@@Sveta69420 I was saying I lost my motivation 'cause I am going through a mourning.. not drawing dead pets, and thanks him/her to remember me to take my time :/
This channel is the art equivalent of that one grandma that gives you really good advice that you'll end up never forgetting because of how useful they are.
6:27 I took life drawing classes when I was in college. During one class, my tutor came and sat next to me for 5 minutes without saying a word, while I drew the model. He eventually said. "That's a terrific shoulder and arm you've drawn there. But I want you to look at the clock, then look at the subject and tell me what you think is wrong with the sketch." I did as he asked, realised I had 10 minutes of class left and after 40 minutes, I had only drawn the arm/shoulder. He then told me to put aside the current drawing and start again. This time I was to get the whole model down with my last 10 minutes. I just about managed to do it and I felt more accomplished with those 10 minutes than I did that entire 40 minutes prior. His point was, I had become blinkered. I honed in on a certain part of the image and tried to perfect it when I had nothing else down on the paper. It's better to get a rough, completely down on the paper and then tweak and balance things out. The more you have of the whole subject, the easier it is to make corrections. This is especially true when it comes to attempting to draw from the imagination. No it's not going to make you magically better, but it is a good method for productivity and a glimpse of where the image is going. I'd like to add, this was the best teacher I ever had. He boosted my ability, and gave me the mental tools to keep improving long after I'd completed my year in his class. Big up, Mr D R!
@i love my dog !!! He was greatest teacher I ever had. The man leveled up my skill and observation 100x in that one year. Never had a teacher like him before or since. It was over so fast! :(
I need to try this. I have tons of files of unfinished digital drawings and I never draw the "whole" thing but like, tiny parts of the drawing that come up at my mind since I never use references (my bad) and I mostly do it from imagination. I end up wasting hours of drawing and end up doing nothing at all or just leaving an unfinished doodle.
Heck yeah, dude! I had some awesome teachers as well. All of my instructors gave similar advice about focusing on the overall forms first and saving details until later. One instructor even had a little joke: "The first person to draw an eyelash loses"
I was thinking about this for a long time. The amount of practically useless 'tutorials' I've seen over the years is crazy, it seems like everyone is putting out tutorials without having any knowledge behind it and confusing poor little starter artists with them xd
Here's the thing about learning by tracing. DONT just draw over the outline. Try to deconstruct the image by drawing the shapes and skeleton over it... and THEN try drawing it on your own!
A good way to learn the basic shapes is to trace your references shapes. Not tracing the exact replica of the art piece. For example: if you're practicing heads then get a picture of a person and then trace the head as a circle and a triangle (or whatever shape seems proper there to you). Then when you draw heads later you can go "oh yeah this circle and triangle would fit this way at this angle". That's how I learned to draw people with minimal references later on and even doing it completely without references for certain poses. I draw the head as a circle and the jaw is usually a triangle or rectangle depending on the jaw I want. The body is 2 triangles (one upside from the other) and the arms and legs are all triangles as well. I just remember that basic skeleton forever now.
"tracing" is tracing over someone's lines and trying to pass it off as your own work. what you're talking about is called a "breakdown" where you break down how the drawing was made, find the shapes they used, how they extended the chin for example, and studying their general positioning, shape and perspective so you can suss out a general workflow and have a mental image of these things. You will have to draw over their work to figure that out. Reference is also always used in art, doing something without reference is possible, but will be harder if it's outside your comfort zone.
@@bloodyidit4506 yes exactly. References are always helpful but keywords is "out of your comfort zone". Basically once you do enough for certain poses you probably won't need a reference for the basic poses but rather just a reference for the character or dynamic poses. Dynamic poses might require some good references still but overall being able to auto spit out a static pose is pretty helpful when doing character sheets or design sessions. Basically just learning to ride a bike and never forgetting.
I really think that the tip about curved eye line and shoulder lines is supposed to help with fluidity but in the example they showed that was wrong, it is clear that the lines were supposed to be straight cause they are looking at you
The funny thing is that our art teacher encouraged us to trace artworks, especially if they are quite large pictures. She would get us a Beamer and have the rough outline put on the canvas. As we grew older, we did not use it as much, as our comprehension of art grew, but it was helpful in a lot of ways.
My opinion with a lot of Tiktok "tutorials" is to find actual artists, not uploaded insta tutorials. And still, take them with a grain of salt. Honestly, a lot of people who are in the TikTok side of the art community started off on the youtube side so it's good to have a lot of sources.
I spent about the first 3 years of my art journey with the mindset of "If you draw every single day a full piece youll improve very quickly" And its all caught up to me this year xD Just a reminder that breaks, no matter how small, are important
@@nangbaby this is why it’s good to time your breaks with the clock app on your smartphone. Set it to ring in 5,10,20 min (however long u want your break)to signify the end of your break and to get back to practicing
Back in 1990 (I was 7yrs old) my sister taught me to draw by telling me to take tracing paper and draw over those thick lined children's coloring books. Once I mastered that I went back to her like 😑" What's next." Then she said, "Now place the paper at the side and draw what you see." 😳 The rest is history. 😘
My niece is 9 and she knocked her redraw anime characters out of the park. No tracing needed. She shocked her self. I can’t wait to work with her on more stuff.
I began drawing by referencing Pokémon official art from this little book I had when I was a kid. I go back sometimes and laugh at how bad it looks to me now despite as a kid thinking I was the next Picasso
I think the "collarbone" tip is less about collarbone positioning and more about just dynamic / fluid composition itself. Like the s-curve tip thingy that always pops up in these tutorials. But you're right IMHO, it's a confusing tip.
what every artist should have is a sketchbook that you can carry around it's extremely useful when you spend your time when you're bored or the urge to draw when you're somewhere else from your home it keeps you motivated
A way tracing can be helpful: If you cannot draw a specific thing, you can trace it a few times so you have an idea HOW you should draw or sketch said thing. It can also help you get used to art styles that you want to inspire your art off of. Of course, if it’s someone else’s work, don’t post it and claim it as your own. But if you’re simply doing it to learn how to draw a specific thing, pop off. (This is how I learned to draw hands, if anyone was wondering. No shame in using others knowledge and experience to teach yourself, as long as you don’t steal it.)
Okay… online drawing, I use base sketch references from Pinterest (because I’ve only been drawing for a few months and have never had a lesson) BUT I use my own colors, hair, clothing, highlights, and facial features. I am just terrible at anatomy and always need a reference
References will always be your best friend. Artists who never use them are either lying or super human. Not using them can lead you to developing nasty, and hard to correct, muscle memory.
I haven’t watched all the video yet, but I have a tip. When learning how to draw something, let’s say hands for example: Simplify it down to shapes, turn it into ovals and cylinders or whatever shape works best. It helped my understand human proportions
8:00 I do that! In art, it's all about steam, if you take your time, you can get a good product, but if you take too long, you'll just abandon it. It's how come I have so many projects I've given up on.
