I Hacked Iron Lung Again To Create The Ultimate Exploration Mod

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 638

  • @EphiTV
    @EphiTV  ปีที่แล้ว +767

    I had to hold off on releasing this video because I was waiting for Iron Lung to get approved on Nexus Mods first. Now that the mod is out there, you can grab it here: www.nexusmods.com/ironlung/mods/1 or check out some more clips and stuff on my Twitter: twitter.com/entropy_phi
    Enjoy!

    • @EphiTV
      @EphiTV  ปีที่แล้ว +52

      Judging by the comments on twitter and my last video, there are quite a lot of people that just want to explore the game. This isn't a replacement for the original experience, it's a bonus for those who have already played it. It's not for new players and it's not meant to be scary. Some people just want to see how it all works.

    • @PromisesMissing
      @PromisesMissing ปีที่แล้ว +10

      I think something that may help a bit with some horror aspects is to periodically have optional 'electrical blackouts' near the later areas of the game where the cameras begin to bug out then shut off periodically or becoming unreliable (static filters when facing towards points of interest, inverting which screen is using what camera), and also periodically shutting off with the lights as well. It's only a suggestion I offer because it could still provide some similar horror elements while still allowing exploration.
      Also, it's an ambitious and unrealistic suggestion I make for nothing more than just silly fun to do it.

    • @BustyCatbot
      @BustyCatbot ปีที่แล้ว +8

      @@TabiTheCat This is for playing the game *after* the first playthrough, if you play the game again, it's not going to be as scary anyways, so why not go all in and see all the stuff you missed, and get a clearer view of all the cool stuff David put in the game unhindered. If you think this is made for a first playthrough, I think you misunderstand the point of the mod, did EphiTV hack the game to enable the hidden screen on their *first* playthrough? I don't think so, they only do it *after* playing the game normally.

    • @REALGECKO4526GEEKERYTIME
      @REALGECKO4526GEEKERYTIME ปีที่แล้ว +5

      its the first mod on there! nice work.

    • @futty740
      @futty740 ปีที่แล้ว +4

      ​@@TabiTheCat if you don't like the thing the mod is doing, then don't play it. Some people may thing it's still scary.

  • @hebonky
    @hebonky ปีที่แล้ว +2749

    Now it would be cool if you got the terminals to slowly break down over the playthrough until you have to take pictures to see.

    • @kevinmoore2474
      @kevinmoore2474 ปีที่แล้ว +294

      I'd say make it so the terminals fault during the first fish sighting, the eye, and the final jumpscare. That keeps the illusion of the horror.
      Finally, have the light point deactivate all but the middle terminal once the screen starts jittering/distorting.

    • @sturmvoik1793
      @sturmvoik1793 ปีที่แล้ว +74

      I think the terminals should be a little grainier.

    • @evidant
      @evidant ปีที่แล้ว +54

      @@kevinmoore2474or start a sequence where you have to escape with no tvs. turn it into a fucking scary chase sequence until your monitors turn back on (but one of them is broken now) and you continue on like normal

    • @Adriethyl
      @Adriethyl ปีที่แล้ว +16

      I don't think all the monitors should have a full keyboard. Maybe just the one in the middle keeps the keyboard and the rest just having a on/off button or something.

    • @feathero3
      @feathero3 ปีที่แล้ว +13

      @@Adriethyl
      I think that's a side effect from using the terminal already in the game. Maybe they could lower the screens until the keyboards clip through the sub and appear hidden though.

  • @MrGearsNTears
    @MrGearsNTears ปีที่แล้ว +649

    This Mod feels like it could be the SM-8. The submarine that was meant to come back, better equipped and actually designed for the job.

    • @shapeswitch_mood7221
      @shapeswitch_mood7221 ปีที่แล้ว +65

      It just need a coat of paint and more spacious!

    • @JamesTobiasStewart
      @JamesTobiasStewart ปีที่แล้ว +26

      That's an interesting idea there.

    • @StuckyStucky
      @StuckyStucky ปีที่แล้ว +30

      the only thing left to add is less rusty walls

    • @deltap6967
      @deltap6967 ปีที่แล้ว +18

      It could be a follow up mission where the new sub tries to recover the footage

    • @themanformerlyknownascomme777
      @themanformerlyknownascomme777 8 หลายเดือนก่อน +1

      I was gonna say exactly that.

  • @Skip-Towne
    @Skip-Towne ปีที่แล้ว +1024

    This is so neat. I love how much you've been able to play around with this game.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +60

      Says something about the game that despite it not being very replayable it still keeps drawing me back.

    • @Skip-Towne
      @Skip-Towne ปีที่แล้ว +28

      @@EphiTV you could say it has hidden depths!
      I'll see myself out.

  • @Techpriest_Skitarii4935
    @Techpriest_Skitarii4935 ปีที่แล้ว +1328

    Subnautica: Fear the Leviathan
    Iron Lung: ETERNAL F E A R

    • @henrysprinkles2448
      @henrysprinkles2448 ปีที่แล้ว +44

      No, subnautica: fear anything that is dark, open, murky, deep, cave, far from spawn, looks safe, and empty.

