Doom II: BTSX E1 - MAP01: Back to Saturn X Radio Report (Ultra-Violence Plus 100%)
ฝัง
- เผยแพร่เมื่อ 23 ส.ค. 2024
- Game: Doom II
PWAD: btsx_e1a + btsx_e1b
Difficulty: Ultra-Violence Plus (co-op monsters)
Source port: prboom-plus (-complevel 2)
Pistol start.
All kills and secrets.
No saves.
Subscribe for more playthroughs!
Link to WAD:
www.doomworld....
Doom II Minor Sprite Fixing Project:
www.doomworld....
local doomguy does the work of two people
When I read co-op monsters I thought it meant monsters with strategy. Oops.
Archville: Okay, hit scanners, be ready to snipe from the high ground. Pinkies and spectors, rush him in waves. Pain Elementals, spam those Lost Souls like crazy and you big Barons and Hell Knights, wade in and squash! Everybody got that? Then go get him!
Baddies: *RRRRROOOOOOOAAAARRR...!!!!!*
*nothing remotely resembling that happens*
Archvile: Oh fuck my unlife....
We need an improved AI mod for Doom. That'd be a massive change of pace.
I was expecting a "Leroy Jenkiiiins" there somewhere...
All this talk of going Back to Saturn X. When are we going to go _forward_ to Saturn X!?
🤔
If Back to Saturn X is so good, why isn't there a Back to Saturn XX?
@@vaiyt Episode 2 is what you're looking for, called Tower in the Fountain of Sparks. There is a beta version of the wad out there, but not in the final release yet.
Marphy, we have to go Back!
Back to Saturn X!
@@CarlRaven91 Hi Carl. There's even a beta of episode 3. I started to play it but then couldn't go further and lost interest.
"KEEP ARMS INSIDE VEHICLE AT ALL TIMES..."
Decino: "Nah, I'm doing pistol start."
Looking forward to this. One of the most incredible level packs of all time.
I think so too. Specially Episode 1 is brilliant. 😊
Are you planning something, too, Peter?
I just played this and either I'm horrible at this WAD or it's the WAD that's kicking my ass cause I recently played this WAD and I just gave up on level 6 cause in my opinion I feel that it's more challenging than plutonia but At least plutonia gave you things to try and counter the enemies, this WAD just says here have all this and charge Into a hoard of hell knights in a tight room. But hey that's my opinion don't let my experience ruin yours
I made no sense
Alright so I was wrong about back to Saturn X, it wasn't hard I just was using a straffing that I wasn't comfortable with so I decided to play it again and it's fun as hell man play it
Keep in mind that this wad is fully vanilla-compatible, unlike Eviternity. Meaning that these fascinating visuals are all limited to the static limitations of vanilla doom. Have fun with BTSX E1 :thumbsup:
I find that the most impressive aspect tbh.
@J K The architecture is too complex for the engine to handle, which causes an overflow of visplanes and drawsegs especially (look those up if you're interested), which causes the game to crash easily. Also uses many Boom-format exclusive features.
The doom engine really is impressive
@J K While there are a whole range of different levels of compatibility and Source Ports to target, currently there are four "main" ones that are most commonly in use today:
1) Vanilla compatible (mid 1990s) - works with the original Doom2.exe and all future source ports. BTSX targets this.
2) Limit-removing (late 1990s) - no new features from Doom2.exe, but most of the hard limits of the engine is removed (no maximum number of monsters or rooms or whatever).
3) 'Boom' (early 2000s) - these days means 'compatible with PRBoom+', which covers the Boom and MBF format (which is what Eviternity is). Still mostly Limit-Removing, but with a bunch of quality of life additions (e.g. scrolling floors, so you can make more complex traps by scrolling enemies over trip wires).
Finally 4) GZDoom/UDMF (modern day) - Essentially the current bleeding edge of Doom development. Can produce stuff that's almost entirely unrecognizable as Doom.
@@bauul. Actually, Boom is from 1997, not from the early 2000s
I played this map in coop with my dad long ago, this is going to be nostalgic
Awesome!
BTSX is my personal favorite megawad. The music, the texture set, how it restricts itself to vanilla limits. It is testament to how special Doom is as a game and modding community.
decino: "can also punch out the archvile"
also decino: "I can punch out everything"
we're screwed.. he has finally awakened and realised his true power
UV-Tyson runs when?
Ha, finally someone adopts the "UV+" term! As the person who balanced solonet for the wad I'll be watching your upcoming painful journey with, hmmm, professional interest, yes. Everything should be relatively fair with proper strategies (even map19). Except map24, apologiies in advance for thah, heh.
"...players who seek extra challenge can treat this "solo-net" mode as a hidden "Ultra-Violence+" skill! (Fair warning, the final map is nigh-impossible from pistol start!)"
That line intrigued me to go for UV+. Looking forward to the torment!
The switch port of Doom 1 and 2 also have UV+.
Oh man, co-op monsters. MAP19's gonna be wild :D
22 Arch-viles, 2 Spiderdemons and 2 Cyberdemons. Noice.
6 more Pain Elementals too.