I do trace a lot off stuff, but I try not to literately trace stuff and just use it as a guide for the proportions I'd that makes sense. I just use it to place the simple shapes or just lines etc and then use the picture as a reference. It helped me get a better feel for proportions etc.
One of the most useful pieces of advice for drawing from reference has to be looking at the negative space. When you pay attention to the negative spaces between forms, you get a lot of information about whether your proportions are correct.
I feel like attempting 3d modeling serves as a boon. You literally have to mold primitive shapes into what you want and I always think, "this would be so much easier in 2d" bc working in 3d is so hard and new to me lol. After modeling some pretty atrocious hands I managed to sketch some of the best looking hands Ive ever done in like a minute. Of course they weren't perfect and there's much to improve but relatively great progress
Thanks Mohammed! This was really helpful. I hadn't seen a lot of these tips. And I am totally with you when it comes to people telling others that "this is the right way" and "that's the wrong"- seriously. Nope. Where white after labor day and draw the way you want to. Cheers!
“Don’t do this simple and bland newbie style, use this technique that will be useful in only one way not to mention over complicates things and skip various stages or learning ” Honestly, just stop watching for tips on famous social media platforms for a while and look at some drawings from professionals either western, eastern, or Scandinavian. And observe since it’ll improve your attention to detail and let the experience come to you and not someone point it out often, watch vids like these or listen to some sessions from kim jung gi, or jim lee to name a few.
100%. As I started really working hard on learning to draw and taking a few actual classes, those "Art Tips" accounts quickly became less and less useful. All of them essentially tech you HOW to do a thing, without helping you UNDERSTAND what you're doing, and when you're making art, that's a big distinction.
One thing I did when I was like 11 that helped me was to heavy reference things, so kinds like tracing but not. It made me think more about why certain lines went where they did and was overall just a great way for me to gain a better understanding of everything. Of course I never took credit for anything I drew like this but it’s just my personal recommendation for drawing
True story... My sister taught me how to draw by tracing coloring books (the kiddy 90s ones with the thick black lines). I became a very good tracer very quickly. Lol. So I went back to her and she said "ok now put the paper on the side and draw what you see." 😳 I don't know how but I was able to draw/copy anything I saw after that. I mostly drew game characters. And the rest is history. That was back in 1991 I was like 7yrs old. 👍
I traced once in my life.. when I was 11 - I got some tracing paper for my math class and figured I could also try and trace some detective conan panels. But well, it didn't felt like my own work/progress, so I stopped really quickly :< instead I just tried to use the manga as reference, sometimes I tried to replicate (without tracing, just comparing) the exact picture while trying to understand the lines and why they are placed like they are and sometimes I drew my own poses and scenes from memory (which sadly always turned out way worse). So I compared my own artwork with the replicated ones, trying to understand what exactly I did wrong. Those were my whole teen years :D having quite good Manga fanart .. and my own stuff which only slowly got better and better. Sadly it took a loooong time for me to realize that it is okay to use reference for poses, faces, environment and turn it into something your own. I don't know where it came from,. but I had the mindset that it is bad to use reference and that it is cheating... :( That I had to draw from memory, otherwise I am a bad artist.. maybe if I just realized earlier that it is okay to look up certain poses, my learning process would have been so much faster. :/ My art tip would be: Use as much reference as you need. It makes your artist life so much easier! Nobody can draw everything just from memory..
The tip with the line for the eyes and collarbones is probably saying that if the lines aren't just straight and parallel there will be better dynamic in the pose??
thanks for the stuff about taking proper breaks. ive been really stressed as of late, super busy in class (in some classes i cant sit down for more than 5 minutes) and in any free time ive been pushing myself to just improve improve improve art wise. sometimes i kinda forget about breaks and proper rest, and your segment about it definitely convinced me that i need sleep, i need to rest, and that i can take breaks. thanks as always for your tips, they’re really good and ive already begun to see improvement from the things ive learned here. goodnight, and hope you feel better soon from being sick :)
I usually "trace" is by making the shapes and to do what you would most likely do when making art without the praticed tracing stuff so you can get better
So, the eyeline and shoulders thing is basically trying to help with the energy of your posing. If you have the character standing with these general lines that are just horizontal, and stacked directly over each other, there will be less energy to the drawing, which is fine if that's what you're going for/that's how that particular character is. If you want to add more energy to your drawings, you can draw a line of action, and then while sketching, you can draw out the general lines for the eyeline, shoulders, hips, and/or feet, and just be sure that they're not all horizontal, and directly above each other. It's about Dynamic posing. If you want a better explanation, I recommend Lavendertowne's video about dynamic poses, cause she explains it way better and has drawing examples to go along with it. There's also Marc Brunet's video about drawing Dynamic Poses, and he explains it really well too. Not gonna try to put links though, cause I have a feeling my comment will be auto-deleted, which is understandable with all the bots lately. TLDR: The Eyeline and Shoulders thing is about dynamic posing, and you should Watch LavenderTowne and Marc Brunet's Videos about it for a good explanation.
You know what, I'm just going to say it: I like drawing backgrounds. I'm not good at it, no. But it always gives me a sense of my lighting and gives me the confidence to push forward on my rendering.
Just like everyone else, as a person who grew up in a long-term process, your art skills grow over time and not instantly. If in growing, you must have basic needs... in drawing, you need the strength and a strong desire in your objective. Don't rush, it's not too late.
I love the content, and all the advice you give us. Makes me want to do more with my art. I say this because I also just wanted to say, man, is Spiderman going crazy in the background or what (14:30)?
I think the eye level line and shoulder line tip was just a quick way to make your character less static and add a bit of interest by making the drawing more dynamic.
Yes it can help you learn what shapes to put where in the body and anatomy and that stuff, just make sure you practice both with it and without it! Also try to use the pictures you find as a reference as well, I’d say just don’t post it keep it as a study just for yourself
I'm jealous how much confidece these people have. i mean... I'm afraid of giving any advice on drawing bc i realize I'm just an average artist and my tips can be more harmful than useful for many people. most if them are specifically mine, suits my personal style and might not work for newbies who don't understand what is realistically right and what is right for only few styles... gosh, i saw a lot of "tutorials" which never work for me. mostly it's about anatomy and shapes of the body. I'm talking about boxes, ovals for drawing a pose. it never worked for me although i tried a lot, so i found my own kinda combined way of doing this. but it obviously won't work for most of the artists and it's obviously not a good thing to start with bc it requires knowledge... maybe i worry too much about stupid kids seeing my "wrong" tutorial
I remember when I first started drawing and would see all these "how to draw eye" "how to draw ear" tutorials and would feel horrible for being so bad that I couldn't follow a simple tutorial. Like Angel Ganev once said, you can't learn to draw a specific part when you don't even know how to hold a pencil. For being able to draw an eye, you need to know about the overall structure and knowledge comes from practice. Thanks to all of these tutorials, everyone is trying to find shortcuts but when it comes to developing a skill (in this matter, art) there are no shortcuts.
