Cackling at the thought of someone trying to find a definitive "worst" FE unit and likely finding themselves pages deep in arguments about it on every single potential website that discusses such things. I think we can mostly all agree Sophia IS at least one of the worst.
Showing Donald cast Curaga 4 times in a row in KH1 during your introduction segment is such a great jab at the "Donald doesn't heal you" commentary I love it ❤
Cielo does have exactly one(!) upside to him: He's almost vital to beating the hidden superboss due to his weakness to status ailments, since you HAVE to have a character sleeping at certain points to survive his otherwise unblockable mega attack.
If you're having trouble against a boss who isn't super ailment using it can also be worth chucking him in just to see if how often he dodges attacks will end up doing the trick for you.
That was exactly what I was thinking to myself XD. Josette is the poster worst Trails character in combat XD. Preparing that final dungeon in Sky 3rd is basically "alright, which path is easy enough to pass with only 3 party members? Let's give them Josette"
For FE, Sophia may be the most infamous bad unit and is defo one of the worst, but she can at least be good if you sacrifice your sanity to train her. My vote for the actual worst goes to Bantu from FE12 aka New Mystery of the Emblem. Not only do his bases suck ass, all of his growths suck too so no chance of catching up, he joins not late but not early enough to try and fix the situation, and he can't do effective damage to anything which is a must in FE12's cavalry and armour heavy maps. So in other words, he sucks and has literally nothing going for him
Nooono Bantu in Shadow Dragon is way worse. He is literally unusable in Hard 5 😭 But that says a lot that hes like the worst in TWO games when Sophia was only in one game
@@austinhensley6553 Name one map that she is actually contributing in since she joins. I don't see her catching up to the other units in terms of viability unless you abuse a stoned healer. By stoned healer, a mean a healer that Nailah turned to stone.
I used Sharla literally all game and even played as her all up until I got Fiora back. So at least half the game. I never had any problems with her once I figured out how to use her effectively, which didn't take all that long.
You can make Sharla work, but every battle will take longer than it should, because 3 optimized non Sharla party members will be doing a lot more damage than a team with her ever could
Heavily agree. There are certain battles where she can seriously carry you. For normal running around obviously you don't need to worry about healing but she makes bosses a joke.
The Sophia placement felt wayy too short and doesn't show her actual level 1 stats, it only shows her promoted stats Also, the big thing not even mentioned in this video for why Sophia is so bad is that she joins on a desert map with flying enemies while everyone else had reduced movement. She is incredibly hard to keep alive or level up to become competent
It's actually been proven that at no point in the game would investing in her be worthwhile, even if she joined in the prologue she would just be a worse wolt
A couple honorable mentions 1) *Septerra Core* - Runner Slowest character, meaning fewest turns and less damage output as a result, grants the least MP, worst magic, needs to be partied with one of two mechanics for healing, and was a worse thief than the best character in the game. The healing thing is problematic since Maya (protagonist) could not be removed from the party. 2) *Warsong/Langrisser (Sega Genesis)* - Tiberon as a Crocodile Knight His only class paths are Crocodile Knight and Knight. Knights are below average overall, but the CK moved painfully slowly outside of water tiles… and water tiles were gone for good before halfway into the game, making CK the worst path. 3) *Devil Survivor 2* - Jungo He’s a beast early in the game, but quickly falls into uselessness. Jungo puts his stats into STR most of the time, which makes him unable to equip the better physical moves and passives due to stat requirements. Jungo not only gets KO’d by magic attacks in 1 or 2 hits, but he can’t equip skills to bypass physical resistance and reflects until the end of the game, with said resistances being common.
The best one is Otome because she obtains resistence to curse, but Fumi and Jungo are dangerous on their last fights, especially against the secret bosses...
@robertoquintero5200 Agreed about Otome, although Hinako is almost as good. Jungo is quickly outclassed by Keita due to Keita putting points into Agility much earlier. The only character almost as bad is Ronaldo, but that's due to Ronaldo's poor availability until the final day.
Beat Septerra Core a few months ago and yeah, it's sad how hard Runner falls off. Honestly I could get over him not being good at magic and thus a poor endgame choice, but taking so long to attack in a game where missing is weirdly common *and* later enemies will put up some insanely annoying defenses if you don't kill them first is a shame. At least we get another playable robot in Lobo, who may not be the best but does well enough that I didn't feel like I was gimping myself using him.
@BlueItem1 Lobo’s main issues were that him and Maya filled basically the same role and his poor party flexibility. Maya always got your best Engine since she was always in the party. Lobo could only work with Grubb before near the end of the game when you could do the sidequest to have him and Led make peace. I pretty much dropped Runner as soon as Corgan joined. Runner was especially bad because Badu was literally better in almost every way. Badu had all his own unique gear, whereas Runner had to compete with Lobo for armor (and Led for leg armor) and competed with half the party for Engines.
@@fuman7057 All true, sadly. Although basically being locked into a party comp with arguably the best character in the game isn't so bad for Lobo. I do appreciate that outside of Runner everyone else is at least usable though. Sure the endgame became 'spam AoE summons and elixirs to restore MP,' but even before that I was able to rotate my party and never feel *too* bad about it.
This was the first time I've ever set up a notification for an upcoming video. I remember as a kid thinking I missed out having not recruited Jogurt properly and so deleted my file to start anew only to discover just how awful he was. I needed to watch this for the validation alone.
I gotta disagree with Swin, his battle order is an early game reduces delay and ups str with only 2 BP needed. Basically, its going to be the best battle order in C's route for general spam. For his relevant time early game, you dont have a high crit chance and so he is actually the closet thing you have to an early game BP generator. Basically, he is actually useful for the early game as you simply lack a better choice(*Cough Arios*) and even in the mid game has a spammable generically good battle order. Is he bad late game? Yes. But its so easy to break everyone at the end that you can argue that several characters are pointless because who is going to challenge McBurn? Surely there was like a suikoden character who everyone recruits late game and drops from existence. At least, Swin can be helpful for C's route.
well if you want an all speed character that can do critical is good character, it just that there are more broken characters to chose , but is a good option for the last boss the after story one i mean
Even on VERY easy mode lv 250 Swin is PURE CRAP his MARK skill for critical hits ONLY EFFECTS HIMSELF that's why he is pure crap and while spoilers Swin in Playable in Kuro 2 he's just as pure CRAP their since he gets his same Hajimari skills and doesn't learn anything new.
To be fair, Edward can be used in the GBA and PSP ports of FF4. While one might wonder why you would use him at all, he can actually be a good party member. Not only does his Apollo's Harp deal significant damage to dragon enemies, if you take the time to grind to the 90s level range, his stats skyrocket like an onion knight.
I'm surprised there's no Josette from Sky SC/Sky 3rd here. At least for me Swin is god compared to miss "Very mid Jack of all trades that is better in support role because she gives more chances for rare loot", even worse in Sky SC since you get her in the literal last dungeon of the game.
Shadow Dragon Bantu is way worse than Sophia. He can't be reclassed, he can't hit range, he can't survive magic damage, he has low movement, his growths are terrible, his level ups are limited compared to other units because of his class, he can't use the divine stone, and if you miss the first dragon stone he's completely useless because you can't buy them. Sophia can at least be thrown a heal staff IF you are able to promote her.
Whenever I play a game and find a party member is underperforming, I always ask myself "are they actually bad, or have I just not learned their secret?" There's about a 50/50 chance of them being actual trash or the most powerful character in the game.
I just finished Reverie last night, and Swin was one of my main party members. Granted, that's because I put a lot of favoritism into him, and anyone can be good at that point. Yeah, his marking mechanic sucks (though on occasion it did help him reach impressive damage numbers), but I enjoyed using him.
I thought the point of Cielo was that his Ailments weakness was specifically for some late-game/Secret Super Boss battle “shenanigans” to be made possible 🤔 Heat is usually the worst of the 5
As someone already said fe12 bantu is worst than Sophia but it can be argued another character on fe6 is worse than Sophia in Wendy/Gwendolyn both are similar units having bad bases mainly frail,slow, inaccurate and weak with low base levels with main difference being that one wendy join much earlier than Sophia but has worse class in the terrible knight and eventually general class which has worse weapons in lances and the inaccurate axes this is especially bad for character that starts weak do to not having good 1-2 range,less move,less utility than Sophia,worse starting situation thanks join like 1/2 chapters before the western isles a large group of chapter filled with axes user that may as well be designed to make trainer her impossible do to the weapon triangle disadvantage, enemies being bulky,fast and really strong meaning she does no damage,is very inaccurate,gets hit easily and easily gets one rounded and final for wendy is she has more rounded growths but this back fires as wendy lacks any particular good growths other than hp meanwhile Sophia does have strong growths in magic and res leaving Sophia a actually niece if trained as a hard hitting though inaccurate mage that can have large staff range and high healing and can soak in enemy status staff and seige tomes meanwhile wendy doesn't have any notable niece that isn't just a meme. Honestly the more i type i realize wendy is worse than Sophia with the only wendy has over Sophia is joining earlier yet somehow fe12 bantu is still worse than wendy.
Cielo was only useful in DDS1 for the Hitoshura fight, with that fight being nearly impossible without him. Besides that, his stats were all Agility and Luck, which only made him a pseudo-tank against enemies that spammed instant death moves, as Cielo had the most defense against those attacks. Cielo was massively buffed in DDS2, since his stats were reworked to decrease his Luck and put it heavily towards Magic. The main buff for Cielo is that is Ailment weakness was changed to only mental ailments: Charm, Panic, and Sleep.
Great list! I tried so hard to make use of Kongol and Massimo. I love my axe characters in RPGs, but dang, those two were horrible. Yangus from DQ8 did it right, at least.
Most people play it that way, I did my first playthrough. When you start looking into the different builds though, you start to realize that a full time healer is obsolete
imho, Xenoblade 1 really sucks at teaching you how to play the game and sharla is just a automatic win on every even leveled battle just by pure attrition.
I don't necessary disagree that Sophia could be the worst FE character, narratively she is not even really a combatant, just tagging along for Fae. However, if she survives her starting chapter she can be quickly promoted to sage for staves and you can' be useless with stave access. I don't even think she is the worst character in her own games as Cath is truly terrible. No stats, no growths, in the thief class that cannot promote, has little use for more than one and you already get two better thiefs way earlier.