    • @beanutbutter2977
      @beanutbutter2977 ปีที่แล้ว

      @@henrysprinkles2448 Iron Lung: the moment you submerged you were doomed. The blood ocean presses down on the rickety sub, trying to squeeze you out of it. This vessel will be your coffin, there is no going back. There is nothing to go back to. Hope is useless, you are alone.
      Or something like that.

    • @natwatgamer2805
      @natwatgamer2805 ปีที่แล้ว +39

      @@henrysprinkles2448 with iron lung you know everything is going to be scary.
      in subnautica, there is nothing to warn you

    • @nerfjanetreal
      @nerfjanetreal ปีที่แล้ว +7

      ​@@natwatgamer2805 in subnautica there always is a warning

    • @amyinfante9545
      @amyinfante9545 ปีที่แล้ว +2

      @@natwatgamer2805if you know it scary it not scary

  • @duskdev
    @duskdev ปีที่แล้ว +660

    lmao yeah the Iron Lung main scene is an absolute mess. I didn't think I'd need to mess with it again.
    But I don't have a good excuse for the computer object name. I knew by that point that people were diving into the game files and I still did that lol

    • @EphiTV
      @EphiTV  ปีที่แล้ว +183

      Lol yeah I can resonate with the "I'm never touching this code again so whatever". I mean I hardcoded a bunch of references in the mod too just because it's quick and easy. But it's cool that the game blew up to the point that people were craving all the expanded lore and stuff. Looking forward to whatever wild projects you come up with next!

    • @pilotbug6100
      @pilotbug6100 ปีที่แล้ว +19

      Damn David himself commented

  • @OmegaEnvych
    @OmegaEnvych ปีที่แล้ว +363

    I think best win is Dave admiring mod himself. I loved his reaction to it on Twitter, couldn't be better advertisement for a mod than game's creator talking about it in a positive way.

  • @samwill7259
    @samwill7259 ปีที่แล้ว +1396

    Sure it breaks the original purpose but...this game took over the WORLD in your own words, more than a year ago. Everyone who got something out of it...well, got something out of it already.
    It is now time for the artist's drive to FUCK AROUND to kick in.

    • @wonderlilane3724
      @wonderlilane3724 ปีที่แล้ว +43

      I feel like instead of treating this mod as being an expanded version of the intended experience of the original, it's better to see this mod as like, an alternate way of experiencing the game and its world. It can even be explained with some lore about this sub not being the SM-13, but a sub similar to the SM-8, which would explain why it's outfitted with better tools like cameras. Sort of like the way some video games have different player characters depending on the campaign or game mode you were playing.

    • @Packerman-j1j
      @Packerman-j1j 5 หลายเดือนก่อน

      The original purpose felt boring and monotonous

  • @Motowad
    @Motowad ปีที่แล้ว +134

    If you wanna reason this mod into the lore, you could say this is the scientist’s sub instead of the prisoner’s sub

  • @DlxyRekt
    @DlxyRekt ปีที่แล้ว +2462

    Wish other creator's put this level of efffort into the content they put out

    • @dfprod.
      @dfprod. ปีที่แล้ว +9

      they have other games

    • @everythingpony
      @everythingpony ปีที่แล้ว +124

      Lots of creators do, you just watch alot of garbage

    • @kacperk3242
      @kacperk3242 ปีที่แล้ว +6

      Have you seen Soundsmith?

    • @Swagtrap_CZ
      @Swagtrap_CZ ปีที่แล้ว +4

      @@kacperk3242 weapon reskins in Tf2-

    • @prettyradhandle
      @prettyradhandle ปีที่แล้ว +4

      @@Swagtrap_CZ w-weapon reskins?..
      they're always been a strange case to me.

  • @CammieRacing
    @CammieRacing ปีที่แล้ว +143

    I think the 5 monitor idea would work nicely if over time, the screens started to die so the last markers require blind navigating still.

  • @MrAppleSalad
    @MrAppleSalad ปีที่แล้ว +141

    I kinda wish there was an alternate version of this mod that just "keeps the sub window open", showing a projection of the outside through that little porthole.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +64

      I tried this first and it was very hard to navigate or see much with it. The window is small and not in a very good spot when you're constantly looking down at the controls.

    • @MrAppleSalad
      @MrAppleSalad ปีที่แล้ว +27

      @@EphiTV even still I think it'd be cool for emersion

    • @That_One_Guy_In_A_Band
      @That_One_Guy_In_A_Band ปีที่แล้ว

      Turns out, that does exist: th-cam.com/video/0g6DO0nVcaI/w-d-xo.html

    • @Kloppin4H0rses
      @Kloppin4H0rses 11 หลายเดือนก่อน +2

      There's a cheat code that does that

    • @justguy-4630
      @justguy-4630 6 หลายเดือนก่อน

      There is a mod for that already.

