TF2 Weapons that I Hate Using

แชร์
ฝัง
  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 1.9K

  • @StarflameCrimsonOfficial
    @StarflameCrimsonOfficial 2 ปีที่แล้ว +495

    For those who don't know: The Dragon's Fury's projectiles are Off-Center.
    For whatever reason they're going towards your upper left area of the crosshair, and the best way to use it as of now is to use improved crosshairs, which has a custom crosshair built for it.

    • @Dizzy330
      @Dizzy330 2 ปีที่แล้ว +19

      hey there he is! the real crimsoncross!

    • @pyro111100
      @pyro111100 ปีที่แล้ว +11

      Oml this is why I felt it was a crap shoot if I hit anyone with it. Had no idea the thing didn't shoot from the center.

    •  ปีที่แล้ว +1

      where link

    • @IfritBoi
      @IfritBoi ปีที่แล้ว

      What a legend!!!!!

    • @wet0wl
      @wet0wl ปีที่แล้ว +1

      Noted. Odd though, I feel like I have better aim with the dragons fury than most weapons which is why I love it… maybe it’s just a simple projectile and I’m just bad, idk.

  • @mchanz3584
    @mchanz3584 2 ปีที่แล้ว +457

    One the main reasons why I ( and many other people ) enjoy using the Beggar’s Bazooka is the barrage mechanic. The ability to just delete players in just 2 seconds is just unmatched in the ridiculous amount dopamine you get. My second reason why I enjoy the beggar’s because it literally allows you to rocket jump USING THE AIR MOLECULES with overload jumping. Finally in Soundsmith’s own words “How are you suppose to dodge rockets if even the soldier firing it doesn’t know where it’s gonna go?!”
    TL;DR: Sniff glue and go on a rampage with a kritz medic.

    • @roiwelboren9302
      @roiwelboren9302 2 ปีที่แล้ว +27

      It gets my approve as a beggar main

    • @johnvideogames4534
      @johnvideogames4534 2 ปีที่แล้ว +18

      The fucking taunt trick is my favorite thing to do in tf2 HANDS DOWN.

    • @Sasha-zw9ss
      @Sasha-zw9ss 2 ปีที่แล้ว +8

      @@johnvideogames4534 Yeah, I liked "The Human Tripwire" video)

    • @johnvideogames4534
      @johnvideogames4534 2 ปีที่แล้ว +2

      @@Sasha-zw9ss One of my fav vids

    • @tbone2416
      @tbone2416 ปีที่แล้ว +1

      Delete in 2 seconds?
      (Air strike)

  • @purplehaze2358
    @purplehaze2358 2 ปีที่แล้ว +1012

    The holiday punch is _very_ good. It completely stuns enemies, and yet its silly flair and being put on a class that’s poorly suited for melee means very few people actually get angry as a result.

    • @AnthonyDaFox
      @AnthonyDaFox 2 ปีที่แล้ว

      I Hope 682 eats you, Again.

    • @slatetherabbit7973
      @slatetherabbit7973 2 ปีที่แล้ว +106

      Being able to stuff Übers is a little stupid, but it doesn't make the weapon broken, considering how hard it is to actually get that Übered player to laugh.

    • @Robloxgamepassreviewer
      @Robloxgamepassreviewer 2 ปีที่แล้ว +2

      You already commented get outta here broo

    • @Robloxgamepassreviewer
      @Robloxgamepassreviewer 2 ปีที่แล้ว +1

      both famous comments are from this one guy

    • @admiralAlfonso9001
      @admiralAlfonso9001 2 ปีที่แล้ว +58

      @@Robloxgamepassreviewer then cry

  • @DipolarApathy
    @DipolarApathy 2 ปีที่แล้ว +837

    Nothing is worse than using a crusader’s crossbow and missing a target that’s standing still.
    The fact they’re usually starring right at you when you flub almost always makes me rethink what I’m doing playing a decade old game

    • @janus2773
      @janus2773 2 ปีที่แล้ว +79

      hey, that they're standing still means they're tryna make your job easier which means they know how hard it can be to hit moving targets which means they know what it feels like to use the crossbow, so they have probably whiffed shots on stationary targets before themselves.

    • @Life-pq6lz
      @Life-pq6lz 2 ปีที่แล้ว +22

      @@janus2773 But experienced players have instinct to predict enemy and shoot just right. So that why meds miss a lot on standing still teammatea

    • @OMalleyTheMaggot
      @OMalleyTheMaggot 2 ปีที่แล้ว +16

      This comment made me die laughing
      Just imagining a heavy or soldier's dead, disappointed eyes staring at me with a crossbow bolt in the wall next to them.

    • @ImDaRealBoi
      @ImDaRealBoi 2 ปีที่แล้ว +11

      @@janus2773 thank you bruv, you made me feel better as a medic main 😭

    • @ChipDrewPog
      @ChipDrewPog ปีที่แล้ว +4

      And the damn thing is also just overpowered to the point where it's just unfun, like all the skill that goes into playing medic is just flushed down the toilet in favor of playing support huntsman, like it's not OP in the sense of "RTD Soldier who just rolled Powerplay and just single-handedly causes the opponent to teamwipe with guaranteed crits and invincibility" because that has a dopamine rush to it. The crossbow is just "Oh cool I have an offbrand huntsman that instantly heals a teammate to full health if I hit them with it."
      It completely shreds Medic's medigun balance to the point it ruins the entire class, like why bother spending braincells to pick the best medigun for the situation if I can just have a quickfix in my primary slot?
      The crossbow feels like a crutch for bad medics who can't keep their team alive but are too in over their heads to switch to the quick-fix but done so poorly it's the only viable option for the slot.

  • @leithaziz2716
    @leithaziz2716 2 ปีที่แล้ว +694

    For people who first got their hands on the Dragon's Fury, I can relate in that starting out, it felt like a pain to use efficiently and missing all the time, but learning the timing and experiencing the dopamine of destroying Lv.3 sentries and healing Medics instantly is a feeling I can't get out of any other Pyro flamethrower. So good.

    • @timtimzollabim5743
      @timtimzollabim5743 2 ปีที่แล้ว +8

      *How to get good* ?

    • @disgustingg
      @disgustingg 2 ปีที่แล้ว +54

      lead your shots. don't consciously think about it too hard, it'll come with time spent using the weapon
      don't panic airblast ever. airblast only if you know for sure it will save your life or doom someone else
      unlearn combo instincts, it's not for that. engage from further away with a flare so you can do full damage shots right away
      peek corner sentries, it's unironically the best weapon for sentry peeking (no clip, no self-damage, piercing, high damage, fast firing)
      if the other team has a couple of scorch phlog pyros remember that the manmelter exists and complements the fury's airblast nerf nicely (and getting free 90 damage engage flares is nothing to sniff at, if you can aim it)

    • @LyritZian
      @LyritZian 2 ปีที่แล้ว +9

      Dragon's Fury -- and especially when paired with Scorch Shot -- does more damage, shoots faster, has more range, and hits more people than *_ANY_* Degreaser combo *_EVER_* did. I hate the Dragon's Fury not because it's bad (it isn't), but because it is more effective in almost every way than Degreaser + Axtinguiser, Flare Gun, or Reserve Shooter ever was, and those 3 combinations are all now terribly inconsistent (because of the new airblast) and pitifully weak compared to just holding left click with any other flamethrower.
      Just had to get that off my chest. No offense to you for using it effectively. I just want _true_ combo Pyro back...

    • @pluggothesluggo5509
      @pluggothesluggo5509 2 ปีที่แล้ว

      @@timtimzollabim5743 switch to the sticky jumper grenade launcher demo and come back, surprising how well that works

    • @warrior1590
      @warrior1590 2 ปีที่แล้ว +2

      Don’t forget you can actually kinda combo with the dragons fury surprisingly, you just have to do it differently.
      A video called “how to fight every class and win with the dragons fury” told me that the scorch shot can let you set up easy combo hits from the scorch’s flames. (You can use any flare gun, the but the scorch just lets you do it the easy and still combo from it).
      Alternatively you can use the panic attack to squeeze it extra damage like the degreeser + panic attack for power classes. It also lets you have a tool to deal with enemies relatively okay if you mess up an airblast or two.
      You can still combo with dragons fury, but it isn’t the focus.

  • @kokorikopi
    @kokorikopi 2 ปีที่แล้ว +267

    The Dragon's Fury is intensely user-hostile, but mastering it feels just... so good.

    • @cheesepop7175
      @cheesepop7175 ปีที่แล้ว +11

      cant belive theres an entire freaking contract that needs someone to kill with the dragons fury like 100 times

    • @bolmobelo
      @bolmobelo ปีที่แล้ว +2

      ​@@cheesepop7175 I'm doing it now.i am I'm intense pain.

    • @oozyslatt2529
      @oozyslatt2529 ปีที่แล้ว

      It's definitely *not* worth it at all

    • @jeremypanjaitan4039
      @jeremypanjaitan4039 ปีที่แล้ว

      ​@@oozyslatt2529except to troll engies as pyro

  • @OMalleyTheMaggot
    @OMalleyTheMaggot 2 ปีที่แล้ว +1914

    The Dragon's Fury being hard to aim isn't necessarily just a "need to get good" thing, the projectile is legit terribly designed. I can not for the life of me make out where that thing is in 3d space, in fact I'm pretty sure it's a flat image. Plus it basically flashbangs you whenever you shoot it.

