangible reward to make Link stronger makes it worth it in the end to me.
    Though I will agree in one sense - the journey was always the most exciting thing about Breath of the Wild.

    • @Big_Dai
      @Big_Dai 7 ปีที่แล้ว +1

      Champion's Tunic IS the strongest "armor" piece.
      And I agree with everything you said, as well as enjoying the Test of Strength.. even though my first one was, without me knowing at the time, a Major Test (which frustrated me a bit). Only Shrine I left for later.

    • @TadpoleSuperhero
      @TadpoleSuperhero 7 ปีที่แล้ว

      I guess what I meant was, in terms of numbers, yeah, it's the strongest, but you don't get really any interesting bonuses (unless seeing the numbers of enemy health is a "bonus") and it doesn't have a full set to go with (which would have been awesome). So for the time it takes to buff it up, just for numbers, and not too much higher than the highest after it (only 4 defense points higher), it's far too much work for too little reward.
      XD yeah it was interesting coming to understand which tests of strength I could do at the beginning - I think my first was a Major as well and I was very confused why it was so difficult.

    • @eggtimer7545
      @eggtimer7545 7 ปีที่แล้ว

      Dai 大 A fully upgraded Champion's Tunic has the same defense as the fully upgraded Hylian Armor and Ancient Armor chestpieces iirc

    • @marnea1
      @marnea1 7 ปีที่แล้ว

      The Champion's Tunic has a slew of Bonus Effects that aren't made readily apparent. Such as showing enemy HP and letting you see enemy positions behind walls. That might be part of the reason it's so expensive to upgrade. Also while I hardly have every armor in the game. The Champion's Tunic has remained the strongest armor in my inventory. With Ancient Armor being a close second.

  • @markernst7494
    @markernst7494 7 ปีที่แล้ว +4

    I liked the Rhymes, I've never seen a review like this before. People are being too harsh, the rhyming is clearly a one off.

  • @Miracle7Seven
    @Miracle7Seven 7 ปีที่แล้ว +2

    When I was on revali's dungeon, I flew out the window to skip to the other side

  • @ShadowErus
    @ShadowErus 6 ปีที่แล้ว +1

    "Lack of good characters" i KNOW you did not just say that about revali

  • @N00biePwner
    @N00biePwner 7 ปีที่แล้ว +208

    I wish this video wasn't written like a poem. It's a lot harder to understand your criticisms when you're prioritizing rhymes at the expense of clarity.

    • @Chameleonxx3
      @Chameleonxx3 7 ปีที่แล้ว +5

      Shouldn't it be normal to listen to the rhymes? This is an ability that isn't hard to acquire in my opinion. Makes the listening more enjoyable too.

    • @Red24DryBones
      @Red24DryBones 7 ปีที่แล้ว +13

      N00biePwner he was clear on what is wrong and his bias. downside to the rhymes, made the video last a long thyme.

    • @burgerbastard4741
      @burgerbastard4741 7 ปีที่แล้ว +12

      Rewatch the video. He *was* clear and it was easy to understand what his criticisms were if you're paying attention.

    • @pseudogenesis
      @pseudogenesis 7 ปีที่แล้ว +13

      If you didn't think his points were clear then the rhymes weren't the problem here.

    • @marky6456
      @marky6456 7 ปีที่แล้ว +17

      No it wasn't.

  • @hazardousjazzgasm129
    @hazardousjazzgasm129 7 ปีที่แล้ว +277

    I'm still triggered by all the "It's Skyrim meets Dark Souls" comparisons. The game is clearly more like Xenoblade or Monster Hunter.

    • @B0ssPuma
      @B0ssPuma 7 ปีที่แล้ว +12

      Monster hunter is like dark souls and vice versa

    • @AuraStUrm
      @AuraStUrm 7 ปีที่แล้ว

      Kojima World Order Monolith Soft did help with development, so...

    • @Jack-ky2cu
      @Jack-ky2cu 7 ปีที่แล้ว +21

      monster hunter is not like dark souls

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว +11

      @B0ssPuma I'm not sure how considering MH has no targeting system and vastly different movesets and level design

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว

      @AuraStUrm I am aware of that. I'm not aware over how many people still aren't.