  • @l-l
    @l-l ปีที่แล้ว +137

    I hope this video blows up. Super sick mod. It’ll give a lot of people a reason to do another playthrough

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 ปีที่แล้ว +508

    I've said it before, and I'll say it again. David struck gold with Iron Lung. I think he could make a fully fleshed out game with its premise, one with a massive map and procedural generation, a wider variety of anomalies, encounters, and dangers with lore behind them, more things to have to do around the sub in case of damage sustained as a way to encourage players to be much more cautious as to not lose precious oxygen, and an actual purpose for depth. The end goal would be to get as many pictures taken as you can and survive the expedition, with lore being the cherry on top.

    • @jeb156
      @jeb156 ปีที่แล้ว +21

      He'd probably need either several years or a fully-fledged team tho...

    • @somerandomgadzo4778
      @somerandomgadzo4778 ปีที่แล้ว +4

      Subnautica already exists

    • @creamley1851
      @creamley1851 ปีที่แล้ว +30

      ​@@somerandomgadzo4778 thats nothing like subnautica?

    • @somerandomgadzo4778
      @somerandomgadzo4778 ปีที่แล้ว +4

      @@creamley1851 Large map, check. Many more anomalies, check, lore, check. much more shit to do, check. don't lose oxygen, check.
      survive, check. idk man, sounds the same to me

    • @landroverrangeroversporths2569
      @landroverrangeroversporths2569 ปีที่แล้ว +59

      @@somerandomgadzo4778
      the fucking mystery; uncheck
      retro gameplay; uncheck

  • @jackiedaytona1017
    @jackiedaytona1017 ปีที่แล้ว +340

    I know that you want to make the tech talk light for non-programmers, but every time it's mentioned; I silently say to myself. Dang...

    • @EphiTV
      @EphiTV  ปีที่แล้ว +58

      I try to find a balance where even if some topics might not make sense to everyone, the big picture is still understandable enough. Although I'm always working on improving those sections.

    • @EricDongh2p
      @EricDongh2p ปีที่แล้ว +9

      ​@@EphiTV it might make sense to release an additional video where you go into deeper technical details

    • @yoweedmofo19897
      @yoweedmofo19897 10 วันที่ผ่านมา +1

      ​@@EphiTV If you have the time to go deeper into the technical side from time to time, I think there'd definitely be an audience for it

  • @cha93chon1
    @cha93chon1 ปีที่แล้ว +12

    For The jumpscare have the back camera Blue screen when the Eye jump scares you. To preserve realism like the intro.

  • @princesilenceteddy3114
    @princesilenceteddy3114 ปีที่แล้ว +93

    This is great potential for a prequel where you play as a team of scientists who explore the blood ocean first with better submarine.

    • @heavy0119
      @heavy0119 ปีที่แล้ว +17

      @@horohousuno, prequel is correct. The scientist exploration happened before the player’s exploration

  • @EversTrainz
    @EversTrainz 4 หลายเดือนก่อน +9

    "And everything was feeling great!"
    **pans over to half the submarine consumed in flames**

  • @ultmateragnarok8376
    @ultmateragnarok8376 ปีที่แล้ว +45

    Very cool. I think adding a few things such as making the fish properly appear behind the sub, or just starting it further back so you can see it approaching on the screen, would've been a very in-spirit change to the game for this mod, but it works as you did it too. Unfortunately, the game just wasn't meant to be like this so parts like the many scares with the fish being 'close to you' on the sensors and so forth lose their edge when there's literally nothing there.. though it could always just be in your blind spots, I suppose. Quite interesting, and the mod is a simple yet great addition to the game and certainly nice for finding all those little unmarked ruins.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +17

      Yeah, I opted not to change it so that people can see a little bit of how it works behind the scenes. Like you mentioned there isn't anything there a lot of the time. But sometimes there's some interesting things to see, like the fish eye popping up briefly while you take a photo. Actually putting in stuff to make it look like it "should" be would be a much bigger project.

  • @TrixxedHeart
    @TrixxedHeart ปีที่แล้ว +50

    8:28 Lmao as someone who does a lot of Unity stuff I immediately guessed it was gonna be called something like "Cube (x)" or something along those lines.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +3

      Yeah I don't mind leaving (x) objects in my scenes, but not if they're sharing names with completely different objects. Especially for important things you interact with, like that terminal. But to each their own.

  • @CheffBryan
    @CheffBryan ปีที่แล้ว +23

    I thought a periscope would make more sense, something you'd have to pull down and have the left/right controls on it to actively look around, would add more to the immersion.

  • @ochettekamishashan6814
    @ochettekamishashan6814 3 หลายเดือนก่อน +4

    A major Idea is basically as the submarine gradually falls apart (pipe leaking & fires bursting) you should have made it to where some monitors break down and can't be turned on, especially the rear one moments before the big fish breaks in, personally that would add back a little bit of that anxiety level of uncertainty that the original game has, you start to basically go blind along with the deterioration of the sub because everything is falling apart

  • @KaneyoriHK
    @KaneyoriHK ปีที่แล้ว +67

    It's really good, but I do think having a lot of noise, like how the photos are, may make it feel more spooky.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +33

      Yeah I could've taken it further to really mimic the in-game camera but it does get harder to see things clearly. I opted for a more exploration-friendly experience, at the expense of some horror.

