Signalis, Storch Complete Lore Explanation

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 84

  • @Sergei_Ivanovich_Mosin
    @Sergei_Ivanovich_Mosin ปีที่แล้ว +168

    A single Storch managed to destroy the entire Sierpinski facility just because she didn't like some music, with soldiers like that it's a miracle the Eusan nation managed to survive this long.

    • @KwadDamyj
      @KwadDamyj 9 หลายเดือนก่อน +13

      Plot twist: The music was a psy-op by an Imperial remnant mole.

  • @HelloKolla
    @HelloKolla ปีที่แล้ว +241

    I would LOVE an open-world detective game that takes place in one of the regime-controlled cities, where you play as someone working for the regime, solving cases and hunting down people and maybe even Replikas who have gone against the regime. That would be incredible, AND it would satiate my love for Blade Runner too lmao.

    • @juggernut1418
      @juggernut1418 ปีที่แล้ว +2

      And maybe have a partner?

    • @rissmebesce71
      @rissmebesce71 11 หลายเดือนก่อน +10

      Signalis uses the term "retiring" as well for refering to kill or deceased replikas.

    • @tostie3110
      @tostie3110 7 หลายเดือนก่อน +5

      I'd love more content within this universe in general. I definately don't want to overhype myself with anything though. But even so, they worked 8 1/2 years on this game, so I'm not expecting anything anytime soon

    • @gasolineandwine
      @gasolineandwine 6 หลายเดือนก่อน

      @@rissmebesce71 I believe it's "decomissioned"

    • @RokeJulianLockhart.s13ouq
      @RokeJulianLockhart.s13ouq 6 หลายเดือนก่อน +1

      I'd much prefer that to signalis itself. The world is so great that it's a shame that it's not explored much.

  • @wso4272
    @wso4272 ปีที่แล้ว +98

    Is it so much to ask God for a tall security gf who needs to read history and take showers to calm down?

  • @AntoineMinus
    @AntoineMinus 2 ปีที่แล้ว +374

    DOMMY MOMMY DOMMY MOMMY DOMMY MOMMY DOMMY MOMMY DOMMY MOMMY DOMMY MOMMY STORCH 💯💯💯

    • @firestarthegamer7087
      @firestarthegamer7087 2 ปีที่แล้ว +33

      Ah, I see you're a man of culture as well

    • @wso4272
      @wso4272 ปีที่แล้ว +7

      Man of culture

    • @mdd4296
      @mdd4296 ปีที่แล้ว +34

      Dommy yes. I dont think their psych profile suggest anything mommy

    • @TraumaElmo
      @TraumaElmo ปีที่แล้ว +3

      Glad to see im not the only one who though this lmao

    • @Sam-um1wr
      @Sam-um1wr ปีที่แล้ว +2

      Based

  • @whale2870
    @whale2870 2 ปีที่แล้ว +131

    I don't think Storches and Stars are proper combat units. Their designation is "security technician" and while height has use in crowd control, too large size is a hindrance in combat against enemies who shoot back. I'd say Kolibris' shortness would fit that as well.

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +48

      That could be a fair assumption, seeing as we don't really play anywhere near the front lines it wouldn't be a surprise if the units used in actual combat are completely different

    • @thespectator5259
      @thespectator5259 ปีที่แล้ว +50

      Yeah. The whole "Protektor" class of Replikas are more for *internal security* than anything. Something like a mix of a Stasi like national police force and the "poster girls" for the Nation's propaganda machine.
      Although I'm sure there are more proper Replika infantry soldier types (like the SAPR variant of the MYNH Replikas), Elster units likely see a lot of front-line combat with the Empire. As the lore file indicates, aside from their pioneer technician designation, they can pull double duty as combat engineers. She can be used like normal infantry in a pinch, build fortifications, and make things go boom. She's not big enough to be an easy target nor need a lot of resources to upkeep her, but she's also strong/tall enough to not get pushed around in a potential melee and can handle pretty much all firearms/portable explosives. She's quiet and receptive to orders, but is independent enough to function with a broken chain of command.

  • @Songbearer
    @Songbearer ปีที่แล้ว +160

    By far the creepiest regular enemy in the game. Do you think the beakhead is just a result of the corruption? It's clearly a reference to the creature they're based off, so I'm guessing there's no way it's a corrupted type of standard equipment they're given - it's just an out and out physical mutation that they have to use to fight with.

