And then they are like. "Hey Shepard, sooooo what do we do to stop these godlike machines about which you totally haven't been warning for years and now they are here and we are abou to be eradicated from the face of the galaxy? You know, go defeat them and report back when you are done."
The dumbest part about this decision from the council, is that the Asari knew all along. Through i believe the VI Vendetta, in the beacon incased within the statue of Athame, they had been leeching Prothean secrets for millennia, and i have no doubt in my mind that at least one Asari came across knowledge of the Reapers drom said beacon.
To my mind the scariest thing about the Reapers is their competence and consistency. I worked it out once that if they have been reaping once every 50,000 years and had been doing so for a minimum of 37,000,000 years (how long the derelict reaper had been there) then they have harvested the galaxy about 7,000 times. Not once were they defeated. Not a single species targeted for harvesting survived. It is reasonable to assume that in each of those 7000 cycles the races of the milky way would have tried everything they could think of to either defeat the reapers or at least survive them. It appears nothing worked. If you were race 7000 it would appear hopeless, since anything you can think of has probably been tried before - possibly multiple times - and failed. A feeling of total futility and hopelessness would likely follow.
cocopud when Sovereign told Shepard “the cycle has repeated itself more times than you can fathom”, “you will wither and die, we will endure” on Virmire. Their efficiency kinda blows your mind for sure!
cocopud kinda reminds me of avengers when doctor strange said there was only one outcome where the avengers defeat thanos outta 14 million something scenarios.
That's the thing that really chills me, that this is all just one big groundhog day; a game that the Reapers probably played so many times that losing is impossible, at this point, even if they tried, which might be the single biggest plot hole in Mass Effect... the fact that we won.
Mass Effect is easily as rich and imaginative as any other sci fi franchise. Its a sad reminder of what Bioware were once capable of and how far they've fallen.
@@starcross-wolf I heard that ex bioware employees have been complaining about incompetent sjw propaganda driven management ever since me3. They basically act like communists, where if you did not agree with their decisions, they'll run you out of town
@@vinotux that really doesnt surprise me, not in the least. And its a shame cuz mass effect could have been so much more if they didnt butcher it on the last game.
@@skywarp8726 they knew the catalyst was the citadel cause the prothean VI said so the citadel was captured during the 1st wave of invasion during their cycle so they couldn't use it
@@jacobhall9321 That was true of a certain part of the prothean empire, as Jayvik (I forget how to spell his name) said the empire was fractured to pieces and no one knew what the other was doing. That’s why he also didn’t know about the catalyst or the details of the crucible. (Not correcting just adding more information)
The hibernation is actually a choice of the Reapers, as they're just to efficient for life to grow without them hibernating. And considering they hibernate in an unknown location in dark space, aka the massive void between galaxies, they basically can't be found. The Crucible on the other hand, while a weakness of the Reapers, is actually designed by their enemies specifically to destroy the Reapers. Counting it as a weakness would be like counting an artificial disease that would kill all humans as a weakness for humanity.
Here’s a fact about the Reapers: Due to the Protheon's biology, the Reapers were unable to convert the Protheon Biomass (in which they had enough for one) due to to the bio part of the biomechanical being refusing to sync with its metal systems (containing the actual Reaper Intelligence). Thus this forced the Reapers to go with plan B where they take a giant portion of Indoctrinated Protheons and cyberneticly enhance them/genetic alter them over multiple generations to the point where they finally became the Collectors.
My reasoning for them has always been that the Reapers don't actually know what their purpose is and act in the interest of their own race. The Catalyst is a supreme intelligence that governs Reaper activity. But every discussion with the Reapers shows they also have individual intelligence. Sovereign seems to express only contempt for organic life, viewing it as pathetic, and he views himself as an exterminator, although he is ultimately indifferent to the pain and suffering of organics, seeing it as a means to an end. Harbinger on the other hand is massively egotistical and has a twisted kind of hero complex. Harbinger's goals are probably the most closely aligned with the The Catalyst's, he sees it as a means of uplifting organics to a heightened state of being. He also goes completely apeshit if someone competent gets in the way of his plans, he possesses the bodies of Collectors in order to stalk and throw shade on Shepard, and seems to enjoy the suffering he inflicts. The Rannoch Reaper is just a little bitch and does whatever Harbinger tells him to. The Tuchanka Reaper didn't speak and he got eaten by a big worm so his opinion wouldn't matter anyway.
All we saw was a few reapers personalities. There's thousands more. If they were doing it for themselves, why would they go sit in dark space "hibernating" for 50,000 years instead of, oh I don't know, building some kind of massive civilization or SOMETHING you'd think a species would do if they were concerned about their own well being. No, they did what they did because they were following what they thought was their programming.
Human you've changed nothing, your species has the attention of those infinitely your greater, those that you know as Reapers are your salvaltion through destruction.
Reapers so terrifying, when i first played mass effect 3 and first experienced fighting on a planet/moon with a shitload of reapers in the background walking around destroying everything and everyone, with there loud noises. So epic/scary.
You forgot the reapers' biggest flaw: philosophical debate. Shepard beat them at that every time, which is why they always hung up on him. (Karma though, considering how he hangs up on the council.) ;P
I loved hanging up on the council, it is hilarious, though I did try to warn them but when I saw my warning falling on deaf ears. I introduced them to my friend Mr Dial Tone
@@tba113 I’m afraid you got your facts wrong, the offical wiki states that max FTL Reaper speed is 50 light yrs per day. It took 8 months for the reapers to go from the Alpha relay system to the Sol system (cause it was destroyed by Shepard cause the Reapers were about to arrive in system from Dark Space) plus if the Reapers max FTL was 2400 light yrs per day they wouldn’t even need the Citidel backdoor relay and ME 3 would of happened immediately after ME2
It succeeded this time because of the work done by the Protheans. According to Javik, the Reaper-Prothean war lasted for centuries so it can be assumed the Protheans have resources hundreds of times greater than the Council species. The sabotage of the Citadel Keepers and backdoor installed by the Protheans is what made coordinated defense possible. Then there is the archive left by them. It is possible the design for the Crucible was lost for million of years and were recovered by Protheans during the centuries of war.
Two clarifications: -The Mass Relay network not also guides evolving species along a mostly predetermined path of expansion and technology, it's also offering the lazy option of not needing to develop any advanced forms of FTL travel capacities beyond the usual Mass Effect/Element Zero (which is Reaper technology) for what's essential local transitions with any longrange travel being done via the Relay network. Something that was omitted when talking about the Citadel is that the Reapers can also disable the Relay network as they desire once they have control over the Citadel, effectively cutting any spacefaring civilization into small portions of localized systems or a star cluster at best that is far easier to methodically *process* one after another with their victims not having the technology required to bridge the distances between colonies, etc. to mount anything resembling an effective defense, ensuring MASSIVE localized numbers advantage for the Reapers in addition to their individual formidability. Sabotaging that part of the Reapers' strategy was the only thing that enabled the galaxy's civilizations to even have something resembling of a fight against the Reapers and even then with all those civilizations' military and industrial capacity they were still being beaten bloody and required to hedge their bets on a Hail Mary with the Crucible (though that's really just bad writing imho, in a conventional war the industrial might of the collective Milky Way civilizations should edge out over the ultimately finite numbers of the Reapers eventually if it weren't for plot-armour). -Secondly (and this plays into the first point about railroading civilizations to not requiring any true long distance FTL travel capacities), hibernation isn't nearly as flawed for the Reapers as the point may appear to be. The vast majority of Reaper forces will hibernate in the void well outside the Milky Way galaxy, far beyond the reach of anything at the techlevel Reapers start their cycle of harvesting (for reference, it took the Reapers two and a half years using their conventional FTL to pass the distance from dark space, if we take that number and multiply it by 219 (the factor of performance superiourity over human FTL performance) it would take a human fleet nearly 550 years of FTL travel to reach the Reapers where they hibernate (and that's assuming they'd know where to go to in the first place!). The only Reaper in "realistical" danger during hibernation would be the scout left behind who periodically checks how the galaxy is repopulating and those tend to be very considerably more aware of their surroundings given the nature of their mission (it's logical to assume that only large periods of the first millenias are spent hibernating as they've just literally bombed an entire galaxy back to the stone age and nothing could possibly pose a threat until much, much later when surveillance most probably takes on a bit more active nature than just waking up every thousand years and doing a quick Google search). Also, the Mass Effect 3 ending is still a lazy cop-out from writers who wrote themselves into a corner. Ye, still salty on how they blew themselves a load into their feet after they let Mac Walters and his fetish for all things Cerberus do much of the story writing in ME2 and Drew Karpyshyn left BioWare entirely after ME2 (note how Cerberus went from a chain of small side quests in ME1 to basically *THE* big player in ME2 and 3). I hear that hack Walters couldn't even resist adding some Cerberus into that cavalcade of f*ck-uppery that Andromeda turned out to be (real glad I never wasted any time or money on that steaming pile of "my face is tired"). Urgh, nostalgic rant over.
