But in all fairness, if episode 1 of Futurama has taught us anything, it’s that monotonous jobs in space are far more hilarious and fun than the same monotonous job on Earth
If the scourge of Reality TV taught us anything, it's that most monotonous jobs can be at least somewhat entertaining provided we're watching someone else do them.
When you think about it, the Luigi's Mansion games are basically 'Housekeeping Simulator'. Vacuuming up ghosts really isn't all that different from vacuuming dust in the grand scheme of things.
Flight Simulator. I'll do short sightseeing hops around cities or points of interest, but there are some players who will devote _hours_ of autopilot time in an airliner crossing the Atlantic or flying to Hawaii. If I'm going to spend eight hours flying from Brest to Chicago in an Airbus or a 747, I want to get paid...
Lmao, I do the takeoffs, landings and some of the manual flying in between but oh boy I do use the “fast travel” method to bypass the cruise section. 😆 There’s a mod that even lets people sim being Air Traffic Controllers but I’ve never used it. And honestly I’m not very good at flight Sims. I’m better at fun games.
Lemme tell you, when you get that ratio of production, transport and more production time just right in satisfactory so that ALL your machinery runs at peak efficiency, Satisfactory truly is ... satisfactory. Unless you're building the Sydney Opera House in Satisfactory, that is. You do you, weird architectural Pioneers.
I’ve watched this channel since around 2015 and it’s probably one of the very few channels where I enjoy every upload with no exceptions. Thank you for your work.
Fallout 4's settlements are kind of a 'city planner' role, in that you have to design and build a place for settlers to live, sleep, work, farm etc., and try to get them happy (there's an achievement for a 100% happy settlement). Alternatively, if you set up caravans between settlements, Fallout 4 becomes a 'logistics coordinator' in that you can have one settlement focus on food to supply other ones, another might supply all your clean water, share crafting resources to build something requiring more than you routinely carry on you.
I thought the same thing. By the time real life got in the way, all my time spent in fallout 4 was being spent building the kind of vault that you wouldn't go crazy living in for years at a time. The atrium is also a full-sized open gymnasium with basketball hoops at each end and a 4-story high ceiling, lined with muttfruit trees so that you can feel like you're going outside once in a while. I had to cut down on the number of families that can live through the apocalypse, but the survivors that do make it are less likely to have a mental episode and do something we'll all regret.
I'm a delivery driver watching a video or listening rather to a list video about boring jobs in video games that includes delivery driving while I am currently driving and delivering
@@LorenzoCassaro apparently it is. it's part of a network of cameras on the trucks basically meant to be used as evidence in accidents. the one watching the driver is to be sure we are not distracted by phones, wearing seat belts, etc
Elite: Dangerous not only has insane grind if you want to unlock all the ships and upgrades but the easiest way to make all the money you need is transporting goods between systems. So it basically becomes Space Trucker Simulator.
I ended up just being a "space Uber". I only took the jobs that made me travel thousands of light-years to see a beacon. 😂😂. I made a absolute fortune doing it too. Selling the nav data and getting like 3-10 million credits for the job itself. I miss elite dangerous. It's a shame the developers just abandoned the console version even if I do understand why they did it.
Galaxy on Fire 2 was great cause it had both a very fun fighting system and missions, plus some good story, but they also had an economy system that you could both use to make money or basically ignore completely. Only a few of the highest ticket items really made you go all in on the trading.
1:32 Okay but as someone that played Satisfactory since Update 7, you have _no idea_ how hype this little animation (dismantling the words "Early Access") was when the launch trailer came out 🤩
8 วันที่ผ่านมา +1
I agree! And using the 1.0 launch trailer as the basis for this was good, it shows off all the awesome factory-ness of the game! (been playing since update 5 here hehe)
There is an old Star Wars MMO (Galaxies?) where some players would specialize in buffing other players by playing music in cantinas, doing literally nothing else.
Galaxies was a trip man. You could build your own character out with what skills you wanted. There was skills for a camp master that you can actually set up better and better camps that can increase buff rates for stuff dancers can provide. There was some intense interplay between roles..... AAAAAANNNNND SOE ruined it by chasing WoW with preset professions
Yeah, I think EVE was a bad inclusion on this list because that whole entry is less about the game itself and more about how people choose to play it. There was also a guild in City of Heroes called TaxiBots who literally just hung around populated areas and offered to teleport you from one end of the map to the other so that you didn't have to run all the way across if you were on your way to another map. I don't know what those players got out of that, but there were a lot of them and I utilized them frequently.
Hardspace: Shipbreaker is a game where you work in a spaceship salvage yard, breaking down cruisers, sorting out their pieces and cargo into the requisite ports. It’s SUCH a job game, the plot itself is about forming a union against the tyrannical megacorporation you work for.
Does Foxhole also make you stand in formation for hours for obscure reasons, pick up trash around your base, and standby for word from your higher-ups until you pass away from boredom? Bc if so, accurate.
You've reminded me of a headline in _The Onion_ which was something like "New 'ultra-realistic' military shooter features fixing trucks and awaiting orders."
Idk about Helldivers 2. A job is something you’re trapped in, forced to toil under in perpetuity. The suffering of the Helldivers is over within a few minutes on average. Your labors in Animal Crossing are eternal.
With that title, the first game that came to my mind is "Hardspace: Shipbreaker" where you are an automative dismantler, but in space. It's not a well known game, but despite those premises, it's pretty fun.
