Him getting the devs to acknowledge that Warrior is just the worst class from every possible angle cracked me up. You could really see them having to change their own perspective in the moment to admit that, and I believe it will lead to positive changes for the class in the future. Props to them for being willing to be transparent and make admissions like that live, too, btw. It's rare to see people in this position be so committed to having an honest dialogue and not just falling back on basic PR speak.
Podcast was great stuff Lots of great takeaways, there has been some bricks and meme stuff I been thru this with PoE 1 GGG will cook. Just hope they concede on some of the ruthless concepts
Compare this interview to things like Diablo 4s "Campfire". The devs barely answers questions, give good explanations or actually seem interested in talking about their game. I don't think they even play it. Meanwhile GGG developers are just cozy and passionate about their game, and want to talk about it.
Doesn't mean they play it though...and seeing as there's probably like 4 devs who do, and only 1 of them are part of the senior team, I'm certain they just have plenty of experience in acting like they're fine with the fire they started. Otherwise they'd have patched the broken crap after watching and playing them...
@@DxBlack They play it, but what most don't understand is that this kind of person don't have the time to hardcore it and understand/find every bug or glitch. That's why games are making Alpha and Beta version of their game, because they know that there is a lot of experienced players who will play the game and hardcore it.
@@DxBlack Mark literally says it in the interview lol, it took him 32 maps to go from t1 to t15, he's literally a beast at playing the game, and always has been. Idk where tf did you get that impression if you really watched the complete interview.
Reminder that the initial comet build died, but all that other stuff is allowed to exist KEK Also: Freeze *not* mentioned, not asked for. Big disappointment. Like, really big. All the other stuff literally doesnt matter to me if the game freezes my PC on every third loading screen. NOT a C2D.
They talked about this saying they need more data so they might ask people to add a script to the .exe to get a bigger bug report but will lower fps some percent.
I hope they do add something really dumb like the corpses pointing to the citadels, i think it would be pretty funny, especially if its pointing to something completely useless. A lore event would be cool too, sort of like the battlefield easter eggs but not as annoying and convoluted
So they don't want the game to be slower and more methodical? It's basically just gonna be poe 1 at this point without the movement abilities. Class power is way over the top imo.
If I understood correctly, they want that level of power to be something to strive for, and to be achievable, but not to the point to one shot a boss the first time you kill it, and those fights should be at least 2-3 minutes long. So, we will see those screen cleaning builds, but we won't be one shooting bosses that regularly (not on the first try at least) unless we're at an Elon build level of items.
@@DixonYamoufmore than the damage, they underestimated how fast you can charge those gems to trigger. Same reason that makes me think that herald of ice will be nerfed when we receive the new economy reset, as it creates a chain effect bc it can also freeze while triggering its own effect, and that means it's too easy to set up.
Ok, as far as i understand. Things that slow down their servers will be fixed in the first place. So all that shit that is 1 fps builds, will be definitely nerfed. That's 99% of broken builds right now. 😁
TO BE FAIR to the "corpse conspiracy theorists"... PoE1 *did* have corpses lying on the ground that showed you the correct path to proceed through certain maps in the campaign, so it wasn't entirely out of the realm of possibility for them to have something like that in PoE2 lol
the bleed on only life being hitted makes sense, please i hope they don't change it, like, the energy shield is your soul or something and the dark magics and so go through, meanwhile the life is your flesh body and can bleed
its good thematically, its too strong game balanced wise. if we stay true to just logic then every skeleton and construct enemy wont be poisoned or bled, sometimes its better to just keep it as a game and not a simulation.
He's even harsher with "the vision", he was the one who wanted ruthless to be a thing lol, Jonathan and Mark are more relaxed about QoL changes as far as I've seen.
Im pretty sure bleed works on energy shield as intended as you can still die from bleed effects if you dont run CI. The real discussion is how strong is energy shield combined with grim feast and CI.
@@icarus369 you can't have a bleed applied to you if you have ES, this makes it functional immunity, "bleed" ground effects do phys over time and do not bypass ES so no, doesn't bypass ES in functionality
@exredux3880 If bleed bypassed energy shield then CI would be useless to take. It either does not bypass energy shield or they changed the damage type to chaos, I have not tested it.