    • @MrOrgeston
      @MrOrgeston 2 ปีที่แล้ว +212

      That's been my impression. I can't ever tell what the hell is happening when I use it. Big fiery spot in the middle of my screen. No idea where the max range is.

    • @Great_Blue
      @Great_Blue  2 ปีที่แล้ว +487

      Honestly, this explains a lot about aiming problems. I do notice myself having to recalibrate my aim after every shot, which isn't a problem with rockets or pills. If they shrunk the projectile model to match the hitbox, I feel like a lot of the disjointedness would be fixed

    • @OMalleyTheMaggot
      @OMalleyTheMaggot 2 ปีที่แล้ว +106

      @@Great_Blue I'd like for the inflated fire png to be replaced altogether with a proper 3d projectile. They could just color a rocket orange and call it a day honestly, maybe add some fire particles around it.
      A scaled up flare projectile could be cool too since then they are team colored.

    • @efftee
      @efftee 2 ปีที่แล้ว +53

      The flame hitbox is top left of the crosshair from some reason

    • @jenniferdunstan5065
      @jenniferdunstan5065 2 ปีที่แล้ว +8

      @@efftee well that's confusing

  • @virtual2288
    @virtual2288 2 ปีที่แล้ว +26

    The Dragon's fury is a coinflip because missing with it is so punishing. But getting perfect killstreaks where you just rip and tear until there is no enemy in sight is satisfying af.

  • @pikazilla6405
    @pikazilla6405 2 ปีที่แล้ว +347

    Not exactly relevant but i adore the wrap assassin, I’ve seen people recommend using the BOSTON BASHER of all things with THE BABY FACE’S BLASTER as if i wanna get into someone’s melee hit box with the weapon that punishes the hell out of me for taking damage of any kind, the wrap assassin makes that gun actually fun which is a hell of an achievement

    • @thewildruda6113
      @thewildruda6113 2 ปีที่แล้ว +21

      Best Scout melee.
      A way I love playing Scout is with Baby Face-Mad Milk-Wrap Assassin; if you are low on speed charge and on hp, just toss mad milk and your bulb, and you get extra speed and health every second, and honestly I just love seeing my HP bar go up with Im doing nothing

    • @TheBerryVids420
      @TheBerryVids420 2 ปีที่แล้ว +13

      Fun fact: using the wrap assassin with the baby face is a legitimate strategy to make the weapon fun to play with again.

    • @SyRose901
      @SyRose901 2 ปีที่แล้ว +9

      Best Scout melee for COMBAT.
      Can't get enough of Wrap Assassin now that it's not broken. Swapping between Atomizer and this is quite fun in casual.

    • @Solid_Hank
      @Solid_Hank 2 ปีที่แล้ว +1

      On miss: hit yourself, lose all your boost, and die

    • @pastatheh7041
      @pastatheh7041 2 ปีที่แล้ว +3

      @@TheBerryVids420 I mean, if you are me - you won't even need the bleed inflicting weapons. I run bfb milk candy cane, a load out that rewards you for literally killing

  • @vonskeedle5309
    @vonskeedle5309 2 ปีที่แล้ว +23

    Beggar's is basically just an "unga bunga" weapon for me. The mindset you have to embody is basically that of a imperial Japanese fighter pilot where you just yeet yourself at the enemy at extreme speeds and take as many of them with you as you can. Getting good with it is about doing this efficiently enough to not blow yourself up immediately, but still ultimately with the energy of a suicide mission.

  • @purplehaze2358
    @purplehaze2358 2 ปีที่แล้ว +2104

    Maybe it’s just me, but everything the boston basher and three rune blade do can be achieved easier, safer, more consistently, from a greater range, and with no risk of hitting yourself by the wrap assassin.
    Edit: Wow, Celestial is just, the absolute pinnacle of being unable to accept when you’re wrong. Not even entertaining to read, it’s just sad.

    • @celestialowl8865
      @celestialowl8865 2 ปีที่แล้ว +236

      Good luck building uber or bleed jumping with the wrap assassin

    • @fortnitesexman
      @fortnitesexman 2 ปีที่แล้ว +241

      or literally any of the scatterguns really
      why deal damage over time when you can just kill them??

    • @leithaziz2716
      @leithaziz2716 2 ปีที่แล้ว +44

      I find it a great weapon to annoy enemies with if you don't feel like winning or just wanna flex by not missing.

    • @aynersolderingworks7009
      @aynersolderingworks7009 2 ปีที่แล้ว +180

      @@celestialowl8865 most people literally don’t know that so it’s got no use outside of competitive and coordinated teams

    • @celestialowl8865
      @celestialowl8865 2 ปีที่แล้ว +68

      @@aynersolderingworks7009 the fact that most people aren't aware doesn't make the weapon weaker lol. Use it any time a medic is clicking on you and use the bleed jump whenever you want.

  • @randomplayer3467
    @randomplayer3467 2 ปีที่แล้ว +26

    3:27
    a wild blu A pose hoovy

  • @EpicGamerScout
    @EpicGamerScout 2 ปีที่แล้ว +118

    For the beggars, IMO the downsides can be quite location dependent while the upsides are always insanely strong. Sure when you're grounded in a flat open area it's impossible to be consistent with your shots, but that's already the environment soldier should be trying to avoid. Find the right ledge to stand on or corner to camp... Suddenly you have a virtually unlimited stream of rockets flying down the chokepoint faster than you could with stock and with the option to do an insane suicidal burst of damage when the opening presents itself.
    For the downside of not being able to immediately fire, it really just comes down to game sense of where enemies are gonna be and preloading your rockets around corners. Sure you can always theoretically be caught out from some weird angle and have to wait a second to fire, but you can just as easily catch enemies out by firing 3 rockets at close range into their face in half a second, punishing them even harder.
    Bazooka isn't always *consistent*, and you have to accept the risk of a really bad life where all the shots aim as far away as possible; But think of how strong soldier already is in close/mid range enclosed spaces, and then functionally increase his reload speed(for streams of enemies) and burst potential(for group attacks), and you can imagine the bloodshed in extended fights, far beyond what any stock soldier could handle.

    • @sup1602
      @sup1602 2 ปีที่แล้ว +3

      I would also like to point out it fucks up engi nests quite quickly. So quickly that the engi usually does not have time to repair his turret or other engi equipment.

  • @rustytusks765
    @rustytusks765 2 ปีที่แล้ว +47

    I feel the same way about the Kunai. Every time I see a Spy main get a 10-person chain stab using the Kunai, I just sit there and wonder how. I put on the Kunai, walk out of spawn, and just die because I have 70HP. I don't get how people are so skilled with it, and it annoys me too much to bother trying and leaves me thinking; "If I was using the Your Eternal Reward right now, I'd be doing so much better."

    • @WungerPlays
      @WungerPlays ปีที่แล้ว +4

      And people say the YER is bad, I switched over to Kunai because the same thing, then figure out that the YER has a shorter backstab ready animation, now I just hope that I’m in range and skip the animation

    • @Sleepy_Cabbage
      @Sleepy_Cabbage ปีที่แล้ว +2

      its almost as if the additional health u gain by backstabbing clumsy teammates is a huge crutch

    • @heededshadow509
      @heededshadow509 ปีที่แล้ว +1

      Honestly love YER. Controversial loadout I like is YER with CaD and Letranger. It better helps me get behind enemy pushes, and wait for a key moment when the push is underway. Then I basically sweep the entire backline and slash my way to the front without any real notice

    • @tttttttttttttttp12
      @tttttttttttttttp12 10 หลายเดือนก่อน

      ​@@Sleepy_Cabbagelmao no

    • @gedsin2
      @gedsin2 6 หลายเดือนก่อน

      ​@@Sleepy_Cabbage Man it's almost as if the weapon neutralizes it's own downside if you can reliably get a backstab

  • @eclecticspaghetti
    @eclecticspaghetti 2 ปีที่แล้ว +139

    The Dragon’s Fury is so worth practicing. I’ve had a professional killstreak one for about half a year now and it’s my baby and I love it. The crazy thing about it is that it takes Pyro’s losing matchups, Heavies and sentry guns, and *makes you win them.* You don’t even lose that much against Pyro’s other matchups either, you just have to be smarter with your airblast.
    If you can hit your shots, which, to be completely fair, is *really hard* to get used to, Pyro can straight up kill any class, anytime.

    • @M4x_P0w3r
      @M4x_P0w3r 2 ปีที่แล้ว +4

      Against heavies, you could just switch between a flamethrower and a shotgun (preferably the Panic Attack) while you get in their face and move around them, and against sentries, you can bait the rockets and airblast them back.
      In contrast, now Soldiers and Demos are able to outrocket/pìpe you, Pyros can airblast your fireballs back and even Medics can render your fireballs null.

    • @outdoggod7233
      @outdoggod7233 2 ปีที่แล้ว +15

      @@M4x_P0w3rTmw he realises the shotguns have limited clips instead of pulling from ammo reserves

    • @therat5687
      @therat5687 2 ปีที่แล้ว

      no it cant, it makes you lose your only 2 good matchups as pyro aka demo and soldier to win those against heavies and scout to a certain extent

    • @LyritZian
      @LyritZian 2 ปีที่แล้ว +7

      @@M4x_P0w3r You do not understand how effective corner-peaking from a range with the Dragon's Fury is. It does way more damage way more safely compared to shotgunning a Heavy. In fact, you don't even need the corner -- you WILL kill faster just holding left click with that thing. It's broken.

