I have reuploaded this with the music toned down for those that have trouble hearing me and will be more careful with the music volume in the future th-cam.com/video/266fC_bQM8Q/w-d-xo.html
My only dislike with the orbital is how it covers, I feel the line is more useful in *most* situations. But it's a well balanced alternative. The downside is it doesn't destroy fabricators, or at least it didn't last time I used it
I probably should've specifically said it in the video, I did mention it in one clip but didn't really emphasize it. But yes, Eagle smoke destroys Fabricators and takes down shields on Illuminate Warp Ships. I have also seen it destroy a rocket tank but I couldn't get it to do it consistently
@@EPproductions456 Everyone needs a break from time to time. The game is in a pretty good spot, great time to get back into it. We are in our 'We are so Back' phase 😂
I am looking to spice up my loadouts and after a few levels of trying weird stuff, I was just thinking about making smoke work. TH-cam algorithm has me figured out.
I've been running Orbital Smoke for a few missions and it seems to do it's job rather unreliably. Idk if this is a problem with Eagle too, but often the bots just keep shooting me with pinpoint accuracy while standing in the smoke. Gonna have test the Eagle to see if I run to the same issue. That being said, when the smoke does its job it makes completing objectives so trivial it's insane. Music is way too loud and honestly kind of unnecessary for an informational vid. I don't mind if there's a tune playing, but it has to be low enough volume to be in the background. Main content of the vid is good, informative and well illustrated.
Thanks for the feedback on the music, I felt with the longer clips that I don't narrate the whole time I needed something but turning the game audio on and off felt wrong. I was worried it was too loud, I asked a friend or two for feedback and they gave me the 'nah it's perfect'. I will definitely lower it in future videos so this is much appreciated. It's my first time putting out this kind of video. The bots will sometimes continue to shoot where they think you are, Eagle Smoke seems 'thicker' than orbital smoke so I feel it cuts down on this. The main thing is for them to not know your exact location when it comes down I think
Interesting. I know that Smoke creates a visual wall for enemies... I see how Smoke can be used to easily go under Factory Strider and kill it in a belly :))) I'm just not ready to sacrifice a one-stratagem slot for that )))
Thanks for watching! It's a hard choice to make, the big downside is I am not very useful in a big fight. In back I can slap targets but being the main character is not going to be my role there. Solo the survivability is not great fighting an entire drop
Thanks for the feedback, I'll probably reupload this with the music turned down more as it seems to be a common issue Edit: I have re-uploaded, link is in pinned comment and description of this video
Smoke isn't wildly useful on Bugs imo.. if they'd give me an Eagle Gas strike 👀. But I was debating doing an in depth Reprimand video which would have to include all 3 fronts :)
I have reuploaded this with the music toned down for those that have trouble hearing me and will be more careful with the music volume in the future
th-cam.com/video/266fC_bQM8Q/w-d-xo.html
informative 👍 volume on music down a hair.
Thank you for feedback on the music, I will tone it down
music needs to be louder, i can still hear the commentary
Tripling music volume for next video 🫡
I like orbital smoke personally. havent tried the eagles
My only dislike with the orbital is how it covers, I feel the line is more useful in *most* situations. But it's a well balanced alternative. The downside is it doesn't destroy fabricators, or at least it didn't last time I used it
@@jerryishere1332 The Eagle DESTROYS FABS NO WAY
I probably should've specifically said it in the video, I did mention it in one clip but didn't really emphasize it. But yes, Eagle smoke destroys Fabricators and takes down shields on Illuminate Warp Ships. I have also seen it destroy a rocket tank but I couldn't get it to do it consistently
@@jerryishere1332 This is insane, I havent dived in a while so who knows how much Ive been missing, how undemocratic of me!
@@EPproductions456 Everyone needs a break from time to time. The game is in a pretty good spot, great time to get back into it. We are in our 'We are so Back' phase 😂
I am looking to spice up my loadouts and after a few levels of trying weird stuff, I was just thinking about making smoke work. TH-cam algorithm has me figured out.
Glad the algorithm worked out! Smoke is definitely a weird one but it's so much fun playing the stealth infiltrator role and confusing enemies
I've been running Orbital Smoke for a few missions and it seems to do it's job rather unreliably. Idk if this is a problem with Eagle too, but often the bots just keep shooting me with pinpoint accuracy while standing in the smoke. Gonna have test the Eagle to see if I run to the same issue. That being said, when the smoke does its job it makes completing objectives so trivial it's insane.
Music is way too loud and honestly kind of unnecessary for an informational vid. I don't mind if there's a tune playing, but it has to be low enough volume to be in the background. Main content of the vid is good, informative and well illustrated.
Thanks for the feedback on the music, I felt with the longer clips that I don't narrate the whole time I needed something but turning the game audio on and off felt wrong. I was worried it was too loud, I asked a friend or two for feedback and they gave me the 'nah it's perfect'. I will definitely lower it in future videos so this is much appreciated. It's my first time putting out this kind of video.
The bots will sometimes continue to shoot where they think you are, Eagle Smoke seems 'thicker' than orbital smoke so I feel it cuts down on this. The main thing is for them to not know your exact location when it comes down I think
Interesting. I know that Smoke creates a visual wall for enemies... I see how Smoke can be used to easily go under Factory Strider and kill it in a belly :)))
I'm just not ready to sacrifice a one-stratagem slot for that )))
Thanks for watching! It's a hard choice to make, the big downside is I am not very useful in a big fight. In back I can slap targets but being the main character is not going to be my role there. Solo the survivability is not great fighting an entire drop
Good clips. But music killing it
Thanks for the feedback, sorry about that. I've got a re-uploaded version with the music toned down :)
Naw man, I can't hear anything due to the music
Thanks for the feedback, I'll probably reupload this with the music turned down more as it seems to be a common issue
Edit: I have re-uploaded, link is in pinned comment and description of this video
Jesus Christ the music is obnoxiously loud.
Thanks for the feedback, sorry about that. I've re-uploaded this with the music lowered. Link is in the pinned comment and description :)
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Smoke isn't wildly useful on Bugs imo.. if they'd give me an Eagle Gas strike 👀. But I was debating doing an in depth Reprimand video which would have to include all 3 fronts :)