    • @KaneyoriHK
      @KaneyoriHK ปีที่แล้ว +9

      @@EphiTV I think it would be good just to have an option to choose between spooktacular mode and explorer mode, for those of us who are in it for the nightmares

  • @GnomeKr
    @GnomeKr ปีที่แล้ว +111

    I am deeply scarred by the noise of the submarine's hull collapsing on itself due to intense pressure.
    Imagine drowning in a literall sea of blood probably hundereds of meters below the surface.

    • @looker999997
      @looker999997 ปีที่แล้ว +19

      I don't think I'd want to drown in a sea of water either. Maybe Dr Pepper.

    • @beardalaxy
      @beardalaxy ปีที่แล้ว +6

      @@looker999997 imagine the carbonation though

    • @seamspooky5782
      @seamspooky5782 ปีที่แล้ว +21

      you'd probably die from the pressure and/or the monster before you could drown though, so at least it might be quick? not that that's much better, though, admittedly....

    • @HANDLE_DEEZ_NUTS
      @HANDLE_DEEZ_NUTS ปีที่แล้ว +13

      Don’t worry you wouldn’t drown. Your demise would instantaneous. You would be popped like a zit from the pressure! once the iron lung collapses.

    • @LambdaHXBN
      @LambdaHXBN ปีที่แล้ว +7

      aged like milk

  • @theblackcoat4615
    @theblackcoat4615 3 หลายเดือนก่อน +5

    Subnautica: You’ll be pissing your pants everytime you enter the crash site.
    Iron Lung: *You’ll be pissing your pants every second you stay in that sub.*

  • @akudoesstuff7334
    @akudoesstuff7334 ปีที่แล้ว +58

    Really cool mod my guy! this makes the game feel less claustraphobic and more active

  • @CaptainGinyu
    @CaptainGinyu ปีที่แล้ว +36

    shrek crashing through never fails to make me laugh

  • @afraanimation
    @afraanimation ปีที่แล้ว +36

    Funny, now there's a movie both staring and directed by Markiplier

    • @EphiTV
      @EphiTV  ปีที่แล้ว +18

      Yeah, it's awesome to see the game continue to grow even more.

  • @svahn1
    @svahn1 ปีที่แล้ว +11

    This is so cool. It would completely ruin a first playthrough, but when you've already played once or even a few times, it's really interesting to see everything in "real time" like this.

  • @Blake_Stone
    @Blake_Stone ปีที่แล้ว +10

    Now just give it a torpedo launcher, a happy ending and a bobblehead on the dash. And turn the sea into baked beans in the lore as well, gotta stay advertiser safe for TH-cam!

  • @ReviveHF
    @ReviveHF ปีที่แล้ว +6

    A CEO played this game just above the Titanic Wreck, then after the jumpscare moment, he never came back.

  • @Notashi0
    @Notashi0 ปีที่แล้ว +4

    I think what would’ve really been cool would be if when you take the picture that the fish shows up in the screens and the light in the sub shut off for a few seconds like it’s having an electrical problem, then when the screens and light come back on there’s nothing out there but you still get the giant fish in the picture

  • @TheFarmgineer
    @TheFarmgineer ปีที่แล้ว +8

    I appreciate you making time to create these videos. I know you are busy fighting crime and doing photos for the Daily Bugle, so it's just that much more impressive.

  • @insovietrussiavodka
    @insovietrussiavodka ปีที่แล้ว +12

    In short, he effectively upgraded the SM-13 to the SM-08 before it's collision

  • @haste953
    @haste953 ปีที่แล้ว +7

    This guy gives out Bolson Construction vibes.

  • @ZECRA602
    @ZECRA602 ปีที่แล้ว +10

    To be honest, this version of the game would certainly be more stressful and terrifying to play

  • @Slicerss
    @Slicerss ปีที่แล้ว +6

    Oh no, the oceangate mods are coming...

  • @skarodexttm8249
    @skarodexttm8249 ปีที่แล้ว +5

    DUDE! I just discovered you and you are a freaking MAD WIZARD! A TH-camr AND a GAME DEV?! I'm just losing my mind right now because I took classes in Computer Programming, Game Development, Digital Media, and Graphic Design while I was in High School so all of this is just really exciting to find out! :D

    • @EphiTV
      @EphiTV  ปีที่แล้ว +2

      Much appreciated! These projects are a lot of fun, although they probably take a little too long for the usual youtube cycle. Still pretty interesting to dig in to games like this every now and then.

    • @skarodexttm8249
      @skarodexttm8249 ปีที่แล้ว +2

      @@EphiTV I bet they are! Too bad I can't remember all that I learned exactly due to my lack of proper equipment to practice. But, hey, if something that has taken a really long time to do and you deem it worthy to be uploaded, GO FOR IT! Keep up the great content man!

  • @anthraxmacabre5200
    @anthraxmacabre5200 ปีที่แล้ว +28

    Small recommendation: perhaps you could modify the computer screens to make the surroundings a dark red, given were in a blood ocean and all. I think it would look cool.