    • @outdoggod7233
      @outdoggod7233 2 ปีที่แล้ว

      @@therat5687 dude you have a secondary, just shoot him with that

  • @LAZERAK47V2
    @LAZERAK47V2 2 ปีที่แล้ว +14

    Holiday Punch is one of the few weapons that can completely halt a default Uber.
    It's difficult to pull off, but nothing's more satisfying than stopping an enemy in their tracks by forcing them to laugh.

  • @elfascisto6549
    @elfascisto6549 2 ปีที่แล้ว +161

    Beggar's bazooka has the highest mobility of any weapon in the entire game and the highest burst damage at the same time, in exchange for lesser range.

    • @tfx9223
      @tfx9223 2 ปีที่แล้ว +7

      Sticky jumper:

    • @minimum850
      @minimum850 2 ปีที่แล้ว +30

      @@tfx9223 ah yes, damage

    • @tfx9223
      @tfx9223 2 ปีที่แล้ว +3

      @@minimum850 I only read the first sentence 🗿

    • @elfascisto6549
      @elfascisto6549 2 ปีที่แล้ว +14

      @@tfx9223 why reply to something you didn't even read

    • @tfx9223
      @tfx9223 2 ปีที่แล้ว +22

      @@elfascisto6549 welcome to the internet

  • @soundrogue4472
    @soundrogue4472 2 ปีที่แล้ว +23

    5:38 ambushes, when using it, it's great as a ambush tool, and to punish sentry nest, and turtling. This weapon can help with forcing enemies off the payload.

  • @slatetherabbit7973
    @slatetherabbit7973 2 ปีที่แล้ว +257

    3:18 I completely agree. I know the Basher is mEtA, but the Atomizer and Wrap Assassin have so much more ease of use, that I use them more often
    5:02 The Beggars is the dictionary definition of stupid, and that's what makes it so fun. It's an embodiment of TF2's sillier side. And as someone who loves the Beggars down to my core, it's because it doesn't ask you to hit directs. You can only do splash damage and if done right you can do as good as stock.

    • @sanctified5523
      @sanctified5523 2 ปีที่แล้ว +7

      To be fair, the Basher is mainly meta to help your Medics build Über faster

    • @DehydratedDarkness
      @DehydratedDarkness 2 ปีที่แล้ว +18

      Basher is meta if you play with the one medic with two and half braincells and not the nine billions of those pocketing heavy, skipping the fact that 1/10 medics don't know how über works

    • @indigomer
      @indigomer 2 ปีที่แล้ว +7

      Beggar’s is excellent if you time a burst from where you expect or know enemies to be at. It exchanges the sudden on demand need for damage for planned burst damage of stupid numbers.
      The sudden need for damage can be covered by any shotgun if it’s really a problem, plus beggar’s jumping (including overloading, g2w, syncs) is hella fun and something I used to main in Jump Academy.

    • @GewelReal
      @GewelReal 2 ปีที่แล้ว

      it's a straight upgrade to default at cqc

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 2 ปีที่แล้ว +11

      @@DehydratedDarkness On a twelve person team the medics are literally *never* unoccupied enough to make healing a scout using the Basher worth their time. (and if they are that means you have too many Medics) That time is better spent healing people who are *actually injured* or overhealing people. Plus, with crit heals, a lot of the time the scout isn't even the fastest person to heal to build uber because the bleed lasts so long.

  • @Friendly_Lad
    @Friendly_Lad 2 ปีที่แล้ว +8

    If I had to chose a weapon, it'd be the wrangler. Like I feel like whenever I pull it out 5 spies materialize behind me.

  • @GavinsCold
    @GavinsCold 2 ปีที่แล้ว +98

    I saw the Fury coming tbh lol. It’s one of my favorite weapons in the game, but I can see why people dislike it. I think too many people go intro trying the fury thinking they’ll be playing like pyro, when really the fury is basically a subclass of its own with a pretty different play style. So it makes sense why people get frustrated with the fury; kind of like trying to play spy thinking it’ll be like sniper. Oh wait the ambassador exists…

    • @leithaziz2716
      @leithaziz2716 2 ปีที่แล้ว +14

      I very much know what you mean by feeling like a Subclass, and that's what makes it so great. It freshens up Pyro's playstyle without feeling like a downgrade to normal Pyro. Missing will feel frustrating, but the Dopamine of destroying Level 3 sentries and healing Medics thanks to the damage stack is unmatched by other Pyro weapons. It's great to have for the days you get fatuiged by Pyro's W+M1 playstyle.

    • @sleepy1066
      @sleepy1066 2 ปีที่แล้ว

      Cant really call the amby a spy sniper gun anymore, its useless in most cases compared to stock, and if you wanna be t h a t spy then go for the diamondback

    • @M4x_P0w3r
      @M4x_P0w3r 2 ปีที่แล้ว +2

      My problems with the Fury is that it cripples the airblast in such a way you might as well have none, 1v1ing pyros becomes much harder due to them being able to just airblast my own fireballs, the first shot comes out so slow and if Medics are able to just backpedal away from me while destroying my fireballs with syringes, then the upsides of the weapon don't feel nearly worth enough

    • @atroposV
      @atroposV 2 ปีที่แล้ว

      the abassador cripples spy idk what pre jungle inferno stuff you on

    • @joao2479
      @joao2479 2 ปีที่แล้ว +2

      Exactly my opinion, I tried doing the contract and it was so painful because I had to put in considerably more effort for more or less the same effectiveness had I just used stock or the backburner

  • @wingdingfontbro
    @wingdingfontbro 2 ปีที่แล้ว +121

    "I don't care how good it is, I don't have fun using it." The best line I've ever heard anyone say. It's another way of saying "don't complain in the comments, this is my opinion and my playstyle." and I love it.

  • @グルイズビオ
    @グルイズビオ 2 ปีที่แล้ว +212

    Beggar bazooka + pogo/wall jump is possible and it made you fly way too far sometimes. Its a fun tool
    Also destroying whole team in choke point with 3 loaded shell is fun

    • @tlamminh3133
      @tlamminh3133 2 ปีที่แล้ว +23

      Not only that but the beggars overload could be converted into a bomb instead making you slightly more effective at bombing runs. Basically an overload jump then shoot 2 rockets at people and tap fire at the end to finish the job. The beggars is also fantastic against airblast happy pyros because what are they going to do? Reflect all your rockets?

    • @strixmix3541
      @strixmix3541 2 ปีที่แล้ว +8

      Plus its basically a trolldier subclass if you combine overload jumping with market gardens

    • @biomechnicalhuman4851
      @biomechnicalhuman4851 2 ปีที่แล้ว +3

      Yeah, also it's surprisingly good at killing scouts.

    • @roiwelboren9302
      @roiwelboren9302 ปีที่แล้ว

      Today I got my bazooka to 5000 kills and its my favorite weapon it's hard for me to rocket jump on valve servers idk why it's just not maybe it's the ping

  • @modelvp2405
    @modelvp2405 2 ปีที่แล้ว +11

    8:48 I think you were saying that the rocking of the ship would move around the shuffleboard pucks, making a good placement on the target pretty much out of your control

  • @VYIEproductions
    @VYIEproductions 2 ปีที่แล้ว +324

    Makes me feel good about myself that even my favourite TH-camrs have their occasional god-awful takes.

    • @sunnysidedown404
      @sunnysidedown404 2 ปีที่แล้ว +37

      True true who dislikes the Loose Cannon lmao

    • @sarahh08
      @sarahh08 2 ปีที่แล้ว +12

      Beggars fan loose cannon huntsman and dead ringer got done dirty

    • @somerandomgamer8504
      @somerandomgamer8504 2 ปีที่แล้ว +10

      @@sunnysidedown404 Fighting against, don't care. Using it? No. Fuck no. Let me spam.

    • @appelofdoom8211
      @appelofdoom8211 2 ปีที่แล้ว +45

      I don’t see how “this weapon is good but I don’t like using it.” is a bad take. Like everyone has their own playstyles and sometimes a weapon clashes with that.

    • @themikays
      @themikays 2 ปีที่แล้ว +4

      I'm 8 minutes into this video, it's a lot of i'm not good with this weapon so i hate it is what I'm hearing tbh.

  • @Fesh3314
    @Fesh3314 2 ปีที่แล้ว +10

    I think what they were trying to do with The Beggar's Bazooka is making it an area denial tool, making it impossible to hit lone targets but allowing to wipe teams in payload.

  • @StickMaster500
    @StickMaster500 2 ปีที่แล้ว +116

    Even before the nerf, I always didn’t like using the Ambassador since you had to have almost godlike aim if you want to headshot constantly and makes you more likely on dying because you’re too focused of trying to get that 102 headshot or less after the nerf where you could more damage with any of the other Revolvers

    • @joao2479
      @joao2479 2 ปีที่แล้ว +14

      Also the diamondback literally exists

    • @chippy4032
      @chippy4032 2 ปีที่แล้ว +14

      idk I find the burst damage quite useful. People need to learn that you don't need to always headshot- starting a fight with one puts 8 out of the 9 classes below 100 health allowing for a easy-ish cleanup with bodyshots. If you play your cards right you can go up against actual power classes with your revolver alone which can be pretty crazy- but even I'll admit It's a lot of effort for a reward that isn't the best exchange. it has its moments tho.
      oh yeah it's also great for picks outside of backstab range. yes even after the nerf-

    • @outdoggod7233
      @outdoggod7233 2 ปีที่แล้ว

      Oh, look. More neck-beards with skill issues.

