Persona & Persona Fusion are Different in Persona 5 Tactica

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 15

  • @RozalinGaming
    @RozalinGaming  ปีที่แล้ว +6

    One addition I forgot to include!
    I mentioned that the only piece of equipment are ranged weapons, but there are technically two ways to get these: purchasing from Lavenza's shop and fusing two Persona into a new one. The way this works is that each Persona is categorized by their race -- much like in past titles -- except instead of this being their arcana it's now an element type corresponding to the different status ailments; so Forget, Shock, Dizzy, etc. The important thing about this is that when you choose which weapon to create, you will be asked to give Persona of a certain race and level, so like a level 21 Burn Persona and a level 28 Sweep Persona. I meant to add a section for this to the video but forgot to put it on my notes so when I started scripting and editing, I completely forgot.
    Hopefully this gives enough of an explanation on this other role of Persona in P5T!

  • @ultima1033
    @ultima1033 ปีที่แล้ว +3

    NO HASSOU TOBI?!
    Damn. Guess Atlus got wise to that. Lol

  • @robertss1000
    @robertss1000 ปีที่แล้ว +1

    Hey mate was wondering if you can do maybe not build videos as such but maybe good skill combinations for each party member stuff like that

  • @bigfan10-gaming79
    @bigfan10-gaming79 ปีที่แล้ว

    First Accident I got was a Phoenix, I think the Inherited Skill was Either Damage up to Enemies out of Cover, I equipped it to Makoto. Honestly I like to build based on Skill Combo like Shiki-Ouji's Iron Body(Reduced Damage if you take more then a single hit) and damage up when above 50% HP, Haru I like giving Damage Up when targeting multiple opponents and definitely looking forward to getting Trumpeter to pass around it's Break Bullet Skill. Don't know how I'm going to build Satanael with it's Auto-Riser skill.
    Honestly best part of the Picaro Summoning Pack is Ariadne Picaro because it gives you Torrent of Magic well before you get Lucifer.

  • @derekstapleton3396
    @derekstapleton3396 ปีที่แล้ว +1

    I think the removal of physical attacks is pretty dumb as it can give the player a high risk, high reward style of fighting. They can make it so that physical attacks can only be used on enemies directly next to characters, but can't be used while in cover so you make yourself vulnerable to use them do deal high damage to enemies. I haven't played this game so I don't know all of the mechanics of it, but Persona and SMT as a whole is designed around giving the player many different options when tackling the various challenges the games provide. Having one whole play style removed for a game just to fit the theme of it seems like a strange development choice to me. While strikers was predominantly a melee focused gameplay style game, they didn't outright remove guns or magic, but instead augmented them to be used in conjunction with the melee focused gameplay.

  • @adriancollazo5145
    @adriancollazo5145 ปีที่แล้ว

    As I was making fused persona, I went to the “fuse by result” and noticed that the persona were labeled by their race: “vortex”, “sleep”, “sweep”, “fire” etc. but when I created a “sleep” persona, it didn’t have a sweep ability.

    • @RozalinGaming
      @RozalinGaming  ปีที่แล้ว +3

      The race of a Persona is only really relevant for crafting weapons (see my pinned comment) and doesn't mean that the outcome will have a skill corresponding to it's race; many Persona actually only have passive skills.

    • @adriancollazo5145
      @adriancollazo5145 ปีที่แล้ว

      Thanks! And by the way, I’m LOVING this game.

  • @oatkungar
    @oatkungar ปีที่แล้ว

    Is there a solid way to manipulate what skills a persona has? I've been hurting by brain trying to get a persona with Mighty Warrior + Hawkeye for Haru and still can't figure out how. Is it possibly because I'm only at early Kingdom2 so the fusion still sucks?

    • @RozalinGaming
      @RozalinGaming  ปีที่แล้ว

      The only thing that changes throughout the game with fusions is when you get access to special fusions (fusions using specific Persona) and weapon fusion (careful as many are actually really bad and will troll you). In order to get those exact two skills on the same Persona you would need to use Phoenix, Jatayu, Eligor, or Kin-ki; no other Persona other than those 4 could have that skill combo since you can't change a Persona's innate skill.

  • @kingtaco258
    @kingtaco258 ปีที่แล้ว

    I really feel like they missed out, as they could have taken some inspiration from the Disgaea series. But it is good enough I guess.

  • @jhon1406
    @jhon1406 ปีที่แล้ว

    Since Zio has the highest power of the elements, does this mean Skull is now the best mage?

    • @RozalinGaming
      @RozalinGaming  ปีที่แล้ว +1

      From strictly a damage perspective, yes; but magic has a lot of caveats in this game. For starters, dealing too much damage with magic can actually be a bad thing. This is because magic is primarily used to pull enemies out of cover so you can down them and get a 1-More, but if you do too much damage then they'll die from the attack looking to down them causing you to not trigger an All-out Attack. Then there are the Revenger enemies that jump at you when attacked. These guys are great for setting up All-out Attacks but if you put certain status ailments on them -- such as Zio's Shock -- they won't be able to jump, and jumping is required to actually be able to down them.

  • @TheDracolordian
    @TheDracolordian ปีที่แล้ว

    I really enjoyed tactica but I have to state that the persona fusion was one of the worse parts of it for me because honestly it’s pointless to have another element type move so to get the most out of your personas the initial skill either has to be a passive or healing which already limits it down a lot and there’s the fact that you can only pass one move to it that’s stupid I wish it was at least 2 so it gave at least some complexity to the builds

  • @B4TT4RTH4NCT
    @B4TT4RTH4NCT ปีที่แล้ว

    The changes seem a bit disappointing but it probably fits okay for this game.