And with a chance of Archangel going for a carpetbombing or gunning something down with an engine on fire while you waste your missiles trying to hit it.
The first time my friend introduced me to this game I was flying the cricket because I suck at flying and someone dropped a nuke a few km in front of me and I had one of those clone wars moments trying to out run the shockwave in a prop plane, I did not succeed
My current experience with this game: I bought a neat game with nukes. Played a few tutorials. Joined a lobby. Immediately got nuked by a pilot with the name Peacekeeper4Life. 10/10 game, exactly as advertised.
Please note between now and the video there's been an update that among other things, added QoL and a good chunk of UI changes, like checking the inventory/status of each faction, new VTOL aircraft that can do logi/AC-130, destroyer class ship (not just a covvie)
Bro you get real, it's like the back of the case, book summary, type shit. If you ain't gonna bother to read the available info you can't get after him for not giving it to you
To Rimmy When you fly Darkreach and have ALM-C450 cruise missiles, don't fly too high. You can drop the payload in low altitude (not too low), the missiles itself will corrected itself when notice different terrains like mountains. Btw, you should go to third person view because the bomb bay looks absolutely *GLORIOUS* when dropping the payload.
1:00 Ah yes, using the jammer to evade an optical missile. Great to see a larger TH-camr covering this game! Edit: 7:59 The reason your second nuke flew way over the Shard is because you actually fired it at the incoming missile. Just thought that was funny.
The missile knows where it is at all times. It knows this because it knows where it isn't, by subtracting where it is, from where it isn't, or where it isn't, from where it is, whichever is greater, it obtains a difference, or deviation. The guidance sub-system uses deviations to generate corrective commands to drive the missile from a position where it is, to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position where it was, is now the position that it isn't. In the event of the position that it is in is not the position that it wasn't, the system has required a variation. The variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too, may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computance scenario works as follows: Because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be, from where it wasn't, or vice versa, by differentiating this from the algebraic sum of where it shouldn't be, and where it was.
Flying a helicopter in this game after arcades feels like storming a WW1 trench. You skim the land at 2 meters of altitude praying for a hill or something, only for a plane to dump 9000 radar missiles on you. You can launch an IR missile back, but you get only two of the good ones so you have to make it count. So you dodge and weave, and hide, and turn into ninja. Then finally you reach the enemy AA or flank the tank column and burn everything. So frikn good.
Been playing this a bunch recently too, its amazing! with that very first scene, you can select missiles with both a binding to select whatever your hmd is looking at or you can go on the map and use the same binding to select whatever's under your mouse. That's why I've been doing atleast. Also when it comes to throwing nukes, if you flood the airspace with several other dumb bombs (like the ifrit's 250lbs, which it can carry like 20 at a time) then you can quickly overwhelm whatever AA they have. Otherwise I often focus on taking down AA with guided missiles before coming back with nukes.
13:18 - I 'member watching this strike from Warpugss PoV, if I recall right he was doing Helo rescues of the downed pilots and uh, was in a very spicy spot when that massive air attack landed home.
You can shoot down enemy AAMs using laser on Medusa, you have to be close though. Also you can jam them with jamming pods as well iirc. And unironically one the most cost effective weapons in the game are Lynchpins. Though it can be hard to get into 5km range with them, but anything other than carrier and buildings can be destroyed with them.
This game is legitimately one of the best games I've played in a long time. It is excellent and I'm glad you're bringing some high profile attention to it.
2:11 when doing nuclear bombing runs against positions defended by AA, dive into the ground with the FS-12 Revoker and wait until the last moment to release while using countermeasures on missiles on the way down. The FS-12 shares the IRL F-15's abiltiy to simply turn into a rocket, as they both have a TWR above 1.
11:03 I think he mistoke it with ARAD ARH missile are simple to evade notch it and fly low and matter of fact you can jam them with jamming pods and they are quite effective
I've been listening to the Kings music video where the uploader put Crimson 1s dialogue over it and that "You, solely, are responsible for this." really got me.