Thats why the charm exist... There's literally charm that let u not be affected by bleed... Same sht in poe1 ppl didn't go ci and be immune to all stuff... They have to use stuff that let them fix the bleed issue.
in poe 1 being CI only immune to chaos,if in poe 2 CI being chaos and bleed immune might as well delete life based build let everyone play CI,it's clearly bugs,it will be fixed,I got nothing to complain about tbh.
But it does not work how it should work. Ci = 1 hp and Chaos immunity and damage does not by pass energy shield, as of now for you to get a bleed stack on you it must hit life but as it cannot hit life it do not trigger the bleed. How it should work is Ci = 1 hp Chaos immunity, damage does not by pass energy shield but a bleed will trigger and it will de gen you energy shield before life.
Great compilation, also that meme at the end is so true, PoE1 is so fucking great why did they have to change EVERYTHING for PoE2 it just makes no sense. Like why flip the tiers lol so insane, are they just fucking with us?
Waystone sustain problem being brushed aside is insane. Clearing tiers over and over and getting one LOWER ranked waystone IF you're lucky is making MANY people quit the game.
but it was addressed.. stop dying so much.. there is literally no other reason for you not to be sustaining EASILY if you don't die. I literally have a quad tab full of 4-14s and a Norm Tab full of 15s
@@ph34rocious He just read through your lies. No-one is quitting because of this made up problem. If you don't die and clear maps it's near impossible not to go to t14. It's almost hard to sustain lower levels. I say almost because the abundance of waystones still makes it easy to sustain lower levels. Are you sure you aren't disregarding the entire atlas mechanic and dying in at least half your maps?
no 3.26 news was the biggest disappointment of the interview. and them saying at the end "there's a lot to get into" definitely means there's a shit ton of stuff coming in 3.26 and not that it's getting delayed, right guys?
I’m currently running juiced t15 maps, why TF do waystones less than t10 drop in those maps. I swear I still get shit tons of white single digit waystones and very few of the same level or above.
Man Darth Microtransactions rhetoric in argumenting his points is so good. I love the way he proposes changes.
Him getting the devs to acknowledge that Warrior is just the worst class from every possible angle cracked me up. You could really see them having to change their own perspective in the moment to admit that, and I believe it will lead to positive changes for the class in the future. Props to them for being willing to be transparent and make admissions like that live, too, btw. It's rare to see people in this position be so committed to having an honest dialogue and not just falling back on basic PR speak.
great video ! you should make this after every podcast like this and make it even longer
Podcast was great stuff Lots of great takeaways, there has been some bricks and meme stuff I been thru this with PoE 1 GGG will cook. Just hope they concede on some of the ruthless concepts
not so great for the game, cause one life per map still sucks the motivation to play it atall
Compare this interview to things like Diablo 4s "Campfire". The devs barely answers questions, give good explanations or actually seem interested in talking about their game. I don't think they even play it. Meanwhile GGG developers are just cozy and passionate about their game, and want to talk about it.
Doesn't mean they play it though...and seeing as there's probably like 4 devs who do, and only 1 of them are part of the senior team, I'm certain they just have plenty of experience in acting like they're fine with the fire they started. Otherwise they'd have patched the broken crap after watching and playing them...
Half the interview Jonathan seems like he's out of touch with what is going on
@@DxBlack They play it, but what most don't understand is that this kind of person don't have the time to hardcore it and understand/find every bug or glitch. That's why games are making Alpha and Beta version of their game, because they know that there is a lot of experienced players who will play the game and hardcore it.
Let’s not bring up poop in this discussion
@@DxBlack Mark literally says it in the interview lol, it took him 32 maps to go from t1 to t15, he's literally a beast at playing the game, and always has been. Idk where tf did you get that impression if you really watched the complete interview.
thanks for the work, this is actually interesting seeing all the different perspectives here from the streamer boyz
Found your channel recently. Keep up the good work bro!
Thanks a lot, bro! appreciate the support 🙌🙌
very nice editing making all the reactions flow together
thx for all the work u put into these clips, I don't watch streams bc of work and this summarized version is perfect
Good stuff mate! Especially when mixing and overlaying different streamers. 👍
Nice editing!