I wanted to nominate Hardspace: Shipbreaker, but it didn't feel fair. You know exactly what you're getting into when you buy that game. I hope. The title could be a little misleading but the game description is spot on.
The story along the way is so engaging and the struggle of indebted workers is depicted so well that I was honestly emotional at the end of Hardspace. Beautiful game.
@@SamuelGeist the game premise is modeled off of the real life struggles of shipbreakers, underpaid and overworked people disassembling (oceanfaring) ships in countries where work safety is not taken seriously. Someone on TH-cam made a very good video about it and it's heartbreaking to hear about
Sims - Makes you think you will play god. But all it does is make you do the same things in real life, only in a game: wake up, cook, eat, go to work, gym, try to hold together a social life, while not drowning or catching on fire.
Ever play Raft? Congratulations, you've become a volunteer recycling service who strives to collect trash from our oceans and turn it into a better organized version of flotsam.
Wait, WHAT? Really? I need to see the movie now, damn....and I usually refuse to watch movies filmed in my country even when there are just a few scenes....
@@danielarosindoshe was an extra and i think she mentioned that she didn’t end up in any of the footage that made it into the movie. Could be wrong though about that part but she definitely was an extra for that movie and some others actually
You could argue Ever Oasis eventually turns into Ridiculous Town Management. It's hard to go out adventuring when apparently the entire settlement depends on me to stock all their shops, greet visitors, and tell them how to garden.
I'll throw in Barn Finders. You run a second hand shop, selling stuff you find in old barns, auctioned storage units or houses you get tasked to empty out. And towards the end there's... yeah... no spoilers. Just that you get to also sell an UFO. Game gets totes crazy.
@@thesledgehammerblogYou also never get payed enough for your work and it has a ridiculous difficulty curve! Why does this game even have a difficulty curve?!?
I felt it was just tedious and annoying than depressing. I can live with a little bleak atmosphere, the areas were still interestingly designed. But constantly sabotaging your own work with the mop and blood mechanics, the tumbling buckets, the floaty bins and the laser was just frustrating. I like mindless tasks sometimes, they can help to switch the brain off. But if I was forced to play one more minute of Viscera Cleanup Detail, I will probably bludgeon someone with a bucket.
The "Survivors" in ARK Survival Evolved/Ascended. Want to ride a Rex? First punch a tree, then punch a Dodo, then try a Dilo, then run from a Raptor.... fun, fun, fun
The early days of Cult of the Lamb, glorified kindergarten job. I swear I lost my patience more than once after coming back from a raid because all of my followers either were starving, throwing up, or pooping everywhere with no intention of cleaning it up themselves
Me 6 months ago: “Why won’t people shut up about Stardew Valley? It sounds so tedious. I don’t want to spend my free time farming.” Me now: “Hey team, I’m watering the cat then I’m gonna fish. Can someone grab me tomato seeds from the store? I don’t have time to go if I’m catching a herring for a child’s science project but I need to get those seeds planted by tomorrow.”
One for the commenter edition: literally both of Lucas Pope's games. The man has a perchant for making tedious jobs into incredible games. In Papers Please you're a passport inspector and it has some of the hardest hitting moral choices in a game and in The Return of the Obra Dinn you play an insurance adjuster whilst also getting sucked into an incredibly made paranormal mystery.
A glorified job would be like FIFA Ultimate Team or any game with a live service model and daily objectives. Lucas Pope's games are vaguely about an actual job but turned into something entertaining which is the other way around.
I'm not sure if those fit the theme of the video. Although, to be frank, the video itself is kind of aimless as is. EVE Online is about how people choose to play it, not necessarily what the game itself is about. State of Decay was never pretending to be anything other than what it is. I get the Death Stranding entry because that's a game that seems like one thing on the surface but is really something else. I kind of thought that's what the whole video would be, but it feels like there's a lot of filler here. I think your idea, games about seemingly boring jobs but make for an awesome gaming experience, would be a way cooler video.
I wish the Obra Dinn didn’t have graphics that trigger headaches… i actually own it but can only play it in a tiny window if i plan on doing anything other then trying not to throw up and laying in bed with the lights off for the rest of the day (also it feels quite a bit condescending at times wich doesn’t help my already quite limited enjoyment)
Death Stranding is such a truly satisfying game to play. It's such a full on love fest. People really appreciate your efforts to deliver things to them. You get to know them. You end up helping them in unexpected ways and touching their lives. They give you what you need to thrive. You create entire transportation and delivery infrastructures. You share that with other players You rebuild a highway system. Everyone is helping everyone. Then there are the likes. Everyone appreciates you with likes, you hand out likes left right and center. It's sooo satisfying and makes you feel so nice. Please friends, become a fellow porter and keep on keepin' on. We'd love to have you.
How… does that work exactly? I’m actually curious about that now. I’d heard that it was a boring game and that put me off trying it. However I know from experience that I can have a high tolerance for “boring” games that aren’t about fighting and whatnot. And when it comes to online gaming I’m very much a PvE player and I actually like cooperating with other players.
It’s really fun in a lot of ways but it’s also frustrating and there is a definite feeling of tension? Tension feels like the right word. There’s also moments of terror and panic. Feelings of triumph. You can also just spend an hour screwing around and running into people.
I still thinks it's an underrated game for all those reasons and its art direction. It really is one of the most satisfying experiences I've had with videogames.
