6:41 that's not Montenegro... 10:05 that's also not Montenegro... 11:49 that's still not Montenegro... 29:20 finally got it right 36:01 yeah that's definietly Montenegro
He could also have alliance/union members getting some land when their ally successfully attacks? Not sure how exactly it’d work, but I think it sounds cool
@@TheSkyShaft yeah that's a great idea. What about dice with the number of cities as dice sides? Eg. Poland has 6 cities from killing 5 countries, so you roll a d6 for them
“I swear i’m not a north macedonian or macedonian supremacist, clearly the simulator game I built is tho” 12:12 my brother you made the choice to empower them, the simulator stands with montenegro
Alliances just dun feel like alliances. They feel like non-aggression pacts and maybe military access. My suggestion would be that the roll against a country that is in an alliance is tougher to win. Up to a 3, you no longer exist. Up to a 7, you lose land. Up to an 11, no changes. Up to a 16, you take land. Up to a 20, you take them over. This might be a bit unbalanced for this, but would give alliances meaning.
You can update the alliance where , the country that is being attacked, will role a number and there will be 50-50 possibility. If it’s allied country will help it or not. if the country gets help from its alliance, then the invaders role will be reduced by one tier/color . That is If the invader is concurring the whole land (10-20), it will conquer some land(6-9) or if it is conquering some land then nothing happens Edit: spelling
@@nicolasspray though military alliance on paper says that they have to give back up , the last decisions are still made by the leaders so it will be good for the game if there is a chance in that, and if the allied country always helps, then these countries will never be overtaken by invaders, prolonging the game
This is such a cool concept, it definitely needs more development but I cant wait for the future! A few suggestions that I have from my experience of making battle Royales Make the alliances and the unions more impactful maybe make it change the odds by +1 or -1 Have less total takeovers but more realistic land grabs, it’s funny but it feels more immersive and realistic If nations have conquered others or have minorities include them in the civil wars, maybe multiple sides? If a nation is super overstretched and gets conquered maybe create new rebel nations as though the empire is collapsing and separatists are rising up It’s up to you which ones of these you can use, also there’s a possibility that it just causes the game to never end so maybe make the world battle Royale like a series of videos
You should make it so that if you have an alliance what happens when you roll the dice. For example if you attack the the attacker needs a 15 or higher
cant believe i just sat through 42 minutes of static map of Europe just changing colours and i still enjoyed it lmfao. and can we just appreciate how the rise and fall of Luxembourg happened, such a tiny nation with a pack of punch lmao
I feel like the alliance mechanics could use some work like maybe when an alliance attacks their odds of taking over are higher than a single country and their odds of losing are lower, and same thing for unions but when unions lose the entire thing gets taken over not just the country that got. Chosen in the wheel
Something that could be cool is it a country has a ally it rolls a d25 whenever attacking and whenever attacked the attacking nation rolls a d15 (So alliances provide bonus to allied countries in war)
What if instead of each month being a war or an alliance or something else, you spun a wheel for each month, with like an 80% chance of war, 10% chance of alliance etc. so it’s a little more randomized?