Dominique Minor eh heh, you know the Necron’s destroyed the C’tan right? You know, Reality warping Star gods that bend the rules of time and space and reality around them? And they have technology to completely close off an entire separate alternate dimension itself? (*Cough* Fuck you Abaddon...)
It may be cultural differences Like To- May- toe or Tom-mod-toe or filthy xenos that need to be purged or alien species. Same words different pronunciation
After I played mass effects 1 & 2, I believed that the reapers were the best sci-fi enemies ever. I was genuinely frightened when it took an entire fleet to take down sovereign, a single reaper. Though I was disappointed that the reapers didn’t all have unique designs in me3 like they did at the end of me2 I was prepared to forgive that since I was so immersed in the world of mass effect. Then we have the god child who turns the reapers from emotionless monsters looking out for their own interests into fluffy teddy bears who want to preserve everyone. They also go from being “each a nation, independent” to being controlled by an entity who doesn’t show up until the last 5 minutes of the entire trilogy and is only poorly alluded to once in the entire trilogy. I’m sorry bringing for this up but you can’t talk about the reapers without mentioning the contradictory godchild
The Reapers run into the Borg, after decades of war, the two end up merging and forming a highly advanced race of technological beings. The flood and the necromorphs also infect each other, keyminds slamming into brethren moons, merging into something far worse. Both eventually meet and after some more prolonged war, it ends. From the ashes rise the worst thing imaginable. Part reaper, part borg, part necromorph, part flood, ALL CONSUMING.
Reapers may not be all that powerful when you look past the curtain but holy moly did the games do a good job of selling how horrifying they can be. The Prothean Warning Message on Illos screaming "CANNOT BE STOPPED" still causes me to pause and listen whenever I replay ME1.
Barry Bend don’t they? I thought the Tau are loads smaller then their artillery mechs? I could be wrong, don’t know much about them, too far away from us.
@@The_Murder_Party Powered armor is a step above power suits but a below a proper mech. Battletech has the scale which matches up with most sci-fi. If you want an anime example look to Bubblegum Crisis Tokyo 2040. The knightsabers have power suits( the Hardsuit) while the AD Police use Powered Armor( the case suits).
Barry Bend thought it went conventional armours (Kevlar, steel, unobtainum, whatever,) powered armours (limited but helpful, Xcom‘s advanced armours, anything built into armour that isn’t exterior,) exoskeletons, (you know these they don’t necessarily protect you but make you much stronger but you’re still inside piloting it, (think possibly terminator armour counts, but the things you see helping people lift heavy things,) mechs, (walking tanks and bigger till you see things like titans?)
For the Crucible, there’s a secret fourth ending where you destroy the crucible which still sets off its charge, killing all the Reapers but also letting the galaxy work itself out. In other words, best ending in my opinion. Especially since Shepard lives
Me 3 codex states that Reaper Kinetic shields can sufficiently withstand consistent fire from 2 dreadnoughts. With 3 causing strain on the barrier. 4 usually results in destruction. 3 or 4 dreadnoughts to bring down a single reaper capital ship. Thats insane. ( specifically states that capital ships possess such shields such as Harbinger or Sovereign)
That last point would have made for an awesome alternate ending. If you had made the Quarians and Geth conflict reach a peaceful conclusion, you could have had the option to talk the reapers into self-destruction or something. That would have been so much better than just the cookie cutter endings we got! Well, I can hope for the remake...
Sovereign: "My kind transcends your very understanding. We are each a nation - independent, free of all weakness." ME Fans: " Didn't we kill you like a million times?" Sovereign: ".... This exchange is over..."
so people cant just build more synthetic robot??? I didn't know that the crucible is powerful enough to change the laws of physics of the universe, also the imperium of man found the solution for the AI problem SERVITORS!
It depends on the solution that you choose if you choose either control or merge no new synthetic life form will be created but if you choose destroy it is a possibility (for the cathalist a certainty) if you choose refuse than it is again up to the new circle to decide
Actually it's specifically stated in the game that new synthetic life will still be created in the future, thus the red light solution is only a temporary respite
What most people miss is that the crucible is actually the work of not just the protheans but the work of previous species of previous cycles. The protheans only continued the work.
I'm surprised they didn't include the ability to assume control over Husks/Collectors/species counterparts. One of the Mass Effect 3 even references that doing it is the main reason Sovereign failed: "Sovereign was destroyed while assuming direct control over Saren. The feedback from Saren's death seemed to entirely overload Sovereign's shields." Even though I wish certain Collector/Husk based enemies from Mass Effect 2 had carried over into Mass Effect 3 (apart from the Praetorians, they can fuck off), I'm glad that they didn't include Harbinger enemies if for no other reason than in universe consistency because if Priority: Earth had Reapers "Assuming Direct Control!" over enemies as often as Harbinger did during the Collector Base mission (seriously, in certain areas, he does it every 3 seconds, it's hilarious how fast Shepard can down him with Adrenaline Rush as a Soldier) then Sword and Shield Fleets would have had a much easier time in orbit and Shepard may not have been injured on the approach to the beam. Also thank god that Husks don't carry Blackstars like American Ben said, that would make all the Reaper levels in Mass Effect 3 fucking terrifying to play.
Their reliance on the Citadel without a backup system in place is a weakness. The fact they rely on a plan that requires their enemies take specific actions is a weakness. Suppose the 2nd species to get FTL is particularly hostile to the 1st. They would see the Citadel as a target to be destroyed rather than a asset to be colonized. If they succeed in destroying it, the Reapers are stuck hibernating in Dark Space. And practically, any species that figured out agriculture would see 'free resources' for what it is.
I don’t think anyone has the firepower to directly attack the citadel, considering reaper capital ships can withstand fire from 2 dreadnoughts, imagine what the citadel has
No, citadel was always a better trophy being functional than destroyed, so every nation wanted at least a part of it. Except for stupid cave people like krogan and bad ass Geth
I think their ground forces can be listed as a serious flaw. Reapers are large spacecraft, naturally not suited for every situation. For smaller ground forces they have to rely on collectors, too small in number to challenge the galaxy, and drones made from the very organics they conquer. These husks and other creations are almost always inferior to normal soldiers and only threatening in waves.
@@keith5524 Mass Effect is just the plot of War of the Worlds mixed with the plot of the Seven Samurai. In The Seven Samurai, bandits come across a farming village and instead of raiding it when they first come across it , they decide to come back and raid it in the fall after the harvest. The heroes then spend the time they have before the bandits return to prepare for the raid as best they can, uncertain if they can actually defend the village and defeat the bandits. The Martians in War of the Worlds are technological superior invaders from space bent on exterminating the world, much like the Reapers. Hell, when the Reapers land they are visually similar to War of the Worlds Tripods, walking around and blasting everything with their heat rays.
8:28 Actually, I'm pretty sure we have no way to know if previous versions of the crucible have been built. We know that proteans constructed it, because they are from the lastest cycle, thus "easier" to know about. And because Javik, of course.
I think I remember that the Protheans didn't come up with the Crucible, they found plans left by the dominant species before their cycle, the Inusannon. I think it's the Prothean VI on Thessia who says it, IIRC. It seems to me that it's been developed more and more over several cycles until humanity manages to finish it. Liara leaves the plans in a time capsule for the next cycle to find if they fail themselves. It's entirely possible that the Protheans finished The Crucible but didn't manage to get to The Citadel with it. And that the Inusannon finished it but refused to make the destroy/control/meld choice and died trying to win a conventional victory, like Shepard can do too. Who knows, the plans might be 50 cycles old, or 3.