With Satisfactory, the factory building part is actually the chill, relaxing bit you can safely return to once you're done clearing swamps and dark caves of spiders, running across the map to get away from radioactive space-hogs, having ancient aliens melt your brain with confusing messages, and hearing the dreaded noise of a power supply shutting down
Book of Hour's basic premise is that you are the newest Librarian of Hush House, appointed seven years after the place was abandoned. You might think that there might be some minor maintenance, cataloguing of books, lending books to patrons, etc., but really, it's more a combination of... uh. Recruiting help from townsfolk and random passers-by to get *them* to tackle the problems inherent to reclaiming rooms (what's that? Deadly soul-destroying curse? Sure, let me just give this poet a whole bunch of random stuff and they can handle it), cataloguing and reading books with an optional possibility of also needing to remove some flavour of magical contamination from them, going for walks on the moor or the beach to see what you can find, occasionally lending a book to someone because it loosely connects with some magical incident that they're interested in, making ink and/or other items, throwing stuff into a fire/down the well/into the sea, gardening... With the House of Light DLC, you can add cooking and throwing parties to that list.
Shoutout to Cult of the Lamb, where, at some point, you spend a whole week in the camp, doing chores, building stuff and fishing before you remember you were _actually_ playing a game about hitting things with your sword.
I have to throw out some honorable mentions: Elite dangerous back when it was really popular you would spend your time using inara and a bunch of app plugins like edsm in order to actively update market prices for the rest of the community while also finding the best trade routes to make a ton of money in order to build better ships. I also have to say that Minecraft might be the most Jobber game of all time you literally have to learn to grow crops and/or animal husbandry animal husbandry in order to sustain yourself long-term, lest we forget the main function of the game which is using basic hand tools to gather resources in the same way that we did 150 years ago. What's even more hilarious about this is that you can build complex systems of machines but at the end of the day none of them make mining actual ores any faster
@@d.b.4671 I mean, State of Decay doesn't fit that definition either. The game never advertised itself as being anything other than what it is. Their lists aren't exactly perfect. At least Papers Please would've made for a more entertaining entry.
I know this isn't the point of the video but I can't get over Jane's adorable workbench set-up, with the panel at the back and the stalls on either side to make the area look like a greenhouse, or maybe a potting shed. I am 100% stealing that idea for the empty spot on my island
Chef - Cooking Simulator Engineer - Scrap Mechanic A lot of jobs - Job Simulator Test Subject - Portal 1 & 2 Surgeon - Surgeon Simulator Cleaner - Powerwash Simulator
#3 reminds me of a series of video by "Wingspan TT", who was (and maybe still is) the leader of the EVE Corporation "Wingspan delivery service". they "deliver" missiles to unsuspecting targets! #4 you forget to mention Lindsay Wagner. the most unique feature of Death Stranding is what Hideo Kojima called "asymmetric multiplayer co-op". this means that if one player builds a bridge or a recharge station or even a Zipline station, other players can use it! that is, AFTER linking up the "Chiral Network" in that area. #7 reminds me of a webcomic where someone expected Animal crossing to be about BREEDING HYBRID ANIMALS.
Interesting fact: on the US side of WWII the highest death _rates_ were not of the army nor the navy but the merchant marines who were delivering all the supplies needed for front-line soldiers and sailors.
Now come on, if that laptop Andy's sporting in the intro really had the sexiest Sonic fan art the internet had to offer on it, it would be at least 73% more on fire.
I love to see the 3 of you still making content together on this channel 😊 I’ve been watching you since the run up to GTA 5’s release nearly 12 years ago. To see you all still together making videos after all that time is really awesome. Keep up the amazing work. ❤️
LOL, my sentiments exactly about Death Stranding which I wanted to like soooo badly but then thought if I want that kind of bother, hassle and BS I can just go to work 😂
I feel the Legend of Heroes - Trails in the Sky and Azure/Zero fit this so well. Fantastic games, amazing stories.....as basically low level police grunts that spend too much time finding citizens lost items/cats or beating up random monsters that are in locations to far away for people to stumble on........
Animal Crossing games are the pure essence of life simulator: you're given a house with a mortgage & you have to do whatever you can to pay it off whilst consuming content all the time
The lack of Powerwasher (and other sim-like games) is astonishing.. but then again.. yeah sims are sorta already jobs and you know what you're getting into before even getting into it.
@@Barrillel Rule 34 predates the internet itself…I’m not entirely convinced humanity invented R34, it feels like something that invented humans some days.
ACNH - I got binned from the online group I was part of... but still I had every collection in the museum, I had captured every diving creature and completed every every Nook Task... the Island of Winterfell had a solid ice wall in the dungeon of the Winterfell castle there was an unfortunate end in the kennels. ACNH got me through lock down but the Switch has not been turned on for a couple of years now... Truly a platform system of our misery.
Wow, Been watching this channel for probably 10 years, and this is the first time there's been a list that features MY favorite games! Well the first 4 anyways. 1. Satisfactory is my current GOTY 2. Foxhole is the only MMO I still play. 3. EvE online is... EvE Online. 4. Death Stranding is among my all time favorite games. And 5-7... Haven't played them, but 4/7 is pretty good!
Gamification of work is already a RL thing. Task managing software applications used in offices to guide employees through intricate service processes are basically indistinguishable from quest-driven resource-management entertainment games, with (virtual) awards and rankings for each completed action or task.
I live in an apartment. The idea of "pest control, but you can use heavy explosives and sometimes actually win" sounds pretty cool. Can the Helldivers call in a "Tactical Giant Flip-Flop" ?