Im glad somebody polular (rimmy in that case) got interested in this game. I really hope people will buy it and that it will get developed further. Its such fun and nice game that i hope will become even better
btw since the recording of this video, they added a new aircraft (basically a mix of a chinook and an osprey), and they overhauled the targeting system so you actually know when to fire there's also a steam workshop with liveries, and theres a lot of them for project wingman and ace combat
OOH, nuclear option is so fun! I'm hoping for some more singleplayer scenarios (hopefully a campaign or smth in the future) but the game's already tons of fun! It feels like the perfect sim-lite, quick enough to play that you can jump in a match or do a mission for 10 mins, but detailed enough that you can use realistic-ish tactics and win. Btw, about the ARH missiles, they're basically active radar guided, so unlike SARH, where you can notch the missile (fly perpendicular to the emission source, aka the plane's radar), you can only notch them in their terminal phase, when they turn on the onboard radar. This is because ARH are basically constantly being guided by ALL the radars with a lock on you (F-35 says what), so you can't really shake them unless you're jamming everyone, or you're hiding from everyone. Only option is to fly below 20m (that's minimum radar range), shoot down the missile yourself, or wait until the missile gets close then jam and notch it. They're a pain if they get launched close. Also remember that all radar missiles have a 2 second window where they can re-lock, so even if you shake it it might come back and disintegrate you if you haven't waited for long enough.
The davy crocket was a nuke launcher on the back of a jeep and was a *platoon weapon* meaning any platoon lead could deploy one AND START THE APOCALYPSE
This game is my favorite. Use a blackscreech to swarm the enemy base with both regular and nuclear cruise missiles. It literally overwhelms the SAMs and guarantees one nuke gets through.
Last one you guys saw. But if you're under 25m radar will detect you but missiles will not attack you as radar missiles have a minimum height to engage. I use this to take out sam sites. You guys are way better than I am and clearly know all of what I said. I just went turbo autistic and brain just went to rant mode
Yooo been playing this game with my mates for months now, vtol vr without the vr is exactly how I sold it to them too lmao, I hope you’re having as much fun with it as we are Rimmy Also pro tip for shard class deletion: Cricket all lynchpins or Ifrit with all pab 250’s and just keep your craft below 30 so they can’t target you with missiles.
For people wanting to get this game, honestly a joystick is better for any flightsim, even simple ones like this. A super cheap one that has basically everything you'll need is the Logitech attack 3D pro.
Nuclear Option Starring: Larry Faulke Mobius One Crimson One Zodiac Tom Cruise Mark Sayadi Written by: Whinstone Churchill Juan Posadas Tom Clancy Kouki Matsumoto Directed by: Hideo Kojima With sponsorship of Pentagon
Hey 👋 just so you know when you're getting tracked by IR behind be sure to push your trail away from the IR seaker and cut all power to engines before flaring. Will save a lot of flares and prevent it from acquiring you again.
That wasn't true at this point of the game. That's an update. In this point IR missiles were annoyingly hard to shake and the only method to shake was to spam flares.
The project wingman music towards the end was peak. Glad you keep on showcasing jose pavli to those who haven't experienced his tracks yet. Although if you do forgive me i gotta ask a somewhat related but old question again, the music Jose did for the back again series, would you ever upload that or showcase it again? It was a short track but my god was it such a banger.
Depends really. If all you have is a handheld and the cutter is within 21 feet, then *_always_* assume the cutter has the advantage, regardless of your proficiency with the handheld. Even a trained handheld user can easily be overwhelmed by a journeyman with a cutter. Consider it an "um, akshually," if you wish, but I consider that vital, life saving information everyone should know. In a lot of cases, the cutter is far more dangerous than a lot of rock throwers. Odd wording is intentional code switching.
"It is generally inadvisable to eject over an area you just bombed."
- USAF Flight Manual
14:00: But then, the Australians did something unthinkable- they detonated six nuclear weapons on a simple convoy.
Belka did nothing wrong
@@ElGreco15la la la la listen to our beautiful voices this is awaks oka nieba that would be sky eye in your language
An impenetrable highway border on the Holy Land of Down Undah
The weather forecast is cloudy with a chance of DEFCON 1.
That line actually goes kinda hard, ngl
And with a chance of Archangel going for a carpetbombing or gunning something down with an engine on fire while you waste your missiles trying to hit it.
Oh hey, Project Microsoft Wingman Simulator.
*NOT ENOUGH ORANGE*
Where is my fiantia
@@nobodyherepal3292 crown: STOP GASLIGHTING ME CRIMSON 1
@@shadowstar37
The first time my friend introduced me to this game I was flying the cricket because I suck at flying and someone dropped a nuke a few km in front of me and I had one of those clone wars moments trying to out run the shockwave in a prop plane, I did not succeed
"I don't know where that other nuke went." Danger close I'll tell you that.