I really enjoyed this but i think a good addition would be for between 10 and 15 rolls a large gain would be made rather than just occupying the whole country (though i do realise this may make the game take much longer)
It would be really cool if you had a Timelapse of the whole Battle Royale Map at the end of the video. E.g: a screenshot after every month and put them together
Drew to make alliances more useful is to like give +10 defense. Like for example if nation x attacks nation y who’s allied and rolls 10 it would be 10-10= 0 so the attack is repelled. Something like that cuz it now feels so unimportant
I would LOOOOOVE to see this with the whole world 😁❤ there’s a ton of countries so you could also do that in a few different videos. I love these videos thank you 😊 ❤
I feel like aliances need a 'buff'. My first thought is that if someone is in an alliance, defeating them in a war (if you attack them) is gonna be harder. Because It's ganna be harder to fight france and germany at the same time instead of only france you know
I have one big suggestion, please change the invader from having a 50% chance of entirely conquering the other country I would change the complete invasion to 15-20 or 17-20
6:46, Montenegro came up which should have been a battle with Serbia with Serbia losing but he when with Macedonia for some reason and eliminated Bulgaria. Bulgaria will be furious at him for NOT KNOWING his European Geography
As a Porto Portuguese person, the ability to declare war on Lisbon is a great feeling, and even overcomes the fact that for the majority of the video, Montenegro was a synonym for (North) Macedonia
It should be 10 for nothing happens then progressively getting better or worse depending on which side it is on, unification should act like a country is token over but with two capitals (spin capitals red black blue ect), you would have a separate week for the countries around the attacker
the ideology thing feels kinda useless, maybe you can update it to be better, also the alliance and unification things also feel like they need a little bit of improvement, maybe, when one of the alliance members/unified country gets attacked it has a bigger chance to win against the attacker PS: I wont mention that Macedonia is not Montenegro
I like the changes about the dice rolls meaning, but I feel like it would be fairer to do : 1 - invader gets fully annexed by the target 5 - target gets half of the invader's territory 10 - nothing changes 15 - invader gets half of the target's territory 20 - invader fully annexes target
I did something similar Drew but I did 1-4 Invader loses everything 5-9 Invader loses some land 10 Nothing happens 11-15 Invader takes land 16-20 Invader takes everything
I think that wars should be based on population. I country would have a higher population of winning a battle based on its population, you can change the settings to do this in wheel of names
Attacking a Alliance should give you disadvantage (two dive rolls, use the lowest number) and attacking while in an Alliance give the attacker a advantage (two rolls, use highest).
Drew you should have it so when a country has an ideology they can re roll one dice based on how many allies they have. So if they Allie to everybody then they become unstoppable like in real life.
Drew: "I swear I am not a North Macedonian Supremacist" Since you're giving all of Montenegro's wins to North Macedonia, yes you are. We see the truth, Drew.
As a Bulgarian, i feel highly ashamed of mistaking Montenegro with north Macedonia
Serbia would've died instead of you lol.
@@Harveusthegreatno I think we were after Kosovo, Bulgaria be catching bullets
@@HarveusthegreatWhy did you have to point that out? That just makes it even worse.
@@MultinationalCrabLegionnah no one likes Serbia lol
THANK BULAGARIAN LIKE ME YOUR RIGHT
Okay, besides the whole Montenegro and N. Macedonia stuff, this was a really cool video idea! Would definitely like to see more.
no one cares but 500th like.
I love how Drew just keeps mistaking North Macedonia for Montenegro💀
@@NikolasLol-is7gf you can click the 3 dots on right of your comment to edit it
I'm using youtube in google chrome and I think I cant do that
@@NikolasLol-is7gf Let's talk about todays sponsors Opera GX
What makes it funnier is that he’s mistaking it on the wheel, but still calling it North Macedonia on the map
@@NikolasLol-is7gf no it works on google chrome
6:41 that's not Montenegro...
10:05 that's also not Montenegro...
11:49 that's still not Montenegro...
29:20 finally got it right
36:01 yeah that's definietly Montenegro
😂
😂🤣😂🤣🤣🤣🤣🤣😂😂😂😂
@@KatieLiYTBro
@@KatieLiYT😐
@@KatieLiYTthat wasn’t funny.
you should make alliance members contribute to combat where each alliance member is +1 on the dice or -1 for the enemy
He could also have alliance/union members getting some land when their ally successfully attacks? Not sure how exactly it’d work, but I think it sounds cool
Great idea, but +1 is not enough. At least +3. I would personally do +5 for the first ally and then +3 for every member
perhaps the alliance member contributes a 1d4 or 1d6?
@@TheSkyShaft yeah that's a great idea. What about dice with the number of cities as dice sides? Eg. Poland has 6 cities from killing 5 countries, so you roll a d6 for them
+5 too strong, they would always take land even if they get only 1 on the dice@@randomviever
“I swear i’m not a north macedonian or macedonian supremacist, clearly the simulator game I built is tho” 12:12 my brother you made the choice to empower them, the simulator stands with montenegro
Drew needs to make an apology video to the entire country of Montenegro.
He better
Me from Montenegro 🇲🇪 be like 🥲
Also to Bulgaria!
@@SonicHusky Wait who did he mistake Bulgaria for?
@@MSMDOFrocks it’s the fact that Bulgaria would’ve kept independence but he gave it the Macedonia- I mean Montenegro
As a Hungarian, it gave great pain that Hungary died by Romania, but at least we endured untill the last battle.