    • @Sassy_Witch
      @Sassy_Witch ปีที่แล้ว +50

      maybe it somehow distorted their arms infront their faces making it beaklike since they dont have arms

    • @Songbearer
      @Songbearer ปีที่แล้ว +14

      @@Sassy_Witch I like that idea! Well noticed!

    • @dsheshin
      @dsheshin 6 หลายเดือนก่อน +1

      What if it just attached a leg instead of of head and got rid of hands while went mad

    • @zaniatnik
      @zaniatnik 4 หลายเดือนก่อน +1

      It’s like her entire upper half got fused into… THIS. I find VERY unsettling. Like, “I have no mouth and I must scream” kind of unsettling.

  • @arsonne
    @arsonne 2 ปีที่แล้ว +63

    Storch units were the coolest and most SH enemy in the game. When I first ran into one I audibly said " what the F*** "

  • @janwong3705
    @janwong3705 2 ปีที่แล้ว +106

    I really, really dig the lore of this game. The designs, the (IMO) bizarre fact that they have what appears to be sentient androids which are also casually disposable.
    I hope more games will come out of this universe.

    • @HelloKolla
      @HelloKolla ปีที่แล้ว +15

      I would LOVE an open-world detective game that takes place in one of the regime-controlled cities, where you play as someone working for the regime, solving cases and hunting down people and maybe even Replikas who have gone against the regime. That would be incredible, AND it would satiate my love for Blade Runner too lmao.

    • @janwong3705
      @janwong3705 ปีที่แล้ว +13

      @@HelloKolla lol imagine a "Mercenaries" style game (RE4 ver plz) with Signalis characters. Also allows for shit like using Fetish Objects as lures, for example?!
      Already imagine Adler saying shit like "Wait til mom - I mean Commander Falke hears about this!"

  • @truesonsofmandalore
    @truesonsofmandalore ปีที่แล้ว +34

    I always assumed the beak manifested as some sort of leg attached in place of the head, much like the creature in the Nowhere with all the arms and legs. Very interesting. Part of me wishes the corrupted units were available in higher rez or clearer art work so we could understand better what they look like, but the stylization and the glitchy aura surrounding them makes them that much more infatuatingly creepy.

  • @thejuiceweasel
    @thejuiceweasel 2 ปีที่แล้ว +44

    Man, I played through the game three times, I do speak German, and I do know what a stork looks like, yet I did not understand that this abomination was a mutated Storch unit. These videos are quite helpful :D

  • @ferriusnillan5323
    @ferriusnillan5323 ปีที่แล้ว +12

    I think that wierd growth is STCR's leg fused to its face, as a mockery of its name.

  • @TKUltra971
    @TKUltra971 ปีที่แล้ว +28

    Moral of the story as science fiction teaches always: "Don't bang your robots..."

  • @DaleTwokey
    @DaleTwokey ปีที่แล้ว +15

    I mean, it could show that they're violent, or maybe hearing the same song for weeks on end from a dorm next room can bring even a normal Gestalt to the point of madness.

  • @AWesker28
    @AWesker28 2 ปีที่แล้ว +47

    I have noticed a curious detail, there is a parallel between the first thing we see when leaving the Penrose for the first time when we walk through the snowy landscape in first person and what we always see in the final part. If you look closely, you can see at the end a kind of entrance formed by structures of elongated Hyperrectangles just like in the final part where you always find Adler, as well as many other elongated Hyperrectangles scattered around the stage. It seems a symbolic representation of how we start from what could be limbo or purgatory to end up descending right into what could be considered the entrance to the depths of hell.

    • @Sassy_Witch
      @Sassy_Witch ปีที่แล้ว +3

      Passing the treshhold basically. Or I guess its always where the cyrcle starts

  • @joeystokes1921
    @joeystokes1921 4 หลายเดือนก่อน +2

    (5:08) Maniacal Background Laughter.

  • @dvache1366
    @dvache1366 ปีที่แล้ว +10

    Damn I wanted to see more of Storch Sieben, maybe as a companion or smth.

