another fun fact the beta not only allowed you to play any character but allowed you to try out any skin in training mode and offline play even if you didn't own it
The beta was super easy. By the time you mastered a character, you had enough gold for the next. I blasted through in my first days then just kept up with each new character
It wasn't even hard to unlock characters in the beta unless you're mentally disabled. All you had to do was play the game and get enough coins to buy them which usually takes an hour or two
They want the money from live service games, yet can't be bothered to actually develop full fledged games to warrant said prices. There lies the conundrum. I'd much rather play a game like Brawhalla over Multiverse. Least that game actually let's you play it offline.
Some games the opponent dodged everything but you are delayed so much that they can win it because of the servers easy . Yeah I have installed and reinstalled the game like 10 times now . After the 11th I decided that iis it for me . I'm done
I honestly haven't come across many disconnects or errors in game. Though the reason might be because I 1. Have a good internet connection & 2. On PC with crossplay turned off since I see PC as being a tougher challenge and better to practice on. I have two friends though who experience disconnects constantly. One is on PC with a below average connection and the other is on PS5 with the best internet plan out of all of us.
Two things that I AM SO MAD ABOUT: 1. Idk if is because I'm on ps4, but I disconnect from 80% of matches where I'm with other people(both online matches, and rifts when I bring my friend) and I know its not my internet because I check it often and its fine, so idk if its the fact I'm on ps4, but this is bad. Also I am able to connect to online matches in every single other online game, so whats going on. 2. Oh yeah they made Battlepass xp available in normal matches. YOU ONLY GET FUCKING 5 PER MATCH. I honestly think this is worse than not getting any before, because now, this incentivizes more timeless grinding, AND rubs off the idea that they did this to just get the problem off their backs. "Oh guys, you can TECHNICALLY get xp from playing, but it's so little that it doesn't make a difference" If you do all of your challenges. One level takes 2k xp I think(correct me if im wrong) THAT MEANS 1 LEVEL TAKES 400 GAMES, and lets say each game is like 3-4 minutes. THAT MEAN 1 LEVEL TAKES 1400 MINUTES, or 23 HOURS OF STRAIGHT PLAYING, WITHOUT TAKING LOADING TIMES INTO ACCOUNT BTW
As for your first issue, I honestly haven't come across many disconnects or errors in game. Though the reason might be because I 1. Have a good internet connection & 2. Play on PC with crossplay turned off since I see PC as being a tougher challenge and better to practice on. I have two friends though who experience disconnects constantly. One is on PC with a below average connection and the other is on PS5 with the best internet plan out of all of us. As for your second issue, I find the battlepass to be pretty decently handled. Tbh, I don't play that much but everyday I get my missions done and I've completed all the events. And from the looks of it, they're releasing a new event very week. I'm already on tier 30 with more than 40 days left for the pass. It seems like they're giving us plenty of opportunities to earn extra bp progress.
@@R00TB33R he just said he had good internet. he also says he used ps4. your pc issue isnt like a ps4 issue. so your first comment is just saying that you didnt disconnect so the game is fine.
@Waddle_dee_edits The game servers are not fine, everyone except me is having problems with it. The only things I think are fine are the animations, gameplay and BP.
@@R00TB33R I didn't play in a while but the game be super laggy for me. One Jake up b and then lag. It also crashes for me. The main problem why I play smash bros (even though it's much much more toxic)
I think a huge major issue is the fact that this is a fighting game with micro transactions. As once the meta shapes up, you'll have to either grind out or buy out the strongest pick, or else you may be in trouble. And then, if a character ends up being so good they're broken, everyone will likely get them, before that character is probably nerfed into the ground for game health. Which could retroactively make a purchase worthless. I see that happening many times throughout the life path and it will be messy as fuck
They'll just pull the Clash Royale monetization scheme, where they add a Card (Character in this case), Make it absolutely overpowered, then Massively nerf it to balance, rinse and repeat.
In terms of Steven not being voiced by Zach Callison, the guy has vanished from the limelight entirely, so I think it was his choice. He isn't contractually obligated.
8:23 as someone who played the open beta, the UI is one of the biggest downgrades I felt in the relaunch. While the old UI didn't emphasize what it needed to emphasize enough, it had clean transitions and while a bit unconventional, it added a level of quality compared to the now transitionless and dull UI relaunch has.
I absolutely do not like the new UI it looks like a blatant Fortnite ripoff and at first it was hard to understand and navigate menus within menus, there was nothing wrong with the old UI menu, what were they thinking??
Gameplay was good for about a week. I dropped 20 and just bought the 5 characters I wanted. Unfortunately, rifts is boring, online gets repetitive because no one has any characters, so theres lots of Shaggy, Finn, Bugs, and Batman. And the audience for this game is casual only. No ranked makes the competition scarce. And RQs galore. But the biggest problem is that the game has come at a terrible time. There are 4 amazing fighting games in competition with each other SF, MK, TK, and GG. Kinda hard to divert attention away. And kids playing MV have already gone back to Minecraft and Fortnite. I think it had a good run, but game won't live that long without a full (idk, 30 bucks) release and major overhaul. To soo many things.
Dosint help your rrquited a warnrrbrose account I was like fuck that pay double 20 dollars to play this game then 100 dollars I'll have to spend then toast against bots till I unlock the new characters and spend 150 dollars to afford stuff for the week earlier unlock for agent Smith
I also don't see enough people talking about how UNPLAYABLE the pvp is for some people, (me included) getting constantly disconnected from matches and low fps.
Fun fact, Everytime I try to talk about how terrible this game turned into a grinding, greedy, waste of time trash. I just get my comments deleted, reported, or bullied because no one wants to admit they're playing a gotcha game on a console. I've never quit a game quicker than when I saw rifts....all of them required to get agent smith... FUCK THAT! Not to mention how you no longer earn ANY currency just playing the game, only if you do the rifts.
The game is entirely different from Beta to Launch, like every core mechanic has been changed for the worse. The Menu's are infinitely more confusing. The new version of the games engine is so much slower than the game's old engine, to the point where It's like I bought super smash bros melee and they gave me smash 4, I mean they added 30 frames of input buffer which is SO disgusting. They removed almost every quality of life feature (Being able to swap characters, skills and etc AFTER queuing but BEFORE playing) The new skill set system is SO ASS compared to this because you can't change what perks you have based on the matchup and are forced into a certain playstyle BEFORE knowing who you're against. by doing this they essentially REMOVED counter-picking online. They nerfed and buffed characters so inconsistently it's crazy. Banana Guard is one of the most unbalanced characters in any platform fighter I have ever seen, you can neutral b and then kill somebody center stage at 70% with an easily spammable fair or side b, but they won't buff Velma's godawful "Call the cops" which has literally SAVED MY OPPONENTS LIVES BEFORE LMAO. They advertised this game as a 2v2 game but the 2v2 mode barely works right now because the servers are so ass, and that isn't even mentioning that the new game system and the 30 frames of input delay makes it so that coordination is infinitely harder to do (IE: I hit a side attack sorry and now I have to do a 3 input animation where I'm stuck on the ground for a minimum of 120 frames I'll go fuck myself) The grind is ridiculous comparatively to the beta. I played for 80 hours in the beta (A lot I know) and managed to unlock every single character in the game as well as have enough to unlock any new character that came out. If I were to put an equivalent amount of time into the actual release I would have 6 characters not including the free rotation. Perks are infinitely more expensive and the way to get the currency for them is way worse. You level a character and get "Perk currency" but in the old version you used to get perk currency for just playing matches, and leveling a character would give them cosmetics and character specific badges (IE: shaggy knockouts) The battle pass can mainly be progressed through missions and events. You still earn basically no battle pass XP through gameplay compared to the beta and there's NOT ENOUGH QUESTS on a daily basis. You complete your dailies in 3-6 games depending on if you need to play bot games or not and then are incentivized to not play for 24 hours. All in all as a game, this is a complete design nightmare. But as a soulless cash grab, it checks all the boxes.