It’s also worth noting that when you get sharla she arguably makes your party worse until you can replace her. With the whole chain attach system rewarding having a bunch of characters that either are all physical or all magical ( or just melia) sharla is a significant cut to your chain attack potential. Reyn’s sword drive has the highest potential damage of any art in chain attacks and not being able to build up the red art multiplier nearly as much really hurts. So if a fight is really giving you trouble it’s often best to try to get sharla killed intentionally and let reyn and shulk go on the offensive as much as possible. Really I think she could be much higher since most party members that suck don’t passively make the good units you have worse by existing but sharla does. The only characters worse then sharla would have to also not only suck themselves but make everyone else around them suck and even more so then sharla. Sophia doesn’t infect people with her garbage hitrate she just never hits anything and even when invested in never amounts to anything. You won’t gain anything by actively letting the enemies kill her
FE creator Shouzou Kaga's game TearRing Saga has this girl named Krishna who joins with bad bases and has really bad growths on the important stats that even the guy who you recruit right after who was so obviously designed as a joke unit is more useful than her because if you give him a kill you get all of the enemy's stuff which you can plan around and combine with the archer girl who won't kill humans, Krishna's only useful thing is a glitch where she duplicates herself and allows you to hilariously multiply items.
I'm surprise you didn't mention Kongol abyssmal MDF in a game where magic is the strongest attack of most bosses making him go from a tank to floor turkey.
see, i ignored him for his look in the game generally, but the archer(name escapes me) still seemed to me the worst character as they cannot combo in a game about comboing. you do later get aoe at least for one hit, but the lack of combos breaks them.
There's not much worse then Sully from Lufia 2 (technically he's a capsule monster, which is treated as your "5th" party member). He's suuuuper slow, in a battle system where agility determines turn order. He'll always be the last participant to get an action in a turn, in every battle ever. And what does he do with his action? He'll most likely Defend. And I think Defend only works on the turn it's done on (too bad he's always the last person to get a action before the turn ends). Honestly, he's mostly just there to take hits instead of your other party members (to be fair, he's rather tanky). But all the other capsule monsters actually attack (one of them can heal too, and one of the capsule monsters is super fast too).
Worst part about Sophia is her low accuracy. Even if you wanted to use her, you'd need to set up low HP enemies for her to kill, but she'll just miss them instead. But at least she has a bit of a niche as 1 of 3 characters that can use dark magic, and offering staff support after promotion. If Ray died, you could consider using her instead. The true worst character in that game is Wendy. She's in the worst class, the knight class, which has the lowest movement. Knights are supposed to be tanks, but her base stats are so low that she fails at that utterly. Lances are also inaccurate in Binding Blade, so like Sophia, she'll fail to get the kills you set up for her. And unlike Sophia, Wendy has to compete with about 15 other characters who also use lances, all of which are better, many of which have mounts. There's no reason to ever use her.
Suikoden 3 gave you the chance to bring an aditional 7th member to your 6 fighters. This characters bring additional support abilities. Some give you small or big healing after every fight Some increase the money you get Some let you get discounts But there are some who have NO abilities, besides their use in base (since some have stores around). A character with no ability for the team would only serve as an extra spend if you go sleep at an inn since they charge per person
I'd like to point out Ayne from Legaia 2.... The guy has the worst amount of art blocks (needed for special attacks), and he doesn't have an Origin (summons). He does self buff himself, but literally any other party member performs better. Oh, and did I mention that the strongest moves are Mystic Arts, which you can't do without an Origin?
I was determined to try to use Celine in Star Ocean 2, but she is really outclassed in the mid to late game. Honorable mention, but she just can't overcome the value of having a 3rd fighter-type.
If we are talking about FE useless units, Sophia is not the worst. She is at worst still a ranged unit with access to staves. No, the actual worst FE unit that isnt meant to be intentionally a joke is likely Lyre from Radiant Dawn, or Bantu from FE3. Lyre is basically Sophia but melee with zero utility as a unit. She joins as a cat laguz, is melee locked, has no abilities to speak of, and her competition when it comes to laguz shares availability with her AND the best one is even mandatory (Ranulf). There are other units that have either good growths or decent utility or base stats. Lyre does absolutely nothing useful and even when given special treatment, she is just inferior to Ranulf, Lethe and Volug. Bantu is likewise a unit with terrible base stats, horrible growths, and zero utility.
Laguz units in general were my largest issue in the Tellius games. Largely useless but then they throw you several OP ones at the end of Radiant Dawn that trivialize a lot of the units you built up over the entire game.
@@rossmerchant8435 Outside of the royals, most laguz are fine, the issue is one of perception is how much of the playerbase only considers high str/def units with hand axe enemy phase braindead cheesing as ''good''. I love Ike and Haar, but its obnoxious to see people saying laguz as a whole are bad outside royals when its clear they really arent. Yes, Lyre being downright worthless is in part compounded by the bad cat laguz bar and the lack of 2 range. But even as, say, a myrmidon, she would pretty worthless. Which Mia is basically, despite all the dudes that cope and insist she is one of the best units in Tellius.
@@torashiki5646 Some of them make decent fodder and bulk, but lack of promo bonuses, lower exp gain, being locked with 7-9 MT weapons with no special effectiveness (e.g. against armor, flying units) but presence of weapons that are effective against them (laguz slayer & fire/wind magic), frequently low base stats, and overall lack of ranged attack make the tradeoff for spending part of battle as sitting ducks (unarmed and unable to counterattack) hard to justify. Even if you choose not to handaxe your way through the game. Also, Mia has always turned out crap for me whenever I use her so you won't hear me saying she's great, and I think general concensus is that Zihark is better.
@@rossmerchant8435They also give you two overstatted dragon Laguz before the endgame, a physical guy and a magic guy... except the entire endgame from this point on is nothing but magic spam so physical guy's low RES makes him too much of a liability to use. Someone could, and probably has written, a book on how baffling Radiant Dawn unit balance and distribution is. No other FE game genuinely gives me the impression that the people designing units and maps weren't on speaking terms for most of development.
I'm not familiar with all of these characters, but you nailed it with jogurt. For me, Edward (Gilbert) from the original final fantasy 4 is the most useless that comes to mind. Granted, in later versions where he can be used in the end game, he's MUCH better....actually usable.
I haven't played it myself, but to quote TvTropes: Fallout 2 has the companions Davin and Miria. A brother and a sister, they're recruited automatically in a Shotgun Wedding if the player sleeps with one of them. They have bottom-level stats, can't be given orders, and don't level up. Pretty much the only way they'll survive the events of the game is either divorcing them or selling them into slavery.
Really? Gobi and not Mogu? At least Gobi is a part of Karn's ultimate transformation. Mogu on the other hand is just a bad party member, boasting an average attack stat and below average stats everywhere else, he's the last party member that joins so you have no reason to have him in your active party, and he's only good for digging for some technically useful items and a mandatory plot progression. And his only skill in battle is Dig which makes the party run away.
I’d say someone from a non jrpg would be Levi from fear and hunger two if you aren’t playing as him is nearly useless, he’s stuck as a heroine addict so he has -30% to all his stats (when he is not using heroine which is heavily limited) and his kit is built around shooting people in the over world to soften them up which can only be done with the player character so if he is used as not the main character he is nearly useless aside from recruiting him/ killing him and taking his gun
I see a lot of Aeris comments. I think the ONLY reason people would consider a bench character is because of what happens. Yes she has great limit, but no part of the 1st disc is hard enough to need them. Also to get her final I feel you would have to grind enough that you would be over leveled anyway. Most bench her to avoid wasting exp and sources going to her to only lose her. I've used her from start to finish and in casual play only got to 1-2 in her limit. For me Tifa gains her limits the quickest then Cloud then whoever my third is. If Aeris' limits had any killing power she might grow faster.
I remember in FF7 i would bench Aeris when you could change your party members. The primary reason is that she doesnt is good at physical attacks, which is a problem in FF7 to finish the normal fights. Also her limit breaks dont do damage, but thats a flavor thing. However i wouldnt say she is the worst party member ever, as you can turn every member in FF7 into a powerhouse quite easily (more likely is that Loclane hasnt played a lot of RPGs).
Swin isn't good, but he isn't half as bad as josette. His special feature is actually ok objectively. By objectively, I mean, yeah, anyone else can be built better, but what if you didn't build half the cast? cuz the cast is like 80 characters. You can't guarantee crit on all of them, so, his ability actually makes sense in a way where you appreciate his value as party member # 30-50. Like I said, he's not good, but certainly not worst. You will likely ignore gear on half the dumb-cast, and while he is a good candidate for dump-cast, he will actually be on the better half IMO.
Useless characters at the point of their leaving. Tellah was awful during that last dungeon you had him. His stats were garbage, he never got more mana than 90, and in general had poor HP.
I probably would have split this list into two: one for games that have a handful of characters anything less than 12 and one for games that have a large cast anything more than 15. There are a ton of games where there are a ton of filler characters which are nothing but dead weight. More than half the cast of Radiata Stories are absolutely unusable even in extremely niche circumstances they should be useful in. Games like Radiata Stories, Chorno Cross, Sukoden, and so many more just have too many bad characters because they're mostly a collect-a-thon. Now most characters can have a specific use so they are completely dead weight like how Cielo can be used in one hard as nails boss fight because he isn't weak to an element but outside of that one instance he is really bad.
aerith wouldnt be on this list even if she did survive- as she gets a broken invulnerability limit break that would make her nigh unbeatable. cait sith is the worst character because despite keeping him youre gonna bench him for any other member. his limit break is too random he doesnt get any limit levels, and all his strengths are in someone else but better. i feel like Quina from 9 was a response to that characters short comings. as they hold simular places in the party yet Qu is so much more useful and can even be vital to victories at times.
Glad I'm not the only one that thought this. Even her first limit break is OP because it's basically a free cure all that restores all of your team's hp in the earlier portions of the game and triggers as soon as you reach the threshold of needing to heal
Cait Sith is actually the strongest party since he can literally one shot every boss in the game with his limit. The trick is just to pause until you get the icon you want hold down the button and repeat. You have it backwards.
as for Non Permanent party members for FF7 Aeris doesn't SUCK its Cait Sith that's a required party member that IMHO is the worst FF7 party member Aeris is still worth using for the ENTIRE 1st disc.
I couldn't even get past the first boss in Lost Odessy. One fucking level took 1 k exp; at the rate of 1 exp per battle. I don't care how "realistic" you want to make your damned game - NO ONE is going to sit there to grind that hard just to reach level freaking 2. : / Never mind 10 and beyond. I quit after I figured out it would take me that long just to get my second level. He might be immortal, but I'm not. (At least as far as I know...)