for me confidence is the most important thing when doing art otherwise there would be no point in learning lineart skills if ur lines are wobbly. i know a lot of artist always says that practice every day and it may seem unbelievable but this is super effective not only for growth but for raising ur self esteem in ur drawings too
I've been taking more breaks due to my arm developing tendonitis. Y'all make sure to take breaks or you might end up with arm problems, then you can’t draw for long periods of time. Great video.
if you find tracing is cheating, use reference and make a ruler grid over it.. then you can put a grid in your paper too. it can be used traditional or digital.. :)
Genuine question since you mentioned it around 12:00, saying that some ppl learn all muscle types etc and put themselves under a lot of stress. Is learning all the muscles and their exact position super important? Im assuming, if yes, it is probably a more advanced step isnt it? In the beginning one should try to nail the proportions and feel comfortable at bending the body right? Also love your videos, they are amazing whenever i feel like relaxing
That was a question that was always on my mind and I'd like to know which way would be best too but I personally did it the way you mentioned. I felt sorta overwhelmed by all the complexity of the anatomy so I simplified it first and kept adding to my knowledge of each part of the body. I felt that when I stayed hyper focused on one part of the anatomy and studied it moving into different positions (like the way the forearms twist) then I was able to retain the info much easier
You're right, nail proportion first. Very simple proportion. Landmarks, like the length shoulder to elbow and elbow to wrist, relative to the rest of the body. And as for bending the body, you do need to know how joints move to do this effectively. An elbow, for example, can only move on one axis and has a limited range of motion. Your shoulder can move in many directions and is much less limited than an elbow. So know how the joints work. You don't have to learn the names, but it's not very difficult and generally it's easier to remember something with a name. As for muscles, you just need to know the ones visible on the surface. Names aren't necessary, though you'll probably pick them up anyways. You need to know where the muscles attach to the skeleton. The major pectoral muscle, for example, connects to the sternum and the humerus. It doesn't move the sternum though, just the humerus. Because it attaches to the humerus at the specific spot that it does, it's one of the muscles that makes the armpit. Then you'll need to know how the muscles look when they're stretched/relaxed, and how they look when they're flexed/tense. Don't think about everything I said at once though, it's not helpful to think about how muscles look when they're flexed when you don't even know where they go. It's not helpful to know where muscles go when you don't even know the basic proportions of a skeleton. And I wouldn't worry about hands or feet until later. And the skull is a different topic all together.
What you really need is being able to recognize the major muscle groups, the landmarks they form on the body, their general proportions and how they form shapes. You do not need to memorize their names, you do not need to become a medical student, you can always use reference. Ultimately, people vary in size and shape, how their muscle connect to bones and what size they grow in. No two bodybuilders are ever the same, despite being huge and shredded, and no human being is perfectly symmetrical or proportional. That is why knowing what to look for in reference images (as well as knowing what to exaggerate) is key.
I think tracing can be so helpful when you struggle to draw the image you're referencing I feel like it helps get you back on track when you cant process a part of the picture. It helps to draw over it so you can understand what shapes or lines there are that you're trying to use from the reference. Of course once you've developed your observational skills to a certain point its not as necessary, I think
the tip at 6:20 or so where they did the collarbones and eyes is just them saying to keep the form of the body (roundedness) in line rather than drawing flat sraight lines!
i have traced before (but did not claim it as mine nor showed off about it) and my art has improved a lot, so tracing isnt all bad but doesnt mean you should do it all the time
que lindo y hermoso es ver y escuchar a alguien que CRITICA , CRITICA Y CRITICA A LOS DEMAS EN LUGAR DE MOSTRAR SU GLORIOSO TRABAJO, PORQUE AGBADI TIENE GLORIOSO TRABAJO , O NO ? MMMM JA JUA
i think the best way to learn how to draw things is to study pictures of them. this *may* include tracing over them if you're having a hard time understanding how to make the shapes, but i dont recommend tracing in actual drawings because... its tracing lol
I personally like to use video game characters as a reference, so I like it when games have model viewers. Fortnite is what I like to use, I either use their default poses or use poses from emotes.
I'm getting close to two straight years of drawing every single day and I would really like to get out of the sucking at things stage soon. I have definitely gotten better in some ways, but damn if the progress isn't glacial in others.
The best (my opinion and experience) how to draw tutorials are Japanese How To Draw Manga books (NOT WESTERNIZED 'HOW TO DRAW ANIME'). Even for realistic human anatomy, a lot of the ones I have teach you how to learn from tracing, providing workbook sections where you are supposed to trace (it's not just copy, it's broken down and complicated) But of course, everyone's learning progress is unique. So I can't say these are 100% the best books, since everyone's brain and goals are different.
Reminder to not treat your art hand like a Karen treats an employee, if your arm feels tense and hurting you are pushing yourself too far. Please take a break until the pain goes away, your art hand will thank you ✋
5:06 never got how people can just draw with the line smoothing turned that high, like I get it if you are doing final linework, but I usually find it not too hard to get smooth enough lines for the sketch when it's set to 0.
I really struggle with line quality, My sketches are super messy, so I have to go back and do lineart on another layer, but then it looks super stiff. Maybe it’s because I’m used to painting and not really drawing.
if you've never drawn before, just tracing anything or just putting your pen down on paper and just squiggling around is beneficial because at first you have no muscle memory and dexterity to draw anything accurately or as loose and still accurate as you want it to be, so no need to stress over the actual subject matter or doing the correct thing yet. however when you have some muscle memory and some dexterity, i find the best practice is actually no drawing, it's just studying how everything works. how does light work, how does colors work, how does construction work, anatomy and simplification and perspective and all of that. and ofcourse you will be eager to try it out just because you're curious if that knowledge have helped you, and it will but you will be a bit lost on the process side of things, when do you do what, and really at this point of applying the knowledge you will put in a lot of hours just drawing and rendering trying to make something and the only comforting thought is that you will be able to make something but it will take quite some time because now you know how it should look but getting there is now the process. and eventually at some point you will learn your own process and start to refine it and get faster at it, it's not gonna be perfect but now you have become moderately confident in your art skills, but you're still not satisfied. you either might find yourself in this position that you don't know what to draw or paint, or you might start to doubt your skills because you've done a lot of work up to this point but you're not as good as others, or you don't like the results you're getting. at this point it's time for experimentation and trying different things, get out of your comfort zone, draw things you don't normally draw, draw in ways you don't normally do, use different types of mediums, different processes, analyze others art ,etc. etc. as for what you should draw or paint, it's a hard question, it's very subjective, but the best answer is probably something you like however that takes knowing ones self and that is a whole different subject all on it's own. what do you like? how much do you like it? do you like something enough to spend hours drawing/painting that thing? as for getting good? well it takes time and effort obviously but that goes without saying but the most important thing you need is patience, patience with yourself and your art. also the last bit of advice for anyone, have confidence, and the only way to get confidence is to fail, fail miserably and repeatedly until you improve, and when you've failed and improved enough you start to gain confidence. so much confidence that you'll be unshakeable. but don't forget to have fun too :)
It's like pouring salt in the wound... Dealing with an rsi in my wrist. And the whole thing with the wrist shoulder argument is actually you should be utilizing all of them not one over the other. Wrist fine detail work while shoulder works for larger looser or long lined work. I learned this from a painter. You can't completely ignore the wrist. You should be also using your elbow too. Ergonomics essentially. My injury came from not taking breaks. Oh and it's not true you can have line confidence and amazing lineart using only your wrist. I'm a wrist artist currently working on breaking my bad habits but my major strength is lineart and it's my most complimented feature or ask how to. Thing is it all comes with practice. The shoulder wrist thing is mostly a posture related issue. Ergonomics that talk about injury connection through neck and back etc.. and yes burn out stress. 30 hours sprint in 2 days destroyed me. 30 day challenge, multiple contests. Take breaks.