  • @clarambrosia9834
    @clarambrosia9834 5 ปีที่แล้ว +3

    4:35 fun fact i found out while watching a speedrun: for some reason the load time here is shorter if you dont mash skip but instead wait until the camera in the cutscene pans out a bit.
    good vid

  • @mjf8897
    @mjf8897 3 ปีที่แล้ว

    they could have had a color grade system so the more shrines you've completed - the brighter or darker the wall get

  • @wollyram6248
    @wollyram6248 7 ปีที่แล้ว +4

    Your heresy is noted, the reckoning will come. (ominous music fade out)

  • @YeahVeryeah
    @YeahVeryeah 7 ปีที่แล้ว +43

    this game broke my grading curve. your complaints are all valid, however, the magic of the game when it starts is unlike anything I experienced since I was an easily impressed child in the 90s. for a great long while I wasn't playing a game -- I was going on an adventure. the pleasure I got from that was more than I have gotten from any other game in this millennium. that alone would force me to rate it at at least a 90/100, even though I agree about a lot of the flaws. in the same breath, I can't honestly look at the popular games of the last 20 years and give them higher than an 89, even if they seem less flawed by a checklist evaluation of their pros and cons. just as there's a different feel from a good game and a great one, this game touches upon the feeling of something greater than what I've come to expect from games.

    • @peddazz2365
      @peddazz2365 7 ปีที่แล้ว

      did you not play many good games in the last 20 years?
      also bringing up your feelings while talking about the quality of a product is fucking countactive

    • @silas0898
      @silas0898 7 ปีที่แล้ว +2

      +Pedda ZZ That's ridiculous, the entire premise of video game reviews are based on "how fun is this product". The entire industry is based on how games make you feel, if you don't feel you are having fun it's a bad product.

    • @peddazz2365
      @peddazz2365 7 ปีที่แล้ว

      Crumbology no feelings are complrtky subjective
      is a game bad because you had a bad day? or are RTS or adventure games bad because YOU dont like them?
      are all games bad then when there are people who dont like any video games?
      is ride to hell good because there is one guy who likes it? or transformers or twilight?
      feelings have nothing to do with the quality of a game or a movie
      your whole argument is in its base of thought wrong

    • @silas0898
      @silas0898 7 ปีที่แล้ว +2

      +Pedda ZZ Why would you continue to watch a movie that elicited absolutely no feelings? If a movie cannot make you care, it doesn't keep you interested, therefore it's a shit movie, what is so hard to understand here?
      You are all over the place man, life doesn't fit into the simple little boxes you want it to, you can't insist on objective game reviews, because they aren't possible. No art can be judged objectively as they are supposed to elicit feelings, all you can do is count up the subjective ones and work out the average.
      Is it possible to measure fun objectively? I don't really think you have a grasp of what you are talking about.

    • @peddazz2365
      @peddazz2365 7 ปีที่แล้ว

      you have the misbelieve that fun = quality which is simply wrong as fun is 100% subjective
      DO YOU NEED EXAMPLES WHY FUN DOES NOT EQUAL QUALITY OR ARE YOU ABLE TO PROCES BASIC LOGICAL THOUGHTS ON YOUR OWN?
      your feelings towards something does not determine the quality of said thing as your own feelings are also 100% subjective
      something does not become good because you like it or the other way around how is this even questionable?
      anyway I don't say that you can make a quality scale from 0 - 100 000 000 000 and pinpoint exactly where a game lies within this spectrum
      but I do say that it is possible to at least point it down in a 0-10 scale or 1-100 pretty well

  • @ethanhudson2009
    @ethanhudson2009 5 ปีที่แล้ว +1

    I think the best way to play breath if the wild is to not do everything. Do what you see and explore a little but don’t search for koroks and don’t do side quests that look boring. Beat the game once you start feeling the fatigue and you’ll feel the best.
    Oh and that’s not saying that you played it wrong because it’s how I played too. You shouldn’t have to play a game in one way and I agree with all of your critiques.