Rifts are not fine,, nobody asked for rifts. I hate how how much multi begs us to play the rifts. It’s a joke. I just wanna fight people online which barely works.
i feel like thats lwk a you problem, the rifts are cool because it provides a way to actually play while not fighting people, and it allows you to earn rewards, yea sometimes ill disconnect but its not bad at all.
i like rifts, they are fun. Every fighting game has a PVE mode. And the netcode isn't awful for everyone. I have like 40 hours so far and haven't run into any issues
A lot of people were asking for single player content. Although I get your point of view since we were all expecting something like Subspace Emissary from Smash Bros Brawl.
@@goopboi7076 The concept is cool and all but it is implemented very poorly: -You have to replay every rift at least 5 times and do each mission 5 times, even if you already cleared a harder difficulty. -Have to bring a friend EVERY SINGLE MATCH IN EVERY DIFFICULTY -Grind gem levels to unlock harder difficulties. -Buy skins and characters to do missions. As someone who really wants to get everything this is horrible design and shows a greedy intention, it's grindy for no good reason aside from making us lose more time.
@@tjmuttonchops If my connection falls for half a second the entire thing explodes .-. I don't know about you but that's pretty bad netcode, like it didn't even tries to reconnect you, you just instantly lose.
Finn untouched?!? Bro they took his gem away and you can't stack speed boots anymore. If you're really complaining about Finn instead of a character like Harley, Gizmo or Wonder Woman then it's a skill issue tbh. Velma nerf was undeserved tho, at least not as much as they did
@@nJudas Finn players keep spamming that fucking backpack that has a ridiculous hitbox that sends you upwards, I don't want to hear about complaints until you play 3 fucking matches against a fucking Finn player.
@@nJudas know a Finn player when I see one. And I’ve seen dozens of calls to nerf him alongside other characters. Finn was actually balanced before when I played as him during the Beta. If you can’t see that he’s unbalanced with his backpack, then that’s either you don’t play against Finn players enough times, or you are one yourself. The fact that you’re literally having so much trouble, that you want a nerf against WW and Gizmo players. GIZMO PLAYERS. Just goes to show how horrible you are at whoever it is that you’re playing as; who the hell wants Gizmo to be nerfed???
Lmfaoooo you got it bro, its playable but ive never seen a game downgrade so much from beta. A million changes they didn't need to make and removed the vast majority of what people liked about it before
@@nJudasthank you bro honestly I would’ve been completely fine if they released the beta gameplay and UI design exactly the same and just added a good 5-10 characters on launch but instead they gave us this shit show and officially ended any chance they had of making this game succeed
The reason why they didn’t bring Zach callison is he’s stopped voice acting for his mental health and he doesn’t want to return to it. It’s completely understandable and I wish him the best
Thinking about how much better this game would be if it didn’t have all the trappings of a F2P game and just cost like 40 dollars upfront, with paid DLC characters keeping the game alive.
It's a really sad state for the game, i fell the bones are really solid and fun, but everything else is elbow deep covered in bullshit, player first games do look like a competent and passionate game developer but Multiversus is really lackluster. I could buy the explanation that all that is wrong is WB's fault, but in the end of the day, the playerbase and the game will die all the same. They had one shot to have a comeback and i think they fumbled it, even if they take the player base feedback and correct a lot of the things people are complaining about, i think it's too late, the game market moves in strides and the interest for this game might be far gone by now.
MultiVersus has been dead to me ever since Warner Bros. decided to axe the modding scene and start sending out DMCAs so that everyone knew that their mods breaking wasn't a coincidence. Also, what the hell happened to Free-for-All?
DMCAing mods for your game somewhat kills your game in a sense. It shows how little fun you can have in this game. And plus the mods were just changing a characters skin to resemble another character. And PFG decided to DMCA it? Not even Nintendo does that shit 😭
Yea the net is so bad I keep geeking disconnected and when I look at my match summary it’s says 0-3. I feel twice as bad that the new players are going to have trouble getting these characters
Honestly this game would be somewhat ok if the movement wasn't gutted so much. In the beta everything felt responsive, you could probably do nice and snappy combos and it felt good overall. Now it feels like every character is playing with space gravity and just overall clunky. move come out unnaturally slow and it just feels like im playing with 7 frames of delay even offline with just how awful it feels
Fr happy someone put it into words, i played so many hours in beta on bugs and was so hyped when the games was coming back just to play and be whiffing attacks because the movement straight up feels like constant input lag
It was running on Unreal Engine 4 before, now it is running on Unreal Engine 5. It's honestly a dumb move given the game literally did not benefit in any way from it and it just took more resources.
this game has one of the most unbalanced cast of characters of all time. me and my buddy decided to run double banana guard yesterday and literally didn’t drop a single game. some characters are completely braindead easy and then somehow others are borderline unusable.
10:28 the worst of other fighting games *only* show a gif. Smash’s tutorials are considered embarrassing to fighting game fans. Multiversus is like a trainwreck The sheer amount of resources games like street fighter 6, tekken 8, or even guilty gear strive give you to learn how to play is staggering
At least for Smash, the video explaing the basics works, because for most things this works. Multiversus includes do many things from mobas, that it becomes bloated and too complicated.
Honestly this game shouldn't be live service and should of been payed and all characters avable off line with free characters added so we end up getting a amazing offline game
I think it's time that we are honest with ourselves. This game will never be successful because of WB's insane greed. After one year of development, all they did was remove things and increase the grind.....im a fighting game. We need to just let it die so it can finally rest instead of being a walking corpse.
In the beta, I literally owned Garnet and now she’s locked again and I can only play her in rotation i was so frustrated because she was one of my beta mains with Harley
2:46 that's now how character reveals work, you know? They didn't "bite the bullet" they had to be working in that character for at least 2 months before the reveal was done, so no, it is impossible for them to make a reveal like that in less than a month, even if it was a joke character like banana guard
They need to replace banana gaurd with another character. He is an irrelivent character that literally NOBODY asked for, and they just threw him in with a broken ass moveset.
Eh personally I don’t mind him he was a free log in character so it’s not okey-dokey your wasting currency Also you need the weirdos like ICs or dr Mario and he does that just fine even if he’s a touch over tuned
$155 to have the ability to play as every character? Yeah, tournaments are not happening, which means this game just won't have a competitive scene. Competitive players are potentially the ones that would play the most so this game being so hostile to them makes no sense even from a business perspective.
Imagine they spent the year off working on hitboxes and gameplay instead of cosmetics, currencies and switching to Unreal Engine 5 for no good reason. 🤷🏻♂️
A fighting game that locks 90% of its roster with obtaining that roster for free taking tens of hours (or more). A fighting game like that doesn't have my support.