I only learnt to draw through tracing basic shapes Like tracing head outlines etc Then once I was able to draw basic outlines, I just learnt to shade, colour etc Tracing isn’t necessarily bad, it is if you’re not utilising it in a proactive way and if you’re just copying the art piece yk
For the health tip: what if I have the opposite problem and have long periods of time when I don't draw at all? I'm very lazy and don't know how to motivate myself
I know some people will hate me for that. But I did learn drawing by tracing at very early age. And I use tracing on my references but that's to extract the essential shapes and forms. That's one good way to take advantage of tracing.
I do have to agree that tracing is helpful, but idk abt direct tracing, i always trace the part of an image im referencing and then draw it onto my picture to help me break down how to draw it, but doesnt directly tracing it seem like its just a copy?
Okay, about the one where they talked about the eye line and shoulder line, using curved lines is actually not a bad idea. In gesture drawings we don't always use curved lines to show those, but its definitely not recommended to draw ones that are straight from east to west. You can use straight lines, but maybe at an angle. And if you're using curved lines, its best to use it to show some sort of line of action from one end of the body to the other.
Teachers I had were always "use references ." Idk about tracing. Tracing is frowned upon. I am not a fan of tracing unless I want to make duplicates of same pose for concept.
Well personally when I was about 6 or 7 I always just used references but I feel like I should’ve just traced, because tracing is actually a pretty good idea if you just break down the anatomy into it’s simplest forms then it can help you understand the structure of the picture
The tracing one worked for me but it really isn't worth it, what i mean when i say that it "worked" for me, is that when i was really really young i just traced art to show it to people in school, since tracing art and posting it online to say it was mine still wasn't something i had thought of fortunately lol, and the method was so not worth it, i traced over a television screen that was like, not flat, it was those old block tvs with curved glass screens, and i used the PS3 search thing to look up the pictures i wanted to trace, and it was almost impossible but then it went from tracing to just looking at the art and trying to replicate it perfectly, and i guess what ended up happening is that i ended up being able to draw by myself after a while without having to try copying other's art and i ended up having a weird art stryle which i could only describe as... an amalgamation of all the different art styles i was trying to copy, all molten into one art style, well, today i have a more personal art style of my own, but even though it was a scummy start for my "art journey", i still think that if i hadn't done it i wouldn't really be drawing today
I stopped drawing for 7 months and thought of never drawing again because my art was bad or mediocore at best and i am 20 seeing all those great 20 years old atrist got me even more demotivated but yesterday i forced my self to finally draw something and i feel that i want to get better.... so i think i might give it one last try and learn the fundamentals only for one year it will be a challenge for my self.....can anyone help me where to start because i get confused alot by people saying start with shapes or perspective or value etc ...like i don't even know where to learn from ....pls help❤
I do not recommend you to learn just 1 year, you need to take your time! Art is difficult and takes a lot of time! But is not impossible, you should have a goal, why do you wanna learn art, what is your motivation! Just by learning something new everyday you're improving!!! So don't feel discouraged and just do it! In a couple of years you'll see a lot of improvement! I recommend you to keep your drawings, and don't lose motivation!!!
@@lawarraxd6622 thanks alot for your kind reply i will keep up .... and i am still learning ....and as for the reason why i wanna learn art ...i would say because i want to make art that moves people's feelings and most importantly mine .....or a small art work that tells a story ❤ .....yep that would be cool
@@lawarraxd6622 unfortunately i already started with anatomy for artist by sarah something ....BUT ...i do have my eyes set on andrew loomis's book after it as i am already 70% done with this book
For anyone who lost motivation
Just remember to take your time :)
Thanks
I am going through a mourning, I lost my dog 2 days ago.. I lost all my motivation.. so thanks
@@KillikEagle the person is talking about drawing not dead pets
Yes. It does take time. 😌
@@Sveta69420 I was saying I lost my motivation 'cause I am going through a mourning.. not drawing dead pets, and thanks him/her to remember me to take my time :/
This channel is the art equivalent of that one grandma that gives you really good advice that you'll end up never forgetting because of how useful they are.
Yeah it used to be that way. Kinda miss those times.
@Edgyveggie Probably cause that's what gets him views, sadly.
@Edgyveggie bruh no he doesn’t
6:27
I took life drawing classes when I was in college. During one class, my tutor came and sat next to me for 5 minutes without saying a word, while I drew the model.
He eventually said. "That's a terrific shoulder and arm you've drawn there. But I want you to look at the clock, then look at the subject and tell me what you think is wrong with the sketch."
I did as he asked, realised I had 10 minutes of class left and after 40 minutes, I had only drawn the arm/shoulder.
He then told me to put aside the current drawing and start again. This time I was to get the whole model down with my last 10 minutes. I just about managed to do it and I felt more accomplished with those 10 minutes than I did that entire 40 minutes prior.
His point was, I had become blinkered. I honed in on a certain part of the image and tried to perfect it when I had nothing else down on the paper. It's better to get a rough, completely down on the paper and then tweak and balance things out. The more you have of the whole subject, the easier it is to make corrections. This is especially true when it comes to attempting to draw from the imagination.
No it's not going to make you magically better, but it is a good method for productivity and a glimpse of where the image is going.
I'd like to add, this was the best teacher I ever had. He boosted my ability, and gave me the mental tools to keep improving long after I'd completed my year in his class.
Big up, Mr D R!
@i love my dog !!! He was greatest teacher I ever had. The man leveled up my skill and observation 100x in that one year. Never had a teacher like him before or since.
It was over so fast! :(
@@casualmisfit4070 good thing dont last long D:
I need to try this. I have tons of files of unfinished digital drawings and I never draw the "whole" thing but like, tiny parts of the drawing that come up at my mind since I never use references (my bad) and I mostly do it from imagination. I end up wasting hours of drawing and end up doing nothing at all or just leaving an unfinished doodle.
Heck yeah, dude! I had some awesome teachers as well. All of my instructors gave similar advice about focusing on the overall forms first and saving details until later. One instructor even had a little joke: "The first person to draw an eyelash loses"
I was thinking about this for a long time. The amount of practically useless 'tutorials' I've seen over the years is crazy, it seems like everyone is putting out tutorials without having any knowledge behind it and confusing poor little starter artists with them xd
LMAOOOO the ones on instagram reels pissssssss me off so much oh my god
@@MohammedAgbadi happy to find like minded people xd my 'wtf?' face has been perfected on those.
