This question is not particularly for Objectives but please can you tell me.. When you rename a unit for example that colossus before you renamed it to Big Guy.. can I then modify this unit as a seperate unit.. for example big guy +50hp and not all colossus units or hoplites like you have shown in the previous videos.. I am trying to figure out if I can make an RPG style scenario.. the other thing i want to know if it is possible is grant a unit special skills with custom properties for example.. if I am making a toxotai character that I named Archer can i then grant this unit some special abilities for example a skill that pushes units or grant him the Centaur ability and then modifying the aoe special ability when i purchase something in the shop for example
@@2LoLGaming yep all possible and will follow in later videos since it's much more advanced. For single unit stats check out the modify unit stats video.
Any reason that this would be giving me an error? Just starting out small, troubleshooting but yeah. void getNewDamage(string weaponbought = "") { trChatSend(1,weaponbought); } getNewDamage("swiftdagger");
@@Yeebaagooon I felt bad asking in youtube so I put it on AOM:Heaven haha. I replied to your reply on my post. Even just void AGetNewDamage(){} AGetNewDamage(); returns the same error
Did not know about chapters, thanks Yeeb!
Thank you
The Minimap Objective marker is a feature in aoe3 :D
It looks like a crosshair like from a gun so yeah, neat.
Please do a tutorial on cinematics. Earned a sub!
This question is not particularly for Objectives but please can you tell me.. When you rename a unit for example that colossus before you renamed it to Big Guy.. can I then modify this unit as a seperate unit.. for example big guy +50hp and not all colossus units or hoplites like you have shown in the previous videos.. I am trying to figure out if I can make an RPG style scenario.. the other thing i want to know if it is possible is grant a unit special skills with custom properties for example.. if I am making a toxotai character that I named Archer can i then grant this unit some special abilities for example a skill that pushes units or grant him the Centaur ability and then modifying the aoe special ability when i purchase something in the shop for example
@@2LoLGaming yep all possible and will follow in later videos since it's much more advanced. For single unit stats check out the modify unit stats video.
Any reason that this would be giving me an error? Just starting out small, troubleshooting but yeah.
void getNewDamage(string weaponbought = "") {
trChatSend(1,weaponbought);
}
getNewDamage("swiftdagger");
@@hangingwithvoid360 you haven't broken out of the chat string.
trChatSend(0,""+weaponbought);
@@Yeebaagooon I felt bad asking in youtube so I put it on AOM:Heaven haha.
I replied to your reply on my post.
Even just
void AGetNewDamage(){}
AGetNewDamage();
returns the same error