@@forsaken7752I'm mad that they decided out of all of the cool characters in adventure time, they added fucking BANANA GAURD!?!?! Like honestly who wants to play that dumb ass character, unless it's just for a meme.
Guys it's just a ftp smash clone for kids. They never intended this to be a hardcorw esport. It probably won't last very long. If this was 2012 it would have been a 3ds/console game.
The reason you are "floating" is because it has an unmitigable buffer of **30 FRAMES**. Everything you do is so underwater you might as well be actually drowning in the debt you enter for hitting a button.
I’m gonna be so happy when i see this game shuts down ill be doing back flips, from the grime of the devs to the just bad changes that they didn’t need to make.
Bro is saying what iv'e been thinking for months now especially with the music like i know they want to have their own vibe but come on i would love to hear the actual music songs in the game like where's the space jam theme???
People made fun of me saying this game was bad and the changes are bad but look we’re we out now, have fun playing this garbage guys, greed kills games.
It's still insane to me that they ended up making a slower, boring, more greedy version of brawlhall and somehow made it even worse after an entire year of consideration.
Who would guess that the free-to-play live service game would turn out to be greedy bullshit while the game that's an actual freaking game would be better
I feel like it's not terrible to unlock character. I've put like 8 intentional hours in and unlocked 4 characters. Banana guard wonderwoman and shaggy is a sick blend of pretty much everything but the mage style. Play the rifts with the boxes first, replay those if youve already done them, and use them to cheese the challenges as well. Then play some online 1's and 2's with your favorite characters. All together its like 1-2 hours a day, 1 hour reccomended. You'll crush through the batman vs joker ones, finish a rift, knock out the dailies and a weekly or 2. Dailies refresh, rift bonuses refresh daily. Boom. You have a character like every 3 days.
It might just be me, but the animations seem kinda… stiff? Like I look at the models as they get hit, and they just look weird. I don’t know the right words, but from the all the videos I’ve seen of MV, it looks off.
(Sorry for ranting) Considering I played in the open beta... there was a lot of things missing that made MultiVersus... MultiVersus. Let me give some examples of what I mean that are missing. Rematch screens (loss of comical flair) Arcade Mode (replaced with Rifts, the most bullcrap and scamming mode ever) ATK Decay (Spamming a move = significantly less effect. This was the best part about this game.) It also feels like the game is even more bare-bones than what it was. Tutorial? What tutorial? You only learn how to move and do a basic punch, and that's it. Campaign? What campaign? Oh, you mean Rifts? All it is it's just a jumbled up plot. (Spoiler alert warning) Since when could Reindog speak English? HUH?! EXCUSE ME??? We only hear him bark and growl in the game! Not to mention the "Toasty" character featured in the 4th rift. Nowhere in the game did it ever bring that up. Not to mention the cool screen effects featured in Jason's and the 4th rift. These screen effects only lasted for two to three levels. The techno one only lasting for THE ENDING OF A MATCH, AND THE NEXT ONE. ALSO, IT FEATURES "THE WATCHTOWER" AS A PLAYABLE MAP IN THE RIFT, BUT NOWHERE DOES IT LET YOU PLAY SAID MAP OUTSIDE OF THE RIFT. WHAT IS THE POINT OF IT THEN?! WHAT'S THE POINT OF RIFTS?! THERE IS -100 PERCENT- NO STORY INVOLVED. and are we not gonna talk about how crappy the missions are? If you wanted to collect a Rift Cauldron, you won't be able to, Because EVERY FINAL MISSION REQUIRES YOU TO PLAY IT WITH A FRIEND. I KID YOU NOT. AT THIS RATE, GO PLAY SUPER SMASH BROS. THERE'S NO SCUMMY ACTION INVOLVED THERE!!!
Over the course of 2 weeks I got enough fighter currency for 3 people. I probably only played for like 2-3 hours a day. I don't think it is that bad. Also the post at 22:13 is so weird to me cuz it seems like he is mad the the game he got for free is asking for money for new characters and thats just how products work. You need to make money at some point and considering that buying characters is a common practice in fighting games (even the ones that cost 60$-70$ box price) it really feels like free to plays are just salty that they don't get everything for free with no time or effort investment.
“Hmmm how can we make the game worse? Oh let’s add more annoying in-game currency, remove damage dealt and KOs earned in results screen, and make the characters bigger and the whole gameplay feel like it’s being played underwater”
Sure u get xp from playing ... but 10xp is miserable and its practically the same as not having any You need 200 matches to get 1 lvl on the bp I play around 3 per day cuz i have other things to do so imagine people who have jobs or other important things to do This game has no idea how much people want and can play the game Monitization problems could be bypassed or at least understandable if you could unlock the characters easily 10 dollars per character is miserable Games like brawlhalla (worse gameplay than mv but better game overall) Brawlhalla lets you buy all current AND FUTURE CHARACTERS for like 5 or 10 dollars (i dont remember) But even if it was 30 dollars , its cheaper than multyversus The beta had few problems that could be easily fixed but they chose to remake the entire game , worse than the beta 😂😂😂 I had the beta installed before the full release , i was hoping to have more characters on local so i could play on my birthday with my friends and make a little tournament ... Let dreams be dreams i guess cuz multyversus locked them , and its always online wich breaks even more the local players I have unlocked 1 CHARACTER SINCE LAUNCH , and managed to rack up enough to buy 1 more ... i cant decide on who i want because the tokens are so scarse that i feel scared to spend the currency Honestly i had hope it would get better because i loved the game , now i just want it do die soon so i can play offline localy with all characters unlocked Its sad to say but its true , the game is fun but there are some major problems that make pvp not fun for me and it kinda sucks to play ... wasted potential imo
Oh yeah? Shaggy's entire pathetic existence was the biggest mistake in Multiversus! Why is that punching bag even free while the Trinity is under a paywall?! I know I got them, but still! I hate Shaggy! It's like Jigglypuff in Smash, but worst! Because Shaggy is the final reincarnation of Yamcha!
Steven's VA stepped away from the spot light for his mental health years back and has sparsely been online ever since. I'm assuming that's the same reason he didn't return to voice Steven. Backed up by how he said the final season (what I call Future) hit extremely close to home for him. I hope he's doing alright.
9:40 as someone who did play the beta the moment i booted up this one for the first time i noticed that i felt like my inputs lagged behind severaly and my main (shaggy) just felt like he suddenly was a super cluncky super slow fighter.
I dont get why they made the game slow. Only reason why we complained about speed was cause of the broken characters. Like superman who had way too many ways to kill in 1 to 2 hits. These characters were so strong that the speed of the game made them more busted. Limiting the amount of dodges and nerfing the character would have been the better move than slowing combat
Even if they did the smash thing of having you fight character after a match and if you won you'd get them,I'd be fine with but having the pay so much for a single character and if you had that character in the beta they could get locked away from you is crazy, I don't really care for the slower pace either,The rifts feel both pointless and Like your not going anywhere or getting anything you'd want unless you played them but again they are so empty and monotonous that there's no real incentive to do anything with them. Me and my bro were playing together and even though he says Giant was pretty normal, I didn't think so he was chaining grabs and dash attacks into each other ,the super armor, and everything in between felt unfair but he played only giant so much he doesn't see the problems with him,problems the game devs themselves don't have an answer for yet. Basically: Balancing problems, over pricing and under rewarding play,and Unnecessary changes are the things I feel are holding it back most but I'm open to accept other opinions on this matter
You never need to play some game if it releases on beta fyi... Never. Spend. Money. On. Any. Game. That. Is. In. It's. Beta. Stage! It's in beta and spending money on any available shops or support packs is a greedy way for the company to take money from you to put into their game development. You'll get hit ot miss results depending on the game and company when it fully releases (but we all know that it's mostly miss). I never played this game at beta either and I'm glad I didn't because I could see from a mike away already that it would flop and guess what's happening to it now? Hopefully they take these issues, fix or patch them so the game can last another year or so lol.