  • @TheLifeisgood72
    @TheLifeisgood72 ปีที่แล้ว +2

    ToTK seems to have fixed the stretched-thin world and enemy variety. There’s so many enemies it almost feels like Pokémon.

    • @Schwenne1994
      @Schwenne1994 ปีที่แล้ว

      The enemie variety isn't that high.... It's better but it heavily leans on reskins
      It's nothing compared to games like Elden Ring for example in terms of the variety of enemies you encounter in the world.

    • @sunlitsonata6853
      @sunlitsonata6853 ปีที่แล้ว +1

      @@Schwenne1994Elden Ring is a game where combat is literally the entirety of your verbs of interaction with the world and it still has recycled boss fights, so compared to Botw/TotK where the exploration and interaction with the world is more dynamic it‘s not the same

    • @Schwenne1994
      @Schwenne1994 ปีที่แล้ว

      ​@@sunlitsonata6853 and combat is also an Integral part of TotKs design. A Lot of systems revolve around the combat system. Exploration is also an Integral part for elden rings design as well. One thing elden Ring doesn't have is physics based puzzles and mechanics. But on a rudementary level these two games share a lot. And I didn't mean to say that TotKs enemie variety isn't enough. My point simply was that it isn't great. It's fine but could be way better. The new enemies are a nice step in the right direction though.

    • @Schwenne1994
      @Schwenne1994 ปีที่แล้ว

      Also.... TotK also recycles it's bosses. All of them. So......

    • @sunlitsonata6853
      @sunlitsonata6853 ปีที่แล้ว

      @@Schwenne1994 Again, combat is a far less integral part of the BotW/TotK style and Elden Ring isn’t even the same type of game. Hell, Sonic Frontiers emphasizes combat more than BotW/TotK do.
      RPG character building and combat is effectively THE MAIN POINT in Elden Ring; for BotW/TotK it’s one facet that you can occasionally run into and run away from as it can actually bleed out of your resources when not planned well around.
      Stat tuning in BotW/TotK is less about number crunching, and more about different equippable pieces and food items with temporary buffs.

  • @gameofpayne
    @gameofpayne 7 ปีที่แล้ว +245

    OK the rhyming was cute for about a half minute then it just became exceedingly obnoxious.

    • @Tc-gv7ed
      @Tc-gv7ed 7 ปีที่แล้ว +59

      That was the point, I think. It mirrors how BotW was amazing the first few days then just became exceedingly repetitive.

    • @CTStyles31
      @CTStyles31 7 ปีที่แล้ว +25

      This is so amazingly meta, if bunnyhop planned this all along then kudos.

    • @hazardousjazzgasm129
      @hazardousjazzgasm129 7 ปีที่แล้ว +9

      Except most people stopped playing at 50 hours, not 100. He doesn't know how to pace himself, so we have to suffer too?

    • @Tc-gv7ed
      @Tc-gv7ed 7 ปีที่แล้ว +3

      That doesn't change the fact that the games novelty, at some point, wears off. I mean, I didn't really find the rhyming annoying, but if I watched the video for a second time, I'd probably start getting annoyed. Point is, at some point, the novelty wears off, and it seems SBH wanted to mirror that. Why? Well that's for you to decide and interpret.

    • @Voeris1
      @Voeris1 7 ปีที่แล้ว +5

      he didn't "plan this all along", stop going through so many logic loops to excuse your daddy's shit decision. the rhyming sucks and is cringeworthy.