  • @MartyParty12x
    @MartyParty12x ปีที่แล้ว +8

    I absolutely love all these signalis videos, is there any way we can get a video of you viewing the 3d models of all the enemies since we don't truly get a good look at them except for falke? Awesome content and love all signalis videos you make

  • @Matheus-ki9zo
    @Matheus-ki9zo ปีที่แล้ว +7

    Sorry, but I hate to admit that I personally nicknamed Sieben "tall mommy" after I met her

  • @lukeslicks2513
    @lukeslicks2513 2 ปีที่แล้ว +9

    Hey I'm loving your videos I just finished it yesterday and got the memory ending which makes sense because I had so much ammo left over at the end I think I had like 8 explosive rounds for the flair gun.

  • @BushGemElster
    @BushGemElster 2 ปีที่แล้ว +7

    AAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
    I HAVE BEEN WAITING FOR THE STORCH VIDEO, very very good CristiferBeast
    Like

  • @Lucas-st1xq
    @Lucas-st1xq ปีที่แล้ว +11

    Big leggy woman. Yes.

  • @andrexpic97
    @andrexpic97 ปีที่แล้ว +5

    Subscribed. Incredible content.

  • @serene-illusion
    @serene-illusion 2 ปีที่แล้ว +13

    I just finished Signalis and I wanted to ask, was there ever a real infection on Sierpinski outside of Arianne's loop?

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +5

      The game isn’t fully understood yet,
      However alot of evidence points to (and thus I believe) that yes many things are real

    • @Lucas-st1xq
      @Lucas-st1xq ปีที่แล้ว

      not an infection but a corruption through the bioresonance. Its implied that its not actually Ariane, but the Elster units that are so instable due to Ariane's memories that their bioresonance went nuts, to the point of corrupting others.I believe the corruption in other places ocurred because of the other Elster units that died while searching for Ariane

    • @izperehoda
      @izperehoda ปีที่แล้ว +3

      Probably not? There isn't a 100% correct explanation of the plot, but imo it's all hallucinations. Sierpinski might not even exist. The "infection" is likely created by Arianne's fear of her progressing cancer.

    • @Cristiferbeast
      @Cristiferbeast  ปีที่แล้ว +2

      @@izperehoda there is evidence that exists that goes against dream theory
      Primarily details that wouldn’t be known by any of the 3 possible dreamers that are consistent,
      Lack of connotational importance in many rooms (suggesting they are pointless to the dreamers and wouldn’t exist, think opposite of silent hill)
      Normal existence can and does work for many explanations

    • @izperehoda
      @izperehoda ปีที่แล้ว +5

      ​@@Cristiferbeast I personally prefer the dream theory because it has some kind of bitter irony. Basically, in the beginning the player thinks that this some generic "zombie infection" plot that they have to uncover. And then the game hits you with: There are no zombies, no infection, no meaty apocalypse that you have to prevent. Just a slightly special person and a semi-sentient replika that are slowly decaying on a ship, constantly suffereing. Completely abandoned by their country because they are simply a disposable crew on a disposable vessel.
      Oh and also it explains the constant jumps between different times and places, and other things that don't make sense "realistically".

  • @lukeslicks2513
    @lukeslicks2513 2 ปีที่แล้ว +9

    Can you please do a video explaining just the actual story itself next please
    Like in your opinion what happened ? Where is the Penrose in the game ? We start off on the surface of Penrose and go down the hatch but then end of game the Penrose is in the red desert

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +7

      The story isn’t fully understood yet,
      There are lots of theories, however none that I’ve seen could explain every detail. As most theories priority is explaining the game based of opinions rather then using evidence to craft an explanation,
      Due to this I currently can’t explain the story objectively, but the moment I can. I promise I will!

    • @AWesker28
      @AWesker28 2 ปีที่แล้ว +5

      @@Cristiferbeast The story will never have a clear answer, as it is presented in such a way that it is ambiguous and confusing in certain aspects, in such a way that the player only reaches the conclusion that there are several possible paths but none of them ends up being the correct one. Like for example what I already said about the corpse found in the cryosleep capsule after the false ending, which is really just one of the many attempts the protagonist made to get to where Ariane is, the fact is that this corpse could be perfectly the result of the ends of Memory and Promise, since in both cases the protagonist ends in the same way, dying next to the Cryosleep capsule. Although at the end of the memory we do not see how the brightness of the protagonist's eyes disappears, as if it happens in the false ending and in the end of the Promise, implying that she dies, so it could be interpreted that really only she fell asleep from exhaustion in the memory ending and that the artifact ending could be an extension of what we see in this ending as someone said. But these are just theories and there is nothing to confirm what really happened. The only thing that can be more or less clarified is how the protagonist and Ariane ended up in the Penrose, how they ended up crashing and how the Leng facilities that were built years later gradually ended up sinking due to the effects of the Bioresonance of Ariane's memories. who plunged into a deep cryosleep in the Penrose that crashed years ago, that roughly is the most basic timeline we can have more or less clear