This must be a gen alpha because I expected to hear the Batman animated series theme from the 90s which is absolutely legendary, but when he played something else I was like what the heck is that I’ve never seen that show 🤣🦔
So basically, the live service model is its biggest flaw, dont understand why people touch dog shit like this, elden ring is 50 bucks most time, and if you want a good fighting game, hell even nick all stars 2 is better than this.
Old multiverses(beta) was WAY better. It felt like it was actually good, now its like they have no braincells. For example, if you now grab someone more than twice forever they can just walk out of your grab, rendering jason, superman, and iron giant almost useless (superman being the least effected). Also they remove characters off the roster and re-add them randomly like iron giant. I was fine with little bugs but broken mechanics and removing characters and re-adding them is dumb. Also tutorial is worse, they removed many game mechanics. Edit: beta you couls buy skins natrually, most skins. Hope you enjoyed my rant. 😄🙏❤️
The fact that I come back to the game only for my fucking character to have a losing matchup to all but 2 characters and one of those had a glitch if I got grabbed by the command grab character made me hate it. I miss the old game
I remember the beta and I gotta say I think people are remembering it through *very* rose tinted lenses. the gameplay was painfully slow and had no meaningful strategy or combos or advanced movement or anything. it felt like it was made for 5 year olds who want to just palm smash buttons and see moves, or maybe mobile gamers who are supposed to be playing it one handed on the train. I say 5 year olds because I know that 10 year old me would have found this game overly simplistic and boring. an absolutely depthless vehicle for soulless brand refreshes. I'm glad it failed because I want games like this as far away from the genre as possible.
I played in Open Beta from day 1 until a few weeks before it went offline. I tried the full release and I promptly uninstalled it after about 5 days. It's garbage. I started getting into 2D fighters more since SF6 came out and I've been enjoying those much more than Smash and other platform fighters recently. In fact, if anyone's interested in another 2V2 game; theres this new multi-lane 2v2 fighting game called Diesel Legacy and the controls are relatively simple and it's really easy to jump into, and there's a demo available for free from 6-10 to 6-17.
For the longest time ive been looking for a game I played as a kid. Was convinced it was the Coyote and Roadrunner on PS1. But it was Sheep, Dog n Wolf THANK YOU SO FXCKING MUCH.
I was expecting one character and one bonus character, instead we got 3 character and one bonus, and a bunch of new map really cool btw, a ton of new skin, for exemple the best one for me, the batman who laugh skin which is almost a complete new character ! And he's incredible, but i agree about all the money in the game, i think 3 would be better, one for solo, one for multiplayer and one for the shop, the music are good and catchy so i don't see the problem about making him better, for the menu i agree it's not good, not at the level of pubg and similar one but still bad, the gameplay is better than before, less random and more fun the game is slitly more pretty than before and the height of character have been up by 20% so hitboxes are better than before, the server are not solid enough for a versus fighting, and i think there is not enough character from différent licence, like why so much loobry toons character ? I think for those kind of universe 3 is the maximum, but for dc character i understand why more, they are really different in her own comics like how different are looney toons and adventure Time for exemple
another fun fact the beta not only allowed you to play any character but allowed you to try out any skin in training mode and offline play even if you didn't own it
Yea sad it’s gone
Maybe they will bring skins back like they did with characters in training mode
@@GloupktI heard they're bringing it back and I hope they do
you literally can at the time of you posting
@@user-gy1xp5fg3bnot skins
I've played in Beta. My biggest concern, which was how hard it was to unlock a roster, wasn't fixed. IT WAS MADE WORSE.
The beta was super easy. By the time you mastered a character, you had enough gold for the next. I blasted through in my first days then just kept up with each new character
Same here the way I see it if your a free player you most likely will never unlock all the characters without cracking open your wallet
@@kylespevak6781now it feels like unless you plan on buying the characters you aren’t going to unlock any for a while
It wasn't even hard to unlock characters in the beta unless you're mentally disabled. All you had to do was play the game and get enough coins to buy them which usually takes an hour or two
nah felt way easier getting a character in beta
WB said they doubling down on Live Service, and yet they didn't give more people to work on this, it's still the 16 Dev that make the studio ._.
They want the money from live service games, yet can't be bothered to actually develop full fledged games to warrant said prices. There lies the conundrum.
I'd much rather play a game like Brawhalla over Multiverse. Least that game actually let's you play it offline.
In fact 44 people IS currently in the studio
@@harmagedonFR a plus but I fear they need more help in general
@@franknova987I guess rebuilding the entire game from scratch wasn't their smartest idea...
Feels like they've gone backwards.
Wait, only 16 fucking people?!
For me the biggest problem is the netcode it’s borderline fucking unacceptable when in customs with friends and even pub matches sometimes
Some games the opponent dodged everything but you are delayed so much that they can win it because of the servers easy . Yeah I have installed and reinstalled the game like 10 times now . After the 11th I decided that iis it for me . I'm done
I honestly haven't come across many disconnects or errors in game. Though the reason might be because I 1. Have a good internet connection & 2. On PC with crossplay turned off since I see PC as being a tougher challenge and better to practice on. I have two friends though who experience disconnects constantly. One is on PC with a below average connection and the other is on PS5 with the best internet plan out of all of us.
For me and my partner, it's a dealbreaker that we can't party up with 2 people on our console. We really just wanna sit together on the couch and play
Two things that I AM SO MAD ABOUT:
1. Idk if is because I'm on ps4, but I disconnect from 80% of matches where I'm with other people(both online matches, and rifts when I bring my friend) and I know its not my internet because I check it often and its fine, so idk if its the fact I'm on ps4, but this is bad. Also I am able to connect to online matches in every single other online game, so whats going on.
2. Oh yeah they made Battlepass xp available in normal matches. YOU ONLY GET FUCKING 5 PER MATCH. I honestly think this is worse than not getting any before, because now, this incentivizes more timeless grinding, AND rubs off the idea that they did this to just get the problem off their backs. "Oh guys, you can TECHNICALLY get xp from playing, but it's so little that it doesn't make a difference" If you do all of your challenges. One level takes 2k xp I think(correct me if im wrong) THAT MEANS 1 LEVEL TAKES 400 GAMES, and lets say each game is like 3-4 minutes. THAT MEAN 1 LEVEL TAKES 1400 MINUTES, or 23 HOURS OF STRAIGHT PLAYING, WITHOUT TAKING LOADING TIMES INTO ACCOUNT BTW
As for your first issue, I honestly haven't come across many disconnects or errors in game. Though the reason might be because I 1. Have a good internet connection & 2. Play on PC with crossplay turned off since I see PC as being a tougher challenge and better to practice on. I have two friends though who experience disconnects constantly. One is on PC with a below average connection and the other is on PS5 with the best internet plan out of all of us.
