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UE5 - Game Animation Sample: How to Add Aim Offset

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • Simple guide on how to add aim offset to Game Animation Sample.
    Thank you for watching! Please subscribe for more!
    Tutorial Files:
    drive.google.c...
    Pistol Socket Positions
    Location: (X=-8.462078,Y=2.338248,Z=-2.176710)
    Rotation: (Pitch=-0.000000,Yaw=94.999999,Roll=2.812500)
    UEFN Pistol Anim Curves
    clavicle_r -15 pitch
    hand_r 25 roll
    lowerarm_r -10 pitch, -5 yaw
    upperarm_r 5 pitch -5 yaw
    lowerarm_l -10 pitch, -15 yaw 2 roll
    clavicle_l 10 yaw -5 roll
    Previous video:
    • UE5 - Game Animation S...
    Marketplace Products:
    www.unrealengi...
    Discord Channel:
    / discord

ความคิดเห็น • 21

  • @dayznchill
    @dayznchill 5 วันที่ผ่านมา +1

    I love your tutorials. - That's basically it. ;)

  • @shekkis
    @shekkis 25 วันที่ผ่านมา

    Keep up the good work, just started watching your GameAnimationSample Videos and they have helped me out alot :) Thanks

  • @Canibaloler
    @Canibaloler หลายเดือนก่อน +4

    Thanks alot, i would like to see in a future tutorial how to add shooting and melee combat animations :)

  • @Schellicon
    @Schellicon หลายเดือนก่อน

    God Mode Holy Pro explaining in a very welcome way!! 🤘 Thanks

  • @Clydiie
    @Clydiie หลายเดือนก่อน +1

    I like your videos bro very clear and easy to follow

  • @rlb1968able
    @rlb1968able หลายเดือนก่อน +2

    Make a weapon wheel tutorial. And a pickup item system and a healable system. Would pretty much Be the best tutorial series. Even a crafting system

  • @Zephyr-u4u
    @Zephyr-u4u หลายเดือนก่อน +3

    Could you make a rifle system to, love your tutorials btw

  • @Deculayn
    @Deculayn หลายเดือนก่อน

    Thanks for the tutorial.
    I have two questions. It would be great if someone could help.
    1- How can we make the aiming animations more realistic? For example, while walking, the arms and hands should sway naturally with the movement.
    2- How can I add attack animations that target the point where my crosshair is? For example, when attacking with an axe, the attack animation should align with the direction of the crosshair.

  • @bigwolf3110
    @bigwolf3110 หลายเดือนก่อน +1

    thanks man

  • @user-tw1ns5tt1g
    @user-tw1ns5tt1g หลายเดือนก่อน +1

    good work!

  • @小熠
    @小熠 9 วันที่ผ่านมา

    In the blueprint Set AimOffset, in the node: 'Blend pose by bool', your active value was just 'Wants to aim', I found that if I press middle mouse button and hold aim there would also be a problem, so I added an AND node the other condition is 'Wants to strafe', it gets better but still not perfect. How to fix this?

  • @luistgarcia
    @luistgarcia หลายเดือนก่อน +1

    thanks for you colaboration, really like yours videos, how i will can system replication in that game animation sample?

  • @DiLearner
    @DiLearner หลายเดือนก่อน +1

    please Rifle system too and please you can show us how to ZOOM when aiming like every game
    and how to stop running while aiming Thanks

  • @youngjojo3052
    @youngjojo3052 หลายเดือนก่อน +2

    I wonder how hard is this going to be for a multiplayer game

  • @deathtaek
    @deathtaek หลายเดือนก่อน +1

    Please can you do an attack animation with the Game Animation Sample?

  • @小熠
    @小熠 18 วันที่ผ่านมา

    I didnt find the overlay state in ABP_Sandbox_Character Why?

    • @小熠
      @小熠 18 วันที่ผ่านมา

      Sry, I see this video from another website so I dont know you had changed this blueprint in former video

  • @todddurholt2666
    @todddurholt2666 หลายเดือนก่อน +1

    Can you continue with your videos? Awesome content Amazing!