Not even an honorable mention for like half the cast of Chrono Cross? Also, do people really think Aerith is a bad party member? Literally her first limit break trivialized the first half of the game for me and there's little penalty in using her since non-active party members get experience in that game
I actually think Sophia isn't the worst unit in her game, that title would go to Gwendolyn. She joins as a level 1 Armor Knight in a game that is NOT kind to armored units, so right off the bat there's a problem. Her growths are high for her game's standards, but the ones that matter the most to an Armor Knight: STR and DEF aren't even that good so you can often end up with her having low STR and DEF and her class' SPD cap means that even with capped SPD she still can find herself not doubling. Her bases are abysmal to the point where the first Archer Gwendolyn sees on hard mode can straight up one round her in Chapter 8, remember, she dies to every enemy on the map. Hell she joins in a spot with a wall that has 10HP and she's so weak that she BARELY breaks it by one point of damage, yes she has 4STR at base and she's an armor knight. Not to mention you have her brother, Bors who is avaiable from Chapter 1 and while he himself isn't great he has much better bases stats, and his growths aren't much worse so he could easily be much stronger at that point and competition for the Knight Crest is tight. Wendy is also worse than Barthe, another armor unit who joins on the same map and while he has no speed or resistance, he has a ton of ATK, DEF and HP, he's everything you'd expect a Knight to be. So Wendy is the worst unit in the worst class of her game. Not to mention the already promoted Douglas you get later. Horrible movement, horrible bases and growths that aren't enough to fully offset it. She also has no utility whatsoever. While Sophia is terrible she nets you a Guiding Ring only she is capable of finding and if you struggle enough and promote her she can actually use staves and dark magic packs a punch, especially with most foes having weak resistance. Wendy offers... well... nothing. It's much worse being a bad knight than being a bad magic user.
Imma be real Swin ain't even the worst party member in Hajimari, I don't think he's even top 3 worst, Elise is simply Swin but way worse in overall stats and damaging crafts, Noel provides almost nothing either as she's just a worse evasion tank in abyss when you don't have the better characters for the job.
I'd argue that Noel having many lines in her orbment and debilitating AoE crafts allows to build her as a status sprayer at the very least, probably fills a more specific niche there than trying to compete with the much better evasion tanks. It's just unfortunate for her that she is indeed late game where even small enemies have higher resistances. I don't bring her into my corridor party but I sometimes put her in for mob fights in the main story path and put her on the sideline for another character when it's boss time.
Swin is not that bad. Especially when you consider the fact that there's a character that doesn't even have an S Craft in that game. Swin is at least a decent physical damage dealer
The funniest thing about jogurt is that he is arguably not even the worst character in the game. A character named Adam is by some considered to be even worse. He joins very late in the game with terrible stats, he doesn’t any damage and he dies to everything. While jogurt really won’t do much at least he is in the game for a while, Adam simply does not have enough time to accomplish anything.
I just started playing Xenoblade and was so excited to get Sharla because the game keeps denying you a third party member up to that point. I was like oh a healer, awesome! Glad I watched this... now I know I'm still going to need to wait for my third party member
You can easily use her into the endgame. She's hardly bad enough that you can't clear content if you use her. I swapped in and out everyone throughout the game in multiple playthroughs and I never struggled just because I had Sharla on the team. She's only considered bad for optimization reasons. You can clear stuff reliably and fine with Sharla, but if you've learned how to play the game you can clear without a healer, which usually means stuff dies faster. Most people look at like "Why kill stuff slow and safe when you can kill stuff fast and see big numbers?" That being said, she's actually one of the best units you can bring if you're trying to grind out enemies way above your level. The usual tactics don't work because of how some of the underlying mechanics work (Dunban is straight up useless) so Sharla is pretty much mandatory.
Surprised to see that Calca and Brina from FF4 The After Years were spared. I mean lowest health in the game, worst stats all around, can only equip knives and gimmicky armor. And then their abilities are terrible. Calca has jive that casts RANDOM blue magic and Brina has dance that casts RANDOM white magic. Not to mention how much grinding it takes to ensure they’re usable by endgame
I've used them actually in my final party. Not at the same time, but one of them each. Calca is awful, completely awful. Jive basically has a bunch of useless abilities that uses his current HP to base damage on and his HP sucks. And he can't attack at all until the Assassin's dagger, which will help him a bit. It doesn't help that there is only one Final Outfit so you really can't use him and Brina together. Brina though, she's actually okay. Shockingly so. Dance is good. Every single effect is useful to some degree. From the healing dances, to the buffs. It's random yes, but it's always useful unless you get Esuna dance with no status ailments on or raise dance with no one dead and even those can be useful. Assassin's dagger lets her attack too and she's fast to uses instant KO effect on it which works for a few floors of the endgame. Protect Ring also mitigates low HP with defense multipliers. Obviously, there are way better characters than Brina, but she was surprisingly fun to use. TLDR, Calca is completely useless until Assassin's dagger. Brina can dance and always do something useful for the party. I tested every single party member for the end game and so many characters I was told would be horrible were actually good, like Izayoi and her versatility and Harley for her Gil Toss which was surprisingly powerful in mob fights.
I'm surprised Kongol was mentioned. Normally people would mention Shana/Miranda as the worst since they can't do additions, though I think it was just used as an excuse for the real reasons: they didn't like Shana's girly girl personality and the fact that she was a DID, while simultaneously not liking Miranda for her hostile attitude and for benching her (which contradicts their reasons for not liking Shana anyway).
@@locloudanerpg Yeah. I recall a youtuber doing an in-depth review of the Dragoon story and stated that while he was fully aware of their advantages in everything else, he didn't care and didn't like them since they couldn't do any additions. He came off so close-minded about it too.
She's the strongest character in the game damage wise, objectively so thanks to magic items and her final dragoon spell. I'd say only Meru and Hashel are better overall than Shiranda.
I remember Bart in Xenogears being absolutely awful in some fights. He will deal almost no damage in his mecha form and be a mandatory member. I guess in normal combats he was ok but these fights in mecha where he was just a dead weight were something...
I think that might you remembering wrong. Bart is great on foot and his gear you just have to remember to upgrade his gear. In fact, I'd say he's one of the better party members since he gets his Omnigear earlier than the rest of the party.
@@californianranger38Didn't Bart also get a really good debuffing skill early on? Wild Smile or something? The actual most useless member in XG is Rico if I recall correctly, he's way too squishy on foot and his mech is painfully slow for almost no benefit.
@@alexanderkosten7611 Yep, Bart's *Wild Smile* was the most broken thing in the whole game next to Ether Doublers and Magnetic Coats. Alpha Weltall is literally impossible to beat without Bart for that reason. You're correct in saying that Rico is the worst, he's completely useless.
@@fuman7057 I haven't played the game in ages so I've forgotten how Ether Doublers work aside from "put this on Elly and use Aerods and you win the game until she's forced out of the party". Pretty much every character but Rico has SOMETHING ridiculous - Citan's insanely strong after you get his sword at the cost of excruciatingly slow attack animations, Emeralda's adult form is very out of the way at the tail end of the notoriously unfinished second disk but stomps what's left of the game, and even Chu-Chu gets to blatantly ignore half the rules of how Gear combat is supposed to work in your favor. Rico is a clearly signaled "big guy" who can neither take nor deal damage for no adequately explained reason. Perhaps another victim of the game's stormy development, he feels very unfinished.
@alexanderkosten7611 Rico is just a miserable character. Some of his Omni Deathblows don't even work against tiny or giant enemies since they're grapples. Rico is just outclassed on foot and in Gear. Fei is his total superior on foot, while Maria is his total superior in Gear. If they ever do a Xenogears remake, Rico needs a rework. Ziggy had the same issue in Xenosaga 1, but got massively reworked and improved for XS2 and 3.
Swin Abel can be useful if you make him a fast evasion tank. Also, he's got Zoom Zone to give himself CP regen, which means he can quickly whip out an S-Craft and crit with it. Yeah, Swin has few options, but he can spam critical S-Crafts and become broken.
@@baby_r4gna628 He's still good though. Other characters being better shouldn't mean another character is useless when the kit they have is still good. Swin has interesting setups to use to take advantage of his marking mechanic and that makes him fun to use for me.
Im very confused why Sharla is here ? Im currently playing Xenoblade for the first time im at lvl59 and i can tell u from experience, everytime i tryed to drop her i died over and over again, none of the other characters can heal besides shulk and riki and they heal like 1000 at best which is garbage late game
Riki can actually be one of the best healers in the game if you build him properly, and if you play right you can clear most content with no healer at all. Shulk, Dunban, and "Seven" was my go to team late game my first time. That being said, Sharla gets way more flak than she deserves. She's fine. She does her job, even if her job is redundant in optimized teams, and there's pretty much nothing you can't clear with her on the team. I wish her special skill was more interesting, but some people don't realize not every gamer is the type to min/max and optimize. It's good to have a dedicated healer for people that prefer that playstyle.
Yeah Sharla gets heat for having the lowest DPS and her talent art is awful. But she's perfectly fine as a party member. Can even do good damage too with thunder setups. Just because someone is the worst party member in the game, doesn't mean they're bad. She's still very good.
Fire emblem I can think of way too many units that miss out on anything. I'll go with Amelia from sacred stones as her level doesn't give her any chance to be useful Guess anise from tales of the abyss as her only use for me was scanning enemies in the arena to fill the monster index. Tales of graces Malik and pascal where they aren't useful much for defeating the enemies with the shields and even when they did get a use the mains are just better in every way Kh some of the Disney units who only got a single use. Donald and goofy could go here if they didn't get good uses later on Shining refrain resonance the male support characters who brick your game forcing you to grind them for one specific moment. Bad gameplay decision
As far as Fire Emblem is concerned, Amelia is bad... but at least she is workable without tearing your hair out in frustration. That’s more than I can say for Wendy, Sophia, Karla, Lyre, Meg, PoR Rolf, Nyx (especially in Revelation), Setsuna (especially in Revelation, but she is a real stinker in Birthright too), Arthur, Charlotte, Subaki (in Birthright), Rinkah...
@@veghesther3204 What? Natalia party heals faster than Tear. Cast times are just far, far longer for Tear even with her spells being AOE. Natalia can single target cure three if not all four party members in the time it takes for Tear to heal the entire party. Plus Tear is way better off spamming Holy Lance thanks to her pendant being OP as hell.
Jogurt is way better than characters like Sophia. At least SF has no permadeath so he can consistently tank 1 attack every map. Sophia can only be saced once.
I get what you try to say but all characters of this list can get stronger in one way or an other but Jogurt is an one time meatshield that won't get stronger no matter what.
Where is the frog prince guy from Breath of Fire 2? He was downright awful. Gobi at the very least has the merchant ability so you could get some unique items and stuff.
