EDIT: I FORGOT MAKING ROOFS ROUND. In the roof controls segment I forgot about the *one* single feature that's not in the right-click "menu" - hence me saying it shows you "most" but "not all" options. Refer to 14:19. If you touch the tiles on a roof top and pull left or right you can make the roof more convex or concave. I knew I had missed something. Said as much in the description. Turns out I did miss at least one interaction: Placing a building block on a sufficiently steep cliff and then taking the path brush to make a door...perpendicular to the cliff-face - that combination sometimes results in a ladder. Not the "ground clutter" ladder but a ladder specifically tied to the door.
You forgot one more thing actually! (Or u didnt know about it :D) when you do the balcony you can take a window and place it on the ground and you'll make a door opening thingy..? Idk how to explain try it urself XD and one more thing u can colour the light of the lantern! Love the tutorial bdw! :)
The UX interactions and feedback is so pleasant and satisfying! I wish you guys designed the CAD tools I work with on a daily basis, they would be so much more intuitive.
This game is so cool I keep discovering new things and love seeing other peoples’s builds. I hope the add more interactions with the wildlife. Cant wait to see what all is in the final release.
Omg thank you!! I can't believe it hasn't been 24h and there's already videos about this xD and I've seen in my recomendations your 2 hours video about 40 ideas for the game. So funny. Keep it up!
Happy to be of service! I wanted the video out as soon as the demo went public because I think there's a chance some might turn the demo on and not realize the potential it offers and tune out before they even found all the "intended" mechanics. Let alone the unintended things they can do with them!
Thanks showing everything ! Maybe for bridges you can do a large pass way through the bottom of the building so it will look like a bridge with arches ☺️
Funny you should say that! I do have another video up... bit of a daunting runtime but you'll find a chapter marker in the description for "Better bridges using arches"
This is the most beautiful thing I've seen! It was so nice to try out your game! I can't wait for the release of the full version and hope that you won't forbid buying from Russia ^^
BUILDING STRONG LOOKING BRIDGES!! Just keep adding new blocks. Don't drag one blalcony from left to right but let two meet in the middle and add a third on in the center, or as many as you like.
Lets not forget that if you have tapography down and you put a path down that intersects with the top part of a building because of the land formation it makes stairs This and you can place a window on the top of a flat roof and it makes a trap door
I wouldn't build a bridge like that. Have a 2 stories building, long and narrow. Have archways (4:50) on both the long sides. Voilà, you have a see trough at the ground floor. Rise the arches as tall as you want and you're done.
Aye! I might have to throw a note in the title - the trapdoor got added for the current demo cycle so it didn't make it into this video. But then I did also forget about the second variant of ladders and how to make them...
Excellent question. The walls actually have a ... side-dness. A left side and a right side. So which way the window pops out depends on which way you drew it. For the record: From the point where you start the wall and following its course, the windows pop out to the right. More to the point: If you find that your window is the wrong way around, the easiest fix would be to cut out the segment that it's on and flip the segment. Grab the left corner, move it to the right. Grab the right corner, move it to the left. That's what I did last time I had this issue because I couldn't be bothered to redraw the entire wall lol
Привет! Какой шикарный инструмент для любителей средневековой архитектура! Будет ли возможность выгружать постройки в обх? Hi! What a great tool for lovers of medieval architecture! Will it be possible to upload buildings in obx format?
Ohai! I remember you posting under my other video and I never got back to you. My apologies. A lot of people have asked for export options - some for D&D, some for 3D printing. Currently can't make any promises unfortunately. I'm told a lot of the underlying tech in the game doesn't lend itself well to spitting out a working model. Time will have to tell! To answer your question from the other video: With the demo now out you're more than welcome to start up the game and replicate my build, I don't think you need me for it :D
@@freakout3516 I've already downloaded it! You just need to update the drivers first. Otherwise, without them, the game does not want to start. It is very nice that you are considering the option for export!