    • @ewanb1086
      @ewanb1086 2 ปีที่แล้ว +4

      @@joao2479 yeah but some people like to have fun so no

    • @ivantan2841
      @ivantan2841 2 ปีที่แล้ว +2

      Forces me to git gud instead of rely on random crits

  • @C0DY420
    @C0DY420 ปีที่แล้ว +1

    The best use for the beggar’s bazooka isn’t in casual, but in mvm. It’s ranked as the best rocket launcher in mvm because of its insane damage potential and tank busting, and it’s downside of not being able to get ammo while out allows you to use a banner while getting ammo at the same time

  • @blazingwaters7469
    @blazingwaters7469 2 ปีที่แล้ว +52

    Well, the thing with the FaN knockback, as some people (perhaps those in the comments, even) have said, is that it truly is something you work around and focus on utilizing, not put up with. Like, do I use the extra push as a makeshift jump after achieving both prior for quicker or sneakier maneuvers, or do I save the shots to push an enemy away from their intended path? If the latter, am I gonna do a quick stuff with both shots, follow up with a pistol barrage or Flying Guillotine hit before/after, or line up a Wrap Assassin bauble or a prior-launch Boston Basher hit to make them bleed out and have to prioritize a Medic or healthkit over going back to the front line? What if they're near a ledge or environmental hazard, would it be better to focus on those as well? Sure, I'm probably exaggerating, but ultimately my point, coming from someone that more often uses the gun than any other Scout primary, is that the FaN earned its status as a sidegrade cause it focuses on utility and multi-purpose application, rather than practicality and straight up shooting a guy dead.

    • @slysamuel5902
      @slysamuel5902 2 ปีที่แล้ว +2

      This sounds less like working around the weapon and more so putting up with a bad relationship and saying “Oh my partner is fine. I am the one that needs to change for them.” so you can avoid the consequence of realising that the Mr. or Ms. FaN, that you have spent so much time with, is an abusive partner.
      Edit: Do I need to clarify that I am not being serious with the bad relationship analogy?
      Also my reason for disliking the FaN in my opinion is its stats contradict one another, not because I hate alternative play styles. I elaborate on this better in a comment below as well as compare it to two other weapons that also vary how you play compared to stock.

    • @waker_link
      @waker_link 2 ปีที่แล้ว

      @@slysamuel5902 don't care, i like to rob people of air control

    • @blazingwaters7469
      @blazingwaters7469 2 ปีที่แล้ว +8

      @@slysamuel5902 I mean, no? Most unlocks in TF2, even a couple of the bad ones, have a specific use to them that you learn and manage, why is the FaN any different? Because it does something _somewhat_ different to Scout's playstyle? Answer me what exactly makes it different from the Dragon's Fury or the Loose Cannon, two other weapons in this video that're fundamentally different from Stock and a couple other regular unlocks, cause I can really throw your argument back at you by saying you're so conditioned around what the other primaries have taught you that you're not willing to learn something different and get frustrated as a result.
      I said I more often use FaN, I also swap it out for Soda Popper which has essentially become my second main, and Stock when needed, and use Baby Face when I essentially want to fuck around with a bleed loadout. I adapt to each one when something calls for it. FaN isn't supposed to be an inclosed shooter like the Stock or even SP, it's again supposed to be a tool used to push opponents back from away the objectives and/or frontline in order to mitigate their force. It also sounds like you're just, ignoring the fact that Scout has secondaries, when I already mentioned them in their use, as well as how the pistol is a decent alternative to any sort of mid air combat, keeping the dodge/jump aspect without ruining the momentum that the FaN can do when facing an enemy below or above you. Finally, where the hell did I half-lie and say it does better damage than Stock? I never once implied that, I literally just gave out tips and scenarios that could theoretically be enough to make an enemy near-death by the time they're pushed far enough back. Did you just, make up a counterargument entirely to make a point everyone knows about?
      So, no, I don't "need to seek help". It sounds like you need to either respect people's weapon loadouts, or "git gud". Sorry I like to play differently, I guess.

    • @blazingwaters7469
      @blazingwaters7469 2 ปีที่แล้ว +9

      @@slysamuel5902 >makes a willing counterargument to what was said
      >"durrr abusive relationship joke"
      right, ok, might be a good time to ignore you now

    • @slysamuel5902
      @slysamuel5902 2 ปีที่แล้ว +1

      @@blazingwaters7469
      Well for a non-joke response, I did not mean anything serious when I said it was like a bad relationship. That was a joke metaphor I was using in that comment. As for the unlocks you mentioned; with the force a nature, the thing that makes me view it as bad is not that it changes how you play, but it’s stats contradict each other.
      The extra pellets and firing speed but lower damage per pellet makes it seem like a good close range burst fire weapon. But going for meat shots knocks them really far away. You can circumvent this with 1. Secondary weapons; but why not use a primary that can do 200+ damage faster than 1 FaN shot + cleaver/mid-range pistol bullets? 2. Using inclosed areas; why would you do that as the class reliant most on open areas? The weapon does not have a stat that helps you stay alive better in those restrictive areas. 3. The crit a cola; if you can stomach the downside of being marked for death then I guess, but you still have wait for it to recharge when you could kill faster with other primaries during said downtime. I feel like I have to use it in very inconvenient ways unlike the dragon’s fury.
      The fury also changes how you play, but it is good due to its stats working together to support that altered play style. The higher dps, range than stock, as well as it firing projectiles work together to make it better at single target offence, rather than force you to because they contradict each other.
      The loose cannon is not equal to stock (though I would not call it bad, to me it’s right below good) since you would probably have better dps by with two 100 damage pipes in the time it takes to charge one double donk, and it’s not as good with sentries. That said its stats do not contradict each other, forming a natural alternative play style. Though most people really just use it for fun (btw if you use the FaN for fun too while acknowledging it probably is not that good, that is completely fine dude. I also do that but with the loose cannon and some other stuff).
      If I could fix the FaN, I would remove its damage penalty, and either remove its knock-back all together or make it so that alt-fire changes it to a “double fire” mode like real life double barrels can be changed to shoot one or two shells at once. This mode would not increase damage, but it would have the knock back to enemies and user, which I would remove from “single shot” mode. This way no stats conflict with each other, you get to be a burst damage scout without the need to worry about hitting the next shot. Good weapon (I hope), fun alternative play style.
      Though if you think it doing 126 damage with 12 pellets is OP, then swap that stat with the soda popper’s faster reload time.

  • @lonelyshpee7873
    @lonelyshpee7873 2 ปีที่แล้ว +4

    Surprisingly, I happen to really like almost all of these weapons, so I guess I'll give my take on each:
    1. FaN: Not as good as the soda popper, but really fun regardless. The knockback can be a positive sometimes, but I agree that it makes you unable to fight while in the air.
    2. Beggar's: You really can't use this weapon like it's stock. Sure, constantly firing without reloading is cool and all, but that's not what you're using this weapon for, is it? You're using it to vomit rockets like a lunatic. And to do cool rocket jumps. It's a really fun weapon, but you have to embrace its inherent randomness.
    3. Dragon's Fury: This thing is a beast in the right hands. It turns pyro into a true offense class that can shred through enemies with ease. You need good aim, though, and it takes practice, but it's really worth it. And don't bother using airblast with it.
    4. Loose Cannon: Ah yes, a fun gimmick weapon that is really hard to use and extremely hard to master. It has really high highs, but much lower lows, so I understand why it can be frustrating to use or put any time into. Then again, I'm a Spy main, so I don't have any problem with it.
    5. Eyelander: 100% agree with what you said, actually. However, if you're just messing around in, say, a 24/7 Hightower server, then a lot of the stress is gone when there are no stakes and heads are easy to collect.
    6. Holiday Punch: Not really a weapon you should ever use seriously. Heavy doesn't have any use for his melee, so his best melee options provide utility. This thing can get _some_ use if you're the type of heavy thag likes to flank enemies. The times when it's useful are very niche, but when it works, it fucking works and creates some great moments.
    7. Widowmaker: Sure, you have to discipline yourself to make each shot count, but it allows you to play really aggressively and output a fuckton of damage without stopping. Really fun, once you get rid of your bad habits.
    8. Lucksman: Yeah, it's inconsistent... I'm not the biggest fan either, but I appreciate its existence...
    9. DR: GunSpy. Use it for GunSpy. You don't need to MLG trickstab anyone. Just use it for GunSpy, or at the very least a more gun-oriented playstyle. I just love how aggressive you can be with this thing, but it takes an eternity to recharge. I mean, I'd take the current version over the pre-nerfed one every day, but I think it could use a _slight_ buff. Very slight.

    • @dr.coomer_69
      @dr.coomer_69 2 ปีที่แล้ว

      NOW THATS A LOT OF WORDS

  • @FellaSimpleton
    @FellaSimpleton 2 ปีที่แล้ว +99

    The weapon i really hate is all of them, because i cant use any of them.