  • @T.r.a.i.n
    @T.r.a.i.n ปีที่แล้ว +3

    I feel like the bathroom example at 9:58 only applies to specifically people that sleep far away from their bathroom.
    Since most people's are usually either as a side room in their room, across the hallway from their room,
    or an illegal U-turn sha boing-boing from their room.

  • @opti6019
    @opti6019 ปีที่แล้ว +17

    Someone should make a movie based on this game.

  • @Cake_soup
    @Cake_soup ปีที่แล้ว +7

    Iron lung ''i'm too young to die'' difficulty

  • @bruhmettinmomentogullar4215
    @bruhmettinmomentogullar4215 ปีที่แล้ว +6

    you shold have designed the cocpit of the ocean gate titan

  • @Fresh_Knight
    @Fresh_Knight ปีที่แล้ว +10

    You got the full Iron Respiratory System

  • @That_One_Xatu
    @That_One_Xatu ปีที่แล้ว +15

    So glad they added quality of life features to the sub you're design to die in!
    Joking aside, this is really cool!

  • @PantherCat64
    @PantherCat64 ปีที่แล้ว +16

    “What mad man would leave important assets named something generic?”
    The same guy who made a bar of soap a reusable insta kill weapon with no care for balance.
    And on that same game he was so proud of it he was actively endorsing piracy if you couldn’t afford it just to play it.

    • @midway8612
      @midway8612 ปีที่แล้ว

      Are you talking about ULTRAKILL?

    • @PantherCat64
      @PantherCat64 ปีที่แล้ว +4

      @@midway8612 what? no, Dusk.
      While both Published by New Blood, they're entirely different.

    • @midway8612
      @midway8612 ปีที่แล้ว

      Sorry I never got interested in dusk and I didn't know much about it

    • @PantherCat64
      @PantherCat64 ปีที่แล้ว +6

      @@midway8612 don’t worry that seems to be the notion everyone else has.
      Which is both funny and sad considering David Szymanski was so proud of making it with just wanting people to play it to show off the work and nobody remembered. Yet the small short horror game boomed in popularity.

  • @TheMailmanOfSteel
    @TheMailmanOfSteel ปีที่แล้ว +5

    Time for a "Titanic" mod, lul.

  • @aloeera
    @aloeera ปีที่แล้ว +3

    my only criticism is that the depth and oxygen meters are covered up by the monitors, though it does kind of add to the whole "makeshift deathtrap submarine" vibe

  • @emperormoist3851
    @emperormoist3851 ปีที่แล้ว +11

    Bro looks like he’s gonna steal the moon

  • @pandapruitt2542
    @pandapruitt2542 ปีที่แล้ว +15

    I gotta love how much work you put into such a small shlock game

  • @BritishColonist
    @BritishColonist ปีที่แล้ว +6

    I think it would be cool to have events that make each camera gradually get shattered and stop working as you progress. so by the end you will be completely in the dark, like the game is normally.

  • @Hundreddilation
    @Hundreddilation ปีที่แล้ว +2

    This would probably be more akin to what the SM-8 would’ve been like

  • @MrAlias
    @MrAlias ปีที่แล้ว +11

    Awesome mod. If you need voice acting for AD INFERNUM I'd love to jump in and give a hand!
    Great video, hope to see more soon!

  • @Graysoneli2
    @Graysoneli2 ปีที่แล้ว +2

    imagine a mod for iron lung like this, but it has all the things occurring ingame actually occurring outside the sub too
    for example: the portal looking more wonky & actually being able to see the blood boiling around it
    or seeing the fauna of the blood ocean stalking you from a distance
    or noticing something is following you in the dark...

  • @bojerylofy9404
    @bojerylofy9404 ปีที่แล้ว +10

    This man gonna turn Iron lung into a triple A game someday

  • @Datwaltuhdawg
    @Datwaltuhdawg ปีที่แล้ว +11

    I think you should lower the "hertz" of the display to something like 12/15, change it so that it occasionally changes to static for a few seconds too or possibly have the it so that the player would need to turn off and the display for it work again. It might also help the illusion to lower the resolution of the screens.

    • @Bacony_Cakes
      @Bacony_Cakes ปีที่แล้ว +1

      The screens should also occasionally flicker.

    • @iamrightoutsideyourwindowhello
      @iamrightoutsideyourwindowhello ปีที่แล้ว +1

      @@Bacony_Cakes Or even better..
      The screens are delayed, so you aren't seeing anything in real time

  • @lindsaybc2192
    @lindsaybc2192 ปีที่แล้ว +1

    It blew up in june because of Nexpo's video about how terrifying the ocean is.
    He did a big part about Iron Lung and how terrifying it is.

  • @democracy_enjoyer
    @democracy_enjoyer ปีที่แล้ว +5

    it would be better if the cameras had low franerate, like making it take pictures for example 24 times a second to give it 24 fps view but you will he in 60, it will make it more immersive, and wil give off that crt feeling.

  • @stormy404
    @stormy404 ปีที่แล้ว +2

    I feel like only having one terminal camera would add to the atmosphere more. (as well as making the terminal display darker.)