I do believe the timelapse feature has been locked away ever since we got the new photomode, unfortunately. I think I had a timelapse play once as well when I swapped from the playtest to the demo build but I don't know a way to force the game to play it again currently. Whether it's been locked because "This is the demo" or because of "We're not convinced it won't bork people's saves" I can't say
@@freakout3516 oh ok, ty so much for the reply. Im actually watching one of your videos right now because I can't currently play 😅. Im so obsessed with this game RN. I love building so much and this game has so much free raighn. I hope the full version will have like small benches and chairs for outdoor and "soft indoors"
I think you're in good company with wanting benches. Certainly I do and certainly it keeps showing up in the feedback. I can't speak for the devs, of course, but I'd be surprised if we didn't get something like that eventually. Seeing as "ground clutter" has been featured in increasing amounts during recent dev diaries.
Most commonly it's graphics card related. Outdated drivers have a tendency to bork it and Intel GPUs tend to be the crahiest. Engine made in-house so compatibility with every combo of graphics cards is a WIP. Can't guarantee that that's it but that's the most common issue people have. Hope you can work it out!
i had a similar issue except it was just a black screen, i'd just updated my graphics driver to play it, but it installed itself incorrectly and freaked me out. I just reinstalled it again and it was fine after.
EDIT: I FORGOT MAKING ROOFS ROUND. In the roof controls segment I forgot about the *one* single feature that's not in the right-click "menu" - hence me saying it shows you "most" but "not all" options. Refer to 14:19. If you touch the tiles on a roof top and pull left or right you can make the roof more convex or concave. I knew I had missed something. Said as much in the description.
Turns out I did miss at least one interaction:
Placing a building block on a sufficiently steep cliff and then taking the path brush to make a door...perpendicular to the cliff-face - that combination sometimes results in a ladder. Not the "ground clutter" ladder but a ladder specifically tied to the door.
Near!
3:00 that overhang is called Jettying (jet E ing) the roof (on the right) is called Crow Step Gables theres also gable and hipped roof in this game.
You forgot one more thing actually! (Or u didnt know about it :D) when you do the balcony you can take a window and place it on the ground and you'll make a door opening thingy..? Idk how to explain try it urself XD and one more thing u can colour the light of the lantern! Love the tutorial bdw! :)
I find it funny the way he built something so good looking, when he was only meant to showcase everything in the game 😂
well it's almost impossible to make ugly buildings in this game...
Shows the fluidity and the possibilities of the game and how it can make you look good
lol
The UX interactions and feedback is so pleasant and satisfying! I wish you guys designed the CAD tools I work with on a daily basis, they would be so much more intuitive.
This game is so cool I keep discovering new things and love seeing other peoples’s builds. I hope the add more interactions with the wildlife. Cant wait to see what all is in the final release.
This game is incredible. Looks like the future of game dev as well.
This might be the greatest game coming out in 2024, I really hope it wont be too expensive, but I don't know
The number currently floating around is something in the ballpark of 10-20$US - whatever that might come to in your currency.
Omg thank you!! I can't believe it hasn't been 24h and there's already videos about this xD and I've seen in my recomendations your 2 hours video about 40 ideas for the game. So funny. Keep it up!
Happy to be of service! I wanted the video out as soon as the demo went public because I think there's a chance some might turn the demo on and not realize the potential it offers and tune out before they even found all the "intended" mechanics. Let alone the unintended things they can do with them!
Thanks showing everything ! Maybe for bridges you can do a large pass way through the bottom of the building so it will look like a bridge with arches ☺️
Funny you should say that! I do have another video up... bit of a daunting runtime but you'll find a chapter marker in the description for "Better bridges using arches"
I love your build, it actually inspired me to go and build something in minecraft.
This looks like such a fun game ❤ I love building. I kinda wish they’d let you make a little character and have farming too ❤
I can't wait for the full game to come out. There will be lots more to work with.
Can't wait to see all the amazing creations you make!!
Never been so hyped about a game !
This is the most beautiful thing I've seen! It was so nice to try out your game! I can't wait for the release of the full version and hope that you won't forbid buying from Russia ^^
BUILDING STRONG LOOKING BRIDGES!! Just keep adding new blocks. Don't drag one blalcony from left to right but let two meet in the middle and add a third on in the center, or as many as you like.
^ This. Got another video on my channel where I show two ways of doing just that!
