Mastering Combat Basics for New GMs

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 8

  • @metalsinger703
    @metalsinger703 5 หลายเดือนก่อน +2

    Thank you, this would have really helped me when I started dming. I know the only way to learn is to play but this is great advice.

    • @Dungeon_Brew
      @Dungeon_Brew  5 หลายเดือนก่อน +1

      I'm so glad you found it helpful! We'll also be doing a video on Exploration and Social aspects as well :)

  • @marialee9606
    @marialee9606 5 หลายเดือนก่อน

  • @josephsalaba8290
    @josephsalaba8290 5 หลายเดือนก่อน

    This is a really nice bite sized video! I'd have liked maybe some more examples for each of the points, because it feels like many of the points ultimately were just "This is a thing that is important, keep it in mind!" without giving any concrete concepts to actually act upon. I remember when I started out as a DM I was looking for explicit builds and numbers to start at before adjusting up or down based on how I felt the party might handle the encounter, such as "for a balanced party of X at Y level, you could use *this* encounter". Idk, now that I write that out I think it might've been outside the scope of this video. Maybe there could be a future video that goes more indepth on the individual points at the cost of having a longer video? Either way, this is a great primer so I'm still sending this to my friends that are just getting into DMing so I can stop being a forever DM lol. Thanks! Now Subbed!

    • @Dungeon_Brew
      @Dungeon_Brew  5 หลายเดือนก่อน +2

      Thanks for the comment. We actually started creating these bite-sized videos from older content (that might not have as great of video quality) from a few years ago. This is the full length combat video we made. Not sure if that is what you are looking for.
      th-cam.com/video/ipezgGjRUCY/w-d-xo.html

    • @josephsalaba8290
      @josephsalaba8290 5 หลายเดือนก่อน +1

      @@Dungeon_Brew thats exactly what I was looking for! Thanks :)

  • @20teverify
    @20teverify 5 หลายเดือนก่อน +1

    What strategics advantage exist in a game where everyone is too afraid to move during combat and casters will just hide in the back?

    • @Dungeon_Brew
      @Dungeon_Brew  5 หลายเดือนก่อน +1

      If you are having trouble with players getting into the fray, having some enemies pop up behind them can light a fire, forcing them to change tactics. Alternatively, allow for the enemies to use more powerful ranged attacks, so that if the party does not close the distance, they will be at a disadvantage. If all else fails, conversations work pretty well, too!