@@Pro_Butcher_Amateur_Human Yes, the plans seemed older than anyone could know. But what I meant is that we don't know if the Proteans were the first ones to actually try to bluid (their own version of) it. Maybe attempts have been made before, or maybe none could go beyond making plans. And honnestly, that's an answer we don't need. :)
1 Shiney 2 Glowy 3 Short ranged on average 4 No sense of Humor 5 No Model 101 6 Walk like an Egyptian 7 Defeated by Bruce Campbell 8 Addicted to Pokemon Go! 9 Addicted to the Pokemon Go song 10 They are not the Galactic Empire XD
@@lancer737 Destroying their biggest siege weapon can destroy the planet or star system you're in, or just create a new black hole ... pretty big flaw I'd say
@Zerebrat Eightyseven Reaper cannons go up to 450kilotons at the top, and they have maybe 2? Harbinger had two, fairly sure. IoM ships go from 3.7 gigatons of yield, per cannon. Of which they can have (depending on ship, and source) a few or dozens in a salvo. And that's on the bottom end. Bit one sided, that :P
@sgg pre war human in Halo didn't have orbital super-macs . They were built during the war, reach only had 50, earth had like 300. So not every colony had em, far from it . That said pre war unsc would still stomp the reapers.
@@26th_Primarch They are could be the best/worst. On a combat lvl they would certainly lose, having pretty much the slowest command structure, worst weapons and not even any dedicated warships to bring the advantages. BUT the federation has proven in the series time and time again to be masters at diplomacy, so that convincing them into sudicide is a legit option with them.
I always thought that Harbinger was kind of... petty. I mean, Sovereign had class. He spoke briefly and with contempt. Why he spoke at all is debatable since he was effectively helping Shepard by giving him info, but Harbinger repeatedly messed with Shep and taunted him/her
The asari were terrible. First they leeched off of the prothean beacon before any other civilization, making themselves superior to all other races, then they hid the beacon for themselves. They should have learned of the reapers from it, but even then, their leadership denied the existence of the reapers, setting back any preparation that could have been made. They were not only arrogant parasites, they were also incredibly incompetent. Only humanity made any form of effort to stop them from the beginning. It was Cerberus who orchestrated the attack on the collector base, as well as intense study of their technology. Their only flaw was a lack of oversight, where they could have quarantined and executed anyone who had spent too long working on reaper tech, as a means to prevent the spread of indoctrination. If they had set up an internal security division to monitor the projects of other groups, instead of relying on ONE man to connect everything, they may have been the greatest hope for all life.
Shep got a good deal though by offing Sovereign. This meant the reapsters had to make their comeback through an energy zapping journey through dark space to reach the galaxy of their choice, so they were considerably weaker than in previous feasts..
So like... It can be argued that Reapers also have full kitchens, bathrooms, sleeping quarters etc within them since Saren flew around within Sovereign for an unspecified amount of time.
As a note; civilizations before the Prothean’s began constructing the Crucible. Each cycle added to the design, culminating in a final cycle where it could be deployed.
The Crucible was not made by the Profeians(I'm sure that's misspelled), they said they got the schematics from the race before them. In the Reapers Consciousness says they got it from the race before them, in each species of each cycle improved on it, so in all the Crucible is a product of 4 Cycles.
The biggest flaw, no defense against incineration. I honestly barely fired my weapon at a tech specialist. Just spammed that the entire ME2 and ME3. At least Cerberus agents got shields in ME3.
Reapers are probably my favorite alien threat from any sci-fi game or show. If they haven't been done already and I just somehow missed them, I'd like to see a video of the 3 types of Replicators from SG-1 and SGA.
@@gabrielclark1425 What? No it isn't. The kiloton figure was the figure citied for a Systems Alliance Everest class dreadnaught. Unless you want to propose that a Reapers beam weapon outclasses a dreadnaughts main gun that badly (which would beg the question of how they ever killed any Reapers at all, considering the disparity), then a Reaper beam is likely below that, perhaps sub-kiloton.
@@aiosquadron Uh, no. Trek almost universally falls into the kiloton to megaton at best range. Only real way you can get anything higher (nevermind fucking gigatons) is via the old Tech Manuals, which were never canon to begin with anyhow.
Technically, the Reapers are an AI. The ships are just vessels for that intelligence. Reapers do not always show up in giant ships. They come in smaller forms as Sheppard resisted a Reaper IFF device attempting to indoctrinate him. The Husks are human sized reaper machines originally created by the Geth. These were appropriated and used by the Reapers during Mass Effect 3. One of the deleted ideas was Sheppard talking to a human sized reaper in a husk who was using it to indoctrinate scientists studying the husk. Mass Effect 2 shows us Reapers build avatars that embody the race that the reapers have destroyed. In this case, a giant human reaper. Reapers also infiltrate computer software on normal computers as seen in Mass Effect 1 and 3 with the taking of the Citadel. Finally, Andromeda shows us that the reapers attempted to and failed to spread to other galaxies.
Mass Effect came along at a good time for me. Since a certain mouse bastardized a certain space franchise, I’ve been looking for a new one to get into. This fit the bill perfectly.
The Reapers are some of the most frightening creations dreamed up in fiction. It seems wholly plausible to me, if not quite on that scale, and that's what makes it so terrifying. I also tend to agree with Elon Musk on AI in that it will happen in steps and will grow along side humanity instead of a situation like "Singularity" where it suddenly wakes up, decides humanity is bad for humanity and destroys us all.
1. Any Heretic Xenos/Chaos Powers (WH40K) 2. The Flood (Halo) 3. Reapers Yeah, almost nothing has shit that can compare to some of the things in WH40K. The Guard would wipe the Reapers off the bottom of their boots.
It's pretty easy to know. Reapers are hella weak compared to most sci-fi universes. A main weapon with only a output of 450kt? We can do 100times that today with our nukes. Even pre-covenant war humans in Halo can stomp the reapers let alone races like the necrons who would see them as literally less of a speed bump than bugs
The Reapers are as powerful as they need to be to fight the other races in mass effect. They aren't designed to fight 40K. They own the arms race in there universe.
But you know that Halo and most Sci Fi universes are far more ahead in time than Mass Effect? Mass Effect 3 plays in 2186 Halo Reach: plays in 2552 That are over 400 years.
@@mxn1948I think what a lot of people forget though, is all weapons in mass effect are extremely rapid fire, even the human slug firing mass effect guns on their ships, the reaper's main gun yield is misleading in that its a continuous (almost liquid) stream of 450kt hitting you, if it only glanced you it would be like getting hit once by 450kt, if it stayed on you for half a second it would be like getting hit by 450kt in a fairly tight focused area multiple times, the longer its focused on you the more damage you are taking and unlike a lot of high yield weapons of the explosive variety in other universes its all highly focused damage not dispersed damage like you would get from a nuke or other large explosive weapon, kinda like comparing HE to HEAT. Reapers also have a slightly smaller version of their main gun in each "leg" and seem to have very wide firing arcs on all their guns, as well as being extremely manoeuvrable. The lore reason behind the fast firing weapons is that mass effect shields have a harder time dealing with multiple hits in short succession than they do with single massive hits. Not to say I think reapers would win ship to ship compared to a lot of other Sci Fi universes, I just think people don't give them enough credit most of the time, also.... besides stupidly over the top universes like Warhammer 40k, reapers got some serious numbers advantage going on, I wrote out some calculations on a post on discord a while back cant remember them all, but conservatively me and a few others came to the conclusion that there are hundreds of thousands of their capital class ships at the very minimum, but as they don't go into a lot of detail in game lore about numbers its hard to tell, using inferred numbers needed for some of the stuff that's hinted at we concluded anywhere from 1million to 20million total large combat vessels. Though if you take the bare minimum if they only created a single large reaper per cycle and 4 smaller reapers to act as destroyers per cycle, that still leaves you at over 20k large reapers and 80k smaller destroyers, though we all thought the one reaper per cycle was unlikely and it was more likely to be one large reaper per major race per cycle plus hundreds of the smaller reapers per large reaper, plus all the support ships and fighters
@@JazzJaRa Uhm these numbers count the birth of christ and are not really helpfull in counting how far ahead a Sci-Fi universe is in time. The Mass Effect timelines events begin over 1 billion years in the past with the Leviathians rule. Just the humans count it in these small numbers.