As for your second issue, I find the battlepass to be pretty decently handled. Tbh, I don't play that much but everyday I get my missions done and I've completed all the events. And from the looks of it, they're releasing a new event very week. I'm already on tier 30 with more than 40 days left for the pass. It seems like they're giving us plenty of opportunities to earn extra bp progress.
@@R00TB33R he just said he had good internet. he also says he used ps4. your pc issue isnt like a ps4 issue. so your first comment is just saying that you didnt disconnect so the game is fine.
@Waddle_dee_edits The game servers are not fine, everyone except me is having problems with it. The only things I think are fine are the animations, gameplay and BP.
@@R00TB33R I didn't play in a while but the game be super laggy for me. One Jake up b and then lag. It also crashes for me. The main problem why I play smash bros (even though it's much much more toxic)
Yes it’s laggy Asf on Xbox and disconnects frequently
I think a huge major issue is the fact that this is a fighting game with micro transactions. As once the meta shapes up, you'll have to either grind out or buy out the strongest pick, or else you may be in trouble. And then, if a character ends up being so good they're broken, everyone will likely get them, before that character is probably nerfed into the ground for game health. Which could retroactively make a purchase worthless. I see that happening many times throughout the life path and it will be messy as fuck
Or get removed from the game like iron giant
@@imeanslaverywasveryprofita4626 word. Mfs just had no solution💀
Ig just needed to be reworked cause he had infinite combos that were all true
They'll just pull the Clash Royale monetization scheme, where they add a Card (Character in this case), Make it absolutely overpowered, then Massively nerf it to balance, rinse and repeat.
dont play competitive 24/7 then, you can try and have fun you dont always gotta get the best
In terms of Steven not being voiced by Zach Callison, the guy has vanished from the limelight entirely, so I think it was his choice. He isn't contractually obligated.
Good
8:23 as someone who played the open beta, the UI is one of the biggest downgrades I felt in the relaunch. While the old UI didn't emphasize what it needed to emphasize enough, it had clean transitions and while a bit unconventional, it added a level of quality compared to the now transitionless and dull UI relaunch has.
I absolutely do not like the new UI it looks like a blatant Fortnite ripoff and at first it was hard to understand and navigate menus within menus, there was nothing wrong with the old UI menu, what were they thinking??
The old UI was an eyesore but the new one is just... bland
Both get the job done but if you had any expectations at all the new one didn't meet any.
Gameplay was good for about a week. I dropped 20 and just bought the 5 characters I wanted. Unfortunately, rifts is boring, online gets repetitive because no one has any characters, so theres lots of Shaggy, Finn, Bugs, and Batman. And the audience for this game is casual only. No ranked makes the competition scarce. And RQs galore. But the biggest problem is that the game has come at a terrible time. There are 4 amazing fighting games in competition with each other SF, MK, TK, and GG. Kinda hard to divert attention away. And kids playing MV have already gone back to Minecraft and Fortnite. I think it had a good run, but game won't live that long without a full (idk, 30 bucks) release and major overhaul. To soo many things.
Dosint help your rrquited a warnrrbrose account I was like fuck that pay double 20 dollars to play this game then 100 dollars I'll have to spend then toast against bots till I unlock the new characters and spend 150 dollars to afford stuff for the week earlier unlock for agent Smith
"The music will crecido" Music proceeds to just completely and abruptly stop
I don't think you know what a crescendo is.....
@bishopcoleman5317 i work in music so this is probably the most ignorant thing ive seen bro how desperate are you?
@@bloodyidit4506 looool exactly
@@bishopcoleman5317 Crescendo is a quick increase
Learn punctuation mr.music@@bloodyidit4506
I also don't see enough people talking about how UNPLAYABLE the pvp is for some people, (me included) getting constantly disconnected from matches and low fps.
That's mainly a Xbox problem so no one cares
@@seangotti3What the heck dude. I’m on Xbox!
@@ashoe-ys9el I'm on PlayStation
Fun fact, Everytime I try to talk about how terrible this game turned into a grinding, greedy, waste of time trash. I just get my comments deleted, reported, or bullied because no one wants to admit they're playing a gotcha game on a console. I've never quit a game quicker than when I saw rifts....all of them required to get agent smith...
FUCK THAT!
Not to mention how you no longer earn ANY currency just playing the game, only if you do the rifts.
"The music will crescendo" That is not what it did LOL
The game is entirely different from Beta to Launch, like every core mechanic has been changed for the worse. The Menu's are infinitely more confusing. The new version of the games engine is so much slower than the game's old engine, to the point where It's like I bought super smash bros melee and they gave me smash 4, I mean they added 30 frames of input buffer which is SO disgusting. They removed almost every quality of life feature (Being able to swap characters, skills and etc AFTER queuing but BEFORE playing) The new skill set system is SO ASS compared to this because you can't change what perks you have based on the matchup and are forced into a certain playstyle BEFORE knowing who you're against. by doing this they essentially REMOVED counter-picking online.
They nerfed and buffed characters so inconsistently it's crazy. Banana Guard is one of the most unbalanced characters in any platform fighter I have ever seen, you can neutral b and then kill somebody center stage at 70% with an easily spammable fair or side b, but they won't buff Velma's godawful "Call the cops" which has literally SAVED MY OPPONENTS LIVES BEFORE LMAO.
They advertised this game as a 2v2 game but the 2v2 mode barely works right now because the servers are so ass, and that isn't even mentioning that the new game system and the 30 frames of input delay makes it so that coordination is infinitely harder to do (IE: I hit a side attack sorry and now I have to do a 3 input animation where I'm stuck on the ground for a minimum of 120 frames I'll go fuck myself)
The grind is ridiculous comparatively to the beta. I played for 80 hours in the beta (A lot I know) and managed to unlock every single character in the game as well as have enough to unlock any new character that came out. If I were to put an equivalent amount of time into the actual release I would have 6 characters not including the free rotation. Perks are infinitely more expensive and the way to get the currency for them is way worse. You level a character and get "Perk currency" but in the old version you used to get perk currency for just playing matches, and leveling a character would give them cosmetics and character specific badges (IE: shaggy knockouts) The battle pass can mainly be progressed through missions and events. You still earn basically no battle pass XP through gameplay compared to the beta and there's NOT ENOUGH QUESTS on a daily basis. You complete your dailies in 3-6 games depending on if you need to play bot games or not and then are incentivized to not play for 24 hours.
All in all as a game, this is a complete design nightmare. But as a soulless cash grab, it checks all the boxes.
Buffer and delay are completely different things. The game has a retarded 30 frames of buffer.
Memelee fake fanboys deserve to waste money in bad ripoffs, just like your buggy mess
Rifts are not fine,, nobody asked for rifts. I hate how how much multi begs us to play the rifts. It’s a joke. I just wanna fight people online which barely works.
i feel like thats lwk a you problem, the rifts are cool because it provides a way to actually play while not fighting people, and it allows you to earn rewards, yea sometimes ill disconnect but its not bad at all.
i like rifts, they are fun. Every fighting game has a PVE mode. And the netcode isn't awful for everyone. I have like 40 hours so far and haven't run into any issues
A lot of people were asking for single player content. Although I get your point of view since we were all expecting something like Subspace Emissary from Smash Bros Brawl.
@@goopboi7076 The concept is cool and all but it is implemented very poorly:
-You have to replay every rift at least 5 times and do each mission 5 times, even if you already cleared a harder difficulty.
