#01 - Creating A Project | UE5 C++ Tutorial

แชร์
ฝัง
  • เผยแพร่เมื่อ 6 ต.ค. 2024
  • UE5 (Game Engine): www.unrealengi...
    Here you can submit your UE5 C++ tutorial ideas: forms.office.c...
    Sourcecode: github.com/Ohj...
    Full Playlist: • UnrealEngine 5 | C++ T...

ความคิดเห็น • 70

  • @arturdubiel6899
    @arturdubiel6899 2 ปีที่แล้ว +34

    Hi. Thank you very much for the tutorial. This is what I need - EU5 + C++. The only issue is a font size. On my 23'' 1080p monitor is hard to read and on the mobile is impossible! You will get more views if people will be able to watch your tutorials on mobile phones.

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +15

      Thank you for the comment. I have done some research and found a way to make the UE Editor UI bigger. That should help for the next videos. Inside visual studio I will just scale up the code section so that the C++ code is readable (Doing that all the time ... but sometimes I forget about it :-/ )

    • @spht9ng
      @spht9ng 2 ปีที่แล้ว

      I've just been putting these videos on my TV

  • @altheslacker4198
    @altheslacker4198 2 ปีที่แล้ว +34

    Thanks very much for the tutorial - constructive feedback: If you have code on the screen, please don't constantly highlight / un-highlight the text while you talk - It's OK to chat and have nothing moving on the screen, or highlight the part you want to talk about and then leave it. If you are showing a scene and discussing some aspect of it, don't unnecessarily move the camera around the scene. Most people can either focus on dynamic visual inputs or listen to a description, but struggle with both at the same time. Personally I get a bit motion sick watching someone else's random wasd.

    • @KurtisMullins
      @KurtisMullins ปีที่แล้ว

      FWIW It doesn't bother me and sometimes helps follow where your mind is focused on while talking. I'm sure I do the same thing subconsciously.

    • @louis-philip
      @louis-philip ปีที่แล้ว

      I completely agree. The tutorial is really interesting but my brain bugs and is distracted from seeing the screen spin or flicker constanly. I did make it through the whole video because it is interesting, though.

    • @pistalclapiminyourwals5394
      @pistalclapiminyourwals5394 ปีที่แล้ว

      you obviously don't have a job

  • @poop8867
    @poop8867 2 ปีที่แล้ว +27

    Omg thank you SO MUCH for making a tutorial from a blank template... I've been going insane with all these "tutorials" where they start with a fully functioning game, and gloss over the fundamentals. Glad to see someone actually made a tutorial.

  • @tiernanmccarthy
    @tiernanmccarthy ปีที่แล้ว +2

    Your intro to Unreal 5 video I just watched was great. Perfect way to introduce yourself into an Engine if you already know a bit from using other Engines and some competency in C++.

  • @cho4d
    @cho4d 2 ปีที่แล้ว +5

    2 things to say. 1 - thank you for zooming in on the text in this tutorial series! 2 - i'm 85% sure you play competetive RTS games based on the fact that you spam selection boxes by habit :D

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +3

      Thank you! Yea... the clickspam is real XD

  • @newdiary6978
    @newdiary6978 2 ปีที่แล้ว +2

    I love that you're making a tutorial for this :) Thank you for your effort for us who are first timers in using unreal engine hehe

  • @uliveulearnandregret
    @uliveulearnandregret 2 ปีที่แล้ว +2

    btw for anyone using Shift+ESC it changed recently in UE 5.0.3 to Tab+ESC

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +2

      What... they rly did?! Why... this will make many people mad and tutorials outdated :-/ But thx for pointing that out. I will pin it so that ppl can see it :-)

  • @Krienas
    @Krienas 2 ปีที่แล้ว +2

    JetBrains Rider is another alternative to clumsiness of VS

  • @aerobiker8230
    @aerobiker8230 2 ปีที่แล้ว +1

    i started learning Unreal Engine with bluprints but i wanna try this to learn also c++ thank you!

  • @kecksohn
    @kecksohn ปีที่แล้ว

    Musste lachen bei der Aussprache von "EULA", instant Deutscher giveaway, aber echt tolle Tutorials!

  • @RootsterAnon
    @RootsterAnon 2 ปีที่แล้ว

    I use Github Copilot in my VS2022 and I think it's working great.