This game is how it feels to be a Cascadian pilot in Progect Wingman. HOW HAVE I NOT SEEN THIS BEFORE?!
My current experience with this game:
I bought a neat game with nukes.
Played a few tutorials.
Joined a lobby.
Immediately got nuked by a pilot with the name Peacekeeper4Life.
10/10 game, exactly as advertised.
"Me and you now. No distractions, no wingmen, no war. Just me and you. Whoever wins is the best pilot. Every safety's coming off, no second chances."
Please note between now and the video there's been an update that among other things, added QoL and a good chunk of UI changes, like checking the inventory/status of each faction, new VTOL aircraft that can do logi/AC-130, destroyer class ship (not just a covvie)
I did note it's in the description my guy
@@RimmyDownunder it's youtube what is a description
@@RimmyDownunder The description are lies spread by the liberal left or something
Nobody reads those my man get real lol @RimmyDownunder
Bro you get real, it's like the back of the case, book summary, type shit.
If you ain't gonna bother to read the available info you can't get after him for not giving it to you
HOLY SHIT, SOMEONE FINALLY DISCOVERED THIS GAME, LETS FUCKING GO(i love this game)
this game is so great, I honestly kept hoping people made videos on this
To Rimmy
When you fly Darkreach and have ALM-C450 cruise missiles, don't fly too high. You can drop the payload in low altitude (not too low), the missiles itself will corrected itself when notice different terrains like mountains.
Btw, you should go to third person view because the bomb bay looks absolutely *GLORIOUS* when dropping the payload.
Unsurprising, they always return to the scene of the crime... - Crimson 1
1:00 Ah yes, using the jammer to evade an optical missile. Great to see a larger TH-camr covering this game!
Edit: 7:59 The reason your second nuke flew way over the Shard is because you actually fired it at the incoming missile. Just thought that was funny.
The missile knows where it is at all times. It knows this because it knows where it isn't, by subtracting where it is, from where it isn't, or where it isn't, from where it is, whichever is greater, it obtains a difference, or deviation. The guidance sub-system uses deviations to generate corrective commands to drive the missile from a position where it is, to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position where it was, is now the position that it isn't. In the event of the position that it is in is not the position that it wasn't, the system has required a variation. The variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too, may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computance scenario works as follows: Because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be, from where it wasn't, or vice versa, by differentiating this from the algebraic sum of where it shouldn't be, and where it was.
11:31 Crimson 1 has made it to Nuclear Option
12:59, wow, beatuifull scene. I am gona draw this man, 2 crossing blue missles with a nuke going off in the middle? Beatufull baby
"I don't know where that nuke went." Yeah, that's going to be at least a couple of hours of safety briefings.
Flying a helicopter in this game after arcades feels like storming a WW1 trench.
You skim the land at 2 meters of altitude praying for a hill or something, only for a plane to dump 9000 radar missiles on you. You can launch an IR missile back, but you get only two of the good ones so you have to make it count. So you dodge and weave, and hide, and turn into ninja.
Then finally you reach the enemy AA or flank the tank column and burn everything. So frikn good.
Since when does Rimmy care about "danger close"? - Local factory workers seconds before being atomized by a friendly nuke
Been playing this a bunch recently too, its amazing! with that very first scene, you can select missiles with both a binding to select whatever your hmd is looking at or you can go on the map and use the same binding to select whatever's under your mouse. That's why I've been doing atleast.
Also when it comes to throwing nukes, if you flood the airspace with several other dumb bombs (like the ifrit's 250lbs, which it can carry like 20 at a time) then you can quickly overwhelm whatever AA they have. Otherwise I often focus on taking down AA with guided missiles before coming back with nukes.
13:18 - I 'member watching this strike from Warpugss PoV, if I recall right he was doing Helo rescues of the downed pilots and uh, was in a very spicy spot when that massive air attack landed home.
For some reason this reminds me of the old X-wing/Tie-Fighter games.
Good memories.
You can shoot down enemy AAMs using laser on Medusa, you have to be close though.
Also you can jam them with jamming pods as well iirc.
And unironically one the most cost effective weapons in the game are Lynchpins. Though it can be hard to get into 5km range with them, but anything other than carrier and buildings can be destroyed with them.