The great tragedy of the Reapers is they don’t seem to realize they’re as much slaves to the ‘cycle’ as everyone else. They believe themselves to be above all sentient life, but at their core they’re simply machines endlessly repeated a flawed imperative from millions of years ago. There’s no great purpose behind their genocide of entire species, they think they do it for one but they’re just repeating an endless loop of stagnation that removes the capacity for something new while creating nothing positive from their existence. Does that really sound like the logical thought process of a highly intelligent machine, or that of one that doesn’t understand that it’s fundamentally broken? If they ever developed the capacity to understand this about themselves, they’d probably terminate themselves as dangerous abominations.
I wish we would’ve gotten to see more distinct Reapers. We know a single true Reaper is created at the end of every cycle, with as much of each sentient race as possible used to fuel its creation with DNA soup, which is why after using only humans, we saw a human reaper. This had to have happened in the 30 some million years that we know have had Reaper Activity, but yet we only see Leviathan shaped ones, or indoctrinated slaves.
I've been thinking about the Reapers... They're basically using Transhumanism. Once we get advanced enough to make synthetic intelligence and possibly even bodies, what's to stop a person from making the leap and becoming a Synthetic? What makes a human 'human'? The Reapers are basically a philosophical question we must confront eventually. For all its flaws, Mass Effect can be quite mentally engaging when you break down its philosophical arguments.
@@nagash303 maybe you won't remember it afterwards, so for you it won't be "real death-death" . Remember Altered Carbon? - if you died, but your brain image and data had been already transmitted to the cloud, you won't remember your death at the time of transfer to a new body(sleeve). Because it wasn't "you" basically (your new sleeve doesn't have any indication of previous horrible experience of death,so you start from the start, at least physically)
The Protheans weren't the first to build the crucible they were just the last, every species has constructed it and perfected again and again as with each cycle.
The Reapers are okay with each race following their own rules and logic, relying on the citadel and portals. If races such as the Covenant of Halo or Imperium of the Man appear during a cycle, exploiting other systems of technology, they would find themselves screwed. A skilled Shepard was enough to put them in crisis. a simple human that they mock so much.
On the off chance the pronunciation isn't a joke: Kill-ä-mē-ter Kilometer. The syllable that receives the emphasis changes based on local dialect/accent.
U Unfound Prothean message: "nobody use the citadel! The reapers will never learn of the galaxies technology!" I actually never thought of this lol. The reapers use the data from the citadel to learn of the races. If no one ever settled there, the reapers wouldn't know what they are up against or where home worlds are located.
"Reapers are also masters of mental manipulation. Any being that is in contact or even close proximity to a reaper for an extended period of time will come to see the reapers as justified in their actions and correct in their thinking. Thus the victim becomes willingly subservient to the reaper in question and will help it to carry out its goals. The reapers are in complete control of this process, carrying it out in steps so that the subject doesn't notice a change and believes he is acting out of his own free will. Reapers leave the victims of their indoctrination with just enough personal sovereignty to maintain their competence at the tasks the reaper recruited them. For those of you who are either married or in a long term relationships will understand what this is like." I havent been sincerely nose exhaled in years!
Im just replaying the trilogy, best fucking games ever...i was pretty pissed about the ending in the past but im gonna try to play through it open minded....
In terms of strength i woul have to say reapers are 4 out of 5, due to the fact that there are small garrisons of husks as well as other syntho-organinc beings stationed inside the reapers to guard against unwanted intrusion as is highlighted in mass effect 2 when you secure legion as a companion on top of the module indicating friend or foe (technical name temporarily forgotten)
In the battle for earth, many reapers were destroyed by the alliance fleet. In mass effect 3, a lot were destroyed. The only reason they were winning was because of numbers.
Ah yes, "Reapers". The immortal race of sentient starships allegedly waiting in dark space... We have dismissed that claim
Remind me why again did i bother to safe them in Mass Effect?
@@neptuneplaneptune3367 All Ships hold formation. Wait for a shot at Sovereign, nothing else matters. I repeat, nothing else matters.
And then they are like. "Hey Shepard, sooooo what do we do to stop these godlike machines about which you totally haven't been warning for years and now they are here and we are abou to be eradicated from the face of the galaxy? You know, go defeat them and report back when you are done."
The dumbest part about this decision from the council, is that the Asari knew all along. Through i believe the VI Vendetta, in the beacon incased within the statue of Athame, they had been leeching Prothean secrets for millennia, and i have no doubt in my mind that at least one Asari came across knowledge of the Reapers drom said beacon.
This line has big "There is no war in Ba Sing Se" energy
To my mind the scariest thing about the Reapers is their competence and consistency. I worked it out once that if they have been reaping once every 50,000 years and had been doing so for a minimum of 37,000,000 years (how long the derelict reaper had been there) then they have harvested the galaxy about 7,000 times. Not once were they defeated. Not a single species targeted for harvesting survived. It is reasonable to assume that in each of those 7000 cycles the races of the milky way would have tried everything they could think of to either defeat the reapers or at least survive them. It appears nothing worked. If you were race 7000 it would appear hopeless, since anything you can think of has probably been tried before - possibly multiple times - and failed. A feeling of total futility and hopelessness would likely follow.
cocopud when Sovereign told Shepard “the cycle has repeated itself more times than you can fathom”, “you will wither and die, we will endure” on Virmire. Their efficiency kinda blows your mind for sure!
cocopud kinda reminds me of avengers when doctor strange said there was only one outcome where the avengers defeat thanos outta 14 million something scenarios.
It's 740 cycles, but that still doesn't make it any less mad
But the reapers created the relay network to quicken the harvest. So the first cycles must have taken longer
That's the thing that really chills me, that this is all just one big groundhog day; a game that the Reapers probably played so many times that losing is impossible, at this point, even if they tried, which might be the single biggest plot hole in Mass Effect... the fact that we won.
You forgot to mention the Reaper champion: Marauder Shields.
Ahem, I'll see myself out now.
*eyeball twitching* why you gotta bring up old shit huh?
Ah marauder shields he tried to save us from the evils of the me3 ending
Careful he's a hero
He was not a Reaper drone. He was the Hero this Galaxy needed.
Best end boss ever.
Mass Effect is easily as rich and imaginative as any other sci fi franchise. Its a sad reminder of what Bioware were once capable of and how far they've fallen.
extremely sad
All thabks to ea. If it wasnt for them im sure me3 and Andromeda wouldve been 100x better
@@starcross-wolf I heard that ex bioware employees have been complaining about incompetent sjw propaganda driven management ever since me3. They basically act like communists, where if you did not agree with their decisions, they'll run you out of town
@@vinotux that really doesnt surprise me, not in the least. And its a shame cuz mass effect could have been so much more if they didnt butcher it on the last game.
@@starcross-wolf I agree, let's just hope ME4 can redeem them because these past few years have been the downfall of RPGs (cyberpunk, fallout, etc.)
"Here's ten flaws"
*lists 10 facts, then kind of sorta reasons the very last one as possibly being a flaw maybe*
I was thinking the same thing. Like none of these are flaws in my perspective.
1:44 Kylo Ren....Kilometers....american ben....ben solo... Coincidence?
I THINK NOT
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
not funny, didn't laugh
No one is that stupid. Americans know how to say the word. Super forced bad joke.
Protheans weren't the first. The Prothean AI states that countless previous civilizations had passed down the blueprints, each adding to it.
Yeah the Protheans were actually the last, the race that finally added on the final pieces and completed the design
they are the first to use it
@@juleswoodbury58 they never finished building it in their cycle and did not know of the catalyst.
@@skywarp8726 they knew the catalyst was the citadel cause the prothean VI said so the citadel was captured during the 1st wave of invasion during their cycle so they couldn't use it
@@jacobhall9321 That was true of a certain part of the prothean empire, as Jayvik (I forget how to spell his name) said the empire was fractured to pieces and no one knew what the other was doing. That’s why he also didn’t know about the catalyst or the details of the crucible. (Not correcting just adding more information)
The hibernation is actually a choice of the Reapers, as they're just to efficient for life to grow without them hibernating. And considering they hibernate in an unknown location in dark space, aka the massive void between galaxies, they basically can't be found. The Crucible on the other hand, while a weakness of the Reapers, is actually designed by their enemies specifically to destroy the Reapers. Counting it as a weakness would be like counting an artificial disease that would kill all humans as a weakness for humanity.