The first game that comes to mind is Endless Sky, where a large portion of the game is just dropping off supplies/passengers. Even if you choose the fighter starship, you will most likely resort to mining to buy a better ship for a good few hours, even than you aren't likely to give it up anyway, as it can be quite lucrative, and a good portion you can earn is by buying and selling stuff from the market of one planet to another
One of the fundamental purposes of a video game is to manufacture a sense of satisfaction and accomplishment in a player. Letting them do an easier version of a job that they can't get in the real world is one of the most efficient ways to do that.
In X4: Foundations, you start as an adventurous pilot, completing missions, uncovering sinister plots, doing a bit of espionage, maybe even some piracy, and exploring the gate network. You soon realize that, more likely than not, the universe will need you to become the CEO of your own interstellar mega corporation, managing everything from factories in space, to a logistics network of freighters and building fleets of warships, all in order to save everyone from a rampaging genocidal general AI faction called the Xenon. By the end of the game, instead of flying a spacecraft, you will be holed up in your office, issuing commands on a map and perusing glorified spreadsheets.
But in all fairness, if episode 1 of Futurama has taught us anything, it’s that monotonous jobs in space are far more hilarious and fun than the same monotonous job on Earth
If the scourge of Reality TV taught us anything, it's that most monotonous jobs can be at least somewhat entertaining provided we're watching someone else do them.
As someone who does a lot of exploration and trade in Elite: Dangerous, I can confirm.
Good news.
, everyone!
As a player of hardspace shipbreaker I would have to agree
I'm a SPACE delivery boy!
When you think about it, the Luigi's Mansion games are basically 'Housekeeping Simulator'. Vacuuming up ghosts really isn't all that different from vacuuming dust in the grand scheme of things.
yeah but those games are fun and far better than actual vacuuming
Sometimes you actually vacuum dust and other stuff
Except, ya know, can't really vacuum what you can't see
@@mattalan6618got that right
Helluva thing to equate the capture and containment of disembodied human souls with housekeeping. Congrats.
Andy's years of judging Pikachu art makes him the perfect candidate to judge that sexy Sonic fanart.
Are you saying the Pikachu art wasn't sexy?
@@Zezlemet no, he's saying he has experience.
9:15 - And this is what makes the game unrealistic. You'd never see a _real_ Amazon worker being allowed to have a toilet break.
And yet he couldn't think of a way that Quiet could wear some damn clothes.
It's called a power fantasy.
because it's Fedex
Flight Simulator. I'll do short sightseeing hops around cities or points of interest, but there are some players who will devote _hours_ of autopilot time in an airliner crossing the Atlantic or flying to Hawaii.
If I'm going to spend eight hours flying from Brest to Chicago in an Airbus or a 747, I want to get paid...
Lmao, I do the takeoffs, landings and some of the manual flying in between but oh boy I do use the “fast travel” method to bypass the cruise section. 😆
There’s a mod that even lets people sim being Air Traffic Controllers but I’ve never used it. And honestly I’m not very good at flight Sims. I’m better at fun games.
True! Also if I'm going to spend eight hours on that flight, I'll better actually be in Chicago afterwards!
Funniest opening joke I've heard from these list videos.
As someone who has worked as a pest exterminator in the past, I recall my working experience quite differently.
Lemme tell you, when you get that ratio of production, transport and more production time just right in satisfactory so that ALL your machinery runs at peak efficiency, Satisfactory truly is ... satisfactory.
Unless you're building the Sydney Opera House in Satisfactory, that is. You do you, weird architectural Pioneers.
I’ve watched this channel since around 2015 and it’s probably one of the very few channels where I enjoy every upload with no exceptions. Thank you for your work.
7 Sexiest Sonic Fanarts as Judged by Us video WHEEEEN
7 Sexiest Oxboxtra Fanarts as Judged by Us video?? Asking for a friend...
I'd sadly watch that haha
@@GeneCash Did you make the 7 fanarts? :p
I see Luke is up to normal adult man things again lol
I'd settle for it being Patreon exclusive if needs warrant
Fallout 4's settlements are kind of a 'city planner' role, in that you have to design and build a place for settlers to live, sleep, work, farm etc., and try to get them happy (there's an achievement for a 100% happy settlement). Alternatively, if you set up caravans between settlements, Fallout 4 becomes a 'logistics coordinator' in that you can have one settlement focus on food to supply other ones, another might supply all your clean water, share crafting resources to build something requiring more than you routinely carry on you.
I thought the same thing. By the time real life got in the way, all my time spent in fallout 4 was being spent building the kind of vault that you wouldn't go crazy living in for years at a time. The atrium is also a full-sized open gymnasium with basketball hoops at each end and a 4-story high ceiling, lined with muttfruit trees so that you can feel like you're going outside once in a while. I had to cut down on the number of families that can live through the apocalypse, but the survivors that do make it are less likely to have a mental episode and do something we'll all regret.
‘I always have tons of caravans all over the place. I just love seeing them travel around.’
I'm a delivery driver watching a video or listening rather to a list video about boring jobs in video games that includes delivery driving while I am currently driving and delivering
at least you ARE getting paid for the deliveries!
i could not do this, our trucks have a camera pointed at us while driving
@@KyloStimpyThat's terrible! Is it even legal?
@@LorenzoCassaro apparently it is. it's part of a network of cameras on the trucks basically meant to be used as evidence in accidents. the one watching the driver is to be sure we are not distracted by phones, wearing seat belts, etc
American Truck Simulator IRL
Elite: Dangerous not only has insane grind if you want to unlock all the ships and upgrades but the easiest way to make all the money you need is transporting goods between systems. So it basically becomes Space Trucker Simulator.
yea I love Elite Dangerous but I was surprised it didn't make the list
This is literally what stopped me from playing it
I ended up just being a "space Uber". I only took the jobs that made me travel thousands of light-years to see a beacon. 😂😂. I made a absolute fortune doing it too. Selling the nav data and getting like 3-10 million credits for the job itself. I miss elite dangerous. It's a shame the developers just abandoned the console version even if I do understand why they did it.