With you brotha
As a Romanian great fight,great country but in my Romanian blood I still hate you. Never got Transylvania back💀💀💀💀
I am Romanian and the game was actually kinda fun
Spoiled
@@destroyer-fz3lp I am Moldovan 🇲🇩 brotha
Alliances just dun feel like alliances. They feel like non-aggression pacts and maybe military access. My suggestion would be that the roll against a country that is in an alliance is tougher to win. Up to a 3, you no longer exist. Up to a 7, you lose land. Up to an 11, no changes. Up to a 16, you take land. Up to a 20, you take them over. This might be a bit unbalanced for this, but would give alliances meaning.
"The first invading country is Czechia" me a Czech: peace was never an option
Cs kubo
@@imnotagoodfriend čau, jak jde život
@@MMkuba33 dobře
@@imnotagoodfriend 🥰
@@MMkuba33 😉😄
You can update the alliance where , the country that is being attacked, will role a number and there will be 50-50 possibility. If it’s allied country will help it or not. if the country gets help from its alliance, then the invaders role will be reduced by one tier/color . That is
If the invader is concurring the whole land (10-20), it will conquer some land(6-9) or
if it is conquering some land then nothing happens
Edit: spelling
its a military alliance, why wouldnt they help?
@@nicolasspray though military alliance on paper says that they have to give back up , the last decisions are still made by the leaders so it will be good for the game if there is a chance in that, and if the allied country always helps, then these countries will never be overtaken by invaders, prolonging the game
Haha, its funny how europe ends with a Romanian-Hungarian conflict.
Mano que se f*** eu vou beber p****
You ruined it
bro you spoiled it
"A hungary-slovakia union sounds OK" Yeah for hungarians, the slovaks may not like it very much lol.
Can’t wait for Czechia-Austria
Ireland takes over the UK 3:44
Drinks pints for 20+ minutes
Leaves refusing to elaborate any further 🍺🗿🇮🇪 27:06
Yup 🗿
As a British who votes for Ireland more the Irish would have there dream come true in the game but I don't think in real life.
Of course Hungary and Romania was the last standing. They were fighting for Transylvania....again
2:19 Agreed. I hope using maps with rivers will be a permanent part for future videos of this game
This is such a cool concept, it definitely needs more development but I cant wait for the future!
A few suggestions that I have from my experience of making battle Royales
Make the alliances and the unions more impactful maybe make it change the odds by +1 or -1
Have less total takeovers but more realistic land grabs, it’s funny but it feels more immersive and realistic
If nations have conquered others or have minorities include them in the civil wars, maybe multiple sides?
If a nation is super overstretched and gets conquered maybe create new rebel nations as though the empire is collapsing and separatists are rising up
It’s up to you which ones of these you can use, also there’s a possibility that it just causes the game to never end so maybe make the world battle Royale like a series of videos
Wait where can I play this game
What do you mean?
Drew: "they oofed every Italian in the peninsula"
Drew 2 seconds later: "I guess they wanted more Italian speakers"
💀
Romania litterally means Land of the romans
Which means
The 2nd roman empire commence
You should make it so that if you have an alliance what happens when you roll the dice. For example if you attack the the attacker needs a 15 or higher
Yes
Hungary vs Romania final is poetic
As a Macedonian, we aint sleepy like Montenegro why are you mistaking us☠️💀
You Confused Macedonia and Montenegro at 6:42.
Wdym
its "north macedonia". macedonia is a greek province
@@first_8_digits_of_Pi Greece belongs to Macedonia
@@first_8_digits_of_Pi 🤓
@@Warrenbowser3righttt……
cant believe i just sat through 42 minutes of static map of Europe just changing colours and i still enjoyed it lmfao. and can we just appreciate how the rise and fall of Luxembourg happened, such a tiny nation with a pack of punch lmao
If you do proceed with a World scenario, i hope you make it so if the arrow goes to the edge of the map, it actually loops around the globe
I feel like the alliance mechanics could use some work like maybe when an alliance attacks their odds of taking over are higher than a single country and their odds of losing are lower, and same thing for unions but when unions lose the entire thing gets taken over not just the country that got. Chosen in the wheel
Something that could be cool is it a country has a ally it rolls a d25 whenever attacking and whenever attacked the attacking nation rolls a d15
(So alliances provide bonus to allied countries in war)
What if instead of each month being a war or an alliance or something else, you spun a wheel for each month, with like an 80% chance of war, 10% chance of alliance etc. so it’s a little more randomized?