Here’s a fact about the Reapers: Due to the Protheon's biology, the Reapers were unable to convert the Protheon Biomass (in which they had enough for one) due to to the bio part of the biomechanical being refusing to sync with its metal systems (containing the actual Reaper Intelligence). Thus this forced the Reapers to go with plan B where they take a giant portion of Indoctrinated Protheons and cyberneticly enhance them/genetic alter them over multiple generations to the point where they finally became the Collectors.
The thresher maw vs reaper is one of my favorite ME moments. That and the dlc where you find the og reapers.
The Leviathan
Kylo-meters? *falls out of chair laughing*
My reasoning for them has always been that the Reapers don't actually know what their purpose is and act in the interest of their own race. The Catalyst is a supreme intelligence that governs Reaper activity. But every discussion with the Reapers shows they also have individual intelligence. Sovereign seems to express only contempt for organic life, viewing it as pathetic, and he views himself as an exterminator, although he is ultimately indifferent to the pain and suffering of organics, seeing it as a means to an end.
Harbinger on the other hand is massively egotistical and has a twisted kind of hero complex. Harbinger's goals are probably the most closely aligned with the The Catalyst's, he sees it as a means of uplifting organics to a heightened state of being. He also goes completely apeshit if someone competent gets in the way of his plans, he possesses the bodies of Collectors in order to stalk and throw shade on Shepard, and seems to enjoy the suffering he inflicts.
The Rannoch Reaper is just a little bitch and does whatever Harbinger tells him to.
The Tuchanka Reaper didn't speak and he got eaten by a big worm so his opinion wouldn't matter anyway.
All we saw was a few reapers personalities. There's thousands more. If they were doing it for themselves, why would they go sit in dark space "hibernating" for 50,000 years instead of, oh I don't know, building some kind of massive civilization or SOMETHING you'd think a species would do if they were concerned about their own well being.
No, they did what they did because they were following what they thought was their programming.
I'm Commander Shepard and this is my favorite video on the Citadel.
Assuming Direct Control
Can it wait a minute?... I’m in the middle of some calibrations.
I don’t believe you. I think ur Gordon freeman posing as the commander!!!
Awwww. You say that about every video on the Citadel.
On the exteranet
Human you've changed nothing, your species has the attention of those infinitely your greater, those that you know as Reapers are your salvaltion through destruction.
“We’ve all run the simulation! There tough but they ain’t invincible” -Sgt Johnson
Luke DoesParkour Thanks for the tank! He never gets me anything.
@@SovietTricycle Oh, I know what the ladies like~
“Dear humanity we regret being alien bastards...”
@@minusfellow We regret ever coming to earth.
@@RevolverOcelot1 And we most certainly regret that the Corps just blew up our raggedy-ass fleet!
Reapers so terrifying, when i first played mass effect 3 and first experienced fighting on a planet/moon with a shitload of reapers in the background walking around destroying everything and everyone, with there loud noises. So epic/scary.
“Tell your friends that I’m coming for them... never mind I tell them myself”
-Commander Shepherd
You forgot the reapers' biggest flaw: philosophical debate. Shepard beat them at that every time, which is why they always hung up on him. (Karma though, considering how he hangs up on the council.) ;P
I loved hanging up on the council, it is hilarious, though I did try to warn them but when I saw my warning falling on deaf ears. I introduced them to my friend Mr Dial Tone
I never hung up on them. Call me whatever you want.
They are not immune to nukes
They each have their own atmosphere around them so if you arm fighters with nukes they will be fu(ked
If they can move 200 times faster than a mass relay jump then why can I troll them while mining planets?
Council Races' FTL drive speeds: 12-15 light-years per day.
Reaper FTL, 200X faster: 2,400-3,000 LY/D.
Mass Relay: 2,400+ LY per _second._
Maybe theyre running low on coffee?
Because, as Miracle of Sound tells us: You can fight like a Krogan, run like a Leopard, but you'll never be better than Commander Shepard.
I think the Normandy ssv2 almost as fast as reaper ships
@@tba113 I’m afraid you got your facts wrong, the offical wiki states that max FTL Reaper speed is 50 light yrs per day. It took 8 months for the reapers to go from the Alpha relay system to the Sol system (cause it was destroyed by Shepard cause the Reapers were about to arrive in system from Dark Space) plus if the Reapers max FTL was 2400 light yrs per day they wouldn’t even need the Citidel backdoor relay and ME 3 would of happened immediately after ME2
Holy shit, this guy looks exactly like a Mass Effect NPC
He looks like conrad verner
@@dunnoboah that’s exactly who I was thinking, too lmao
It succeeded this time because of the work done by the Protheans. According to Javik, the Reaper-Prothean war lasted for centuries so it can be assumed the Protheans have resources hundreds of times greater than the Council species. The sabotage of the Citadel Keepers and backdoor installed by the Protheans is what made coordinated defense possible. Then there is the archive left by them. It is possible the design for the Crucible was lost for million of years and were recovered by Protheans during the centuries of war.
Two clarifications:
-The Mass Relay network not also guides evolving species along a mostly predetermined path of expansion and technology, it's also offering the lazy option of not needing to develop any advanced forms of FTL travel capacities beyond the usual Mass Effect/Element Zero (which is Reaper technology) for what's essential local transitions with any longrange travel being done via the Relay network. Something that was omitted when talking about the Citadel is that the Reapers can also disable the Relay network as they desire once they have control over the Citadel, effectively cutting any spacefaring civilization into small portions of localized systems or a star cluster at best that is far easier to methodically *process* one after another with their victims not having the technology required to bridge the distances between colonies, etc. to mount anything resembling an effective defense, ensuring MASSIVE localized numbers advantage for the Reapers in addition to their individual formidability. Sabotaging that part of the Reapers' strategy was the only thing that enabled the galaxy's civilizations to even have something resembling of a fight against the Reapers and even then with all those civilizations' military and industrial capacity they were still being beaten bloody and required to hedge their bets on a Hail Mary with the Crucible (though that's really just bad writing imho, in a conventional war the industrial might of the collective Milky Way civilizations should edge out over the ultimately finite numbers of the Reapers eventually if it weren't for plot-armour).
-Secondly (and this plays into the first point about railroading civilizations to not requiring any true long distance FTL travel capacities), hibernation isn't nearly as flawed for the Reapers as the point may appear to be. The vast majority of Reaper forces will hibernate in the void well outside the Milky Way galaxy, far beyond the reach of anything at the techlevel Reapers start their cycle of harvesting (for reference, it took the Reapers two and a half years using their conventional FTL to pass the distance from dark space, if we take that number and multiply it by 219 (the factor of performance superiourity over human FTL performance) it would take a human fleet nearly 550 years of FTL travel to reach the Reapers where they hibernate (and that's assuming they'd know where to go to in the first place!). The only Reaper in "realistical" danger during hibernation would be the scout left behind who periodically checks how the galaxy is repopulating and those tend to be very considerably more aware of their surroundings given the nature of their mission (it's logical to assume that only large periods of the first millenias are spent hibernating as they've just literally bombed an entire galaxy back to the stone age and nothing could possibly pose a threat until much, much later when surveillance most probably takes on a bit more active nature than just waking up every thousand years and doing a quick Google search).
Also, the Mass Effect 3 ending is still a lazy cop-out from writers who wrote themselves into a corner. Ye, still salty on how they blew themselves a load into their feet after they let Mac Walters and his fetish for all things Cerberus do much of the story writing in ME2 and Drew Karpyshyn left BioWare entirely after ME2 (note how Cerberus went from a chain of small side quests in ME1 to basically *THE* big player in ME2 and 3). I hear that hack Walters couldn't even resist adding some Cerberus into that cavalcade of f*ck-uppery that Andromeda turned out to be (real glad I never wasted any time or money on that steaming pile of "my face is tired").
Urgh, nostalgic rant over.
Shut up nerd
*"Reapers?"*
*Laughs in Necrontyr*
Heh heh heh... oh there’s very few Xeno’s species as terrifying as the Necrons.
Can’t wait......
Sees necrontyr
Laughs in in universe devourer
Sees necron.
Fixes Bayonet.
Dominique Minor eh heh, you know the Necron’s destroyed the C’tan right?
You know, Reality warping Star gods that bend the rules of time and space and reality around them?
And they have technology to completely close off an entire separate alternate dimension itself?
(*Cough* Fuck you Abaddon...)
@@CaptainFirespitter They didnt, they contained them. After they went weak from not properly eating.