  • @mrtriangle1555
    @mrtriangle1555 2 ปีที่แล้ว +2

    I am happy that you continue with the series and I am motivated to follow it. I’ve already followed your introduction video but I am running in some issues. Since I can't find a solution on the internet I hope you can help me.
    If I want to build the code even it’s default I get several errors. First there is this:
    Erstellen gestartet...
    1>------ Erstellen gestartet: Projekt: test2, Konfiguration: Development_Editor x64 ------
    1>Using bundled DotNet SDK
    1>Log file: C:\Users\lehnf\AppData\Local\UnrealBuildTool\Log.txt
    1>UnrealBuildTool : error : Unable to build while Live Coding is active. Exit the editor and game, or press Ctrl+Alt+F11 if iterating on code in the editor or game
    1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: Der Befehl "U:\UE_5.0\Engine\Build\BatchFiles\Build.bat test2Editor Win64 Development -Project="C:\Users\lehnf\Documents\Unreal Projects\test2\test2.uproject" -WaitMutex -FromMsBuild" wurde mit dem Code 6 beendet.
    1>Die Erstellung des Projekts "test2.vcxproj" ist abgeschlossen -- FEHLER.
    ========== Erstellen: 0 erfolgreich, 1 fehlerhaft, 0 aktuell, 0 übersprungen ==========
    And when I want to look where the errors comes from I get even more errors until I have about 7000.
    I hope you can help me.

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +2

      Sice the UE5 early access some things have changed. I dont know if this is a bug or inteded to be like this but you now need to start the editor once from Visual Studio. All following "live" recompiles need to be done from the UE Editor Ui. Here is how you can currently get this working without issues: 1. Open your C++ visual studio project 2. Make sure the Unreal Engine is closed 3. Switch the visual studio configuration to "Development Editor" 4. Start debugging from visual studio 5. When changing the code use the button "Recompile and reload C++ ..." on the bottom right of the engine or the ALT+CTRL-F11 shortcut in the editor.

    • @W4YN3R_
      @W4YN3R_ 2 ปีที่แล้ว +1

      Hi Mr Triangle,
      it seems like "live Coding" is activated. With that hot reload of C++ modules and automated test works better, but the build has to be triggered in UE5 directly and NOT in visual studio.
      In the Main Editor Window of UE5 at the bottom right there is a small icon with several cubes for "building and recompiling" (there are 3 icons, its the middle one) you have to use this when live coding is enabled.
      Alternativly you can disable live coding with the 3 dots next to the symbol.
      Uploaded a quick screenshot, cause its really hard to find: imgur.com/a/M4Jrnsa
      Hope that helps!

    • @W4YN3R_
      @W4YN3R_ 2 ปีที่แล้ว

      @@LötwigFusel Ah sorry didn see on mobile that you answered already, but wanted to add that even with "Development Editor" i get error while live coding is activated.
      Not sure if thats intended tbh from UEs side.

    • @miklosnemeth8566
      @miklosnemeth8566 2 ปีที่แล้ว

      Yep, I had exactly the same issue and an even more serious. I am pretty sure that no-one tested the freshly released UE 5.0.0 with compiling an actor class. I am expecting your next step.

    • @mrtriangle1555
      @mrtriangle1555 2 ปีที่แล้ว +1

      ​@@W4YN3R_ @Lötwig Fusel That really helped. I am so happy that I don't have to close the editor to rebuild.
      many Thanks

  • @xtereone
    @xtereone ปีที่แล้ว +2

    good job!

  • @razeemotion1886
    @razeemotion1886 2 ปีที่แล้ว +1

    Damn bro your intro is SICK!

  • @gabes6899
    @gabes6899 2 ปีที่แล้ว

    I watched your video I liked it and then I saw that you only have a few subs .You are going to be a very big TH-cam Chanel you have potential I believe.Continue that way

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +1

      Thank you for your kind words! I will try my best :-)

  • @ggInzox
    @ggInzox 5 หลายเดือนก่อน

    Good explanation I’m from Ukraine live in Us 2 years and good understanding what you say thanks dude .
    I’m not find any good video with Ukraine or also Russian about this

  • @miklosnemeth8566
    @miklosnemeth8566 2 ปีที่แล้ว +1

    Absolutely fantastic overview, really great for experienced C++ programmers, I love it. 25:55 Is this Visual Assist supposed to support and validate Unreal Header Tool syntax and semantics (UPROPERTY, UCLASS specifiers) while editing header C++ files?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +1

      Thank you. It is doing some special UE validation but I did not notice any macro auto completion. But this might be because it officially only supports UE4 (maybe it’s not detecting the project as an UE Project). Or I might also have not configured it properly.

  • @Ionixx9
    @Ionixx9 2 ปีที่แล้ว +1

    How did you open a blank project but have those assets like the table etc? Nevermind, I see you put the starter content on haha.