  • @batzgameguru
    @batzgameguru ปีที่แล้ว +5

    I dont know how you could tell the different units when their infected lol they look so distorted I couldn't tell which units were what besides the mhna

    • @Cristiferbeast
      @Cristiferbeast  ปีที่แล้ว +2

      So with some units it was super easy (eule-standard enemy, klbr-screen distortion, ara-vent girl) but Star and STCR was hard,
      to figure it out i used 2 sources
      1-STCRs call, and beak like appearence would not make sense for a STAR to have
      2-STCR vs STAR hp, STCR should by logical sense have the highest HP.
      but i can see how it would easy to flip them

  • @silent_stalker3687
    @silent_stalker3687 2 ปีที่แล้ว +4

    Shadman
    Tactics (and)
    Characteristics
    Robot

  • @SuperSecretAgentNein
    @SuperSecretAgentNein ปีที่แล้ว +7

    Tiny correction, Saturn isn’t Greek he’s Roman. In Greek mythology he’s Cronus, but yeah close enough.

  • @justanothercasual2603
    @justanothercasual2603 2 ปีที่แล้ว +7

    Ain't STCR's the riot shield ones and the beak thingy being ARA replikas?

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +5

      Aras are the ones who come out of vents.
      Beaks are Storches.
      Shields are Stars

    • @justanothercasual2603
      @justanothercasual2603 2 ปีที่แล้ว +4

      Maybe the ARAR propaganda poster is misleading as it seems they are the only ones wearing a headwear resembling a beak

    • @fireboythestar3455
      @fireboythestar3455 ปีที่แล้ว +1

      @@Cristiferbeast which ones are the tall ladies with sticks?

    • @Cristiferbeast
      @Cristiferbeast  ปีที่แล้ว

      @@fireboythestar3455 Stars

    • @fireboythestar3455
      @fireboythestar3455 ปีที่แล้ว +1

      @@Cristiferbeast no i mean the ones without shields

  • @tonyblitz1
    @tonyblitz1 10 หลายเดือนก่อน +5

    Tall lady good

  • @fireboythestar3455
    @fireboythestar3455 ปีที่แล้ว +3

    To me it seems like their heads are replaced with a leg.

  • @giod1116
    @giod1116 2 ปีที่แล้ว +5

    I'm sorry, but where you be able to find the KNCR symbol? Anyway cool video

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +3

      I..honestly don’t remember I’m sorry

    • @giod1116
      @giod1116 2 ปีที่แล้ว +3

      @@Cristiferbeast unlucky, thanks anyway

    • @c00ki3IIIm0n5t3r
      @c00ki3IIIm0n5t3r ปีที่แล้ว

      @@giod1116 Isn't it in the emails in Rotfront?

  • @AyeGameBae
    @AyeGameBae ปีที่แล้ว +2

    I'm not gonna lie. The storch units are eeriely attractive 😶‍🌫️

  • @cesarst3720
    @cesarst3720 ปีที่แล้ว +2

    Storchs are so freaking scary lol

  • @morindaphala4569
    @morindaphala4569 29 วันที่ผ่านมา

    I only play signalis because I needed some type of game related to dead space not the “dommy mommy” replikas bruh 😭

  • @digitaldistancerecords736
    @digitaldistancerecords736 2 ปีที่แล้ว +4

    What are the tall replikas that look like they have blonde hair?

    • @Cristiferbeast
      @Cristiferbeast  2 ปีที่แล้ว +1

      Blond Haired Replikas?

    • @digitaldistancerecords736
      @digitaldistancerecords736 ปีที่แล้ว +2

      @@Cristiferbeast I think they are Storct but they carry batons and shields?

    • @Cristiferbeast
      @Cristiferbeast  ปีที่แล้ว +3

      @@digitaldistancerecords736 oh that’s a Star