This guy looks like Conrad Verner in 4k.
American Ben its pronounced Kill- Oh- meters. Kilometers.
Barry Bend oh! It’s because it’s „‘Murican Ben!“ that adds up.
I think he was joking
It may be cultural differences
Like To- May- toe or Tom-mod-toe or filthy xenos that need to be purged or alien species. Same words different pronunciation
Notice that he pronounces kilotons perfectly fine.
You just have to explain the concept in terms of explosives.
☝️True
After I played mass effects 1 & 2, I believed that the reapers were the best sci-fi enemies ever. I was genuinely frightened when it took an entire fleet to take down sovereign, a single reaper. Though I was disappointed that the reapers didn’t all have unique designs in me3 like they did at the end of me2 I was prepared to forgive that since I was so immersed in the world of mass effect. Then we have the god child who turns the reapers from emotionless monsters looking out for their own interests into fluffy teddy bears who want to preserve everyone. They also go from being “each a nation, independent” to being controlled by an entity who doesn’t show up until the last 5 minutes of the entire trilogy and is only poorly alluded to once in the entire trilogy. I’m sorry bringing for this up but you can’t talk about the reapers without mentioning the contradictory godchild
The Reapers run into the Borg, after decades of war, the two end up merging and forming a highly advanced race of technological beings.
The flood and the necromorphs also infect each other, keyminds slamming into brethren moons, merging into something far worse.
Both eventually meet and after some more prolonged war, it ends. From the ashes rise the worst thing imaginable. Part reaper, part borg, part necromorph, part flood, ALL CONSUMING.
And then they meet the Tyranids
4:40 Indoctrinated presence detected, I'm taking the renegade interrupt!
nevermind i will stay to answer questions since you ask
I know, whoever thought up mass effects main storyline, genius. Same thing with halo.
Reapers may not be all that powerful when you look past the curtain but holy moly did the games do a good job of selling how horrifying they can be.
The Prothean Warning Message on Illos screaming "CANNOT BE STOPPED" still causes me to pause and listen whenever I replay ME1.
10 flaws or advantages of the Necron Race in Warhammer 40,000.
ASSUMING DIRECT CONTROL
Humanity made ships in simple shapes a child could understand... Triangle, Circle...
The Reapers are the most terrifying and advanced Sci-Fi antagonists period.
What about the flood?
@Ivan Exell Well that depends in which stage the flood is. The last 2 stages of flood evolution are pretty terrifying.
The invaders from Getter Robo Armaggeddon, and Getter itself make the Reapers look like the easter bunny.
After this please do best mech based armies in sci-fi. My suggestions are the UN Spacey from SDF Macross and the Clans from Battletech.
Barry Bend I’mma guess it’s the Tau or something.
@@The_Murder_Party Tau operate with powered armor. Not mechs.
Barry Bend don’t they? I thought the Tau are loads smaller then their artillery mechs? I could be wrong, don’t know much about them, too far away from us.
@@The_Murder_Party Powered armor is a step above power suits but a below a proper mech. Battletech has the scale which matches up with most sci-fi. If you want an anime example look to Bubblegum Crisis Tokyo 2040. The knightsabers have power suits( the Hardsuit) while the AD Police use Powered Armor( the case suits).
Barry Bend thought it went conventional armours (Kevlar, steel, unobtainum, whatever,) powered armours (limited but helpful, Xcom‘s advanced armours, anything built into armour that isn’t exterior,) exoskeletons, (you know these they don’t necessarily protect you but make you much stronger but you’re still inside piloting it, (think possibly terminator armour counts, but the things you see helping people lift heavy things,) mechs, (walking tanks and bigger till you see things like titans?)
For the Crucible, there’s a secret fourth ending where you destroy the crucible which still sets off its charge, killing all the Reapers but also letting the galaxy work itself out. In other words, best ending in my opinion.
Especially since Shepard lives
The Reapers. HAHA, The Reapers HAHAHAHA, THE LOL REAPERS HA HA HA HA!
Seriously, don't fear the Reaper, take my hand, we will be able to FLY!
I got that Öyster reference
@@jgr7487 This enemy was made for this reference XD
The Reapers would be screwed if the ended up in some other sci-fi universes...
@@26th_Primarch they got screwed in theirs lol XD
The reapers need more cowbell
SOVEREIGN: I SEE THE CYCLE HAS IN FACT CONTINUED! NO THANKS TO THOSE FOOLS AT BIOWARE!
I do like the ship designs for the Reapers. It is a fairly unique take.
Cringing everytime he says 'KYLO-meters'
Thanos: I used the stones to destroy the stones
Reapers: I used the technology to destroy the technology
Me 3 codex states that Reaper Kinetic shields can sufficiently withstand consistent fire from 2 dreadnoughts. With 3 causing strain on the barrier. 4 usually results in destruction. 3 or 4 dreadnoughts to bring down a single reaper capital ship. Thats insane.
( specifically states that capital ships possess such shields such as Harbinger or Sovereign)
the reapers combine my fear of giant ocean creatures and the unknown space
"Assuming direct control. This hurts you"
Suggestions:
Replicators or Goa'uld(Star Gate)
King Ghidorah's spiecies(MonsterVerse)
Cravers(Endless Space)
Saiyans(Dragon Ball)
Ceph (crysis)
@@therewillbefire1833 I'd prefer hive from destiny tho
if were talking honestly, the cravers are kinda shit
yeah the replicators eat the enemy ship.
Species 8472 (Star Trek) who have 5 genders, one of them is a space vessel with energy weapon.
That last point would have made for an awesome alternate ending. If you had made the Quarians and Geth conflict reach a peaceful conclusion, you could have had the option to talk the reapers into self-destruction or something. That would have been so much better than just the cookie cutter endings we got!
Well, I can hope for the remake...
Sovereign: "My kind transcends your very understanding. We are each a nation - independent, free of all weakness."
ME Fans: " Didn't we kill you like a million times?"
Sovereign: ".... This exchange is over..."
so people cant just build more synthetic robot??? I didn't know that the crucible is powerful enough to change the laws of physics of the universe, also the imperium of man found the solution for the AI problem SERVITORS!
Nowhere was it said that synthetics could no longer be created
It depends on the solution that you choose if you choose either control or merge no new synthetic life form will be created but if you choose destroy it is a possibility (for the cathalist a certainty) if you choose refuse than it is again up to the new circle to decide
Actually it's specifically stated in the game that new synthetic life will still be created in the future, thus the red light solution is only a temporary respite
They remind me of giant wood lice. So maybe there’s a micro-reaper invasion happening in all the dark damp places in my garden?
Mass effect 3 multiplayer was a great theme amd soooooo fun back in the day.
10 flaws: invader zim species.
They concur planets
What most people miss is that the crucible is actually the work of not just the protheans but the work of previous species of previous cycles. The protheans only continued the work.
Video title: "10 Flaws"
The Video: "Here's 2, maybe 3 flaws"
I'm surprised they didn't include the ability to assume control over Husks/Collectors/species counterparts. One of the Mass Effect 3 even references that doing it is the main reason Sovereign failed: "Sovereign was destroyed while assuming direct control over Saren. The feedback from Saren's death seemed to entirely overload Sovereign's shields." Even though I wish certain Collector/Husk based enemies from Mass Effect 2 had carried over into Mass Effect 3 (apart from the Praetorians, they can fuck off), I'm glad that they didn't include Harbinger enemies if for no other reason than in universe consistency because if Priority: Earth had Reapers "Assuming Direct Control!" over enemies as often as Harbinger did during the Collector Base mission (seriously, in certain areas, he does it every 3 seconds, it's hilarious how fast Shepard can down him with Adrenaline Rush as a Soldier) then Sword and Shield Fleets would have had a much easier time in orbit and Shepard may not have been injured on the approach to the beam.
Also thank god that Husks don't carry Blackstars like American Ben said, that would make all the Reaper levels in Mass Effect 3 fucking terrifying to play.
Their reliance on the Citadel without a backup system in place is a weakness. The fact they rely on a plan that requires their enemies take specific actions is a weakness.
Suppose the 2nd species to get FTL is particularly hostile to the 1st. They would see the Citadel as a target to be destroyed rather than a asset to be colonized. If they succeed in destroying it, the Reapers are stuck hibernating in Dark Space.
And practically, any species that figured out agriculture would see 'free resources' for what it is.