  • @dexodus3909
    @dexodus3909 2 ปีที่แล้ว +2

    thanks for these tutorials they are super informative

  • @sangheilizealot5787
    @sangheilizealot5787 2 ปีที่แล้ว

    Bis jetzt sehr gut erklärt

  • @udit1093
    @udit1093 10 หลายเดือนก่อน

    the zoom is so much QOL thank you

  • @megawladon9558
    @megawladon9558 2 ปีที่แล้ว

    Youre Tutorial helped me out so much thx but one question are you german?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      Thank you! And yes I'm german XD

  • @bakiprogamer6595
    @bakiprogamer6595 2 ปีที่แล้ว +1

    Hi! Do you have discord where I can ask you one question about my C++ build errors?
    It'll be really helpful, Thanks!

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +2

      Yes! Here is the link: discord.com/invite/rSBwSPEKyM

  • @SilentChaosProject
    @SilentChaosProject 2 ปีที่แล้ว

    Thanks for your tutorials, can I implement shader coding this way as I can do in Unity?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      With UE you can write custom shaders in HLSL. This article might help you: www.raywenderlich.com/57-unreal-engine-4-custom-shaders-tutorial maybe i will do a tutorial about this in the future.

  • @mendeleev_9H2PDsgXu7NmphCUEH
    @mendeleev_9H2PDsgXu7NmphCUEH 10 หลายเดือนก่อน

    How big your monitor realy is?

  • @Mando_2700
    @Mando_2700 ปีที่แล้ว

    How did u get those chairs and table?

  • @StoryfyAi
    @StoryfyAi ปีที่แล้ว

    do you think i could learn c++ as a beginner ? i am only learning the basics of c# and is all i know of knowledge.
    Do you think i should first try more c# before doing c++?

    • @LötwigFusel
      @LötwigFusel  ปีที่แล้ว

      I would definitely give it a try if you are interested in learning C++. And if you don’t feel comfortable in C++ you can always go back to C#. However starting directly with unreal engine might not be the best idea. Unreal C++ works a bit different than classical C++. It’s better to learn C++ without unreal and then move to unreal. I‘m currently doing a C++ tutorial on my channel where I teach C++ as I would liked it to get teached. Maybe it helps you.

    • @StoryfyAi
      @StoryfyAi ปีที่แล้ว

      @@LötwigFusel thank you very much, i will definitely be following that tutorial.

  • @josepuga5529
    @josepuga5529 ปีที่แล้ว

    The endless monitor screen...

  • @dkardv
    @dkardv ปีที่แล้ว

    make your interface bigger. wtf. not everyone here have 32" monitors

  • @thula9963
    @thula9963 2 ปีที่แล้ว

    I can't use visual studio 2022 with ue5? Any idea why this is happening?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      What is the exact error?

  • @squekkr3535
    @squekkr3535 2 ปีที่แล้ว

    Just wondering how different is UE5 coding to UE4? is it pretty similar I know stuff like nanite and lumen will be different but what about general code

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +1

      As far as I'm concerned, the most part of it is still the same. Surely, they change something here and there, but the main concept is still the same. New features have new APIs and some old APIs maybe deprecated and no longer recommended. But UE5 is still UE ;-)

    • @squekkr3535
      @squekkr3535 2 ปีที่แล้ว

      @@LötwigFusel thanks do you suggest any youtube or skills are classes to learn stuff? I know about this series which is amazing start btw

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      There are a few good more advanced videos like this one: th-cam.com/video/VMZftEVDuCE/w-d-xo.html or th-cam.com/video/IaU2Hue-ApI/w-d-xo.html that I know. However I do not know any other video since I learn UE just with google + the official API docs.

  • @simplymore7936
    @simplymore7936 2 ปีที่แล้ว

    where can i find your wallpaper?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      I'm using wallpaper engine. This is the wallpaper I'm using: steamcommunity.com/sharedfiles/filedetails/?id=2369436118

  • @nathanrodekuhr1570
    @nathanrodekuhr1570 ปีที่แล้ว

    I like your accent

  • @kasparroist4081
    @kasparroist4081 2 ปีที่แล้ว

    Ich würde es gerne mal auf Deutsch von dir lernen!

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว

      Leider habe ich im moment zu wenig Zeit deutsche und englische Videos zu machen.

  • @nickjasperr
    @nickjasperr 2 ปีที่แล้ว

    19:26?

    • @LötwigFusel
      @LötwigFusel  2 ปีที่แล้ว +1

      Oh... seems like I missed that during editing ;-) Siri really likes to interrupt me while recoding...

  • @cancanturk3002
    @cancanturk3002 2 ปีที่แล้ว

    Strong German Accent

  • @lvckyaim
    @lvckyaim ปีที่แล้ว

    sounds like an german accent

  • @tar1231
    @tar1231 ปีที่แล้ว

    How to get that vs theme?

    • @LötwigFusel
      @LötwigFusel  ปีที่แล้ว +1

      The theme is provided by Visual Assist