I’ve always seen Cielo as one of the better characters :/ High agility and luck that he’ll just eat their turns and get over half the statuses by next turn. Gale and Heat though… For being a tank, Heat can’t even take fire spells… And Gale feels too much like a hybrid except he ironically can’t hit or dodge, and has like a 98% chance to get statused by anything that inflicts em -.-
Because Swin is able to guarantee crits via the Mark Craft, his ideal build should be focused on speed. The faster he goes, the more often he can take advantage of the Mark status. Infact, here is an end game Speed build you can get on him: Armor: Blue Parka IV (+9 Speed - his best armor in the game) Boots: Kagemaru Sandals (+30 Speed) Accessories: Nimble Halo (+30 Speed - regens 10 CP per turn) and Pure Abyss Shadow (+24 Speed) Master Quartz: Jaldabaoth(Main - for the passive increase to all stats, plus increased damage per turn up to 50%) Kusanagi(Sub - increases damage dealt with criticals up to 120%) Speed Quartz: Chrono Burst UR/Skanda/Dazzling Skanda/Nohval/Dazzling Nohval(+18/+20/+30/+25/+35 for a total of +128 Speed between all 5 Quartz) Break Quartz: Dazzling Rakan Gem (For Break damage, because why not) Lost Art Quartz: Grail Therion (+20 Speed, +20 Movement and +100% Accuracy - This is in the Earth element slot) At level 15, Jaldabaoth and Kusanagi provide +23 and +6 speed respectively. Added all together, he gets an extra 270 speed with this build. And that's not even including the passive speed buff he gets from Jaldabaoth at the start of battle. This can be increased even further if you replace the Pure Abyss Shadow accessory (+24 Speed) with the Genesis Orb accessory (+50 Speed - this brings him to 411 speed at level 250, in case you were curious). Add to that his Brave Order (only costs 2 BP and has a -50% delay for 6 turns and Str/Mov buff for 2 turns) plus his Zoom Zone craft (which allows him to re-apply his speed/strength buff before they wear out and gives him a CP Regen for a few turns), and he will be getting turns constantly. With this, you can spam his Mark craft repeatedly, while occasionally refreshing his Zoom Zone craft whenever his CP regen goes away. Revelation can deal a lot of break damage, and I THINK it does additional break damage if the enemy is marked when you use it (kind of hard to tell considering it crits, lol). His Brave Order is tailor-made to take advantage of a speed build, and because he can get guaranteed crits constantly, you'll never run out of BP. Enemies will enter a break state fairly often with this setup as well. As such, I'd argue that he isn't the worst character in the game. There aren't too many characters that can get their speed stat over 400 like him, after all. Also, because Mark is considered to be a status effect, characters equipped with the Thor Master Quartz can get an additional boost in damage thanks to it (at level 15, it's first ability allows you to deal 70% extra damage against enemies that are inflicted with a status ailment). In fact, one viable strategy would be to have Swin Mark an enemy/boss, and then either swap him out or stick to using Arts with him. Of course, if you did that, you might want to change his loadout a bit. You could still have him built up on speed, although replacing the Dazzling Rakan Gem and Chrono Burst UR with a Dazzling Diabolos Gem (Cast time cut by 60%) and Dazzling Deus Gem (Arts EP cost cut by 50%) would probably be the way to go. He'd lose 18 speed and the additional break damage but would become a viable Arts user in the process. Of course, we're talking end-game stuff here. Early to mid-game he is pretty average, and I understand why most people write him off. >_>
How dare you day Aeris is a bad character, she's one of the best. She gets 3 awesome limit breaks, 2 that grant invincibility and 2 the grant full limit bars. (The 4th limit does both)😊
Not going to lie, never thought I'd see two of my favorite childhood games show up on any list in this day and age. Legend of Dragoon was such a cult classic being released on PS1 right before the PS2 came to the US. I only remember meeting one person that actually played it other than me for over a year after it came out. Such a shame too, the soundtrack was 10/10. I'd still rather use Kongol over Shana though 🥺 Slow damage is still better than no damage. The OG Breath of Fire though was the first RPG I ever played. My first playthrough, I was probably 7 years old? I barely grasped anything of what was going on, and I still don't think I used Gobi. It wasn't until I played it years later that I found all the dragon transformations and then promptly ignored them when I found out how OP Karn was.
I think I'd put Fiona below Sofia honestly. Sofia is a bad unit in a game full of bad units. Fiona is a bad unit in a game full of god like units. Sure, there's a lot of units like Makalov, Oliver, and Vika that simply aren't useful and have much better counterparts. However, I'd say Fiona is one of the only units in FE history that has mid growths, poor join level, terrible availability, and is nearly unusable at join. Like seriously, I will forge the b a personal weapon, spoon feed her kills, grind for 100 turns against the boss of her level, use bexp manip to optimize her strength/defense/speed, and she'll still be underwhelming in Part 3 and 4. Sofia at least is a ranged unit, but with Fiona, she's too bad to use a javalin at first and every single combat sees her completely failing until you promote her and she becomes an underwhelming paladin. I love using her for the memes, but god is Fiona horrible.
I think more than anything Kongols magic defense is what makes him so bad in LoD. Almost nothing towards the end of the game does physical damage. Almost every boss is either purely magic or mostly magic. So not only does Kongol not get to move but he just gets bodies. Still keep him and Albert in my party tho homies for life
In FFX, I barely used Yuna at all unless the game forced me to. And when Rikku gets access to the special albhed potions, she becomes way better at healing than Yuna ever could. Kihmari kinda sucks too unless you go through the effort to make him into a hybrid class. But he will never be as good as the others.
For Kimahri, he actually is uniquely placed to abuse the standard sphere grid system without harming the party's access to higher level skills or forcing you to grind excessively. Here's how you turn him into a beast: 1) Progress clockwise down his section of the grid. Activate all spheres on the way, but don't go down any side paths. 2) Break into Rikku's section and progress down to the Luck ability sphere Agility +4 just beyond it. Pick up Steal on the way, as well as Use if you want. 3) Play just enough Blitzball to get a Return Sphere. You can usually do this at the same time as picking up Attack Reels for Wakka. Do this by entering and exiting the Blitzball menu until you have a Tournament available with Attack Reels as first prize and a Return Sphere for top scorer. 4) Use the Return Sphere to send Kimahri back to the Extract Mana ability sphere just above Lulu's section. Proceed down to the Accuracy node, picking up the Magic bonus just beyond. 5) Backtrack into Wakka's section, stopping on the Silence Attack ability sphere. 6) Use a Lv. 2 Key Sphere from the Spheriomorph boss fight to break into the final third of Lulu's grid. Proceed to the end as normal. What is the end result? Kimahri winds up getting -Aga level spells about 10 sphere levels sooner than Lulu could possibly learn them, and that's if she ignores every side path, forgoing many useful defense bonuses. As he's breaking into the final portion of her grid, he'll have more Agility than Tidus, as much Magic as Lulu, almost as many hit points as Auron, and can hold his own as a physical damage dealer due to decent strength and piercing weaponry. After he gets access to -aga spells, it's essentially all over. He instantly becomes the most damaging member of your party and as long as you do the same things you would for Lulu to maximize magical potential, he'll stay that way for pretty much the entire game.
@@jamesoakes4842 Hmm yeah maybe I was being a little unfair. The last time I played, it wasnt until late-mid game I finally understood all the systems enough to see Kimhari's potential. Next time I'll use a guide to remind myself and see what he's really capable of.
Found this video due to the algorithm... had no idea about half of these games and I've been gaming since the early 90s. 😂 Especially this Trails series which looks legit.
When it comes into competitive spot, Fire emblem really forces you into comparisons. We are very pragmatic, does this character has base and growth that is worth spending time and exp with it? PErsonally, i would say Bantu from the remake of first and second Fire emblem. Its a cool dragon, BUUUT, those growths rates that doesnt have a "3" decimal number is terrifying for a long journey. Tiki comes late, but take his spot easyly.
Cielo isn't good in DDS1 but in DDS2 he's a better choice he stays in your party the longest and the enemies in the game RARELY have status ailment moves a by the time they do pop up you have Null ailment available for him i use him as my main healer in DDS2 since Argilla leaves first
I'm surprised you didn't include Kimahri from FFX on the list. I've found a way to make him pretty in the second part of the main story (post-game he is still not good with Lulu and later Auron). Basically with the standard sphere grid, you go to the Wakka road, and when you find the LV2 sphere lock you wait and still level up him until the forest of Malacalamia. After the elemental boss, you unlock the lv2 sphere and he has access to all the powerful black magic spells of Lulu grid. If you accumulate enough exp, he can even have access to Flare and later the tech to use 2 spells in one turn. Furthermore, the big majority of his overdrive is magic base. Finally, he can share his powerful black magic to Yuna who has a better magic stat than Lulu.
I was trolled into thinking Yogurt would get good if you leveled him insanely high. Turns out, no he's just always awful. His counterpart in SF2 was a little better (Kiwi I think?) but I didn't like that character much either.
Cackling at the thought of someone trying to find a definitive "worst" FE unit and likely finding themselves pages deep in arguments about it on every single potential website that discusses such things. I think we can mostly all agree Sophia IS at least one of the worst.
Haha it was not easy.
Showing Donald cast Curaga 4 times in a row in KH1 during your introduction segment is such a great jab at the "Donald doesn't heal you" commentary I love it ❤
Subtlety wins the race.
Its like people who've only watched jrpg animes and never played the game. Inside jokes from people not even remotely inside
Cielo does have exactly one(!) upside to him: He's almost vital to beating the hidden superboss due to his weakness to status ailments, since you HAVE to have a character sleeping at certain points to survive his otherwise unblockable mega attack.
If you're having trouble against a boss who isn't super ailment using it can also be worth chucking him in just to see if how often he dodges attacks will end up doing the trick for you.
And this is the only use Cielo ever provided. At least in DDS1. I can't remember if he retains his ailment weakness in DDS2 or not.
How you gonna do my boy jogurt like that, he is out there struggling to provide you with 12 jogurt rings so you can smash dark dragon with 12 jogurts
Was coming in here to make this exact same comment.
The fact that you picked anybody over Josette in the trails series is wild
That was exactly what I was thinking to myself XD. Josette is the poster worst Trails character in combat XD. Preparing that final dungeon in Sky 3rd is basically "alright, which path is easy enough to pass with only 3 party members? Let's give them Josette"
For FE, Sophia may be the most infamous bad unit and is defo one of the worst, but she can at least be good if you sacrifice your sanity to train her. My vote for the actual worst goes to Bantu from FE12 aka New Mystery of the Emblem. Not only do his bases suck ass, all of his growths suck too so no chance of catching up, he joins not late but not early enough to try and fix the situation, and he can't do effective damage to anything which is a must in FE12's cavalry and armour heavy maps. So in other words, he sucks and has literally nothing going for him
Nooono Bantu in Shadow Dragon is way worse. He is literally unusable in Hard 5 😭 But that says a lot that hes like the worst in TWO games when Sophia was only in one game
She can also benefit from Roy's fire affinity support
Laughs in Fiona
As an avid fiona hater shes better than bantu @paladinslash4721
@@austinhensley6553 Name one map that she is actually contributing in since she joins. I don't see her catching up to the other units in terms of viability unless you abuse a stoned healer. By stoned healer, a mean a healer that Nailah turned to stone.
I used Sharla literally all game and even played as her all up until I got Fiora back. So at least half the game. I never had any problems with her once I figured out how to use her effectively, which didn't take all that long.
You can make Sharla work, but every battle will take longer than it should, because 3 optimized non Sharla party members will be doing a lot more damage than a team with her ever could
This is a case of “shes not terrible, everyone else is just better”
Heavily agree. There are certain battles where she can seriously carry you. For normal running around obviously you don't need to worry about healing but she makes bosses a joke.