This game looks like a good mix of realism/arcade sandbox that flight games need.
one of my favorite plane games getting shown with my other favorite plane game's soundtrack is like an early christmas gift
This game is legitimately one of the best games I've played in a long time. It is excellent and I'm glad you're bringing some high profile attention to it.
This game is something Pixy and Crimson 1 would enjoy.
2:11 when doing nuclear bombing runs against positions defended by AA, dive into the ground with the FS-12 Revoker and wait until the last moment to release while using countermeasures on missiles on the way down. The FS-12 shares the IRL F-15's abiltiy to simply turn into a rocket, as they both have a TWR above 1.
Hey, protip:
you can drop a nuke below 5 metres and it would still go off. AAA would still be a bit hard to punch through.
I’m surprised that this game looks like Ace Combat. I love smaller game devs.
-"HA! if you think you can take me down! I have the most advanced aircra-" *Gets nuked*
I love this game so much! I have such high hopes but right now it's a solid arcade-sim with good multiplayer and single player
11:00 "Active Radar Homing." It's a FOX-3
11:03 I think he mistoke it with ARAD
ARH missile are simple to evade notch it and fly low
and matter of fact you can jam them with jamming pods and they are quite effective
3:10
The tank driver (ingorant): "Oh boy! I can't wait to go see my girlfriend back home!"
-The nuclear bomb is heading right for the tank.
Brings back memories of ace combat zero
Alt Title: I BECOME CRIMSON 1
Ah yes, Rimmy “Broken Arrow” Downunder.
I've been listening to the Kings music video where the uploader put Crimson 1s dialogue over it and that "You, solely, are responsible for this." really got me.
dude this game is sick as fuck you gotta make a billion more videos on this
Been mulling over if I should buy this game or not...
Now I will
Glad you guys played this, when I saw the VTOL VR videos I knew you guys needed to play Nuclear Option. Glad yall enjoyed.
Im SOOO happy someone is covering this game, I love this game
I loved watching the vod for this and ended up buying the game because of it, happy to see a video from it
Good to see somebody cover this game, I've been playing it for ages and it's so fun! Especially with Ace Combat and PW music lol!
So glad this games getting some attention picked it up a few months ago and it's a blast ;)
11:11 funniest wingstrike in history.
The nuke under the left wing: ooh a spark!
Crimson 1's favorite pass time
Im glad somebody polular (rimmy in that case) got interested in this game.
I really hope people will buy it and that it will get developed further. Its such fun and nice game that i hope will become even better
btw since the recording of this video, they added a new aircraft (basically a mix of a chinook and an osprey), and they overhauled the targeting system so you actually know when to fire
there's also a steam workshop with liveries, and theres a lot of them for project wingman and ace combat
3:43 bro got the *fight Goku and his children* treatment
OOH, nuclear option is so fun! I'm hoping for some more singleplayer scenarios (hopefully a campaign or smth in the future) but the game's already tons of fun! It feels like the perfect sim-lite, quick enough to play that you can jump in a match or do a mission for 10 mins, but detailed enough that you can use realistic-ish tactics and win.
Btw, about the ARH missiles, they're basically active radar guided, so unlike SARH, where you can notch the missile (fly perpendicular to the emission source, aka the plane's radar), you can only notch them in their terminal phase, when they turn on the onboard radar.
This is because ARH are basically constantly being guided by ALL the radars with a lock on you (F-35 says what), so you can't really shake them unless you're jamming everyone, or you're hiding from everyone. Only option is to fly below 20m (that's minimum radar range), shoot down the missile yourself, or wait until the missile gets close then jam and notch it. They're a pain if they get launched close. Also remember that all radar missiles have a 2 second window where they can re-lock, so even if you shake it it might come back and disintegrate you if you haven't waited for long enough.
no way!!! He has finally played Nuclear Option! ive loved this game since its early access came out like last year!!
Damn 19 seconds? Wow my luck
Got 7 seconds myself.
12:42 that’s a scary sentence
That is what we call a ‘broken arrow’ not a good thing to hear.
RP as Crismon 1-the game.
I like how at roughly 12:00 Rimmy basically pulled a danger close with a fucking nuke!
Hey one of my favorite games, there is a workshop mission that is Battlefield 2142 themed by the way. Really cool in multiplayer
Im happy to see this game finally covered by a bigger creator
The davy crocket was a nuke launcher on the back of a jeep and was a *platoon weapon* meaning any platoon lead could deploy one AND START THE APOCALYPSE
"i dont even know where that nuke went" is a surprisingly real thing to say considering the number of missing nukes to date.