Honestly the Tower Conspiracy is gonna get us a "Cow Level" stuff faster that in D4
DathM: Warrior this, warrior that...
Ghazzy: Minions this, minion that...
Xbow Merc: not even mentioned
We’re going to be eating good baby!
Thanks bro appreciate the efforts.
Reminder that the initial comet build died, but all that other stuff is allowed to exist KEK
Also: Freeze *not* mentioned, not asked for. Big disappointment. Like, really big. All the other stuff literally doesnt matter to me if the game freezes my PC on every third loading screen. NOT a C2D.
They talked about this saying they need more data so they might ask people to add a script to the .exe to get a bigger bug report but will lower fps some percent.
And comet is still used on hella builds but the sorc builds that actually freeze stuff can't use it for mobbing lol. Tragic
try another windows version. i think 11(24H2) causes the freezes
@@derlou88 Okay, I will try another windows version for my linux system. Its a PoE problem, man...
@@monkeibusiness well i have the exaxt same issue and uninstalled. tried to help with some forum stuff i didnt test myself. good to know tho..
I hope they do add something really dumb like the corpses pointing to the citadels, i think it would be pretty funny, especially if its pointing to something completely useless. A lore event would be cool too, sort of like the battlefield easter eggs but not as annoying and convoluted
Devs saying theyre tempted to do some tinfoil hat shit actually true is actually such a great idea 😂
the fact that bodies are sometimes prioritized over on death effects is fucking wild. way to punish people for playing
this channel must be pinned into poe's website
Did anyone really have a problem with map sustain?
Ghazzy was a bit hostile for no reason at points, but all in all they did a great job.
That's how bro is all the time. He's very cocky
His life is the game, it’s understandable it’s hard to control your emotions when you’re passionate about something.
So they don't want the game to be slower and more methodical? It's basically just gonna be poe 1 at this point without the movement abilities. Class power is way over the top imo.
I believe they do and they vastly overestimated how much the items combined with cast on freeze or cast on crit can get insane
If I understood correctly, they want that level of power to be something to strive for, and to be achievable, but not to the point to one shot a boss the first time you kill it, and those fights should be at least 2-3 minutes long. So, we will see those screen cleaning builds, but we won't be one shooting bosses that regularly (not on the first try at least) unless we're at an Elon build level of items.
@@DixonYamoufmore than the damage, they underestimated how fast you can charge those gems to trigger. Same reason that makes me think that herald of ice will be nerfed when we receive the new economy reset, as it creates a chain effect bc it can also freeze while triggering its own effect, and that means it's too easy to set up.
itll come with the new economy reset some time in future
You didn't listen to the video did you.
Corpses randomly lie in a N O S W position to fake hint in what direction to go :D:D:D
Ok, as far as i understand. Things that slow down their servers will be fixed in the first place. So all that shit that is 1 fps builds, will be definitely nerfed. That's 99% of broken builds right now. 😁
ruetoos laugh gave me cancer. Thanks for that
TO BE FAIR to the "corpse conspiracy theorists"... PoE1 *did* have corpses lying on the ground that showed you the correct path to proceed through certain maps in the campaign, so it wasn't entirely out of the realm of possibility for them to have something like that in PoE2 lol
you're on to something there... 👀👀👀
Is it public when the patch will be coming out?
Later this week.
the bleed on only life being hitted makes sense, please i hope they don't change it, like, the energy shield is your soul or something and the dark magics and so go through, meanwhile the life is your flesh body and can bleed
It make it too strong. You're already immune to chaos dmg as CI, so also being immune to bleed is stupid.
its good thematically, its too strong game balanced wise.
if we stay true to just logic then every skeleton and construct enemy wont be poisoned or bled, sometimes its better to just keep it as a game and not a simulation.
@@tomaszguzik9018bleed for CI would then mean instant death everytime which also makes no sense.
Charm... Thts ur answer.@@aflyingcowboy31
@@tomaszguzik9018 yeah i was confused why bleed was supposed to not work on ci when energy shield char were weak to bleed in poe1 cuz no armor
Помогите
Куда пропал Крис Вилсон
Я скучаю по нему😢
Game Director of POE1
He's even harsher with "the vision", he was the one who wanted ruthless to be a thing lol, Jonathan and Mark are more relaxed about QoL changes as far as I've seen.