That's why there's always a vanguard reaper working behind the scenes to shape everything
I don’t think anyone has the firepower to directly attack the citadel, considering reaper capital ships can withstand fire from 2 dreadnoughts, imagine what the citadel has
No, citadel was always a better trophy being functional than destroyed, so every nation wanted at least a part of it. Except for stupid cave people like krogan and bad ass Geth
You forgot the reapers greatest weakness: HUMANITY
How can kilometer be so hard to say, when kiloton is not?
My guess he has no trouble with it, just hurried on a flawed take and they decided to turn it to a running-gag
I think their ground forces can be listed as a serious flaw. Reapers are large spacecraft, naturally not suited for every situation. For smaller ground forces they have to rely on collectors, too small in number to challenge the galaxy, and drones made from the very organics they conquer. These husks and other creations are almost always inferior to normal soldiers and only threatening in waves.
Mass Effect is basically just War of the Worlds + The Seven Samurai (which admittedly is pretty awesome).
What?
Bryansk Scion I don’t understand either bro lmao
@@keith5524 Mass Effect is just the plot of War of the Worlds mixed with the plot of the Seven Samurai. In The Seven Samurai, bandits come across a farming village and instead of raiding it when they first come across it , they decide to come back and raid it in the fall after the harvest. The heroes then spend the time they have before the bandits return to prepare for the raid as best they can, uncertain if they can actually defend the village and defeat the bandits. The Martians in War of the Worlds are technological superior invaders from space bent on exterminating the world, much like the Reapers. Hell, when the Reapers land they are visually similar to War of the Worlds Tripods, walking around and blasting everything with their heat rays.
8:28 Actually, I'm pretty sure we have no way to know if previous versions of the crucible have been built. We know that proteans constructed it, because they are from the lastest cycle, thus "easier" to know about. And because Javik, of course.
I think I remember that the Protheans didn't come up with the Crucible, they found plans left by the dominant species before their cycle, the Inusannon. I think it's the Prothean VI on Thessia who says it, IIRC.
It seems to me that it's been developed more and more over several cycles until humanity manages to finish it.
Liara leaves the plans in a time capsule for the next cycle to find if they fail themselves.
It's entirely possible that the Protheans finished The Crucible but didn't manage to get to The Citadel with it. And that the Inusannon finished it but refused to make the destroy/control/meld choice and died trying to win a conventional victory, like Shepard can do too.
Who knows, the plans might be 50 cycles old, or 3.
@@Pro_Butcher_Amateur_Human Yes, the plans seemed older than anyone could know. But what I meant is that we don't know if the Proteans were the first ones to actually try to bluid (their own version of) it. Maybe attempts have been made before, or maybe none could go beyond making plans.
And honnestly, that's an answer we don't need. :)
I really want a 10 flaws: 40k Necrons
1 Shiney
2 Glowy
3 Short ranged on average
4 No sense of Humor
5 No Model 101
6 Walk like an Egyptian
7 Defeated by Bruce Campbell
8 Addicted to Pokemon Go!
9 Addicted to the Pokemon Go song
10 They are not the Galactic Empire XD
They're just too nice when they start an invasion
They have no flaws.
1. They don't have the Emperor on their side
@@lancer737 Destroying their biggest siege weapon can destroy the planet or star system you're in, or just create a new black hole ... pretty big flaw I'd say
So literally Space Grim Reapers.
Reapers vs. The Covenant.
Reapers vs. The Flood.
Reapers vs. The Navi.
Just a few suggestions.😉
@Zerebrat Eightyseven
It's better to let alien scum off each other. Plus it's no contest the Imperium of Man would eat the Reapers alive.
@Zerebrat Eightyseven Reaper cannons go up to 450kilotons at the top, and they have maybe 2? Harbinger had two, fairly sure.
IoM ships go from 3.7 gigatons of yield, per cannon. Of which they can have (depending on ship, and source) a few or dozens in a salvo. And that's on the bottom end. Bit one sided, that :P
Reapers vs. The United Federation of Planets...
Now is the time to throw back our heads and laugh, ready?
Ready!
HAHAHAHAHAHAHAH!!!!
@sgg pre war human in Halo didn't have orbital super-macs . They were built during the war, reach only had 50, earth had like 300. So not every colony had em, far from it . That said pre war unsc would still stomp the reapers.
@@26th_Primarch They are could be the best/worst. On a combat lvl they would certainly lose, having pretty much the slowest command structure, worst weapons and not even any dedicated warships to bring the advantages.
BUT the federation has proven in the series time and time again to be masters at diplomacy, so that convincing them into sudicide is a legit option with them.
I always thought that Harbinger was kind of... petty.
I mean, Sovereign had class. He spoke briefly and with contempt. Why he spoke at all is debatable since he was effectively helping Shepard by giving him info, but Harbinger repeatedly messed with Shep and taunted him/her
because the reapers were written by humans
@@Blox117 yes, that.
The asari were terrible. First they leeched off of the prothean beacon before any other civilization, making themselves superior to all other races, then they hid the beacon for themselves. They should have learned of the reapers from it, but even then, their leadership denied the existence of the reapers, setting back any preparation that could have been made. They were not only arrogant parasites, they were also incredibly incompetent.
Only humanity made any form of effort to stop them from the beginning. It was Cerberus who orchestrated the attack on the collector base, as well as intense study of their technology. Their only flaw was a lack of oversight, where they could have quarantined and executed anyone who had spent too long working on reaper tech, as a means to prevent the spread of indoctrination. If they had set up an internal security division to monitor the projects of other groups, instead of relying on ONE man to connect everything, they may have been the greatest hope for all life.
Shep got a good deal though by offing Sovereign. This meant the reapsters had to make their comeback through an energy zapping journey through dark space to reach the galaxy of their choice, so they were considerably weaker than in previous feasts..
So like... It can be argued that Reapers also have full kitchens, bathrooms, sleeping quarters etc within them since Saren flew around within Sovereign for an unspecified amount of time.
I imagine the boardroom meeting being like:
Ceo: we need an enemy for mass effect
Some madlad: SQUID SHIP
*slow clap*
As a note; civilizations before the Prothean’s began constructing the Crucible. Each cycle added to the design, culminating in a final cycle where it could be deployed.
The Crucible was not made by the Profeians(I'm sure that's misspelled), they said they got the schematics from the race before them. In the Reapers Consciousness says they got it from the race before them, in each species of each cycle improved on it, so in all the Crucible is a product of 4 Cycles.
The biggest flaw, no defense against incineration. I honestly barely fired my weapon at a tech specialist. Just spammed that the entire ME2 and ME3. At least Cerberus agents got shields in ME3.
Reapers are probably my favorite alien threat from any sci-fi game or show.
If they haven't been done already and I just somehow missed them, I'd like to see a video of the 3 types of Replicators from SG-1 and SGA.
*Has kiloton yield main gun*
IoM: *Laughs* Mediocre
Forerunners: "Ara ara little cephalopods"
It's a per second thing though, since it's a beam weapon.
@@gabrielclark1425 What? No it isn't. The kiloton figure was the figure citied for a Systems Alliance Everest class dreadnaught. Unless you want to propose that a Reapers beam weapon outclasses a dreadnaughts main gun that badly (which would beg the question of how they ever killed any Reapers at all, considering the disparity), then a Reaper beam is likely below that, perhaps sub-kiloton.
Trek: Laugh in high-megaton to low-gigaton yield.
@@aiosquadron Uh, no. Trek almost universally falls into the kiloton to megaton at best range. Only real way you can get anything higher (nevermind fucking gigatons) is via the old Tech Manuals, which were never canon to begin with anyhow.
Technically, the Reapers are an AI. The ships are just vessels for that intelligence. Reapers do not always show up in giant ships. They come in smaller forms as Sheppard resisted a Reaper IFF device attempting to indoctrinate him. The Husks are human sized reaper machines originally created by the Geth. These were appropriated and used by the Reapers during Mass Effect 3. One of the deleted ideas was Sheppard talking to a human sized reaper in a husk who was using it to indoctrinate scientists studying the husk. Mass Effect 2 shows us Reapers build avatars that embody the race that the reapers have destroyed. In this case, a giant human reaper. Reapers also infiltrate computer software on normal computers as seen in Mass Effect 1 and 3 with the taking of the Citadel. Finally, Andromeda shows us that the reapers attempted to and failed to spread to other galaxies.