Lets not forget that if you have tapography down and you put a path down that intersects with the top part of a building because of the land formation it makes stairs
This and you can place a window on the top of a flat roof and it makes a trap door
it might not have been available at the time but in the current demo you can also place windows on floors, turning them into trapdoors
That is correct! The trapdoors got added with the current demo cycle
This is great, so much I didn't know about. Thank you.
amazing
I wouldn't build a bridge like that.
Have a 2 stories building, long and narrow. Have archways (4:50) on both the long sides.
Voilà, you have a see trough at the ground floor. Rise the arches as tall as you want and you're done.
you can make a trapdoor by placing a window on a flat stone roof
Aye! I might have to throw a note in the title - the trapdoor got added for the current demo cycle so it didn't make it into this video. But then I did also forget about the second variant of ladders and how to make them...
Great, thank you!
Sheep is a MVP ;)
Hi there! I love your videos. Question - when i build a triple window on a freestanding wall, how can I flip the direction of the window?
Excellent question. The walls actually have a ... side-dness. A left side and a right side. So which way the window pops out depends on which way you drew it. For the record: From the point where you start the wall and following its course, the windows pop out to the right.
More to the point: If you find that your window is the wrong way around, the easiest fix would be to cut out the segment that it's on and flip the segment. Grab the left corner, move it to the right. Grab the right corner, move it to the left.
That's what I did last time I had this issue because I couldn't be bothered to redraw the entire wall lol
if you bring two buildings together there will appear a line of bricks where they intersect
is there wooden fence?
really don't like the autoclutter on those window doors lol
man imagine if this game had interiors too... sigh
We need the ability to build moats and ponds.
I do hope that that's what the locked "pond" icon in the toolbar will be for.
@@freakout3516 Ah, I didn't notice that icon when I tried it.
Привет! Какой шикарный инструмент для любителей средневековой архитектура!
Будет ли возможность выгружать постройки в обх?
Hi! What a great tool for lovers of medieval architecture!
Will it be possible to upload buildings in obx format?
Ohai! I remember you posting under my other video and I never got back to you. My apologies.
A lot of people have asked for export options - some for D&D, some for 3D printing. Currently can't make any promises unfortunately. I'm told a lot of the underlying tech in the game doesn't lend itself well to spitting out a working model. Time will have to tell!
To answer your question from the other video: With the demo now out you're more than welcome to start up the game and replicate my build, I don't think you need me for it :D
@@freakout3516 I've already downloaded it! You just need to update the drivers first. Otherwise, without them, the game does not want to start. It is very nice that you are considering the option for export!
Where do I see my time laps, I clicked once by mistake and saw my building getting build, but now I can't find the option anymore 😢.
I do believe the timelapse feature has been locked away ever since we got the new photomode, unfortunately. I think I had a timelapse play once as well when I swapped from the playtest to the demo build but I don't know a way to force the game to play it again currently.
Whether it's been locked because "This is the demo" or because of "We're not convinced it won't bork people's saves" I can't say
@@freakout3516 oh ok, ty so much for the reply. Im actually watching one of your videos right now because I can't currently play 😅. Im so obsessed with this game RN. I love building so much and this game has so much free raighn. I hope the full version will have like small benches and chairs for outdoor and "soft indoors"
I think you're in good company with wanting benches. Certainly I do and certainly it keeps showing up in the feedback. I can't speak for the devs, of course, but I'd be surprised if we didn't get something like that eventually. Seeing as "ground clutter" has been featured in increasing amounts during recent dev diaries.
is it modable
I just downloaded the game but I can't play it, the game just crash... Somebody knows why?
Most commonly it's graphics card related. Outdated drivers have a tendency to bork it and Intel GPUs tend to be the crahiest. Engine made in-house so compatibility with every combo of graphics cards is a WIP.
Can't guarantee that that's it but that's the most common issue people have. Hope you can work it out!
i had a similar issue except it was just a black screen, i'd just updated my graphics driver to play it, but it installed itself incorrectly and freaked me out. I just reinstalled it again and it was fine after.
My power got knocked out last Tuesday and still isn’t back …. I NeED this Now not in a few days ( frustrated screams)
This would be an amazing tool for game creators