-Have to bring a friend EVERY SINGLE MATCH IN EVERY DIFFICULTY
-Grind gem levels to unlock harder difficulties.
-Buy skins and characters to do missions.
As someone who really wants to get everything this is horrible design and shows a greedy intention, it's grindy for no good reason aside from making us lose more time.
@@tjmuttonchops If my connection falls for half a second the entire thing explodes .-. I don't know about you but that's pretty bad netcode, like it didn't even tries to reconnect you, you just instantly lose.
I hate how the menu UI looks like Fortnite... They even use a nearly identical font. :/
How they gonna nerf Velma but leave shaggy and fin untouched
Finn untouched?!? Bro they took his gem away and you can't stack speed boots anymore. If you're really complaining about Finn instead of a character like Harley, Gizmo or Wonder Woman then it's a skill issue tbh. Velma nerf was undeserved tho, at least not as much as they did
The worst nerf was the Police Cop Car changed to the Mystery Van.
@@nJudas Finn players keep spamming that fucking backpack that has a ridiculous hitbox that sends you upwards, I don't want to hear about complaints until you play 3 fucking matches against a fucking Finn player.
@@macwarrenconnor i have, hes not that good, you're malding over a mid character. So many better complaints to make rn.
@@nJudas know a Finn player when I see one. And I’ve seen dozens of calls to nerf him alongside other characters. Finn was actually balanced before when I played as him during the Beta. If you can’t see that he’s unbalanced with his backpack, then that’s either you don’t play against Finn players enough times, or you are one yourself.
The fact that you’re literally having so much trouble, that you want a nerf against WW and Gizmo players. GIZMO PLAYERS. Just goes to show how horrible you are at whoever it is that you’re playing as; who the hell wants Gizmo to be nerfed???
At this point it’s like they’re actively trying to do the worst job possible across the board. Like goddamn what a circus 🤡
Yeah they got so many meat riders too it’s crazy
As a tf2 player this is more than playable
Lmfaoooo you got it bro, its playable but ive never seen a game downgrade so much from beta. A million changes they didn't need to make and removed the vast majority of what people liked about it before
@@nJudasthank you bro honestly I would’ve been completely fine if they released the beta gameplay and UI design exactly the same and just added a good 5-10 characters on launch but instead they gave us this shit show and officially ended any chance they had of making this game succeed
The reason why they didn’t bring Zach callison is he’s stopped voice acting for his mental health and he doesn’t want to return to it. It’s completely understandable and I wish him the best
I hope things weren't too rough on him when he still acted. Wishing him the best and that he finds a path he feels comfortable
Thinking about how much better this game would be if it didn’t have all the trappings of a F2P game and just cost like 40 dollars upfront, with paid DLC characters keeping the game alive.
It's a really sad state for the game, i fell the bones are really solid and fun, but everything else is elbow deep covered in bullshit, player first games do look like a competent and passionate game developer but Multiversus is really lackluster. I could buy the explanation that all that is wrong is WB's fault, but in the end of the day, the playerbase and the game will die all the same.
They had one shot to have a comeback and i think they fumbled it, even if they take the player base feedback and correct a lot of the things people are complaining about, i think it's too late, the game market moves in strides and the interest for this game might be far gone by now.
So they couldn't excuess not having all characters for offline and local
MultiVersus has been dead to me ever since Warner Bros. decided to axe the modding scene and start sending out DMCAs so that everyone knew that their mods breaking wasn't a coincidence.
Also, what the hell happened to Free-for-All?
DMCAing mods for your game somewhat kills your game in a sense. It shows how little fun you can have in this game. And plus the mods were just changing a characters skin to resemble another character. And PFG decided to DMCA it? Not even Nintendo does that shit 😭
ngl your positives are only making me not wanna play this game more
Yea the net is so bad I keep geeking disconnected and when I look at my match summary it’s says 0-3. I feel twice as bad that the new players are going to have trouble getting these characters
Honestly this game would be somewhat ok if the movement wasn't gutted so much. In the beta everything felt responsive, you could probably do nice and snappy combos and it felt good overall. Now it feels like every character is playing with space gravity and just overall clunky. move come out unnaturally slow and it just feels like im playing with 7 frames of delay even offline with just how awful it feels
Fr happy someone put it into words, i played so many hours in beta on bugs and was so hyped when the games was coming back just to play and be whiffing attacks because the movement straight up feels like constant input lag
2:13 they switched engines entirely? How is that practical? What was it running on previously?
It was running on Unreal Engine 4 before, now it is running on Unreal Engine 5.
It's honestly a dumb move given the game literally did not benefit in any way from it and it just took more resources.
@@DarkRen08- yeah, it’s not like the game has any sort of super high end graphics, that’s a bit weird
I basically play smash without ever blocking or grabbing (because I suck) so this might be up my alley
this game has one of the most unbalanced cast of characters of all time. me and my buddy decided to run double banana guard yesterday and literally didn’t drop a single game. some characters are completely braindead easy and then somehow others are borderline unusable.
That’s my biggest problem in 1v1 you have to use certain characters
10:28 the worst of other fighting games *only* show a gif. Smash’s tutorials are considered embarrassing to fighting game fans. Multiversus is like a trainwreck
The sheer amount of resources games like street fighter 6, tekken 8, or even guilty gear strive give you to learn how to play is staggering
At least for Smash, the video explaing the basics works, because for most things this works. Multiversus includes do many things from mobas, that it becomes bloated and too complicated.
Fact check: it had a 99% player drop. After the relaunch it has dropped 80% in one month.
Honestly this game shouldn't be live service and should of been payed and all characters avable off line with free characters added so we end up getting a amazing offline game
The final nail in coffin for me is how they nerfed morty to ground, removing his skill expression.
Edit:Get saved through Jesus Christ God bless
Crazy how I paid for the “beta” but I don’t get the characters all unlocked or any skins
I think player first games is doing the best they do. It’s unfortunate but it’s WB that’s most likely holding them back.
I think it's time that we are honest with ourselves. This game will never be successful because of WB's insane greed. After one year of development, all they did was remove things and increase the grind.....im a fighting game. We need to just let it die so it can finally rest instead of being a walking corpse.
In the beta, I literally owned Garnet and now she’s locked again and I can only play her in rotation i was so frustrated because she was one of my beta mains with Harley
2:46 that's now how character reveals work, you know? They didn't "bite the bullet" they had to be working in that character for at least 2 months before the reveal was done, so no, it is impossible for them to make a reveal like that in less than a month, even if it was a joke character like banana guard
They need to replace banana gaurd with another character. He is an irrelivent character that literally NOBODY asked for, and they just threw him in with a broken ass moveset.
Sounds like a skill issue he is so easy to counter we all know what move he's gonna do so just expect it
He was originally for a scrapped pve mode and they didnt want to waste assets. Doesn't justify it though.
Eh personally I don’t mind him he was a free log in character so it’s not okey-dokey your wasting currency
Also you need the weirdos like ICs or dr Mario and he does that just fine even if he’s a touch over tuned
Ehhh, yea no one wanted him but I dont really see the problem. And he isn't busted. Wonder woman is busted
@@bigyurski3413 He's easier to counter in 1v1 than 2v2
There's nothing to do. You can only PvP so many times without getting bored. Also, R.I.P. Iron Giant and the 3k fighter currency I spent on him
I wish they didn’t lock characters that you main mostly. It takes the fun out of the game in my opinion.