  • @AbbreviatedReviews
    @AbbreviatedReviews 7 ปีที่แล้ว +175

    Your love of Witcher 3's sidequests and distaste for Breath of the Wild is something that I've been looking at lately. Witcher 3 got a ton of praise for making side quests that felt significant and integrated themselves into the world on a level that went way beyond the standard "side quest" perspective. Breath of the Wild's side quests epitomize the tertiary nature of side quests. However, the biggest criticism of these quests in Witcher 3 is probably the biggest strength of Breath of the Wild.
    People criticized Witcher 3 quests for being very formulaic in their mechanics and gameplay. Often revolving around going to a dot on the map, hitting your Witcher senses, finding a monster, beating it, and collecting the reward. Breath of the Wild, while not immensely diverse, offers a wide variety of puzzles and features side quests without way points or really more than a suggestion as to where to go and what to do, creating a more diverse and immersive experience. But then Witcher 3 would begin and culminate with complex flawed multi dimensional characters that sometimes offered alternative solutions for you to consider that may take much less work or much more. Breath of the Wild's quests start with a couple of lines of text and may end with nothing at all other than another generic reward. The journey can certainly be more entertaining, but without strong bookends they blend together.
    I think the way you played both games really affects your perception of them. When you binge on Witcher 3 you get a collection of strong well told narratives that feel good. Breath of the Wild doesn't have that thought provoking experience to break it up. So those repetitive tile sets in shrines and handful of enemies really start getting to you. It plays a lot better with plenty breaking it up - which is why even now playing from day one I'm not past the half way point. Zelda is and always has been fairly light narratively, especially outside of the main quests. Breath of the Wild makes that even lighter, and even though the scale of the game makes up for that, it may not be the best way for the series to continue to go.

    • @TheNejD
      @TheNejD 7 ปีที่แล้ว +18

      I havent played BOTW but the seeming as its something you havent touched on at all, the main thing i enjoyed about the witcher 3 side quests was learning to be a witcher and figuring out what the monster was before the game just tells you and trying to figure out the non straight forward ways to finish them. They're not so much based on physical puzzles as mental puzzles at least thats how i saw them.

    • @MisterHeroman
      @MisterHeroman 7 ปีที่แล้ว +1

      Nej, that's kinda like BotW's sidequests. They aren't as nuanced, but they come close.

    • @javkiller
      @javkiller 7 ปีที่แล้ว +5

      Would it be fair to say BOTW is more about the journey while Witcher 3 is about the destination?
      Because most of George's gripes here seem to circle back to the fact he finds the process repetitive and the conclusions unrewarding, but I'm honestly having a blast just taking the in the sights. The dangling carrot being a weapon or another shrine doesn't appear to deter me a week in.
      It might very well be that plowing through most of the game's content in a way that would make most people sick of it, is in fact the exact wrong way of consuming this particular product, much like a lot of people play games like overwatch as "snacks" or palate cleansers rather than full on 6 hour frenzy sessions.

    • @tonyhybo8597
      @tonyhybo8597 7 ปีที่แล้ว +11

      "Its fine for Zelda to be a lesser game then alot of top open world games on the market, its still 10/10 becouse its Zelda and thats what matters"
      Almost sounds like youre a fanboy...

    • @AbbreviatedReviews
      @AbbreviatedReviews 7 ปีที่แล้ว +11

      Who are you even replying to? No one here said anything like that.

  • @luisoncpp
    @luisoncpp 7 ปีที่แล้ว

    The curious thing about the side quests, is that even when they can be seen as lame stuff, I found them interesting because many of them teach the player mechanics and tricks from the game.
    Some of them are clues about how to find shrines, or gives you recipes for useful food/elixirs, or tell you where is located important stuff.
    Of course I think this is not the best approach for creating side quests, because they can be used to word building as well without scarifying their mechanical explaining purpose, but it's not the worst approach either. The worst approach would be to populate the towns with NPCs asking for random fetch quests with no connection with the story nor the gameplay.

  • @WickedKnightAlbel
    @WickedKnightAlbel 5 ปีที่แล้ว +1

    Your rhymes are all fitting and your critique is all fair
    The hate fans are emitting should be given no care

  • @TreeRootPlays
    @TreeRootPlays 7 ปีที่แล้ว +6

    Hey, I really liked that you tried something new with this review.
    Keep being you and making great content.