The Sophia placement felt wayy too short and doesn't show her actual level 1 stats, it only shows her promoted stats
Also, the big thing not even mentioned in this video for why Sophia is so bad is that she joins on a desert map with flying enemies while everyone else had reduced movement. She is incredibly hard to keep alive or level up to become competent
It's actually been proven that at no point in the game would investing in her be worthwhile, even if she joined in the prologue she would just be a worse wolt
A couple honorable mentions
1) *Septerra Core* - Runner
Slowest character, meaning fewest turns and less damage output as a result, grants the least MP, worst magic, needs to be partied with one of two mechanics for healing, and was a worse thief than the best character in the game. The healing thing is problematic since Maya (protagonist) could not be removed from the party.
2) *Warsong/Langrisser (Sega Genesis)* - Tiberon as a Crocodile Knight
His only class paths are Crocodile Knight and Knight. Knights are below average overall, but the CK moved painfully slowly outside of water tiles… and water tiles were gone for good before halfway into the game, making CK the worst path.
3) *Devil Survivor 2* - Jungo
He’s a beast early in the game, but quickly falls into uselessness. Jungo puts his stats into STR most of the time, which makes him unable to equip the better physical moves and passives due to stat requirements. Jungo not only gets KO’d by magic attacks in 1 or 2 hits, but he can’t equip skills to bypass physical resistance and reflects until the end of the game, with said resistances being common.
The best one is Otome because she obtains resistence to curse, but Fumi and Jungo are dangerous on their last fights, especially against the secret bosses...
@robertoquintero5200
Agreed about Otome, although Hinako is almost as good.
Jungo is quickly outclassed by Keita due to Keita putting points into Agility much earlier. The only character almost as bad is Ronaldo, but that's due to Ronaldo's poor availability until the final day.
Beat Septerra Core a few months ago and yeah, it's sad how hard Runner falls off. Honestly I could get over him not being good at magic and thus a poor endgame choice, but taking so long to attack in a game where missing is weirdly common *and* later enemies will put up some insanely annoying defenses if you don't kill them first is a shame.
At least we get another playable robot in Lobo, who may not be the best but does well enough that I didn't feel like I was gimping myself using him.
@BlueItem1
Lobo’s main issues were that him and Maya filled basically the same role and his poor party flexibility.
Maya always got your best Engine since she was always in the party. Lobo could only work with Grubb before near the end of the game when you could do the sidequest to have him and Led make peace.
I pretty much dropped Runner as soon as Corgan joined. Runner was especially bad because Badu was literally better in almost every way. Badu had all his own unique gear, whereas Runner had to compete with Lobo for armor (and Led for leg armor) and competed with half the party for Engines.
@@fuman7057 All true, sadly. Although basically being locked into a party comp with arguably the best character in the game isn't so bad for Lobo.
I do appreciate that outside of Runner everyone else is at least usable though. Sure the endgame became 'spam AoE summons and elixirs to restore MP,' but even before that I was able to rotate my party and never feel *too* bad about it.
This was the first time I've ever set up a notification for an upcoming video. I remember as a kid thinking I missed out having not recruited Jogurt properly and so deleted my file to start anew only to discover just how awful he was. I needed to watch this for the validation alone.
😂 you’re welcome
I gotta disagree with Swin, his battle order is an early game reduces delay and ups str with only 2 BP needed. Basically, its going to be the best battle order in C's route for general spam. For his relevant time early game, you dont have a high crit chance and so he is actually the closet thing you have to an early game BP generator. Basically, he is actually useful for the early game as you simply lack a better choice(*Cough Arios*) and even in the mid game has a spammable generically good battle order.
Is he bad late game? Yes. But its so easy to break everyone at the end that you can argue that several characters are pointless because who is going to challenge McBurn? Surely there was like a suikoden character who everyone recruits late game and drops from existence. At least, Swin can be helpful for C's route.
well if you want an all speed character that can do critical is good character, it just that there are more broken characters to chose , but is a good option for the last boss the after story one i mean
Even on VERY easy mode lv 250 Swin is PURE CRAP his MARK skill for critical hits ONLY EFFECTS HIMSELF that's why he is pure crap and while spoilers Swin in Playable in Kuro 2 he's just as pure CRAP their since he gets his same Hajimari skills and doesn't learn anything new.
To be fair, Edward can be used in the GBA and PSP ports of FF4. While one might wonder why you would use him at all, he can actually be a good party member. Not only does his Apollo's Harp deal significant damage to dragon enemies, if you take the time to grind to the 90s level range, his stats skyrocket like an onion knight.
I'm surprised there's no Josette from Sky SC/Sky 3rd here.
At least for me Swin is god compared to miss "Very mid Jack of all trades that is better in support role because she gives more chances for rare loot", even worse in Sky SC since you get her in the literal last dungeon of the game.
Indeed! Im surprised he include Swin instead of Josette. More over even in the reverie itself, i wouldnt put Swin as the worst.
Swin is pure crap Josette at least in Sky the 3rd is still usable.
@@veghesther3204 she is usable bcs the game force you to use her. If you have more option to use, 100% you wont use her
Yeah, I gotta agree, Josette is worse than Swin. If she even managed to make it into Reverie, she would be worse than him.
Shadow Dragon Bantu is way worse than Sophia. He can't be reclassed, he can't hit range, he can't survive magic damage, he has low movement, his growths are terrible, his level ups are limited compared to other units because of his class, he can't use the divine stone, and if you miss the first dragon stone he's completely useless because you can't buy them. Sophia can at least be thrown a heal staff IF you are able to promote her.
Surprised we didn’t see any Suikoden characters. With 108 every time, there are always some folks who never leave the castle. 🤔
As soon as saw Sophia, I was so ready for this list. She's a horrible unit for sure, but I do think she's an interesting character personality-wise.
Whenever I play a game and find a party member is underperforming, I always ask myself "are they actually bad, or have I just not learned their secret?"
There's about a 50/50 chance of them being actual trash or the most powerful character in the game.
I just finished Reverie last night, and Swin was one of my main party members. Granted, that's because I put a lot of favoritism into him, and anyone can be good at that point. Yeah, his marking mechanic sucks (though on occasion it did help him reach impressive damage numbers), but I enjoyed using him.
Justice for Yogurt.
Yustice for Jogurt!
Lol, I love to see Shining Force getting the nod here 😂
I thought the point of Cielo was that his Ailments weakness was specifically for some late-game/Secret Super Boss battle “shenanigans” to be made possible 🤔
Heat is usually the worst of the 5
As someone already said fe12 bantu is worst than Sophia but it can be argued another character on fe6 is worse than Sophia in Wendy/Gwendolyn both are similar units having bad bases mainly frail,slow, inaccurate and weak with low base levels with main difference being that one wendy join much earlier than Sophia but has worse class in the terrible knight and eventually general class which has worse weapons in lances and the inaccurate axes this is especially bad for character that starts weak do to not having good 1-2 range,less move,less utility than Sophia,worse starting situation thanks join like 1/2 chapters before the western isles a large group of chapter filled with axes user that may as well be designed to make trainer her impossible do to the weapon triangle disadvantage, enemies being bulky,fast and really strong meaning she does no damage,is very inaccurate,gets hit easily and easily gets one rounded and final for wendy is she has more rounded growths but this back fires as wendy lacks any particular good growths other than hp meanwhile Sophia does have strong growths in magic and res leaving Sophia a actually niece if trained as a hard hitting though inaccurate mage that can have large staff range and high healing and can soak in enemy status staff and seige tomes meanwhile wendy doesn't have any notable niece that isn't just a meme.
Honestly the more i type i realize wendy is worse than Sophia with the only wendy has over Sophia is joining earlier yet somehow fe12 bantu is still worse than wendy.
Cinque from Type 0 is actually reallllllyyy good I use her a lot and she can get a good amount of killsights she just takes pratice to use
I'm surprised neither Cait Sith from Final Fantasy 7 or Amarant from 9 were in the list...
Cielo was only useful in DDS1 for the Hitoshura fight, with that fight being nearly impossible without him. Besides that, his stats were all Agility and Luck, which only made him a pseudo-tank against enemies that spammed instant death moves, as Cielo had the most defense against those attacks.
Cielo was massively buffed in DDS2, since his stats were reworked to decrease his Luck and put it heavily towards Magic. The main buff for Cielo is that is Ailment weakness was changed to only mental ailments: Charm, Panic, and Sleep.
Great list!
I tried so hard to make use of Kongol and Massimo. I love my axe characters in RPGs, but dang, those two were horrible. Yangus from DQ8 did it right, at least.
I must have been playable Xenoblade really badly because the game was nearly unplayable if Sharla wasn't on my team.
Most people play it that way, I did my first playthrough. When you start looking into the different builds though, you start to realize that a full time healer is obsolete
imho, Xenoblade 1 really sucks at teaching you how to play the game and sharla is just a automatic win on every even leveled battle just by pure attrition.
I don't necessary disagree that Sophia could be the worst FE character, narratively she is not even really a combatant, just tagging along for Fae. However, if she survives her starting chapter she can be quickly promoted to sage for staves and you can' be useless with stave access. I don't even think she is the worst character in her own games as Cath is truly terrible. No stats, no growths, in the thief class that cannot promote, has little use for more than one and you already get two better thiefs way earlier.
Why choose a gag character for the list?
It’s also worth noting that when you get sharla she arguably makes your party worse until you can replace her. With the whole chain attach system rewarding having a bunch of characters that either are all physical or all magical ( or just melia) sharla is a significant cut to your chain attack potential. Reyn’s sword drive has the highest potential damage of any art in chain attacks and not being able to build up the red art multiplier nearly as much really hurts. So if a fight is really giving you trouble it’s often best to try to get sharla killed intentionally and let reyn and shulk go on the offensive as much as possible. Really I think she could be much higher since most party members that suck don’t passively make the good units you have worse by existing but sharla does. The only characters worse then sharla would have to also not only suck themselves but make everyone else around them suck and even more so then sharla. Sophia doesn’t infect people with her garbage hitrate she just never hits anything and even when invested in never amounts to anything. You won’t gain anything by actively letting the enemies kill her
Korcha in Chrono Cross. Ugly, annoying, needs a specialized weapon, and no shortage of better blue characters
Damn, I don't even know who I would put as the worst Cross character. 6 characters that matter to the story and 40 other guys...
FE creator Shouzou Kaga's game TearRing Saga has this girl named Krishna who joins with bad bases and has really bad growths on the important stats that even the guy who you recruit right after who was so obviously designed as a joke unit is more useful than her because if you give him a kill you get all of the enemy's stuff which you can plan around and combine with the archer girl who won't kill humans, Krishna's only useful thing is a glitch where she duplicates herself and allows you to hilariously multiply items.