I’d Rather have them lock more Skins.
$155 to have the ability to play as every character? Yeah, tournaments are not happening, which means this game just won't have a competitive scene. Competitive players are potentially the ones that would play the most so this game being so hostile to them makes no sense even from a business perspective.
Imagine they spent the year off working on hitboxes and gameplay instead of cosmetics, currencies and switching to Unreal Engine 5 for no good reason. 🤷🏻♂️
A fighting game that locks 90% of its roster with obtaining that roster for free taking tens of hours (or more). A fighting game like that doesn't have my support.
I'm so sad Finn and Jake have to exist in this game, the absolute state of crossover fatigue
Why? Don’t be mad that they’re in the game be mad about their mechanics.
Ah I think I read it wrong mb🤔
@@forsaken7752I'm mad that they decided out of all of the cool characters in adventure time, they added fucking BANANA GAURD!?!?! Like honestly who wants to play that dumb ass character, unless it's just for a meme.
womp womp nerd, get over it
having mods for this game and then having them taken away, worst feeling any game could give it's playerbase
My buddy just bought iron giant and then he got removed... great waste of money
an extra note, the character tokens, are forced top be used before other currency options, so u cannot save them...
Notice how every competitor to Smash loses not because Smash is unbeatable, but because they keep shooting themselves in the foot.
Impressive how they delayed the game for an entire year yet somehow made it *worse* than the BETA.
"Fighting Game of the Year" my ass...
Guys it's just a ftp smash clone for kids. They never intended this to be a hardcorw esport. It probably won't last very long. If this was 2012 it would have been a 3ds/console game.
The reason you are "floating" is because it has an unmitigable buffer of **30 FRAMES**. Everything you do is so underwater you might as well be actually drowning in the debt you enter for hitting a button.
I’m gonna be so happy when i see this game shuts down ill be doing back flips, from the grime of the devs to the just bad changes that they didn’t need to make.
What is the grime of the devs?
Bro is saying what iv'e been thinking for months now especially with the music like i know they want to have their own vibe but come on i would love to hear the actual music songs in the game like where's the space jam theme???
They need to make it to where you earn fighter currency for just playing the game not having to just do challenges which is so dumb
why fucking rwby, the one character people hate more than Guy Gardner
People made fun of me saying this game was bad and the changes are bad but look we’re we out now, have fun playing this garbage guys, greed kills games.
It's still insane to me that they ended up making a slower, boring, more greedy version of brawlhall and somehow made it even worse after an entire year of consideration.
They should have just made the game, released it at a fixed price. And maybe make some paid DLC for it. This F2P bullshit is not doing it any favours
I think the people who bought cosmetics and different characters in the beta are to blame for how earning currency works now
I can’t believe I’m saying this but I like nick all star brawl 2 than multiverse
Who would guess that the free-to-play live service game would turn out to be greedy bullshit while the game that's an actual freaking game would be better
I just like the controls better and the slime meter is really fun to use once you get good at its just my opinion I still like Multiverse though🤷🏽♂️
I feel like it's not terrible to unlock character. I've put like 8 intentional hours in and unlocked 4 characters. Banana guard wonderwoman and shaggy is a sick blend of pretty much everything but the mage style. Play the rifts with the boxes first, replay those if youve already done them, and use them to cheese the challenges as well. Then play some online 1's and 2's with your favorite characters. All together its like 1-2 hours a day, 1 hour reccomended. You'll crush through the batman vs joker ones, finish a rift, knock out the dailies and a weekly or 2. Dailies refresh, rift bonuses refresh daily. Boom. You have a character like every 3 days.
It might just be me, but the animations seem kinda… stiff?
Like I look at the models as they get hit, and they just look weird. I don’t know the right words, but from the all the videos I’ve seen of MV, it looks off.
(Sorry for ranting)
Considering I played in the open beta... there was a lot of things missing that made MultiVersus... MultiVersus.
Let me give some examples of what I mean that are missing.
Rematch screens (loss of comical flair)
Arcade Mode (replaced with Rifts, the most bullcrap and scamming mode ever)
ATK Decay (Spamming a move = significantly less effect. This was the best part about this game.)
It also feels like the game is even more bare-bones than what it was.
Tutorial? What tutorial? You only learn how to move and do a basic punch, and that's it.
Campaign? What campaign? Oh, you mean Rifts? All it is it's just a jumbled up plot. (Spoiler alert warning) Since when could Reindog speak English? HUH?! EXCUSE ME??? We only hear him bark and growl in the game! Not to mention the "Toasty" character featured in the 4th rift. Nowhere in the game did it ever bring that up. Not to mention the cool screen effects featured in Jason's and the 4th rift. These screen effects only lasted for two to three levels. The techno one only lasting for THE ENDING OF A MATCH, AND THE NEXT ONE. ALSO, IT FEATURES "THE WATCHTOWER" AS A PLAYABLE MAP IN THE RIFT, BUT NOWHERE DOES IT LET YOU PLAY SAID MAP OUTSIDE OF THE RIFT. WHAT IS THE POINT OF IT THEN?! WHAT'S THE POINT OF RIFTS?! THERE IS -100 PERCENT- NO STORY INVOLVED. and are we not gonna talk about how crappy the missions are? If you wanted to collect a Rift Cauldron, you won't be able to, Because EVERY FINAL MISSION REQUIRES YOU TO PLAY IT WITH A FRIEND. I KID YOU NOT. AT THIS RATE, GO PLAY SUPER SMASH BROS. THERE'S NO SCUMMY ACTION INVOLVED THERE!!!
6:29 The batman series was fire
Over the course of 2 weeks I got enough fighter currency for 3 people. I probably only played for like 2-3 hours a day. I don't think it is that bad. Also the post at 22:13 is so weird to me cuz it seems like he is mad the the game he got for free is asking for money for new characters and thats just how products work. You need to make money at some point and considering that buying characters is a common practice in fighting games (even the ones that cost 60$-70$ box price) it really feels like free to plays are just salty that they don't get everything for free with no time or effort investment.
I have been playing this game for 5 days straight, and besides the Season Pass XP they give, I have earned less than 300 fighter currency
Joker is $50. That is insane. 17:54
This game is the king of gate keeping.
“Hmmm how can we make the game worse? Oh let’s add more annoying in-game currency, remove damage dealt and KOs earned in results screen, and make the characters bigger and the whole gameplay feel like it’s being played underwater”
Sure u get xp from playing ... but 10xp is miserable and its practically the same as not having any
You need 200 matches to get 1 lvl on the bp
I play around 3 per day cuz i have other things to do so imagine people who have jobs or other important things to do
This game has no idea how much people want and can play the game
Monitization problems could be bypassed or at least understandable if you could unlock the characters easily
10 dollars per character is miserable
Games like brawlhalla (worse gameplay than mv but better game overall)
Brawlhalla lets you buy all current AND FUTURE CHARACTERS for like 5 or 10 dollars (i dont remember)
But even if it was 30 dollars , its cheaper than multyversus
The beta had few problems that could be easily fixed but they chose to remake the entire game , worse than the beta 😂😂😂
I had the beta installed before the full release , i was hoping to have more characters on local so i could play on my birthday with my friends and make a little tournament
...