Starters for beginners: dont watch tiktok
@@bloodnessx advice for any human: don’t watch tiktok
@@god.usopp2yearsago115 advice for any living creature:dont watch tiktok
Tracing is like cooking, you keep following recipes from the same book until you become confident enough that you can make your own recipes.
Really good comment!
Yeas i agree thay
Here's the thing about learning by tracing. DONT just draw over the outline. Try to deconstruct the image by drawing the shapes and skeleton over it... and THEN try drawing it on your own!
A good way to learn the basic shapes is to trace your references shapes. Not tracing the exact replica of the art piece.
For example: if you're practicing heads then get a picture of a person and then trace the head as a circle and a triangle (or whatever shape seems proper there to you). Then when you draw heads later you can go "oh yeah this circle and triangle would fit this way at this angle". That's how I learned to draw people with minimal references later on and even doing it completely without references for certain poses.
I draw the head as a circle and the jaw is usually a triangle or rectangle depending on the jaw I want. The body is 2 triangles (one upside from the other) and the arms and legs are all triangles as well. I just remember that basic skeleton forever now.
"tracing" is tracing over someone's lines and trying to pass it off as your own work.
what you're talking about is called a "breakdown" where you break down how the drawing was made, find the shapes they used, how they extended the chin for example, and studying their general positioning, shape and perspective so you can suss out a general workflow and have a mental image of these things. You will have to draw over their work to figure that out. Reference is also always used in art, doing something without reference is possible, but will be harder if it's outside your comfort zone.
Can confirm, this is pretty great advise!
@@bloodyidit4506 yes exactly. References are always helpful but keywords is "out of your comfort zone". Basically once you do enough for certain poses you probably won't need a reference for the basic poses but rather just a reference for the character or dynamic poses.
Dynamic poses might require some good references still but overall being able to auto spit out a static pose is pretty helpful when doing character sheets or design sessions. Basically just learning to ride a bike and never forgetting.
But what should I do if I do nature art? :'(
@@catberry3162 Reference nature to do your art. Everything is made of shapes and values.
I really think that the tip about curved eye line and shoulder lines is supposed to help with fluidity but in the example they showed that was wrong, it is clear that the lines were supposed to be straight cause they are looking at you
exactly what i was thinking. i feel like most of these "tips" are context based, and sometimes they don't necessarily apply
@@MohammedAgbadi yeah which is really the problem with most of these art tips, the wrong way is sometimes the way you want it
@@mitsoreo If you want it is not wrong 😂 art is about decision too
The funny thing is that our art teacher encouraged us to trace artworks, especially if they are quite large pictures. She would get us a Beamer and have the rough outline put on the canvas. As we grew older, we did not use it as much, as our comprehension of art grew, but it was helpful in a lot of ways.
My opinion with a lot of Tiktok "tutorials" is to find actual artists, not uploaded insta tutorials. And still, take them with a grain of salt. Honestly, a lot of people who are in the TikTok side of the art community started off on the youtube side so it's good to have a lot of sources.
I spent about the first 3 years of my art journey with the mindset of "If you draw every single day a full piece youll improve very quickly"
And its all caught up to me this year xD
Just a reminder that breaks, no matter how small, are important
Except what if you take a break but forget to come back?
@@nangbaby this is why it’s good to time your breaks with the clock app on your smartphone. Set it to ring in 5,10,20 min (however long u want your break)to signify the end of your break and to get back to practicing
Art is hard AF really frustrating sometimes even when you get good, you'll never be satisfied
Back in 1990 (I was 7yrs old) my sister taught me to draw by telling me to take tracing paper and draw over those thick lined children's coloring books. Once I mastered that I went back to her like 😑" What's next." Then she said, "Now place the paper at the side and draw what you see." 😳 The rest is history. 😘
My niece is 9 and she knocked her redraw anime characters out of the park. No tracing needed. She shocked her self. I can’t wait to work with her on more stuff.
@@DAYbreaking_Ideas awesome. 🙌
I began drawing by referencing Pokémon official art from this little book I had when I was a kid.
I go back sometimes and laugh at how bad it looks to me now despite as a kid thinking I was the next Picasso
I think the "collarbone" tip is less about collarbone positioning and more about just dynamic / fluid composition itself. Like the s-curve tip thingy that always pops up in these tutorials. But you're right IMHO, it's a confusing tip.
Fortnite in the background, Mohamed is not only an artist, also a pro gamer...
hehehhe i.....dunno about that yet! lmaooo
art gamerr 🤔
He can play without looking at the monitor!
@@AdamariMedia Mohamed has telepathic gamer powers confirmed
what every artist should have is a sketchbook that you can carry around
it's extremely useful when you spend your time when you're bored or the urge to draw when you're somewhere else from your home
it keeps you motivated
A way tracing can be helpful:
If you cannot draw a specific thing, you can trace it a few times so you have an idea HOW you should draw or sketch said thing. It can also help you get used to art styles that you want to inspire your art off of. Of course, if it’s someone else’s work, don’t post it and claim it as your own. But if you’re simply doing it to learn how to draw a specific thing, pop off.
(This is how I learned to draw hands, if anyone was wondering. No shame in using others knowledge and experience to teach yourself, as long as you don’t steal it.)
Okay… online drawing, I use base sketch references from Pinterest (because I’ve only been drawing for a few months and have never had a lesson) BUT I use my own colors, hair, clothing, highlights, and facial features. I am just terrible at anatomy and always need a reference
That's a great idea! literally every artist i know uses reference to some point! it's the only way to improve and get better
References will always be your best friend. Artists who never use them are either lying or super human. Not using them can lead you to developing nasty, and hard to correct, muscle memory.
I haven’t watched all the video yet, but I have a tip.
When learning how to draw something, let’s say hands for example: Simplify it down to shapes, turn it into ovals and cylinders or whatever shape works best. It helped my understand human proportions
8:00 I do that! In art, it's all about steam, if you take your time, you can get a good product, but if you take too long, you'll just abandon it. It's how come I have so many projects I've given up on.
I do trace a lot off stuff, but I try not to literately trace stuff and just use it as a guide for the proportions I'd that makes sense. I just use it to place the simple shapes or just lines etc and then use the picture as a reference. It helped me get a better feel for proportions etc.
This was really useful to get an alternate perspective on these tips, and I find it encouraging and helpful, plus kinda funny :) . Hope you do more.
Thank you for including subtitles, it help alot of people
One of the most useful pieces of advice for drawing from reference has to be looking at the negative space. When you pay attention to the negative spaces between forms, you get a lot of information about whether your proportions are correct.
I feel like attempting 3d modeling serves as a boon. You literally have to mold primitive shapes into what you want and I always think, "this would be so much easier in 2d" bc working in 3d is so hard and new to me lol.