  • @quell82
    @quell82 7 ปีที่แล้ว +2

    i agree with you about a lot of this, but i found a lot of the characters involved in side quests were much more developed than in a regular zelda game (or even many open world games), and there were a few genuine laugh out loud or smile to myself moments for me. i think most of the champion characters were underdeveloped through the flash backs, except for the zora one - i thought having her father and brother in the present brought that character more to life.
    overall the main story was the one of the more immersive aspects - the relationship between link and zelda was shown really well through the drip feeding and exploration and it felt like you were gaining your own memories back. the zelda voice actress just really didn't fit the character i thought though, and the same for all the other champions.
    the completionist aspect of this is what rubs me the wrong way the most. so many people complain about all the constant collecting you have to do in games like assassins creed, but when its in a zelda game (with korok seeds after the 5-6 puzzles become commonplace, or the armour upgrading) they praise it.
    i really enjoyed the open world feel of the game, but i agree that the four "dungeons" were too short and mostly not challenging enough.
    i didn't particularly like how every ability was essentially available at the start of the game either. one of my favourite parts of previous zelda games is getting a new weapon or item from a dungeon and then going out into the world to see what different things i can do with it. by the time i got to the "end-game", i was a bit bored of experimenting with the shiekha slate powers and the few other items you get.
    eventide island was great though, best part of the game i thought. the boss fights were really fun too, and felt unique enough that i didn't mind the same colour schemes throughout (even for gannon). the "world bosses" were daunting enough that it was really fulfilling when i finally killed my first lynel, and the first time i rode one of the rock giants was exhilarating.
    i like the direction the series is going, if they continue with this format, but i think there's a lot they can learn from with this game. definitely not my favourite in the series, or my favourite open world game, but it sure is a breath of fresh air in many ways.

  • @oliverhilton6086
    @oliverhilton6086 5 ปีที่แล้ว +3

    _Oh George, this review was just right,_
    _I’m definitely reading this at my poetry night._

  • @lukeboeckelmann1684
    @lukeboeckelmann1684 5 ปีที่แล้ว

    The thing about this game is it shines most when you DON’T follow any of the quests and just fuck around experimenting with the system. This game rewards creativity far more than completion.

  • @NekoiNemo
    @NekoiNemo 7 ปีที่แล้ว +3

    "Zelda that is like Morrowind"?? Well, now i'm actually curious about it!

    • @TheBloopers30
      @TheBloopers30 7 ปีที่แล้ว +3

      without the good questing.

    • @geneirai
      @geneirai 7 ปีที่แล้ว +1

      depends what you're looking for, if you're looking for a 30-40 hour experience, the main story and some of the shrine quests are all you reall need for good questing.

  • @ArbiterKen
    @ArbiterKen 7 ปีที่แล้ว +12

    This was absolutely fantastic! You shouldn't be afraid of backlash when reviewing BOTW. I've been waiting for a fair analysis of this game since it came out. I feel exactly the same way about the shrines and dungeons. They both take so little thought to complete since you know it'll most likely require the use of one of your runes. It also doesn't help that they're each so short and look visually the same. The game overall is a fantastic step in the right direction, especially the combat, but you're right. I got my ass handed to me in the first two days which made me so happy, then I just got better equipment and became more used to the mechanics and formulas and nothing became a challenge.

    • @zayaannashrid1374
      @zayaannashrid1374 7 ปีที่แล้ว

      I agree, I think the rhyming was clear and concise though I think the delivery could be better

    • @fy8798
      @fy8798 7 ปีที่แล้ว +1

      Little hint: The other reviews are as fair an analysis as this video is.
      The difference is just that this video happens to align more with your individual tastes. It's no more or less legit than the others though.

    • @ArbiterKen
      @ArbiterKen 7 ปีที่แล้ว +1

      I didn't mean to come across that way. This was the most fun I've had playing a game in the longest time; I honestly could not put it down for weeks. The amount of polish, and the encouragement to explore is fantastic. I just felt that a lot of people reviewing it looked past the story and dungeons/shrines and talked extensively about the exploration(Which, again, is stellar).

  • @Zackapo
    @Zackapo 7 ปีที่แล้ว +9

    jesus, Switch loads a lot faster

  • @quintopia
    @quintopia 6 ปีที่แล้ว

    you can tell this was published before we learned how to cut the shrine exit load times in half.