  • @shiro_naj0307
    @shiro_naj0307 ปีที่แล้ว +2

    Might just slip in my experience here, theres another game that uses similar mechanics and the elements of "youre alone but not really" kinda gameplay, called Voices of The Void, both are rather simple games but caused so much dread and primal fear
    Im really happy that these types of games are booming lately :)

    • @EphiTV
      @EphiTV  ปีที่แล้ว +1

      Haven't heard of that one before. Yeah it's cool to see indie horror try out some new things now that the jump-scare craze is dying down.

  • @RedBloxStudios
    @RedBloxStudios ปีที่แล้ว +4

    Its called Cube (3) because thats the automatically generated name in unity for making a 3rd duplicate of a cube.
    It could be that D.S. used a cube as a base for some random model like a pipe or a fire extinguisher, and then duplicated it and changed the position and model for it, and never bothered to rename it.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +2

      I know, it's just funny that an important unique object has a default name shared with like 20 other things in the game.

    • @RedBloxStudios
      @RedBloxStudios ปีที่แล้ว +1

      @@EphiTV Yeah- that F2 key loses value when you are trying to quickly make a lore update to hook people before attention fades

  • @alexsheperd2060
    @alexsheperd2060 ปีที่แล้ว +1

    It would probably take a lot of extra work and probably require some development but it would be really cool if you could see the creature in glimpses in the back window or have the cameras shut off temporarily when hitting something or being hit by the creature. Keep the whole “moments from collapse” feel of the sub even with the cameras

  • @dumpsterfunny2522
    @dumpsterfunny2522 ปีที่แล้ว +5

    aint no way this man just made the first ever mod for iron lung.

  • @Ever_2008_ARG
    @Ever_2008_ARG ปีที่แล้ว +2

    A small suggestion is that maybe you could place the SubCamera at the top of the trench map, just so you can't see the top of it, and right before the window closes, make the screens turn on, and have the SubCamera lower down to the it's original height, it would be a cool effect

    • @EphiTV
      @EphiTV  ปีที่แล้ว +2

      Someone else mentioned this too. Would be a nice effect, but the trench is pretty short. You'd still see a black screen for 90% of the intro because there's nothing to render on the way down.

  • @jalarasstudios414
    @jalarasstudios414 ปีที่แล้ว +1

    Funnily enough, I did actually think "cube" before you said it at 8:33. No parentheses, but I figures it would be an asset that they simply hadn't gone to the bother of naming. Was a bit surprised to see that I was right for the most part.

  • @markchernoff1304
    @markchernoff1304 11 หลายเดือนก่อน +1

    I would love to see a 3rd-person mod for Infliction by Caustic Reality; I really think it'd be fun to play from a different perspective & see some of the effects/character deaths from a new angle!

  • @agentburningbutters3655
    @agentburningbutters3655 ปีที่แล้ว +1

    8:38 I know this guy whose name is Zeekerss, who is a Madlad for not naming any of the stuff he has in one of his games. I went browsing in the assets Mesh folder after asset ripping his game. And realised that all the monsters, props, etc. Were all labeled "Cube (#)", making it a literal hell hole to even share the models without having to rename them.
    But oddly enough, all objects and assets had their respectful names when you look through the object explorer ingame.

    • @EphiTV
      @EphiTV  ปีที่แล้ว +1

      Most decompilers and asset rippers can't replicate the data 100%. Jumbled names are especially common. But the ones in this video are definitely the real names in the scene.

    • @agentburningbutters3655
      @agentburningbutters3655 ปีที่แล้ว +2

      @@EphiTV I see, maybe the Iron Lung dev just wanted to see someone actually try to find the terminal?
      Zeekerss named his stuff kind of straight forward, as if you were meant to use the unity explorer. So yeah, Asset rippers aren't accurate like you said.

  • @redmegarex
    @redmegarex ปีที่แล้ว +1

    one thing i would have liked is when you get the pic of the fish's face is it's not there in the camera but when you take the pic it is and when you look back you can see like the back of it or something move off screen

  • @garrysucks4190
    @garrysucks4190 ปีที่แล้ว +3

    The Coalition of Iron if it had enough resources and gave enough of a stink to make an actually decent and functional submarine:

  • @Marcy53Volkswagen
    @Marcy53Volkswagen ปีที่แล้ว +2

    imagine a mode so that the horror can still stay the same. while still keeping the explorer thing.
    like multiple modes. for the mod.

    • @staanislaw
      @staanislaw ปีที่แล้ว

      Instead monitora add gyroscope

  • @trianglemoebius
    @trianglemoebius ปีที่แล้ว +1

    People keep saying the monitors should break over time, but I have an alternate suggestion (or one that could be used on top of that): The monitors run at a very low FPS. For example, maybe they only update every 5 seconds, so unless the player plans to inch their way forward EXTREMELY slowly (doable, but it'd be mind-numbing), they aren't getting 'live updates' on their location. This would also keep in line with the lore, as it suggests they're rather low-quality, AND it'd keep immersion when the sea monster spawns immediately behind them.
    EDIT: Or even when it hits them, since it could be assumed it's just moving really fast. This would be especially true if the monitors blacked out for a bit when it hits them.
    Also, instead of marking your location on the map, perhaps the ability for the player to write on it?