This map set just got added to the official list of addons for the Doom II Classic console ports. Guess that makes it officially canon now
Cool i'd love to play them someday when i get a new Console is it available in both PS4 and Xbox?
Back to Saturn X gives me an old 16 and 32 bit games vibe, like Contra, Metroid, Aliens or Megamen. Especially that teal color that is prominent on architecture, plasma from plasma rifle, hood and blood of Cacodemon. Music is also awesome in that arcadish way.
I played recently with Vanila Doom 4 wad and it goes perfectly.
I'm sure this WAD is great, but I certainly wouldn't want my work to follow Eviternity.
Actually, BTSX is one of the few WADs I know that substantially increases the body count in multiplayer (Mutiny and Eviternity are some of the few that also do this)... which is something I like. Playing with more players, in my mind, should mean having more shit to kill to compensate.
Back to SaturnX, especially the 2nd episode, have my favourite aesthetics I've ever seen in Doom. I'm glad you're finally playing this!
New series hype. Also you know you're F tier when you're the 4th monster in the first map even though you have several thousand hp.
I really like the colour palletr of this wad
Whoah. No rest for the weary. Straight into the next play-through. Nice!
You know level is good when green armour is a secret.
Seriously even e1m1 has blue armour
wait until pistol ammo is a secret
"Don't know if it's beatable on UV+".
"Also gonna beat Okuplok again"
I'll trust the guy who punches Cyberdemons to death to find a way.
Holy guacaopus, I never expected you going to play this, this is going to made my day, thanks decino!
man i caught the unlisted playlist of this and couldn't wait. love this wad.
I enjoy watching your vids. Keep up the good work!
it's hell revealed 1 and 2 all over again
Man, both episodes of BTSX are great. The music is too.
FUCK YES! So glad you start another wad so shortly after the last one ended. Keep up the good work, love your videos and your style. No stupid screaming, good instructions on how to play the level and good quality overall.
Ever tried Doom in VR? Quite an experience.
Nop. I don't own a VR headset.
Nice wad, this will be another great adventure. Nice one decino.
You sir, have incredible skill! You are the best of what I've seen till now!
This wad looks great. I might have to check it out. Keep showing cool wads, it's one of the main reasons I love this channel.
Ultra-violence plus? Now it all makes sense! No wonder there's a damn cyberdemon in "The Tenements" from Doom 2.
Love the music for this level
Oh man. Co op change many. You will get busy fast cause the difficulty rises quick. Great starting level with awesome visuals and fantastic music. One of my top three unofficial doom 2 based games. Thanks for playing decino. 👍👊🤘❤
Decino Sees three barrels and some cacodemons
"I'm gonna do what's called a pro gamer move."
The GOAT OST.
Let's try out this series 😅
Looking pretty good... I'm liking the new hud and even the colouring of the level is different than doom textures. Very nice!
I'm in for a very special ride of infights, demon slaping and scalpel precise weapon shooting... I'm in! ❤️👍
(Decino picks up the SSG)
🤪
8:49
"i can punch out everythign"
- muhammad bruce lee
BTSX the best wad ever imo has already begun :D SO HYPE YES DECINO! :D
Surely looking forward to the rest given how strong this one started off---doubly given the extra gimmick and even more good music.
Gee decino, next time enable fast monsters for that extra spicy masochism.
A bit of a gamble with wads I've never played before.
The acoustic guitar programming in that song was really good, sounded really convincing for MIDI.
Today I learned about Ultra-Violence Plus. Even more challenges await for those who have finished regular Ultra-Violence.
Awesome; great idea to do UV + ! I’ve finished episode I of BTSX in anticipation for this; super psyched to see how you do. Keep fragging!
Oh man I am really hyped for this! Here's to another great WOD 🍻
Next time, punch all chaingunners.
11:45: You did better than me, when I was reading this, I thought it said "Keep DRUGS inside vehicle...". :D
"KEEP ARMS INSIDE OF VEHICLE AT ALL TIMES WHILE MOVING."
8:48 Somehow that was extremely funny to me. Let's punch out everything!
BTSX is best WAD I have ever played. Congratulations to Esselfortium and team!
I play it in co-op in GZDoom with friend with these mods and it is fantastic and immersive:
- Project Brutality 2.03 (link: www.moddb.com/mods/brutal-doom/addons/project-brutality )
- Steve's Flashlight Plus (link: forum.zdoom.org/viewtopic.php?f=43&t=59429&start=15 )
- Ultimate DoomVisor HUD (link: www.moddb.com/mods/brutal-doom/addons/doomvisor-hud-for-pa1nki113r-v51 )
10:25 those zombie men were thinking “maybe if we hide here, Doomguy won’t be able to find us”
*heavy breathing ensues*
Alternate title for this game: Doom 2:Hell on Saturn
Really helped me find the secrets, thank you
AWW YEAH BTSX! Awesome!
Chocolate Doom isn't limit removing, it keeps all the DOOM2.EXE bugs intact. And yes, it runs this without a fluke. Oh and just as a reminder, software rendering doesn't work well for Hell Ground's maps. There is even a warning in the text file about that.