    • @VYIEproductions
      @VYIEproductions 2 ปีที่แล้ว +3

      Fax

    • @Lukysao
      @Lukysao 2 ปีที่แล้ว +1

      Bagers bazuka is not rocket launcher it is shotgun(best shotgun)

    • @Creetur
      @Creetur ปีที่แล้ว +1

      skill issue

    • @pabroah6434
      @pabroah6434 ปีที่แล้ว +1

      I feel you bro

    • @tinyportal
      @tinyportal ปีที่แล้ว +2

      I have never been so offended by something that I 100% agree with

  • @17raysplays29
    @17raysplays29 2 ปีที่แล้ว +1

    I think shuffle board on a cruise liner means that your pucks would be moving around because of the rocking of the ship, adding an annoying level of randomness

  • @MyWaifuNow
    @MyWaifuNow 2 ปีที่แล้ว +39

    It seems like you're looking at these weapons from a wanting to win perspective when a lot of the weapons you talked about are just there to be fun instead of objectively good. Like the loose cannon just exists to give you a dopamine rush, the holiday punch is just funny taunt kills the weapon, the FaN can launch enemies into obstacles or off cliffs for funny environmental kills, the lucksman lets you play the lottery while playing TF2, and the beggars is like if a random crit was turned into a weapon plus the ability to just fly. They're all there to just mess around with and have fun, not to pubstomp.
    The eyelander though can be frustrating to use when you're dying a lot and the entire point of the widowmaker is to reward accuracy and good meatshots on a battle engie so if you like chip damage it is just going to be a worse shotgun. I would say the boston basher though is just objectively bad though because its only real use is hurting yourself to jump (which the atomizer just does better as you said), and if you want to build uber just have a soldier shoot himself in the foot.

    • @LLPTV
      @LLPTV 2 ปีที่แล้ว +3

      they don't design multiplayer games like this anymore. always gotta do the efficient pro gamer team tactics and pull your weight for imaginary internet points or get shouted at.

    • @aquamarinerose5405
      @aquamarinerose5405 2 ปีที่แล้ว

      Granted I'd say on more "Objectivity" that each of these has their own balance quirks.
      The Beggar's Bazooka is basically designed in such a way that it gives up every kind of consistency available in exchange for some potentially stupid burst damage through 3 rockets coming out in the time it would normally take 1. Though then the shot deviation was added for the extra flavor that this thing is actual trash.
      The FaN was built with high damage and knockback as a core feature, that the enemy will take significant damage if you hit them, and then either be halfway across the map where they can't fight back, be thrown off a cliff, or smack a wall for the combo.
      The Huntsman is a weirdly balanced design of basically hitting both ends of the skill spectrum at once. The arrow hitboxes are wonky enough that you can get away with some "luck" but you also need to lead your shots enough to make it work in most situations. It also has a sort of Squiffer design where it's designed to take the long range weapon class and make it something that can flank and play much closer to the action.

  • @baconpancakez
    @baconpancakez 2 ปีที่แล้ว +7

    The widowmaker is my favorite gun as an engineer main. I've never felt secondary locked to the pistol, actually using the short circuit more often. Sounds like metal suicide but if you can aim then they have a sort of synergy with the metal refilling. Also, the extra damage on sentry's target is actually quite useful with the mini sentry. My only problem is shooting disguised spies not giving me metal.

    • @ericb3157
      @ericb3157 3 หลายเดือนก่อน

      personally, i only use the Windowmaker when playing in MVM mode.
      using your "credits" to increase the maximum Metal you can carry REALLY makes a difference!
      if you also upgrade it's attack speed, it's devastating.
      seriously, i've SOLOED A TANK that way!

  • @JS-iu3ce
    @JS-iu3ce 2 ปีที่แล้ว +5

    i love the beggars bazooka so much, because you can do so much more than just mid air jumps, you kinda develop this playstyle of constantly loading up rockets and just jumping from corner to corner of the map to refresh health and ammo, you will often end up in some crazy chases with it, where you'll be hunted by a scout who you have to dodge for so long until you outposition him and he's dead instantly, it feels great. plus market gardens with this thing look flashy as hell.

  • @Mr.Freeze420
    @Mr.Freeze420 ปีที่แล้ว +1

    I have atleast 1 for each class.
    Scout: baby face blaster
    Soldier: Beggars
    Pyro: dragons fury
    Demo: loose cannon
    Heavy: brass beast
    Engie: eureka effect
    Medic: overdose
    Sniper:Classic or heatmaker
    Spy: ambi or kunai

    • @Mannco.orange
      @Mannco.orange 12 วันที่ผ่านมา

      My list would be
      Scout-Winger it’s trying to be a middle ground between mobility and damage which I don’t like.
      Soldier-Air strike never get enough kills with the thing to do good.
      Pyro-Scorch Shot It’s the only weapon I will genuinely refuse to use.
      Demo-Claidheamh Mór It’s longer charge doesn’t outweigh my hate for it.
      Heavy-Sandvich It’s Iconic but I think the banana is better with how I use consumables.
      Engineer-Rescue Ranger It’s never really helped keep my sentry alive better than the old wrench.
      Medic-Vaccinator I’m not good enough at micro managing for this to be reliable.
      Sniper-Machina It’s full charge benefits only really help with body shots unless you thundercunt 2 people with one bullet.
      Spy-Dead Ringer I’m not an aggressive spy. I’m a sneaky one.

  • @denaytan7746
    @denaytan7746 2 ปีที่แล้ว +15

    The Loose Cannon is great in cramped maps like 2fort and Junction. The lack of space for enemies to dodge makes it immensely easier to hit double donks, and the extra damage really ticks off your enemies. lol

  • @leoverycool4853
    @leoverycool4853 2 ปีที่แล้ว +3

    Not a professional beggar’s user or anything but the reason I love the weapon is for the ridiculous and unexpected movement potential that isn’t always satisfied by simply pogoing around. Sometimes just the satisfaction of timing a bomb just right and vomiting 3 full damage rockets (as opposed to the airstrike) right on top of an enemy is as satisfying as a market garden

  • @aqgpandemic5406
    @aqgpandemic5406 2 ปีที่แล้ว +10

    Why do I love the Beggars Bazooka?
    Simple, the best optimized mobility in the entire game, the fun of chaos theory and blind pyro

  • @iMuscle15O6
    @iMuscle15O6 2 ปีที่แล้ว +4

    Well, to give a few pieces of my experience with the Beggar’s Bazooka, it may not be the most viable or consistent to use, but it’s definitely pretty fun and creative
    Mainly because I used this a lot when I play Soldier, for me, it’s good at damage, decent at cleaning up large groups (if you’re careful or with someone), and often works wonders when hiding/going around corners (or literally anywhere out of plain sight), as you can reload your three rockets and unleash hell to whoever you meet as a surprise attack.
    There was also this one time that involves a Scout prancing all over the place, and when loading up the Bazooka, the first or second rocket hit him (with the other missing), but as he was dodging it, I have to like flick my mouse to aim at him, and managed to him on the spot
    Overall, wouldn’t say that my words here are proof of why the Beggars is actually good, since my taste in weaponing consists of either gimmicks or just brain dead fun (like the Brass Beast for example). But I respect your takes here. Great video too, mate!

  • @gordonhuang1366
    @gordonhuang1366 2 ปีที่แล้ว +11

    A great way to use the Beggars is to use a bombing playstyle. You can rocket jump and load some rockets while mid-air, and release 2-3 rockets when at a close range. It's very much like using the Air Strike with the Gunboats.

  • @BenjaminSteber
    @BenjaminSteber 2 ปีที่แล้ว +1

    The key to loving the loose cannon is to aim for your opponents' head and to engage them at sticky snipe range. This tech maximizes double donk likelihood and forces you to improve your aim. But it is a very meme weapon that I only ever use on high tower. That said, putting in the time on the loose cannon can be very rewarding.
    Another good tech is to aim for the feet of heavier targets. Send them flying for fall damage or pop them up for an air shot. Sirky made a whole video about this.

  • @mr.nutcracker8957
    @mr.nutcracker8957 2 ปีที่แล้ว +29

    Oddly enough the weapon i dislike the most is the Sticky bomb launcher... I know is a weapon a lot of people like and it is a stock so i have had some good practice with it but the way you use it just doesn't feel right to me, i prefer using grenades when I want to spam and it pisses me off knowing i have to use a weapon i loathe in order to be better at the class

    • @joao2479
      @joao2479 2 ปีที่แล้ว +13

      I usually run the Scottish Resistance, you should give it a shot, shoots faster and is actually built for making traps rather than just spamming shit at the enemies and there's such a nice dopamine flow of just locking down a chokepoint with 14 explosives I can detonate few at a time and just get some kills and single handedly cripple the enemy teams progress, only stoppable by stock uber or sneaky spy.

    • @mrsquid_
      @mrsquid_ 2 ปีที่แล้ว +3

      Well i like spamming the stock grenade launcher aswell... the difference being that the stock stickybomb launcher isn't madr for spamming. it's made for trapping chokepoints and doorways

    • @scrubscrub4492
      @scrubscrub4492 2 ปีที่แล้ว +4

      You don't, though? Hybridknight is king.

    • @fourkz
      @fourkz 2 ปีที่แล้ว +2

      Honestly same. I usually get better results with the Scottish Resistance’s faster firing speed or the Quickiebomb Launcher’s faster arm speed, so the stock stickybombs just kinda feel slow.

    • @calebd3947
      @calebd3947 2 ปีที่แล้ว +2

      you can use the sticky jumper. although you lose damage, you gain a HUGE mobility option in place of it. it also can be used to annoy sniper, which is a plus.

  • @anonymousaccordionist3326
    @anonymousaccordionist3326 2 ปีที่แล้ว +1

    0:37 So, to paraphrase, "Everyone hates the caber, so I wouldn't be sitting here discussin' it with ya, now would eye?"