Mass Effect came along at a good time for me.
Since a certain mouse bastardized a certain space franchise, I’ve been looking for a new one to get into.
This fit the bill perfectly.
Hell yeah great to see the reapers.
Please do a video on the chimera from resistance fall of man trilogy
The Reapers are some of the most frightening creations dreamed up in fiction. It seems wholly plausible to me, if not quite on that scale, and that's what makes it so terrifying. I also tend to agree with Elon Musk on AI in that it will happen in steps and will grow along side humanity instead of a situation like "Singularity" where it suddenly wakes up, decides humanity is bad for humanity and destroys us all.
ME3’s ending as background for Indoctrination? I see you are also a thinking man.
1. Any Heretic Xenos/Chaos Powers (WH40K)
2. The Flood (Halo)
3. Reapers
Yeah, almost nothing has shit that can compare to some of the things in WH40K. The Guard would wipe the Reapers off the bottom of their boots.
It's rather difficult to know how well the Reapers would fare against enemies like Necrons.
It's pretty easy to know. Reapers are hella weak compared to most sci-fi universes. A main weapon with only a output of 450kt? We can do 100times that today with our nukes. Even pre-covenant war humans in Halo can stomp the reapers let alone races like the necrons who would see them as literally less of a speed bump than bugs
The Reapers are as powerful as they need to be to fight the other races in mass effect. They aren't designed to fight 40K.
They own the arms race in there universe.
But you know that Halo and most Sci Fi universes are far more ahead in time than Mass Effect?
Mass Effect 3 plays in 2186
Halo Reach: plays in 2552
That are over 400 years.
@@mxn1948I think what a lot of people forget though, is all weapons in mass effect are extremely rapid fire, even the human slug firing mass effect guns on their ships, the reaper's main gun yield is misleading in that its a continuous (almost liquid) stream of 450kt hitting you, if it only glanced you it would be like getting hit once by 450kt, if it stayed on you for half a second it would be like getting hit by 450kt in a fairly tight focused area multiple times, the longer its focused on you the more damage you are taking and unlike a lot of high yield weapons of the explosive variety in other universes its all highly focused damage not dispersed damage like you would get from a nuke or other large explosive weapon, kinda like comparing HE to HEAT.
Reapers also have a slightly smaller version of their main gun in each "leg" and seem to have very wide firing arcs on all their guns, as well as being extremely manoeuvrable.
The lore reason behind the fast firing weapons is that mass effect shields have a harder time dealing with multiple hits in short succession than they do with single massive hits.
Not to say I think reapers would win ship to ship compared to a lot of other Sci Fi universes, I just think people don't give them enough credit most of the time, also.... besides stupidly over the top universes like Warhammer 40k, reapers got some serious numbers advantage going on, I wrote out some calculations on a post on discord a while back cant remember them all, but conservatively me and a few others came to the conclusion that there are hundreds of thousands of their capital class ships at the very minimum, but as they don't go into a lot of detail in game lore about numbers its hard to tell, using inferred numbers needed for some of the stuff that's hinted at we concluded anywhere from 1million to 20million total large combat vessels.
Though if you take the bare minimum if they only created a single large reaper per cycle and 4 smaller reapers to act as destroyers per cycle, that still leaves you at over 20k large reapers and 80k smaller destroyers, though we all thought the one reaper per cycle was unlikely and it was more likely to be one large reaper per major race per cycle plus hundreds of the smaller reapers per large reaper, plus all the support ships and fighters
@@JazzJaRa
Uhm these numbers count the birth of christ and are not really helpfull in counting how far ahead a Sci-Fi universe is in time.
The Mass Effect timelines events begin over 1 billion years in the past with the Leviathians rule.
Just the humans count it in these small numbers.
The great tragedy of the Reapers is they don’t seem to realize they’re as much slaves to the ‘cycle’ as everyone else.
They believe themselves to be above all sentient life, but at their core they’re simply machines endlessly repeated a flawed imperative from millions of years ago. There’s no great purpose behind their genocide of entire species, they think they do it for one but they’re just repeating an endless loop of stagnation that removes the capacity for something new while creating nothing positive from their existence.
Does that really sound like the logical thought process of a highly intelligent machine, or that of one that doesn’t understand that it’s fundamentally broken? If they ever developed the capacity to understand this about themselves, they’d probably terminate themselves as dangerous abominations.
I wish we would’ve gotten to see more distinct Reapers. We know a single true Reaper is created at the end of every cycle, with as much of each sentient race as possible used to fuel its creation with DNA soup, which is why after using only humans, we saw a human reaper. This had to have happened in the 30 some million years that we know have had Reaper Activity, but yet we only see Leviathan shaped ones, or indoctrinated slaves.
I've been thinking about the Reapers...
They're basically using Transhumanism. Once we get advanced enough to make synthetic intelligence and possibly even bodies, what's to stop a person from making the leap and becoming a Synthetic? What makes a human 'human'? The Reapers are basically a philosophical question we must confront eventually.
For all its flaws, Mass Effect can be quite mentally engaging when you break down its philosophical arguments.
you merge to become something greater. that you yourself die in the process is just a side effect?
@@nagash303 maybe you won't remember it afterwards, so for you it won't be "real death-death" . Remember Altered Carbon? - if you died, but your brain image and data had been already transmitted to the cloud, you won't remember your death at the time of transfer to a new body(sleeve). Because it wasn't "you" basically (your new sleeve doesn't have any indication of previous horrible experience of death,so you start from the start, at least physically)
Someone is gonna be frantically searching for this video in 2186
The Protheans weren't the first to build the crucible they were just the last, every species has constructed it and perfected again and again as with each cycle.
The Reapers, created by the Leviathans, whom they took their first form from...
The Reapers are okay with each race following their own rules and logic, relying on the citadel and portals. If races such as the Covenant of Halo or Imperium of the Man appear during a cycle, exploiting other systems of technology, they would find themselves screwed.
A skilled Shepard was enough to put them in crisis. a simple human that they mock so much.
5:47 So, 2 Kylo Meters enemies using Hux as canon fodder? Hmmm
Viguier89 hux. I get it😄
1:40: behold, America's real greatest nemesis: the metric system.
its rarely if ever just one guy, it's several people mashing ideas together that make something like mass effect
On the off chance the pronunciation isn't a joke:
Kill-ä-mē-ter
Kilometer.
The syllable that receives the emphasis changes based on local dialect/accent.
9:50 also known as the retcon of everything established in the original mass effect
Hey ben, you might wanna check on Allen. I think he is controlled by evil dolphins
U Unfound Prothean message: "nobody use the citadel! The reapers will never learn of the galaxies technology!"
I actually never thought of this lol. The reapers use the data from the citadel to learn of the races. If no one ever settled there, the reapers wouldn't know what they are up against or where home worlds are located.
"Reapers are also masters of mental manipulation. Any being that is in contact or even close proximity to a reaper for an extended period of time will come to see the reapers as justified in their actions and correct in their thinking. Thus the victim becomes willingly subservient to the reaper in question and will help it to carry out its goals. The reapers are in complete control of this process, carrying it out in steps so that the subject doesn't notice a change and believes he is acting out of his own free will. Reapers leave the victims of their indoctrination with just enough personal sovereignty to maintain their competence at the tasks the reaper recruited them. For those of you who are either married or in a long term relationships will understand what this is like."
I havent been sincerely nose exhaled in years!
Im just replaying the trilogy, best fucking games ever...i was pretty pissed about the ending in the past but im gonna try to play through it open minded....
In terms of strength i woul have to say reapers are 4 out of 5, due to the fact that there are small garrisons of husks as well as other syntho-organinc beings stationed inside the reapers to guard against unwanted intrusion as is highlighted in mass effect 2 when you secure legion as a companion on top of the module indicating friend or foe (technical name temporarily forgotten)
Reaper IFF
I PUT IT ALL TOGETHER!!!
Reapers are the cause why we can't find anybody out there!
Humanity weakness is depending on reaper technology because if humanity had not been dependent on FTL travel they developed at a slow pace.
Ripers were disigned to solve problem of darck matter, not the problem of organicl\synthetic conflict.
In the battle for earth, many reapers were destroyed by the alliance fleet. In mass effect 3, a lot were destroyed. The only reason they were winning was because of numbers.
He can say Reapers but not kilometers? That's hilarious
He can say kilotons but not kilometers