This game is criminally unknown. Glad its getting attention.
I WAS WAITING FOR THIS ONE
This game is my favorite. Use a blackscreech to swarm the enemy base with both regular and nuclear cruise missiles. It literally overwhelms the SAMs and guarantees one nuke gets through.
Also fuck SARH. They aren't as bad now but for a while you could do almost nothing if they lock on you.
Last one you guys saw. But if you're under 25m radar will detect you but missiles will not attack you as radar missiles have a minimum height to engage. I use this to take out sam sites. You guys are way better than I am and clearly know all of what I said. I just went turbo autistic and brain just went to rant mode
Love this game been playing it for a hot minute, can't wait for a more in-depth mod support further in development
Yooo been playing this game with my mates for months now, vtol vr without the vr is exactly how I sold it to them too lmao, I hope you’re having as much fun with it as we are Rimmy
Also pro tip for shard class deletion: Cricket all lynchpins or Ifrit with all pab 250’s and just keep your craft below 30 so they can’t target you with missiles.
Project Wingman ost fits really well, but damn this game have their own gorgeous ost (I'm looking at you, Revoker theme 🎷)
For people wanting to get this game, honestly a joystick is better for any flightsim, even simple ones like this.
A super cheap one that has basically everything you'll need is the Logitech attack 3D pro.
This seems like such an over the top air combat game, it looks like a ton of fun.
Nuclear Option
Starring:
Larry Faulke
Mobius One
Crimson One
Zodiac
Tom Cruise
Mark Sayadi
Written by:
Whinstone Churchill
Juan Posadas
Tom Clancy
Kouki Matsumoto
Directed by:
Hideo Kojima
With sponsorship of Pentagon
I know project wingman music when I hear it
hell yeah, been on the fence about trying this game for a while. definitely giving it a shot soon!
You called down the thunder.... now reap the whirlwind.
That ending with the music synced up to your alarm was amazing
i think you underestimated how much "john f felony" could've done
Another fresh rimmy video about WMDs? Delectable, this one will made use of your VTOL vr skills huh? I can almost hear the Sewersvlt...
Hey 👋 just so you know when you're getting tracked by IR behind be sure to push your trail away from the IR seaker and cut all power to engines before flaring. Will save a lot of flares and prevent it from acquiring you again.
That wasn't true at this point of the game. That's an update. In this point IR missiles were annoyingly hard to shake and the only method to shake was to spam flares.
I figured it was only a matter of time before you found this game. Its an absolute gem
Crimson 1, is that you?
A page in the history books if printing technology survives the next 48 hours.
At the touch of a button.
The true CRimmyson One experience
The project wingman music towards the end was peak. Glad you keep on showcasing jose pavli to those who haven't experienced his tracks yet.
Although if you do forgive me i gotta ask a somewhat related but old question again, the music Jose did for the back again series, would you ever upload that or showcase it again?
It was a short track but my god was it such a banger.
Nuclear option definitely showed why it's called that.
Project wingman music is so good
The mid air disintegration looks quite realistic
this is just what if you played as Crimson 1 in Project Wingman
Project Wingman: Peacekeeping simulator
Never heard of this game before, but dang it looks awesome.
One of my favorite videos games
been playing this game since it came out, completely goofy sometimes, but a helluva fun time.
This game is fun alone and amazing with friends
This game looks fun as hell
Maintenance chief is gonna give you an earful for that 64.4g max for sure
The great thing about this game is it is a PVE game until someone joins the opposite team.
Then it's a raid boss.
Project Wingman Music 🥵
Crimson 1 simulator goes crazy
Depends really. If all you have is a handheld and the cutter is within 21 feet, then *_always_* assume the cutter has the advantage, regardless of your proficiency with the handheld. Even a trained handheld user can easily be overwhelmed by a journeyman with a cutter.
Consider it an "um, akshually," if you wish, but I consider that vital, life saving information everyone should know. In a lot of cases, the cutter is far more dangerous than a lot of rock throwers.
Odd wording is intentional code switching.
This this was Pretty Sick 👌
I love this game so much
Rimmy is now the US government after losing a nuke
I am become Crimson 1, destroyer of retinas.
I love you for this.