Appreciate you explaining this one. Based on the description, I thought it made it so when it lands, it instantly pops up, with no impact on call-in time at all. I feel they should have call in time have a minimum of 5 seconds, which IS the drop time, making it 0 is what made this so confusing. Not that I doubt High Command's choices, of course.
Dude, you have the knack of knowing the games internal structure. There are several Helldivers analyst creators out there and while I feel they do make a great job showing interesting stuff, you appear like you know exactly what's the intention of certain gimmicks or problems is. Thanks for that!
Appreciate you explaining this one. Based on the description, I thought it made it so when it lands, it instantly pops up, with no impact on call-in time at all.
I feel they should have call in time have a minimum of 5 seconds, which IS the drop time, making it 0 is what made this so confusing.
Not that I doubt High Command's choices, of course.
Dude, you have the knack of knowing the games internal structure.
There are several Helldivers analyst creators out there and while I feel they do make a great job showing interesting stuff, you appear like you know exactly what's the intention of certain gimmicks or problems is. Thanks for that!
This was very informative, thank you ^__^
Very helpful my dude!
Thank you very much to keep it this short
I hope you’ve got a vid in the works for the new SMG and if it is even better for the Ballistic shield build
I will for sure! Looking forward to having another SMG to try out!