  • @GigasGMX
    @GigasGMX 2 ปีที่แล้ว +10

    I enjoy the Beggar's because
    1. It's stupid and chaotic and I like those.
    2. It gives me sweet mobility tricks in exchange for getting less direct hits, but I"m not super great at getting direct hits anyway.
    Soldier is my "turn brain off, do something cool and stupid" class, and the Beggar's enhances that.

    • @Sasha-zw9ss
      @Sasha-zw9ss 2 ปีที่แล้ว

      Beggar's is a weapon embodiment of Soldier as a character.

    • @ianfinrir8724
      @ianfinrir8724 หลายเดือนก่อน

      It's a weapon that rewards both being skilled and braindead at the same time. It's fascinating.

  • @AugourtMcChickenFardKnuckles8
    @AugourtMcChickenFardKnuckles8 ปีที่แล้ว +1

    each time i get a strange version of a weapon i hate using just makes me obligated to use it , for example , i got a strange equalizer , but im already using the escape plan but now i fell obligated to use it bc its strange

  • @Nemyoseo
    @Nemyoseo 2 ปีที่แล้ว +7

    3:21 hearing Great Blue curse is unusual...

  • @nolaz010
    @nolaz010 2 ปีที่แล้ว +1

    5:06 I know this is really old and probably won't be seen, but I've been using the beggars for a while. It's insanely fun to rocket jump with. it's mostly learning timing and flicking your shots instead, it somehow helps more with preditction. Also you can store 3 shots in the chamber with a taunt loop, which is actually a good strategy for saving yourself or setting a trap. You can double/tripple wall-jump in one go hugging the wall. Another neat trick is if you let your rockets reach 4 and turn behind you, you can blast jump which will knock you forward, flicking 180 back ahead, you can let go of the other two rockets to pogo before they explode. now, I'm not saying you have to use gunboats with the beggars, but it drastically changes how vital jumping is in gameplay. you can well time a sync rocket to land with you while you already have 2 stored up from falling from the map cieling. I'd highly recommend giving a look at BlindPyro on youtube, the trashcan gives the soldier wings.

  • @shnowshner
    @shnowshner 2 ปีที่แล้ว +24

    Beggar's is in the weird zone between "this weapon is absolutely unfair to fight against" and "why the hell would I ever want to use this thing." They successfully made a weapon that I can say is both too strong and not played enough to be an actual problem.

    • @fujiwaranonekobiodrando1257
      @fujiwaranonekobiodrando1257 2 ปีที่แล้ว

      that is exactly how i feel playing with it.

    • @Winasaurus
      @Winasaurus 2 ปีที่แล้ว +8

      It's because it has no counterplay. You can cleverly predict soldier shots, perfectly time crouch jump to surf the blast away, airblast knowing exactly where he's aiming, or even just small things like moving away from the obvious target zone to slightly lower damage "oh, better not stand near this dispenser, he's bombing".
      Meanwhile with beggars you cannot predict his shots, even HE doesn't know where he's shooting. Meaning you can't surf the blast. You can't airblast knowing your target line. Often he's spammed enough rockets that you couldn't surf or airblast anyway because they'll kill you first. If you're on a dispenser and a beggars soldier bombs you, you're better off literally not moving because there's nothing you can do regarding his aim and therefore dodging, so it's best to get the most out of the dispenser while it still lives. Absolutely stupid.
      But the weapon is so weird and annoying to use that thankfully it's not a problem. It's like the vaccinator. Absolutely disgustingly overpowered, turns any fight with a medic into a chore, almost impossible to counter without changing to stupid classes like demoknight and scorch shot spam. But it's complex enough that basically noone uses it so noone cares.

  • @Dogasupreme
    @Dogasupreme 2 ปีที่แล้ว +4

    6:44 Our guy gets Majima'd

  • @muffinman9018
    @muffinman9018 2 ปีที่แล้ว +7

    With the beggars bazooka, you have insane mobility whilst having essentially infinite rockets with the occasional 3 fast firing rockets. The downside of inaccuracy is annoying but is mitigated when you have so mich mobility that you're always close to them. If youre always preloading then you'll never get caught off gaurd and if you know how to beggars jump properly (and not just overload jump with all 3 rockets) you become a jet that drops several nukes per second. You should check out sirky or blind pyro to see just how crazy and fun it can be.

  • @evilded2
    @evilded2 2 ปีที่แล้ว +6

    Beggars is good if you enjoy rushing the enemy and getting up close, being able to draw directly from the ammo reserve let’s you continue to put pressure on the enemy without the need to slow down.
    All of the stats incisive a high risk high reward, up close play style.

  • @goldenblyat4681
    @goldenblyat4681 2 ปีที่แล้ว +1

    My preferred way of using the beggars is by sniffing glue while a medic gives me Kritz and I keep tapping the fire button like the idiot I an

  • @Chicken-Chaser
    @Chicken-Chaser 2 ปีที่แล้ว +6

    God how I wish the sword skin for the Boston basher was for literally any other melee weapon in the game.

    • @謎思特異
      @謎思特異 2 ปีที่แล้ว +1

      Except on the “Sun on the stick”

    • @JsaoCosmo
      @JsaoCosmo 2 ปีที่แล้ว +1

      I think it would be funny if it was a wrap assasin reskin. you just throw the whole ass sword at em and still do like 20 damage.

  • @jackhumphries1087
    @jackhumphries1087 ปีที่แล้ว +1

    Why do I like the beggar’s bazooka? Simple: I like making people mad, and the beggar’s bazooka’s bullsh*t projectile deviation is perfect for that

  • @potatocommenter
    @potatocommenter 2 ปีที่แล้ว +11

    Honestly I have been seeing more dragon fury videos talking about how good it is so its quite a shock that you would put it in the list but it is far from being a replacement for stock or degreaser but it is still a good weapon when going for a more dmg dealing pyro just needs a bit of practise then u can practically kill anyone u want

  • @vojtadrasner2440
    @vojtadrasner2440 2 ปีที่แล้ว +1

    I do sometimes use Beggar's Bazooka and it kind of can be used if you use a shotgun as your primary weapon? Like, primarily using a shotgun and taking out the bazooka when you know there is/might be a crowd of enemy players behind the corner - like that 5:01
    I like loose canon as long-range spam only - I mainly take it when I play "combined demo" - loose cannon + shield + sword

  • @travisjones3120
    @travisjones3120 2 ปีที่แล้ว +4

    Beggars enjoyer here-
    I spent my first 1000 hours of the game hating this item, then I picked it up around 40 hours ago and it’s amazing. My only gripe with the weapon is it’s inaccuracy at medium range. I just love the ability to jump with it, it’s so much more interesting than stock once you learn how to overload and release jump. It might have something to do with my playstyle of basically being a casual roamer soldier where I fly around like a moron and land on some poor unsuspecting soul with three rockets prepped and get outta there. And I have gone godlike with it after only using it for a week and a half

  • @nexusthenormie5578
    @nexusthenormie5578 2 ปีที่แล้ว +1

    The beggars' most fun when you learn all the crazy ass jumps with it, and if you learn the sync bombs, aka you load three rockets, and overload jump at a target and basically land near them to release the two rockets into their face, you will DELETE them, and hell if two people are standing there they will die, rocket jumping normally with the beggars is easy if you know basic rocket jumping to begin with, there's just a delay when you shoot

  • @reagansido5823
    @reagansido5823 2 ปีที่แล้ว +5

    8:05 that Pyro really could have just gone for the taunt kill tbh. that would have been faster, more ammo efficient, and flashier. (and yes, I know the spawn is right there. but it does mean he wouldn't have even had to go back in for a refill)

    • @Crokuran
      @Crokuran 2 ปีที่แล้ว

      It's 2fort

  • @BrimBlam
    @BrimBlam ปีที่แล้ว

    I fucking love the Holiday Punch solely because it’s the definition of “comedy moment”.
    You force someone into laughing, you can be goofy and tauntkill, laugh with them, and possibly stuff an uber with something as stupid as silly mittens. Its just raw fun imo.
    Also Kritzkrieg and Mittens can absolutely pop off in niche scenerios and the idea of that amuses me.

  • @theguywhoasked2520
    @theguywhoasked2520 ปีที่แล้ว +3

    the force-a-nature should have a right click Mechanic where your fire BOTH shots at once and also be reworked where the self-knockback when airborn should only apply when do the super big meaty shot instead of by default. Or perhaps, have all of its knockback effects be exclusive to this "one pump chump" mode

    • @oozyslatt2529
      @oozyslatt2529 ปีที่แล้ว

      that sounds sweet I love this idea!

    • @pokefire953
      @pokefire953 ปีที่แล้ว

      Honestly I don’t think the fan needs a change, it’s perfect for what it is

    • @corvidconsumer
      @corvidconsumer 3 หลายเดือนก่อน

      thatd be insanely strong thats like, one-shot 8/9 classes strong

  • @gamingmoth4542
    @gamingmoth4542 2 ปีที่แล้ว +2

    I personally feel like one way to make the Boston Basher a little less punishing is to still have it hit you when you miss your swing but just don’t add the bleeding effect on self damage.

    • @Sasha-zw9ss
      @Sasha-zw9ss 2 ปีที่แล้ว +1

      That would honestly make it worse. I absolutely ADORE Basher scouts because when they see me, they always hit themselves so that I can have uber for other teammates) Thank you, guys!
      I'm NOT a comp player btw.