Galaxy on Fire 2 was great cause it had both a very fun fighting system and missions, plus some good story, but they also had an economy system that you could both use to make money or basically ignore completely. Only a few of the highest ticket items really made you go all in on the trading.
oh, i made most of MY money in Elite Dangerous by Mining asteroids...
at least the fanciest type is interesting, IF you can find a compatible rock.
1:32 Okay but as someone that played Satisfactory since Update 7, you have _no idea_ how hype this little animation (dismantling the words "Early Access") was when the launch trailer came out 🤩
I agree! And using the 1.0 launch trailer as the basis for this was good, it shows off all the awesome factory-ness of the game! (been playing since update 5 here hehe)
There is an old Star Wars MMO (Galaxies?) where some players would specialize in buffing other players by playing music in cantinas, doing literally nothing else.
Yeah, Galaxies.
Galaxies was a trip man. You could build your own character out with what skills you wanted. There was skills for a camp master that you can actually set up better and better camps that can increase buff rates for stuff dancers can provide. There was some intense interplay between roles..... AAAAAANNNNND SOE ruined it by chasing WoW with preset professions
SOE is good at ruining things. RIP Planetside. It was a good time whilst it lasted.
Yeah, I think EVE was a bad inclusion on this list because that whole entry is less about the game itself and more about how people choose to play it. There was also a guild in City of Heroes called TaxiBots who literally just hung around populated areas and offered to teleport you from one end of the map to the other so that you didn't have to run all the way across if you were on your way to another map. I don't know what those players got out of that, but there were a lot of them and I utilized them frequently.
Hardspace: Shipbreaker is a game where you work in a spaceship salvage yard, breaking down cruisers, sorting out their pieces and cargo into the requisite ports. It’s SUCH a job game, the plot itself is about forming a union against the tyrannical megacorporation you work for.
It’s such a great game, especially with some music put on.
thats the point though, mite as well put gas station simulator on the list that is on
and just like Death Stranding it is a game i love to play. Wish there was more ships or mod support to build ships but what you get is what you get.
@@mystmistmonorea1327 there are mods! google "hardspace shipbreaker nexus"
That game absolutely slaps but you are not wrong
What about the OG work simulator Paperboy for the NES? Literally a job many of us had as kids.
You can go deeper with the original stand up arcade game of Paperboy.
Does Foxhole also make you stand in formation for hours for obscure reasons, pick up trash around your base, and standby for word from your higher-ups until you pass away from boredom? Bc if so, accurate.
You've reminded me of a headline in _The Onion_ which was something like "New 'ultra-realistic' military shooter features fixing trucks and awaiting orders."
Yes, if that formation is posted up around a blown bridge in a defensive line and the trash around your base is dropped equipment
@DavidCowie2022 Classic stuff lol
Veteran located!
"Sorry, you can't go back to the barracks because someone with a completely different job than you is still 'working' "
Driving efficiency in your own factory with no other oversight is genuinely fun.
0:33 I see that Mom Can't Cook sticker, Andy... Lol!
Idk about Helldivers 2. A job is something you’re trapped in, forced to toil under in perpetuity. The suffering of the Helldivers is over within a few minutes on average.
Your labors in Animal Crossing are eternal.
With that title, the first game that came to my mind is "Hardspace: Shipbreaker" where you are an automative dismantler, but in space.
It's not a well known game, but despite those premises, it's pretty fun.
I wanted to nominate Hardspace: Shipbreaker, but it didn't feel fair. You know exactly what you're getting into when you buy that game. I hope. The title could be a little misleading but the game description is spot on.
It’s so satisfying to play!
The story along the way is so engaging and the struggle of indebted workers is depicted so well that I was honestly emotional at the end of Hardspace. Beautiful game.
@@SamuelGeist the game premise is modeled off of the real life struggles of shipbreakers, underpaid and overworked people disassembling (oceanfaring) ships in countries where work safety is not taken seriously. Someone on TH-cam made a very good video about it and it's heartbreaking to hear about
@@lachouette_et_le_phoque link plz?
4:49 Andy’s sassy “I mean not THAT mistaken” is iconic 😂😂
Sims - Makes you think you will play god. But all it does is make you do the same things in real life, only in a game: wake up, cook, eat, go to work, gym, try to hold together a social life, while not drowning or catching on fire.
Minecraft: The children YERN for the mines.
Ever play Raft? Congratulations, you've become a volunteer recycling service who strives to collect trash from our oceans and turn it into a better organized version of flotsam.
But in flotsam i could have a murderous seagull! Scratch that i could have several murderous seagulls!
Games that feel like a job? Welcome to Deep Rock Galactic; an intergalactic mining corporation and “sole” prospectors of the planet Hoxxes IV!
Do I hear a rock and stone?
Rock and Stone... Yeeaaahhh!
ROCK AND STOOOOONE!
Did I hear a Rock and Stone 👀
Consider this: Legally speaking, rocking is more legal than stoning.
I think Jane's "Pumpkin Patch of Pure Piquery" is adorable.
Jane made a joke about Spielberg calling her but it was only the other week I found out she made cameo in ready player one.