  • @mightypancake2211
    @mightypancake2211 5 หลายเดือนก่อน +2

    Think the last thing to do is to try and turn the "Monster" Into an entity. Though I am sure that would take a bit of work... maybe mix a few creatures into it... Like angler fish, whale and maybe a bit more monstrous. too maybe add in tentacles since that is a thing now for sea monsters.
    and yes this is an old video not sure if you are still doing Iron lung stuff

  • @ToastyPCvidya
    @ToastyPCvidya ปีที่แล้ว +1

    This is what I wish the game had been. The original put me to sleep. It wasn't hard, just slow and boring. Not a fan. This is more enjoyable for me and I thank you for making it. It goes fast enough so it won't stop being fun, and still allows for the horror to work. I would've lowered the screen count to just 1, so that it feels more claustrophobic, but this works great.

  • @justbird5624
    @justbird5624 ปีที่แล้ว +1

    As someone who has no sense of orientation this mod actually makes me tempted to play it. (I bought the soundtrack as I adore the concept - I just know I'd get lost).

  • @SenhorLuke
    @SenhorLuke 11 หลายเดือนก่อน +1

    Would be really cool if the monster would be actually moving around and taking photos would flash the monster to delay him

  • @sunny3545
    @sunny3545 2 หลายเดือนก่อน +1

    "RGB not included"
    No no I think you got it all there: Rust, Green, (and) Buttons

  • @euanhare
    @euanhare ปีที่แล้ว +1

    mannn i love that hoodie.. i need it. briliant vid! it's that type of content that creates the hard to descride kind of pure interest and curiousity

    • @EphiTV
      @EphiTV  ปีที่แล้ว

      Thanks! The hoodie was from an artist on one of the printing sites, not official merch or anything. Maybe Redbubble, but it's been a while.

  • @KangMinseok
    @KangMinseok ปีที่แล้ว +3

    11:58 that god damn smirk 😂

  • @cheesydanishgaming3333
    @cheesydanishgaming3333 ปีที่แล้ว +2

    This is probably the only mod that will ever exist for this game due to how simplistic it is

    • @brianzhang349
      @brianzhang349 ปีที่แล้ว

      Well this assumes that someone wouldn’t make a mod adding their own original content.

    • @RUNDEN_
      @RUNDEN_ ปีที่แล้ว

      I'm pretty sure someone else made a mod that lets you see outside the sub already, but yeah lol

  • @The_viruskiller
    @The_viruskiller ปีที่แล้ว +1

    If you remastered this, I would recommend trying or using a free model with the creatures head so it doesn’t just look like a flat surface. Also if possible I would recommend making a black-and-white in the camera modes

  • @sleepycrow3849
    @sleepycrow3849 ปีที่แล้ว +6

    can you make a mod where you find the titanic instead of the monster ?

  • @somedudeintheinterweb8665
    @somedudeintheinterweb8665 ปีที่แล้ว +1

    It's a really cool mod but if the focus is about the cameras, i think it could be improved. I think one way of doing this is adding some artifacts in the screen, like a glitch effect, or the screen turning black for a second or maybe the screen turning into a black and white radio noise thing, like in old tvs. Another thing would work well is adjusting the display's framerate, maybe you could cap it at a low framerate and or make it fluctuate. You could also make the images a bit more low res at a farther distance maybe. You could also give the display a more fish eye camera warping effect

  • @MGrey-qb5xz
    @MGrey-qb5xz ปีที่แล้ว +1

    the back camera could be slightly above the front cameras in middle , it would definitely be useful and more coinvent that away

  • @Mishaalikka
    @Mishaalikka ปีที่แล้ว +2

    Fantastic video, LOVE YO STUFF!

  • @Freddy0503
    @Freddy0503 ปีที่แล้ว +4

    i found your channel through the first iron lung video, and your content is great.

  • @casedistorted
    @casedistorted ปีที่แล้ว +1

    to be fair I am really surprised the devs never added in an option or game mode like this once you beat the game. Little bonuses or incentives to complete a game or 100% it for cool cheats or game modes to prolong the life of a game seem to be a thing of the past :(

  • @OddsTheo
    @OddsTheo ปีที่แล้ว +2

    Your resourcefulness and creativity is really cool. Also you sound like Sam O'Nella Academy a bit which is also cool

  • @etherraichu
    @etherraichu ปีที่แล้ว +1

    It blew my mind when I found out that you're actually moving around ain a real place, you just cant see any of it.

  • @Foreststrike
    @Foreststrike ปีที่แล้ว +2

    Use a CRT flicker/scanline effect for some more immersion with the cameras in the terminals, perhaps?
    Perhaps some "interesting bugs" where the cameras randomly turn off.

  • @jacksim5759
    @jacksim5759 ปีที่แล้ว +3

    You are a condemned prisoner, locked in a *totally radical sub* 💥💥🔥🤙🤙🤙🤙💯💯

  • @Smicklepickle
    @Smicklepickle ปีที่แล้ว +2

    i got interested on iron lung when someone ported the game to vr using bonelab and it seems really cool!