I'm surprise you didn't mention Kongol abyssmal MDF in a game where magic is the strongest attack of most bosses making him go from a tank to floor turkey.
see, i ignored him for his look in the game generally, but the archer(name escapes me) still seemed to me the worst character as they cannot combo in a game about comboing. you do later get aoe at least for one hit, but the lack of combos breaks them.
There's not much worse then Sully from Lufia 2 (technically he's a capsule monster, which is treated as your "5th" party member).
He's suuuuper slow, in a battle system where agility determines turn order. He'll always be the last participant to get an action in a turn, in every battle ever. And what does he do with his action? He'll most likely Defend. And I think Defend only works on the turn it's done on (too bad he's always the last person to get a action before the turn ends).
Honestly, he's mostly just there to take hits instead of your other party members (to be fair, he's rather tanky). But all the other capsule monsters actually attack (one of them can heal too, and one of the capsule monsters is super fast too).
Naw dawg. I seen my boy Sully clutch some ancient cave runs.
At least Gobi can be used to make Puka, the strongest fusion. Mogu is just straight up useless.
Worst part about Sophia is her low accuracy. Even if you wanted to use her, you'd need to set up low HP enemies for her to kill, but she'll just miss them instead. But at least she has a bit of a niche as 1 of 3 characters that can use dark magic, and offering staff support after promotion. If Ray died, you could consider using her instead.
The true worst character in that game is Wendy. She's in the worst class, the knight class, which has the lowest movement. Knights are supposed to be tanks, but her base stats are so low that she fails at that utterly. Lances are also inaccurate in Binding Blade, so like Sophia, she'll fail to get the kills you set up for her. And unlike Sophia, Wendy has to compete with about 15 other characters who also use lances, all of which are better, many of which have mounts. There's no reason to ever use her.
Suikoden 3 gave you the chance to bring an aditional 7th member to your 6 fighters. This characters bring additional support abilities.
Some give you small or big healing after every fight
Some increase the money you get
Some let you get discounts
But there are some who have NO abilities, besides their use in base (since some have stores around). A character with no ability for the team would only serve as an extra spend if you go sleep at an inn since they charge per person
I'd like to point out Ayne from Legaia 2.... The guy has the worst amount of art blocks (needed for special attacks), and he doesn't have an Origin (summons). He does self buff himself, but literally any other party member performs better. Oh, and did I mention that the strongest moves are Mystic Arts, which you can't do without an Origin?
Poor Nikol and Shulk, existing in the same game as Matthew and Rex
So these characters are for if you want to play on an optional "Hard Mode", then.
I was determined to try to use Celine in Star Ocean 2, but she is really outclassed in the mid to late game. Honorable mention, but she just can't overcome the value of having a 3rd fighter-type.
If we are talking about FE useless units, Sophia is not the worst. She is at worst still a ranged unit with access to staves.
No, the actual worst FE unit that isnt meant to be intentionally a joke is likely Lyre from Radiant Dawn, or Bantu from FE3.
Lyre is basically Sophia but melee with zero utility as a unit. She joins as a cat laguz, is melee locked, has no abilities to speak of, and her competition when it comes to laguz shares availability with her AND the best one is even mandatory (Ranulf).
There are other units that have either good growths or decent utility or base stats. Lyre does absolutely nothing useful and even when given special treatment, she is just inferior to Ranulf, Lethe and Volug.
Bantu is likewise a unit with terrible base stats, horrible growths, and zero utility.
Laguz units in general were my largest issue in the Tellius games. Largely useless but then they throw you several OP ones at the end of Radiant Dawn that trivialize a lot of the units you built up over the entire game.
@@rossmerchant8435 Outside of the royals, most laguz are fine, the issue is one of perception is how much of the playerbase only considers high str/def units with hand axe enemy phase braindead cheesing as ''good''. I love Ike and Haar, but its obnoxious to see people saying laguz as a whole are bad outside royals when its clear they really arent.
Yes, Lyre being downright worthless is in part compounded by the bad cat laguz bar and the lack of 2 range. But even as, say, a myrmidon, she would pretty worthless.
Which Mia is basically, despite all the dudes that cope and insist she is one of the best units in Tellius.
@@torashiki5646 Some of them make decent fodder and bulk, but lack of promo bonuses, lower exp gain, being locked with 7-9 MT weapons with no special effectiveness (e.g. against armor, flying units) but presence of weapons that are effective against them (laguz slayer & fire/wind magic), frequently low base stats, and overall lack of ranged attack make the tradeoff for spending part of battle as sitting ducks (unarmed and unable to counterattack) hard to justify. Even if you choose not to handaxe your way through the game. Also, Mia has always turned out crap for me whenever I use her so you won't hear me saying she's great, and I think general concensus is that Zihark is better.
@@rossmerchant8435They also give you two overstatted dragon Laguz before the endgame, a physical guy and a magic guy... except the entire endgame from this point on is nothing but magic spam so physical guy's low RES makes him too much of a liability to use. Someone could, and probably has written, a book on how baffling Radiant Dawn unit balance and distribution is. No other FE game genuinely gives me the impression that the people designing units and maps weren't on speaking terms for most of development.
I'm not familiar with all of these characters, but you nailed it with jogurt. For me, Edward (Gilbert) from the original final fantasy 4 is the most useless that comes to mind. Granted, in later versions where he can be used in the end game, he's MUCH better....actually usable.
Edward is a beast in After Years. Salve is so laughably busted in that game. 4000 HP heal to everyone with X Potions and economical ring.
I haven't played it myself, but to quote TvTropes: Fallout 2 has the companions Davin and Miria. A brother and a sister, they're recruited automatically in a Shotgun Wedding if the player sleeps with one of them. They have bottom-level stats, can't be given orders, and don't level up. Pretty much the only way they'll survive the events of the game is either divorcing them or selling them into slavery.
as a forever lover of Caitsith, I am shocked and appalled that Caitsith appears in the first scene of your video. although i cannot disagree :( hahah
in defense of gobi he is useful to get good gear from the market
Really? Gobi and not Mogu? At least Gobi is a part of Karn's ultimate transformation. Mogu on the other hand is just a bad party member, boasting an average attack stat and below average stats everywhere else, he's the last party member that joins so you have no reason to have him in your active party, and he's only good for digging for some technically useful items and a mandatory plot progression. And his only skill in battle is Dig which makes the party run away.
As a Xenoblade player, I see Sharla as "worst party member" and I agree
I’d say someone from a non jrpg would be Levi from fear and hunger two if you aren’t playing as him is nearly useless, he’s stuck as a heroine addict so he has -30% to all his stats (when he is not using heroine which is heavily limited) and his kit is built around shooting people in the over world to soften them up which can only be done with the player character so if he is used as not the main character he is nearly useless aside from recruiting him/ killing him and taking his gun
I see a lot of Aeris comments. I think the ONLY reason people would consider a bench character is because of what happens. Yes she has great limit, but no part of the 1st disc is hard enough to need them. Also to get her final I feel you would have to grind enough that you would be over leveled anyway. Most bench her to avoid wasting exp and sources going to her to only lose her. I've used her from start to finish and in casual play only got to 1-2 in her limit. For me Tifa gains her limits the quickest then Cloud then whoever my third is. If Aeris' limits had any killing power she might grow faster.
I remember in FF7 i would bench Aeris when you could change your party members. The primary reason is that she doesnt is good at physical attacks, which is a problem in FF7 to finish the normal fights. Also her limit breaks dont do damage, but thats a flavor thing. However i wouldnt say she is the worst party member ever, as you can turn every member in FF7 into a powerhouse quite easily (more likely is that Loclane hasnt played a lot of RPGs).
Swin isn't good, but he isn't half as bad as josette. His special feature is actually ok objectively. By objectively, I mean, yeah, anyone else can be built better, but what if you didn't build half the cast? cuz the cast is like 80 characters. You can't guarantee crit on all of them, so, his ability actually makes sense in a way where you appreciate his value as party member # 30-50. Like I said, he's not good, but certainly not worst. You will likely ignore gear on half the dumb-cast, and while he is a good candidate for dump-cast, he will actually be on the better half IMO.
Useless characters at the point of their leaving. Tellah was awful during that last dungeon you had him. His stats were garbage, he never got more mana than 90, and in general had poor HP.
I probably would have split this list into two: one for games that have a handful of characters anything less than 12 and one for games that have a large cast anything more than 15. There are a ton of games where there are a ton of filler characters which are nothing but dead weight. More than half the cast of Radiata Stories are absolutely unusable even in extremely niche circumstances they should be useful in. Games like Radiata Stories, Chorno Cross, Sukoden, and so many more just have too many bad characters because they're mostly a collect-a-thon. Now most characters can have a specific use so they are completely dead weight like how Cielo can be used in one hard as nails boss fight because he isn't weak to an element but outside of that one instance he is really bad.
aerith wouldnt be on this list even if she did survive- as she gets a broken invulnerability limit break that would make her nigh unbeatable. cait sith is the worst character because despite keeping him youre gonna bench him for any other member. his limit break is too random he doesnt get any limit levels, and all his strengths are in someone else but better. i feel like Quina from 9 was a response to that characters short comings. as they hold simular places in the party yet Qu is so much more useful and can even be vital to victories at times.
Glad I'm not the only one that thought this. Even her first limit break is OP because it's basically a free cure all that restores all of your team's hp in the earlier portions of the game and triggers as soon as you reach the threshold of needing to heal
Cait Sith is actually the strongest party since he can literally one shot every boss in the game with his limit. The trick is just to pause until you get the icon you want hold down the button and repeat. You have it backwards.
as for Non Permanent party members for FF7 Aeris doesn't SUCK its Cait Sith that's a required party member that IMHO is the worst FF7 party member Aeris is still worth using for the ENTIRE 1st disc.
The entire cast of Shadow Madness.
I'm flipping out!
But the vid was too good for me to be mad, great content as always
Ok but showing Sophia dying to a 1 percent crit is truly the Sophia experience
Looking forward to part 2!
I couldn't even get past the first boss in Lost Odessy. One fucking level took 1 k exp; at the rate of 1 exp per battle. I don't care how "realistic" you want to make your damned game - NO ONE is going to sit there to grind that hard just to reach level freaking 2. : / Never mind 10 and beyond. I quit after I figured out it would take me that long just to get my second level. He might be immortal, but I'm not. (At least as far as I know...)
Gobi fuses with Karn to be Shin...you never leave Karn unfused, and Gobi is part of that fusion. Gobi will later be part of Puka, the triple fusion.
Not even an honorable mention for like half the cast of Chrono Cross?
Also, do people really think Aerith is a bad party member? Literally her first limit break trivialized the first half of the game for me and there's little penalty in using her since non-active party members get experience in that game
I actually think Sophia isn't the worst unit in her game, that title would go to Gwendolyn.