Wait, WHAT? Really? I need to see the movie now, damn....and I usually refuse to watch movies filmed in my country even when there are just a few scenes....
@@danielarosindoshe was an extra and i think she mentioned that she didn’t end up in any of the footage that made it into the movie. Could be wrong though about that part but she definitely was an extra for that movie and some others actually
You could argue Ever Oasis eventually turns into Ridiculous Town Management. It's hard to go out adventuring when apparently the entire settlement depends on me to stock all their shops, greet visitors, and tell them how to garden.
I wouldn't know. I was stopped by a puzzle I apparently needed a specific villager for but it wouldn't let me through even when I brought her with me.
What about seven games that sound like just a boring job but is actually hilariously epic? Like Power Wash Simulator, for example (yes, really).
I'll throw in Barn Finders.
You run a second hand shop, selling stuff you find in old barns, auctioned storage units or houses you get tasked to empty out.
And towards the end there's... yeah... no spoilers. Just that you get to also sell an UFO. Game gets totes crazy.
Power Wash Simulator is a rather mundane game about cleaning things that just happens to have a completely bonkers storyline underneath all of it.
I would add in Crime Scene Cleaner to that list. It’s pretty much Power Wash but you work for the mafia.
Lawn Mower Simulator
@@thesledgehammerblogYou also never get payed enough for your work and it has a ridiculous difficulty curve! Why does this game even have a difficulty curve?!?
"Not today though, today's gonna be a good day" needed that thanks 😂
What about Red Dead Redemption 2, which is basically just a game where you play a personal stylist to a cowboy?
Or is that just how Andy plays it?
Judging from the amount of people I've seen play it, he is far from the only one that plays it that way.
Nosfarrantu is a great name Andy. Well done.
Think you know about soul-deadening work? Not until you've played Viscera Cleanup Detail. It got so depressing I had to stop playing it.
I felt it was just tedious and annoying than depressing. I can live with a little bleak atmosphere, the areas were still interestingly designed. But constantly sabotaging your own work with the mop and blood mechanics, the tumbling buckets, the floaty bins and the laser was just frustrating. I like mindless tasks sometimes, they can help to switch the brain off. But if I was forced to play one more minute of Viscera Cleanup Detail, I will probably bludgeon someone with a bucket.
Mario Bros, a game where instead of going on a fun adventure across many different worlds, you clean clogged pipes as a plumber.
Which spinoff was that again? I thought the original arcade game was a PVP hero-based looter-shooter taking place in an underground labyrinth?
Honestly it would be a pretty funny April fools prank for Nintendo to release an actual plumbing simulator with some mario skins
This is why Luigi is better than Mario. Luigi stays home and keeps the family business going while Mario runs off after some girl.
The "Survivors" in ARK Survival Evolved/Ascended. Want to ride a Rex? First punch a tree, then punch a Dodo, then try a Dilo, then run from a Raptor.... fun, fun, fun
Fable 2 didn’t even play coy. It’s like “go get a job to fund your quest.”
The early days of Cult of the Lamb, glorified kindergarten job. I swear I lost my patience more than once after coming back from a raid because all of my followers either were starving, throwing up, or pooping everywhere with no intention of cleaning it up themselves
These aren't video games...
They are video jobs.
I love how some of these were pretty reasonable, and then there was State of Survival and Helldivers 2
Me 6 months ago: “Why won’t people shut up about Stardew Valley? It sounds so tedious. I don’t want to spend my free time farming.”
Me now: “Hey team, I’m watering the cat then I’m gonna fish. Can someone grab me tomato seeds from the store? I don’t have time to go if I’m catching a herring for a child’s science project but I need to get those seeds planted by tomorrow.”
Came to see if Eve Online was on the list. Was not disappointed.
One for the commenter edition: literally both of Lucas Pope's games. The man has a perchant for making tedious jobs into incredible games.
In Papers Please you're a passport inspector and it has some of the hardest hitting moral choices in a game and in The Return of the Obra Dinn you play an insurance adjuster whilst also getting sucked into an incredibly made paranormal mystery.
A glorified job would be like FIFA Ultimate Team or any game with a live service model and daily objectives. Lucas Pope's games are vaguely about an actual job but turned into something entertaining which is the other way around.
Glory to Arstotzka!
@@sirprintalot Yeah, I guess you're right. It's kinda the opposite thing. Maybe there's a different list in it.
I'm not sure if those fit the theme of the video. Although, to be frank, the video itself is kind of aimless as is. EVE Online is about how people choose to play it, not necessarily what the game itself is about. State of Decay was never pretending to be anything other than what it is. I get the Death Stranding entry because that's a game that seems like one thing on the surface but is really something else. I kind of thought that's what the whole video would be, but it feels like there's a lot of filler here. I think your idea, games about seemingly boring jobs but make for an awesome gaming experience, would be a way cooler video.
I wish the Obra Dinn didn’t have graphics that trigger headaches… i actually own it but can only play it in a tiny window if i plan on doing anything other then trying not to throw up and laying in bed with the lights off for the rest of the day (also it feels quite a bit condescending at times wich doesn’t help my already quite limited enjoyment)
Spiritfarer is secretly a cruise ship manager sim
Dammit, now I can't unsee it)
Still an awesome game, even if it made me cry a lot
Also a Trauma Therapist, only without getting paid a six figure salary, so you’re still forced to resort to gathering junk and farming to raise funds.
Death Stranding is such a truly satisfying game to play. It's such a full on love fest. People really appreciate your efforts to deliver things to them.