@@soulsphere9242 Yep. It's really annoying, and one of the reasosns I don't use it.
@@soulsphere9242 Yes, that's the whole point. It's meant to be as close as possible replication of Doom2.exe but running on modern Operating Systems.
Damn this Wad looks promising. Just downloaded it on my PS4! I fuckin looove the music to this level. So much so that I've yet to progress beyond this level, just can't get enough of it 😅
For some reason, BTSX was most memorable to me. Maybe it's the soundtrack.
Decino: I want you guys to in fight
Also Decino: in fighting is taking too long
Another wad I’ll have to beat thanks to Decino! Good job and give me my heart for commenting! ❤️
Revisiting this playlist because BTSX Episode 1 just recently dropped on console
A new wad, oh yeah
Ohhh yes! A new Doom adventure, now with BTSX wad, and the ultra violence+ difficulty is to the monsters, they don't have a chance against decino.
I like this one so far, the music is pretty great and I like the textures. I'm playing this (and many other wads) vicariously through your channel.
Just made it to the end of the level. Yeah, this music slaps. I really like the unexpected twist on the intermission music, had me thinking that they used the stock Doom II music for a sec. And boarding a train at the end! They added a stellar aesthetic touch to this one! This is gonna be good! Glad I decided to tune in to this one!
@@GroundMemory
The BGM of this map is legit on the podium for best tracks in the wad. Sarah wrecks face as a composer.
your special you bring back the classics
Saturn is my favorite planet.
Nice to see some old-school aesthetics, gets you back into a 90's mood. Keeping my eye out for the next video.
im really enjoying UV+. just started playing btsx last night. love the look of it. map design is nuts.
Nice to see all the demons aren't on crack
UV+ is a fun way to play Doom! The Solo-Net thing can also work with -fast on certain ports. I may be mistaken but some maps on solo-net (like some in Plutonia) appear to have broken kill counts too (at least in Crispy Doom and such) - might be worthy of an investigation some time!
I want to tackle Plutonia -fast UV+ soonish, so it better not be broken.
@@decino Upon further testing, it appears that some of the co-op enemies don't count as kills in certain source ports, apparently. I did a solo-net run of MAP01 through Crispy Doom a few months back and got 52/61 after killing all the enemies, but did another run recently on PrBoom+ and all the enemies were counted. A peculiar phenomenon to be sure!
Fresh wad and fresh content
Ah back to saturn x, one of my personal fav wads i played, Some super maps and awesome sound track. looking forward to the third episode to arrive.
I just started playing this on the switch and I’m blown away by the maps and balancing.
sick
Me: Wow Back to Saturn X should pretty mild for Decino when you think of everything he's played in the past.
Decino: You heard of Ultra Violence Plus?
i play that wad, and is very hard to find the secrets, glad i found this video lol!
oh boi, new wad!
Never get tired of looking at that custom status bar
That was a punchy start of a new series, awesome!
I await to see if Decino dares a pure Tyson run on any of these levels.
Hell yes, my favorite level pack played by Decino.
Great Video!
Super Turbo Hell Knight Puncher! :)
So cool that UV+ is now an official difficulty on the Doom re-release.
Beautiful vanilla stuff
THAT'S HOW YOU GET IN THAT SECRET? I'VE BEEN SEARCHING THIS MAP FOR ALMOST AN HOUR
OAO
"keep arms inside vehicle at all times while moving"
Discovering this wad with Decino's guided tour. Great times ahead!
I missed out on this wad but it looks promising and solo-net is always fun.
Damn, this pWAD/port has really pleasant blue color in it. And as a fan of DOSBox gaming (Vanilla and BOOM) I should give it a try, thanks for the suggestion
decino punching out enemies gets me everytime xD
3:05 - bar brawl xD
Pretty sick it sounds, UV+ did sound fun on it's own - but I didn't really expect a Spider Mastermind on any earlier level, leave alone at level 1(!)...
p.s. A pretty interesting texture look it is. Looks like the point filtering that is linear between mips (probably on minification too) - or just YT compressor playing tricks on us :)
BTSX has just released on the new console ports! Exited to play along with ya now!
Btsx 1 and 2 are the only add ons for doom that i have played but they are both absolutely fantastic
Great timing, as usual
The BTSX wads are some of the best out there. Have fun!
decino: I CAN PUNCH OUT EVERYTHING!
3 remaining zombiemen couldn't hold their breath for long enough.
I just started to play this in vr! Really good so far
Btsx is gonna be a good one to watch you go thru
So according to the wiki, the multiplayer monsters add 66 arch-viles, 9 cyberdemons and 4 spider masterminds to the whole megawad. Kinda underwhelming on the cyberdemon and mastermind front if you ask me...
Im playing this right now and in the 3rd level. Maps are really gorgeous!
These poor dead doom guys just right in front of stim- or medikits make me always a bit sad. Luckily Decino will not be so easily wiped out by some low tier hellspawn!