She joins as a level 1 Armor Knight in a game that is NOT kind to armored units, so right off the bat there's a problem.
Her growths are high for her game's standards, but the ones that matter the most to an Armor Knight: STR and DEF aren't even that good so you can often end up with her having low STR and DEF and her class' SPD cap means that even with capped SPD she still can find herself not doubling.
Her bases are abysmal to the point where the first Archer Gwendolyn sees on hard mode can straight up one round her in Chapter 8, remember, she dies to every enemy on the map. Hell she joins in a spot with a wall that has 10HP and she's so weak that she BARELY breaks it by one point of damage, yes she has 4STR at base and she's an armor knight.
Not to mention you have her brother, Bors who is avaiable from Chapter 1 and while he himself isn't great he has much better bases stats, and his growths aren't much worse so he could easily be much stronger at that point and competition for the Knight Crest is tight. Wendy is also worse than Barthe, another armor unit who joins on the same map and while he has no speed or resistance, he has a ton of ATK, DEF and HP, he's everything you'd expect a Knight to be. So Wendy is the worst unit in the worst class of her game. Not to mention the already promoted Douglas you get later.
Horrible movement, horrible bases and growths that aren't enough to fully offset it. She also has no utility whatsoever. While Sophia is terrible she nets you a Guiding Ring only she is capable of finding and if you struggle enough and promote her she can actually use staves and dark magic packs a punch, especially with most foes having weak resistance. Wendy offers... well... nothing. It's much worse being a bad knight than being a bad magic user.
I think the only use Jogurt has is for item delivery and swaps between party members.
Imma be real Swin ain't even the worst party member in Hajimari, I don't think he's even top 3 worst, Elise is simply Swin but way worse in overall stats and damaging crafts, Noel provides almost nothing either as she's just a worse evasion tank in abyss when you don't have the better characters for the job.
I'd argue that Noel having many lines in her orbment and debilitating AoE crafts allows to build her as a status sprayer at the very least, probably fills a more specific niche there than trying to compete with the much better evasion tanks. It's just unfortunate for her that she is indeed late game where even small enemies have higher resistances.
I don't bring her into my corridor party but I sometimes put her in for mob fights in the main story path and put her on the sideline for another character when it's boss time.
Swin is not that bad. Especially when you consider the fact that there's a character that doesn't even have an S Craft in that game. Swin is at least a decent physical damage dealer
The funniest thing about jogurt is that he is arguably not even the worst character in the game. A character named Adam is by some considered to be even worse. He joins very late in the game with terrible stats, he doesn’t any damage and he dies to everything. While jogurt really won’t do much at least he is in the game for a while, Adam simply does not have enough time to accomplish anything.
I've used Adam in so many playthroughs. He holds his own just fine if you invest in him.
He's no Bleu, but I've never considered him a bad unit.
I just started playing Xenoblade and was so excited to get Sharla because the game keeps denying you a third party member up to that point. I was like oh a healer, awesome! Glad I watched this... now I know I'm still going to need to wait for my third party member
Haha she’s ok for that first bit. Just don’t plan on relying on a healer in the late game.
You can easily use her into the endgame. She's hardly bad enough that you can't clear content if you use her. I swapped in and out everyone throughout the game in multiple playthroughs and I never struggled just because I had Sharla on the team.
She's only considered bad for optimization reasons. You can clear stuff reliably and fine with Sharla, but if you've learned how to play the game you can clear without a healer, which usually means stuff dies faster. Most people look at like "Why kill stuff slow and safe when you can kill stuff fast and see big numbers?"
That being said, she's actually one of the best units you can bring if you're trying to grind out enemies way above your level. The usual tactics don't work because of how some of the underlying mechanics work (Dunban is straight up useless) so Sharla is pretty much mandatory.
I guess I must just like using underdog characters. Tolten was my fifth party member and I enjoyed using him. Haha.
Surprised to see that Calca and Brina from FF4 The After Years were spared. I mean lowest health in the game, worst stats all around, can only equip knives and gimmicky armor. And then their abilities are terrible. Calca has jive that casts RANDOM blue magic and Brina has dance that casts RANDOM white magic. Not to mention how much grinding it takes to ensure they’re usable by endgame
I've used them actually in my final party. Not at the same time, but one of them each. Calca is awful, completely awful. Jive basically has a bunch of useless abilities that uses his current HP to base damage on and his HP sucks. And he can't attack at all until the Assassin's dagger, which will help him a bit. It doesn't help that there is only one Final Outfit so you really can't use him and Brina together. Brina though, she's actually okay. Shockingly so. Dance is good. Every single effect is useful to some degree. From the healing dances, to the buffs. It's random yes, but it's always useful unless you get Esuna dance with no status ailments on or raise dance with no one dead and even those can be useful. Assassin's dagger lets her attack too and she's fast to uses instant KO effect on it which works for a few floors of the endgame. Protect Ring also mitigates low HP with defense multipliers. Obviously, there are way better characters than Brina, but she was surprisingly fun to use. TLDR, Calca is completely useless until Assassin's dagger. Brina can dance and always do something useful for the party.
I tested every single party member for the end game and so many characters I was told would be horrible were actually good, like Izayoi and her versatility and Harley for her Gil Toss which was surprisingly powerful in mob fights.
I'm surprised Kongol was mentioned. Normally people would mention Shana/Miranda as the worst since they can't do additions, though I think it was just used as an excuse for the real reasons: they didn't like Shana's girly girl personality and the fact that she was a DID, while simultaneously not liking Miranda for her hostile attitude and for benching her (which contradicts their reasons for not liking Shana anyway).
Well there’s that and Shiranda has the highest magic stat. Couple that with magic attack items and she’s way better than people give her credit for.
@@locloudanerpg Yeah. I recall a youtuber doing an in-depth review of the Dragoon story and stated that while he was fully aware of their advantages in everything else, he didn't care and didn't like them since they couldn't do any additions. He came off so close-minded about it too.
She's the strongest character in the game damage wise, objectively so thanks to magic items and her final dragoon spell. I'd say only Meru and Hashel are better overall than Shiranda.
I remember Bart in Xenogears being absolutely awful in some fights. He will deal almost no damage in his mecha form and be a mandatory member.
I guess in normal combats he was ok but these fights in mecha where he was just a dead weight were something...
I think that might you remembering wrong. Bart is great on foot and his gear you just have to remember to upgrade his gear. In fact, I'd say he's one of the better party members since he gets his Omnigear earlier than the rest of the party.
@@californianranger38Didn't Bart also get a really good debuffing skill early on? Wild Smile or something? The actual most useless member in XG is Rico if I recall correctly, he's way too squishy on foot and his mech is painfully slow for almost no benefit.
@@alexanderkosten7611
Yep, Bart's *Wild Smile* was the most broken thing in the whole game next to Ether Doublers and Magnetic Coats. Alpha Weltall is literally impossible to beat without Bart for that reason. You're correct in saying that Rico is the worst, he's completely useless.
@@fuman7057 I haven't played the game in ages so I've forgotten how Ether Doublers work aside from "put this on Elly and use Aerods and you win the game until she's forced out of the party". Pretty much every character but Rico has SOMETHING ridiculous - Citan's insanely strong after you get his sword at the cost of excruciatingly slow attack animations, Emeralda's adult form is very out of the way at the tail end of the notoriously unfinished second disk but stomps what's left of the game, and even Chu-Chu gets to blatantly ignore half the rules of how Gear combat is supposed to work in your favor. Rico is a clearly signaled "big guy" who can neither take nor deal damage for no adequately explained reason. Perhaps another victim of the game's stormy development, he feels very unfinished.
@alexanderkosten7611
Rico is just a miserable character. Some of his Omni Deathblows don't even work against tiny or giant enemies since they're grapples.
Rico is just outclassed on foot and in Gear. Fei is his total superior on foot, while Maria is his total superior in Gear.
If they ever do a Xenogears remake, Rico needs a rework. Ziggy had the same issue in Xenosaga 1, but got massively reworked and improved for XS2 and 3.
Swin Abel can be useful if you make him a fast evasion tank. Also, he's got Zoom Zone to give himself CP regen, which means he can quickly whip out an S-Craft and crit with it. Yeah, Swin has few options, but he can spam critical S-Crafts and become broken.
The problem is every other characters in that game are already broken even with minimal effort just because their superior kit
@@baby_r4gna628 He's still good though. Other characters being better shouldn't mean another character is useless when the kit they have is still good. Swin has interesting setups to use to take advantage of his marking mechanic and that makes him fun to use for me.
i go for aesthetics over usefullness, thus why Cielo was always in my party lol.
Surprised we didn’t see any Suikoden entries, Chiepoo from IV was almost immediately worthless once you a fourth party member imo
Im very confused why Sharla is here ? Im currently playing Xenoblade for the first time im at lvl59 and i can tell u from experience, everytime i tryed to drop her i died over and over again, none of the other characters can heal besides shulk and riki and they heal like 1000 at best which is garbage late game
Riki can actually be one of the best healers in the game if you build him properly, and if you play right you can clear most content with no healer at all. Shulk, Dunban, and "Seven" was my go to team late game my first time.
That being said, Sharla gets way more flak than she deserves. She's fine. She does her job, even if her job is redundant in optimized teams, and there's pretty much nothing you can't clear with her on the team. I wish her special skill was more interesting, but some people don't realize not every gamer is the type to min/max and optimize. It's good to have a dedicated healer for people that prefer that playstyle.
Yeah Sharla gets heat for having the lowest DPS and her talent art is awful. But she's perfectly fine as a party member. Can even do good damage too with thunder setups. Just because someone is the worst party member in the game, doesn't mean they're bad. She's still very good.
I didnt' know that Jogurt was capped at level 1!
Fire emblem I can think of way too many units that miss out on anything. I'll go with Amelia from sacred stones as her level doesn't give her any chance to be useful
Guess anise from tales of the abyss as her only use for me was scanning enemies in the arena to fill the monster index.
Tales of graces Malik and pascal where they aren't useful much for defeating the enemies with the shields and even when they did get a use the mains are just better in every way
Kh some of the Disney units who only got a single use. Donald and goofy could go here if they didn't get good uses later on
Shining refrain resonance the male support characters who brick your game forcing you to grind them for one specific moment. Bad gameplay decision
Anise is good to spam bloody howling
Compared to juggling the boss while I get a damage negate revive or meteorite storm? Doubt it.
that and in Abyss even on normal mode its IMHO Natalia that's pure CRAP all of her AOE healing are from FOF changes which is why she's pure crap.
As far as Fire Emblem is concerned, Amelia is bad... but at least she is workable without tearing your hair out in frustration. That’s more than I can say for Wendy, Sophia, Karla, Lyre, Meg, PoR Rolf, Nyx (especially in Revelation), Setsuna (especially in Revelation, but she is a real stinker in Birthright too), Arthur, Charlotte, Subaki (in Birthright), Rinkah...