You get to know them. You end up helping them in unexpected ways and touching their lives. They give you what you need to thrive.
You create entire transportation and delivery infrastructures. You share that with other players You rebuild a highway system. Everyone is helping everyone.
Then there are the likes. Everyone appreciates you with likes, you hand out likes left right and center. It's sooo satisfying and makes you feel so nice. Please friends, become a fellow porter and keep on keepin' on. We'd love to have you.
How… does that work exactly? I’m actually curious about that now. I’d heard that it was a boring game and that put me off trying it.
However I know from experience that I can have a high tolerance for “boring” games that aren’t about fighting and whatnot. And when it comes to online gaming I’m very much a PvE player and I actually like cooperating with other players.
the initial comment has it right. It's all positivity on it's online front. Also you get to vibe to Kojima's music playlist
It´s the most boring game I ever played. Uninstalled after 2 hours
It’s really fun in a lot of ways but it’s also frustrating and there is a definite feeling of tension? Tension feels like the right word. There’s also moments of terror and panic. Feelings of triumph. You can also just spend an hour screwing around and running into people.
I still thinks it's an underrated game for all those reasons and its art direction. It really is one of the most satisfying experiences I've had with videogames.
Most laugh out loud intro bit in a long time. I literally burst out when Andy said his “not today though” line 😂😭
I was fully unprepared for the sonic intro. Crying laughing, how dare you :p
I'm playing Factorio, which is basically 2D satisfactory, and I didn't know before that managing a factory is this addicting.
The factory must ❤
With Satisfactory, the factory building part is actually the chill, relaxing bit you can safely return to once you're done clearing swamps and dark caves of spiders, running across the map to get away from radioactive space-hogs, having ancient aliens melt your brain with confusing messages, and hearing the dreaded noise of a power supply shutting down
Book of Hour's basic premise is that you are the newest Librarian of Hush House, appointed seven years after the place was abandoned. You might think that there might be some minor maintenance, cataloguing of books, lending books to patrons, etc., but really, it's more a combination of... uh.
Recruiting help from townsfolk and random passers-by to get *them* to tackle the problems inherent to reclaiming rooms (what's that? Deadly soul-destroying curse? Sure, let me just give this poet a whole bunch of random stuff and they can handle it), cataloguing and reading books with an optional possibility of also needing to remove some flavour of magical contamination from them, going for walks on the moor or the beach to see what you can find, occasionally lending a book to someone because it loosely connects with some magical incident that they're interested in, making ink and/or other items, throwing stuff into a fire/down the well/into the sea, gardening... With the House of Light DLC, you can add cooking and throwing parties to that list.
Shoutout to Cult of the Lamb, where, at some point, you spend a whole week in the camp, doing chores, building stuff and fishing before you remember you were _actually_ playing a game about hitting things with your sword.
Animal Crossing new Horizons: No mention of the DLC? where you become an Interior Decorator?
You think Horizon Zero Dawn is about fighting robot dinosaurs but it is actually debugging software so that it runs properly.
Sooo, you're an adventuring Software engineer with some light combat and puzzle solving in between?
Brilliant opening joke. Great delivery. Made me laugh out loud.
Dead space is nothing more than engineering with a few aliens in between 😂
Helldivers looks like an unofficial Starship Troopers game
That's basically what it is.
I have to throw out some honorable mentions:
Elite dangerous back when it was really popular you would spend your time using inara and a bunch of app plugins like edsm in order to actively update market prices for the rest of the community while also finding the best trade routes to make a ton of money in order to build better ships. I also have to say that Minecraft might be the most Jobber game of all time you literally have to learn to grow crops and/or animal husbandry animal husbandry in order to sustain yourself long-term, lest we forget the main function of the game which is using basic hand tools to gather resources in the same way that we did 150 years ago. What's even more hilarious about this is that you can build complex systems of machines but at the end of the day none of them make mining actual ores any faster
Satisfactory! Right off the bat, nice
Surprised Papers Please wasn't on this list. It's sad but a bureaucracy job lol
Good call!
Papers Please doesn't meet the qualification of "glorified". It's a straightforward job simulator that just so happens to have a compelling story.
@@d.b.4671 fair enough, makes sense
@@d.b.4671 I mean, State of Decay doesn't fit that definition either. The game never advertised itself as being anything other than what it is. Their lists aren't exactly perfect. At least Papers Please would've made for a more entertaining entry.
I know this isn't the point of the video but I can't get over Jane's adorable workbench set-up, with the panel at the back and the stalls on either side to make the area look like a greenhouse, or maybe a potting shed. I am 100% stealing that idea for the empty spot on my island
Chef - Cooking Simulator
Engineer - Scrap Mechanic
A lot of jobs - Job Simulator
Test Subject - Portal 1 & 2
Surgeon - Surgeon Simulator
Cleaner - Powerwash Simulator
Not gonna lie, Powerwash Simulator is just strangely cozy AND addicting at the same time.
#3 reminds me of a series of video by "Wingspan TT", who was (and maybe still is) the leader of the EVE Corporation "Wingspan delivery service".
they "deliver" missiles to unsuspecting targets!
#4 you forget to mention Lindsay Wagner.
the most unique feature of Death Stranding is what Hideo Kojima called "asymmetric multiplayer co-op".
this means that if one player builds a bridge or a recharge station or even a Zipline station, other players can use it!
that is, AFTER linking up the "Chiral Network" in that area.
#7 reminds me of a webcomic where someone expected Animal crossing to be about BREEDING HYBRID ANIMALS.