Let dreams be dreams i guess cuz multyversus locked them , and its always online wich breaks even more the local players
I have unlocked 1 CHARACTER SINCE LAUNCH , and managed to rack up enough to buy 1 more ... i cant decide on who i want because the tokens are so scarse that i feel scared to spend the currency
Honestly i had hope it would get better because i loved the game , now i just want it do die soon so i can play offline localy with all characters unlocked
Its sad to say but its true , the game is fun but there are some major problems that make pvp not fun for me and it kinda sucks to play ... wasted potential imo
Oh yeah? Shaggy's entire pathetic existence was the biggest mistake in Multiversus! Why is that punching bag even free while the Trinity is under a paywall?! I know I got them, but still! I hate Shaggy! It's like Jigglypuff in Smash, but worst! Because Shaggy is the final reincarnation of Yamcha!
that’s actually kinda painful, i actually had high hopes shaggy would be a s tier character, but he turned out to be a fucking joke😢
Yeah, they gotta fix the online. I can still play but sometimes I feel like I'm moving underwater
Steven's VA stepped away from the spot light for his mental health years back and has sparsely been online ever since. I'm assuming that's the same reason he didn't return to voice Steven. Backed up by how he said the final season (what I call Future) hit extremely close to home for him. I hope he's doing alright.
9:40 as someone who did play the beta the moment i booted up this one for the first time i noticed that i felt like my inputs lagged behind severaly and my main (shaggy) just felt like he suddenly was a super cluncky super slow fighter.
Never thought I’d see the day I missed loot boxes
It’s damn near unplayable rn, server buff my ass
I’d jus love for the open beta to be back, it was much better
I dont get why they made the game slow. Only reason why we complained about speed was cause of the broken characters. Like superman who had way too many ways to kill in 1 to 2 hits. These characters were so strong that the speed of the game made them more busted. Limiting the amount of dodges and nerfing the character would have been the better move than slowing combat
Even if they did the smash thing of having you fight character after a match and if you won you'd get them,I'd be fine with but having the pay so much for a single character and if you had that character in the beta they could get locked away from you is crazy, I don't really care for the slower pace either,The rifts feel both pointless and Like your not going anywhere or getting anything you'd want unless you played them but again they are so empty and monotonous that there's no real incentive to do anything with them. Me and my bro were playing together and even though he says Giant was pretty normal, I didn't think so he was chaining grabs and dash attacks into each other ,the super armor, and everything in between felt unfair but he played only giant so much he doesn't see the problems with him,problems the game devs themselves don't have an answer for yet.
Basically: Balancing problems, over pricing and under rewarding play,and Unnecessary changes are the things I feel are holding it back most but I'm open to accept other opinions on this matter
Why people put money into FREE games then get upset when a FREE game goes bye bye. Its almost like thats the whole point of FREE GAMES!! 😄 🤣
Gonna be real, I didn’t even know it went offline. I just thought people lost internet
You never need to play some game if it releases on beta fyi...
Never. Spend. Money. On. Any. Game. That. Is. In. It's. Beta. Stage! It's in beta and spending money on any available shops or support packs is a greedy way for the company to take money from you to put into their game development. You'll get hit ot miss results depending on the game and company when it fully releases (but we all know that it's mostly miss). I never played this game at beta either and I'm glad I didn't because I could see from a mike away already that it would flop and guess what's happening to it now? Hopefully they take these issues, fix or patch them so the game can last another year or so lol.
Never felt all that excited but then I'm happy that I never jumped in.
This must be a gen alpha because I expected to hear the Batman animated series theme from the 90s which is absolutely legendary, but when he played something else I was like what the heck is that I’ve never seen that show 🤣🦔
The Batman came out in 2004
what the hell are you even talking about
Remember when people said that this game was going to be the Smash killer? Like, even using a cliche naming convention can’t redeem this game.
So basically, the live service model is its biggest flaw, dont understand why people touch dog shit like this, elden ring is 50 bucks most time, and if you want a good fighting game, hell even nick all stars 2 is better than this.
I’d recommend tekken 8 over this everyday even though tekken 8 got serious flaws
@@Johndoughgoat There are geninely troubling aspects but the things taht genuinely matter work. Wich is more than what can be said about Multiversus
I don't know why they took away so many of the good things they were doing in the beta
Old multiverses(beta) was WAY better. It felt like it was actually good, now its like they have no braincells.
For example, if you now grab someone more than twice forever they can just walk out of your grab, rendering jason, superman, and iron giant almost useless (superman being the least effected).
Also they remove characters off the roster and re-add them randomly like iron giant. I was fine with little bugs but broken mechanics and removing characters and re-adding them is dumb.
Also tutorial is worse, they removed many game mechanics.
Edit: beta you couls buy skins natrually, most skins.
Hope you enjoyed my rant. 😄🙏❤️
The fact that I come back to the game only for my fucking character to have a losing matchup to all but 2 characters and one of those had a glitch if I got grabbed by the command grab character made me hate it. I miss the old game
6:30 The Batman Theme goes HARD!!!! Was my shit back then on Kids WB
I remember the beta and I gotta say I think people are remembering it through *very* rose tinted lenses. the gameplay was painfully slow and had no meaningful strategy or combos or advanced movement or anything. it felt like it was made for 5 year olds who want to just palm smash buttons and see moves, or maybe mobile gamers who are supposed to be playing it one handed on the train. I say 5 year olds because I know that 10 year old me would have found this game overly simplistic and boring. an absolutely depthless vehicle for soulless brand refreshes. I'm glad it failed because I want games like this as far away from the genre as possible.
I played in Open Beta from day 1 until a few weeks before it went offline. I tried the full release and I promptly uninstalled it after about 5 days. It's garbage. I started getting into 2D fighters more since SF6 came out and I've been enjoying those much more than Smash and other platform fighters recently. In fact, if anyone's interested in another 2V2 game; theres this new multi-lane 2v2 fighting game called Diesel Legacy and the controls are relatively simple and it's really easy to jump into, and there's a demo available for free from 6-10 to 6-17.
Yeah this game SUCKS. The controls feel so wonky and stiff. Plus, the movesets for most characters aren't even that good
For the longest time ive been looking for a game I played as a kid. Was convinced it was the Coyote and Roadrunner on PS1. But it was Sheep, Dog n Wolf THANK YOU SO FXCKING MUCH.
I was expecting one character and one bonus character, instead we got 3 character and one bonus, and a bunch of new map really cool btw, a ton of new skin, for exemple the best one for me, the batman who laugh skin which is almost a complete new character ! And he's incredible, but i agree about all the money in the game, i think 3 would be better, one for solo, one for multiplayer and one for the shop, the music are good and catchy so i don't see the problem about making him better, for the menu i agree it's not good, not at the level of pubg and similar one but still bad, the gameplay is better than before, less random and more fun the game is slitly more pretty than before and the height of character have been up by 20% so hitboxes are better than before, the server are not solid enough for a versus fighting, and i think there is not enough character from différent licence, like why so much loobry toons character ? I think for those kind of universe 3 is the maximum, but for dc character i understand why more, they are really different in her own comics like how different are looney toons and adventure Time for exemple
Jokers Ruse event screwed a bunch of people by not giving us enough missions to complete the event
Is it just me or does my game become a slideshow when Jake up Bs
love how now everyone doesn't like this game, typical overhyped garbage
it feels like the budget went more into the fan service than the game itself