@@Capitan_Captain Да, в этом вы правы. Я просто скучаю по Крису как по личности, и как по члену семьи:( Совсем пропал.
Git nerfed Ruetoo and Jungroan lmao
Im pretty sure bleed works on energy shield as intended as you can still die from bleed effects if you dont run CI. The real discussion is how strong is energy shield combined with grim feast and CI.
The thing is, bleed is supposed to bypass ES and it isn't doing it. Simple.
@Capitan_Captain Bleed does bypass energy shield unless you are immune to it.
@@icarus369 you can't have a bleed applied to you if you have ES, this makes it functional immunity, "bleed" ground effects do phys over time and do not bypass ES
so no, doesn't bypass ES in functionality
@exredux3880 If bleed bypassed energy shield then CI would be useless to take. It either does not bypass energy shield or they changed the damage type to chaos, I have not tested it.
@@icarus369 Or just give CI immune to bleed ,very simple. Right now playing bleed builds feels bad since it does not bypass energy shield
but again. if bleed bypass energy sheild when you CI. YOU ARE DOOM.
you only have 1 hp what do you mean???? if they bypass ci it's instant death.
Thats why the charm exist... There's literally charm that let u not be affected by bleed... Same sht in poe1 ppl didn't go ci and be immune to all stuff... They have to use stuff that let them fix the bleed issue.
in poe 1 being CI only immune to chaos,if in poe 2 CI being chaos and bleed immune might as well delete life based build let everyone play CI,it's clearly bugs,it will be fixed,I got nothing to complain about tbh.
But it does not work how it should work. Ci = 1 hp and Chaos immunity and damage does not by pass energy shield, as of now for you to get a bleed stack on you it must hit life but as it cannot hit life it do not trigger the bleed. How it should work is Ci = 1 hp Chaos immunity, damage does not by pass energy shield but a bleed will trigger and it will de gen you energy shield before life.
Bleed is physical damage.
Think about what energy shield does and than rethink how the interaction between bleed and CI works.
Streamers are content simps. Do people like reactions? Its such content bloat
Great compilation, also that meme at the end is so true, PoE1 is so fucking great why did they have to change EVERYTHING for PoE2 it just makes no sense. Like why flip the tiers lol so insane, are they just fucking with us?
Everything? The endgame play is practically the same lol you run around shattering screens of enemies
I liked that they flipped the tiers, I just wish they would show the max tier on it as well. Something like T5/T12. That would already help.
Waystone sustain problem being brushed aside is insane. Clearing tiers over and over and getting one LOWER ranked waystone IF you're lucky is making MANY people quit the game.
but it was addressed.. stop dying so much.. there is literally no other reason for you not to be sustaining EASILY if you don't die. I literally have a quad tab full of 4-14s and a Norm Tab full of 15s
@nervani19tft93 congrats on having zero reading comprehension 😂
@@ph34rocious He just read through your lies. No-one is quitting because of this made up problem. If you don't die and clear maps it's near impossible not to go to t14. It's almost hard to sustain lower levels. I say almost because the abundance of waystones still makes it easy to sustain lower levels.
Are you sure you aren't disregarding the entire atlas mechanic and dying in at least half your maps?
@@porteurliste Another utterly pointless response. If I'm lying why even bother to respond?
no 3.26 news was the biggest disappointment of the interview. and them saying at the end "there's a lot to get into" definitely means there's a shit ton of stuff coming in 3.26 and not that it's getting delayed, right guys?
That means there's a lot of work they have to do before it's ready to be revealed
Its too early to release anything good for 3.26, they asked at the end also it would be a long ass interview if they started to talk about poe1
Get rid of ghazzy. Bad host and unlikable
huge changes hahahahahaha
I’m currently running juiced t15 maps, why TF do waystones less than t10 drop in those maps. I swear I still get shit tons of white single digit waystones and very few of the same level or above.
Ok so fix your loot filter
@@blackwomangamer2637🤡 answer
So you are saying you have no problem sustaining juiced t15's ? What's the problem?