After modeling some pretty atrocious hands I managed to sketch some of the best looking hands Ive ever done in like a minute. Of course they weren't perfect and there's much to improve but relatively great progress
Thanks Mohammed! This was really helpful. I hadn't seen a lot of these tips. And I am totally with you when it comes to people telling others that "this is the right way" and "that's the wrong"- seriously. Nope. Where white after labor day and draw the way you want to. Cheers!
“Don’t do this simple and bland newbie style, use this technique that will be useful in only one way not to mention over complicates things and skip various stages or learning ”
Honestly, just stop watching for tips on famous social media platforms for a while and look at some drawings from professionals either western, eastern, or Scandinavian. And observe since it’ll improve your attention to detail and let the experience come to you and not someone point it out often, watch vids like these or listen to some sessions from kim jung gi, or jim lee to name a few.
100%. As I started really working hard on learning to draw and taking a few actual classes, those "Art Tips" accounts quickly became less and less useful.
All of them essentially tech you HOW to do a thing, without helping you UNDERSTAND what you're doing, and when you're making art, that's a big distinction.
One thing I did when I was like 11 that helped me was to heavy reference things, so kinds like tracing but not. It made me think more about why certain lines went where they did and was overall just a great way for me to gain a better understanding of everything. Of course I never took credit for anything I drew like this but it’s just my personal recommendation for drawing
The king has blessed our feeds again
i just vibe here bro😭
True story... My sister taught me how to draw by tracing coloring books (the kiddy 90s ones with the thick black lines). I became a very good tracer very quickly. Lol. So I went back to her and she said "ok now put the paper on the side and draw what you see." 😳 I don't know how but I was able to draw/copy anything I saw after that. I mostly drew game characters. And the rest is history. That was back in 1991 I was like 7yrs old. 👍
I traced once in my life.. when I was 11 - I got some tracing paper for my math class and figured I could also try and trace some detective conan panels.
But well, it didn't felt like my own work/progress, so I stopped really quickly :<
instead I just tried to use the manga as reference, sometimes I tried to replicate (without tracing, just comparing) the exact picture while trying to understand the lines and why they are placed like they are and sometimes I drew my own poses and scenes from memory (which sadly always turned out way worse). So I compared my own artwork with the replicated ones, trying to understand what exactly I did wrong. Those were my whole teen years :D having quite good Manga fanart .. and my own stuff which only slowly got better and better.
Sadly it took a loooong time for me to realize that it is okay to use reference for poses, faces, environment and turn it into something your own. I don't know where it came from,. but I had the mindset that it is bad to use reference and that it is cheating... :( That I had to draw from memory, otherwise I am a bad artist.. maybe if I just realized earlier that it is okay to look up certain poses, my learning process would have been so much faster. :/
My art tip would be:
Use as much reference as you need. It makes your artist life so much easier! Nobody can draw everything just from memory..
i love the spiderverse artbooks. my art style was so similar to the expression studies in the books and i grew a lot from them :)
The tip with the line for the eyes and collarbones is probably saying that if the lines aren't just straight and parallel there will be better dynamic in the pose??
Agreed, I think the author was trying to make a point about making even seemingly simple drawings more fluid and dynamic.
thanks for the stuff about taking proper breaks. ive been really stressed as of late, super busy in class (in some classes i cant sit down for more than 5 minutes) and in any free time ive been pushing myself to just improve improve improve art wise. sometimes i kinda forget about breaks and proper rest, and your segment about it definitely convinced me that i need sleep, i need to rest, and that i can take breaks.
thanks as always for your tips, they’re really good and ive already begun to see improvement from the things ive learned here. goodnight, and hope you feel better soon from being sick :)
I usually "trace" is by making the shapes and to do what you would most likely do when making art without the praticed tracing stuff so you can get better
I found that tracing helped me get the feeling of something! It has helped me draw freehand (without tracing) tremendously!
I really enjoy watching this channel
So, the eyeline and shoulders thing is basically trying to help with the energy of your posing.
If you have the character standing with these general lines that are just horizontal, and stacked directly over each other, there will be less energy to the drawing, which is fine if that's what you're going for/that's how that particular character is. If you want to add more energy to your drawings, you can draw a line of action, and then while sketching, you can draw out the general lines for the eyeline, shoulders, hips, and/or feet, and just be sure that they're not all horizontal, and directly above each other.
It's about Dynamic posing.
If you want a better explanation, I recommend Lavendertowne's video about dynamic poses, cause she explains it way better and has drawing examples to go along with it.
There's also Marc Brunet's video about drawing Dynamic Poses, and he explains it really well too.
Not gonna try to put links though, cause I have a feeling my comment will be auto-deleted, which is understandable with all the bots lately.
TLDR: The Eyeline and Shoulders thing is about dynamic posing, and you should Watch LavenderTowne and Marc Brunet's Videos about it for a good explanation.
Nah I red your comment & it is a bit long but hey thanks for the tip on home girl imma go check it out 💥✌️
Tracing is awesome. I loved to do that growing up
You know what, I'm just going to say it: I like drawing backgrounds. I'm not good at it, no. But it always gives me a sense of my lighting and gives me the confidence to push forward on my rendering.
Just like everyone else, as a person who grew up in a long-term process, your art skills grow over time and not instantly. If in growing, you must have basic needs... in drawing, you need the strength and a strong desire in your objective. Don't rush, it's not too late.
I love the content, and all the advice you give us. Makes me want to do more with my art.
I say this because I also just wanted to say, man, is Spiderman going crazy in the background or what (14:30)?
Hello, I want to thank that I learned to use the grayscale, for one of your videos, and that I don't know English a lot but I followed the steps hehe
I think the eye level line and shoulder line tip was just a quick way to make your character less static and add a bit of interest by making the drawing more dynamic.
Is it useful to get a pose then lower the opacity on a picture and move to a next layer and then try to find the shapes the body has?
Yes it can help you learn what shapes to put where in the body and anatomy and that stuff, just make sure you practice both with it and without it! Also try to use the pictures you find as a reference as well, I’d say just don’t post it keep it as a study just for yourself
I'm jealous how much confidece these people have. i mean... I'm afraid of giving any advice on drawing bc i realize I'm just an average artist and my tips can be more harmful than useful for many people. most if them are specifically mine, suits my personal style and might not work for newbies who don't understand what is realistically right and what is right for only few styles...
gosh, i saw a lot of "tutorials" which never work for me. mostly it's about anatomy and shapes of the body. I'm talking about boxes, ovals for drawing a pose. it never worked for me although i tried a lot, so i found my own kinda combined way of doing this. but it obviously won't work for most of the artists and it's obviously not a good thing to start with bc it requires knowledge...
maybe i worry too much about stupid kids seeing my "wrong" tutorial
Draw With Jazza. Now a millionaire. 😐
I remember when I first started drawing and would see all these "how to draw eye" "how to draw ear" tutorials and would feel horrible for being so bad that I couldn't follow a simple tutorial.