Funny how you chose Porto for the civil war in Portugal considering the Liberal Revolution of 1820 AKA the Revolution of Porto
3:16 fun fact: In 17th century poland and sweden for short period of time were united under one king
I really enjoyed this but i think a good addition would be for between 10 and 15 rolls a large gain would be made rather than just occupying the whole country (though i do realise this may make the game take much longer)
There is no real advantage in gaining land. You just become a bigger target
You should try
1-4 aggressor dies
5-8 aggressor loses territory
9-11 nothing happens
12-16 aggressor takes territory
17-20 aggressor conquerors
9-11?!
@@gr3avy Nothing happened then
@@KiraiKatsujiI think he was referring to the event in 2001 💀
@@Hypez_Gamez I know and nothin happened out of ordinary
@@KiraiKatsujiyou can't be serious 💀
in this scenario the "Alliance" acted more like "Non-Aggression Pacts" tbf
as a romanian, i find it ironic that romania and hungary, 2 historical enemies fought in the end
It would be really cool if you had a Timelapse of the whole Battle Royale Map at the end of the video. E.g: a screenshot after every month and put them together
Bro literally gave Bulgaria to North Macedonia when it was Montenegro’s time to shine
Suggestion to make alliances matter a bit more, +1 when attacking, -1 when being attacked
Drew to make alliances more useful is to like give +10 defense. Like for example if nation x attacks nation y who’s allied and rolls 10 it would be 10-10= 0 so the attack is repelled. Something like that cuz it now feels so unimportant
I would LOOOOOVE to see this with the whole world 😁❤ there’s a ton of countries so you could also do that in a few different videos. I love these videos thank you 😊 ❤
Drew starts off this video by causally giving Austria the southern portion of the Sudetenland!
Of course the video ended with the Hungary Romania rivalry
i love how the finale was Romania vs Hungary
Romania vs Hungary ending was epic
Romania vs Hungary, a truly beautiful rivalry.
Nice job Drew keep up the good work
Perhaps once you’ve perfected your game someone could code it into an actual game/app
Ya he should
Drew literally confused north Macedonia for Montenegro for the entire entire video💀💀💀
I feel like aliances need a 'buff'. My first thought is that if someone is in an alliance, defeating them in a war (if you attack them) is gonna be harder. Because It's ganna be harder to fight france and germany at the same time instead of only france you know
14:20
Drew for sure knowing we want to see civil war action: Oh it’s going to Iceland!
24:25 It's almost Transylvania
I have one big suggestion, please change the invader from having a 50% chance of entirely conquering the other country I would change the complete invasion to 15-20 or 17-20
I love how Drew turned north Macedonia into Montenegro
6:46, Montenegro came up which should have been a battle with Serbia with Serbia losing but he when with Macedonia for some reason and eliminated Bulgaria. Bulgaria will be furious at him for NOT KNOWING his European Geography
The Romania-Hungary final battle was cinematic
Had it be a number from 4 to 9 we could've seen a civil war pop up
5:52 But Poland literally sent a song to JESC 2023 about needing a friend😢
To make it fair for larger countries you could scale the dice roll up if the country has more capitals conquered, making it harder to kill
Give alliances a plus 2 defend buff and a minus 1 needed to attack. 36:00
As a Romanian, I feel very proud
Same
Macar aici castigam si noi 😂😂
As a Porto Portuguese person, the ability to declare war on Lisbon is a great feeling, and even overcomes the fact that for the majority of the video, Montenegro was a synonym for (North) Macedonia
Update: Losing to Lisbon was heartbreaking. All of Iberia should be united under Spanish or Porto-guese rule
@@nkbm3120 why not keep it the way it is so nobody dies?
I think that a 20 attack roll should give the same effect as unification, with a 2x chance for getting picked.
18:48 lithuania got their old borders back (excluding Russia)
I from hungary, and in the final, we lose from romania, thats lots of pain😢
North Macedonia: Wow big empire!