Did you get my letter?..I need a response from everyone in order to keep sending the hilarious costumes for the future outside Xbox staff.
Interesting fact: on the US side of WWII the highest death _rates_ were not of the army nor the navy but the merchant marines who were delivering all the supplies needed for front-line soldiers and sailors.
Straight into the "Oxboxtra Greatest Intros" pile
"I invested all my money on an intergalactic Ponzi scheme and now I'm too poor to buy a spaceship" That's Star Citizen to you.
Fun fact: ISK is also the abbreviation of Iceland’s real currency the Islandic Krona
Now come on, if that laptop Andy's sporting in the intro really had the sexiest Sonic fan art the internet had to offer on it, it would be at least 73% more on fire.
I love to see the 3 of you still making content together on this channel 😊 I’ve been watching you since the run up to GTA 5’s release nearly 12 years ago. To see you all still together making videos after all that time is really awesome. Keep up the amazing work. ❤️
Do NOT diss my beloved Satisfactory. The factory bosses don't tell you that they have a skatepark in the roof.
“Subscribe and stuff…”😂😂😂
LOL, my sentiments exactly about Death Stranding which I wanted to like soooo badly but then thought if I want that kind of bother, hassle and BS I can just go to work 😂
I argue that any game can be a "job," given how much time a player can devote to it by collecting all the shinies and earning all the achievements.
7:03 the game that's like if something terrible happened to Greendale turning Postman Pat into Post Apocalyptic Pat
Alternate title: 7 versions of Sim simulator cleverly disguised as other games.
I'm expecting a top 7 sexiest sonic fanart vid sometime in the next 6 months. You'd better not have been lying to me.
I feel the Legend of Heroes - Trails in the Sky and Azure/Zero fit this so well. Fantastic games, amazing stories.....as basically low level police grunts that spend too much time finding citizens lost items/cats or beating up random monsters that are in locations to far away for people to stumble on........
Never been able to watch a video so early before! And I suspect they’ll never know peace after that sonic vid idea 😂
Animal Crossing games are the pure essence of life simulator: you're given a house with a mortgage & you have to do whatever you can to pay it off whilst consuming content all the time
That intro gave me crazy whiplash
I really expected "PowerWash Simulator" on this list!
Elder Scrolls: Oblivion where your just a messenger from the emperor to his illegitimate son
The lack of Powerwasher (and other sim-like games) is astonishing.. but then again.. yeah sims are sorta already jobs and you know what you're getting into before even getting into it.
But... but... closing up the bug nests with the grenade launcher is so satisfying...
Guess "Sexiest Sonic fanarts" stemmed from the whole Yoshette debacle...
My friend, sexy sonic fanarts have existed since before TH-cam existed
@@Barrillel Rule 34 predates the internet itself…I’m not entirely convinced humanity invented R34, it feels like something that invented humans some days.
oh, that reminds me of a cartoonist who did sexy pictures of..."Bowsette".
Nah that intro about sonic fan art making it a good day is wild
You know that helldivers entry was the inspiration for this video
ACNH - I got binned from the online group I was part of... but still I had every collection in the museum, I had captured every diving creature and completed every every Nook Task... the Island of Winterfell had a solid ice wall in the dungeon of the Winterfell castle there was an unfortunate end in the kennels.
ACNH got me through lock down but the Switch has not been turned on for a couple of years now...
Truly a platform system of our misery.
Wow, Been watching this channel for probably 10 years, and this is the first time there's been a list that features MY favorite games! Well the first 4 anyways. 1. Satisfactory is my current GOTY 2. Foxhole is the only MMO I still play. 3. EvE online is... EvE Online. 4. Death Stranding is among my all time favorite games. And 5-7... Haven't played them, but 4/7 is pretty good!
"Glorified pest control" could also apply to the Witcher trilogy, except it's less glorified and more near-universally despised by customers
Gamification of work is already a RL thing. Task managing software applications used in offices to guide employees through intricate service processes are basically indistinguishable from quest-driven resource-management entertainment games, with (virtual) awards and rankings for each completed action or task.
"I'm in bits" is the most amazing thing I've heard in days.
We better get that Sonic fan art video! 😂
I live in an apartment. The idea of "pest control, but you can use heavy explosives and sometimes actually win" sounds pretty cool. Can the Helldivers call in a "Tactical Giant Flip-Flop" ?
you forgot one job:
errand boy, you are an errand boy in EVERY DAMN RPG.
The first game that comes to mind is Endless Sky, where a large portion of the game is just dropping off supplies/passengers. Even if you choose the fighter starship, you will most likely resort to mining to buy a better ship for a good few hours, even than you aren't likely to give it up anyway, as it can be quite lucrative, and a good portion you can earn is by buying and selling stuff from the market of one planet to another
One of the fundamental purposes of a video game is to manufacture a sense of satisfaction and accomplishment in a player. Letting them do an easier version of a job that they can't get in the real world is one of the most efficient ways to do that.
In X4: Foundations, you start as an adventurous pilot, completing missions, uncovering sinister plots, doing a bit of espionage, maybe even some piracy, and exploring the gate network. You soon realize that, more likely than not, the universe will need you to become the CEO of your own interstellar mega corporation, managing everything from factories in space, to a logistics network of freighters and building fleets of warships, all in order to save everyone from a rampaging genocidal general AI faction called the Xenon. By the end of the game, instead of flying a spacecraft, you will be holed up in your office, issuing commands on a map and perusing glorified spreadsheets.
the lighting finally looks good on set :P