Like Angel Ganev once said, you can't learn to draw a specific part when you don't even know how to hold a pencil. For being able to draw an eye, you need to know about the overall structure and knowledge comes from practice. Thanks to all of these tutorials, everyone is trying to find shortcuts but when it comes to developing a skill (in this matter, art) there are no shortcuts.
@@puthypicasso640 what about now ....do u have better understanding of structure and stuff and if so where did u learn from
for me confidence is the most important thing when doing art otherwise there would be no point in learning lineart skills if ur lines are wobbly. i know a lot of artist always says that practice every day and it may seem unbelievable but this is super effective not only for growth but for raising ur self esteem in ur drawings too
I've been taking more breaks due to my arm developing tendonitis. Y'all make sure to take breaks or you might end up with arm problems, then you can’t draw for long periods of time. Great video.
my dad thought me not be perfect and try to improvise when drawing and it helped me a lot
@ 6mins 30sec, Damm that drawing/Paper sound makes my teath itch.
if you find tracing is cheating, use reference and make a ruler grid over it.. then you can put a grid in your paper too. it can be used traditional or digital.. :)
Ah, how much I love watching videos talking about taking a rest at 4 AM...
Genuine question since you mentioned it around 12:00, saying that some ppl learn all muscle types etc and put themselves under a lot of stress. Is learning all the muscles and their exact position super important? Im assuming, if yes, it is probably a more advanced step isnt it? In the beginning one should try to nail the proportions and feel comfortable at bending the body right? Also love your videos, they are amazing whenever i feel like relaxing
That was a question that was always on my mind and I'd like to know which way would be best too but I personally did it the way you mentioned. I felt sorta overwhelmed by all the complexity of the anatomy so I simplified it first and kept adding to my knowledge of each part of the body. I felt that when I stayed hyper focused on one part of the anatomy and studied it moving into different positions (like the way the forearms twist) then I was able to retain the info much easier
You're right, nail proportion first. Very simple proportion. Landmarks, like the length shoulder to elbow and elbow to wrist, relative to the rest of the body.
And as for bending the body, you do need to know how joints move to do this effectively. An elbow, for example, can only move on one axis and has a limited range of motion. Your shoulder can move in many directions and is much less limited than an elbow. So know how the joints work. You don't have to learn the names, but it's not very difficult and generally it's easier to remember something with a name.
As for muscles, you just need to know the ones visible on the surface. Names aren't necessary, though you'll probably pick them up anyways. You need to know where the muscles attach to the skeleton. The major pectoral muscle, for example, connects to the sternum and the humerus. It doesn't move the sternum though, just the humerus. Because it attaches to the humerus at the specific spot that it does, it's one of the muscles that makes the armpit. Then you'll need to know how the muscles look when they're stretched/relaxed, and how they look when they're flexed/tense.
Don't think about everything I said at once though, it's not helpful to think about how muscles look when they're flexed when you don't even know where they go. It's not helpful to know where muscles go when you don't even know the basic proportions of a skeleton.
And I wouldn't worry about hands or feet until later. And the skull is a different topic all together.
You learn major muscles and where they insert. Shapes first, then name associations. Read and apply Loomis. "FIGURE DRAWING FOR ALL IT'S WORTH."
What you really need is being able to recognize the major muscle groups, the landmarks they form on the body, their general proportions and how they form shapes. You do not need to memorize their names, you do not need to become a medical student, you can always use reference. Ultimately, people vary in size and shape, how their muscle connect to bones and what size they grow in. No two bodybuilders are ever the same, despite being huge and shredded, and no human being is perfectly symmetrical or proportional. That is why knowing what to look for in reference images (as well as knowing what to exaggerate) is key.
I like tracing it's oddly satisfying. But I try not to trace as much and draw using references.
I think tracing can be so helpful when you struggle to draw the image you're referencing I feel like it helps get you back on track when you cant process a part of the picture. It helps to draw over it so you can understand what shapes or lines there are that you're trying to use from the reference. Of course once you've developed your observational skills to a certain point its not as necessary, I think
@@farsawir yes I agree I find it's very helpful with perspective and proportions
It’s funny how in the most random moments dramatic music comes up
the tip at 6:20 or so where they did the collarbones and eyes is just them saying to keep the form of the body (roundedness) in line rather than drawing flat sraight lines!
This video has so many good tips
i have traced before (but did not claim it as mine nor showed off about it) and my art has improved a lot, so tracing isnt all bad
but doesnt mean you should do it all the time
Just realized this is 2 hours ago and maybe my earliest 😅
Btw thanks for this tips!
Tracing is actually really good for studies, just done claim its yours or trace from irl photos, I do that and its very helpful tbh
Spider-Man shooting people in the background had me rewinding to listen to this like 10 times, my focus was so misplaced 😭
que lindo y hermoso es ver y escuchar a alguien que CRITICA , CRITICA Y CRITICA A LOS DEMAS EN LUGAR DE MOSTRAR SU GLORIOSO TRABAJO, PORQUE AGBADI TIENE GLORIOSO TRABAJO , O NO ? MMMM JA JUA
Awesome video thank you Sir
i think the best way to learn how to draw things is to study pictures of them. this *may* include tracing over them if you're having a hard time understanding how to make the shapes, but i dont recommend tracing in actual drawings because... its tracing lol
I personally like to use video game characters as a reference, so I like it when games have model viewers. Fortnite is what I like to use, I either use their default poses or use poses from emotes.
I still have yet to get into digital art he have every software and tutorial on my SSD preparation incarnate
tracing and building mannequins on top of pictures is actually very important to understand shapes
How do I keep getting distracted by Spider-Man using an AR-15
lmaoo imagine him sliding and beaming you
Lol
I'm getting close to two straight years of drawing every single day and I would really like to get out of the sucking at things stage soon. I have definitely gotten better in some ways, but damn if the progress isn't glacial in others.
I'm just loving those glasses my guy
Really helpful information 🔥🔥🔥🔥
I just found this channel, thank you for the tips black panther
The best (my opinion and experience) how to draw tutorials are Japanese How To Draw Manga books (NOT WESTERNIZED 'HOW TO DRAW ANIME'). Even for realistic human anatomy, a lot of the ones I have teach you how to learn from tracing, providing workbook sections where you are supposed to trace (it's not just copy, it's broken down and complicated)
But of course, everyone's learning progress is unique. So I can't say these are 100% the best books, since everyone's brain and goals are different.
Reminder to not treat your art hand like a Karen treats an employee, if your arm feels tense and hurting you are pushing yourself too far. Please take a break until the pain goes away, your art hand will thank you ✋
5:06 never got how people can just draw with the line smoothing turned that high, like I get it if you are doing final linework, but I usually find it not too hard to get smooth enough lines for the sketch when it's set to 0.
the collarbone one i think its supposed to teach about composition
looking at the background gameplay mohammed should make a gaming channel i would watch it 24/7
Wahoo! Some art advice!