Montenegro: it was supposed to be mine
North Macedonia: Shut up montenegro!
10 years of geography, calls Montenegro north Macedonia :skull:
Lol Funny rivalry at the end, funny how those two found themselves fighting in the final.
18:29 Serbians: The ideal Yugoslavia
Corporate needs you to find the diference between this picture(Montenegro) and this picture(N. Macedonia)
Drew: they are the same picture
Drew is slowly perfecting this game of his. Keep it up 👍
I love how Drew keeps saying that Slovakia is Hungary's brother, and Poland is Hungary's enemy, when it's the exact opposite LMAO
Imagine how much it would change if drew didnt switch them up
It should be 10 for nothing happens then progressively getting better or worse depending on which side it is on, unification should act like a country is token over but with two capitals (spin capitals red black blue ect), you would have a separate week for the countries around the attacker
Stop saying "BrO MisTAKeN NorTH MaCedoNia AnD MONtERneGo🤓👆" Lets appreciate his work
Hungary is getting WW2 flashbacks 😂
The man who beged Got his wish (the guy that wanted a Malta flag in the background)
3:17 Instead of them looking past them, they should break the alliance but no war
the ideology thing feels kinda useless, maybe you can update it to be better, also the alliance and unification things also feel like they need a little bit of improvement, maybe, when one of the alliance members/unified country gets attacked it has a bigger chance to win against the attacker
PS: I wont mention that Macedonia is not Montenegro
I like the changes about the dice rolls meaning, but I feel like it would be fairer to do :
1 - invader gets fully annexed by the target
5 - target gets half of the invader's territory
10 - nothing changes
15 - invader gets half of the target's territory
20 - invader fully annexes target
i think doing a battle royale like this but on a divided european map would be cool
I bet a lot of Portuguese were really happy with the civil war. I'm one of them! Also the Portuguese-Spanish rivalry is realllllyyyyyyy old.
Not Drew forgetting kaliningrad 💀
I did something similar Drew but I did
1-4 Invader loses everything
5-9 Invader loses some land
10 Nothing happens
11-15 Invader takes land
16-20 Invader takes everything
That was an amazing battle royale! I hope to see more episodes!
I think that wars should be based on population. I country would have a higher population of winning a battle based on its population, you can change the settings to do this in wheel of names
the victory against Hungary was so much sweeter, because we were the last two countries
Congratulations! You beat us.
@@randomhungarianperson 🤣I mean it was all rng anyway, but it was funny to see Romania and Hungary be the last 2 standing.
Drew, the Lithuanians did own Belarus in real life, but it was in the middle ages/ early modern period, like in EU4.
you should subtract a number of allies of the targeted country from the dice rolls, so thise alliances would make any sense brotha
cheers from Poland
"Why hasn't Lithuania done this in real life?" Flashbacks to 1440 borders...
DREW HOW DO YOU NOT KNOW THE BALKANS OF ALL PLACES
Attacking a Alliance should give you disadvantage (two dive rolls, use the lowest number) and attacking while in an Alliance give the attacker a advantage (two rolls, use highest).
Montenegro no his victory has been stolen cause of drew messing up
Wheel: lands on Montenegro
Drew: *gives Macedonia land*
Montenegro: excuse me? What the f**k?
You should make it so the more territory they conquer the stronger they become ❤❤❤
24:15 romanias uprising could have been szekelys where the majority is hungarian
This is the first video when my country (Hungary) almost won😊
14:55 PAUSE IT IN TIME AND IT LOOKS LIKE SOMETHING SUSPISCIOUS
Petition for Drew to put an Imperial Dutch flag on the wall (day 6)
Imagine Montenegro got a civil war when it was basically a dot😂
AS A ROMANIAN I SEE THIS AS AN ABSOLUTE WIN (Mostly because Romania won against Hungary)
Drew you should have it so when a country has an ideology they can re roll one dice based on how many allies they have. So if they Allie to everybody then they become unstoppable like in real life.
The wheel trying to say what is montenegro, but Drew no, it’s North Macedonia.
Drew you are secret macedonian.😄🇲🇪🇲🇰
Drew: "I swear I am not a North Macedonian Supremacist"
Since you're giving all of Montenegro's wins to North Macedonia, yes you are. We see the truth, Drew.