@@veghesther3204 What? Natalia party heals faster than Tear. Cast times are just far, far longer for Tear even with her spells being AOE. Natalia can single target cure three if not all four party members in the time it takes for Tear to heal the entire party. Plus Tear is way better off spamming Holy Lance thanks to her pendant being OP as hell.
I disagree on Kongol. After I speed him up he does just fine. That’s just me I guess though
If you use Sharla yourself she actually has some of the highest damage with good gear and gems
Jogurt is way better than characters like Sophia. At least SF has no permadeath so he can consistently tank 1 attack every map. Sophia can only be saced once.
I get what you try to say but all characters of this list can get stronger in one way or an other but Jogurt is an one time meatshield that won't get stronger no matter what.
Where is the frog prince guy from Breath of Fire 2? He was downright awful. Gobi at the very least has the merchant ability so you could get some unique items and stuff.
The frog and the plant girl are the weakest link...
I’ve always seen Cielo as one of the better characters :/
High agility and luck that he’ll just eat their turns and get over half the statuses by next turn.
Gale and Heat though…
For being a tank, Heat can’t even take fire spells…
And Gale feels too much like a hybrid except he ironically can’t hit or dodge, and has like a 98% chance to get statused by anything that inflicts em -.-
Because Swin is able to guarantee crits via the Mark Craft, his ideal build should be focused on speed. The faster he goes, the more often he can take advantage of the Mark status. Infact, here is an end game Speed build you can get on him:
Armor: Blue Parka IV (+9 Speed - his best armor in the game)
Boots: Kagemaru Sandals (+30 Speed)
Accessories: Nimble Halo (+30 Speed - regens 10 CP per turn) and Pure Abyss Shadow (+24 Speed)
Master Quartz: Jaldabaoth(Main - for the passive increase to all stats, plus increased damage per turn up to 50%) Kusanagi(Sub - increases damage dealt with criticals up to 120%)
Speed Quartz: Chrono Burst UR/Skanda/Dazzling Skanda/Nohval/Dazzling Nohval(+18/+20/+30/+25/+35 for a total of +128 Speed between all 5 Quartz)
Break Quartz: Dazzling Rakan Gem (For Break damage, because why not)
Lost Art Quartz: Grail Therion (+20 Speed, +20 Movement and +100% Accuracy - This is in the Earth element slot)
At level 15, Jaldabaoth and Kusanagi provide +23 and +6 speed respectively. Added all together, he gets an extra 270 speed with this build. And that's not even including the passive speed buff he gets from Jaldabaoth at the start of battle. This can be increased even further if you replace the Pure Abyss Shadow accessory (+24 Speed) with the Genesis Orb accessory (+50 Speed - this brings him to 411 speed at level 250, in case you were curious).
Add to that his Brave Order (only costs 2 BP and has a -50% delay for 6 turns and Str/Mov buff for 2 turns) plus his Zoom Zone craft (which allows him to re-apply his speed/strength buff before they wear out and gives him a CP Regen for a few turns), and he will be getting turns constantly. With this, you can spam his Mark craft repeatedly, while occasionally refreshing his Zoom Zone craft whenever his CP regen goes away. Revelation can deal a lot of break damage, and I THINK it does additional break damage if the enemy is marked when you use it (kind of hard to tell considering it crits, lol). His Brave Order is tailor-made to take advantage of a speed build, and because he can get guaranteed crits constantly, you'll never run out of BP. Enemies will enter a break state fairly often with this setup as well. As such, I'd argue that he isn't the worst character in the game. There aren't too many characters that can get their speed stat over 400 like him, after all.
Also, because Mark is considered to be a status effect, characters equipped with the Thor Master Quartz can get an additional boost in damage thanks to it (at level 15, it's first ability allows you to deal 70% extra damage against enemies that are inflicted with a status ailment). In fact, one viable strategy would be to have Swin Mark an enemy/boss, and then either swap him out or stick to using Arts with him. Of course, if you did that, you might want to change his loadout a bit. You could still have him built up on speed, although replacing the Dazzling Rakan Gem and Chrono Burst UR with a Dazzling Diabolos Gem (Cast time cut by 60%) and Dazzling Deus Gem (Arts EP cost cut by 50%) would probably be the way to go. He'd lose 18 speed and the additional break damage but would become a viable Arts user in the process.
Of course, we're talking end-game stuff here. Early to mid-game he is pretty average, and I understand why most people write him off. >_>
Valkyrie Profile: Badrach is technically the worse gameplay wise, but I hate that Llewelyn kid. And he is just as weak.
Plz we need who best in Skies of arcadia
Top (a.k.a. Teen Titans): Vyse > Aika > Fina
Good: Enrique
Bad: Gilder
Trash: Dracma
So it's now 20y later I realise why so w dungeons I. DDS2 was a absolute pain.
Cieml is a absolute horror of a charachter
How dare you day Aeris is a bad character, she's one of the best. She gets 3 awesome limit breaks, 2 that grant invincibility and 2 the grant full limit bars. (The 4th limit does both)😊
imagine using a LB to become invincible instead of just killing the enemy.
Not going to lie, never thought I'd see two of my favorite childhood games show up on any list in this day and age. Legend of Dragoon was such a cult classic being released on PS1 right before the PS2 came to the US. I only remember meeting one person that actually played it other than me for over a year after it came out. Such a shame too, the soundtrack was 10/10. I'd still rather use Kongol over Shana though 🥺 Slow damage is still better than no damage.
The OG Breath of Fire though was the first RPG I ever played. My first playthrough, I was probably 7 years old? I barely grasped anything of what was going on, and I still don't think I used Gobi. It wasn't until I played it years later that I found all the dragon transformations and then promptly ignored them when I found out how OP Karn was.
I think I'd put Fiona below Sofia honestly. Sofia is a bad unit in a game full of bad units. Fiona is a bad unit in a game full of god like units. Sure, there's a lot of units like Makalov, Oliver, and Vika that simply aren't useful and have much better counterparts. However, I'd say Fiona is one of the only units in FE history that has mid growths, poor join level, terrible availability, and is nearly unusable at join. Like seriously, I will forge the b a personal weapon, spoon feed her kills, grind for 100 turns against the boss of her level, use bexp manip to optimize her strength/defense/speed, and she'll still be underwhelming in Part 3 and 4. Sofia at least is a ranged unit, but with Fiona, she's too bad to use a javalin at first and every single combat sees her completely failing until you promote her and she becomes an underwhelming paladin. I love using her for the memes, but god is Fiona horrible.
Leon (Final Fantasy 2)
Roland (Borderlands)
Brown (Persona 1)
Antiquarian (Darkest Dungeon)
Unown (Pokemon)
Gaige (Borderlands 2)
I think more than anything Kongols magic defense is what makes him so bad in LoD. Almost nothing towards the end of the game does physical damage. Almost every boss is either purely magic or mostly magic. So not only does Kongol not get to move but he just gets bodies.
Still keep him and Albert in my party tho homies for life
In FFX, I barely used Yuna at all unless the game forced me to. And when Rikku gets access to the special albhed potions, she becomes way better at healing than Yuna ever could. Kihmari kinda sucks too unless you go through the effort to make him into a hybrid class. But he will never be as good as the others.
For Kimahri, he actually is uniquely placed to abuse the standard sphere grid system without harming the party's access to higher level skills or forcing you to grind excessively. Here's how you turn him into a beast:
1) Progress clockwise down his section of the grid. Activate all spheres on the way, but don't go down any side paths.
2) Break into Rikku's section and progress down to the Luck ability sphere Agility +4 just beyond it. Pick up Steal on the way, as well as Use if you want.
3) Play just enough Blitzball to get a Return Sphere. You can usually do this at the same time as picking up Attack Reels for Wakka. Do this by entering and exiting the Blitzball menu until you have a Tournament available with Attack Reels as first prize and a Return Sphere for top scorer.
4) Use the Return Sphere to send Kimahri back to the Extract Mana ability sphere just above Lulu's section. Proceed down to the Accuracy node, picking up the Magic bonus just beyond.
5) Backtrack into Wakka's section, stopping on the Silence Attack ability sphere.
6) Use a Lv. 2 Key Sphere from the Spheriomorph boss fight to break into the final third of Lulu's grid. Proceed to the end as normal.
What is the end result? Kimahri winds up getting -Aga level spells about 10 sphere levels sooner than Lulu could possibly learn them, and that's if she ignores every side path, forgoing many useful defense bonuses. As he's breaking into the final portion of her grid, he'll have more Agility than Tidus, as much Magic as Lulu, almost as many hit points as Auron, and can hold his own as a physical damage dealer due to decent strength and piercing weaponry.
After he gets access to -aga spells, it's essentially all over. He instantly becomes the most damaging member of your party and as long as you do the same things you would for Lulu to maximize magical potential, he'll stay that way for pretty much the entire game.
@@jamesoakes4842 Hmm yeah maybe I was being a little unfair. The last time I played, it wasnt until late-mid game I finally understood all the systems enough to see Kimhari's potential. Next time I'll use a guide to remind myself and see what he's really capable of.
Found this video due to the algorithm... had no idea about half of these games and I've been gaming since the early 90s. 😂 Especially this Trails series which looks legit.
Oh man, Trails is fantastic
@@locloudanerpg I shall download after I crash through FF7 Rebirth and Dragon's Dogma 2.
When it comes into competitive spot, Fire emblem really forces you into comparisons. We are very pragmatic, does this character has base and growth that is worth spending time and exp with it?
PErsonally, i would say Bantu from the remake of first and second Fire emblem. Its a cool dragon, BUUUT, those growths rates that doesnt have a "3" decimal number is terrifying for a long journey. Tiki comes late, but take his spot easyly.
If you think Sophia is bad just wait until you see fe12 Bantu 😅
Cielo isn't good in DDS1 but in DDS2 he's a better choice he stays in your party the longest and the enemies in the game RARELY have status ailment moves a by the time they do pop up you have Null ailment available for him i use him as my main healer in DDS2 since Argilla leaves first
Josette is worse in Sky SC than Swin is in Reverie.
I'm surprised you didn't include Kimahri from FFX on the list. I've found a way to make him pretty in the second part of the main story (post-game he is still not good with Lulu and later Auron). Basically with the standard sphere grid, you go to the Wakka road, and when you find the LV2 sphere lock you wait and still level up him until the forest of Malacalamia. After the elemental boss, you unlock the lv2 sphere and he has access to all the powerful black magic spells of Lulu grid. If you accumulate enough exp, he can even have access to Flare and later the tech to use 2 spells in one turn. Furthermore, the big majority of his overdrive is magic base. Finally, he can share his powerful black magic to Yuna who has a better magic stat than Lulu.
I was trolled into thinking Yogurt would get good if you leveled him insanely high. Turns out, no he's just always awful. His counterpart in SF2 was a little better (Kiwi I think?) but I didn't like that character much either.