I really struggle with line quality, My sketches are super messy, so I have to go back and do lineart on another layer, but then it looks super stiff. Maybe it’s because I’m used to painting and not really drawing.
if you've never drawn before, just tracing anything or just putting your pen down on paper and just squiggling around is beneficial because at first you have no muscle memory and dexterity to draw anything accurately or as loose and still accurate as you want it to be, so no need to stress over the actual subject matter or doing the correct thing yet.
however when you have some muscle memory and some dexterity, i find the best practice is actually no drawing, it's just studying how everything works.
how does light work, how does colors work, how does construction work, anatomy and simplification and perspective and all of that.
and ofcourse you will be eager to try it out just because you're curious if that knowledge have helped you, and it will but you will be a bit lost on the process side of things, when do you do what, and really at this point of applying the knowledge you will put in a lot of hours just drawing and rendering trying to make something and the only comforting thought is that you will be able to make something but it will take quite some time because now you know how it should look but getting there is now the process.
and eventually at some point you will learn your own process and start to refine it and get faster at it, it's not gonna be perfect but now you have become moderately confident in your art skills, but you're still not satisfied.
you either might find yourself in this position that you don't know what to draw or paint, or you might start to doubt your skills because you've done a lot of work up to this point but you're not as good as others, or you don't like the results you're getting.
at this point it's time for experimentation and trying different things, get out of your comfort zone, draw things you don't normally draw, draw in ways you don't normally do, use different types of mediums, different processes, analyze others art ,etc. etc.
as for what you should draw or paint, it's a hard question, it's very subjective, but the best answer is probably something you like however that takes knowing ones self and that is a whole different subject all on it's own.
what do you like? how much do you like it? do you like something enough to spend hours drawing/painting that thing?
as for getting good? well it takes time and effort obviously but that goes without saying but the most important thing you need is patience, patience with yourself and your art.
also the last bit of advice for anyone, have confidence, and the only way to get confidence is to fail, fail miserably and repeatedly until you improve, and when you've failed and improved enough you start to gain confidence. so much confidence that you'll be unshakeable.
but don't forget to have fun too :)
Happy holidays fam❤💫
It's like pouring salt in the wound... Dealing with an rsi in my wrist. And the whole thing with the wrist shoulder argument is actually you should be utilizing all of them not one over the other. Wrist fine detail work while shoulder works for larger looser or long lined work. I learned this from a painter. You can't completely ignore the wrist. You should be also using your elbow too. Ergonomics essentially. My injury came from not taking breaks. Oh and it's not true you can have line confidence and amazing lineart using only your wrist. I'm a wrist artist currently working on breaking my bad habits but my major strength is lineart and it's my most complimented feature or ask how to. Thing is it all comes with practice. The shoulder wrist thing is mostly a posture related issue. Ergonomics that talk about injury connection through neck and back etc.. and yes burn out stress. 30 hours sprint in 2 days destroyed me. 30 day challenge, multiple contests. Take breaks.
I only learnt to draw through tracing basic shapes
Like tracing head outlines etc
Then once I was able to draw basic outlines,
I just learnt to shade, colour etc
Tracing isn’t necessarily bad, it is if you’re not utilising it in a proactive way and if you’re just copying the art piece yk
Neal Adams said this 40 years ago! Still does it!!!!
Man, i wish i can be an Artist, Like a REAL ARTIST
For the health tip: what if I have the opposite problem and have long periods of time when I don't draw at all? I'm very lazy and don't know how to motivate myself
I know some people will hate me for that. But I did learn drawing by tracing at very early age. And I use tracing on my references but that's to extract the essential shapes and forms. That's one good way to take advantage of tracing.
Tracing to learn is fine. Tracing to take is as your own and show it to people that you drew this is wrong.
07:10 that noisy pen nearly killed me man
I do have to agree that tracing is helpful, but idk abt direct tracing, i always trace the part of an image im referencing and then draw it onto my picture to help me break down how to draw it, but doesnt directly tracing it seem like its just a copy?
Okay, about the one where they talked about the eye line and shoulder line, using curved lines is actually not a bad idea. In gesture drawings we don't always use curved lines to show those, but its definitely not recommended to draw ones that are straight from east to west. You can use straight lines, but maybe at an angle. And if you're using curved lines, its best to use it to show some sort of line of action from one end of the body to the other.
Holy shit I've been looking for something like skethc fab thanks
good humor hahaha you got me
That man doing the figure drawing made my skin crawl. That pen needs to be OUTLAWED.
Teachers I had were always "use references ." Idk about tracing. Tracing is frowned upon.
I am not a fan of tracing unless I want to make duplicates of same pose for concept.
For animation tracing is good
Well personally when I was about 6 or 7 I always just used references but I feel like I should’ve just traced, because tracing is actually a pretty good idea if you just break down the anatomy into it’s simplest forms then it can help you understand the structure of the picture
😂😂😂 nice intro with the old superman theme song
I was going to sleep,this seems more important
The tracing one worked for me but it really isn't worth it, what i mean when i say that it "worked" for me, is that when i was really really young i just traced art to show it to people in school, since tracing art and posting it online to say it was mine still wasn't something i had thought of fortunately lol, and the method was so not worth it, i traced over a television screen that was like, not flat, it was those old block tvs with curved glass screens, and i used the PS3 search thing to look up the pictures i wanted to trace, and it was almost impossible but then it went from tracing to just looking at the art and trying to replicate it perfectly, and i guess what ended up happening is that i ended up being able to draw by myself after a while without having to try copying other's art and i ended up having a weird art stryle which i could only describe as... an amalgamation of all the different art styles i was trying to copy, all molten into one art style, well, today i have a more personal art style of my own, but even though it was a scummy start for my "art journey", i still think that if i hadn't done it i wouldn't really be drawing today
omg the angry bird's theme!
I stopped drawing for 7 months and thought of never drawing again because my art was bad or mediocore at best and i am 20 seeing all those great 20 years old atrist got me even more demotivated but yesterday i forced my self to finally draw something and i feel that i want to get better.... so i think i might give it one last try and learn the fundamentals only for one year it will be a challenge for my self.....can anyone help me where to start because i get confused alot by people saying start with shapes or perspective or value etc ...like i don't even know where to learn from ....pls help❤
I do not recommend you to learn just 1 year, you need to take your time! Art is difficult and takes a lot of time! But is not impossible, you should have a goal, why do you wanna learn art, what is your motivation! Just by learning something new everyday you're improving!!! So don't feel discouraged and just do it! In a couple of years you'll see a lot of improvement! I recommend you to keep your drawings, and don't lose motivation!!!
Oh, and i recommend you to start with Andrew Loomis!
@@lawarraxd6622 thanks alot for your kind reply i will keep up .... and i am still learning ....and as for the reason why i wanna learn art ...i would say because i want to make art that moves people's feelings and most importantly mine .....or a small art work that tells a story ❤ .....yep that would be cool
@@lawarraxd6622 unfortunately i already started with anatomy for artist by sarah something ....BUT ...i do have my eyes set on andrew loomis's book after it as i am already 70% done with this book
@@mohmmed1665 Well, if that's your goal i'll tryna cheer you up however i can buddy!
this video was really good and it helped a ton (i only watched the fortnite gameplay in the background)