  • @fractalisomega9517
    @fractalisomega9517 2 ปีที่แล้ว +4

    Boston Basher is more of a support item to be used with your team's Medic, giving them a low HP target to heal and speeding up their Uber charge rate... much like the Atomizer using it as a weapon isn't recommended unless you have a Medic on your tail

  • @skipp84
    @skipp84 2 ปีที่แล้ว +30

    0:04 i dont mean to be rude but...my man-

  • @robbierotten2024
    @robbierotten2024 2 ปีที่แล้ว +13

    I’m surprised you didn’t mention the Phlog. Spamming scorch shot to cheese the damage meter so that you can walk at people and maybe kill a bunch of them. People always talk about a dopamine rush, but what dopamine is there to get? A dopamine rush is like getting out of a crazy situation as spy or like doing anything slightly impressive or crazy. The Phlog is spam flare jump around corner and if no one’s paying attention you walk at them and hold down fire until someone with knockback of any kind shows up

    • @2fore2splace50
      @2fore2splace50 ปีที่แล้ว +2

      while i somewhat agree, the scorch shot is a secondary item and ISNT part of the phlog itself. also do you just not feel anything when you get a kritz charge?

    • @mariustan9275
      @mariustan9275 ปีที่แล้ว +2

      I think it's from all the kills they get, though I agree it's frustrating. The scorch shot makes it too easy to rack up damage and kill everything by w+m1. I once saw a cool idea in a balance server where the scorch shot projectiles functioned like pipes. If you got a direct hit they got the blast radius. If not the projectile bounced and then didn't do anything. Would make ti a lot harder to spam and force the people who use this to AIM.

  • @virokyu
    @virokyu 2 ปีที่แล้ว +1

    I can get your option on the Huntsman, but I see it more as a weapon for mid to close battles. It's great for body shots as it'll do 125, so as long as you got a smg, you'll be mowing down lightweight classes pretty easy. As for long range, it's kinda luck based, but not as much as people make it out to be, you just gotta know the drop of your arrows and predict an enemies movement. Thanks to this, I've gotten used to other classes walk speeds, so I can predict where classes will go and where I need to let my arrow go ahead of them for it to connect. I've got to the point where I've been able to get spies even when cloaked, as long as I saw them and have a rough idea where their walk path is.

  • @lolario7249
    @lolario7249 2 ปีที่แล้ว +3

    I am a diehard fan of the dragons fury. The reason I love great blue is because he's always honest about things and he knows what is subjective and what is objective. so the fact that he could make me not hate him after he put the dragons fury on this list was amazing. it was about genuinely annoying aspects anyway, so i really cant be mad

  • @phattadontungtrongsit4137
    @phattadontungtrongsit4137 ปีที่แล้ว

    Blue: said he doesn’t like the begged’s bazooka.
    Blue: proceeds to kick ass with it.

  • @sunfish2
    @sunfish2 2 ปีที่แล้ว +5

    1:47 "GREAT BLUE"

  • @MugiwaraGuy
    @MugiwaraGuy ปีที่แล้ว +1

    For me, the Huntsman is a God-tier weapon. It basically hits heatshots for me, because I suck at it. I have used it so much that I have mastered the art of arcing projectiles. The emote kill is also really cool to randomly pull off.

  • @dante696
    @dante696 2 ปีที่แล้ว +9

    The whole point is the burst mobility that costs time rather than space when attacking on A/D and Payload maps.
    Wall doubles, overload skips, and sync bombs (none of which you seem able to pull off) require a set up time but don't require much space. No, you can't climb to the top of the tower on Thunder 3rd in one jump with any other RL.

    • @PancakemonsterFO4
      @PancakemonsterFO4 2 ปีที่แล้ว

      The airstrike launcher does just that, only more accurate (althrough with the way rocket damage is calculated you can't be up too high or its damage is trash)

    • @dante696
      @dante696 2 ปีที่แล้ว

      @@PancakemonsterFO4 The airstrike needs a surface + space to initiate the jump. The 0.8 interval until the 2nd shot makes the Thunder wall doubles impossible.
      It can't do the underbridge Badwater jump or even moat of the ramp skips. The Beggar's just does it better.

  • @TheBeanMan__
    @TheBeanMan__ 2 ปีที่แล้ว +1

    Controversial opinion: If I was forced to decide between the Sandvich or the Second Banana, I would go with the Banana 100% of the time. The sandvich takes way to long to recharge for my liking, as apposed to the banana which is almost always ready since it recharges so damn fast. I'm not saying the sandvich is bad, God no, its just that the sandvich is too slow for my playstyle.

  • @energy7231
    @energy7231 2 ปีที่แล้ว +3

    this video is just one massive skill issue

  • @AlextheLordofFire
    @AlextheLordofFire 2 ปีที่แล้ว +1

    I fucking can’t with the wrangler. I know it’s the most powerful weapon for engie, but it requires two things of me which I’m not willing to give: sitting around my sentry, and aiming. I built a sentry for it to shoot for me goddam it!
    It frustrates me aiming with it since the bullets are coming from a different source and I just can’t compute that on my brain, and even if it does double the damage I feel like I’m doing half. If anything I’d rather end myself with the threat with my shotgun.
    And the I know the shield it’s the deal breaker here, but at a point where my sentry is receiving enough spam for me to wrangle it, it just feels like I’m delaying the inevitable. I might as well grab it and run as I have the chance.

  • @thelivingglitch1371
    @thelivingglitch1371 2 ปีที่แล้ว +3

    I feel like if I was the one to make the list, I’d stick the Most Hated Medic Weapon on there to be the Vita-Saw. Granted, it’s not so much hating it as it is “realizing that it’s simply not as good as Medic’s other melees,” but it’s the closest I can manage.
    In summary, it’s basically just “Eyelander-Lite” with the whole point of punishing you upon missing fitting in here as well, albeit to a smaller scale. Granted, the bonus is only “per hit” and not “per kill,” which makes it at least slightly more negligible, but Medic is much squishier and less damage focused than Demo.
    You really should be only using Medic melees as a last resort most of the time because of this and 10 less health on the class with the second-lowest maximum health pool just makes him that much easier to kill. And if you do manage to get a cheeky hit via sneaking around, then props to you, but that doesn’t really have anything to do with the weapon itself so much as skills, timing, and/or luck. You could easily do that with any other Medic melee without the 10 health penalty because on top of being a super squishy Herr Doktor as it is, that 10 extra HP might just save your life if you could get out fast enough. But more importantly, you’re just more-likely to spend a few extra seconds waiting to respawn, and that means your team has a lack of primary heals for that much longer, and it could even ruin the game if you needed an Ubercharge at that time.
    “A dead Medic is a sad Medic.”
    -Dr Lalve (The Medic Guide)

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 2 ปีที่แล้ว

      permanet downside, upside only matters if you melee someone THEN get killed while you have Uber built up (wich granted, you ARE likely to die if you attempt to melee a non-F2P opponent).
      Even the Syringe Guns look good by comparison. At least the Stock Syringe Gun is stupid in x10, the Blustauger is meta in MvM, and the Overdose is crazy good in jump maps that have grenades enabled. The Vita is terrible no matter where you use it.

  • @thrandompug2254
    @thrandompug2254 ปีที่แล้ว

    I love using the widowmaker in what I call "the nowhereland grind" Where I use the jag, build a lvl 1 sentry at spawn so I can have 200 metal when I put the sentry down again, then go somewhere and put the sentry somewhere near the battlefield and in the range of the sentry but far enough away that no one actively notices you, build it fast with the jag (which is every so slightly faster than unboosted minisentry) and then just walk at the enemy team. It works surprisingly well, you just have to be very good at finding Nowhereland.

  • @youngthinker1
    @youngthinker1 ปีที่แล้ว

    Holiday punch with crits medi-gun is a fun meme from early TF2.
    Because the laugh duration is so long, and the vitasaw gives 100% uber, you roam with your heavy friend chaining ubers.

  • @sovietonion8801
    @sovietonion8801 ปีที่แล้ว +1

    The huntsman is my favourite sniper primary because it preforms well at most ranges and has the most broken hitbox in the game

  • @zesnowpea6347
    @zesnowpea6347 2 ปีที่แล้ว +1

    I’d like to throw my hat into the ring, one weapon I despise using is (oh boy, controversy time) is the rescue ranger. My main issue is the firepower, or lack thereof. How do you expect me to kill stuff with this thing?