  • @ranazy
    @ranazy ปีที่แล้ว +1

    I'm so excited to watch new video about Iron Lungs

  • @HorizonSniper__
    @HorizonSniper__ ปีที่แล้ว +2

    Yea, now the coffin has a C.O.F.F.I.N. virtual cockpit. Awesome

    • @jezzaboi2168
      @jezzaboi2168 ปีที่แล้ว

      Who knew that the submarine was actually an adf-01 falken. Truly a horror story

    • @HorizonSniper__
      @HorizonSniper__ ปีที่แล้ว

      @@jezzaboi2168 Modders gotta mod, TLS vs Freak Fish.

    • @jezzaboi2168
      @jezzaboi2168 ปีที่แล้ว

      @@HorizonSniper__ "still alive buddy?" - the fish probably idk

  • @steamboatmischy1767
    @steamboatmischy1767 ปีที่แล้ว +1

    8:40
    Yup, that's David for ya. If you look into DUSK, ever, just know that most "Things" (what you probably would call an "object" as you're not hopelessly addicted to classic DOOM) are literally just wack-ass names. I don't remember any examples from when I decompiled my copy of the game, but from all I recall it was mostly just random names like "cross" or "barrel" or even the infamous "cube" for crates.

  • @swgclips03
    @swgclips03 ปีที่แล้ว +1

    Lower the resolution to 240x240 or something close, lower the fps of the cameras to go between 1 and 12 (hovering around 5), add the occasional freezing, occasional color glitching, occasional monitor being out of sync, it'd be amazing, perfect.

  • @Mast3rKK
    @Mast3rKK ปีที่แล้ว +3

    dude, i didnt realize who you were until you showed your most viewed videos, and saw thatur the subnautica challenge guy! i havent watched u since one of ur first bz challenge videos

    • @EphiTV
      @EphiTV  ปีที่แล้ว

      Haha yup a few of my videos have been blessed by the algorithm but I'm still a pretty small channel otherwise.

    • @Mast3rKK
      @Mast3rKK ปีที่แล้ว +1

      @@EphiTV smaller than deserved, not only did you make a sick iron lung mod, exposed its functionality, did the impossible stranded on an alien ocean, but so much more

    • @Mast3rKK
      @Mast3rKK ปีที่แล้ว +1

      @@EphiTValso, im only watching the vid now, cuz when u mentioned the shrek jumpscare at the start, it reminded me of a crappy roblox game about shrek in the backrooms that slowly turned into a horror game with updates
      it got an update that added new levels, one of which was an iron lung minigame, so seeing shrek in iron lung reminded me abt it. u should check it out as a joke lol

  • @Swagmaster07
    @Swagmaster07 ปีที่แล้ว +1

    Without the horror aspect, a game like this about a one man submarine in first person would still be very interesting.

  • @nerdman59
    @nerdman59 ปีที่แล้ว +1

    I'm surprised someone still plays this game actively and enjoys it. It seemed like the hype for it could be over at this point being, Iron lung had it's good times but couldn't find much of new videos recently. Especially didn't expect anyone to make a mod of it. Your mod though might change this which I really like the concept of, I love the game's atmosphere and lore, which doesn't happen to me that often for such short and mysterious horror games.
    I wish the main dev made an update for this game, I'd love to see the monster actually move around, stalk you more often in-game with full model and be able to catch You off-guard if You are uncareful enough, cutting Your expedition in the depths early with a game over screen, just a little difficulty twist, especially if it would be mixed with Your mod. The game had a big potential for this. Something like this would be gorgeous, an actual threat to evade in the depths in order to finish the game instead of just going towards one ending in particular. Speaking of one ending, I wonder what would the good ending look like, as if You were able to actually take the last picture and get out of there alive.
    I love thinking of new ideas for games, and digging down deep into the lore, You remind me of HorrorScope, I'm sure You've heard of him.
    Digging deep into game files of horror games is something very interesting, especially finding out the names of objects, seeing the monster textures that are hard to see normally in the game, or watch the entire scenery from a different perspective.
    Keep doing what You do now, its super entertaining and personally I'd love to see more types of mods like this for Iron Lung.

    • @EphiTV
      @EphiTV  ปีที่แล้ว

      Thanks! I know David was working on Chop Goblins recently, and he also helps out with Gloomwood. No idea what game he's got in the pipeline next, but Iron Lung was definitely a surprise hit. Maybe he'll return to it someday, or maybe he'll just keep creating wild one-off games like he's done in the past. I'm definitely going to keep an eye out for any of his future stuff, as well as similar games like this that deserve a deeper look. It's pretty fun finding these things in games that you wouldn't be able to experience through regular gameplay. Adds a whole new layer to everything.

  • @erp7625
    @erp7625 ปีที่แล้ว +1

    Impressive stuff! What a brilliant young man. I bet your parents are very proud of you.

  • @KevinG3699
    @KevinG3699 ปีที่แล้ว +2

    That is super neat. I don't have a computer so I'll just enjoy it here.