BS/ SV Realtime Voronoi 3D node!!! (LIVENODING 579)

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 13

  • @MikeMike-wc8on
    @MikeMike-wc8on ปีที่แล้ว

    Oh man! The way to slice an object with voronoi and a line is sipercool! I used a complex way with bounding box - which can give mistakes due to some empty objects - but this one is really great! And btw it is possible to combine several nodes to make more complex cut! Thanks ))

  • @TobiasSteiner
    @TobiasSteiner 6 ปีที่แล้ว +7

    "Load zip from url".....mind blown.

  • @AbdulAziz-cj4hg
    @AbdulAziz-cj4hg ปีที่แล้ว

    Can i still use it in todays blender? Ive been soing 3d voronoi on rhino but i wanted to do it simply on blender

  • @udaraaravinda4106
    @udaraaravinda4106 6 ปีที่แล้ว

    Excellent. can we offset fractured cells along a curve procedurally?

  • @jonathanvas32
    @jonathanvas32 7 ปีที่แล้ว +1

    Excellent!! Thank You!!

  • @Taldisuiskai
    @Taldisuiskai 6 ปีที่แล้ว

    is it equivalent to cinema 4d voronoi? can I use animation nodes to do procedural influence on each part/piece of the object?

  • @AbdulAziz-cj4hg
    @AbdulAziz-cj4hg ปีที่แล้ว

    How do i use it today? Geometry nodes?

    • @MikeMike-wc8on
      @MikeMike-wc8on ปีที่แล้ว

      Sure you can. I use Sverchok with Blender 3.6.

  • @genesis2303
    @genesis2303 3 ปีที่แล้ว

    2,93 slicing with line produce lots of errors

  • @user-y8byjawx
    @user-y8byjawx 6 ปีที่แล้ว

    What keys did you use after applying skin modifier to tune it?

    • @user-y8byjawx
      @user-y8byjawx 6 ปีที่แล้ว +1

      Looks like it is Ctrl-A, but I'm getting something ugly in result instead of this nice "furniture". Skin itself after applying appears like a stone hanging from my object, and scaling can't fix it.

    • @user-y8byjawx
      @user-y8byjawx 6 ปีที่แล้ว +1

      I've found out where was the mistake: "shrink" must be set to exactly 1.0. Setting it to 0.99 will ruin everything.