  • @rinkutsuki3382
    @rinkutsuki3382 8 หลายเดือนก่อน

    Bro, that shuffle board on a cruiseliner line was amazing

  • @Outcastic
    @Outcastic 2 ปีที่แล้ว

    honestly i love the beggers bazooka and loose cannon because you can do crazy mid air shenanigans

  • @IAmLiterallyArthurMorgan
    @IAmLiterallyArthurMorgan 2 ปีที่แล้ว +2

    Old Godzilla was hopping around
    Tokyo City like a big playground
    When suddenly Batman burst from the shade
    And hit Godzilla with a Batgrenade
    Godzilla got pissed and began to attack
    But didn't expect to be blocked by Shaq
    Who proceeded to open up a can of Shaq-Fu
    When Aaron Carter came out of the blue
    And he started beating up Shaquille O'Neal
    Then they both got flattened by the Batmobile
    But before it could make it back to the Batcave
    Abraham Lincoln popped out of his grave
    And took an AK-47 out from under his hat
    And blew Batman away with a rat-a-tat-tat
    But he ran out of bullets and he ran away
    Because Optimus Prime came to save the day
    This is the ultimate showdown of ultimate destiny
    Good guys, bad guys, and explosions as far as the eye can see
    And only one will survive, I wonder who it will be
    This is the ultimate showdown of ultimate destiny
    Godzilla took a bite out of Optimus Prime
    Like Scruff McGruff took a bite out of crime
    And then Shaq came back covered in a tire track
    But Jackie Chan jumped out and landed on his back
    And Batman was injured, and trying to get steady
    When Abraham Lincoln came back with a machete
    But suddenly something caught his leg and he tripped
    Indiana Jones took him out with his whip
    Then he saw Godzilla sneaking up from behind
    And he reached for his gun which he just couldn't find
    'Cause Batman stole it and he shot and he missed
    And Jackie Chan deflected it with his fist
    Then he jumped in the air and did a somersault
    While Abraham Lincoln tried to pole vault
    Onto Optimus Prime, but they collided in the air
    Then they both got hit by a Care Bear stare
    This is the ultimate showdown of ultimate destiny
    Good guys, bad guys, and explosions as far as the eye can see
    And only one will survive, I wonder who it will be
    This is the ultimate showdown
    Angels sang out an immaculate chorus
    Down from the heavens descended Chuck Norris
    Who delivered a kick which could shatter bones
    Into the crotch of Indiana Jones
    Who fell over on the ground, writhing in pain
    As Batman changed back into Bruce Wayne
    But Chuck saw through his clever disguise
    And he crushed Batman's head in between his thighs
    Then Gandalf the Grey and Gandalf the White
    And Monty Python and the Holy Grail's black knight
    And Benito Mussolini and the Blue Meanie
    And Cowboy Curtis and Jambi the Genie
    Robocop, The Terminator, Captain Kirk, and Darth Vader
    Lo-pan, Superman, every single Power Ranger
    Bill S. Preston and Theodore Logan
    Spock, The Rock, Doc Ock, and Hulk Hogan
    All came out of nowhere lightning fast
    And they kicked Chuck Norris in his cowboy ass
    It was the bloodiest battle that the world ever saw
    With civilians looking on in total awe
    The fight raged on for a century
    Many lives were claimed, but eventually
    The champion stood, the rest saw their better
    Mr. Rogers in a bloodstained sweater
    This is the ultimate showdown of ultimate destiny
    Good guys, bad guys, and explosions as far as the eye can see
    And only one will survive, I wonder who it will be
    This is the ultimate showdown
    (The ultimate showdown)
    This is the ultimate showdown
    (The ultimate showdown)
    This is the ultimate showdown
    Of ultimate destiny

    • @Pyrodiac
      @Pyrodiac 2 ปีที่แล้ว

      I didn't think I'd see somebody comment the lyrics of The Ultimate Showdown anytime soon but here we are.

    • @IAmLiterallyArthurMorgan
      @IAmLiterallyArthurMorgan 2 ปีที่แล้ว

      welcome to the internet buckeroo

  • @optiTHOMAS
    @optiTHOMAS ปีที่แล้ว

    Good background music choices! 😁👍🏻 good stuff!

  • @defaultface7273
    @defaultface7273 2 ปีที่แล้ว +2

    Same thing happened to me with the force of nature, equipped for a meme once, had way more fun then expected and ended up liking it. The knockback is both great and awful, not a very good weapon, but it forces you to play different which is what a well made weapon should do imo.

  • @nicholayrichardson9668
    @nicholayrichardson9668 ปีที่แล้ว

    I kindof adore the beggar's bazooka. For wide open maps, I like to jump around and bomb groups of enemies with the conch as a secondary. No clip reload means no awkward pauses inbetween jumps like on the airstrike, and the conch means I can do much more of these jumps without cratering whilst jumping to a healthpack spot where aforementioned health pack is already taken. And for cramped maps like good ol 2fort, it is a must have for corner peeking that vax medic heavy duo. And also just in general. Maybe a skilled player doesn't really care about some tryhard in a pub with a moderate degree of skill, but there's such satisfaction in whipping out the beggars soldier when the same stickyspam demo blows up your level 3 sentry for the 8th time.

  • @sirjafferson2476
    @sirjafferson2476 ปีที่แล้ว

    One of my favorite uses of the Loose Canon is for hybrid knight. Got a scout trying to run away? Blast a canonball down that hallways he's trying to run down and uh oh! He can't go down there anymore without getting hurt! So what does he do? Runs right at you, leading to an easy charge kill. The loose canons ability to lock off escape paths make it one of my favorite area denial tools in close scenarios, almost like a wackier iron bomber in that sense.

  • @snakey5285
    @snakey5285 2 ปีที่แล้ว

    For some reason, a complication of unsatisfying clips creates an satisfying video??????
    But seriously great job with the video!

  • @bamboocarver
    @bamboocarver 2 ปีที่แล้ว +1

    Mine is the loose cannon. Ive been playing for five years and i still don’t know how it works

  • @lordrj4203
    @lordrj4203 ปีที่แล้ว +1

    Would recommend to use Beggar's on wave 666 of MvM to experience it in full glory

  • @justsomeytuber
    @justsomeytuber 2 ปีที่แล้ว

    “But brother I’m a uni student I don’t need that extra stress”
    I feel called out just a bit too much, hopefully your finals week (whenever you do it) will go swimmingly

  • @birbo.
    @birbo. 2 ปีที่แล้ว +1

    I use the beggars because it lets me turn my brain off when I play payload. I can just spam M1 at the floor and be rewarded.
    Even though it shines on defense, I can still use it well on attack. Loading the beggars before blindly turning a corner actually gets you more kills than you might think, especially when you combine it with the conch/backup, where you don't need to worry about switching to a shotgun every now and then to preserve your rocket clip. Not to mention it does well against an airblasting pyro, due to the fact that they don't know when you will release your barrage. (plus airblast cool down is slower than firing speed of barrages)
    Basically, if you know what you're doing, you can be the front-line of your team spamming banner buffs and rockets down each hallway.

  • @TheSpartan451
    @TheSpartan451 2 ปีที่แล้ว

    I'm with you on the Beggar's because I played XCOM: Enemy Unknown. One of the classes on that game has a rocket launcher that has a 10% chance to miss by randomly firing left or right of the angle you aimed at. It translates to a 10% chance to fail the mission a lot of the time and made me hate inaccurate explosives in games.

    • @discokossan
      @discokossan 2 ปีที่แล้ว

      Recently replayed that game, fuck that was an annoying mechanic, glad they got rid of it in xcom 2

  • @UncleDane
    @UncleDane 2 ปีที่แล้ว

    Professional Killstreak Beggars Bazooka with 13k+ kills owner here. You are totally right: at longer ranges, the weapon is basically useless. Which is why I've farmed so many Beggars kills almost exclusively on maps like Dustbowl, Goldrush, and Hoodoo - where you will almost always be face-to-face with an enemy in a chokepoint. On those maps, a rocket launcher that basically fires three rockets at once is essentially a straight upgrade as far as I'm concerned. Using the Beggars Bazooka with any of the banners is definitely a recipe for destruction if you equip it for the right environment.

    • @StarryArrii
      @StarryArrii 2 ปีที่แล้ว

      very true sir dane, vomiting rockets directly into peoples faces is fun

  • @rustyford3974
    @rustyford3974 ปีที่แล้ว

    Nobody gonna talk about 3:26 ? That Heavy T-posed on GreatBlue and then dove into combat still T-posing.

  • @nooneinparticular5256
    @nooneinparticular5256 2 ปีที่แล้ว

    I think that the other part of the Beggar's Bazooka is to fire the barrage over an area, to blanket a spot in splash damage. Though, I wish they could do something about the accuracy. Such as making it vary like the revolvers. Where you have to wait a second or two, before you can get another 100% accurate shot.

  • @glancy_
    @glancy_ ปีที่แล้ว

    beggars is basically the "i like snorting glue" thing where you mindlessly destroy a capture point filled with enemies by getting a kritzkrieg medic and 3 crit rockets

  • @audraambrozy9443
    @audraambrozy9443 2 ปีที่แล้ว

    the real strength of the beggar's bazooka is the ability to do some insane rollouts. no, i don't know how to do them, but they look amazing.

  • @Cthulhunoms
    @Cthulhunoms 2 ปีที่แล้ว

    It's funny because I feel the same way about the Eyelander but still really enjoy the Widow Maker and Boston Basher. I've never been a fan of "Snowball" mechanics in games, even when I first encountered them in League of Legends, especially when you lose progress at death. I find this fear drags into the Frontier Justice a bit whenever I die and my sentry dies while dead thus leading to no revenge crits. I'm also surprised you didn't throw out the old "Vaccinator is bad" for Medic but I'm sure you have your reason for that or it'd have been in the video. Thanks for the content and hope to hear you on the next Chucklenuts podcast!

  • @connorrobinson6949
    @connorrobinson6949 2 ปีที่แล้ว

    I have a suggestion for the Loose Cannon: Try it with the Tide Turner and the Scotsman's Skullcutter, and play in close/mid range. If you're using the Eyelander, Use the cannon for softening bigger targets, and use charge bash + axe mini crit to one-shot light classes and anyone you've softened to that level (or just use charge bash + melee to two-shot everyone except heavy). It's still better if you practice hitting donks, but the 50 damage on impact and potential roller splash damage is usually a perfect setup for the melee finisher.
    edit: after watching more of the video, I saw you don't like the eyelander. So, I removed it from my suggestion since it still suffers from the same problem. ps. love ur vids, Blue.